Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.01 @ 14:40:23 Player: MJWkr Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (48) 240 Value Destroyed (1639) 1639 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (140) 140 TOTAL SCORE: 5879 Bonus ------- Follower Combat Kills 157 Friendly Fire -17 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (18) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Thermal Converter Compact Battery (300) Drone Bay (0/2) Great Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Light Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Matter Compressor Advanced Signal Interpreter Damper Plating > --- WEAPON ----------- Beamcaster Phase Cannon Compact Ion Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Gravmag System Improved Thermal Converter Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Sensor Array Plasma Cannon Flak Gun Advanced Assault Cannon Great Maul [Rating: 73] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Compact Ion Cannon Energy Gun Beamcaster Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Ext Slots Evolved 8 | . . 2 . 2 2 2 . . . Power 1 | . . . . 1 . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 5 | . . 2 . 1 1 1 . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 90 | 5 3 18 3 16 12 10 2 13 8 Power 15 | 1 1 1 1 5 1 1 . 2 2 Engine 11 | 1 1 1 1 2 1 1 . 1 2 Core 4 | . . . . 3 . . . 1 . Reactor . | . . . . . . . . . . Propulsion 23 | 2 . 7 2 3 5 2 1 . 1 Treads 16 | 2 . 1 2 3 4 2 1 . 1 Leg 4 | . . 4 . . . . . . . Wheel 2 | . . 2 . . . . . . . Hover 1 | . . . . . 1 . . . . Flight . | . . . . . . . . . . Utility 28 | . 2 4 . 4 5 3 1 7 2 Device 11 | . . 2 . 1 2 1 . 3 2 Storage 8 | . 2 1 . 1 . 2 . 2 . Processor 2 | . . 1 . . 1 . . . . Hackware . | . . . . . . . . . . Protection 7 | . . . . 2 2 . 1 2 . Artifact . | . . . . . . . . . . Weapon 24 | 2 . 6 . 4 1 4 . 4 3 Energy Gun 7 | 1 . 1 . 1 1 1 . . 2 Energy Cannon 4 | . . . . . . 2 . 2 . Ballistic Gun 10 | 1 . 3 . 3 . 1 . 1 1 Ballistic Cannon 1 | . . 1 . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . Unidentified Prototypes 3 | . . . . . 1 1 . . 1 Parts Lost 42 | . 4 8 . 9 1 . 5 6 9 Power 6 | . 1 . . 2 . . . 2 1 Propulsion 8 | . 1 3 . 2 . . 1 . 1 Utility 12 | . . 1 . 1 . . 3 3 4 Weapon 16 | . 2 4 . 4 1 . 1 1 3 Highest Loss Streak 9 | . 4 6 . 4 1 . 2 5 9 Average Slot Usage (%) 84 | . 88 71 88 88 99 97 72 70 81 Engine 8 | . 13 4 11 8 . 12 13 8 5 Core 2 | . . . . 5 13 . . 3 5 Treads 14 | . 27 6 12 17 22 20 8 6 4 Device 15 | . . 12 11 5 17 24 7 13 18 Storage 13 | . 21 14 11 16 13 11 10 10 20 Processor 4 | . . 7 11 7 1 6 6 . . Protection 4 | . . . . 9 11 1 5 7 5 Energy Gun 4 | . 12 1 11 3 7 5 4 . . Energy Cannon 5 | . . . . . . 7 11 9 6 Ballistic Gun 6 | . 11 7 11 14 7 4 . 2 5 Impact Weapon 1 | . . . . . . . . 3 5 Naked Turns 3 | . . . . . . . . . 3 Heaviest Build 123 | 8 40 46 30 62 54 82 123 92 78 Greatest Support 90 | 40 40 20 40 40 62 62 90 70 70 Greatest Overweight (x) 15 | . 1 14 1 3 1 1 3 1 15 Average Overweight (x) . | . . 1 . . . . 1 . . Largest Inventory Capacity 16 | 4 16 16 10 16 16 12 12 12 12 Average Capacity 10 | 4 13 12 10 15 14 11 9 5 11 Most Carried 16 | 2 7 10 10 16 16 12 12 6 8 Average Carried 8 | 1 4 7 10 11 14 11 9 3 6 Final Capacity 16 | 4 16 10 10 16 10 12 4 12 4 Final Carried 16 | 2 7 10 10 16 10 12 4 6 4 Class Distribution -------------------- 46% | Scavenger-Mutant 29% | Mutant 22% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Ext Matter Collected 1927 | 222 37 361 44 411 92 294 125 219 122 Remotely 97 | . . . . . . . . . 97 Salvage Created 2000 | . 