Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 03:56:34 Player: shapeshifter Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (6211) 6211 TOTAL SCORE: 13091 Bonus ------- Pacifist 5711 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 66/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (8) ------ Enhanced Optical Array Graphene Brace Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Point Defense System Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Enhanced Optical Array Improved Light Armor Plating Graphene Brace Improved Focal Shield Advanced Hacking Suite > --- WEAPON ----------- Backup Laser VII Backup Laser VII > --- INVENTORY -------- Advanced Power Amplifier Point Defense System Micro-nuke Launcher [Rating: 147] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Gravmag Array Treads Advanced Heavy Siege Treads Hover Unit Gravmag Array Flight Unit VTOL Module Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Force Rifle Energy Gun Enhanced Force Rifle Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Ext Res Tes Res Slots Evolved 16 | . . 2 2 2 . . . 2 2 2 . 2 . 2 Power 2 | . . . 1 . . . . . . . . . . 1 Propulsion 8 | . . 2 . 2 . . . . 2 . . 2 . . Utility 6 | . . . 1 . . . . 2 . 2 . . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 52 | 1 . 3 2 . . . 11 10 7 1 4 2 2 9 Power 11 | 1 . 1 . . . . 2 3 1 . 2 1 . . Engine 2 | 1 . 1 . . . . . . . . . . . . Core 9 | . . . . . . . 2 3 1 . 2 1 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 23 | . . 1 1 . . . 4 4 2 . 2 . 1 8 Treads 7 | . . . . . . . . . . . . . . 7 Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 12 | . . . . . . . 4 4 2 . 2 . . . Flight 4 | . . 1 1 . . . . . . . . . 1 1 Utility 16 | . . 1 1 . . . 3 3 4 1 . 1 1 1 Device 8 | . . . 1 . . . 1 2 1 1 . 1 . 1 Storage 1 | . . . . . . . 1 . . . . . . . Processor 2 | . . . . . . . . 1 1 . . . . . Hackware 1 | . . . . . . . . . . . . . 1 . Protection 4 | . . 1 . . . . 1 . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 2 | . . . . . . . 2 . . . . . . . Energy Gun 2 | . . . . . . . 2 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 . 2 . . . . . Parts Lost 35 | . . . . . 1 . 1 7 . . 8 4 2 12 Power 10 | . . . . . . . . 3 . . 2 3 . 2 Propulsion 15 | . . . . . 1 . . 2 . . 3 1 1 7 Utility 10 | . . . . . . . 1 2 . . 3 . 1 3 Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 9 | . . . . . 1 . 1 3 . . 8 4 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 5 | 1 3 4 4 4 4 4 4 5 5 6 5 5 7 4 Power 1 | . 2 1 1 1 1 1 1 2 . 2 1 . . . Propulsion . | . . . . . . . . . 2 1 . . 1 . Utility 2 | . 1 2 3 3 3 3 3 1 1 3 3 3 5 3 Weapon . | . . . . . . . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 10 | . . 1 . . . . . 1 1 . . 1 . 6 Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . . Utility 8 | . . 1 . . . . . 1 . . . 1 . 5 Weapon 1 | . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 44 | . . 9 25 38 29 7 20 73 58 63 52 40 31 35 Core 5 | . . . . . . . 2 12 7 10 7 7 . 1 Treads 1 | . . . . . . . . . . . . . . 11 Hover 11 | . . . . . . . 10 24 19 21 16 13 5 1 Flight 2 | . . 4 12 15 10 . . . . . . . 2 2 Device 8 | . . . 2 7 7 7 3 13 11 15 13 9 9 5 Storage 3 | . . . . . . . 1 6 5 5 5 4 4 1 Processor 2 | . . . . . . . . . 4 5 5 4 4 4 Protection 3 | . . 2 9 7 5 . . 5 4 5 2 . . 1 Energy Gun 2 | . . . . . . . 1 8 2 . . . . 1 Peak Build Rating 147 | 1 . 5 8 8 8 1 40 61 74 78 78 61 55 147 Average Rating 46 | . . 1 5 8 6 1 8 45 64 78 61 57 45 84 On Entrance 26 | . . . 5 8 8 1 1 40 52 74 78 52 42 38 Naked Turns 130 | . 40 69 . . . . 21 . . . . . . . Heaviest Build 31 | . . 