Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.25 @ 22:26:13 Player: GayPredator Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (263) 1315 Value Destroyed (11404) 11404 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (4144) 4144 TOTAL SCORE: 23883 Bonus ------- High Alert Combat Kills 1128 Follower Combat Kills 41 Entered Garrisons 1000 Used RIF Installer 2000 Friendly Fire -25 Cogmind --------- Core Integrity 283/1300 Matter 154/450 Energy 165/350 System Corruption 8% Temperature Warning (345) Movement Treading (152) Location -3/Garrison Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (4) --- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (9) ------ Compact Matter Pod > --- WEAPON (6) ------- Compact HERF Cannon Enhanced Nova Cannon > --- INVENTORY (5) ---- Light Antimatter Reactor Medium Treads Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Relay Coupler [NC] > --- WEAPON ----------- Thermic Laser Wave Gun Advanced Plasma Cannon KE Penetrator Hypervelocity Railgun Improved Remote Datajack > --- INVENTORY -------- Reinforced Deuterium Engine Light Particle Reactor Armored Medium Treads Long-range Terrain Scanner Advanced Weapon Cycler Advanced ECM Suite Point Defense Array Hacking Suite System Shield Autogun Improved Datajack [Rating: 99] Favorites ----------- Power Particle Reactor Engine Ion Engine Power Core Fusion Compressor Reactor Particle Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Armor Integrity Analyzer Hackware Relay Coupler [NC] Protection Propulsion Shielding Weapon Minigun Energy Gun Wave Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Micro-nuke Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Res Qua Gar Slots Evolved 14 | . . 2 . 2 . . 2 . . . 2 . 2 2 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . 1 . . . . . . 1 . . . . . . Utility 7 | . . . . 1 . . 2 . . . . . . 2 2 . . Weapon 4 | . . 2 . . . . . . . . . . 2 . . . . Parts Attached 185 | 7 7 13 1 9 . 13 3 10 3 7 5 24 23 20 18 6 16 Power 25 | 1 . 1 . 2 . 2 . 3 . . 1 3 . 5 4 . 3 Engine 11 | 1 . 1 . 2 . 2 . 1 . . 1 1 . 2 . . . Core 2 | . . . . . . . . . . . . . . 2 . . . Reactor 12 | . . . . . . . . 2 . . . 2 . 1 4 . 3 Propulsion 33 | 2 . 3 . 2 . 4 . . . . 1 9 1 4 4 1 2 Treads 24 | 2 . 3 . 2 . 4 . . . . 1 7 1 2 . . 2 Leg 4 | . . . . . . . . . . . . 2 . 2 . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 2 . . Flight 3 | . . . . . . . . . . . . . . . 2 1 . Utility 46 | 2 3 . 1 3 . 2 2 2 1 1 . 7 9 7 2 1 3 Device 19 | 1 . . . . . . 1 . 1 . . 4 4 5 2 1 . Storage 6 | 1 2 . . . . . . . . . . . 1 . . . 2 Processor 8 | . 1 . 1 1 . . . 1 . . . . 2 1 . . 1 Hackware 6 | . . . . . . . . 1 . . . 2 2 1 . . . Protection 7 | . . . . 2 . 2 1 . . 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 81 | 2 4 9 . 2 . 5 1 5 2 6 3 5 13 4 8 4 8 Energy Gun 8 | . . . . . . . . . . . . . 7 . 1 . . Energy Cannon 6 | . . . . . . . . . . . . . 1 1 2 . 2 Ballistic Gun 40 | 2 3 8 . 2 . 3 1 1 2 2 1 3 2 . 3 4 3 Ballistic Cannon 2 | . . . . . . 2 . . . . . . . . . . . Launcher 11 | . 1 1 . . . . . 2 . 2 1 . . . 1 . 3 Special Weapon 3 | . . . . . . . . . . . . 1 1 . 1 . . Impact Weapon 6 | . . . . . . . . 2 . 2 1 1 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . Special Melee Weapon 3 | . . . . . . . . . . . . . 1 2 . . . Unidentified Prototypes 3 | . . . . 1 . . . . . . . 1 1 . . . . Parts Lost 57 | . . . . 1 . 1 . 1 . 2 1 18 5 14 6 . 8 Power 8 | . . . . . . . . . . . . 1 1 3 1 . 2 Propulsion 10 | . . . . . . . . . . . . 7 . 2 . . 