Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.20 @ 02:50:37 Player: cptwinky Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (412) 2060 Value Destroyed (22686) 22686 Prototype IDs (77) 1540 Alien Tech Used (13) 2600 Bonus (24143) 24143 TOTAL SCORE: 63529 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6120 Follower Combat Kills 3188 Network Hubs Disabled 400 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Architect 300 Destroyed A8 300 Win 3000 Friendly Fire -1865 Cogmind --------- Core Integrity 31/1600 Matter 22/300 Energy 675/686 System Corruption 0% +Membrane Temperature Cool (0) Movement Walking (130) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Point-Quantum Reactor > --- PROPULSION (6) --- Biometal Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine High-capacity Storage Unit Experimental Targeting Computer Graphene Brace Microwarp Drive > --- WEAPON (5) ------- Hpw. Ballistic Graviton Construct/C > --- INVENTORY (20) --- Experimental Cooling System Experimental Coolant Injector Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (600) Experimental EM Disruption Field Improved Trap Extractor (0/6) Core Stripper Peak State ------------ > --- POWER ------------ Point-Quantum Reactor > --- PROPULSION ------- Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Cooling System High-capacity Storage Unit Experimental Targeting Computer Heavy Regenerative Plating Heavy Regenerative Plating Thermal Barrier Experimental EM Disruption Field Advanced Force Field > --- WEAPON ----------- Fusion Bomb Launcher Advanced Micro-nuke Launcher Ragnarok Missile Launcher Core Stripper > --- INVENTORY -------- Experimental Coolant Injector Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well Improved Matter Compressor Experimental Matter Compressor Graphene Brace Advanced Shield Generator Long-range Tractor Beam Improved Trap Extractor Transdimensional Reconstructor Microwarp Drive [Rating: 233] Favorites ----------- Power Constructs Engine Light Ion Engine Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Heavy Armor Plating Artifact Phase Armor Weapon Constructs Energy Gun Medium Laser Energy Cannon Constructs Ballistic Gun Battle Rifle Ballistic Cannon Graviton Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Slots Evolved 18 | . . . . 6 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . . Power 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Utility 10 | . . . . 2 . . . . 2 . . . . 2 . . . . 1 . . . . 1 . . . 2 . . Weapon 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Parts Attached 180 | 6 9 10 10 5 3 2 1 1 4 2 4 1 2 8 1 2 1 . 5 4 . 3 1 10 17 8 19 5 29 7 Power 4 | 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Engine 4 | 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | 2 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6 | 2 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 129 | 1 3 2 5 3 3 1 . 1 4 2 4 . 2 8 1 2 1 . 4 1 . 3 1 7 14 8 15 5 26 2 Device 71 | . 1 . 1 2 2 . . 1 2 2 1 . 1 4 1 1 1 . 3 1 . . 1 3 10 5 9 2 15 2 Storage 8 | 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 3 . Processor 19 | . . . . . . . . . 1 . 2 . . 2 . . . . . . . . . 2 1 1 5 2 3 . Hackware 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 3 . Protection 24 | . 1 1 4 1 1 1 . . . . 1 . 1 2 . 1 . . 1 . . 2 . 1 2 1 . 1 2 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Weapon 41 | 2 5 5 2 2 . 1 1 . . . . 1 . . . . . . 1 3 . . . 3 3 . 4 . 3 5 Energy Gun 6 | 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Energy Cannon 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Ballistic Gun 5 | 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 Launcher 7 | . . . . 2 . 1 . . . . . . . . . . . . . 1 . . . 1 . . . . 2 . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Slashing Weapon 5 | . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 39 | . . . 1 1 1 . . . . . 1 . . . . 1 . . 1 . . 2 . 1 15 2 3 1 6 3 Parts Lost 43 | . 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . . 2 4 7 4 10 12 Power 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 28 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 3 4 4 6 7 Weapon 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 4 4 Highest Loss Streak 9 | . 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . . 1 3 2 2 9 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 16 | 3 12 18 9 6 13 16 18 18 18 18 19 19 18 18 19 19 19 20 19 19 20 19 19 19 18 17 17 17 16 13 Power . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | 2 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . 4 8 3 4 9 12 14 14 14 14 14 14 14 13 14 14 14 15 14 14 15 14 13 13 12 11 11 11 12 10 Weapon 3 | . 3 5 3 1 4 3 3 3 3 3 3 3 3 3 3 3 3 3 3 2 3 3 3 2 2 1 1 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 58 | . 2 8 14 1 1 2 . 1 2 1 1 . 1 3 . 2 1 . 2 . . 1 . 2 6 2 . . 1 4 Power 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 39 | . . 3 8 . . 2 . 1 2 1 1 . . 3 . 2 1 . 2 . . 1 . 2 4 2 . . . 4 Weapon 9 | . . 2 4 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Tool/Special 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 62 | . 98 100 87 48 52 50 50 50 55 55 56 56 55 54 55 55 55 55 54 55 55 55 60 57 53 52 47 51 53 46 Engine 3 | . 14 14 13 5 1 6 . . . . . . 1 1 . . . . . . . . . . . . . . . . Core 1 | . . . . 1 6 . 7 7 6 6 6 6 4 . . 2 . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 3 5 2 5 5 5 5 5 5 5 4 4 4 4 3 3 3 Treads 7 | . 28 28 21 . 3 1 . 4 1 5 6 . . . 4 5 5 5 3 5 5 5 5 2 . 4 3 3 3 2 Leg 1 | . . . 3 4 . . . . . . . 6 6 5 . . . . 1 . . . . 1 3 . . . . . Device 12 | . 7 . 4 13 7 7 7 7 8 11 12 12 12 15 16 16 16 16 20 20 20 18 20 19 19 20 16 15 20 12 Storage 6 | . 14 14 5 2 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 4 4 3 3 3 Processor 2 | . . . . . . . . . 3 . 3 6 6 5 5 5 5 5 5 5 5 5 5 5 7 2 4 5 1 3 Protection 6 | . 4 14 13 1 6 6 7 6 6 6 6 6 6 5 5 5 5 5 4 5 5 6 10 9 1 2 4 2 3 6 Energy Gun 2 | . 15 11 . . . . . . . . . . . . . . . . . . . . . . . . 1 7 1 . Energy Cannon 3 | . 11 . . 6 6 7 7 . 3 6 6 6 6 1 . 1 . . 1 . . . 1 4 . . 1 1 2 . Ballistic Gun 3 | . 1 12 22 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon 1 | . . . . . . . . 6 2 . . . . 3 4 3 5 5 3 5 5 5 3 . 3 3 . . 2 6 Slashing Weapon 3 | . . 2 . 6 6 6 . 7 5 5 4 6 3 4 3 5 5 5 5 1 . . . . 2 3 2 . . . Peak Build Rating 233 | 6 8 19 36 55 58 71 71 72 83 88 87 87 89 117 122 125 126 127 138 139 139 143 144 171 200 207 224 209 233 233 Average Rating 97 | 5 7 14 20 46 54 65 68 71 81 85 84 86 87 108 119 119 123 126 132 135 134 135 142 153 188 200 183 194 195 197 On Entrance 105 | . 6 8 19 34 55 58 71 71 71 83 86 85 86 89 115 121 120 126 127 137 135 134 143 142 160 197 192 185 174 233 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 208 | 11 31 55 54 78 77 85 85 89 84 103 98 98 102 105 103 103 97 97 110 119 119 119 113 145 181 178 144 151 194 208 Greatest Support 301 | 40 40 40 45 52 85 113 113 142 142 157 157 125 125 125 169 228 261 261 301 180 180 180 180 180 180 180 180 179 190 193 Greatest Overweight (x) 1 | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 19 10 9 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 Most Carried 20 | 7 15 20 20 17 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Average Carried 17 | 3 12 19 9 7 16 19 19 19 18 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 18 14 Final Capacity 20 | 8 15 20 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 15 20 5 17 20 19 19 18 19 20 20 20 20 18 20 20 20 20 19 20 20 19 20 20 19 18 19 19 14 9 Scrap Engine Consumption 285 | . . . 