Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 14:22:03 Player: remnia Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (317) 317 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1272 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 65/300 Energy 400/400 System Corruption 0% Temperature Hot (225) Movement Rolling (110) Ox2 Location -9/Materials Parts ------- > --- POWER (3) -------- Ion Engine Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Weapon Shielding > --- WEAPON (2) ------- Medium Laser Beam Cannon > --- INVENTORY (20) --- Light Ion Engine Wheel Wheel Heat Sink Large Storage Unit EM Shotgun EM Shotgun EM Shotgun EM Shotgun Beam Cannon Assault Rifle Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Weapon Shielding > --- WEAPON ----------- Medium Laser Beam Cannon > --- INVENTORY -------- Light Ion Engine Wheel Wheel Heat Sink Large Storage Unit EM Shotgun EM Shotgun EM Shotgun EM Shotgun Beam Cannon Assault Rifle Grenade Launcher Datajack [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Weapon Shielding Storage Small Storage Unit Protection Weapon Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 2 | . . 2 Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 6 12 3 Power 5 | 1 2 2 Engine 5 | 1 2 2 Core . | . . . Reactor . | . . . Propulsion 7 | 2 5 . Treads 2 | 2 . . Leg . | . . . Wheel 5 | . 5 . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 2 | 1 1 . Energy Cannon 1 | . . 1 Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 87 | . 90 77 Engine 12 | . 13 11 Treads 10 | . 14 . Wheel 15 | . 13 22 Storage 13 | . 14 11 Protection 7 | . 6 11 Energy Gun 10 | . 10 11 Energy Cannon 2 | . . 8 Ballistic Gun 6 | . 8 . Launcher 6 | . 8 2 Naked Turns . | . . . Heaviest Build 56 | 13 51 56 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 2 | 1 2 2 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 13 | 7 12 20 Most Carried 14 | 4 11 14 Average Carried 7 | 2 7 12 Final Capacity 20 | 8 20 20 Final Carried 13 | 4 7 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 364 | 195 139 30 Remotely . | . . . Salvage Created 296 | . 209 87 Parts 15 | . 9 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 9 | . 8 1 Guns 3 | . 3 . Cannons 1 | . . 1 AOE 5 | . 5 . Classes Destroyed 5 | . 3 2 Worker 1 | . . 1 Builder 1 | . 1 . Swarmer 3 | . 3 . Grunt 5 | . 5 . Sentry 1 | . . 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 556 | . 482 74 Core 73 | . 73 . Absorbed by Shields . | . . . Redirected to Shielding 18 | . 10 8 Regen/Repaired (Parts) 45 | . . 45 Core Remaining (%) 85 | 100 70 . Volleys Fired 48 | . 34 14 Largest 2 | . 2 2 Hottest 110 | . 80 110 Shots Fired 86 | . 58 28 Gun 58 | . 44 14 Cannon 14 | . . 14 Launcher 14 | . 14 . Special . | . . . Kinetic 18 | . 18 . Thermal 54 | . 26 28 Explosive 14 | . 14 . Electromagnetic . | . . . Robot Hit Streak 6 | . 6 2 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 36 | . 29 7 Core Hits 20 | . 17 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 891 | . 778 113 Guns 313 | . 289 24 Cannons 89 | . . 89 Explosions 489 | . 489 . Melee . | . . . Ramming . | . . . Kinetic 132 | . 132 . Thermal 270 | . 157 113 Explosive 489 | . 489 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 8 | . 8 . Projectiles . | . . . Explosions 8 | . 8 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 95 | . 95 . Shots 6 | . 6 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 225 | . 90 225 Average Temperature 50 | . 22 93 Received Heat Transfer 225 | . 207 18 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 668 | . 409 259 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 310 | . 310 180 Initial 130 | . . 130 Average 100 | . 106 132 Maximum Alert Level 1 | . 1 . Low Security (%) 90 | 100 85 100 Level 1 9 | . 14 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 12 1 Peak Tracking Total 5 | . 5 1 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 4 | . 4 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 1 2 Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 4 6 Successful 7 | . 4 3 Failed 3 | . . 3 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations 4 | . . 4 Recycling Units 6 | . 4 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks 5 | . 4 1 Recycle Component 4 | . 4 . Retrieve Matter 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled 4 | . 4 . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 812 | 92 534 186 Spaces Moved 512 | 54 337 121 Core 7 | 7 . . Treads 180 | 47 133 . Legs . | . . . Wheels 325 | . 204 121 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 110 Average Speed 123 | 148 124 110 Slowest Speed 160 | 160 160 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 3 53 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 71 | . 71 . Melee . | . . . Projectile . | . . . AOE 71 | . 71 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 601 | 63 393 145 Wait 1 | . 1 . Move 510 | 53 336 121 Hop . | . . . Pick Up 14 | 4 4 6 Fast Attach 11 | 6 3 2 Attach 4 | . 3 1 Detach 4 | . 3 1 Swap 6 | . 6 . Drop 3 | . 3 . Fire 48 | . 34 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 12) 541 | -10/Materials | Discovered new exit (range 13) 627 | -10/Materials | Entered another Materials area 627 | -9/Materials | Evolved 2 slots: Power x2 718 | -9/Materials | Repaired Ion Engine 813 | -9/Materials | Self-destructed Last Messages --------------- 00692_ Connecting with Repair Station... >>Scan(Ion Engine) Scanning Ion Engine... Ready to Repair: Ion Engine Rating: 1 Time: 26 >>Repair Repairing Ion Engine... ETC: 26 00718_ Repair station completes Ion Engine repairs. 00721_ Acquired Ion Engine. 00759_ K-01 Serf collects debris. 00766_ K-01 Serf destroyed. 00769_ Acquired 30 matter. 00779_ Acquired Ion Engine. 00786_ R-06 Scavenger collects Wheel. 00787_ K-01 Serf collects debris. 00810_ Lgt. Armor Plating melted. 00810_ Y-45 Defender destroyed. 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