131 310 . 563 47 152 296 501 . Parts 101 | . 7 21 . 28 5 7 4 29 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Ext Combat Hostiles Destroyed 44 | . 3 12 . 13 1 3 1 11 . Guns 25 | . 2 6 . 13 1 2 . 1 . Cannons 18 | . . 6 . . . 1 1 10 . AOE 1 | . 1 . . . . . . . . Classes Destroyed 9 | . 1 3 . 2 1 . 1 1 . Builder 3 | . . 1 . . . 1 . 1 . Watcher 1 | . . 1 . . . . . . . Swarmer 15 | . . 6 . 3 . 1 . 5 . Grunt 20 | . 3 6 . 6 . . . 5 . Brawler 1 | . . . . . . . . 1 . Sentry 3 | . . . . 2 . 1 . . . Hunter 2 | . . . . 2 . . . . . Programmer 2 | . . . . . 1 1 . . . Compactor 1 | . . . . . . . 1 . . Best Kill Streak 7 | . 2 7 . 4 1 2 1 4 . Combat Bots Only 5 | . 2 5 . 4 1 1 1 4 . Max Kills in Single Turn 1 | . 1 1 . 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Ext Damage Taken 7814 | . 594 1177 . 1446 106 252 602 1861 1776 Core 1402 | . 44 304 . 198 . 24 135 211 486 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 74 | 100 82 . 24 64 100 . . . . Volleys Fired 216 | . 14 71 1 57 7 11 11 34 10 Largest 3 | . 2 2 2 2 2 3 3 2 3 Hottest 255 | . 60 59 60 85 95 255 255 170 182 Shots Fired 376 | . 28 96 2 104 12 29 28 56 21 Gun 245 | . 28 55 2 104 12 18 9 6 11 Cannon 131 | . . 41 . . . 11 19 50 10 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 234 | . 14 96 1 94 7 7 . 6 9 Thermal 127 | . . . 1 10 5 22 28 50 11 Explosive . | . . . . . . . . . . Electromagnetic 15 | . 14 . . . . . . . 1 Robot Hit Streak 18 | . 4 18 9 17 11 9 6 6 5 Robot Miss Streak 5 | . 2 5 . 4 4 2 3 5 3 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 1 . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . Shots Hit Robots 245 | . 19 65 2 79 5 14 17 30 14 Core Hits 95 | . 5 22 . 32 4 8 3 19 2 Critical Hits 2 | . . 1 . 1 . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . . . . . Melee Attacks 8 | . . 1 . . . . . 7 . Impact 7 | . . . . . . . . 7 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4249 | . 178 794 21 999 91 241 576 903 446 Guns 2054 | . 129 362 21 999 91 123 148 59 122 Cannons 2082 | . . 432 . . . 118 428 780 324 Explosions 49 | . 49 . . . . . . . . Melee 64 | . . . . . . . . 64 . Ramming . | . . . . . . . . . . Kinetic 1959 | . 29 794 9 907 21 61 . 59 79 Thermal 2104 | . 49 . 12 92 70 180 576 780 345 Explosive . | . . . . . . . . . . Electromagnetic 122 | . 100 . . . . . . . 22 Impact 64 | . . . . . . . . 64 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . 2 . 5 6 6 Average Corruption 5 | . . . . . 1 . 5 5 6 Corruption Purged . | . . . . . . . . . . Effects 56 | . . . . . . . 13 30 13 Message Errors 9 | . . . . . . . 2 3 4 Matter Fused 16 | . . . . . . . 1 11 4 Heat Flow Errors 5 | . . . . . . . 2 3 . Energy Discharges 9 | . . . . . . . 5 4 . Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . 1 3 1 Data Loss (major) 6 | . . . . . . . 1 5 . Misfires 1 | . . . . . . . 1 . . Targeting Errors 4 | . . . . . . . . 1 3 Overload Shots . | . . . . . . . . . . Overflow Damage 20 | . . 16 . . . . . 4 . Projectiles 20 | . . 16 . . . . . 4 . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 5 | . . 5 . . . . . . . Impact . | . . . . . . . . . . Kinetic 4 | . . 4 . . . . . . . Secondary 1 | . . 1 . . . . . . . Self-Inflicted Damage 56 | . 56 . . . . . . . . Shots 1 | . 1 . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 453 | . 73 . . 327 . 27 354 453 381 Average Temperature 135 | . 23 . . 132 . 12 97 189 99 Received Heat Transfer 2481 | . 294 453 . 495 . 36 . 603 600 Effects 13 | . . . . 2 . . 3 7 1 Shutdowns 4 | . . . . 1 . . . 3 . Energy Bleed 2 | . . . . 1 . . . . 1 Interference 5 | . . . . . . . 