Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.07 @ 04:45:54 Player: time Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (45) 225 Value Destroyed (1823) 1823 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5488 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 85/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Plasma Rifle > --- INVENTORY (5) ---- Advanced Heat Sink Heavy Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Cryofiber Web Visual Processing Unit Advanced Melee Analysis Suite Energy Filter Phase Shifter > --- WEAPON ----------- Beamcaster Proton Cannon Heavy Battle Rifle > --- INVENTORY -------- Light Deuterium Engine Improved Medium Treads Heavy Laser Assault Cannon Power Maul [Rating: 68] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Cryofiber Web Storage Compact Battery Processor Visual Processing Unit Hackware Improved System Shield Protection Backup Plating I Weapon Gauss Rifle Energy Gun Beamcaster Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Special Weapon Multitool Impact Weapon Power Maul Build | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Slots Evolved 8 | . . . 4 2 . . 2 Power 2 | . . . 1 1 . . . Propulsion 2 | . . . . 1 . . 1 Utility 3 | . . . 2 . . . 1 Weapon 1 | . . . 1 . . . . Parts Attached 72 | 5 3 4 25 3 4 3 25 Power 12 | 1 . 1 5 . 1 1 3 Engine 10 | 1 . 1 4 . 1 1 2 Core 2 | . . . 1 . . . 1 Reactor . | . . . . . . . . Propulsion 17 | 2 2 . 5 1 . 1 6 Treads 5 | . . . . . . . 5 Leg 6 | 2 . . 1 1 . 1 1 Wheel . | . . . . . . . . Hover 2 | . 2 . . . . . . Flight 4 | . . . 4 . . . . Utility 19 | . 1 1 6 1 1 . 9 Device 12 | . . 1 4 . 1 . 6 Storage 1 | . . . . . . . 1 Processor 4 | . 1 . 2 . . . 1 Hackware 1 | . . . . . . . 1 Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 24 | 2 . 2 9 1 2 1 7 Energy Gun 9 | 2 . 1 3 . 1 . 2 Energy Cannon 6 | . . . 1 1 . . 4 Ballistic Gun 5 | . . 1 3 . . 1 . Ballistic Cannon 2 | . . . 1 . 1 . . Launcher . | . . . . . . . . Special Weapon 1 | . . . 1 . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . Parts Lost 27 | . . . 2 . 2 1 22 Power 6 | . . . . . 1 1 4 Propulsion 7 | . . . 2 . . . 5 Utility 8 | . . . . . 1 . 7 Weapon 6 | . . . . . . . 6 Highest Loss Streak 14 | . . . 1 . 2 1 14 To Critical Strikes 2 | . . . . . . . 2 Average Backups 3 | . 1 2 4 4 4 4 3 Power . | . . . . . . . . Propulsion . | . . 1 1 . . . . Utility . | . . . . . . . . Weapon 2 | . . . 1 3 3 3 2 Tool/Special . | . . . . . . . . Unused Backups 7 | . 1 2 1 . . 1 2 Power 1 | . 1 . . . . . . Propulsion 2 | . . 1 1 . . . . Utility . | . . . . . . . . Weapon 3 | . . 1 . . . 1 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 82 | . 85 100 80 79 74 81 82 Engine 13 | . 14 14 11 15 12 15 13 Core 1 | . . . 2 . . . 2 Treads 4 | . . . . . . . 16 Leg 6 | . 7 . 2 13 15 20 3 Hover 4 | . 21 28 2 . . . . Flight 2 | . . . 9 . . . . Device 13 | . . 8 13 15 16 15 15 Processor 10 | . 7 14 12 9 7 7 9 Protection 1 | . 6 5 . 4 . . . Energy Gun 8 | . 28 19 9 3 3 7 4 Energy Cannon 1 | . . . . 1 4 . 2 Ballistic Gun 6 | . . 8 12 7 3 1 2 Ballistic Cannon 4 | . . . 2 7 9 13 2 Peak Build Rating 68 | 5 8 13 29 34 36 37 68 Average Rating 32 | 3 6 10 23 31 31 35 52 On Entrance 19 | . 5 8 13 29 31 32 37 Naked Turns 31 | . . . . . . . 31 Heaviest Build 50 | 9 10 13 24 35 31 34 50 Greatest Support 120 | 20 20 12 15 35 35 45 120 Greatest Overweight (x) 14 | 2 2 1 7 1 . . 14 Average Overweight (x) . | . . . 1 . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | . 3 5 5 5 5 5 5 Average Carried 3 | . 1 2 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 4 4 5 4 5 2 Class Distribution -------------------- 25% | Scavenger-Skirmisher 23% | Mutant 20% | Skirmisher 12% | Tank 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Fac Matter Collected 1526 | 197 83 40 502 80 198 124 302 Remotely . | . . . . . . . . Salvage Created 1589 | . . 52 598 68 300 120 451 Parts 86 | . . 5 41 1 8 4 27 Haulers Intercepted 2 | . . . 2 . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 14 | . . 4 . . 8 2 . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Combat Hostiles Destroyed 40 | . . 