Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.12 @ 22:40:24 Player: Err. String Expected Got Nil Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (168) 840 Value Destroyed (6634) 6634 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1869) 1869 TOTAL SCORE: 13343 Bonus ------- High Alert Combat Kills 869 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 220/290 System Corruption 23% Temperature Cool (27) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ High-capacity Storage Unit Improved Melee Analysis Suite Microactuators Hardened Heavy Armor Plating > --- WEAPON (3) ------- Proton Missile Launcher Katana Chainsword > --- INVENTORY (20) --- Improved Heat Sink High-capacity Matter Pod (200) Improved Utility Shielding Hardened Light Armor Plating Hardened Heavy Armor Plating Hacking Suite Flak Gun Remote Datajack Field Lobotomy Kit (2) Power Maul Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Melee Analysis Suite Microactuators Hardened Heavy Armor Plating > --- WEAPON ----------- Power Maul Katana Chainsword > --- INVENTORY -------- Improved Heat Sink High-capacity Matter Pod Improved Utility Shielding Hardened Light Armor Plating Hardened Heavy Armor Plating Hacking Suite Flak Gun Proton Missile Launcher Remote Datajack Field Lobotomy Kit [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device High-powered Tractor Beam Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Slots Evolved 6 | . . . 2 . . . 2 . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 3 | . . . 1 . . . . . . 2 Weapon 1 | . . . . . . . 1 . . . Parts Attached 205 | 7 11 1 30 16 . . 19 33 30 58 Power 19 | 1 2 . 4 1 . . 3 2 1 5 Engine 11 | 1 1 . 4 1 . . 2 . . 2 Core 8 | . 1 . . . . . 1 2 1 3 Reactor . | . . . . . . . . . . . Propulsion 56 | 2 4 . 7 12 . . 7 4 5 15 Treads . | . . . . . . . . . . . Leg 56 | 2 4 . 7 12 . . 7 4 5 15 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 32 | 2 1 1 6 . . . 3 1 4 14 Device 6 | 1 1 . 1 . . . . . 1 2 Storage 3 | 1 . 1 . . . . . . . 1 Processor 2 | . . . 1 . . . . . . 1 Hackware 4 | . . . . . . . . . . 4 Protection 17 | . . . 4 . . . 3 1 3 6 Artifact . | . . . . . . . . . . . Weapon 98 | 2 4 . 13 3 . . 6 26 20 24 Energy Gun 12 | 2 2 . 2 . . . 1 . . 5 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 50 | . 2 . 8 2 . . 3 14 12 9 Ballistic Cannon . | . . . . . . . . . . . Launcher 9 | . . . 1 . . . . 3 1 4 Special Weapon 12 | . . . 2 1 . . 1 4 2 2 Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 13 | . . . . . . . 1 5 5 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 Unidentified Prototypes 2 | . . . 1 . . . . 1 . . Corrupted Parts 2 | . . . . . . . . . . 2 System Corruption 6 | . . . . . . . . . . 6 Parts Lost 45 | . 3 . 2 1 . . 3 1 10 25 Power 2 | . . . . . . . . . 1 1 Propulsion 18 | . . . 2 . . . 2 1 4 9 Utility 13 | . 1 . . . . . . . 3 9 Weapon 12 | . 2 . . 1 . . 1 . 2 6 Highest Loss Streak 6 | . 2 . 1 1 . . 2 1 3 6 To Critical Strikes 1 | . . . 1 . . . . . . . Average Slot Usage (%) 96 | . 99 100 98 100 100 100 95 100 95 86 Engine 6 | . 10 . 9 11 11 11 3 7 . 2 Core 3 | . 3 14 1 . . . 5 1 9 3 Leg 31 | . 28 28 32 33 33 33 35 36 34 25 Device 3 | . 13 14 4 . . . . . 1 5 Storage 9 | . 14 14 11 11 11 11 9 9 9 6 Processor 7 | . . . 10 11 11 11 9 9 7 2 Hackware 1 | . . . . . . . . . . 8 Protection 7 | . . . 6 11 11 11 9 9 7 7 Energy Gun 2 | . 18 28 5 . . . . . . . Ballistic Gun 19 | . 9 . 