3 8 8 8 2 30 31 28 26 26 20 6 22 Greatest Support 400 | 3 3 4 8 8 8 3 32 60 80 80 80 52 32 400 Greatest Overweight (x) 2 | . . . . 2 . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 Average Capacity 6 | 5 5 5 5 5 5 5 5 8 8 8 8 8 8 5 Most Carried 8 | 3 4 5 5 4 4 4 8 8 8 7 7 8 8 8 Average Carried 5 | 2 3 4 4 4 4 4 4 5 7 7 6 5 7 4 Final Capacity 8 | 5 5 5 5 5 5 5 8 8 8 8 8 8 8 5 Final Carried 8 | 3 4 5 4 4 4 4 3 7 8 7 5 8 7 3 Class Distribution -------------------- 87% | Mutant 7% | Infiltrator-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Infiltrator-Mutant | -4/Factory Infiltrator-Mutant | -4/Extension Mutant | -3/Research Sprinter | -3/Testing Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Ext Res Tes Res Matter Collected 228 | 210 . . . . . . 5 . . . 13 . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Ext Res Tes Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Ext Res Tes Res Hostile Shots Fired 776 | . 17 15 2 12 3 . 8 176 7 . 88 53 41 354 Missed 291 | . 6 6 2 5 2 . 2 83 2 . 40 21 23 99 Hits 485 | . 11 9 . 7 1 . 6 93 5 . 48 32 18 255 Melee 1 | . . . . . 1 . . . . . . . . . Projectile 484 | . 11 9 . 7 . . 6 93 5 . 48 32 18 255 Critical Strikes 22 | . . . . 2 1 . 2 3 . . 3 1 1 9 Actively Blocked 12 | . . . . . . . . . . . 1 1 1 9 Damage Taken 10577 | . 93 86 . 128 55 . 350 1309 98 . 1222 691 325 6220 Core 2940 | . 93 34 . 31 55 . 330 216 20 . 230 250 228 1453 Absorbed by Shields 154 | . . . . . . . . 148 . . . . 6 . Redirected to Shielding 164 | . . . . . . . . . . . 164 . . . Core Remaining (%) 78 | 100 62 91 100 . . . 40 74 98 . 80 . 63 . Volleys Fired . | . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . Core Hits 4 | . . . . . . . . . . . . . . 4 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 93 | . . . . 2 . . . 53 . . . . . 38 Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 93 | . . . . 2 . . . 53 . . . . . 38 Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . 1 . . . . . 6 . . . . . 2 Average Corruption 4 | . . 1 . . . . . 4 . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . 4 . . . . . . Matter Fused 1 | . . . . . . . . 1 . . . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . . . Data Loss (minor) 2 | . . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 34 | . . . . 1 . . . 24 . . . . . 9 Shots . | . . . . . . . . . . . . . . . Rammed 34 | . . . . 1 . . . 6 . . . 1 . 26 Targets Rammed 34 | . . . . 1 . . . 6 . . . 1 . 26 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 33 | . . . . . . . . . . . . . . 33 Average Temperature 14 | . . . . . . . . . . . . . . 14 Received Heat Transfer 1636 | . 18 27 . . . . . 90 36 . 208 9 33 1215 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Ext Res Tes Res Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 189 | . . 25 57 21 . . 15 15 19 4 . 15 189 94 Initial 94 | . . . 1 21 . . 3 7 . . . . 8 94 Average 12 | . . 9 22 10 . . 6 1 4 . . 1 74 29 Influence Increases 588 | . . 45 67 . . 5 15 39 44 4 . 45 237 87 Successful Hack 153 | . . . 22 . . 5 . 9 14 4 . . 42 57 Partial Spotted 90 | . . 30 . . . . . 15 30 . . . 15 . Lose Combat Pursuer 345 | . . 15 45 . . . 15 15 . . . 45 180 30 Influence Decreases 568 | . . 40 25 47 . . 5 54 44 4 . 30 83 236 Entered New Map 122 | . . . 4 26 . . 2 8 . . . . 7 75 Time Decay 310 | . . 40 21 21 . . . 26 44 4 . 5 58 91 Lost Part 136 | . . . . . . . 3 20 . . . 25 18 70 Squads Dispatched 14 | . 1 2 . . . 1 . 1 1 . . . 3 5 Investigation 10 | . . 1 . . . 1 . 1 1 . . . 3 3 Extermination 1 | . . . . . . . . . . . . . . 1 Reinforcement 3 | . 1 1 . