Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 14:04:36 Player: beans Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (66) 330 Value Destroyed (1732) 1732 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (823) 823 TOTAL SCORE: 7125 Bonus ------- Follower Combat Kills 316 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -93 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 33/100 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Active Sensor Suite Transport Network Coupler > --- WEAPON (3) ------- Dirty Datajack > --- INVENTORY (20) --- Improved Cooling System Superbattery (1500) High-capacity Matter Pod (200) Weapon Cycler Layered Light Armor Plating Thief Drone Bay (3/3) Field Laser Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Active Sensor Suite Transport Network Coupler > --- WEAPON ----------- Barrage Gun Gauss Rifle Dirty Datajack > --- INVENTORY -------- Light Treads Improved Cooling System Superbattery High-capacity Matter Pod Weapon Cycler Layered Light Armor Plating Thief Drone Bay Field Laser Dirty Datajack [Rating: 54] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Transport Network Coupler Device Active Sensor Suite Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Layered Light Armor Plating Weapon Field Laser Energy Gun Field Laser Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 3 | . . . . . 2 1 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 44 | 3 3 5 . . 14 1 13 . . 5 Power 3 | . . 1 . . . . . . . 2 Engine 2 | . . 1 . . . . . . . 1 Core 1 | . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 17 | 2 . . . . 6 . 7 . . 2 Treads 9 | 2 . . . . 3 . 3 . . 1 Leg 4 | . . . . . . . 4 . . . Wheel 3 | . . . . . 2 . . . . 1 Hover . | . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . Utility 13 | . 3 2 . . 5 1 2 . . . Device 5 | . . 1 . . 2 1 1 . . . Storage 5 | . 2 1 . . 1 . 1 . . . Processor 2 | . 1 . . . 1 . . . . . Hackware . | . . . . . . . . . . . Protection 1 | . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 11 | 1 . 2 . . 3 . 4 . . 1 Energy Gun 3 | . . . . . 3 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | 1 . 2 . . . . 1 . . 1 Ballistic Cannon 1 | . . . . . . . 1 . . . Launcher 1 | . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . Unidentified Prototypes 3 | . . 1 . . 1 . 1 . . . Parts Lost 27 | . . 2 . . 2 . 14 . . 9 Power 3 | . . . . . . . 1 . . 2 Propulsion 14 | . . 1 . . 1 . 7 . . 5 Utility 3 | . . . . . 1 . 2 . . . Weapon 7 | . . 1 . . . . 4 . . 2 Highest Loss Streak 4 | . . 1 . . 1 . 4 . . 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 7 | . 2 4 5 5 5 8 9 8 9 8 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 5 | . 2 3 4 4 4 6 5 6 6 6 Weapon 1 | . . . 1 1 1 2 2 1 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 4 | . . . 1 . 1 . . . . 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 3 | . . . 1 . 1 . . . . 1 Weapon . | . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 61 | . 57 82 85 85 88 92 53 61 61 55 Engine 2 | . . 11 14 14 9 7 . . . . Treads 8 | . 28 16 14 14 21 23 1 23 23 6 Leg 4 | . . . . . . . 11 . . . Device 6 | . . . . . 10 23 7 7 7 7 Storage 7 | . 13 14 14 14 5 7 7 7 7 7 Processor 8 | . 1 14 14 14 12 7 7 7 7 7 Energy Gun 3 | . . . . . 12 23 7 . . . Ballistic Gun 9 | . 14 25 28 28 9 . . 7 7 14 Ballistic Cannon 1 | . . . . . . . 3 . . . Launcher 1 | . . . . . . . 2 . . . Special Melee Weapon 3 | . . . . . . . 1 7 7 7 Peak Build Rating 54 | 3 5 14 10 10 33 37 50 49 49 54 Average Rating 38 | 2 4 7 9 10 25 37 42 48 49 47 On Entrance 23 | . 3 5 9 10 10 33 37 49 49 49 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 66 | 2 10 16 16 16 60 61 64 49 49 66 Greatest Support 69 | 40 40 40 20 20 69 69 68 68 68 68 Greatest Overweight (x) 21 | . . . . . 2 . 21 . . 18 Average Overweight (x) 2 | . . . . . . . 3 . . 5 Largest Inventory Capacity 20 | 5 5 5 5 5 20 20 20 20 20 20 Average Capacity 17 | 5 5 5 5 5 7 20 20 20 20 20 Most Carried 15 | 3 4 5 5 5 12 11 15 12 9 9 Average Carried 8 | . 