16 21 22 22 22 25 26 14 Slashing Weapon 1 | . . . . . . . . . . 4 Peak Build Rating 44 | 7 11 11 19 19 17 17 32 33 32 44 Average Rating 24 | 5 8 11 16 17 16 17 24 31 28 34 On Entrance 17 | . 7 11 11 19 17 17 17 30 31 27 Naked Turns . | . . . . . . . . . . . Heaviest Build 89 | 13 13 28 40 38 36 36 41 45 45 89 Greatest Support 64 | 20 20 20 36 36 36 36 64 64 64 64 Greatest Overweight (x) 12 | . . 1 1 1 . . 1 . . 12 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 15 15 15 15 20 Average Capacity 14 | 7 8 9 15 15 15 15 15 15 15 14 Most Carried 15 | 4 8 8 15 15 15 14 15 15 15 15 Average Carried 12 | . 4 8 12 14 14 14 13 14 14 11 Final Capacity 20 | 8 8 15 15 15 15 15 15 15 15 20 Final Carried 15 | 1 8 8 15 15 14 14 14 13 15 11 Class Distribution -------------------- 40% | Scavenger-Mutant 26% | Skirmisher 16% | Scavenger-Skirmisher 8% | Mutant 5% | Scavenger-Gladiator Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Skirmisher | -8/Storage Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Matter Collected 5729 | 130 648 17 582 429 . . 321 1080 778 1744 Remotely 1268 | . . . . . . . . . 111 1157 Salvage Created 6840 | 29 675 . 1075 644 . . 454 1465 675 1823 Parts 371 | 3 28 . 73 39 . . 29 77 34 88 Haulers Intercepted 5 | . . . 1 . . . . 4 . . Recyclers Shooed 3 | . 1 . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Combat Hostiles Destroyed 142 | . 13 . 21 19 . . 8 25 15 41 Melee 6 | . . . . . . . . . . 6 Guns 123 | . 13 . 20 19 . . 8 23 13 27 AOE 12 | . . . . . . . . 2 2 8 Classes Destroyed 18 | 1 5 . 3 1 . . 1 2 . 5 Worker 1 | . . . . . . . . . . 1 Builder 2 | . . . . . . . . 2 . . Tunneler 1 | 1 . . . . . . . . . . Hauler 5 | . . . 1 . . . . 4 . . Recycler 6 | . 2 . 1 . . . . 1 . 2 Carrier 1 | . . . . . . . . . . 1 Mechanic 2 | . . . . . . . . 1 . 1 Operator 3 | . 1 . 1 . . . . . . 1 Watcher 7 | . 2 . 3 . . . 1 1 . . Swarmer 26 | . 3 . 3 4 . . . 3 . 13 Grunt 76 | . 10 . 10 13 . . 2 13 11 17 Brawler 3 | . . . . . . . . . . 3 Duelist 5 | . . . 1 . . . 1 . . 3 Protector 1 | . . . . . . . . . . 1 Sentry 24 | . . . 7 . . . 4 9 3 1 Hunter 2 | . . . . . . . 1 . 1 . Programmer 3 | . . . . . . . . . . 3 Assembled 2 | . . . . 2 . . . . . . Best Kill Streak 7 | 1 4 . 4 4 . . 3 7 3 5 Combat Bots Only 5 | . 4 . 4 4 . . 3 5 3 5 Max Kills in Single Turn 6 | 1 1 . 1 1 . . 1 6 1 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . . . 2 1 3 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Hostile Shots Fired 684 | . 69 . 102 70 . . 48 85 90 220 Missed 143 | . 14 . 22 16 . . 4 21 15 51 Damage Taken 8837 | . 623 . 1107 617 . . 612 968 1150 3760 Core 1376 | . 124 . 221 68 . . 44 100 107 712 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 66 | . . . . . . . 58 . . 8 Ignored by Resistances 65 | . . . . . . . . 36 29 . Core Remaining (%) 57 | 100 . 50 . . . 27 . . 54 . Volleys Fired 469 | 1 62 . 86 58 . . 26 71 55 110 Largest 3 | 2 2 . 2 2 . . 3 3 3 3 Hottest 134 | 80 80 . 100 100 . . 111 69 69 134 Shots Fired 1040 | 2 124 . 166 99 . . 70 209 145 225 Gun 1003 | 2 124 . 160 89 . . 70 207 135 216 Cannon . | . . . . . . . . . . . Launcher 14 | . . . 1 . . . . 1 7 5 Special 23 | . . . 5 10 . . . 1 3 4 Kinetic 864 | . 66 . 98 89 . . 66 207 135 203 Thermal 158 | 2 58 . 67 10 . . 4 1 3 13 Explosive 9 | . . . 1 . . . . 1 7 . Electromagnetic 5 | . . . . . . . . . . 5 Robot Hit Streak 25 | 1 25 . 23 11 . . 24 25 23 10 Robot Miss Streak 15 | . 4 . 3 2 . . 