30 23 8 16 . 4 12 4 5 . 7 16 14 10 6 3 15 2 . 5 3 8 14 6 20 11 34 9 Constructs Created 7 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Constructs Modified 113 | . . . 8 9 5 5 . 3 5 3 1 . 3 8 4 5 3 . 8 2 . 1 1 4 5 2 9 3 11 5 Class Distribution -------------------- 40% | Trapper-Construct 18% | Mutant 14% | Construct 10% | Alien-Construct 6% | Alien-Mutant 4% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Data Miner Trapper-Construct | -6/Proximity Caves Trapper-Construct | -6/Factory Trapper-Construct | -6/Lower Caves Trapper-Construct | -6/Lower Caves Trapper-Construct | -6/Zion Trapper-Construct | -5/Proximity Caves Trapper-Construct | -5/Factory Trapper-Construct | -5/Extension Commander-Construct | -5/Cetus Commander-Construct | -5/Archives Commander-Construct | -5/Hub_04(d) Trapper-Construct | -4/Factory Trapper-Construct | -4/Upper Caves Trapper-Construct | -4/Upper Caves Trapper-Construct | -4/Zhirov Trapper-Construct | -3/Proximity Caves Trapper-Construct | -3/Research Trapper-Construct | -3/Quarantine Alien-Construct | -3/Section 7 Alien-Mutant | -2/Research Alien-Construct | -1/Access Alien-Construct | -1/Command Alien-Tank | -1/Access_0 Resources | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Matter Collected 12881 | 258 486 431 400 777 235 301 . 138 83 273 234 10 169 182 283 57 37 20 135 260 26 371 118 219 617 1042 1557 197 2734 1231 Remotely 1528 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1115 413 Salvage Created 22232 | 22 514 205 680 255 555 1053 . 165 69 528 632 . 797 1516 734 469 203 853 1551 551 98 235 867 523 726 1261 2254 830 3766 320 Parts 873 | 3 30 16 26 17 10 26 . 4 4 28 18 . 27 80 42 20 15 27 69 23 6 1 28 13 31 49 84 25 149 2 Haulers Intercepted 12 | . 2 . . 1 . . . . . . 1 . . 2 . . . 2 1 . . . . 1 1 . . 1 . . Recyclers Shooed 11 | 1 1 . 2 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 141 | . . 11 . . 14 19 . 4 . 14 9 . 17 . . . . . . 27 3 . 23 . . . . . . . Prevented 39 | . . . . . . 1 . . . 9 14 . 6 . . . . . . . . . 9 . . . . . . . Kills | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Combat Hostiles Destroyed 307 | . 11 6 6 1 4 21 . 2 1 15 10 . 12 12 10 6 . . 16 12 4 . 11 6 15 21 37 5 52 11 Melee 14 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 6 4 . . . Guns 33 | . 5 5 6 . . . . . . . . . . . . . . . . . . . . . . . 6 5 6 . Cannons 133 | . 6 1 . 1 1 13 . 2 1 1 5 . 5 7 9 2 . . 14 6 . . 7 1 6 9 10 . 22 4 AOE 86 | . . . . . 3 6 . . . 11 2 . 5 1 . . . . . 6 4 . . 3 6 6 10 . 17 6 Classes Destroyed 30 | 1 8 2 4 . 3 5 . . . . . . 1 1 . . . . 1 . . . . . 1 . . . 3 . Worker 26 | . 2 . . 2 . . . . . . . . . 3 . . . 7 2 . . . . . 1 . 3 . 6 . Builder 8 | . 1 . . . . . . . . . . . . 3 . . . 2 1 . . . . . 1 . . . . . Tunneler 3 | 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Hauler 12 | . 2 . . 1 . . . . . . 1 . . 2 . . . 2 1 . . . . 1 1 . . 1 . . Recycler 15 | . . . 3 1 . . . . . . . . . 2 . . . 2 1 . . . . 1 . 1 . 1 3 . Minesweeper 3 | . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 3 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Operator 15 | . 1 . . 1 . . . . . . . . . . . . 6 1 . . . . . 2 1 . 1 . 2 . Watcher 13 | . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 1 1 3 3 . Swarmer 63 | . 6 3 . . 3 5 . . . 11 . . . . . . . . . 6 4 . 1 5 10 . . . 9 . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Saboteur 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Grunt 92 | . 5 . . . . 7 . 1 . 2 10 . 5 5 5 . . . 6 3 . . 5 1 2 5 11 4 15 . Brawler 15 | . . . . . . 3 . . . . . . 1 1 1 . . . 2 1 . . . . . 2 1 . 3 . Duelist 11 | . . . . . . 2 . . . . . . 2 . . . . . 2 1 . . . . . 3 1 . . . Protector 5 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . 2 . Researcher 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 24 | . . . 4 . . 2 . . 1 . . . 2 . 3 . . . 1 . . . 1 . . 4 4 . 2 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 23 | . . . 1 1 1 1 . . . 2 . . . 3 . . . . 2 . . . . . . . 9 . 3 . Programmer 30 | . . . . . . . . . . . . . . 3 1 . . . 1 . . . 3 . . 2 9 . 11 . Heavy 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 . . Behemoth 6 | . . . . . 1 . . 1 . . . . 1 . . . . . . 1 . . 1 . . . 1 . . . Cetus Guard 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Quarantine Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrapper 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . Packrat 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Thug 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 1 3 3 2 1 3 6 . 1 1 7 4 . 5 8 2 4 3 13 5 5 4 . 4 7 11 9 7 4 12 3 Combat Bots Only 9 | . 3 3 2 1 3 6 . 1 1 7 4 . 5 4 2 4 . . 5 5 4 . 4 5 7 9 7 4 9 3 Max Kills in Single Turn 13 | 1 1 1 1 1 3 1 . 1 1 2 1 . 3 3 1 1 1 13 2 3 2 . 1 2 3 5 2 1 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 3 1 . . . 2 1 . 3 1 . . . . . 3 2 . . 2 3 5 2 . 4 1 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 A8 (-1/Access_0) Combat | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Hostile Shots Fired 2106 | . 72 23 32 4 32 92 . 25 11 23 22 . 33 60 39 11 1 . 69 53 8 . 61 15 79 105 395 42 392 407 Missed 591 | . 16 3 9 2 10 34 . 10 3 5 7 . 10 18 12 2 . . 28 15 5 . 13 6 21 31 103 13 105 110 Intercepted 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . Damage Taken 30525 | . 515 364 344 23 448 849 . 365 85 211 208 . 375 1102 486 138 25 106 877 608 43 . 808 173 1274 2142 5585 1152 4327 7892 Core 3194 | . 50 114 46 23 56 100 . 50 7 12 12 . 52 130 45 . . 47 41 79 . . 76 . 378 193 305 40 296 1042 Absorbed by Shields 8837 | . . . . . . . . . . 30 78 . 96 162 172 108 . . 134 197 . . 264 43 435 358 1852 . 2445 2463 Reduced by Siege Mode 161 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 . 77 37 Redirected to Core 331 | . . . . . . . . . . . . . . . . . . . . . . . . . 300 31 . . . . Redirected to Shielding 98 | . . . . . . . . . . . . . . . . . . . . . . . . . . 71 27 . . . Ignored by Resistances 2941 | . . . . . . . . 31 . 64 . . . 26 . . . . . . . . . . . 109 734 . 1843 134 Regen/Repaired (Parts) 13524 | . . . 5 . 71 210 . 443 106 115 149 . 159 131 667 189 14 . 368 139 . 11 131 564 739 785 3372 387 3179 1590 Core Remaining (%) 63 | 100 . . 16 . . . . 67 . . . . 90 . . . . 77 . . . . 82 . . 56 78 . . 1 Volleys Fired 1041 | 5 64 33 44 7 16 63 . 23 4 18 15 . 33 44 41 14 . 9 66 38 4 . 42 18 35 57 135 26 133 54 Largest 4 | 2 2 2 2 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 2 3 3 3 4 Hottest 282 | 70 110 110 85 102 98 98 . 98 186 68 68 . 68 76 65 161 . 90 90 90 90 . 90 196 196 248 179 282 264 271 Shots Fired 1433 | 10 109 55 65 7 16 63 . 23 4 18 15 . 33 44 41 14 . 9 66 38 4 . 42 18 35 58 178 70 261 137 Gun 414 | 10 66 43 60 . . . . . . . . . . . . . . . . . . . . . . . 109 59 67 . Cannon 905 | . 42 1 5 7 14 54 . 23 4 12 12 . 30 44 40 14 . 9 66 32 1 . 42 15 31 55 54 11 175 112 Launcher 102 | . . . . . 2 9 . . . 6 3 . 3 . 1 . . . . 6 3 . . 3 4 3 15 . 19 25 Special 12 | . 1 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 687 | 5 8 21 60 1 . . . . . . . . 22 21 40 8 . 9 33 32 1 . 32 . 29 43 74 4 148 96 Thermal 399 | 5 93 34 5 5 14 54 . 23 3 . . . . 2 . . . . 15 . . . . . . 12 29 22 67 16 Explosive 102 | . . . . . 2 9 . . . 6 3 . 