Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 18:55:05 Player: Oldman Pu Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (185) 925 Value Destroyed (7348) 7348 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2052) 2052 TOTAL SCORE: 14265 Bonus ------- High Alert Combat Kills 2052 Cogmind --------- Core Integrity 256/1000 Matter 226/300 Energy 100/100 System Corruption 42% Temperature Cool (9) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Propulsion Shielding > --- WEAPON (3) ------- Plasma Sword > --- INVENTORY (20) --- Light Ion Engine Armored Medium Treads Carbon-fiber Leg Advanced Heat Sink Advanced Heat Sink Large Storage Unit Medium Matter Pod (100) Improved Lightning Gun Heavy Particle Gun Advanced Plasma Cannon Antimatter Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Targeting Computer Improved Core Shielding Layered Heavy Armor Plating > --- WEAPON ----------- Gatling Laser High-powered Field Laser Enhanced Gauss Cannon > --- INVENTORY -------- Micro Fission Core Armored Medium Treads Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating Improved Lightning Gun Heavy Particle Gun Heavy Laser Heavy Assault Rifle Enhanced Autogun Gauss Rifle Gauss Rifle Gauss Rifle Improved KE Penetrator Antimatter Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon [Rating: 86] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Slashing Weapon Plasma Sword Build | -11 -10 -10 -9 -7 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Slots Evolved 10 | . . . . 6 2 2 Power 1 | . . . . 1 . . Propulsion 3 | . . . . 1 1 1 Utility 5 | . . . . 3 1 1 Weapon 1 | . . . . 1 . . Parts Attached 228 | 6 19 2 4 49 58 90 Power 34 | 1 3 . . 6 9 15 Engine 26 | 1 3 . . 4 8 10 Core 7 | . . . . 2 1 4 Reactor 1 | . . . . . . 1 Propulsion 59 | 2 6 . 3 15 10 23 Treads 4 | . 2 . . . 1 1 Leg 9 | . . . . . 1 8 Wheel 43 | 2 4 . 3 15 8 11 Hover 3 | . . . . . . 3 Flight . | . . . . . . . Utility 60 | 1 3 . 1 16 16 23 Device 26 | . . . . 4 9 13 Storage 6 | 1 1 . . 2 1 1 Processor 3 | . . . . 1 2 . Hackware . | . . . . . . . Protection 25 | . 2 . 1 9 4 9 Artifact . | . . . . . . . Weapon 75 | 2 7 2 . 12 23 29 Energy Gun 24 | 1 . . . 2 11 10 Energy Cannon 5 | . 3 . . 1 1 . Ballistic Gun 37 | 1 4 . . 9 10 13 Ballistic Cannon 7 | . . 2 . . 1 4 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 12 | . . . . 5 4 3 Parts Lost 81 | . 3 . 1 4 13 60 Power 12 | . 1 . . . 1 10 Propulsion 27 | . 1 . 1 2 5 18 Utility 21 | . . . . 2 3 16 Weapon 21 | . 1 . . . 4 16 Highest Loss Streak 26 | . 3 . 1 1 3 26 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 92 | . 99 100 99 98 90 79 Engine 9 | . 13 14 14 7 10 5 Core 3 | . . . . 6 2 2 Leg 1 | . . . . . . 7 Wheel 20 | . 25 28 27 21 24 5 Device 6 | . . . . 6 11 10 Storage 8 | . 14 14 14 7 6 5 Processor 4 | . . . . 7 5 4 Protection 12 | . 13 14 14 14 7 11 Energy Gun 6 | . 3 . . 6 11 6 Energy Cannon 2 | . 7 14 14 . . . Ballistic Gun 10 | . 17 3 . 14 7 6 Ballistic Cannon 2 | . . 10 14 . . 2 Naked Turns . | . . . . . . . Heaviest Build 101 | 12 37 38 38 67 80 101 Greatest Support 75 | 26 40 20 22 36 48 75 Greatest Overweight (x) 6 | 2 3 1 2 2 3 6 Average Overweight (x) 1 | . . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 Average Capacity 15 | 6 14 15 15 15 15 18 Most Carried 20 | 1 15 15 15 15 15 20 Average Carried 13 | . 9 14 14 14 14 13 Final Capacity 20 | 8 15 15 15 15 15 20 Final Carried 15 | 1 15 15 15 15 15 12 Class Distribution -------------------- 27% | Mutant 24% | Tank 24% | Scavenger-Tank 19% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Tank | -7/Factory Gunner | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -7 -6 -5 ----------- Run | Yrd Mat Sub Rec Fac Fac Fac Matter Collected 5824 | 255 360 182 74 1489 1426 2038 Remotely . | . . . . . . . Salvage Created 8669 | . 