Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.03 @ 01:17:06 Player: gex Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (141) 705 Value Destroyed (3742) 3742 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (152) 152 TOTAL SCORE: 8739 Bonus ------- High Alert Combat Kills 112 Follower Combat Kills 40 Cogmind --------- Core Integrity 0/850 Matter 125/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Terrain Scan Processor Improved Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Fusion Compressor > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Weight Redist. System Visual Processing Unit Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Light Fission Core Improved Heat Sink Large Matter Pod Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Particle Charger Transmission Jammer Cloaking Device Improved Power Shielding Improved Light Armor Plating Improved Light Armor Plating Shield Generator Improved Shield Generator Improved System Restoration Module Heavy Ion Cannon Gauss Rifle Flak Gun Rocket Launcher [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Slots Evolved 8 | . . 2 . 2 . 2 2 . . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . 1 . . . 1 . . . . Utility 4 | . . 1 . 1 . 1 1 . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 116 | 7 9 19 3 14 18 20 17 . . 9 Power 14 | 1 1 . . 3 4 2 2 . . 1 Engine 4 | 1 . . . . 1 1 . . . 1 Core 10 | . 1 . . 3 3 1 2 . . . Reactor . | . . . . . . . . . . . Propulsion 27 | 2 . 12 . 2 5 4 2 . . . Treads 21 | . . 8 . 2 5 4 2 . . . Leg 6 | 2 . 4 . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 37 | 1 3 3 1 5 7 4 7 . . 6 Device 15 | . 1 1 . 2 2 1 5 . . 3 Storage 9 | 1 2 1 . . 5 . . . . . Processor 2 | . . . . . . 1 . . . 1 Hackware 1 | . . . . . . . 1 . . . Protection 10 | . . 1 1 3 . 2 1 . . 2 Artifact . | . . . . . . . . . . . Weapon 38 | 3 5 4 2 4 2 10 6 . . 2 Energy Gun 13 | 2 3 1 1 1 1 3 1 . . . Energy Cannon 8 | . . 2 . 1 . 3 . . . 2 Ballistic Gun 7 | 1 . . . 1 1 2 2 . . . Ballistic Cannon 2 | . . . . . . . 2 . . . Launcher 8 | . 2 1 1 1 . 2 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 2 1 . . . . Parts Lost 27 | . . . . 4 2 7 1 7 . 6 Power 4 | . . . . . . 1 1 1 . 1 Propulsion 8 | . . . . 3 . 3 . 2 . . Utility 11 | . . . . 1 2 1 . 3 . 4 Weapon 4 | . . . . . . 2 . 1 . 1 Highest Loss Streak 7 | . . . . 4 1 3 1 7 . 5 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 98 99 100 97 98 99 98 47 . 14 Core 9 | . 10 11 11 9 8 5 12 5 . . Treads 22 | . . 20 33 24 26 29 25 9 . . Leg 4 | . 28 12 . . . . . . . . Device 13 | . 12 11 11 10 22 14 13 6 . 2 Storage 8 | . 14 11 11 9 8 7 6 3 . . Processor 2 | . . . . . . 6 6 4 . 5 Protection 7 | . . 11 11 16 4 7 7 2 . 5 Energy Gun 11 | . 27 17 10 9 14 10 2 . . . Energy Cannon 5 | . . 4 11 16 3 6 4 . . . Ballistic Gun 3 | . . . . 1 8 4 6 2 . . Ballistic Cannon 1 | . . . . . . . 4 5 . . Naked Turns 105 | . . . . . . . . 31 28 46 Heaviest Build 79 | 12 14 55 60 67 66 74 79 74 . 15 Greatest Support 86 | 20 20 66 66 66 60 80 86 66 3 3 Greatest Overweight (x) 7 | . . 1 . 1 1 1 1 7 . 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 Average Capacity 18 | 5 8 19 20 20 18 20 20 12 5 5 Most Carried 20 | 5 8 20 20 20 20 20 20 20 5 5 Average Carried 16 | 4 7 16 19 17 17 19 19 12 5 1 Final Capacity 20 | 8 8 20 20 20 20 20 20 5 5 5 Final Carried 20 | 3 8 20 19 17 19 20 20 5 5 . Class Distribution -------------------- 32% | Mutant 24% | Scavenger-Tank 22% | Scavenger-Skirmisher 9% | Scavenger-Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Hacker-Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Matter Collected 2580 | 253 63 392 52 341 447 401 422 . . 209 Remotely . | . . . . . . . . . . . Salvage Created 5868 | . 102 1063 616 635 1504 1013 935 . . . Parts 293 | . 8 57 29 48 75 52 24 . . . Haulers Intercepted 5 | . . 1 . 2 2 . . . . . Recyclers Shooed 9 | . . 1 2 . . 4 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . 13 Prevented 1 | . . . . . . . . . . 