Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.31 @ 20:10:34 Player: tareth Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (2711) 2711 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6871 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 181/300 Energy 83/100 System Corruption 2% Temperature Cool (18) Movement Flying (35) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled VTOL Module > --- UTILITY (8) ------ Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Treads Titanium Leg Small Storage Unit Large Storage Unit Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Transmission Jammer > --- WEAPON ----------- Assault Rifle Gauss Rifle Flak Gun Heavy Machine Gun > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Light Treads Improved Treads Titanium Leg Wheel Advanced Heat Sink Small Storage Unit Plasma Rifle Minigun [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Minigun Energy Gun Improved Medium Laser Ballistic Gun Minigun Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 6 | . . . 2 1 1 2 Weapon 2 | . . . . 1 1 . Parts Attached 82 | 5 3 14 11 21 17 11 Power 8 | 1 . 1 . 3 1 2 Engine 7 | 1 . 1 . 3 1 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 34 | 2 1 10 4 6 5 6 Treads 14 | . . 8 4 2 . . Leg 12 | 2 1 2 . 4 . 3 Wheel 7 | . . . . . 5 2 Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 16 | 1 1 1 6 4 2 1 Device 7 | . . . 2 2 2 1 Storage 3 | 1 . 1 . 1 . . Processor 2 | . 1 . 1 . . . Hackware . | . . . . . . . Protection 4 | . . . 3 1 . . Artifact . | . . . . . . . Weapon 24 | 1 1 2 1 8 9 2 Energy Gun 8 | 1 . 1 . 2 3 1 Energy Cannon . | . . . . . . . Ballistic Gun 16 | . 1 1 1 6 6 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 . . . 1 Parts Lost 27 | . . . 1 5 6 15 Power 2 | . . . . . . 2 Propulsion 8 | . . . . 1 3 4 Utility 7 | . . . 1 2 1 3 Weapon 10 | . . . . 2 2 6 Highest Loss Streak 14 | . . . 1 1 5 14 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 96 100 98 99 98 71 Engine 7 | . 14 11 9 7 6 1 Treads 17 | . . 25 36 20 1 . Leg 8 | . 28 18 . 9 5 1 Wheel 4 | . . . . . 18 19 Device 13 | . . . 8 17 19 14 Storage 7 | . 14 11 9 7 6 4 Processor 7 | . 11 11 9 7 6 5 Protection 4 | . . . 8 4 5 . Energy Gun 7 | . 14 11 9 7 5 . Ballistic Gun 14 | . 13 11 9 15 20 19 Naked Turns . | . . . . . . . Heaviest Build 52 | 12 14 33 39 43 50 52 Greatest Support 88 | 20 20 80 80 88 56 55 Greatest Overweight (x) 6 | . . 1 . . 1 6 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 14 | 6 8 13 15 15 15 14 Most Carried 15 | 7 8 15 15 15 15 15 Average Carried 12 | 4 7 11 14 13 12 13 Final Capacity 15 | 8 8 15 15 15 15 5 Final Carried 15 | 7 8 13 15 14 14 5 Class Distribution -------------------- 53% | Scavenger-Skirmisher 22% | Scavenger-Mutant 14% | Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Matter Collected 2160 | 214 111 249 241 748 432 165 Remotely . | . . . . . . . Salvage Created 3350 | . 240 694 641 1019 591 165 Parts 187 | . 17 40 25 63 35 7 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 3 | . . 2 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 64 | . 8 14 9 21 9 3 Guns 63 | . 8 14 8 21 9 3 Classes Destroyed 12 | . 3 5 1 2 1 . Worker 4 | . . 1 . 3 . . Builder 1 | . . . . . 1 . Hauler 1 | . . 1 . . . . Recycler 6 | . . 1 4 . 1 . Watcher 4 | . 1 1 . 1 1 . Swarmer 17 | . 3 4 3 4 3 . Grunt 20 | . 5 6 1 7 1 . Brawler 1 | . . 1 . . . . Duelist 1 | . . . . 1 . . Sentry 11 | . . 3 4 2 1 1 Hunter 4 | . . . 1 1 2 . Programmer 10 | . . . . 6 2 2 Best Kill Streak 6 | . 3 5 6 3 3 2 Combat Bots Only 5 | . 3 5 2 3 3 2 Max Kills in Single Turn 2 | . 1 2 2 2 2 1 Gunslinging 1 | . . 1 1 . 1 . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Fac Damage Taken 6835 | . 144 577 650 1734 1220 2510 Core 1593 | . 58 79 66 209 174 1007 Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 76 80 88 70 79 . Volleys Fired 212 | . 