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Ext Res Tes Res Distress Signals 1 | . 1 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 141 | . 6 19 6 1 6 . 2 40 5 1 8 9 21 17 Peak Tracking Total 18 | . 5 15 5 1 6 . 1 10 4 1 5 6 14 18 Tactical Retreats 23 | . . 1 1 . . . 2 9 1 . 2 3 3 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Ext Res Tes Res Traps Triggered 8 | . . 1 . 2 . . 1 . 1 . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Ext Res Tes Res Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Ext Res Tes Res Machines Accessed 31 | . . 1 3 1 . 1 . 10 4 2 . 3 4 2 Terminals 17 | . . 1 3 . . 1 . 2 3 2 . 1 3 1 Fabricators 2 | . . . . 1 . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 Recycling Units 6 | . . . . . . . . 5 . . . 1 . . Scanalyzers 2 | . . . . . . . . 1 . . . . 1 . Garrison Access 3 | . . . . . . . . 1 1 . . 1 . . Total Hacks 71 | . . 3 9 1 . 3 . 24 9 3 . 3 9 7 Successful 27 | . . 1 6 1 . 1 . 8 3 1 . . 3 3 Failed 44 | . . 2 3 . . 2 . 16 6 2 . 3 6 4 Catastrophic 11 | . . 1 . . . . . 2 2 . . 2 3 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 12 | . . 2 5 . . . . . 5 . . . . . Terminals 41 | . . 3 9 . . 3 . 3 7 3 . 1 8 4 Fabricators 3 | . . . . 1 . . . 2 . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . 3 Recycling Units 17 | . . . . . . . . 16 . . . 1 . . Scanalyzers 2 | . . . . . . . . 1 . . . . 1 . Garrison Access 5 | . . . . . . . . 2 2 . . 1 . . Terminal Hacks 15 | . . 1 5 . . 1 . 1 2 1 . . 2 2 Record 3 | . . . . . . . . . . . . . 1 2 Part Schematic 1 | . . . 1 . . . . . . . . . . . Robot Analysis 2 | . . 1 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . Open DSF 2 | . . . . . . 1 . 1 . . . . . . Level Access Points 3 | . . . 1 . . . . . 1 . . . 1 . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . 1 . . . 1 . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . 1 Recycling Unit Hacks 5 | . . . . . . . . 5 . . . . . . Report Inventory 4 | . . . . . . . . 4 . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks 2 | . . . 1 . . . . . 1 . . . . . Terminals 2 | . . . 1 . . . . . 1 . . . . . Botnet 2 | . . . 1 . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 26 | . . 1 1 1 . 1 . 8 4 1 . 3 4 2 Full Trace Events 9 | . . 1 . . . 1 . 1 1 . . . 3 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 106 | . . . . . . . . 106 . . . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Ext Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Ext Res Tes Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Ext Res Tes Res Active Infowar (turns) 1389 | . . . 13 62 56 6 42 228 241 62 106 181 131 261 Optics 965 | . . . . . . . . . 224 62 106 181 131 261 Cloaking 149 | . . . . . . . . . . 62 87 . . . ECM 809 | . . . 13 62 56 6 42 228 241 62 99 . . . Robot Analysis Total 2 | . . 1 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Ext Res Tes Res Turns Passed 1815 | 18 40 112 61 62 56 6 106 372 241 62 106 181 131 261 Spaces Moved 3042 | 27 78 237 163 143 146 12 135 683 372 93 192 306 246 209 Core 435 | 27 78 131 . 6 32 12 92 . . . . . . 57 Treads 91 | . . . . . . . . . . . . . . 91 Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 1746 | . . . . . . . 43 683 372 93 192 306 57 . Flight 770 | . . 106 163 137 114 . . . . . . . 189 61 Fastest Speed 30 | 50 50 35 34 34 34 50 48 44 48 48 48 55 30 34 Average Speed 50 | 50 50 43 34 38 37 50 49 49 50 48 51 55 37 95 Slowest Speed 160 | 50 50 50 35 150 50 50 60 56 52 48 56 61 61 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 11 | . . 6 1 3 . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 17 44 22 6 79 . 