Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.30 @ 08:17:32 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (9) 45 Value Destroyed (551) 551 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 3856 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 496/550 Matter 95/300 Energy 54/290 System Corruption 0% Temperature Warm (182) Movement Treading (165) Location -8/Garrison Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Armored Treads Improved Medium Treads > --- UTILITY (4) ------ Improved Cooling System Medium Storage Unit Weight Redist. System Force Field > --- WEAPON (4) ------- Beam Rifle Plasma Rifle Plasma Rifle Plasma Rifle > --- INVENTORY (10) --- Armored Treads Wheel Cryofiber Web Small Storage Unit Trap Scanner Light Armor Plating Hardlight Generator Proton Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Weight Redist. System Force Field > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Armored Treads Wheel Small Storage Unit Trap Scanner Light Armor Plating Hardlight Generator Rocket Launcher Datajack [Rating: 61] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Armored Treads Leg Potential Leg Wheel Wheel Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Plasma Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . . . 2 . Weapon 2 | . . . . . 2 . Parts Attached 30 | 6 . . 4 1 7 12 Power 5 | 1 . . 1 . 2 1 Engine 5 | 1 . . 1 . 2 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | 2 . . 2 . 2 1 Treads 3 | . . . . . 2 1 Leg 1 | . . . 1 . . . Wheel 3 | 2 . . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 . . 1 1 2 6 Device 8 | . . . . 1 2 5 Storage 2 | 1 . . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 7 | 2 . . . . 1 4 Energy Gun 4 | . . . . . . 4 Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 . . . . 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 . Parts Lost 2 | . . . . . 1 1 Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . 1 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 75 | . 85 85 85 85 56 78 Engine 10 | . 14 14 14 14 6 9 Treads 7 | . . . . . 9 18 Wheel 14 | . 28 28 28 28 8 . Device 10 | . . . . . 14 23 Storage 11 | . 14 14 14 14 9 9 Energy Gun 3 | . . . . . . 13 Ballistic Gun 16 | . 28 28 28 28 8 5 Naked Turns . | . . . . . . . Heaviest Build 52 | 11 11 11 16 16 32 52 Greatest Support 56 | 20 20 20 20 10 46 56 Greatest Overweight (x) 3 | . . . 1 1 3 1 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 6 8 8 9 10 10 10 Most Carried 10 | 5 6 6 8 10 9 10 Average Carried 7 | 1 2 6 6 8 7 9 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 9 | 1 6 6 8 9 9 9 Class Distribution -------------------- 46% | Mutant 35% | Skirmisher 17% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Matter Collected 688 | 183 145 . . . 31 329 Remotely . | . . . . . . . Salvage Created 441 | . 94 . . . 31 316 Parts 22 | . 3 . . . 2 17 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 6 | . 1 . . . . 5 Guns 6 | . 1 . . . . 5 Classes Destroyed 5 | . 2 . . . 1 2 Hauler 1 | . 1 . . . . . Watcher 2 | . . . . . 1 1 Grunt 1 | . 1 . . . . . Sentry 4 | . . . . . . 4 Behemoth 1 | . . . . . . 1 Best Kill Streak 4 | . 1 . . . 1 4 Combat Bots Only 4 | . 1 . . . . 4 Max Kills in Single Turn 2 | . 1 . . . 1 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Damage Taken 594 | . 65 . . . 74 455 Core 54 | . . . . . 19 35 Absorbed by Shields 77 | . . . . . . 77 Core Remaining (%) 100 | 100 . . . 100 . . Volleys Fired 42 | . 17 . . . 1 24 Largest 4 | . 2 . . . 1 4 Hottest 281 | . 40 . . . 60 281 Shots Fired 68 | . 34 . . . 1 33 Gun 68 | . 34 . . . 1 33 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 56 | . 34 . . . 1 21 Thermal 12 | . . . . . . 12 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 19 | . 5 . . . 1 19 Robot Miss Streak 5 | . 5 . . . 2 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 46 | . 20 . . . 1 25 Core Hits 16 | . 4 . . . 1 11 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1705 | . 214 . . . 26 1465 Guns 1705 | . 214 . . . 26 1465 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1601 | . 214 . . . 26 1361 Thermal 104 | . . . . . . 104 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 306 | . 12 . . . 34 306 Average Temperature 107 | . 7 . . . 22 119 Received Heat Transfer 142 | . 36 . . . . 106 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 237 | . . . . . . 237 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Peak Influence 200 | . 32 12 . . 37 200 Initial 24 | . . 12 . . . 24 Average 38 | . 24 12 . . 6 94 Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 100 98 Level 1 . | . . . . . . 1 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Distress Signals 3 | . . . . . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 18 | . 2 . . . 4 12 Peak Tracking Total 5 | . 1 . . . 3 5 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Machines Disabled 2 | . . . . . 1 1 Max in Single Turn 1 | . . . . . 1 1 Garrison Relay 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Machines Accessed 5 | . 2 . . . 3 . Terminals 3 | . 2 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 9 | . 5 . . . 4 . Successful 4 | . 3 . . . 1 . Failed 5 | . 2 . . . 3 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 7 | . 5 . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 3 | . 3 . . . . . Transport Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Turns Passed 1562 | 42 193 87 205 200 374 461 Spaces Moved 1227 | 41 155 109 226 207 277 212 Core 72 | 13 . . . . 