1 Utility 16 | . . . . . . 1 . 1 . 1 . 4 1 4 2 . 2 Weapon 23 | . . . . 1 . . . . . 1 1 6 3 5 3 . 3 Highest Loss Streak 11 | . . . . 1 . 1 . 1 . 2 1 11 2 9 3 . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 99 100 99 100 97 98 97 100 99 100 72 80 79 13 19 29 Engine 6 | . 14 11 11 9 9 8 7 2 . . 6 5 . 5 . . . Reactor 2 | . . . . . . . . 4 7 7 6 6 9 . 2 4 4 Treads 19 | . 28 22 22 26 27 26 23 23 23 23 26 14 11 8 . . 2 Device 4 | . 2 . . . . . 6 7 7 7 6 4 5 17 2 2 . Storage 7 | . 14 11 11 9 9 9 7 7 7 7 6 6 5 4 . . . Processor 7 | . 11 11 11 9 9 9 7 7 7 7 6 6 6 4 . . 2 Hackware 2 | . . . . . . . . . 7 7 6 6 8 4 2 . . Protection 4 | . . . . 9 9 8 14 12 7 6 6 3 . . . . . Energy Gun 2 | . . . . . . . . . . . . . 7 19 . . . Ballistic Gun 22 | . 27 43 44 35 36 27 26 25 30 24 20 5 8 . . 1 6 Ballistic Cannon 1 | . . . . . . 7 3 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 4 3 . . . Naked Turns 7 | . . . . . . . . . . . . . . . 7 . . Heaviest Build 84 | 15 32 39 39 43 39 45 56 71 56 65 80 80 84 82 25 22 52 Greatest Support 155 | 40 40 44 44 66 66 84 84 84 84 84 112 135 135 102 24 28 155 Greatest Overweight (x) 4 | . . 1 . . . 1 . . . . . 3 . 4 4 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 14 5 5 5 Most Carried 15 | 5 11 15 15 15 15 15 15 15 15 15 13 12 13 12 5 5 5 Average Carried 11 | 2 7 13 14 14 15 14 13 14 14 14 11 10 10 8 3 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 4 11 15 14 15 15 15 14 15 15 14 11 10 11 5 5 3 3 Class Distribution -------------------- 36% | Gunner 21% | Tank 11% | Mutant 9% | Scavenger-Executioner 6% | Bothacker-Mutant 3% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Tank | -7/Factory Tank | -7/Garrison Tank | -7/Factory Tank | -7/Garrison Tank | -6/Factory Bothacker-Mutant | -6/Garrison Scavenger-Skirmisher | -5/Factory Scavenger-Executioner | -4/Factory Hacker-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Mutant | -3/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Res Qua Gar Matter Collected 7174 | 205 342 808 234 913 . 726 70 802 64 448 340 713 710 229 135 34 401 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 11045 | 18 586 1249 419 1318 . 1008 134 860 93 675 382 1515 1066 1115 198 34 375 Parts 604 | 1 32 88 13 86 . 68 7 53 6 32 16 57 57 50 12 4 22 Haulers Intercepted 2 | . . . . . . 2 . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Res Qua Gar Combat Hostiles Destroyed 220 | . 10 22 7 28 . 18 4 23 1 19 7 32 13 21 6 . 9 Melee 14 | . . . . . . . . 2 . . . 9 . 3 . . . Guns 158 | . 10 22 7 28 . 13 4 20 1 10 4 12 10 13 . . 4 Cannons 10 | . . . . . . 5 . . . . . . . 3 . . 2 AOE 27 | . . . . . . . . 1 . 9 3 3 2 . 6 . 3 Classes Destroyed 17 | 1 4 4 1 1 . 2 . 2 . . 1 1 . . . . . Worker 2 | . . . . . . 1 . . . . 1 . . . . . . Builder 3 | . . 1 . 1 . . . . . . . . 1 . . . . Tunneler 4 | 1 . 2 . . . . . . . . . . 1 . . . . Hauler 2 | . . . . . . 2 . . . . . . . . . . . Recycler 8 | . 2 1 2 1 . . . . . . . . 2 . . . . Operator 8 | . . 2 . . . 2 1 . 1 . . . . 1 . 1 . Watcher 16 | . 2 4 . 5 . 3 . . . . . . 1 1 . . . Swarmer 57 | . 2 4 . 9 . 2 3 7 . 4 . 10 1 9 4 . 2 Cutter 4 | . . . . . . . . 3 . . . . . . . . 1 Grunt 90 | . 8 7 3 14 . 6 . 12 . 10 4 15 3 5 . . 3 Brawler 5 | . . 1 . . . . . . . . . 3 . . . . 1 Duelist 3 | . . . . 1 . . . . . 1 . . . 1 . . . Sentry 37 | . . 10 2 4 . 10 1 . 1 4 2 1 1 . . . 1 Demolisher 2 | . . . 2 . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . 1 . . . . . 2 . . . Hunter 2 | . . . . . . . . . . . 1 . 1 . . . . Programmer 17 | . . . . . . . . . . . . 