2 4 4 5 5 11 11 9 9 8 Final Capacity 20 | 5 5 5 5 5 20 20 20 20 20 20 Final Carried 12 | . 3 5 5 5 12 11 12 9 9 8 Class Distribution -------------------- 24% | Scavenger-Assassin 20% | Assassin 20% | Mutant 18% | Skirmisher 14% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Data Miner Assassin | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 2114 | 230 130 453 . 56 417 . 483 84 . 261 Remotely . | . . . . . . . . . . . Salvage Created 2119 | . 130 159 . . 937 . 654 . . 239 Parts 119 | . 6 16 . . 59 . 22 . . 16 Haulers Intercepted 5 | . 1 . . . 4 . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . 14 5 . 28 Prevented 1 | . . . . . . . . 1 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 50 | . 2 5 . . 17 . 18 . . 8 Guns 39 | . 2 5 . . 16 . 9 . . 7 Cannons 3 | . . . . . . . 3 . . . AOE 7 | . . . . . . . 6 . . 1 Classes Destroyed 15 | . 2 3 . . 6 . 3 . . 1 Worker 1 | . . . . . 1 . . . . . Builder 2 | . . 1 . . 1 . . . . . Hauler 5 | . 1 . . . 4 . . . . . Recycler 1 | . . . . . 1 . . . . . Minesweeper 1 | . . . . . . . 1 . . . Drone 2 | . . . . . . . . . . 2 Watcher 2 | . . . . . 2 . . . . . Swarmer 25 | . . 3 . . 8 . 10 . . 4 Grunt 11 | . 2 . . . 4 . 3 . . 2 Brawler 1 | . . . . . . . 1 . . . Duelist 1 | . . . . . 1 . . . . . Sentry 3 | . . 2 . . 1 . . . . . Specialist 2 | . . . . . 2 . . . . . Heavy 1 | . . . . . 1 . . . . . Thug 5 | . . . . . . . 5 . . . Savage 1 | . . . . . . . 1 . . . Mutant 2 | . . . . . . . 2 . . . Best Kill Streak 6 | . 2 2 . . 6 . 6 . . 4 Combat Bots Only 6 | . 2 2 . . 6 . 6 . . 4 Max Kills in Single Turn 3 | . 1 1 . . 3 . 2 . . 1 Gunslinging 2 | . . . . . 2 . 1 . . . Exploded 2 | . . . . . . . 2 . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 322 | . 8 49 . . 60 . 124 . . 81 Missed 89 | . 2 9 . . 24 . 27 . . 27 Hits 233 | . 6 40 . . 36 . 97 . . 54 Projectile 233 | . 6 40 . . 36 . 97 . . 54 Critical Strikes 13 | . . 1 . . 6 . 5 . . 1 Damage Taken 3767 | . 74 491 . . 621 . 1581 . . 1000 Core 887 | . 10 120 . . 52 . 383 . . 322 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 79 | 100 . . . 48 90 . . . . . Volleys Fired 203 | . 8 24 . . 63 1 65 9 . 33 Largest 3 | . 1 2 . . 3 3 3 1 . 2 Hottest 189 | . 20 43 . . 189 189 189 28 . 56 Shots Fired 352 | . 8 33 . . 147 3 88 9 . 64 Gun 307 | . 8 33 . . 147 3 43 9 . 64 Cannon 32 | . . . . . . . 32 . . . Launcher 13 | . . . . . . . 13 . . . Special . | . . . . . . . . . . . Kinetic 235 | . 8 33 . . 84 . 37 9 . 64 Thermal 104 | . . . . . 63 3 38 . . . Explosive 13 | . . . . . . . 13 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 39 | . 5 10 . . 39 . 14 2 . 10 Robot Miss Streak 5 | . 1 5 . . 2 . 5 1 . 5 Penetration Max 1 | . . . . . . . 1 1 . 1 Secondary Targets 13 | . . 2 . . 5 . 4 . . 2 Max Gunslinging Chain 2 | . . 1 . . 2 . 1 . . 1 Shots Hit Robots 231 | . 6 22 . . 102 . 59 3 . 39 Core Hits 115 | . 6 8 . . 37 . 46 . . 18 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . . . 1 Critical Strikes 11 | . . . . . 3 . 7 . . 1 Burn 5 | . . . . . 2 . 3 . . . Destroy 2 | . . . . . 1 . . . . 1 Blast 4 | . . . . . . . 4 . . . Melee Attacks 8 | . . . . . . . 4 . . 4 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 8 | . . . . . . . 4 . . 4 Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5562 | . 90 292 . . 1584 . 2698 98 . 800 Guns 3370 | . 90 292 . . 1584 . 516 98 . 790 Cannons 1392 | . . . . . . . 1392 . . . Explosions 785 | . . . . . . . 785 . . . Melee 15 | . . . . . . . 5 . . 10 Ramming . | . . . . . . . . . . . Kinetic 3485 | . 90 292 . . 734 . 1481 98 . 790 Thermal 1277 | . . . . . 850 . 427 . . . Explosive 785 | . . . . . . . 785 . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 15 | . . . . . . . 5 . . 10 Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 139 | . . . . . . . 139 . . . Projectiles 137 | . . . . . . . 137 . . . Explosions 2 | . . . . . . . 2 . . . Melee . | . . . . . . . . . . . Knockbacks 7 | . . . . . . . 7 . . . Impact . | . . . . . . . . . . . Kinetic 6 | . . . . . . . 6 . . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 42 | . . . . . . . 