Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.18 @ 12:46:17 // Halloween2020/ForbiddenLore Player: slanderous_mambo Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (47) 235 Value Destroyed (1286) 1286 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (20) 20 TOTAL SCORE: 2561 Bonus ------- High Alert Combat Kills 20 Cogmind --------- Core Integrity 0/400 Matter 204/300 Energy 243/280 System Corruption 0% Temperature Cool (212) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Weight Redist. System Recalibrator > --- WEAPON (3) ------- Advanced Beam Cannon Improved Light Cannon Mini Grenade Launcher > --- INVENTORY (10) --- Ion Engine Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Heat Sink Heat Sink EM Shotgun Autogun Improved Light Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System Recalibrator > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Heat Sink Heat Sink Large Storage Unit Grenade Launcher Flail [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 42 | 7 9 26 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 11 | 2 2 7 Treads . | . . . Leg 11 | 2 2 7 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 1 2 5 Device 5 | . 1 4 Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 18 | 3 4 11 Energy Gun 2 | . 1 1 Energy Cannon 4 | . 1 3 Ballistic Gun 10 | 3 2 5 Ballistic Cannon 1 | . . 1 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 7 | . . 7 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 6 | . . 6 Average Slot Usage (%) 95 | . 97 94 Engine 12 | . 14 11 Leg 22 | . 28 19 Device 14 | . 11 16 Storage 14 | . 14 14 Energy Gun 2 | . 6 . Energy Cannon 10 | . 3 14 Ballistic Gun 17 | . 18 16 Naked Turns . | . . . Heaviest Build 52 | 13 31 52 Greatest Support 26 | 20 20 26 Greatest Overweight (x) 16 | 2 1 16 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 6 10 16 Average Capacity 9 | 5 6 12 Most Carried 10 | 3 8 10 Average Carried 7 | 1 5 8 Final Capacity 10 | 6 10 10 Final Carried 10 | 2 7 10 Class Distribution -------------------- 42% | Mutant 35% | Scavenger-Gunner 11% | Skirmisher 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1150 | 223 259 668 Remotely . | . . . Salvage Created 1659 | . 445 1214 Parts 93 | . 24 69 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 41 | . 11 30 Guns 23 | . 10 13 Cannons 14 | . 1 13 AOE 4 | . . 4 Classes Destroyed 8 | . 3 5 Worker 1 | . . 1 Hauler 1 | . . 1 Recycler 3 | . 2 1 Operator 1 | . . 1 Swarmer 12 | . 6 6 Grunt 21 | . 5 16 Duelist 1 | . . 1 Sentry 7 | . . 7 Best Kill Streak 6 | . 6 6 Combat Bots Only 6 | . 6 5 Max Kills in Single Turn 3 | . 2 3 Gunslinging 1 | . 1 . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2050 | . 349 1701 Core 448 | . 41 407 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 83 . Volleys Fired 116 | . 29 87 Largest 3 | . 2 3 Hottest 159 | . 91 159 Shots Fired 263 | . 58 205 Gun 176 | . 48 128 Cannon 84 | . 10 74 Launcher 3 | . . 3 Special . | . . . Kinetic 175 | . 44 131 Thermal 81 | . 10 71 Explosive 3 | . . 3 Electromagnetic 4 | . 4 . Robot Hit Streak 17 | . 10 17 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 143 | . 39 104 Core Hits 69 | . 18 51 Critical Hits 7 | . 1 6 Critical Kills 2 | . . 2 Critical Parts Destroyed 5 | . 1 4 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3162 | . 733 2429 Guns 1641 | . 433 1208 Cannons 1052 | . 166 886 Explosions 469 | . 134 335 Melee . | . . . Ramming . | . . . Kinetic 1586 | . 378 1208 Thermal 1052 | . 166 886 Explosive 469 | . 134 335 Electromagnetic 55 | . 55 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 29 | . 6 23 Projectiles 16 | . 6 10 Explosions 13 | . . 13 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 485 | . 396 485 Average Temperature 190 | . 163 195 Received Heat Transfer 828 | . 90 738 Effects 15 | . 5 10 Shutdowns 6 | . 1 5 Energy Bleed 4 | . 1 3 Interference 4 | . 3 1 Matter Decay 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1887 | . 296 1591 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 439 | . 252 439 Initial 18 | . . 18 Average 231 | . 155 286 Maximum Alert Level 2 | . 1 2 Low Security (%) 35 | 100 66 13 Level 1 59 | . 33 78 Level 2 4 | . . 7 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 2 6 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 6 | . 1 5 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 7 | . 1 6 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 68 | . 18 50 Peak Tracking Total 7 | . 5 7 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 5 | . 2 3 Max in Single Turn 2 | . 2 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 13 | . 8 5 Terminals 9 | . 6 3 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 14 10 Successful 18 | . 11 7 Failed 6 | . 3 3 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 15 | . 11 4 Fabricators . | . . . Repair Stations 6 | . . 6 Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 9 3 Record 2 | . 2 . Prototype ID Bank 3 | . 2 1 Emergency Access Points 1 | . 1 . Repair Station Index 1 | . 1 . Alert Level 1 | . . 1 Locate Traps 3 | . 3 . Transport Status 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 2 | . . 2 Repair 2 | . . 2 Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 3 4 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . . 2 Time 95 | . . 95 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2175 | 53 801 1321 Spaces Moved 1167 | 32 544 591 Core 18 | 11 . 7 Treads . | . . . Legs 1149 | 21 544 584 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 142 | 120 120 163 Slowest Speed 850 | 150 150 850 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 46 | 4 92 44 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 26 | . 14 12 Melee . | . . . Projectile . | . . . AOE 26 | . 14 12 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1475 | 46 636 793 Wait 60 | . 17 43 Move 1165 | 31 543 591 Hop . | . . . Pick Up 60 | 8 22 30 Fast Attach . | . . . Attach 19 | 6 1 12 Detach . | . . . Swap 23 | 1 8 14 Drop 32 | . 16 16 Fire 116 | . 29 87 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 7) 479 | -10/Materials | Discovered new exit (range 14) 571 | -10/Materials | Discovered new exit (range 4) 822 | -10/Materials | Discovered new exit (range 16) 855 | -10/Materials | Entered another Materials area 855 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1125 | -9/Materials | Lost 6 parts (2n4w) 1138 | -9/Materials | Core integrity fell below 50% 1337 | -9/Materials | Discovered new exit (range 12) 1591 | -9/Materials | Build established: Scavenger-Gunner 1690 | -9/Materials | Repaired Adv. Beam Cannon? 1747 | -9/Materials | Core integrity fell below 20% 2027 | -9/Materials | Repaired Recalibrator 2176 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Imp. Medium Laser Adv. Beam Rifle Y-45 Defender destroyed. Dropped Hvy. Assault Rifle. Acquired Imp. Light Cannon. Dropped EM Shotgun. Acquired Imp. Light Cannon. K-01 Serf cleans the Nuclear Reactor. O-16 Technician sends out distress signal. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." G-34 Mercenary destroyed. S-10 Pest destroyed. K-01 Serf collects debris. Terminal disabled. Destroyed Flight Unit. Destroyed Lgt. Ion Engine. S-10 Pest destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. The unstable cave ceiling collapses. K-01 Serf collects debris. 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