632 115 17 2101 2848 2956 Parts 396 | . 35 6 . 121 125 109 Haulers Intercepted 12 | . 2 . . 4 5 1 Recyclers Shooed 6 | . 1 . . 1 . 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . 12 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -7 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Combat Hostiles Destroyed 137 | . 10 5 1 40 34 47 Melee 2 | . . . . . . 2 Guns 105 | . 6 . . 39 28 32 Cannons 23 | . 4 5 1 1 . 12 AOE 2 | . . . . . 1 1 Classes Destroyed 17 | . 5 3 . 5 3 1 Worker 8 | . 3 . . 1 1 3 Builder 7 | . . . . . 4 3 Tunneler 3 | . . . . 1 1 1 Hauler 12 | . 2 . . 4 5 1 Recycler 2 | . . . . . . 2 Mechanic 2 | . . . . . 1 1 Operator 3 | . 1 . . . 2 . Turret 2 | . . 2 . . . . Watcher 9 | . 1 . . 2 2 4 Swarmer 24 | . . 4 . 11 5 4 Grunt 57 | . 10 . . 11 13 23 Brawler 5 | . . . . 1 1 3 Duelist 3 | . . . . 2 . 1 Protector 3 | . . . . . 2 1 Sentry 15 | . . 1 1 6 6 1 Hunter 15 | . . . . 4 4 7 Programmer 15 | . . . . 5 3 7 Best Kill Streak 7 | . 4 4 1 7 7 6 Combat Bots Only 6 | . 2 4 1 6 5 5 Max Kills in Single Turn 2 | . 2 1 1 1 2 2 Gunslinging 1 | . . . . . 1 . Exploded 1 | . . . . . 1 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -7 -6 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Fac Hostile Shots Fired 1361 | . 54 49 15 263 368 612 Missed 444 | . 10 21 2 110 129 172 Damage Taken 14862 | . 561 236 193 1982 3608 8282 Core 1464 | . 169 42 15 207 287 744 Absorbed by Shields . | . . . . . . . Redirected to Shielding 293 | . 3 . . 41 18 231 Regen/Repaired (Parts) 182 | . 20 . . . 162 . Core Remaining (%) 61 | 100 . . 9 70 66 . Volleys Fired 553 | . 83 34 7 123 140 166 Largest 3 | . 2 2 2 3 3 3 Hottest 207 | . 120 99 99 122 203 207 Shots Fired 1472 | . 166 68 14 371 419 434 Gun 1257 | . 123 2 . 358 419 355 Cannon 215 | . 43 66 14 13 . 79 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 877 | . 95 34 7 247 202 292 Thermal 580 | . 71 34 7 124 209 135 Explosive . | . . . . . . . Electromagnetic 15 | . . . . . 8 7 Robot Hit Streak 28 | . 12 4 14 16 28 16 Robot Miss Streak 6 | . 6 6 . 5 5 5 Penetration Max 1 | . . . . . 1 1 Secondary Targets 12 | . 1 . . 3 4 4 Max Gunslinging Chain 1 | . 1 . . 1 1 1 Shots Hit Robots 993 | . 94 22 13 243 307 314 Core Hits 445 | . 33 10 2 95 135 170 Critical Kills 10 | . . . . 2 7 1 Critical Parts Destroyed 16 | . . . . 1 10 5 Critical Strikes 80 | . 5 1 . 9 40 25 Burn 45 | . 5 . . 6 23 11 Destroy 26 | . . . . 3 17 6 Blast 5 | . . 1 . . . 4 Corrupt 1 | . . . . . . 1 Sever 3 | . . . . . . 3 Melee Attacks 18 | . . . . . . 18 Impact . | . . . . . . . Slashing 18 | . . . . . . 18 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 21034 | . 1190 437 268 4704 5765 8670 Guns 16525 | . 772 . . 4494 5618 5641 Cannons 3304 | . 418 437 268 202 . 1979 Explosions 487 | . . . . . 147 340 Melee 710 | . . . . . . 710 Ramming 8 | . . . . 8 . . Kinetic 12145 | . 558 264 165 3169 2795 5194 Thermal 7561 | . 632 173 103 1527 2858 2268 Explosive . | . . . . . . . Electromagnetic 610 | . . . . . 112 498 Impact . | . . . . . . . Slashing 710 | . . . . . . 710 Piercing . | . . . . . . . Highest Corruption 42 | . . . . 9 5 42 Average Corruption 8 | . . . . 4 4 14 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 144 | . . . . 31 34 79 Message Errors 45 | . . . . 10 14 21 Matter Fused 27 | . . . . 7 5 15 Heat Flow Errors 12 | . . . . 2 3 7 Energy Discharges 15 | . . . . 4 3 8 Parts Rejected 5 | . . . . . 