3 . 1 . . . . 6 3 . . 3 4 3 15 . 19 25 Electromagnetic 245 | . 8 . . 1 . . . . 1 12 12 . 8 21 . 6 . . 18 . . . 10 15 2 . 60 44 27 . Robot Hit Streak 26 | 4 10 18 26 14 5 7 . 8 4 9 4 . 12 14 13 8 . 3 6 8 2 . 8 3 6 17 17 8 22 18 Robot Miss Streak 5 | 2 5 1 2 3 4 4 . 4 1 1 2 . 4 4 4 1 . 1 2 5 . . 2 1 3 1 4 3 4 4 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . 1 . Secondary Targets 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 1141 | 7 59 35 45 15 23 55 1 22 2 17 15 . 31 45 57 14 8 2 46 29 1 7 28 10 25 62 159 40 177 104 Core Hits 698 | 2 25 10 19 6 13 37 . 8 2 18 18 . 24 29 20 5 4 23 27 17 6 . 6 12 29 43 89 19 117 70 Critical Kills 18 | . . . . . . . . . . . . . . . . 1 . . 5 1 . . 1 1 3 3 1 . 1 1 Critical Parts Destroyed 18 | . . . . . . . . . . . . . . . . . . . 8 1 . 2 3 . 1 3 . . . . Critical Strikes 85 | . 2 1 1 1 2 2 . 1 . 1 . . . 1 . 1 . . 15 2 . 2 5 1 6 11 12 1 7 10 Burn 9 | . 2 . . . 2 2 . 1 . . . . . . . . . . . . . . . . . . 2 . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Destroy 42 | . . 1 1 . . . . . . . . . . . . 1 . . 15 2 . . 5 . 6 9 1 . . 1 Blast 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 6 8 Corrupt 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . Smash 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . Sever 7 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 2 3 . . . Melee Attacks 315 | . . 9 6 15 15 12 1 5 1 11 7 . 10 33 23 3 8 4 13 12 1 7 . 6 20 38 46 . 9 . Kinetic 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 11 . 9 . Impact 19 | . . . 6 . . . . . . . . . . . . . . . . 2 1 4 . 6 . . . . . . Slashing 236 | . . 9 . 15 15 12 . 5 1 11 7 . 10 33 4 3 8 4 13 1 . . . . 12 38 35 . . . Piercing 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Sneak Attacks 84 | . . 2 . 10 6 6 1 2 . 2 1 . 3 4 19 . 7 . 4 9 . 3 . 1 2 1 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage Inflicted 73997 | 87 1008 651 928 1002 1692 2858 . 1077 54 1597 1110 . 2180 2917 2932 921 845 1728 3660 1748 470 255 2483 1357 3612 6329 9165 1458 12438 7435 Guns 6463 | 78 446 558 909 . . . . . . . . . . . . . . . . . . . . . . . 2100 1084 1288 . Cannons 36692 | . 525 17 . 189 508 1751 . 898 54 445 571 . 1458 2068 2837 921 . 139 2891 1182 77 . 2483 777 1166 2916 1756 214 7286 3563 Explosions 19430 | . 25 . . 92 236 682 . . . 851 428 . 487 181 . . . 1589 308 566 368 . . 364 1625 1614 3024 121 2997 3872 Melee 10849 | . . 76 . 721 948 425 . 179 . 301 111 . 235 668 95 . 845 . 393 . . 255 . 216 821 1799 2111 . 650 . Ramming 563 | 9 12 . 19 . . . . . . . . . . . . . . . 68 . 25 . . . . . 174 39 217 . Kinetic 27847 | 27 35 283 825 25 . . . . . . . . 1054 952 2837 550 . 139 1780 1182 77 . 1692 . 1288 2715 2483 . 6817 3086 Thermal 8929 | 51 913 292 84 190 508 1751 . 898 54 . . . . 181 . . . . 737 . . . . . . 201 865 439 1288 477 Explosive 17543 | . . . . . 236 682 . . . 851 428 . 487 . . . . . 308 566 368 . . 364 1625 1614 3024 121 2997 3872 Electromagnetic 9571 | . 48 . . 66 . . . . . 445 571 . 404 1116 . 371 . 1589 374 . . . 791 777 . . 1041 859 1119 . Impact 471 | . . . . . . . . . . . . . . . . . . . . . . 255 . 216 . . . . . . Slashing 8980 | . . 76 . 721 948 425 . 179 . 301 111 . 235 668 95 . 845 . 393 . . . . . 606 1799 1578 . . . Piercing 93 | . . . . . . . . . . . . . . . . . . . . . . . . . 93 . . . . . Highest Corruption 7 | . . . . . . . . . 1 . . . . 2 2 2 2 1 1 1 1 1 7 . . . . . . . Average Corruption 2 | . . . . . . . . . 1 . . . . 1 2 2 1 1 1 1 1 1 5 . . . . . . . Corruption Purged 3 | . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 60 | . . . . . . . . . . . . . . 8 18 7 2 . 1 7 2 2 13 . . . . . . . Message Errors 12 | . . . . . . . . . . . . . . 3 3 1 1 . . 1 . . 3 . . . . . . . Matter Fused 17 | . . . . . . . . . . . . . . 2 7 3 . . . 1 . 1 3 . . . . . . . Heat Flow Errors 6 | . . . . . . . . . . . . . . . 4 . 1 . . . . . 1 . . . . . . . Energy Discharges 10 | . . . . . . . . . . . . . . 2 2 1 . . . 4 1 . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Data Loss (minor) 10 | . . . . . . . . . . . . . . 1 2 1 . . . . 1 1 4 . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Overload Shots 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4506 | . . . 2 144 344 138 . 55 . 134 17 . 72 185 129 61 240 141 382 146 27 224 340 106 414 412 208 37 524 24 Projectiles 1974 | . . . . 8 2 40 . 3 . . 17 . 21 104 97 61 . 59 230 146 . . 340 . 69 236 57 27 449 8 Explosions 522 | . . . . . . . . . . 69 . . . 16 . . . 82 22 . 15 . . 13 130 16 101 . 42 16 Melee 2010 | . . . 2 136 342 98 . 52 . 65 . . 51 65 32 . 240 . 130 . 12 224 . 93 215 160 50 10 33 . Knockbacks 157 | . . . 1 . . . . . . . . . 6 12 9 3 . . 10 3 . 2 7 1 2 2 6 . 59 34 Impact 7 | . . . 1 . . . . . . . . . . . . . . . 1 . . 2 . 1 . . . . 2 . Kinetic 141 | . . . . . . . . . . . . . 6 9 8 2 . . 7 3 . . 7 . 2 2 6 . 55 34 Secondary 9 | . . . . . . . . . . . . . . 3 1 1 . . 2 . . . . . . . . . 2 . Self-Inflicted Damage 656 | . . . . . 29 8 . . 22 11 . . . . . . . 108 . . . . . . 94 . 165 52 122 45 Shots 13 | . . . . . 1 1 . . 1 1 . . . . . . . 2 . . . . . . 1 . 2 1 2 1 Rammed 38 | 1 7 . 2 . . . . . . . . . . . . . . . 5 . 1 . . . . . 12 1 9 . Targets Rammed 46 | 1 7 . 7 . . . . . . . . . . . . . . . 5 . 1 . . . . . 13 2 10 . Kicked 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Highest Temperature 422 | 40 268 28 214 238 306 310 . 266 165 140 186 . 234 125 225 321 31 214 225 280 . . 33 28 422 346 . . 196 239 Average Temperature 83 | 21 59 9 58 93 134 106 . 134 63 65 70 . 83 37 43 144 31 85 89 144 . . 31 28 174 207 . . 78 153 Received Heat Transfer 2784 | . 117 18 139 . 33 201 . 72 . 30 100 . 62 46 111 . . . 133 73 . . 66 . 76 161 559 99 688 . Effects 8 | . 3 . 1 . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . Energy Bleed 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 6 | . 2 . 1 . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . Siege Activations 11 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . 5 1 Total Turns 266 | . . . . . . . . . . . . . . . . 12 . . . . . . . . . . 78 . 159 17 Longest Duration 50 | . . . . . . . . . . . . . . . . 12 . . . . . . . . . . 39 . 50 17 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Corrupted 42 | . . . . . . . . . . 3 3 . 2 4 . 4 . 2 2 . 1 3 4 1 . . 5 2 6 . Combat Hostiles 34 | . . . . . . . . . . 3 3 . 2 4 . 4 . . 2 . . 2 4 1 . . 5 . 4 . Parts Fried 103 | . 1 . 1 1 . . . . . 7 7 . 4 10 . 2 . 6 4 . . . 11 15 . . 6 9 19 . Impact Corruptions 19 | . . . 1 . . . . . . . . . . . . . . . 3 . 3 6 . 2 . . . 2 2 . Robots Melted 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Melted 28 | . 6 . . . . 10 . 1 . . . . . 1 . . . . . . . . . . 3 . . . 7 . Heat Transferred 11117 | 148 2381 362 100 70 814 2384 . 1221 74 . . . . 100 . . . . . . . . . . . 148 962 703 1281 369 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 76 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 24 . 34 . Power Chain Reactions 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Maximum Alert Level 5 | . . . . . . . . . . . . . . 1 2 2 1 4 4 . . . . . 2 3 4 3 5 . Low Security (%) 54 | 100 100 . 100 100 . . . . 100 . . . . 55 66 . 80 84 . . . . . 100 24 . . . . . Level 1 7 | . . . . . . . . . . . . . . 44 28 81 19 14 . . . . . . . 10 3 . . . Level 2 18 | . . . . . . . . . . . . . . . 5 18 . . 62 . . . . . 74 72 35 . 33 . Level 3 9 | . . . . . . . . . . . . . . . . . . . 