1 Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Combat Hostiles Destroyed 89 | . 5 19 10 14 23 11 7 . . . Guns 43 | . 2 9 3 4 17 6 2 . . . Cannons 29 | . . 8 4 6 6 1 4 . . . AOE 14 | . 3 . 3 3 . 4 1 . . . Classes Destroyed 14 | . 2 8 . . 1 2 1 . . . Worker 12 | . . 4 . 3 3 1 1 . . . Builder 7 | . . 1 . 1 . 3 2 . . . Tunneler 1 | . . . . . . 1 . . . . Hauler 5 | . . 1 . 2 2 . . . . . Recycler 16 | . . 1 5 . 3 4 3 . . . Mechanic 1 | . . 1 . . . . . . . . Operator 3 | . . 2 . . . 1 . . . . Watcher 7 | . . 2 . 2 . 1 2 . . . Swarmer 24 | . 3 4 6 8 . 3 . . . . Grunt 41 | . 2 11 4 4 12 5 3 . . . Brawler 1 | . . . . . . . 1 . . . Sentry 17 | . . 4 . 2 9 2 . . . . Hunter 4 | . . . . . 2 . 2 . . . Programmer 2 | . . . . . . 1 1 . . . Best Kill Streak 16 | . 3 5 4 16 6 4 5 . . . Combat Bots Only 9 | . 3 4 4 9 5 3 4 . . . Max Kills in Single Turn 4 | . 2 1 3 4 2 3 1 . . . Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 . 3 2 . 2 1 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Hostile Shots Fired 736 | . 18 68 41 80 96 218 53 6 . 156 Missed 250 | . 6 31 10 14 29 73 22 . . 65 Damage Taken 5385 | . 91 324 208 736 761 1373 465 235 . 1192 Core 1349 | . 31 44 20 193 107 102 25 123 . 704 Absorbed by Shields 26 | . . . . 17 . . . . . 9 Redirected to Shielding 70 | . . . . 21 17 . . . . 32 Ignored by Resistances 1552 | . 30 98 68 177 222 416 135 60 . 346 Regen/Repaired (Parts) 283 | . . 37 . . 246 . . . . . Core Remaining (%) 80 | 100 87 . 84 . 45 85 . . . . Volleys Fired 297 | . 13 67 26 23 70 71 25 . . 2 Largest 3 | . 2 2 2 3 3 3 3 . . 1 Hottest 184 | . 90 118 124 184 143 184 152 . . 75 Shots Fired 682 | . 24 130 48 64 210 129 75 . . 2 Gun 458 | . 21 100 22 21 162 96 36 . . . Cannon 204 | . . 27 24 41 48 26 36 . . 2 Launcher 20 | . 3 3 2 2 . 7 3 . . . Special . | . . . . . . . . . . . Kinetic 142 | . . . . 1 70 35 36 . . . Thermal 378 | . 21 127 46 61 118 3 . . . 2 Explosive 20 | . 3 3 2 2 . 7 3 . . . Electromagnetic 142 | . . . . . 22 84 36 . . . Robot Hit Streak 24 | . 16 16 18 10 23 22 22 . . 24 Robot Miss Streak 4 | . 2 3 2 2 2 2 4 . . . Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 3 | . 1 . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . Shots Hit Robots 506 | . 18 97 33 41 159 98 58 . . 2 Core Hits 225 | . 10 47 16 29 55 40 27 . . 1 Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . Critical Strikes 26 | . 1 6 1 3 11 . 4 . . . Burn 21 | . 1 6 1 2 11 . . . . . Meltdown 1 | . . . . 1 . . . . . . Destroy 1 | . . . . . . . 1 . . . Blast 1 | . . . . . . . 1 . . . Corrupt 2 | . . . . . . . 2 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10317 | . 344 1441 783 1032 2945 2336 1376 . . 60 Guns 5137 | . 196 938 235 261 1936 1059 512 . . . Cannons 3475 | . . 448 368 564 818 544 683 . . 50 Explosions 1587 | . 148 26 169 203 191 719 131 . . . Melee . | . . . . . . . . . . . Ramming 118 | . . 29 11 4 . 14 50 . . 10 Kinetic 1871 | . . . . 16 818 457 580 . . . Thermal 4987 | . 196 1386 603 809 1686 198 59 . . 50 Explosive 1194 | . 148 26 169 203 . 576 72 . . . Electromagnetic 2147 | . . . . . 441 1091 615 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . . . . 7 4 12 12 14 Average Corruption 6 | . . . . . . 6 2 10 12 12 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 53 | . . . . . . 22 12 4 1 14 Message Errors 7 | . . . . . . 2 3 . . 2 Matter Fused 18 | . . . . . . 11 3 . 1 3 Heat Flow Errors 6 | . . . . . . 2 2 . . 2 Energy Discharges 5 | . . . . . . 1 1 2 . 1 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . 3 2 . . 2 Data Loss (major) 2 | . . . . . . . 1 1 . . Misfires 3 | . . . . . . 3 . . . . Alerts 1 | . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 236 | . . 1 37 . 33 97 68 . . . Projectiles 136 | . . 1 14 . 33 20 68 . . . Explosions 100 | . . . 23 . . 77 . . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 329 | . . . . . 48 178 98 . . 5 Shots 6 | . . . . . 2 2 2 . . . Rammed 14 | . . 2 3 2 . 2 4 . . 1 Targets Rammed 16 | . . 4 3 2 . 2 4 . . 1 Kicked 1 | . . 1 . . . . . . . . Crushed 1 | . . 