42 . . . Shots 3 | . . . . . . . 3 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 173 | . . 12 . . 173 24 48 . . 21 Average Temperature 35 | . . 12 . . 59 18 15 . . 11 Received Heat Transfer 864 | . 42 144 . . 171 . 243 . . 264 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 13 | . . . . . 9 . 4 . . . Heat Transferred 3145 | . . . . . 1998 . 1147 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 97 | 100 100 100 . 100 93 100 . . . . Level 1 2 | . . . . . 6 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 233 | . 40 44 . . 233 98 . . . . Initial 98 | . . 6 . . . 98 . . . . Average 27 | . 14 7 . . 58 86 . . . . Influence Increases 1354 | . 57 115 . . 543 . 283 . . 356 Destroy 0b10 Robot/C 1000 | . 40 100 . . 380 . 220 . . 260 Destroy 0b10 Robot/NC 70 | . 5 5 . . 45 . 5 . . 10 Destroy Leader 184 | . 12 10 . . 92 . 40 . . 30 Allied During Kill 68 | . . . . . 9 . 3 . . 56 Destroy Structure 2 | . . . . . 2 . . . . . Lose Combat Pursuer 30 | . . . . . 15 . 15 . . . Influence Decreases 1269 | . 40 132 . . 326 149 351 . . 271 Entered New Map 156 | . . 11 . . . 119 26 . . . Time Decay 943 | . 40 111 . . 276 30 255 . . 231 Lost Part 130 | . . 10 . . 10 . 70 . . 40 Lost Ally 40 | . . . . . 40 . . . . . Squads Dispatched 3 | . 1 . . . 2 . . . . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . 1 . . . 2 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 1 | . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 88 | . 5 5 . . 28 . 30 . . 20 Peak Tracking Total 7 | . 2 2 . . 5 . 7 . . 4 Tactical Retreats 14 | . . . . . 1 . 13 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 4 | . . . . . . . . 4 . . Triggered . | . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . 4 4 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 3 | . . . . . . . 3 . . . Max in Single Turn 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 7 | . . 1 1 . . 1 . . 4 . Terminals . | . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 33 | . . 1 1 . . 1 . . 30 . Successful 33 | . . 1 1 . . 1 . . 30 . Failed . | . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 32 | . . 1 1 . . . . . 30 . Record 11 | . . . . . . . . . 11 . Part Schematic 13 | . . . . . . . . . 13 . Robot Schematic 3 | . . . . . . . . . 3 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 1 | . . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 1 | . . . . . . 1 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 13 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 4 | . . . . 3 . . . . . 1 Largest Group 3 | . . . . 3 2 . . . . 1 Highest-Rated Group 96 | . . . . 40 24 . . . . 96 Highest-Rated Ally 96 | . . . . 16 16 . . . . 96 Total Orders 1 | . . . . . . . 1 . . . RETURN 1 | . . . . . . . 1 . . . Ally Attacks 67 | . . . . 16 21 . 2 . . 28 Total Damage 1304 | . . . . 166 171 . 14 . . 953 Kills 12 | . . . . 2 2 . 1 . . 7 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Active Infowar (turns) 11457 | . 19 692 348 399 772 63 4821 1035 200 3108 A.S.S. 4972 | . . . . . . . 1933 210 24 2805 T.N.C. 11457 | . 19 692 348 399 772 63 4821 1035 200 3108 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 8 | . . 3 . . . . 2 1 . 2 Drone Launches 3 | . . . . . . . 3 . . . Drone Recoveries 3 | . . . . . . . 3 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 11638 | 41 159 692 348 399 772 63 4821 1035 200 3108 Spaces Moved 3901 | 35 85 381 217 240 320 38 1212 564 106 703 Core 440 | 18 . . . . . . 218 . . 204 Treads 2536 | 17 85 381 217 240 285 38 172 564 106 431 Legs 822 | . . . . . . . 822 . . . Wheels 103 | . . . . . 35 . . . . 68 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 95 160 160 160 160 155 Average Speed 256 | 103 160 160 160 160 156 160 324 160 160 415 Slowest Speed 1100 | 160 160 160 160 160 240 160 1100 160 160 950 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 3 22 70 61 61 28 2 88 73 73 60 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . . . 1 . . . . 1 1 Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 10 | . . 2 . 