2 3 2 15 Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . 1 . . 2 . . . . 2 3 Max Gunslinging Chain 1 | . 1 . . 1 . . . . 1 1 Shots Hit Robots 784 | 1 91 . 126 63 . . 56 149 105 193 Core Hits 401 | 1 38 . 46 28 . . 20 62 41 165 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . 1 . . . . . . 1 Critical Strikes 7 | . 1 . 1 . . . . . . 5 Burn 1 | . . . . . . . . . . 1 Destroy 3 | . 1 . 1 . . . . . . 1 Sever 3 | . . . . . . . . . . 3 Melee Attacks 61 | . . . . . . . 3 9 7 42 Impact 1 | . . . . . . . . . . 1 Slashing 58 | . . . . . . . 3 9 7 39 Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . 4 Combat Hostiles 3 | . . . . . . . . . . 3 Follow-up Attacks 4 | . . . . . . . . . . 4 Damage Inflicted 13866 | 11 861 . 1749 1014 . . 848 2783 1862 4738 Guns 11057 | 11 861 . 1734 1009 . . 848 2470 1512 2612 Cannons . | . . . . . . . . . . . Explosions 1773 | . . . 15 . . . . 263 350 1145 Melee 981 | . . . . . . . . . . 981 Ramming 55 | . . . . 5 . . . 50 . . Kinetic 9781 | . 379 . 1145 1009 . . 782 2470 1512 2484 Thermal 1414 | 11 482 . 589 . . . 66 . . 266 Explosive 1338 | . . . 15 . . . . 263 350 710 Electromagnetic 297 | . . . . . . . . . . 297 Impact 28 | . . . . . . . . . . 28 Slashing 953 | . . . . . . . . . . 953 Piercing . | . . . . . . . . . . . Highest Corruption 23 | . 1 1 . . . . . . . 23 Average Corruption 11 | . 1 1 . . . . . . . 12 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 49 | . 3 . . . . . . . . 46 Message Errors 11 | . . . . . . . . . . 11 Matter Fused 16 | . . . . . . . . . . 16 Heat Flow Errors 3 | . 1 . . . . . . . . 2 Energy Discharges 7 | . 2 . . . . . . . . 5 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . . 2 Alerts 2 | . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 38 | . . . . . . . . . 1 37 Projectiles . | . . . . . . . . . . . Explosions 38 | . . . . . . . . . 1 37 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 402 | . . . . . . . . . 39 363 Shots 6 | . . . . . . . . . 1 5 Rammed . | . . . . . . . . . . . Targets Rammed 8 | . . . . 1 . . . 7 . . Kicked 8 | . . . . 1 . . . 7 . . Crushed . | . . . . . . . . . . . Highest Temperature 285 | 18 167 . 25 132 . . 194 125 184 285 Average Temperature 43 | 12 35 . 9 36 . . 54 32 63 50 Received Heat Transfer 2979 | . 318 . 432 150 . . 207 495 612 765 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 2 | . 1 . . . . . . . . 1 Heat Transferred 2957 | 25 1050 . 1300 . . . 148 . . 434 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Peak Influence 1118 | 5 276 20 250 240 . . 161 400 846 1118 Initial 443 | . 3 20 7 63 . . . 67 260 443 Average 302 | 2 123 20 135 88 . . 87 182 483 753 Maximum Alert Level 4 | . 1 . 1 1 . . . 2 3 4 Low Security (%) 49 | 100 84 100 73 85 . 100 100 52 . . Level 1 20 | . 15 . 26 14 . . . 45 32 . Level 2 17 | . . . . . . . . 1 58 47 Level 3 11 | . . . . . . . . . 9 49 Level 4 . | . . . . . . . . . . 3 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 28 | . 3 . 4 . . . 1 6 . 14 Investigation 6 | . 2 . 1 . . . . . . 3 Extermination 3 | . . . . . . . . . . 3 Reinforcement 9 | . 1 . 3 . . . 1 3 . 1 Assault 4 | . . . . . . . . . . 4 Garrison 6 | . . . . . . . . 3 . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Distress Signals 7 | . 2 . 1 . . . 2 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 202 | . 25 . 36 18 . . 16 26 14 67 Peak Tracking Total 6 | . 6 . 4 4 . . 3 5 3 6 Tactical Retreats 14 | . 1 . 3 . . . 