1 . . . . . . . . Highest Temperature 704 | . 234 222 157 704 464 297 228 . . 242 Average Temperature 95 | . 83 61 42 256 113 52 56 . . 78 Received Heat Transfer 1939 | . 39 198 42 234 423 441 111 . . 451 Effects 27 | . . 2 . 18 6 . 1 . . . Shutdowns 5 | . . . . 3 2 . . . . . Energy Bleed 3 | . . . . 1 1 . 1 . . . Interference 5 | . . 2 . 1 2 . . . . . Matter Decay 4 | . . . . 4 . . . . . . Short Circuit 3 | . . . . 3 . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . Damage (major) 4 | . . . . 4 . . . . . . Damage (core) 2 | . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 12 | . . . . . 2 5 5 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . 2 . 1 . . . . . . Combat Hostiles 3 | . . 2 . 1 . . . . . . Parts Melted 35 | . . 13 . 8 14 . . . . . Heat Transferred 12475 | . 595 3820 1332 1887 4442 275 50 . . 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 2 3 1 . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Peak Influence 520 | . 166 258 222 411 520 376 149 20 27 . Initial 202 | . . . 61 53 75 202 108 . 12 . Average 156 | . 103 77 172 169 304 237 79 8 26 . Maximum Alert Level 2 | . . 1 1 2 2 1 . . . . Low Security (%) 67 | 100 100 96 63 64 12 26 100 100 100 . Level 1 29 | . . 3 36 21 70 73 . . . . Level 2 3 | . . . . 14 16 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . . 2 . 2 4 3 4 . 1 . Investigation 3 | . . . . . 1 2 . . . . Extermination 3 | . . . . . . 1 2 . . . Reinforcement 8 | . . 2 . 2 2 . 1 . 1 . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . 1 . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Distress Signals 13 | . 1 3 . 3 3 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 155 | . 9 30 12 18 25 20 14 6 1 20 Peak Tracking Total 9 | . 4 4 6 9 5 4 4 6 1 9 Tactical Retreats 13 | . . . 2 . 2 3 . . . 6 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Traps Triggered 5 | . . 1 . . 1 . 3 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Machines Disabled 8 | . . . . . 3 3 2 . . . Max in Single Turn 2 | . . . . . 1 2 2 . . . Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Machines Accessed 25 | . 2 3 . 2 6 4 7 . . 1 Terminals 16 | . 2 2 . 1 5 3 3 . . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . 1 . . 1 . 2 . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers 2 | . . . . 1 . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 55 | . 4 7 . 10 12 10 11 . . 1 Successful 35 | . 2 5 . 10 8 4 5 . . 1 Failed 20 | . 2 2 . . 4 6 6 . . . Catastrophic 3 | . . . . . . 2 1 . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 31 | . 4 5 . 2 10 6 4 . . . Fabricators . | . . . . . . . . . . . Repair Stations 8 | . . 2 . . 2 . 4 . . . Recycling Units 2 | . . . . . . . 2 . . . Scanalyzers 12 | . . . . 8 . 4 . . . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 16 | . 2 3 . 2 6 . 2 . . 1 Record 4 | . . 1 . 1 . . 2 . . . Part Schematic 1 | . . . . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 4 | . . . . . 3 . . . . 1 Alert Level 2 | . . 1 . . 1 . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . Hauler Manifests 2 | . . 1 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . . 2 . . 2 . 1 . . . Scan Component 3 | . . 1 . . 1 . 1 . . . Repair 2 | . . 1 . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . 1 . . . Scanalyzer 12 | . . . . 8 . 4 . . . . Insert Component 6 | . . . . 4 . 2 . . . . Analyze 6 | . . . . 4 . 2 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used 1 | . . 1 . . . . . . . . Hacking Detections 13 | . 1 3 . 1 2 3 3 . . . Full Trace Events 2 | . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . . 4 1 2 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . 1 . . 1 . . . . . Time 52 | . . 26 . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 6 | . . . . 4 . 2 . . . . Part Schematics Acquired 6 | . . . . 4 . 2 . . . . Parts Damaged 1 | . . . . 1 . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Total Allies 3 | . . . . . . . 3 . . . Largest Group 3 | . . . . . . . 3 . . . Highest-Rated Group 93 | . . . . . . . 