19 42 39 65 35 12 Largest 4 | . 2 2 2 3 4 4 Hottest 154 | . 70 76 79 104 154 153 Shots Fired 574 | . 35 84 78 194 137 46 Gun 574 | . 35 84 78 194 137 46 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 365 | . 16 42 39 129 95 44 Thermal 177 | . 19 42 39 65 10 2 Explosive . | . . . . . . . Electromagnetic 32 | . . . . . 32 . Robot Hit Streak 21 | . 6 16 21 17 12 20 Robot Miss Streak 5 | . 2 3 4 5 5 4 Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 2 2 1 1 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . Shots Hit Robots 373 | . 24 59 56 121 76 37 Core Hits 177 | . 16 30 18 57 38 18 Critical Kills 2 | . . . . 2 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 16 | . 1 3 6 5 1 . Burn 13 | . 1 3 6 3 . . Destroy 2 | . . . . 2 . . Corrupt 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6088 | . 292 809 868 2074 1258 787 Guns 6055 | . 292 809 868 2074 1225 787 Cannons . | . . . . . . . Explosions 33 | . . . . . 33 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3824 | . 144 366 309 1437 825 743 Thermal 1962 | . 148 443 559 637 131 44 Explosive . | . . . . . . . Electromagnetic 302 | . . . . . 302 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 1 3 . 2 Average Corruption 2 | . . . 1 2 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . . 21 . . Message Errors 8 | . . . . 8 . . Matter Fused 5 | . . . . 5 . . Energy Discharges 6 | . . . . 6 . . Data Loss (minor) 1 | . . . . 1 . . Data Loss (major) 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 20 | . . . . . 20 . Shots 1 | . . . . . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 168 | . 54 66 168 29 144 74 Average Temperature 33 | . 18 22 70 10 35 27 Received Heat Transfer 1632 | . 54 189 135 168 93 993 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 13 | . . 2 6 5 . . Heat Transferred 5589 | . 518 1369 1665 1665 272 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Peak Influence 393 | . 316 341 193 393 313 127 Initial 192 | . . 57 80 . 192 27 Average 121 | . 166 159 80 133 122 56 Maximum Alert Level 1 | . 1 1 . 1 1 . Low Security (%) 77 | 100 49 76 100 67 80 100 Level 1 22 | . 50 23 . 32 19 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 3 1 . 9 3 3 Investigation 2 | . 2 . . . . . Extermination 8 | . . . . 5 2 1 Reinforcement 7 | . 1 1 . 3 1 1 Assault . | . . . . . . . Garrison 2 | . . . . 1 . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Distress Signals 4 | . 1 . . 2 1 . Communications Jammed 4 | . . . . . 1 3 Distress Signals 1 | . . . . . 1 . Times Spotted 96 | . 12 16 10 39 12 7 Peak Tracking Total 5 | . 5 5 4 5 3 3 Tactical Retreats 13 | . 1 1 . 8 2 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Traps Triggered 6 | . 1 1 1 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Machines Accessed 8 | . 4 . 4 . . . Terminals 7 | . 3 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . 5 . 8 . . . Successful 8 | . 4 . 4 . . . Failed 5 | . 1 . 4 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 11 | . 5 1 5 . . . Terminals 12 | . 4 . 8 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . 1 . . . Record 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 4 . 3 . . . Terminals 6 | . 3 . 3 . . . Track 6 | . 3 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Turns Passed 7546 | 74 467 845 1314 3034 1420 392 Spaces Moved 4280 | 52 300 473 674 1589 912 280 Core 25 | 3 . . . . . 22 Treads 1744 | . . 183 674 887 . . Legs 1587 | 49 300 290 . 702 236 10 Wheels 924 | . . . . . 676 248 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 160 123 95 50 Average Speed 132 | 115 120 135 160 143 103 105 Slowest Speed 350 | 120 120 240 160 160 123 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 3 46 29 32 23 15 8 Regions Visited 6 Branch Regions . Pre-discovered Areas 1 | . 1 . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 6 | . . . . . 6 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 6 | . . . . . 6 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Total 5751 | 63 373 593 837 2219 1314 352 Wait 1034 | . 45 41 90 512 317 29 Move 4274 | 51 299 472 673 1588 911 280 Hop . | . . . . . . . Pick Up 73 | 7 4 12 10 18 19 3 Fast Attach 14 | 5 1 2 2 1 1 2 Attach 25 | . 1 2 2 7 7 6 Detach 3 | . . . 1 1 . 1 Swap 43 | . 1 10 7 13 9 3 Drop 65 | . 3 12 13 14 15 8 Fire 212 | . 19 42 39 65 35 12 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 75 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 7) 393 | -10/Materials | Identified exit to Mines 531 | -10/Materials | Discovered new exit (range 3) 541 | -10/Materials | Identified exit to Materials 542 | -10/Materials | Entered another Materials area 542 | -9/Materials | Evolved 2 slots: Propulsion x2 1330 | -9/Materials | Build established: Scavenger-Mutant 1369 | -9/Materials | Discovered new exit (range 3) 1373 | -9/Materials | Identified exit to Materials 1387 | -9/Materials | Entered another Materials area 1387 | -8/Materials | Evolved 2 slots: Utility x2 2676 | -8/Materials | Discovered new exit (range 16) 2698 | -8/Materials | Identified exit to Factory 2701 | -8/Materials | Entered Factory 2701 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3001 | -7/Factory | Build established: Scavenger-Skirmisher 4931 | -7/Factory | Build established: Skirmisher 5542 | -7/Factory | Garrison activated, responded to threat 5638 | -7/Factory | Build established: Scavenger-Skirmisher 5714 | -7/Factory | Discovered new exit (range 16) 5734 | -7/Factory | Identified exit to Factory 5735 | -7/Factory | Entered another Factory area 5735 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6137 | -6/Factory | Lost 5 parts (3n2w) 7144 | -6/Factory | Discovered new exit (range 12) 7154 | -6/Factory | Identified exit to Factory 7155 | -6/Factory | Entered another Factory area 7155 | -5/Factory | Evolved 2 slots: Utility x2 7490 | -5/Factory | Garrison activated, responded to threat 7513 | -5/Factory | Core integrity fell below 50% 7538 | -5/Factory | Core integrity fell below 20% 7547 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 07490_ ALERT: Activating Garrison Access F002. 07491_ ALERT: All DSF locations entering lockdown mode. 07491_ Carbon-fiber Leg destroyed. 07495_ Flexi-carbon Leg destroyed. 07495_ Deuterium Engine destroyed. 07498_ Minigun destroyed. 07499_ Arm. Wheel destroyed. 07499_ Plasma Rifle destroyed. 07503_ Flexi-carbon Leg destroyed. 07517_ Adv. Heat Sink destroyed. 07529_ Pressure Siphon disabled. 07530_ K-01 Serf destroyed. 07536_ Dropped Lrg. Storage Unit. 07537_ Dropped Mic. Nuclear Core. 07537_ Acquired Lrg. Storage Unit. 07538_ U-05 Engineer builds a Door. 07538_ Dropped Adv. Heat Sink. 07539_ Acquired Sml. Storage Unit. 07546_ Acquired Prototype Flight Unit. 07546_ Identified Cld. VTOL Module. 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"" """ """ """ !! + """#?????????????? | | ??? """ """ """ # """#?????????????? | | ??? # #?????????????? | | ??? # #?????????????? | | ??????########+####+#### #####+##?????????????? | | ??????+ = ## T#??# #??????????????? | | ??????# ## #### ###????????????? | | ??????# """"""""" !## ### ############## | | ??????# ## ### | | ???????? """"""""" %+ ![ ##+# | | ?????????? ! ##+###### # | | ?????????""""""""" #| = ## ########### "" | | ??????????? #== ########?????????# "" | | ????????????"""""" #= #????????????????# "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force I Spy Challenges ------------ None Game ------ Seed CoolingFocalTriangulator Manual? 0 Play Time 01:45:07 Cumulative 28.3 hours Start 2023.03.31 @ 06:24:06 End 2023.03.31 @ 20:10:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b00728b-6780-4fae-b9be-4fa0f98a3ce7