1 14 2 7 4 12 Melee 1 | . . . . . . . 1 Guns 17 | . . 1 10 . 3 . 3 Cannons 18 | . . . 4 2 4 4 4 AOE 1 | . . . . . . . 1 Classes Destroyed 12 | . . 1 5 1 1 . 4 Builder 1 | . . . . . . . 1 Hauler 2 | . . . 2 . . . . Watcher 2 | . . . 2 . . . . Swarmer 12 | . . . 7 . 2 . 3 Grunt 10 | . . . 4 1 1 3 1 Brawler 2 | . . . . . 2 . . Duelist 3 | . . . . 1 1 1 . Sentry 4 | . . . 3 . 1 . . Specialist 2 | . . . . . . . 2 Hunter 4 | . . . . . . . 4 Programmer 2 | . . . . . . . 2 Subdweller 1 | . . 1 . . . . . Best Kill Streak 7 | . . 1 4 2 7 4 3 Combat Bots Only 7 | . . 1 3 2 7 4 3 Max Kills in Single Turn 2 | . . 1 1 1 1 1 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Hostile Shots Fired 552 | . 1 1 105 12 39 8 386 Missed 183 | . . . 35 1 17 4 126 Hits 369 | . 1 1 70 11 22 4 260 Melee 3 | . . . . 2 1 . . Projectile 366 | . 1 1 70 9 21 4 260 AOE 1 | . . . . . . . 1 Critical Strikes 11 | . . . 4 1 . . 6 Part Disruptions 2 | . . . . . . . 2 Damage Taken 4096 | . 8 20 571 164 248 46 3039 Core 990 | . . . 130 . 4 . 856 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1198 | . 2 5 175 46 75 13 882 Regen/Repaired (Parts) 17 | . 17 . . . . . . Core Remaining (%) 93 | 100 . 100 76 . . 99 . Volleys Fired 90 | . . 1 35 8 14 9 23 Largest 3 | . . 2 3 3 3 3 3 Hottest 172 | . . 90 140 125 172 152 148 Shots Fired 229 | . . 2 91 24 42 27 43 Gun 127 | . . 2 76 8 14 9 18 Cannon 102 | . . . 15 16 28 18 25 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 134 | . . . 60 16 23 18 17 Thermal 94 | . . 1 31 8 19 9 26 Explosive . | . . . . . . . . Electromagnetic 1 | . . 1 . . . . . Robot Hit Streak 15 | . . 2 13 14 15 7 10 Robot Miss Streak 3 | . . . 2 1 1 1 3 Penetration Max 1 | . . . 1 . . . . Secondary Targets 5 | . . . 3 . . . 2 Max Gunslinging Chain 1 | . . . 1 . . . 1 Shots Hit Robots 171 | . . 2 63 19 28 19 40 Core Hits 69 | . . 2 25 5 12 9 16 Critical Kills . | . . . . . . . . Critical Parts Destroyed 6 | . . . 3 . . . 3 Critical Strikes 13 | . . . 6 1 2 . 4 Burn 5 | . . . 3 . 1 . 1 Destroy 3 | . . . 3 . . . . Blast 2 | . . . . 1 1 . . Smash 3 | . . . . . . . 3 Melee Attacks 15 | . . . . . . . 15 Impact 15 | . . . . . . . 15 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4561 | . . 23 1467 422 696 468 1485 Guns 1806 | . . 23 1193 100 233 84 173 Cannons 1915 | . . . 274 322 463 384 472 Explosions 232 | . . . . . . . 232 Melee 574 | . . . . . . . 574 Ramming 34 | . . . . . . . 34 Kinetic 2283 | . . . 1032 284 358 384 225 Thermal 1427 | . . 12 435 138 338 84 420 Explosive 232 | . . . . . . . 232 Electromagnetic 11 | . . 11 . . . . . Impact 574 | . . . . . . . 574 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . 1 1 . . . . 3 Average Corruption 1 | . 1 1 . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . . . 7 Message Errors 3 | . . . . . . . 3 Matter Fused 3 | . . . . . . . 3 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 285 | . . . 25 3 . . 257 Projectiles 28 | . . . 25 3 . . . Explosions 48 | . . . . . . . 48 Melee 209 | . . . . . . . 209 Knockbacks 20 | . . . . 4 4 6 6 Impact 5 | . . . . . . . 5 Kinetic 14 | . . . . 3 4 6 1 Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 206 | . . . . . . . 206 Shots 3 | . . . . . . . 3 Rammed 1 | . . . . . . . 1 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 602 | . . . 198 198 196 199 602 Average Temperature 134 | . . . 80 132 129 110 181 Received Heat Transfer 588 | . 6 . 153 81 45 36 267 Effects 11 | . . . . . . . 11 Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . . . . . 3 Matter Decay 4 | . . . . . . . 4 Short Circuit 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 Combat Hostiles 3 | . . . . . . . 3 Parts Fried 2 | . . . . . . . 2 Impact Corruptions 8 | . . . . . . . 8 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 1 . 1 . . Heat Transferred 2812 | . . 37 1073 222 629 148 703 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 . . 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 122 | . 14 . 108 45 . . 122 Initial 21 | . . . . 21 . . . Average 28 | . 1 . 34 8 . . 35 Influence Increases 1171 | . 17 . 408 95 140 90 421 Destroy 0b10 Robot/C 780 | . . . 