13 . . . . . . 16 41 100 19 . Level 4 4 | . . . . . . . . . . . . . . . . . . 1 24 . . . . . . . 18 . 13 . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1934 | 5 77 . 39 64 . . . . 62 . . . . 300 416 421 235 1172 1232 . . . . 179 592 789 1388 1008 1934 . Initial 828 | . . . . . . . . . . . . . . 52 132 218 138 9 574 . . . . 57 16 250 438 828 601 . Average 378 | . 19 . 4 8 . . . . 7 . . . . 140 165 357 136 117 767 . . . . 78 406 544 807 875 1155 . Influence Increases 16035 | 5 360 70 200 244 240 475 . 125 184 345 260 . 260 650 732 369 254 1447 1114 451 118 5 290 307 872 1031 1510 343 3061 713 Destroy 0b10 Robot/C 7180 | . 220 60 100 80 180 400 . 80 20 300 200 . 240 300 320 160 80 220 380 320 80 . 240 120 300 400 740 100 1540 . Destroy 0b10 Robot/NC 630 | 5 40 . 30 25 20 5 . 5 . 5 5 . . 65 10 10 30 75 70 . . 5 . 30 30 15 25 25 100 . Destroy Leader 1226 | . 56 10 . 42 30 40 . 20 10 40 10 . 20 66 32 . . 64 86 30 10 . 40 14 44 82 172 28 280 . Allied During Kill 1633 | . . . . 8 10 . . 5 . . . . . 15 209 170 110 322 121 101 28 . 10 . . . . . 524 . Trap Triggered on 0b10 70 | . . . 10 . . . . . 20 . . . . 10 . . . . . . . . . . . . . . 30 . Successful Hack 585 | . 24 . 26 30 . . . . 35 . . . . 40 24 9 . . 55 . . . . 63 48 76 . . 155 . Disable Machine 1020 | . 15 . 30 30 . . . . 30 . . . . 90 15 . 30 240 90 . . . . 15 210 120 . 30 60 15 Anti-Garrison Action 350 | . . . . . . . . . . . . . . . . . . . 150 . . . . . . 200 . . . . Destroy Structure 2776 | . 5 . 4 14 . . . . 24 . . . . 64 92 20 4 526 162 . . . . 50 180 78 468 30 357 698 Partial Spotted 135 | . . . . 15 . . . . 45 . . . . . . . . . . . . . . 15 15 15 . 15 15 . Lose Combat Pursuer 330 | . . . . . . 30 . 15 . . 45 . . . 30 . . . . . . . . . 45 45 105 15 . . Active Sensor Use 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . Influence Decreases 9748 | 5 360 70 200 233 246 313 . 125 136 367 214 . 176 432 474 240 366 284 456 442 180 5 204 334 442 500 568 230 1856 290 Time Decay 7511 | 5 350 70 185 233 246 313 . 105 136 357 214 . 176 380 454 180 246 164 386 362 180 5 184 334 422 310 498 190 656 170 Lost Part 420 | . 10 . . . . . . . . . . . . 10 . . . . 10 . . . . . 20 40 70 40 100 120 Lost Ally 1645 | . . . 15 . . . . 20 . 10 . . . 20 20 60 120 120 60 80 . . 20 . . . . . 1100 . Purge Threat 172 | . . . . . . . . . . . . . . 22 . . . . . . . . . . . 150 . . . . Squads Dispatched 81 | . 2 . . 3 . 1 . . 3 . . . 1 5 . . . 5 8 . . . . 4 1 4 11 3 30 . Investigation 5 | . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . Extermination 19 | . . . . 2 . . . . 1 . . . . 2 . . . 1 1 . . . . . . 1 4 1 6 . Reinforcement 22 | . 1 . . . . . . . . . . . . 2 . . . 3 3 . . . . 4 1 . 2 1 5 . Assault 32 | . . . . . . 1 . . 1 . . . 1 . . . . . 3 . . . . . . 2 5 . 19 . Garrison 3 | . . . . 1 . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . 3 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 7 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 1 . 2 . . . Active Scanning Responses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Distress Signals 13 | . 1 . 2 . . . . . . . . . . 1 1 2 . . 1 . . . . 2 . . 2 . 1 . Communications Jammed 56 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . 13 26 3 9 . Distress Signals 39 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 24 1 9 . Times Spotted 476 | . 33 12 10 4 9 29 . 5 3 15 15 . 12 22 19 9 4 3 27 16 4 . 13 10 19 27 51 11 78 16 Peak Tracking Total 10 | . 5 6 3 1 4 7 . 3 1 4 5 . 5 4 4 5 1 3 6 7 4 . 4 4 8 10 7 2 7 4 Tactical Retreats 15 | . . . . . . 1 . 1 . . 2 . . . 1 . . . . . . . . . 2 2 5 1 . . Traps | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Traps Triggered 14 | . 1 . . 3 . . . . . . . . . 1 1 . . 1 . . . . . . 1 . . 1 5 . Indirectly 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Trap Hack Attempts 22 | . . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Reprogrammed 7 | . . . . . . . . . 6 . . . . 1 . . . . . . . . . . . . . . . . Reused 19 | . . . 1 . 1 5 . 1 2 . 2 . . 1 . . . . . 1 . . . . . . . . 3 2 Traps Extracted 4 | . . . . . . . . 1 . 1 1 . . . . . . . . 1 . . . . . . . . . . Installed 22 | . . . 1 . 1 5 . 2 3 1 2 . . . . . . . . 2 . . . . . . . . 3 2 Triggered 16 | . . . 1 . 1 5 . 1 2 . 2 . . 1 . . . . . . . . . . . . . . 3 . Most Traps Carried 11 | . . 1 1 2 9 9 4 10 10 11 11 10 10 10 10 10 10 10 10 10 9 9 9 9 9 5 5 5 5 2 Machines | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Machines Disabled 77 | . 1 . 3 2 . 1 . . 2 . . . 2 6 2 . 2 16 7 2 . 1 . 1 14 8 . 2 4 1 Max in Single Turn 13 | . 1 . 1 1 . 1 . . 2 . . . 1 1 1 . . 13 3 1 . 1 . 1 3 1 . 1 1 1 Garrison Access 5 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Machines Accessed 103 | . 8 . 11 7 . 1 3 1 11 1 . . . 13 3 1 . 2 5 . 1 4 . 7 4 6 2 2 10 . Terminals 57 | . 7 . 6 5 . . . 1 4 . . . . 6 1 1 . 2 3 . . . . 5 2 5 1 1 7 . Fabricators 5 | . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . Repair Stations 6 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . 2 . Recycling Units 15 | . . . 3 1 . . . . 3 . . . . 3 1 . . . 2 . . . . . . . . 1 1 . Scanalyzers 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 . . . Garrison Access 4 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . Total Hacks 325 | . 25 . 49 16 . 1 26 1 28 1 . . . 29 6 2 . 2 23 . 1 17 . 25 8 24 4 3 34 . Successful 158 | . 8 . 34 6 . 1 26 1 13 1 . . . 8 3 1 . . 11 . 1 17 . 6 2 7 . . 12 . Failed 165 | . 16 . 14 10 . . . . 15 . . . . 21 3 1 . 2 12 . . . . 19 6 17 4 3 22 . Catastrophic 47 | . 3 . 3 3 . . . . 4 . . . . 6 1 . . 1 2 . . . . 5 5 5 2 2 5 . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 107 | . 19 . 15 7 . . . . 14 . . . . 12 3 1 . 2 9 . . . . 3 5 5 . . 12 . Terminals 169 | . 23 . 15 12 . . . 1 9 . . . . 15 2 2 . 2 18 . . . . 14 5 22 3 1 25 . Fabricators 14 | . . . . . . . . . 8 . . . . 6 . . . . . . . . . . . . . . . . Repair Stations 18 | . 2 . . . . . . . . . . . . . 2 . . . . . . . . 7 2 . . . 5 . Recycling Units 38 | . . . 8 3 . . . . 7 . . . . 7 2 . . . 5 . . . . . . . . 2 4 . Scanalyzers 5 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . 1 . . . Garrison Access 9 | . . . . 1 . . . . 2 . . . . . . . . . . . . . . 4 . 2 . . . . Terminal Hacks 107 | . 2 . 28 3 . 1 26 1 3 1 . . . 3 . 1 . . 6 . 1 17 . 1 . 5 . . 8 . Record 36 | . . . 24 . . . 6 1 . . . . . . . . . . . . . 5 . . . . . . . . Part Schematic 16 | . . . 1 . . . 11 . . . . . . . . . . . . . . 4 . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 10 | . . . . . . . 3 . . . . . . . . . . . 2 . . 4 . . . 1 . . . . Open Door 5 | . . . . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 4 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Locate Traps 7 | . 1 . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . 3 . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 4 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Release Object 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . 1 . . . . . . . . . . . . . 2 . . . . . . . . 3 2 . . . 2 . Scan Component 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 1 . . . 1 . Repair 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . 1 . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . 2 . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . Process 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 26 | . 5 . 4 2 . . . . 4 . . . . 2 1 . . . 3 . . . . 1 . 2 . . 