93 23 15 4 50 12 44 9 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 . . 1 . . . 1 . Unknown Exits Taken 7 | 1 1 1 . . . . . 1 . 1 1 1 . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Ext Res Tes Res Total 3298 | 31 78 241 164 146 147 11 171 722 423 109 198 316 284 257 Wait 69 | . . 2 . 2 1 . 4 6 31 16 . 1 1 5 Move 3012 | 26 77 227 160 138 145 11 134 682 371 92 191 306 245 207 Hop 7 | . . 3 1 2 . . . . . . . . . 1 Pick Up 46 | 3 1 4 . . . . 6 12 8 . 3 6 . 3 Fast Attach 16 | . . . 2 . . . 5 . 2 . . . 1 6 Attach 36 | 1 . 3 1 . . . 6 9 4 1 4 2 1 4 Detach 3 | 1 . 1 . . . . . 1 . . . . . . Swap 3 | . . . . . . . . 1 2 . . . . . Drop 19 | . . 1 . . 1 . 1 5 5 . . 1 . 5 Fire . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ram 13 | . . . . 1 . . . 6 . . . . . 6 Kick . | . . . . . . . . . . . . . . . Crush 20 | . . . . . . . . . . . . . . 20 Escape Stasis 51 | . . . . . . . 15 . . . . . 36 . Rewire 3 | . . . . 3 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 19 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 14) 59 | -10/Materials | Entered another Materials area 59 | -9/Materials | Evolved 2 slots: Propulsion x2 119 | -9/Materials | Discovered new exit (range 13) 167 | -9/Materials | Discovered new exit (range 15) 171 | -9/Materials | Entered another Materials area 171 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 203 | -8/Materials | Discovered new exit (range 16) 211 | -8/Materials | Identified exit to Factory 232 | -8/Materials | Entered Factory 232 | -7/Factory | Evolved 2 slots: Propulsion x2 294 | -7/Factory | Sucked down chute 294 | -7/Factory | Entered Waste 305 | -7/Waste | Spotted C-40 Crusher 306 | -7/Waste | Spotted C-40 Crusher 318 | -7/Waste | Build established: Mutant 327 | -7/Waste | Spotted C-40 Crusher 328 | -7/Waste | Spotted C-40 Crusher 334 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 335 | -7/Waste | Spotted C-40 Crusher 339 | -7/Waste | Spotted C-40 Crusher 343 | -7/Waste | Discovered new exit (range 14) 350 | -7/Waste | Entered Factory 356 | -7/Factory | Identified exit to DSF 356 | -7/Factory | Entered DSF 381 | -7/DSF | Additional patrols routed to DSF 406 | -7/DSF | Core integrity fell below 50% 407 | -7/DSF | Discovered new exit (range 14) 462 | -7/DSF | Entered Factory 462 | -6/Factory | Evolved 2 slots: Utility x2 671 | -6/Factory | Fabricated Imp. Dynamic Insulation System? 784 | -6/Factory | Lost 3 parts (1p1n1u) 827 | -6/Factory | Discovered new exit (range 16) 834 | -6/Factory | Entered another Factory area 834 | -5/Factory | Evolved 2 slots: Propulsion x2 858 | -5/Factory | Lost 3 parts (2p1u) 991 | -5/Factory | Found Imp. Powered Armor 1017 | -5/Factory | Identified exit to Upper Caves 1017 | -5/Factory | Identified exit to Factory 1075 | -5/Factory | Entered another Factory area 1075 | -4/Factory | Evolved 2 slots: Utility x2 1133 | -4/Factory | Discovered new exit (range 10) 1137 | -4/Factory | Entered Extension 1170 | -4/Extension | Spotted B-86 Titan 1174 | -4/Extension | Spotted B-86 Titan 1226 | -4/Extension | Discovered new exit (range 21) 1226 | -4/Extension | Discovered new exit (range 20) 1243 | -4/Extension | Entered Research 1243 | -3/Research | Evolved 2 slots: Propulsion x2 1267 | -3/Research | Lost 8 parts (2p3n3u) 1287 | -3/Research | Spotted B-86 Titan 1336 | -3/Research | Found Quantum Capacitor 1419 | -3/Research | Discovered new exit (range 4) 1424 | -3/Research | Entered Testing 1451 | -3/Testing | Lost 4 parts (3p1n) 1477 | -3/Testing | Identified exit to Research 1485 | -3/Testing | Spotted PD-SMG4NOZJAZ 1552 | -3/Testing | Spotted PH-B7R68Y0YHB 1555 | -3/Testing | Entered Research 1555 | -2/Research | Evolved 2 slots: Power x1, Utility x1 1682 | -2/Research | Lost 3 parts (2n1u) 1727 | -2/Research | Spotted B-90 Cyclops 1790 | -2/Research | Core integrity fell below 50% 1806 | -2/Research | Core integrity fell below 20% 1816 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 01787_ Backup Power VII destroyed. 