280 40 140 80 240 Destroy 0b10 Robot/NC 25 | . . . 20 . . . 5 Destroy Leader 138 | . . . 68 10 . 10 50 Successful Hack 44 | . 17 . . . . . 27 Disable Machine 63 | . . . 18 . . . 45 Destroy Structure 61 | . . . 7 . . . 54 Lose Combat Pursuer 60 | . . . 15 45 . . . Influence Decreases 1171 | . 17 . 352 116 165 100 421 Entered New Map 56 | . . . . 35 17 4 . Time Decay 907 | . 2 . 332 81 128 86 278 Lost Part 193 | . . . 20 . 20 10 143 Purge Threat 15 | . 15 . . . . . . Squads Dispatched 17 | . 3 . 3 1 . . 10 Investigation 7 | . 3 . . . . . 4 Extermination 4 | . . . . 1 . . 3 Reinforcement 3 | . . . . . . . 3 Assault . | . . . . . . . . Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Distress Signals 2 | . . . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 77 | . 4 3 23 7 8 4 28 Peak Tracking Total 7 | . 4 2 5 4 7 3 7 Tactical Retreats 4 | . . 1 1 2 . . . Traps | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Fac Machines Disabled 7 | . . . 2 . . . 5 Max in Single Turn 4 | . . . 1 . . . 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Machines Accessed 9 | . 4 . . . . 1 4 Terminals 5 | . 2 . . . . . 3 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 2 | . 1 . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 38 | . 21 . . . . 1 16 Successful 26 | . 15 . . . . 1 10 Failed 12 | . 6 . . . . . 6 Catastrophic 2 | . 1 . . . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 26 | . 15 . . . . . 11 Fabricators . | . . . . . . . . Repair Stations 3 | . 3 . . . . . . Recycling Units 8 | . 3 . . . . . 5 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 17 | . 10 . . . . 1 6 Record 5 | . 4 . . . . . 1 Part Schematic 1 | . . . . . . . 1 Open Door 1 | . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . Alert Level 2 | . 1 . . . . . 1 Unreport Threat 1 | . 1 . . . . . . Dispatch Records 2 | . 1 . . . . . 1 Maintenance Status 1 | . 1 . . . . . . Patrol Status 1 | . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . 1 Hauler Manifests 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Refit 1 | . 1 . . . . . . Recycling Unit Hacks 6 | . 2 . . . . . 4 Recycle Component 1 | . . . . . . . 1 Process 2 | . 1 . . . . . 1 Report Inventory 1 | . 1 . . . . . . Retrieve Matter 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 4 . . . . . 4 Full Trace Events 7 | . 3 . . . . . 4 Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled 1 | . . . . . . . 1 Recycled Matter 264 | . . . . . . . 264 Retrieved Matter 264 | . . . . . . . 264 Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Active Infowar (turns) 3352 | . 93 325 948 321 506 186 973 Optics 3352 | . 93 325 948 321 506 186 973 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Fac Turns Passed 3521 | 38 154 325 948 321 506 186 1043 Spaces Moved 2367 | 27 199 382 413 215 361 120 650 Core 177 | 9 1 . 2 . . . 165 Treads 349 | . . . . . . . 349 Legs 975 | 18 27 . 98 215 361 120 136 Wheels . | . . . . . . . . Hover 634 | . 171 382 81 . . . . Flight 232 | . . . 232 . . . . Fastest Speed 50 | 50 56 56 116 125 125 123 50 Average Speed 124 | 115 65 72 183 133 125 123 132 Slowest Speed 750 | 150 150 116 400 190 125 125 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 3 35 35 30 9 52 17 15 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 1 2 . Spaces Dug . | . . . . . . . . Terrain Destroyed 63 | . . . 5 . 2 . 56 Melee . | . . . . . . . . Projectile 9 | . . . 5 . 2 . 2 AOE 54 | . . . . . . . 54 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Total 2733 | 31 222 432 536 234 384 137 757 Wait 82 | . 15 31 21 2 . 2 11 Move 2360 | 26 198 381 412 214 360 119 650 Hop . | . . . . . . . . Pick Up 25 | . 2 7 8 2 1 1 4 Fast Attach 64 | 5 3 1 20 3 4 3 25 Attach 16 | . . 2 7 1 1 . 5 Detach 20 | . 2 2 9 2 . 1 4 Swap 2 | . . 1 1 . . . . Drop 56 | . 2 6 23 2 4 1 18 Fire 90 | . . 1 35 8 14 9 23 Melee 15 | . . . . . . . 15 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush 1 | . . . . . . . 1 Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Scr]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 39 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Met a group of wandering Federalists 110 | -10/Materials | Discovered new exit (range 11) 122 | -10/Materials | Discovered new exit (range 16) 142 | -10/Materials | Identified exit to Mines 152 | -10/Materials | Repaired Lgt. Ion Engine? 