3 2 Parts Fused 3 | . . . . . 2 1 Data Loss (minor) 9 | . . . . 1 1 7 Data Loss (major) 9 | . . . . 3 . 6 Misfires 9 | . . . . 3 3 3 Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Weapon Failures 8 | . . . . 1 . 7 Overload Shots . | . . . . . . . Overflow Damage 91 | . 2 2 . . . 87 Projectiles 59 | . 2 2 . . . 55 Explosions . | . . . . . . . Melee 32 | . . . . . . 32 Knockbacks 25 | . . 4 . 2 . 19 Impact . | . . . . . . . Kinetic 23 | . . 4 . 2 . 17 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 149 | . . . . 4 88 57 Shots 3 | . . . . . 1 2 Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 436 | . 416 35 360 153 323 436 Average Temperature 90 | . 89 17 183 38 95 128 Received Heat Transfer 3868 | . 324 114 81 318 894 2137 Effects 15 | . 3 . . . 1 11 Shutdowns 3 | . 1 . . . . 2 Energy Bleed 4 | . 1 . . . 1 2 Interference 4 | . . . . . . 4 Short Circuit 1 | . . . . . . 1 Damage (minor) 2 | . 1 . . . . 1 Damage (major) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted 6 | . . . . . 6 . Combat Hostiles 5 | . . . . . 5 . Parts Melted 52 | . 6 . . 4 30 12 Heat Transferred 19021 | . 1887 370 222 3182 8173 5187 Parts Sabotaged 5 | . . . . . . 5 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -7 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Peak Influence 1134 | . 197 . 309 798 1006 1134 Initial 492 | . . . 290 50 390 492 Average 490 | . 69 . 225 382 625 889 Maximum Alert Level 4 | . . . 1 3 3 4 Low Security (%) 29 | 100 100 . 40 35 . . Level 1 8 | . . . 59 10 3 . Level 2 33 | . . . . 42 72 15 Level 3 26 | . . . . 11 24 77 Level 4 1 | . . . . . . 6 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 41 | . 2 . . 14 10 15 Investigation 4 | . . . . 2 2 . Extermination 9 | . . . . 4 3 2 Reinforcement 11 | . 2 . . 2 3 4 Assault 6 | . . . . . 2 4 Garrison 11 | . . . . 6 . 5 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . . 3 Haulers Reinforced 4 | . . . . . 3 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -7 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Fac Distress Signals 9 | . 4 . . . 1 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 247 | . 25 21 1 55 61 84 Peak Tracking Total 9 | . 4 6 1 4 5 9 Tactical Retreats 17 | . 2 3 . 2 2 8 Traps | -11 -10 -10 -9 -7 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Traps Triggered 13 | . . . . 9 3 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -7 -6 -5 ---------- Run | Yrd Mat Sub Rec Fac Fac Fac Machines Disabled 13 | . . 2 . 1 5 5 Max in Single Turn 4 | . . 1 . 1 3 4 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -7 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Fac Machines Accessed 31 | . 6 . 6 8 7 4 Terminals 15 | . 4 . 4 3 3 1 Fabricators 1 | . . . . 1 . . Repair Stations 7 | . 1 . . 3 3 . Recycling Units 6 | . 1 . 2 . 1 2 Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . . . 1 Total Hacks 73 | . 19 . 10 18 17 9 Successful 36 | . 10 . 6 5 9 6 Failed 37 | . 9 . 4 13 8 3 Catastrophic 6 | . . . 1 2 2 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 41 | . 12 . 8 10 6 5 Fabricators 1 | . . . . 1 . . Repair Stations 20 | . 5 . . 5 10 . Recycling Units 8 | . 2 . 2 . 1 3 Scanalyzers 2 | . . . . 2 . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 20 | . 7 . 4 3 3 3 Record 10 | . 2 . 1 3 1 3 Branch Access Points 1 | . 1 . . . . . Emergency Access Points 3 | . 2 . . . 1 . Terminal Index 1 | . . . . . 1 . Alert Level 2 | . 2 . . . . . Dispatch Records 2 | . . . 2 . . . Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks 8 | . 2 . . 1 5 . Scan Component 5 | . 1 . . 1 3 . Repair 3 | . 1 . . . 2 . Recycling Unit Hacks 6 | . 