01787_ Adv. Heavy Siege Treads destroyed. 01787_ Dropped Backup Laser VII. 01788_ B-90 Cyclops activates siege mode. 01788_ Dropped Backup Laser VII. 01789_ Slug penetrates Wall. 01792_ Penetrated by Slug. 01797_ Slammed into T-07 Excavator. 01803_ Destabilizing: Core damaged (-58). 01805_ Penetrated by Slug. 01805_ Slug penetrates Wall. 01806_ Triggered Alarm Trap. 01806_ An alarm sounds. 01806_ ALERT: Alarm triggered, dispatching investigation squad. 01808_ Penetrated by Slug. 01808_ Slug penetrates Wall. 01811_ Penetrated by Slug. 01811_ Slug penetrates Wall. 01815_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? ????????????????????????????????????????? | | ??? ????????????????????????????????????????? | | ?? ????????????????????????????????????????? | | ??? ????????????????????????????????????????? | | ??? ????????????????????????????????????????? | | ???? ????????????????????????????????????????? | | ???? ##?##+####??????????????????????????????? | | ????# # #??????????????????????????????? | | ????# #! #??????????????????????????????? | | ????# # """ ! #??????????????????????????????? | | ????# # """ #??????????????????????????????? | | ????+ # """ #??????????????????????????????? | | ????# # """ #??????????????????????????????? | | ????# + """ #??????????????????????????????? | | ????# # #???????????#??????????????????? | | ????# #?? ???????????? #??????????????????? | | ????# #####+############## #??????????????????? | | ????# #??????????????????? | | ????# #??????????????????? | | ????# p +??????????????????? | | ????# p @p #??????????????????? | | ????# #################/####??????????????????? | | ????# ###########?????? ????????????????????? | | #### # #??????? ! ???????????????????? | | # ! #??????? #??????????????????? | | # """ #???????? #??????????????????? | | # """ #???????? #??????????????????? | | + """ #????????? #??????????????????? | | ##### # #????????? #??????????????????? | | "???# # #??????????#??????????????????? | | ""??# # ########??????????????????????? | | ?# #####+##### #??????????????????????? | | ? # #???# #???# [[! #??????????????????????? | | ?? # #???# #???# [!! #??????????????????????? | | ??? + #???# #???# [! ########???????????????? | | ??? # #???# #???# ?#"""" #######?????????? | | ?? # #???# #???# ???#""R""# #?????????? | | ##### ##### ######/######"" ""# #?????????? | | #?????????? | | #?????????? | | #?????????? | | """"""" ####??????? | | ############+#####"##+### """"""" ##"##?????? | | ######??# # # """"""" "#?????? | | #??# = !# # [[ "##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Corruption Containment 8 Armor Coverage 150 Utility Shielding 90 Evasion (%) 64 Recoil Reduction 10 Offensive Hacking 14 Item Schematics ----------------- VTOL Module | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Dynamic Insulation System | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveTransmissionGun Manual? 0 Play Time 00:45:53 Cumulative 98.0 hours Start 2025.08.05 @ 03:13:19 End 2025.08.05 @ 03:56:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 174 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 58 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fee30046-fff9-4dda-bb13-de9c1fa4a158