93 . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 26 | . . . . . . . 26 . . . Total Damage 380 | . . . . . . . 380 . . . Kills 1 | . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . . 3 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Turns Passed 6889 | 77 405 1414 647 417 1178 971 1345 114 28 293 Spaces Moved 3660 | 37 284 585 350 165 471 450 721 134 56 407 Core 581 | 4 . . . . . . . 114 56 407 Treads 2632 | . . 455 350 165 471 450 721 20 . . Legs 447 | 33 284 130 . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 160 50 50 50 Average Speed 147 | 112 120 166 160 179 176 162 168 84 50 65 Slowest Speed 400 | 120 120 190 160 240 240 240 240 400 50 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 5 45 34 72 19 56 13 18 70 2 52 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . . 2 . . . . . . . Spaces Dug 14 | . 6 8 . . . . . . . . Terrain Destroyed 165 | . 14 21 20 17 14 48 31 . . . Melee . | . . . . . . . . . . . Projectile 2 | . . . . . . . 2 . . . AOE 163 | . 14 21 20 17 14 48 29 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Total 4602 | 71 323 890 388 237 694 587 793 133 55 431 Wait 343 | 20 . 182 3 19 88 21 1 . . 9 Move 3651 | 36 283 584 349 164 470 449 721 133 55 407 Hop . | . . . . . . . . . . . Pick Up 112 | 8 12 23 1 8 31 16 10 . . 3 Fast Attach 15 | 1 . 2 . . 6 1 4 . . 1 Attach 50 | 5 1 3 . 9 9 10 5 . . 8 Detach 3 | . . . . 2 . . 1 . . . Swap 51 | 1 8 14 3 5 3 9 8 . . . Drop 64 | . 6 11 3 5 17 8 14 . . . Fire 297 | . 13 67 26 23 70 71 25 . . 2 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 Kick 1 | . . 1 . . . . . . . . Crush 14 | . . 3 3 2 . 2 4 . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -8/Materials -8/Storage -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 12) 483 | -10/Materials | Entered another Materials area 483 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 557 | -9/Materials | Repaired Aluminum Leg 1320 | -9/Materials | Build established: Scavenger-Mutant 1763 | -9/Materials | Discovered new exit (range 9) 1897 | -9/Materials | Entered Mines 1953 | -9/Mines | Build established: Mutant 2105 | -9/Mines | Identified exit to Exiles 2458 | -9/Mines | Discovered new exit (range 5) 2496 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2544 | -9/Mines | Entered Materials 2544 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2694 | -8/Materials | Discovered new exit (range 15) 2849 | -8/Materials | Build established: Tank 2905 | -8/Materials | Destroyed 9 combat bots 2912 | -8/Materials | Lost 4 parts (3n1u) 2961 | -8/Materials | Entered Storage 3628 | -8/Storage | Repaired Hcp. Storage Unit 3726 | -8/Storage | Build established: Scavenger-Skirmisher 4042 | -8/Storage | Garrison activated, responded to threat 4045 | -8/Storage | Core integrity fell below 50% 4109 | -8/Storage | Discovered new exit (range 16) 4139 | -8/Storage | Entered Factory 4139 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4986 | -7/Factory | Lost 3 parts (1n1u1w) 5030 | -7/Factory | Discovered new exit (range 5) 5110 | -7/Factory | Entered another Factory area 5110 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5232 | -6/Factory | Build established: Scavenger-Tank 5541 | -6/Factory | Allied Derelicts emerged from ambush trap array 5615 | -6/Factory | Garrison activated, responded to threat 5669 | -6/Factory | Lost 3 allies 6455 | -6/Factory | Sucked down chute 6455 | -6/Factory | Entered Waste 6470 | -6/Waste | EMP discharged 6470 | -6/Waste | System corruption reached 10% 6474 | -6/Waste | Spotted C-40 Crusher 6500 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6503 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6506 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6509 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6512 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6519 | -6/Waste | Spotted C-40 Crusher 6526 | -6/Waste | Spotted C-40 Crusher 6531 | -6/Waste | Spotted C-40 Crusher 6538 