3 2 . Matter Decay 1 | . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . Heat Transferred 3093 | . 50 . 25 224 111 259 814 1203 407 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Ext Peak Influence 347 | . 75 278 109 347 127 83 16 145 27 Average Influence 71 | . 39 124 86 210 95 33 3 57 17 Maximum Alert Level 1 | . . 1 . 1 . . . . . Low Security (%) 91 | 100 100 74 100 53 100 100 100 100 100 Level 1 8 | . . 25 . 46 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 2 3 . 6 . 2 . 3 3 Investigation 6 | . 1 . . 2 . . . 1 2 Extermination 3 | . . . . . . 2 . 1 . Reinforcement 7 | . 1 3 . 1 . . . 1 1 Assault . | . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Ext Distress Signals 7 | . 1 2 . 3 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 102 | . 13 27 2 24 7 3 6 13 7 Peak Tracking Total 8 | . 6 8 2 7 3 3 4 4 7 Tactical Retreats 8 | . 1 1 . 3 . 1 . 2 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Ext Traps Triggered 6 | . 1 . . . 2 1 . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Ext Machines Disabled 4 | . . 2 . . . . . 2 . Max in Single Turn 1 | . . 1 . . . . . 1 . Energy Cycler 1 | . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Ext Machines Accessed 22 | . 1 3 . 2 4 3 . 5 4 Terminals 10 | . 1 1 . 1 2 1 . 1 3 Fabricators 4 | . . . . . 1 1 . 2 . Repair Stations 4 | . . 1 . . . . . 2 1 Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . 1 . 1 1 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 54 | . 1 9 . 4 9 6 . 11 14 Successful 26 | . 1 2 . 3 7 3 . 5 5 Failed 28 | . . 7 . 1 2 3 . 6 9 Catastrophic 6 | . . 1 . . . 1 . 1 3 Database Lockouts . | . . . . . . . . . . Manual 14 | . 1 6 . 1 . . . 2 4 Terminals 23 | . 1 4 . 3 4 1 . 2 8 Fabricators 8 | . . . . . 2 2 . 4 . Repair Stations 14 | . . 3 . . . . . 5 6 Recycling Units . | . . . . . . . . . . Scanalyzers 9 | . . 2 . 1 3 3 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 7 | . 1 . . 2 3 . . 1 . Record 1 | . . . . . 1 . . . . Open Door 1 | . . . . . . . . 1 . Alert Level 1 | . . . . 1 . . . . . Dispatch Records 1 | . . . . . 1 . . . . Recall Reinforcements 1 | . 1 . . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . Fabricator Hacks 2 | . . . . . 1 1 . . . Network Status 2 | . . . . . 1 1 . . . Repair Station Hacks 11 | . . 2 . . . . . 4 5 Scan Component 6 | . . 1 . . . . . 2 3 Repair 5 | . . 1 . . . . . 2 2 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 5 | . . . . . 3 2 . . . Insert Component 2 | . . . . . 1 1 . . . Analyze 3 | . . . . . 2 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . . 2 . 2 . . . 2 . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Extract 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . . 3 . 1 4 3 . 5 4 Full Trace Events 3 | . . . . . . . . 1 2 Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . 2 1 1 . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . . 1 . . . . . 2 2 Time 163 | . . 26 . . . . . 49 88 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . . Non-combat 1 | . . 1 . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . . . parse_system 1 | . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Ext Total Allies 6 | . . . 2 . 3 . 1 . . Largest Group 3 | . . . 2 2 3 . 1 . . Highest-Rated Group 93 | . . . 41 41 93 . 31 . . Highest-Rated Ally 31 | . . . 31 31 31 . 31 . . Total Orders 2 | . . . . . . . . 2 . ROAM 2 | . . . . . . . . 2 . Ally Attacks 43 | . . . 4 11 9 . 19 . . Total Damage 780 | . . . 84 171 168 . 357 . . Kills 5 | . . . 2 1 1 . 