2 . Terminals 13 | . 5 . 1 1 . . . . 1 . . . . . 1 . . . 1 . . . . 1 . 1 . . 1 . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . Disrupt 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . 3 1 . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . 1 . Reject 8 | . . . 1 1 . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . 1 . Mask 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 5 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . 2 . . 1 . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 78 | . 8 . 8 6 . . . . 10 . . . . 12 3 1 . 2 3 . . . . 5 4 5 2 2 7 . Full Trace Events 3 | . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 1 . . . 11 . 1 . . . . . . . . . . . . 4 . . . . . . . . Parts Built 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 269 | . . . . . . . . . 47 . . . . 222 . . . . . . . . . . . . . . . . Total Part Build Rating 19 | . . . . . . . . . 10 . . . . 9 . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . 1 . Time 91 | . . . . . . . . . . . . . . . 22 . . . . . . . . 39 8 . . . 22 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 169 | . . . 169 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . 1 . . . . . . . 2 . . . . . . 3 . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat 5 | . . . . . . . 1 . . . . . . . 1 . . . . . . 3 . . . . . . . . Robot Hacks Applied 6 | . . . . . . . 1 . . . . . . . 2 . . . . . . 3 . . . . . . . . parse_system 5 | . . . . . . . 1 . . . . . . . 1 . . . . . . 3 . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . . . . Machine Destruction 5 | . . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 25 | . . . 6 . . 2 . . . . . . 1 . 9 . . . . 7 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Total Allies 111 | . . . 6 . . 2 . . 1 . . . 1 . 24 5 . . . 7 . . . . . . . . 65 . Largest Group 25 | . . . 6 1 1 2 2 2 1 . . . 1 1 22 25 21 14 3 5 3 3 3 . . . . . 21 . Highest-Rated Group 1159 | . . . 70 21 21 46 46 46 26 . . . 29 29 764 1159 1015 674 231 250 136 136 136 . . . . . 515 . Highest-Rated Ally 234 | . . . 21 21 21 30 30 30 26 . . . 29 29 159 159 159 96 96 74 49 49 49 . . . . . 234 . Total Orders 35 | . . . 21 . . . . . 4 . . . . 1 . 2 . 1 2 . . 2 . . . . . . 2 . STAY 23 | . . . 15 . . . . . 3 . . . . 1 . 1 . 1 1 . . 1 . . . . . . . . FOLLOW 10 | . . . 6 . . . . . 1 . . . . . . 1 . . 1 . . 1 . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 654 | . . . 11 10 13 . . 19 . . . . . 22 61 50 33 76 37 31 . . 10 . . . . . 281 . Total Damage 14435 | . . . 219 222 282 . . 511 . . . . . 254 1113 959 711 2089 1917 527 . . 260 . . . . . 5371 . Kills 98 | . . . 4 3 5 . . 2 . . . . . 3 9 4 5 14 11 4 . . 1 . . . . . 33 . Allies Corrupted 13 | . . . . . . . . . . . . . . . . . . 2 1 . . . 1 . . . . . 9 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Active Infowar (turns) 13500 | . . . . . . . . . 772 799 641 116 1140 918 782 . 370 504 577 606 369 69 297 754 755 212 1320 382 2117 . Optics 2302 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1043 382 877 . Sensors 8600 | . . . . . . . . . 309 799 641 116 1140 853 706 . 370 504 577 606 369 69 158 604 755 24 . . . . A.S.S. 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 . . Seismic 844 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . 820 . Decoding 463 | . . . . . . . . . 463 . . . . . . . . . . . . . . . . . . . . . Triangulation 158 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 148 . Jamming 2898 | . . . . . . . . . . . . . . 65 76 . . . . . . . 139 278 . 188 618 211 1323 . ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robot Analysis Total 6 | . 1 . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 14 | . . 1 . . 1 2 . 2 . 2 1 1 2 . . . . . . 1 1 . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decoded 0b10 Intel 13 | . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . Emergency Access 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Items 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Machines 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Turns Passed 31412 | 132 1852 2648 2561 1471 1457 1615 100 1328 785 964 942 119 1371 1101 1233 360 520 508 916 838 370 189 585 757 1023 687 1320 382 2926 352 Spaces Moved 22765 | 65 796 974 1231 1000 1187 1296 98 1287 914 1366 1195 147 1274 802 761 197 144 303 647 699 363 176 468 810 1106 437 801 367 1663 191 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 14187 | 60 796 974 817 . 707 257 . 869 174 1248 1186 . . . 656 197 144 303 463 699 363 176 468 389 174 428 542 367 1663 67 Legs 5144 | . . . 414 702 . 71 . . . . 9 147 1274 802 105 . . . 184 . . . . 340 932 . 151 . . 13 Wheels 778 | . . . . 298 480 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2271 | . . . . . . 816 98 418 740 118 . . . . . . . . . . . . . 81 . . . . . . Flight 260 | . . . . . . 152 . . . . . . . . . . . . . . . . . . . . 108 . . . Fastest Speed 50 | 50 160 160 92 92 92 92 95 95 60 60 60 77 77 77 77 124 129 129 94 94 94 94 94 58 58 82 60 60 60 130 Average Speed 102 | 151 160 239 161 107 114 103 95 95 66 60 60 77 77 77 117 126 129 129 104 94 94 94 94 75 62 82 83 60 117 150 Slowest Speed 240 | 160 160 240 240 147 147 150 95 95 95 60 77 77 77 77 124 129 129 129 129 94 94 94 94 94 113 82 93 60 185 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Microwarps 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 10 Exploration Rate (%) 55 | 5 83 44 99 18 98 98 74 93 21 97 99 13 99 20 84 66 81 29 19 73 51 60 60 27 87 22 21 9 51 12 Regions Visited 30 Branch Regions 22 Pre-discovered Areas 8 | . 1 . . . . 1 1 . . 1 . . 1 . . . . . . . . 3 . . . . . . . . Known Exits Taken 18 | . 1 1 1 1 . . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . . Unknown Exits Taken 12 | 1 . . . . 1 1 1 1 . 1 1 1 . . . . . . . . . . . . 1 . 1 1 1 . Scrap Searched 27 | . . 2 . . 3 4 . 1 . 5 4 1 1 . . . . . . 2 1 . 3 . . . . . . . Spaces Dug 336 | . . 1 4 1 3 54 . 1 23 16 8 . 8 13 . 3 . 7 16 2 9 . 1 7 39 20 21 1 37 41 Terrain Destroyed 1614 | . 4 1 4 11 21 115 . 4 23 38 14 . 60 29 44 10 . 308 40 62 14 . 17 25 115 47 230 10 147 221 Melee 72 | . . 1 . 1 3 4 . 1 1 3 3 . 6 10 . 3 . 2 8 2 1 . . 3 5 5 10 . . . Projectile 340 | . . . 4 . . 40 . 3 1 . . . 35 17 34 7 . 15 25 19 . . 17 7 14 15 16 1 43 27 AOE 1202 | . 4 . . 10 18 71 . . 21 35 11 . 19 2 10 . . 291 7 41 13 . . 15 96 27 204 9 104 194 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Total 29017 | 86 1261 1209 1741 1374 1258 1502 103 1368 1083 1476 1393 152 1620 1197 1043 294 468 407 821 838 386 198 568 934 1371 629 1176 469 2387 205 Wait 3871 | 3 363 135 320 327 18 74 3 36 143 55 150 . 285 270 189 72 306 88 64 38 15 2 51 60 115 56 114 57 450 12 Move 22625 | 64 795 973 1230 999 1186 1295 97 1286 913 1365 1194 146 1273 801 760 196 143 302 646 698 362 175 467 809 1105 428 800 366 1662 89 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 175 | 7 12 20 11 15 6 8 . 2 6 2 2 1 2 3 5 2 3 1 5 1 . 3 1 7 24 7 3 1 10 5 Fast Attach 149 | 6 2 3 5 2 3 . . 2 1 3 4 1 1 3 . 1 2 . 3 . . 2 . 7 22 12 19 6 32 7 Attach 79 | . 1 1 2 3 . 1 . . 2 . . . 1 1 . . . . 3 1 1 4 . 4 5 8 12 2 18 9 Detach 94 | . 2 2 4 1 1 . . 1 1 . 1 . 1 1 . 1 1 . 2 1 1 1 . 5 7 5 18 5 20 12 Swap 224 | . 8 13 8 3 7 11 2 7 6 17 13 2 9 14 22 2 1 2 8 17 1 . 6 7 8 6 5 2 15 2 Drop 222 | . 7 20 27 2 5 9 . 4 3 4 5 2 3 5 2 3 4 1 6 . . 4 1 11 30 12 12 2 25 13 Fire 1041 | 5 64 33 44 7 16 63 . 23 4 18 15 . 33 44 41 14 . 