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6551 | -6/Waste | Spotted C-40 Crusher 6553 | -6/Waste | Discovered new exit (range 15) 6553 | -6/Waste | Spotted C-40 Crusher 6569 | -6/Waste | Lost 7 parts (1p2n3u1w) 6569 | -6/Waste | Entered Factory 6595 | -6/Factory | Discovered new exit (range 4) 6597 | -6/Factory | Entered Lower Caves 6614 | -6/Lower Caves | Attacked by a faux Warlord 6642 | -6/Lower Caves | Learned location of 1 exit from Factory 6668 | -6/Lower Caves | Core integrity fell below 50% 6690 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6696 | -6/Lower Caves | Learned Factory emergency access door positions 6702 | -6/Lower Caves | Learned Factory garrison access intel 6708 | -6/Lower Caves | Lost 5 parts (1p3u1w) 6830 | -6/Lower Caves | Core integrity fell below 20% 6833 | -6/Lower Caves | Build established: Mutant 6866 | -6/Lower Caves | Encountered a Warlord checkpoint 6890 | -6/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06809_ Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. 06810_ Y-64 Sentinel: "ENEMY REINFORCEMENTS INCOMING." 06811_ Penetrated by Slug. 06811_ Critical hit (Destroy). 06811_ Imp. Reaction Control System destroyed. 06820_ System corrupted: Heat flow error (+279). 06837_ System corrupted: Matter fused (-8). 06841_ Slammed into P-60 Hacker. 06845_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 06849_ P-60 Hacker hacks LD-SZD(r), rebooting. 06850_ LD-SZD(r) destroyed. 06866_ 65-VIV(M): "Estimated chance of a MAIN.C patrol making it through here: 0%. Unless they've got a Behemoth in tow, in which case it's probably closer to 100%." 06872_ S-27 Virus destroyed. 06884_ Lgt. Nuclear Core fries itself beyond repair. 06886_ 65-VIV(M) destroyed. 06890_ VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ???????????????????????## ## " " #??? | | ????????????????????????### # ## | | ??????????????????????????# ## | | ??????????????????????????# ### ###?## | | ??????????????????????????## ##????##### | | ???????????????????????????## ### ##????????## | | ????????????????????????????# ##???#??????#### | | ????????????????????????????# ##???????????# ## | | ????????????????????????????# ##??###???????# | | ????????????????????????????# #??## ####???## | | ????????????????????????????# #### ##### | | ??????????????????????????### # | | ?????????????????????????## ###### | | ???????????????????????### ##### ### ### | | ??????????????????????## # ###?#####?# | | ???????????????????#### # #????????# | | ???????????????????# % #### # # #??????# | | ???????????????????## %#??# #??????# | | ???????????????????## pp##?# #####??????# | | ???????????????????# ##### ##??????????## | | ???????????????????# #####????????????## | | ???????????????????# [ ####?????????????? | | ???????????????????# %! #?????????????? | | ??????????????????## #?????????????? | | ?????????????????## $ ##?????????????? | | ???????????????### @ ##??????????????? | | ?????????????# #### ????? | | ???????????# ????? | | ????????? ###### ????? | | ?????????? ?????# ######## ###????? | | ??????????????# ???????# ##????????? #??????? | | ???????????????????????# #???????????????????? | | ???????????????????????## ???????????????????? | | ????????????????????????## ##??????????????????? | | ?????????????????????????#####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 37 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 305 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Shield Generator | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Weight Redist. System | -8/Materials | Scanalyzed Hardlight Generator | -8/Storage | Hacked Arc Projector | -7/Factory | Scanalyzed Lrg. Matter Pod | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed AnalysisMassArachnoskeleton Manual? 0 Play Time 01:38:52 Cumulative 14.3 hours Start 2024.03.02 @ 23:28:00 End 2024.03.03 @ 01:17:06 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 4 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5ec66fc-6a80-4987-afc9-0503bdca0c92