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Ext Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Ext Turns Passed 5097 | 60 290 553 196 589 373 1334 404 920 378 Spaces Moved 2300 | 35 147 188 104 212 204 669 205 409 127 Core 19 | 4 . 9 . . . . . . 6 Treads 2166 | 31 147 117 51 212 204 669 205 409 121 Legs 110 | . . 57 53 . . . . . . Wheels 5 | . . 5 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 100 150 160 155 155 160 160 50 Average Speed 170 | 147 160 181 155 177 157 169 180 175 177 Slowest Speed 800 | 160 180 750 180 220 180 175 220 180 800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 3 29 24 35 21 8 13 95 14 25 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 1 | . . . . . . . . 1 . Terrain Destroyed 20 | . 6 3 . . . 3 2 6 . Melee 1 | . . . . . . . . 1 . Projectile 13 | . . 3 . . . 3 2 5 . AOE 6 | . 6 . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Ext Total 3116 | 41 175 308 137 336 247 853 217 541 261 Wait 428 | . 8 25 27 41 9 142 . 69 107 Move 2292 | 34 146 187 103 211 203 669 204 408 127 Hop . | . . . . . . . . . . Pick Up 37 | 2 4 4 . 8 5 6 . 8 . Fast Attach 59 | 5 2 11 2 10 7 7 2 9 4 Attach 20 | . . 5 . 5 3 . . 4 3 Detach 14 | . . 2 . 3 1 3 . 1 4 Swap 11 | . 1 2 1 1 2 3 . . 1 Drop 27 | . . . 3 . 10 12 . 1 1 Fire 216 | . 14 71 1 57 7 11 11 34 10 Melee 8 | . . 1 . . . . . 7 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . 4 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Extension History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 9) 297 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Build established: Mutant 351 | -10/Materials | Entered another Materials area 351 | -9/Materials | Evolved 2 slots: Utility x2 378 | -9/Materials | Lost 4 parts (1p1n2w) 391 | -9/Materials | Repaired Lgt. Treads 756 | -9/Materials | Core integrity fell below 50% 824 | -9/Materials | Lost 6 parts (3n3w) 862 | -9/Materials | Discovered new exit (range 11) 904 | -9/Materials | Entered Mines 1060 | -9/Mines | Discovered new exit (range 10) 1077 | -9/Mines | Build established: Scavenger-Mutant 1100 | -9/Mines | Entered Materials 1100 | -8/Materials | Accompanied by 2 allies 1100 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1105 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1273 | -8/Materials | Lost 4 parts (2n2w) 1353 | -8/Materials | Garrison activated, responded to threat 1402 | -8/Materials | Lost 4 parts (2p1u1w) 1613 | -8/Materials | Discovered new exit (range 12) 1689 | -8/Materials | Entered Factory 1689 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1824 | -7/Factory | Allied Derelicts emerged from ambush trap array 1984 | -7/Factory | Discovered new exit (range 10) 1998 | -7/Factory | Identified exit to Factory 2062 | -7/Factory | Entered another Factory area 2062 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2585 | -6/Factory | Build established: Scavenger-Skirmisher 3396 | -6/Factory | Sucked down chute 3396 | -6/Factory | Entered Waste 3397 | -6/Waste | Met a frightened Derelict 3411 | -6/Waste | EMP discharged 3412 | -6/Waste | Spotted C-40 Crusher 3412 | -6/Waste | Spotted C-40 Crusher 3430 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3432 | -6/Waste | Allies destroyed C-40 Crusher 3433 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3438 | -6/Waste | Destroyed C-40 Crusher 3451 | -6/Waste | Found Damper Plating 3468 | -6/Waste | Spotted C-40 Crusher 3492 | -6/Waste | Spotted C-40 Crusher 3511 | -6/Waste | EMP discharged 3531 | -6/Waste | Crushed by Compactor (1 part destroyed) 3561 | -6/Waste | Spotted C-40 Crusher 3611 | -6/Waste | EMP discharged 3611 | -6/Waste | Spotted C-40 Crusher 