1 3 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Machines Disabled 26 | . . . 2 . . . . 6 3 15 Max in Single Turn 6 | . . . 2 . . . . 1 1 6 Garrison Relay 3 | . . . . . . . . . 3 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . 4 . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Machines Accessed 27 | . 5 . 5 . 1 . 3 6 1 6 Terminals 23 | . 4 . 5 . . . 3 5 1 5 Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 79 | . 13 . 19 . 1 . 12 18 1 15 Successful 35 | . 4 . 12 . 1 . 6 8 . 4 Failed 44 | . 9 . 7 . . . 6 10 1 11 Catastrophic 8 | . 1 . 2 . . . . 1 1 3 Database Lockouts . | . . . . . . . . . . . Manual 60 | . 12 . 15 . 1 . 11 10 1 10 Terminals 75 | . 12 . 19 . . . 12 17 1 14 Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 21 | . 2 . 9 . 1 . 4 4 . 1 Record 1 | . . . . . . . . . . 1 Robot Analysis 6 | . 1 . 4 . . . 1 . . . Branch Access Points 2 | . . . 1 . . . 1 . . . Terminal Index 4 | . 1 . 1 . . . 1 1 . . Alert Level 4 | . . . 1 . . . 1 2 . . Unreport Threat 2 | . . . 1 . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 11 | . 1 . 3 . . . 2 3 . 2 Terminals 11 | . 1 . 3 . . . 2 3 . 2 Botnet 11 | . 1 . 3 . . . 2 3 . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used . | . . . . . . . . . . . Hacking Detections 22 | . 4 . 4 . . . 3 6 . 5 Full Trace Events 8 | . 3 . 2 . . . . . . 3 Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Used RIF Installer 1 | . . . . . . . . . 1 . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . . . . 2 parse_system 1 | . . . . . . . . . . 1 find_garrison 1 | . . . . . . . . . . 1 Relay Couplers Released 13 | . . . . . . . . . 13 . Machine Destruction 13 | . . . . . . . . . 13 . Attached 2 | . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Total Allies 3 | . . . . 1 . . . . . 2 Largest Group 1 | . . . . 1 . . . . . 1 Highest-Rated Group 31 | . . . . 31 . . . . . 20 Highest-Rated Ally 31 | . . . . 31 . . . . . 20 Total Orders . | . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . 8 Total Damage 90 | . . . . . . . . . . 90 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Robot Analysis Total 6 | . 1 . 4 . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Turns Passed 10609 | 74 830 118 1623 1299 248 119 685 2167 1320 2126 Spaces Moved 4772 | 54 354 91 645 604 206 100 391 736 747 844 Core 12 | 11 . . . . . . . . . 1 Treads . | . . . . . . . . . . . Legs 4760 | 43 354 91 645 604 206 100 391 736 747 843 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 122 120 Average Speed 139 | 105 120 130 173 167 120 120 122 120 124 149 Slowest Speed 650 | 120 120 190 190 190 120 120 190 125 126 650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 44 | 4 46 25 57 89 60 41 29 79 42 20 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 16 | . . . 5 . . . 3 5 . 3 Terrain Destroyed 217 | . . . 6 1 . . 3 13 43 151 Melee 11 | . . . . . . . 3 5 . 3 Projectile 6 | . . . 5 1 . . . . . . AOE 200 | . . . 1 . . . . 8 43 148 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Total 7665 | 69 648 92 971 771 208 99 542 1773 1007 1485 Wait 1883 | . 196 . 163 78 . . 71 861 151 363 Move 4763 | 53 353 90 644 603 205 99 390 736 746 844 Hop . | . . . . . . . . . . . Pick Up 145 | 8 18 . 27 6 1 . 17 9 13 46 Fast Attach 5 | . . . . . . . . 1 1 3 Attach 63 | 7 3 . 4 1 . . 6 1 8 33 Detach 3 | . . . . . . . 1 . . 2 Swap 137 | . 8 1 26 15 . . 13 31 21 22 Drop 100 | . 8 1 21 9 2 . 15 14 5 25 Fire 469 | 1 62 . 86 58 . . 