9 66 38 4 . 42 18 35 57 135 26 133 54 Melee 314 | . . 9 6 15 15 12 1 5 1 11 7 . 10 33 23 3 8 4 13 12 1 7 . 6 20 38 45 . 9 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 41 | 1 7 . 2 . . . . . . . . . . . . . . . 5 . 1 . . . . . 13 2 10 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 133 | . . . 76 . . 24 . . . . . . 2 . 1 . . . . 30 . . . . . . . . . . Trap 44 | . . . 1 . 1 5 . 2 3 1 2 . . 22 . . . . . 2 . . . . . . . . 3 2 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / Arm / *Qua x2) -3/Quarantine -3/Section 7 -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access -1/Command -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 867 | -10/Materials | Discovered new exit (range 13) 1039 | -10/Materials | Central database locked down 1121 | -10/Materials | Discovered new exit (range 15) 1605 | -10/Materials | Learned location of 1 exit from Storage 1651 | -10/Materials | Identified exit to Subcaves 1687 | -10/Materials | Identified exit to Materials 1712 | -10/Materials | Learned location of 2 exits from Materials 1727 | -10/Materials | Learned location of 2 exits from Mines 1733 | -10/Materials | Learned location of Mines (-10) 1738 | -10/Materials | Learned location of 2 exits from Subcaves 1753 | -10/Materials | Learned location of 1 exit from Recycling 1985 | -10/Materials | Entered Subcaves 1986 | -10/Subcaves | Identified exit to Materials 1987 | -10/Subcaves | Identified exit to Recycling 2002 | -10/Subcaves | Learned Materials terminal intel 2675 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2683 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 4372 | -10/Subcaves | Core integrity fell below 50% 4633 | -10/Subcaves | Entered Recycling 4634 | -9/Recycling | Identified exit to Factory 6196 | -9/Recycling | Scanned before Scraplab entrance 6227 | -9/Recycling | Entered Scraplab 6264 | -9/Recycling | Build established: Commander-Mutant 6387 | -9/Recycling | Angered Scraplab inhabitants 6389 | -9/Recycling | Found Prototype Device 6389 | -9/Recycling | Identified Scrap Engine 6398 | -9/Recycling | Core integrity fell below 20% 6433 | -9/Recycling | Lost 5 allies 6806 | -9/Recycling | Build established: Construct 7194 | -9/Recycling | Entered Factory 7194 | -7/Factory | Accompanied by 1 ally 7194 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 7247 | -7/Factory | Allied Derelicts emerged from ambush trap array 7275 | -7/Factory | Identified exit to Lower Caves 7654 | -7/Factory | Garrison activated, responded to threat 8665 | -7/Factory | Entered Lower Caves 8665 | -7/Lower Caves | Accompanied by 1 ally 8695 | -7/Lower Caves | Learned Factory trap positions 9312 | -7/Lower Caves | Spotted B-75 Beast 9329 | -7/Lower Caves | Destroyed B-75 Beast 9863 | -7/Lower Caves | Discovered new exit (range 10) 10027 | -7/Lower Caves | Found Alien Artifact 10027 | -7/Lower Caves | Identified Core Expander 10027 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 10091 | -7/Lower Caves | Build established: Trapper-Construct 10122 | -7/Lower Caves | Entered another Lower Caves area 10133 | -7/Lower Caves | Discovered new exit (range 9) 10185 | -7/Lower Caves | Learned Factory stockpile data 10253 | -7/Lower Caves | Encountered a Warlord checkpoint 10816 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11109 | -7/Lower Caves | Build established: Construct 11415 | -7/Lower Caves | Discovered new exit (range 9) 11432 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11737 | -7/Lower Caves | Entered Data Miner 11737 | -7/Data Miner | Accompanied by 2 allies 11737 | -7/Data Miner | Discovered new exit (range 6) 11757 | -7/Data Miner | Met Data Miner 11789 | -7/Data Miner | Learned location of Section 7 (-3) 11789 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11801 | -7/Data Miner | Received God Mode back door access code from Data Miner 11837 | -7/Data Miner | Entered Proximity Caves 11837 | -6/Proximity Caves | Accompanied by 2 allies 11838 | -6/Proximity Caves | Spotted B-75 Beast 11872 | -6/Proximity Caves | Destroyed B-75 Beast 12356 | -6/Proximity Caves | Build established: Trapper-Construct 12815 | -6/Proximity Caves | Learned location of 1 exit from Factory 12948 | -6/Proximity Caves | Discovered new exit (range 10) 13165 | -6/Proximity Caves | Entered Factory 13165 | -6/Factory | Evolved 2 slots: Utility x2 13166 | -6/Factory | Identified exit to Factory 13167 | -6/Factory | Loaded intel: 88 trap records 13287 | -6/Factory | Identified exit to Lower Caves 13623 | -6/Factory | Fabricated Adv. Sensor Array (x2) 13950 | -6/Factory | Entered Lower Caves 13950 | -6/Lower Caves | Accompanied by 1 ally 14421 | -6/Lower Caves | Destroyed 7 combat bots 14733 | -6/Lower Caves | Discovered new exit (range 4) 14914 | -6/Lower Caves | Entered another Lower Caves area 14946 | -6/Lower Caves | Discovered exit to Factory (range 7) 15215 | -6/Lower Caves | Learned 4 Factory zone layouts 15624 | -6/Lower Caves | Discovered new exit (range 15) 15712 | -6/Lower Caves | Found Imp. Powered Armor 15856 | -6/Lower Caves | Entered Zion 15962 | -6/Zion | Discovered new exit (range 13) 15975 | -6/Zion | Entered Proximity Caves 16126 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16400 | -5/Proximity Caves | Spotted B-75 Beast 16418 | -5/Proximity Caves | Destroyed B-75 Beast 16645 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16660 | -5/Proximity Caves | Found Alien Artifact 16733 | -5/Proximity Caves | Discovered exit to Factory (range 16) 16851 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16914 | -5/Proximity Caves | Learned Factory terminal intel 17346 | -5/Proximity Caves | Entered Factory 17346 | -5/Factory | Accompanied by 1 ally 17346 | -5/Factory | Evolved 2 slots: Utility x2 17347 | -5/Factory | Identified exit to Extension 17349 | -5/Factory | Loaded intel: 28 terminal locations 17365 | -5/Factory | Identified Dimensional Node Initializer 17601 | -5/Factory | Found Hvy. Reflective Plating 18250 | -5/Factory | Crushed by falling debris 18343 | -5/Factory | Fabricated Imp. Quantum Reactor? 18447 | -5/Factory | Entered Extension 18733 | -5/Extension | Repaired Imp. Medium Armor Plating 18807 | -5/Extension | Rescued a captive Derelict 18923 | -5/Extension | Rescued a captive Derelict 18924 | -5/Extension | Rescued a captive Derelict 18937 | -5/Extension | Rescued a captive Derelict 18937 | -5/Extension | Rescued a captive Derelict 18958 | -5/Extension | Rescued A7 19145 | -5/Extension | Spotted B-75 Beast 19155 | -5/Extension | Allies destroyed B-75 Beast 19161 | -5/Extension | Spotted B-75 Beast 19172 | -5/Extension | Allies destroyed B-75 Beast 19232 | -5/Extension | Rescued a captive Derelict 19232 | -5/Extension | Rescued a captive Derelict 19373 | -5/Extension | Rescued a captive Derelict 19374 | -5/Extension | Rescued a captive Derelict 19391 | -5/Extension | Rescued a captive Derelict 19436 | -5/Extension | Rescued a captive Derelict 19438 | -5/Extension | Rescued a captive Derelict 19449 | -5/Extension | Rescued a captive Derelict 19507 | -5/Extension | Rescued a captive Derelict 19508 | -5/Extension | Rescued a captive Derelict 19589 | -5/Extension | Discovered new exit (range 10) 19591 | -5/Extension | Discovered new exit (range 6) 19597 | -5/Extension | Identified exit to Cetus 19669 | -5/Extension | Identified exit to Factory 19680 | -5/Extension | Entered