3655 | -6/Waste | Crushed by Compactor (1 part destroyed) 3711 | -6/Waste | EMP discharged 3739 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3776 | -6/Waste | Discovered new exit (range 12) 3800 | -6/Waste | Entered Factory 3919 | -6/Factory | Repaired Lgt. Nuclear Core 4058 | -6/Factory | Build established: Mutant 4219 | -6/Factory | Repaired Broken Plasma Cannon 4376 | -6/Factory | Lost 5 parts (1p3u1w) 4656 | -6/Factory | Build established: Scavenger-Mutant 4713 | -6/Factory | Discovered new exit (range 6) 4720 | -6/Factory | Entered Extension 4874 | -6/Extension | Repaired Hvy. Treads 4919 | -6/Extension | Repaired Autogun 5056 | -6/Extension | Core integrity fell below 50% 5078 | -6/Extension | Energy Cycler disabled 5078 | -6/Extension | Rescued a captive Derelict 5081 | -6/Extension | Rescued a captive Derelict 5082 | -6/Extension | Rescued a captive Derelict 5084 | -6/Extension | Rescued a captive Derelict 5092 | -6/Extension | Core integrity fell below 20% 5095 | -6/Extension | Released all parts (4) 5098 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05070_ L-41 Fighter destroyed. 05071_ System corrupted: Com. Ion Cannon targeting data glitched. 05075_ System corrupted: Hvy. Laser targeting data glitched. 05078_ ALERT: Power surge detected, dispatching additional patrols. 05078_ Energy Cycler explodes. 05078_ Hvy. Laser destroyed. 05078_ G-50 Soldier destroyed. 05078_ System corrupted: Com. Ion Cannon targeting data glitched. 05080_ Imp. Power Shielding destroyed. 05080_ Lgt. Angular Momentum Engine destroyed. 05082_ Autogun destroyed. 05086_ Acquired 25 matter. 05086_ Hvy. Treads destroyed. 05088_ Imp. Particle Charger destroyed. 05088_ G-50 Soldier destroyed. 05090_ Com. Battery destroyed. 05095_ Released Matter Compressor. 05095_ Released Com. Ion Cannon. 05095_ Released Adv. Heat Sink. 05095_ Released Hcp. Storage Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????######???????????????????????????????????????? | | ????# ?????#####????????????????????????????? | | ????# ????#"""#????????????????????????????? | | ??? #####"T"################?????????????? | | ??? ^ ?????????????? | | ??? # #?????????????????? | | ????????????# #?????????????????? | | ????????????# ^ #?????????????????? | | ??????????### ###???????????????? | | ###########"" * "+"= #????????? | | #"T!! ##### ?????????? | | ###/##### #"" *Y"##### #???????????????????? | | #?# ###! %=; #????#???????????????????? | | #?# #?# %%g;#####+##??????????????????? | | #?# ### %/!; #??????????????????? | | #?# * | !]|; ] #??????????????????? | | #?# = * Y; @ hb +??????????????????? | | #?# ;;;;;;; ll #??????????????????? | | #######?########;# ## = #??????????????????? | | ??????????????# ###############??????????????????? | | ??????????????##?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 31 Energy Capacity 660 Matter Stores 550 Matter Capacity 550 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: EM 90 Power Shielding 66 Weapon Shielding 66 Thermal Conversion 60 Evasion (%) 40 Recoil Reduction 3 Particle Charging 20 Item Schematics ----------------- EMP Blaster | -8/Materials | Extracted Core Shielding | -8/Materials | Extracted Rnf. Ion Engine | -7/Factory | Scanalyzed Imp. Sensor Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorAccelerationCore Manual? 0 Play Time 00:51:31 Cumulative 12.8 hours Start 2020.03.01 @ 13:51:29 End 2020.03.01 @ 14:40:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 7 Gallery% 28 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d7bff58-e9ed-45d6-8561-440e13418cc1