1 . . 3 3 . 1 Spaces Dug 3 | . . . . . . . 1 2 . . Terrain Destroyed 48 | . . . . . . . 46 2 . . Melee . | . . . . . . . . . . . Projectile 11 | . . . . . . . 9 2 . . AOE 37 | . . . . . . . 37 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total 5218 | 40 100 432 218 255 459 39 2010 690 137 838 Wait 998 | . . 13 . 16 43 . 696 109 32 89 Move 3891 | 34 84 380 216 239 319 37 1211 563 105 703 Hop . | . . . . . . . . . . . Pick Up 42 | 3 5 7 1 . 7 . 14 1 . 4 Fast Attach 14 | . . 1 . . 13 . . . . . Attach 31 | 3 2 4 . . 2 1 14 . . 5 Detach 4 | . . . . . 1 . 3 . . . Swap 5 | . 1 . . . 2 . 2 . . . Drop 18 | . . 3 1 . 9 . 1 4 . . Fire 203 | . 8 24 . . 63 1 65 9 . 33 Melee 8 | . . . . . . . 4 . . 4 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 4 | . . . . . . . . 4 . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 16) 195 | -10/Materials | Discovered new exit (range 15) 201 | -10/Materials | Entered Mines 257 | -10/Mines | Learned Materials emergency access door positions 258 | -10/Mines | Discovered new exit (range 9) 317 | -10/Mines | Build established: Mutant 367 | -10/Mines | Learned 2 Materials zone layouts 517 | -10/Mines | Discovered new exit (range 8) 651 | -10/Mines | Core integrity fell below 50% 715 | -10/Mines | Found DCF Scrap (13 items) 824 | -10/Mines | Found the Drone Emporium 834 | -10/Mines | Found Prototype Device 834 | -10/Mines | Identified Thief Drone Bay 887 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 887 | -10/Mines | Discovered new exit (range 5) 893 | -10/Mines | Entered Exiles 933 | -10/Exiles | Met 8R-AWN 961 | -10/Exiles | Met EX-HEX 1005 | -10/Exiles | Met EX-BIN 1031 | -10/Exiles | Aligned with FarCom system 1033 | -10/Exiles | Given EX-Vault access code 1069 | -10/Exiles | Opened EX-Vault 1084 | -10/Exiles | Found Superbattery 1121 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1162 | -10/Exiles | Met EX-DEC 1220 | -10/Exiles | Discovered new exit (range 14) 1241 | -10/Exiles | Left Exiles lab with Superbattery 1241 | -10/Exiles | Entered Mines 1242 | -9/Mines | Assembled infested the area 1245 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1600 | -9/Mines | Discovered new exit (range 12) 1602 | -9/Mines | Learned location of Storage (-9) 1640 | -9/Mines | Entered Materials 1640 | -8/Materials | Accompanied by 2 allies 1640 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1641 | -8/Materials | Identified exit to Factory 2258 | -8/Materials | Discovered exit to Factory (range 8) 2353 | -8/Materials | Build established: Skirmisher 2371 | -8/Materials | Found Prototype Device 2412 | -8/Materials | Entered Factory 2412 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2467 | -7/Factory | Discovered new exit (range 5) 2475 | -7/Factory | Entered Lower Caves 2534 | -7/Lower Caves | Lost 4 parts (3n1u) 2666 | -7/Lower Caves | Lost 3 parts (1p1u1w) 2933 | -7/Lower Caves | Build established: Mutant 3051 | -7/Lower Caves | Identified Active Sensor Suite 3338 | -7/Lower Caves | Build established: Skirmisher 3891 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4684 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5029 | -7/Lower Caves | Entered a destroyed Warlord outpost 5051 | -7/Lower Caves | Discovered new exit (range 7) 5233 | -7/Lower Caves | Learned 8 Factory zone layouts 6176 | -7/Lower Caves | Lost 4 parts (3n1w) 6612 | -7/Lower Caves | Attacked by a faux Warlord 6632 | -7/Lower Caves | Core integrity fell below 50% 6667 | -7/Lower Caves | Lost 3 parts (1n2w) 6675 | -7/Lower Caves | Build established: Assassin 7159 | -7/Lower Caves | Build established: Scavenger-Assassin 7296 | -7/Lower Caves | Entered another Lower Caves area 7336 | -7/Lower Caves | Learned Factory terminal intel 7993 | -7/Lower Caves | Discovered new exit (range 8) 8000 | -7/Lower Caves | Encountered a Warlord checkpoint 8331 | -7/Lower Caves | Entered Data Miner 8331 | -7/Data Miner | Discovered new exit (range 6) 8362 | -7/Data Miner | Met Data Miner 8454 | -7/Data Miner | Learned location of