1 . 2 . 1 2 Report Inventory 6 | . 1 . 2 . 1 2 Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . . 2 . Used 2 | . . . . . 2 . Hacking Detections 21 | . 5 . 4 5 5 2 Full Trace Events 2 | . . . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 1 . . . 2 . Time 70 | . 38 . . . 32 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -7 -6 -5 ------------ Run | Yrd Mat Sub Rec Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . 3 . . Programmers 3 | . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -7 -6 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -7 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -7 -6 -5 ------------- Run | Yrd Mat Sub Rec Fac Fac Fac Turns Passed 9388 | 34 1383 422 669 2775 2125 1980 Spaces Moved 6122 | 30 936 314 611 2102 1389 740 Core 12 | 12 . . . . . . Treads 37 | . 26 . . . . 11 Legs 240 | . . . . . . 240 Wheels 5654 | 18 910 314 611 2102 1389 310 Hover 179 | . . . . . . 179 Flight . | . . . . . . . Fastest Speed 50 | 50 90 95 95 95 100 105 Average Speed 109 | 82 99 95 98 105 105 157 Slowest Speed 410 | 150 240 95 120 120 130 410 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 2 96 17 96 49 38 15 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . 1 . . . 1 Terrain Destroyed 60 | . . 1 . 1 33 25 Melee . | . . . . . . . Projectile 28 | . . 1 . 1 1 25 AOE 32 | . . . . . 32 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -7 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Fac Total 7674 | 36 1234 371 664 2440 1773 1156 Wait 511 | . 163 15 36 101 118 78 Move 6116 | 29 935 313 610 2101 1388 740 Hop . | . . . . . . . Pick Up 104 | 1 22 3 3 24 21 30 Fast Attach 76 | 6 5 . . 10 20 35 Attach 54 | . 1 . 1 8 9 35 Detach 3 | . . . . . 1 2 Swap 99 | . 13 2 3 31 30 20 Drop 118 | . 12 4 4 41 38 19 Fire 553 | . 83 34 7 123 140 166 Melee 18 | . . . . . . 18 Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 21 | . . . . . 8 13 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Subcaves -9/Recycling -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Factory -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 35 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 16) 461 | -10/Materials | Lost 3 parts (1p1n1w) 539 | -10/Materials | Core integrity fell below 50% 629 | -10/Materials | Discovered new exit (range 8) 720 | -10/Materials | Discovered new exit (range 5) 1113 | -10/Materials | Identified exit to Mines 1196 | -10/Materials | Discovered new exit (range 14) 1276 | -10/Materials | Repaired Imp. Heat Sink 1418 | -10/Materials | Entered Subcaves 1433 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1442 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1518 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1741 | -10/Subcaves | Discovered new exit (range 12) 1749 | -10/Subcaves | Core integrity fell below 20% 1840 | -10/Subcaves | Entered Recycling 2121 | -9/Recycling | Discovered new exit (range 5) 2509 | -9/Recycling | Entered Factory 2509 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 2952 | -7/Factory | Build established: Tank 3388 | -7/Factory | Garrison activated, responded to threat 3711 | -7/Factory | Build established: Scavenger-Tank 3748 | -7/Factory | Garrison activated, responded to threat 3849 | -7/Factory | Discovered new exit (range 12) 4135 | -7/Factory | Build established: Tank 4710 | -7/Factory | Discovered new exit (range 8) 4878 | -7/Factory | Discovered new exit (range 7) 5284 | -7/Factory | Entered another Factory area 5284 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5424 | -6/Factory | Build established: Gunner 