26 71 55 110 Melee 56 | . . . . . . . 3 9 7 37 Ram . | . . . . . . . . . . . Kick 8 | . . . . 1 . . . 7 . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 33 | . . . . . . . . 33 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Rec] / Gar) -8/Garrison -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 16) 742 | -10/Materials | Discovered new exit (range 14) 905 | -10/Materials | Entered Mines 987 | -10/Mines | Discovered new exit (range 7) 994 | -10/Mines | Build established: Scavenger-Mutant 997 | -10/Mines | Found DCF Scrap (10 items) 1023 | -10/Mines | Entered Materials 1023 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1436 | -9/Materials | Discovered new exit (range 3) 2165 | -9/Materials | Identified exit to Mines 2196 | -9/Materials | Core integrity fell below 50% 2416 | -9/Materials | Discovered new exit (range 12) 2646 | -9/Materials | Entered Mines 2651 | -9/Mines | Met a Derelict bent on vengeance 3113 | -9/Mines | Excavation squad dispatched 3113 | -9/Mines | A large section of the Mines collapsed 3363 | -9/Mines | Excavation squad dispatched 3613 | -9/Mines | Excavation squad dispatched 3693 | -9/Mines | Discovered new exit (range 7) 3700 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3715 | -9/Mines | Discovered new exit (range 16) 3929 | -9/Mines | Escorted by a lone wolf Derelict 3940 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3940 | -9/Mines | Discovered new exit (range 5) 3945 | -9/Mines | Entered Exiles 3945 | -9/Exiles | Accompanied by 1 ally 3975 | -9/Exiles | Met 8R-AWN 3996 | -9/Exiles | Met EX-HEX 4031 | -9/Exiles | Met EX-BIN 4045 | -9/Exiles | Aligned with FarCom system 4046 | -9/Exiles | Given EX-Vault access code 4074 | -9/Exiles | Opened EX-Vault 4081 | -9/Exiles | Found Field Lobotomy Kit 4105 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4138 | -9/Exiles | Met EX-DEC 4180 | -9/Exiles | Discovered new exit (range 11) 4193 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4193 | -9/Exiles | Entered Mines 4303 | -8/Mines | Discovered new exit (range 9) 4312 | -8/Mines | Entered Materials 4312 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4594 | -8/Materials | Identified exit to Storage 4997 | -8/Materials | Entered Storage 5634 | -8/Storage | Build established: Skirmisher 6278 | -8/Storage | Discovered new exit (range 3) 6825 | -8/Storage | Garrison activated, responded to threat 7164 | -8/Storage | Identified exit to Garrison 7164 | -8/Storage | Entered Garrison 7363 | -8/Garrison | Installed Relay Interface Framework 7450 | -8/Garrison | Triggered checkpoint 7483 | -8/Garrison | Garrison Relay disabled 7579 | -8/Garrison | Triggered checkpoint 7768 | -8/Garrison | Triggered checkpoint 8040 | -8/Garrison | Triggered checkpoint 8104 | -8/Garrison | Build established: Scavenger-Skirmisher 8137 | -8/Garrison | Garrison Relay disabled 8238 | -8/Garrison | Lost 3 parts (1n2u) 8358 | -8/Garrison | Triggered checkpoint 8404 | -8/Garrison | Garrison Relay disabled 8460 | -8/Garrison | Discovered new exit (range 15) 8484 | -8/Garrison | Entered Factory 8484 | -7/Factory | Evolved 2 slots: Utility x2 8846 | -7/Factory | Garrison activated, responded to threat 9075 | -7/Factory | Discovered new exit (range 4) 9284 | -7/Factory | First assault squad dispatched 9369 | -7/Factory | Crushed by falling debris 9400 | -7/Factory | Lost 5 parts (2n3u) 9611 | -7/Factory | Lost 3 parts (1p1n1w) 9717 | -7/Factory | System corruption reached 10% 9746 | -7/Factory | Core integrity fell below 50% 9747 | -7/Factory | Lost 4 parts (1n3u) 9839 | -7/Factory | Assimilated G-47 Trooper with FLK Orb 9849 | -7/Factory | Assimilated B-48 Gladiator with FLK Orb 9884 | -7/Factory | Core integrity fell below 20% 9908 | -7/Factory | Lost 6 parts (3n1u2w) 10179 | -7/Factory | Lost 3 parts (2n1u) 10391 | -7/Factory | Build established: Scavenger-Gladiator 10610 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Acquired 26 matter. System corrupted: Energy discharge (-84). System corrupted: IFF burst signal emitted. Acquired Hacking Suite. Connecting with Terminal... ALERT: Suspicious activity at Terminal F014. Dispatching Investigation squad. System corrupted: Energy discharge (-63). Sneak attack on Y-54 Guardian. Katana follow-up attack on Y-54 Guardian. C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. I-36 Angel unfolds itself. G-47 Trooper destroyed. Emergency Access malfunctions. Chain reaction triggered in Corrupted Lgt. Nuclear Core. G-47 Trooper destroyed. [Achievement: Remodeling] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | # ############??????? #???????????????????? | | # = #???????# #???????????????????? | | =# """ #??????## ##??????????????????? | | # "Y" #???#### #??????????????????? | | # +???? #####??????????????? | | # #???? ???????????????? | | ### = +????? ????????????????? | | ??# #?????? ?????????????????? | | ??# """ #??????? #??????????????????? | | ??# """"" #???????? ???????????????????? | | ??# """"" !#+######## #????????????????????? | | ??# # ! # ###############??????? | | ??# # "" %+ # #??????? | | ??#########+#"## "" "" # # """ #??????? | | ??????????# #"## """ F" # # "Y" ???????? | | ??????????# + """ " # # " " """" ???????? | | ??????????###### """ "" # # """" #??????? | | ???????????????# # + """" #??????? | | ???????????????########## # """" #??????? | | ????????????????????????# # """" #??????? | | ??????????????????????? # """" #??????? | | ????????????????????? r # #??????? | | ???????????????????? # |% #??????? | | ?????????????????########Y###########+#####??????? | | ?????????????????# #####!#??????????? | | ?????????????????#"" @ + #??????????? | | ?????????????????#"T #######??????????? | | ?????????????????#"" == #????????????????? | | ?????????????????# = ![#????????????????? | | ?????????????????# %%#????????????????? | | ?????????????????########### ;;%#????????????????? | | ????????????????????????????g gi ???????????????? | | ????????????????????????????? ??????????????? | | ????????????????????????????? ?????????????? | | ?????????????????????????????? #???????????? | | ?????????????????????????????? ????????????? | | ??????????????????????????????? ????????????? | | ??????????????????????????????? ??????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Core Shielding 20 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 6 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 49 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Gun Specialist More Dakka Please Preemptive Strike Remodeling Challenges ------------ None Game ------ Seed DirtyForceNanoactuators Manual? 0 Play Time 01:50:22 Cumulative 16.2 hours Start 2025.02.12 @ 20:16:57 End 2025.02.12 @ 22:40:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 16 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1f421c8c-3ca4-45af-95cd-74a0f530ca76