Cetus 19680 | -5/Cetus | Accompanied by 22 allies (A7) 19685 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 19697 | -5/Cetus | Spotted Cetus Guard 19697 | -5/Cetus | Spotted Cetus Guard 19699 | -5/Cetus | Destroyed Cetus Guard 19699 | -5/Cetus | Spotted Cetus Guard 19702 | -5/Cetus | Destroyed Cetus Guard 19705 | -5/Cetus | Destroyed Cetus Guard 19705 | -5/Cetus | Spotted Cetus Guard 19711 | -5/Cetus | Destroyed Cetus Guard 19764 | -5/Cetus | Build established: Commander-Construct 19773 | -5/Cetus | Started Cetus Manufacturing Module 19782 | -5/Cetus | Escorted A7 to Cetus Mainframe 19798 | -5/Cetus | Manufactured an Enhanced Grunt 19803 | -5/Cetus | Discovered new exit (range 15) 19823 | -5/Cetus | Manufactured an Enhanced Grunt 19848 | -5/Cetus | Manufactured an Enhanced Grunt 19856 | -5/Cetus | Spotted Cetus Guard 19856 | -5/Cetus | Spotted Cetus Guard 19860 | -5/Cetus | Spotted Cetus Guard 19864 | -5/Cetus | Destroyed Cetus Guard 19866 | -5/Cetus | Destroyed Cetus Guard 19870 | -5/Cetus | Allies destroyed Cetus Guard 19871 | -5/Cetus | Spotted Cetus Guard 19873 | -5/Cetus | Manufactured an Enhanced Grunt 19879 | -5/Cetus | Allies destroyed Cetus Guard 19889 | -5/Cetus | Discovered exit to Factory (range 15) 19895 | -5/Cetus | Met Revision 17 19898 | -5/Cetus | Manufactured an Enhanced Grunt 19910 | -5/Cetus | Lost 3 allies 19961 | -5/Cetus | Identified exit to Archives 20040 | -5/Cetus | Entered Archives 20040 | -5/Archives | Accompanied by 22 allies (A7) 20045 | -5/Archives | Received a hacking code to weaken MAIN.C 20109 | -5/Archives | Lost 7 allies 20150 | -5/Archives | Discovered exit to Factory (range 14) 20187 | -5/Archives | Discovered new exit (range 15) 20214 | -5/Archives | Discovered new exit (range 14) 20537 | -5/Archives | Identified exit to Hub_04(d) 20560 | -5/Archives | Entered Hub_04(d) 20560 | -5/Hub_04(d) | Accompanied by 14 allies 20783 | -5/Hub_04(d) | Garrison activated, responded to threat 21034 | -5/Hub_04(d) | Discovered exit to Factory (range 5) 21036 | -5/Hub_04(d) | Lost 5 allies 21059 | -5/Hub_04(d) | Network Hub disabled 21059 | -5/Hub_04(d) | Network Hub disabled 21068 | -5/Hub_04(d) | Entered Factory 21068 | -4/Factory | Accompanied by 3 allies 21068 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 21085 | -4/Factory | Murdered 3 allies 21208 | -4/Factory | Build established: Trapper-Construct 21504 | -4/Factory | Identified exit to Upper Caves 21603 | -4/Factory | First assault squad dispatched 21672 | -4/Factory | Incoming assault squad redirected 21856 | -4/Factory | Discovered new exit (range 6) 21894 | -4/Factory | Identified exit to Research 21984 | -4/Factory | Entered Upper Caves 22138 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 22258 | -4/Upper Caves | Spotted B-86 Titan 22283 | -4/Upper Caves | Destroyed B-86 Titan 22289 | -4/Upper Caves | Learned Research terminal intel 22310 | -4/Upper Caves | Lost 4 allies 22600 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 22732 | -4/Upper Caves | Discovered new exit (range 11) 22780 | -4/Upper Caves | Identified exit to Upper Caves 22822 | -4/Upper Caves | Entered another Upper Caves area 22822 | -4/Upper Caves | Accompanied by 3 allies 22853 | -4/Upper Caves | Discovered exit to Research (range 10) 22909 | -4/Upper Caves | Learned 4 Research zone layouts 23121 | -4/Upper Caves | Discovered new exit (range 10) 23130 | -4/Upper Caves | Identified exit to Zhirov 23192 | -4/Upper Caves | Entered Zhirov 23192 | -4/Zhirov | Accompanied by 3 allies 23192 | -4/Zhirov | Discovered new exit (range 3) 23209 | -4/Zhirov | Met Zhirov 23243 | -4/Zhirov | Learned location of Quarantine (-3) 23243 | -4/Zhirov | Learned location of Testing (-2) 23243 | -4/Zhirov | Learned location of Command (-1) 23248 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23263 | -4/Zhirov | Found Alien Artifact 23263 | -4/Zhirov | Identified Integrated Dissipator 23263 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23338 | -4/Zhirov | Found Alien Artifact 23378 | -4/Zhirov | Identified exit to Proximity Caves 23381 | -4/Zhirov | Entered Proximity Caves 23381 | -3/Proximity Caves | Accompanied by 3 allies 23562 | -3/Proximity Caves | Spotted B-86 Titan 23635 | -3/Proximity Caves | Destroyed B-86 Titan 23806 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23850 | -3/Proximity Caves | Discovered exit to Research (range 8) 23966 | -3/Proximity Caves | Entered Research 23966 | -3/Research | Evolved 2 slots: Power x1, Utility x1 23968 | -3/Research | Loaded intel: 25 terminal locations 24075 | -3/Research | Found Prototype Processor 24089 | -3/Research | Identified Spectral Analyzer 24166 | -3/Research | Revision forces began assault on 0b10 24229 | -3/Research | Found Quantum Capacitor 24325 | -3/Research | Met up with Revision 17++ 24369 | -3/Research | Discovered new exit (range 7) 24407 | -3/Research | Identified exit to Research 24467 | -3/Research | Discovered exit to Research (range 5) 24507 | -3/Research | Identified exit to Armory 24507 | -3/Research | Identified exit to Quarantine 24640 | -3/Research | Found Unknown Launcher 24640 | -3/Research | Identified Fusion Bomb Launcher 24643 | -3/Research | Found Fusion Bomb Launcher 24666 | -3/Research | Research terminal network offline 24686 | -3/Research | Repaired Broken Adv. Shield Generator? 24723 | -3/Research | Entered Quarantine 24761 | -3/Quarantine | Found Alien Artifact 24761 | -3/Quarantine | Identified Phase Armor 24869 | -3/Quarantine | Found Alien Slashing Weapon 24869 | -3/Quarantine | Identified Sigix Broadsword 24898 | -3/Quarantine | Found Alien Impact Weapon 24987 | -3/Quarantine | Cryocooling Duct disabled 25002 | -3/Quarantine | Ambient heat levels rising (+20) 25002 | -3/Quarantine | Non-combat units ordered to evacuate 25005 | -3/Quarantine | Destroyed 7 combat bots 25017 | -3/Quarantine | Cryocooling Duct disabled 25026 | -3/Quarantine | Found Alien Artifact 25032 | -3/Quarantine | Ambient heat levels rising (+20) 25032 | -3/Quarantine | Combat units ordered to evacuate 25051 | -3/Quarantine | Repaired Hcp. Storage Unit 25132 | -3/Quarantine | Quarantine Guard activated 25160 | -3/Quarantine | Found Alien Artifact 25175 | -3/Quarantine | Spotted Alpha 7 25181 | -3/Quarantine | Spotted Quarantine Guard 25239 | -3/Quarantine | Spotted Quarantine Guard 25241 | -3/Quarantine | Destroyed Quarantine Guard 25278 | -3/Quarantine | Found Alien Artifact 25285 | -3/Quarantine | Discovered exit to Research (range 15) 25285 | -3/Quarantine | Spotted Quarantine Guard 25318 | -3/Quarantine | Identified Core Stripper 25329 | -3/Quarantine | Spotted Fortress 25339 | -3/Quarantine | Destroyed Fortress 25356 | -3/Quarantine | Found Prototype Device 25356 | -3/Quarantine | Identified Exp. EM Disruption Field 25365 | -3/Quarantine | Found Prototype Device 25365 | -3/Quarantine | Identified Exp. Force Field 25367 | -3/Quarantine | Found Prototype Device 25367 | -3/Quarantine | Identified Thermal Barrier 25380 | -3/Quarantine | Found Prototype Protection 25380 | -3/Quarantine | Identified Centrium Heavy Armor Plating 25499 | -3/Quarantine | Identified Core Reset Matrix 25499 | -3/Quarantine | Identified Subatomic Replicator 25499 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 25499 | -3/Quarantine | Used Core Reset Matrix 25503 | -3/Quarantine | Detected hypermatrix