59 . Treads 260 | . . . . . 48 212 Legs . | . . . . . . . Wheels 895 | 28 155 109 226 207 170 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 95 95 165 Average Speed 108 | 70 80 80 87 95 121 169 Slowest Speed 245 | 80 80 80 95 95 200 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 3 36 21 60 67 19 21 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Total 1420 | 53 193 108 234 210 316 306 Wait 79 | . 17 . . . 21 41 Move 1221 | 40 154 108 225 206 276 212 Hop . | . . . . . . . Pick Up 33 | 7 5 . 2 2 8 9 Fast Attach 3 | . . . . . . 3 Attach 18 | 6 . . 1 1 5 5 Detach . | . . . . . . . Swap 9 | . . . 3 . 2 4 Drop 15 | . . . 3 1 3 8 Fire 42 | . 17 . . . 1 24 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 20) 236 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 317 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 318 | -10/Mines | Discovered new exit (range 5) 323 | -10/Mines | Entered Exiles 344 | -10/Exiles | Met 8R-AWN 358 | -10/Exiles | Met EX-HEX 382 | -10/Exiles | Met EX-BIN 391 | -10/Exiles | Aligned with FarCom system 392 | -10/Exiles | Given EX-Vault access code 410 | -10/Exiles | Opened EX-Vault 419 | -10/Exiles | Found Prototype Leg 420 | -10/Exiles | Identified Potential Leg 431 | -10/Exiles | Found Prototype Ballistic Gun 453 | -10/Exiles | Warned to stay clear of 0b10 Research branches 485 | -10/Exiles | Met EX-DEC 519 | -10/Exiles | Discovered new exit (range 10) 528 | -10/Exiles | Left Exiles lab with XL Autogun Array 528 | -10/Exiles | Entered Mines 534 | -9/Mines | Learned location of Storage (-7) 574 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 623 | -9/Mines | Learned 2 Materials zone layouts 643 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 644 | -9/Mines | Found Prototype Device 645 | -9/Mines | Identified Exp. Sensor Array 712 | -9/Mines | Discovered new exit (range 15) 728 | -9/Mines | Entered Materials 728 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 730 | -8/Materials | Identified XL Autogun Array 874 | -8/Materials | Identified exit to Garrison 1033 | -8/Materials | Build established: Skirmisher 1102 | -8/Materials | Entered Garrison 1111 | -8/Garrison | Installed Relay Interface Framework 1241 | -8/Garrison | Spotted B-75 Beast 1270 | -8/Garrison | Destroyed B-75 Beast 1555 | -8/Garrison | Garrison Relay disabled 1558 | -8/Garrison | Triggered checkpoint 1563 | -8/Garrison | Self-destructed Last Messages --------------- 01338_ Acquired Force Field. 01357_ Dropped Hover Unit. 01357_ Dropped Wheel. 01358_ Dropped Lgt. Ion Engine. 01358_ Acquired Weight Redist. System. 01384_ Dropped XL Autogun Array. 01386_ Acquired Plasma Rifle. 01403_ Acquired Beam Rifle. 01425_ Acquired Cryofiber Web. 01449_ W-25 Informer sends out distress signal. 01482_ W-25 Informer destroyed. 01505_ Dropped Rocket Launcher. 01506_ Acquired Proton Missile Launcher. 01523_ Acquired 26 matter. 01555_ Garrison Relay disabled. 01555_ Relay Coupler [Sentry] tumbles out of relay unit. 01555_ Relay Coupler [Hunter] tumbles out of relay unit. 01555_ Relay Coupler [Swarmer] tumbles out of relay unit. 01558_ Beams of light sweep through the air. An alarm sounds. 01559_ L-31 Rogue springs to life. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#####????????????? | | ???????????????????????????????? #????????????? | | ???????????????????????????????? #????????????? | | ???????????????????????????????? #????????????? | | ????????????????????????????????# #????????????? | | ???????????????????Y????????????# #????????????? | | ????????????????????????????????+ #????????????? | | ?????????????????????#??????????# #????????????? | | ?????????????????????# ?????????# #????????????? | | ?????????????????????# ????????# #????????????? | | ?????????????????????# ######### #???######???? | | ?????????????????????# #???#! ]#???? | | ?????????????????????# #???#! ]#???? | | ?????????????????????##### ##### ! #???#! ] #???? | | ?????????????????????????# #???#* =###### ##???? | | ?????????????????????????# #???# = + #????? | | ???????????????????????### #???# + #????? | | ???????????????????????#"# ###?# #########????? | | ???????????????????????# @ Y#?# #????????????? | | ???????????????????????# ! #?# #????????????? | | ???????????????????????#"! #?# ############## | | ???????????????????????#"# ###?# + ^ ^ | | ???????????????????????### l#???# + ^^^ ^ | | ?????????????????????????# #???# ############## | | ?????????????????????????# #???# #????????????? | | ?????????????????????????# #???# #????????????? | | ?????????????????????????!l ???# #????????????? | | ????????????????????????? #???# #????????????? | | ?????????????????????????! ???# #????????????? | | ?????????????????????????####???# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# ########?????? | | ????????????????????????????????# #""""#?????? | | ????????????????????????????????# "#?????? | | ????????????????????????????????# #""""#?????? | | ????????????????????????????????############?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryDispersionBoomstick Manual? 0 Play Time 00:13:45 Cumulative 42.2 hours Start 2022.03.30 @ 08:05:28 End 2022.03.30 @ 08:17:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 45 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 871a6026-aca7-4eb4-8d01-d865f2daa789