Section 7 (-2) 8454 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8478 | -7/Data Miner | Received God Mode back door access code from Data Miner 8531 | -7/Data Miner | Entered Proximity Caves 8534 | -6/Proximity Caves | Spotter reported a threat 8534 | -6/Proximity Caves | Spotter reported a threat 8728 | -6/Proximity Caves | Escorted by Enhanced Grunt 9177 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9311 | -6/Proximity Caves | Learned Factory terminal intel 9691 | -6/Proximity Caves | Lost 3 parts (1p2n) 9951 | -6/Proximity Caves | Build established: Assassin 11593 | -6/Proximity Caves | Core integrity fell below 20% 11618 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 11639 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Splicing B-48 Gladiator... Amplifying resonance, compromised power stability. Enhanced Grunt Antimatter Reactor critical resonance detonation. B-48 Gladiator Rnf. Deuterium Engine critical resonance detonation. G-50 Soldier destroyed. Splicing B-48 Gladiator... Deactivating 1 weapon system. Splicing B-48 Gladiator... Initiating full reboot, ETC: 18. Sneak attack on B-48 Gladiator. Splicing B-48 Gladiator... B-48 Gladiator system inaccessible. B-48 Gladiator destroyed. G-50 Soldier destroyed. Imp. Light Armor Plating fries itself beyond repair. Acquired 2 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????####?????????????????????????????????????? | | ###????## ##????????????????????????????????????? | | #????# #????????????????????????????????????? | | #?????# #????????????????????????????????????? | | #??????# #????????????????????????????????????? | | #???????# #??????#?????????????????????????????? | | ???????## ##??? #?????????????????????????????? | | ??????## #???? ##????????????????????????????? | | ?????## #??? ##???????????????????????????? | | ###??# #??? ????????????????????????????? | | # #### ####??? ?????????????????????????????? | | ##?????# ??????????????????????????????? | | # #??????# #?????####??????????s??????????? | | # ###???## #????## #?????????????????????? | | ## ##?## ##??## #????????? ???????????? | | ## ### #??# #???????s ??????????? | | #? #?## ##????#s s ???????????? | | ### ### ###? ?????????????? | | # ??????????????? | | ### ????????????????? | | #?## ## # % ??????????????????? | | #??###### # " "" =% %##???????????????????? | | #???????# # "" """" %@ %#???????????????????? | | ###??###### # "" """ g ##??????????????????? | | ?????# # " " # ;##?????????????????? | | ?????# ###### #; % #?????????????????? | | ?????# #????# ## #?????????????????? | | ?????# #????############# % #?????????????????? | | ?????# #??####????????##; #?????????????????? | | ?????# #?## ##########% ##?????????????????? | | ?????# ### % ## ; ??????????????????? | | ?????# #?# %%% ## ###?????????????????? | | ?????#### %#?### ### #???????????????????? | | #?##????# %##### #### #???????????????????? | | # #????## %% % #?# #???????????????????? | | # ##????### %% % #?# #???????????????????? | | ###????# %%### ## ### ##??????????????????? | | #????## ##?# ##### ####???????????????? | | ## ###????##% ##?# ## #???????????????? | | #?????## % ### # #???????????????? | | ##????# "# # ##???????????????? | | #????#% # ##????????????????? | | ## # #???# # # #?????????????????? | | #? ???### ## % #?????????????????? | | # #????# ### "## ##?????????????????? | | # ####### ####### ##?#####????????????? | | # ## ##???######## #?# ##???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 19 Energy Capacity 1765 Matter Stores 500 Matter Capacity 700 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Medium Treads | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed MolecularTowerShooter Manual? 0 Play Time 00:37:23 Cumulative 205.5 hours Start 2025.11.04 @ 13:25:27 End 2025.11.04 @ 14:04:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 600 Rogue 599 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 61 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 263a617b-645a-49ab-9d99-4c5fce6ce145