surge 25503 | -3/Quarantine | Sensed 11 artifacts in vicinity 25573 | -3/Quarantine | Discovered new exit (range 6) 25597 | -3/Quarantine | Destroyed Quarantine Guard 25746 | -3/Quarantine | Entered Section 7 25747 | -3/Section 7 | Detected hypermatrix surge 25747 | -3/Section 7 | Sensed 22 artifacts in vicinity 25800 | -3/Section 7 | Build established: Alien-Construct 25868 | -3/Section 7 | Found Microwarp Drive 25996 | -3/Section 7 | First assault squad dispatched 26001 | -3/Section 7 | Found Prototype Processor 26005 | -3/Section 7 | Identified Spectral Analyzer 26041 | -3/Section 7 | Found Integrated Dissipator 26041 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26141 | -3/Section 7 | Spotted S7 Guard 26170 | -3/Section 7 | Spotted S7 Guard 26179 | -3/Section 7 | Found Core Membrane 26179 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 26189 | -3/Section 7 | Destroyed 9 combat bots 26207 | -3/Section 7 | Destroyed S7 Guard 26222 | -3/Section 7 | Destroyed S7 Guard 26257 | -3/Section 7 | Found Prototype Protection 26257 | -3/Section 7 | Identified Hvy. Regenerative Plating 26263 | -3/Section 7 | Lost 3 parts (2u1w) 26418 | -3/Section 7 | Found Integrated Reactor 26418 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 26433 | -3/Section 7 | Entered Research 26433 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 26639 | -2/Research | Spotted B-90 Cyclops 26701 | -2/Research | Destroyed B-90 Cyclops 26760 | -2/Research | Build established: Alien-Mutant 26933 | -2/Research | First assault squad dispatched 26957 | -2/Research | Incoming assault squad redirected 27258 | -2/Research | Discovered new exit (range 4) 27490 | -2/Research | Incoming assault squad redirected 27494 | -2/Research | Incoming assault squad redirected 27718 | -2/Research | Discovered new exit (range 4) 27742 | -2/Research | Incoming assault squad redirected 27748 | -2/Research | Destroyed 7 combat bots 27753 | -2/Research | Entered Access 27753 | -1/Access | Evolved 2 slots: Utility x2 27913 | -1/Access | Build established: Alien-Tank 27993 | -1/Access | Found Prototype Device 27993 | -1/Access | Identified Active Sensor Suite 28051 | -1/Access | Initialized slip node 28098 | -1/Access | Crushed by falling debris 28130 | -1/Access | Discovered new exit (range 7) 28135 | -1/Access | Entered Command 28241 | -1/Command | Build established: Alien-Construct 28385 | -1/Command | First assault squad dispatched 28411 | -1/Command | Incoming assault squad redirected 28517 | -1/Command | Repaired Antimissile System 28899 | -1/Command | Disengaged cave seal 28899 | -1/Command | Assembled emerged from the dark tunnel 29187 | -1/Command | Lost 8 allies 29261 | -1/Command | Lost 3 allies 29280 | -1/Command | Found Unknown Device 29280 | -1/Command | Identified Adv. Force Booster 29748 | -1/Command | Destroyed 9 combat bots 29992 | -1/Command | Incoming assault squad redirected 30077 | -1/Command | Disengaged cave seal 30077 | -1/Command | Assembled emerged from the dark tunnel 30146 | -1/Command | Lost 6 allies 30203 | -1/Command | Incoming assault squad redirected 30221 | -1/Command | Used Subatomic Replicator to create Supercharged TR 30308 | -1/Command | Lost 7 allies 30323 | -1/Command | Spotted M Guard 30324 | -1/Command | Spotted M Guard 30324 | -1/Command | Spotted Combat Programmer 30324 | -1/Command | Spotted Combat Programmer 30350 | -1/Command | Destroyed Combat Programmer 30383 | -1/Command | Destroyed Combat Programmer 30395 | -1/Command | Destroyed M Guard 30408 | -1/Command | Destroyed M Guard 30408 | -1/Command | All MAIN.C guards destroyed 30418 | -1/Command | Found Hvy. Regenerative Plating 30423 | -1/Command | Found Hvy. Regenerative Plating 30425 | -1/Command | Lost 9 parts (5u4w) 30452 | -1/Command | Found Prototype Processor 30452 | -1/Command | Identified Exp. Targeting Computer 30471 | -1/Command | Found Thermal Barrier 30533 | -1/Command | Lost 4 allies 30563 | -1/Command | Found Prototype Launcher 30565 | -1/Command | Found Prototype Launcher 30585 | -1/Command | Identified Ragnarok Missile Launcher 30586 | -1/Command | High security lockdown imminent 30651 | -1/Command | Build established: Alien-Mutant 30666 | -1/Command | High security lockdown engaged 30869 | -1/Command | Met MAIN.C 30869 | -1/Command | Warped through subspace to slip node 30869 | -1/Command | Discovered new exit (range 3) 31057 | -1/Command | Identified Adv. Micro-nuke Launcher 31061 | -1/Command | Entered Access_0 31062 | -1/Access_0 | Sensed 3 artifacts in vicinity 31065 | -1/Access_0 | Met Architect 31065 | -1/Access_0 | Destroyed A8 31069 | -1/Access_0 | Architect warped through subspace 31141 | -1/Access_0 | Lost 3 parts (1u2w) 31147 | -1/Access_0 | Architect warped through subspace 31196 | -1/Access_0 | Architect warped through subspace 31222 | -1/Access_0 | Found Prototype Device 31222 | -1/Access_0 | Identified Exp. Actuator Array 31247 | -1/Access_0 | Architect warped through subspace 31270 | -1/Access_0 | Core integrity fell below 50% 31342 | -1/Access_0 | A6 warped into view 31361 | -1/Access_0 | Core integrity fell below 20% 31361 | -1/Access_0 | Subspace Access Node disabled 31401 | -1/Access_0 | Warped through subspace to slip node 31401 | -1/Access_0 | Discovered new exit (range 8) 31413 | *** | Heading to fleet! Last Messages --------------- 31390_ A6 follow-up attacks with Unknown Piercing Weapon. 31390_ Penetrated by Quantum Shear. 31393_ Graviton Cannon destroyed. 31393_ A6 knocked back. 31394_ Scrap Engine modifies Point-Quantum Reactor: Heat +1. 31394_ A6 follow-up attacks with Unknown Piercing Weapon. 31395_ Penetrated by Quantum Shear. 31395_ A6 knocked back. 31397_ A6 follow-up attacks with Unknown Piercing Weapon. 31397_ A6 knocked back. 31397_ Penetrated by Quantum Shear. 31399_ A6 knocked back. 31400_ Penetrated by Quantum Shear. 31400_ Quantum Shear penetrates A6. 31401_ Warped through subspace, drawn to slip node. 31401_ EXIT=FOUND 31402_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# ! #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 120 Energy Generation 121 Energy Capacity 3121 Matter Stores 300 Matter Capacity 800 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 12 Melee Accuracy 6 Launcher Accuracy 40 Target Analysis 8 Recoil Reduction 5 Matter Filtering 50 Particle Charging 20 Offensive Hacking 14 Defensive Hacking 12 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x2 | -6/Factory | Preloaded Imp. Quantum Reactor | x1 | -5/Factory | Preloaded Repaired ---------- Imp. Medium Armor Plating | 51% | -5/Extension Adv. Shield Generator | 74% | -3/Research | Broken Hcp. Storage Unit | 65% | -3/Quarantine Antimissile System | 35% | -1/Command Alien Tech Used ----------------- Core Expander Integrated Dissipator Phase Armor Sigix Broadsword Core Stripper Core Reset Matrix Core Membrane Microwarp Drive Integrated Reactor Dimensional Node Initializer Subatomic Replicator Supercharged TR Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderShadingTrident Manual? 0 Play Time 04:40:59 Cumulative 1730.5 hours Start 2024.11.17 @ 17:03:54 End 2024.11.20 @ 02:50:37 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1165 Rogue 1161 Adventurer 4 Explorer 0 Win Type 2 Total 218 Types 162/11/16/9/3/1/4/8/4 Lore% 98 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75987db4-bd12-48c3-bfd7-29cd73427bd5