191 | -10/Materials | Discovered new exit (range 6) 193 | -10/Materials | Entered Subcaves 194 | -10/Subcaves | Continued accompanying wandering Federalists (5) 311 | -10/Subcaves | Build established: Mutant 384 | -10/Subcaves | Shifting Twisted Machinery released Flamer 386 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 415 | -10/Subcaves | Lost 3 allies 513 | -10/Subcaves | Discovered new exit (range 5) 518 | -10/Subcaves | Entered Materials 518 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 783 | -8/Materials | Garrison activated, responded to threat 1460 | -8/Materials | Discovered new exit (range 3) 1466 | -8/Materials | Entered Factory 1466 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1727 | -7/Factory | Discovered new exit (range 5) 1787 | -7/Factory | Entered Lower Caves 1927 | -7/Lower Caves | Learned Factory garrison access intel 1955 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2083 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2157 | -7/Lower Caves | Destroyed 7 combat bots 2253 | -7/Lower Caves | Discovered new exit (range 13) 2282 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2293 | -7/Lower Caves | Entered another Lower Caves area 2300 | -7/Lower Caves | Discovered new exit (range 18) 2479 | -7/Lower Caves | Entered Factory 2479 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2480 | -6/Factory | Loaded intel: 4 garrison access locations 2640 | -6/Factory | Build established: Scavenger-Skirmisher 3318 | -6/Factory | Cargo convoy interrupted 3431 | -6/Factory | Lost 14 parts (3p5n3u3w) 3457 | -6/Factory | Core integrity fell below 50% 3499 | -6/Factory | Core integrity fell below 20% 3521 | -6/Factory | Lost 3 parts (2u1w) 3522 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- P-60 Hacker resets A-15 Conveyor, system corruption cleaned. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. I-36 Angel enters garrison. Acquired Plasma Cannon. K-01 Serf cleans the Assembly Bed. Slug penetrates Wall. Visual Processing Unit destroyed. Slug penetrates Wall. Penetrated by Slug. Plasma Cannon destroyed. Penetrated by Slug. Adv. Melee Analysis Suite destroyed. CIKX9=KTU 7LHC Door malfunctions. System corrupted: Matter fused (-10). Acquired Plasma Rifle. 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" " " " # | | """"=# m ^ @ ### " " " " " # | | % *%# #?# " " " " " + | | %=# ""#?# " " " " " # | | [ # """ ""#?# " " " " " # | | ########## """ T"#?# " " " " " # | | ???##########+####### """p""#?# " " " " " # | | ???# ## ""o ""#?# # | | ???# ! ##""" #?# ! # | | ???# ##"R ##########/##### | | ???# ##""" | | ???# """ """ ##""" | | ???# """ """ ##### """""" """ """""" | | ???# """ """ #???# """""" """ """""" | | ???# ##### """""" """ """""" | | ???# """ """ # """""" """""" | | ???# """ """ # % | | ???# """ """ + | | ???# # "T" | | ???############## """ | | ???????????????####+#+#####+### ####### | | ???????????????# # #????# | | ???????????????# """ # #????# | | ???????????????# " " """ # ###### | | ???????????????# " " """ # + | | ???????????????# ""G"" # ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 50 Energy Generation 42 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 210 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 55 Melee Accuracy 8 Recoil Reduction 4 Energy Filtering 45 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Lrn. Tractor Beam | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 57% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Batter Up Everything Is Under Control Loot Pinata Party Time Please Form A Line Serviceable Loadout Challenges ------------ None Game ------ Seed LightningGravitonFlamer Manual? 0 Play Time 00:49:13 Cumulative 4.4 hours Start 2025.10.07 @ 03:59:45 End 2025.10.07 @ 04:45:54 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 8 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4b3b3626-5a8c-49de-a6ba-cc006c2edcdb