6334 | -6/Factory | First assault squad dispatched 6958 | -6/Factory | Lost 3 parts (1p1n1u) 7020 | -6/Factory | Repaired Arm. Wheel 7182 | -6/Factory | Build established: Tank 7186 | -6/Factory | Repaired Arm. Wheel 7274 | -6/Factory | Discovered new exit (range 15) 7382 | -6/Factory | Lost 3 parts (2n1w) 7409 | -6/Factory | Entered another Factory area 7409 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7475 | -5/Factory | Garrison activated, responded to threat 7732 | -5/Factory | Build established: Scavenger-Tank 7745 | -5/Factory | System corruption reached 10% 7777 | -5/Factory | Lost 8 parts (3p3n1u1w) 7931 | -5/Factory | Garrison activated, responded to threat 8036 | -5/Factory | Garrison activated, responded to threat 8292 | -5/Factory | Spotted B-75 Beast 8609 | -5/Factory | First assault squad dispatched 8874 | -5/Factory | Lost 6 parts (1p2n1u2w) 9059 | -5/Factory | Core integrity fell below 50% 9122 | -5/Factory | Lost 26 parts (4p6n7u9w) 9345 | -5/Factory | System corruption reached 30% 9380 | -5/Factory | Lost 7 parts (2p2n3u) 9389 | -5/Factory | Self-destructed Last Messages --------------- 09363_ Slug penetrates G-50 Soldier. 09365_ System corrupted: Matter fused (-10). 09366_ Slug penetrates Wall. 09366_ Slug penetrates G-50 Soldier. 09366_ U-05 Engineer builds a Wall. 09369_ Slug penetrates G-50 Soldier. 09372_ G-50 Soldier destroyed. 09379_ C-30 ARC bursts open, deploying its payload. 09379_ G-67 Veteran unfolds itself. 09379_ G-50 Soldier unfolds itself. 09380_ System corrupted: FCS attempts to trigger Gauss Rifle. 09380_ System corrupted: Gauss Rifle misfires. 09381_ Wheel destroyed. 09381_ Acquired Com. Wheel. 09383_ Imp. Weapon Shielding destroyed. 09387_ Com. Wheel blown off. 09387_ Imp. KE Penetrator blown off. 09387_ Gauss Rifle blown off. 09387_ Carbon-fiber Leg blown off. 09387_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????? ??????????????????? | | ?????????????? ? ##????????????? | | ?????????#???? # ????????????? | | ????????????## # ????????????? | | ???????????? # ^# ?? ?????????? | | ????????????# + ????????????? | | ??????????#?## # ????????????? | | ???????????### # ????????????? | | ????????????## # ????? ?????? | | ???#???#????## # ??????????? | | ?#??????????## # ????????????? | | ?############# # | | ############## ############### | | # [#! " """"" """" | | # !+%= # """"" """" | | # g =%%* # """ """ | | # ggg# # | | # /[ /%@=# # | | # [[ ![ # # [/ | | # # # %[ | | # """ """ # ####+########## | | # """ """ # "%" %[% *% ! | | ??""" """ # " ! | =! ! | | ??? # % %= !! | | ??? # % ! | | ??############ ! % | | ?????######### %! % | | ????????#???## %=%%%% | | ???????????##############+########+# | | ????????????####### ]*%! [! # | | ??????????????????# %%=%! # | | ??????????????????# =!!=* # | | ??????????????????# * =% # | | ??????????????????# /! # | | ??????????????????# # ^ | | ??????????????????# #^ | | ??????????????????# = # | | ??????????????????# # | | ??????????????????# # | | ??????????????????# # | | ??????????????????# # | | ??????????????????###############+## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 65 Energy Generation 34 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 825 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionLongswordWings Manual? 0 Play Time 01:53:46 Cumulative 214.8 hours Start 2024.04.03 @ 16:13:36 End 2024.04.03 @ 18:55:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 155 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 45 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39865248-0ba6-4067-b2e3-60f1555ac578