3 7 4 2 . 1 Best Kill Streak 11 | 1 6 6 3 11 . 6 3 7 1 11 7 8 3 4 6 1 6 Combat Bots Only 11 | . 4 4 3 9 . 4 3 7 1 11 6 8 2 4 6 . 6 Max Kills in Single Turn 6 | 1 1 2 1 2 . 1 2 2 1 4 4 2 2 1 6 1 2 Gunslinging 1 | . . 1 . 1 . . 1 1 . . . . . . . . . Exploded 6 | . . . . . . . . 1 . 2 3 2 1 . 6 . 2 Melee 1 | . . . . . . . . 1 . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Res Qua Gar Hostile Shots Fired 1536 | . 24 42 18 52 . 48 32 90 12 130 98 339 96 301 84 21 149 Missed 462 | . 6 12 4 18 . 8 11 23 7 31 31 99 18 112 28 13 41 Damage Taken 13336 | . 174 315 340 395 . 421 105 544 15 491 476 2812 1716 2246 1061 133 2092 Core 2529 | . 31 41 49 29 . 49 . 49 6 58 145 296 243 516 638 56 323 Absorbed by Shields 828 | . . . . . . . 32 264 5 177 172 178 . . . . . Redirected to Shielding 179 | . . . . 80 . 49 6 39 . 5 . . . . . . . Ignored by Resistances 3967 | . 52 91 93 115 . 123 46 239 8 221 156 836 419 672 287 36 573 Regen/Repaired (Parts) 615 | . . 68 . 175 . 372 . . . . . . . . . . . Core Remaining (%) 76 | 100 87 . 77 . . 85 . . . 83 . 48 75 55 . . . Volleys Fired 512 | 1 32 44 13 51 2 42 8 43 3 23 17 68 66 55 16 3 25 Largest 5 | 2 2 4 4 4 4 4 4 4 4 4 4 4 5 4 2 2 3 Hottest 337 | 40 46 100 100 100 100 119 119 111 100 124 124 124 337 324 111 70 249 Shots Fired 1400 | 2 63 173 52 204 8 156 32 130 12 82 61 83 150 130 17 5 40 Gun 1293 | 2 62 172 52 204 8 121 27 128 12 76 60 78 131 119 14 5 22 Cannon 60 | . . . . . . 35 5 . . . . . 3 5 2 . 10 Launcher 25 | . 1 1 . . . . . 2 . 6 1 5 . . 1 . 8 Special 22 | . . . . . . . . . . . . . 16 6 . . . Kinetic 1158 | 2 62 172 52 204 8 156 32 128 12 76 60 78 79 . 10 5 22 Thermal 179 | . . . . . . . . . . . . . 55 119 . . 5 Explosive 25 | . 1 1 . . . . . 2 . 6 1 5 . . 1 . 8 Electromagnetic 16 | . . . . . . . . . . . . . . 5 6 . 5 Robot Hit Streak 29 | 2 12 19 21 29 12 22 29 15 20 23 19 24 25 19 8 4 21 Robot Miss Streak 3 | . 1 3 2 2 1 3 1 2 . 3 2 1 2 2 2 1 2 Penetration Max 2 | . . . . . . . . . . . . 2 1 . . 1 . Secondary Targets 32 | . 3 2 3 5 . . 2 7 . 3 . 1 . 5 . . 1 Max Gunslinging Chain 2 | . 1 1 1 1 . . 2 2 . 1 . 1 . 1 . . 1 Shots Hit Robots 1027 | 2 40 110 32 148 3 106 24 81 12 59 49 88 107 119 12 4 31 Core Hits 457 | 1 22 51 14 58 . 40 8 46 5 36 17 50 35 39 8 3 24 Critical Kills 17 | . 2 . . 1 . 1 . . . . . 10 3 . . . . Critical Parts Destroyed 26 | . . 1 1 . . . . . . 1 1 14 7 . . . 1 Critical Strikes 55 | . 2 1 1 1 . 3 . . . 1 1 24 14 6 . . 1 Burn 6 | . . . . . . . . . . . . . 4 2 . . . Destroy 38 | . 2 1 1 1 . 1 . . . 1 1 19 10 . . . 1 Blast 2 | . . . . . . 2 . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . 1 . . . Smash 5 | . . . . . . . . . . . . 5 . . . . . Sever 2 | . . . . . . . . . . . . . . 2 . . . Impale 1 | . . . . . . . . . . . . . . 1 . . . Melee Attacks 95 | . . . . . . . . 11 . 12 . 36 4 32 . . . Impact 59 | . . . . . . . . 11 . 12 . 36 . . . . . Slashing 8 | . . . . . . . . . . . . . 1 7 . . . Piercing 18 | . . . . . . . . . . . . . . 18 . . . Sneak Attacks 10 | . . . . . . . . . . . . . 2 8 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 24500 | 24 538 1758 552 2507 75 2066 435 1734 218 2101 1158 3012 2095 3051 758 106 2312 Guns 16270 | 24 536 1756 552 2492 75 1508 341 1370 218 976 788 829 1697 2311 156 106 535 Cannons 1085 | . . . . . . 521 94 . . . . . 107 134 8 . 221 Explosions 5013 | . . . . . . . . 158 . 1125 370 1021 189 . 594 . 1556 Melee 2026 | . . . . . . . . 206 . . . 1154 88 578 . . . Ramming 106 | . 2 2 . 15 . 37 . . . . . 8 14 28 . . . Kinetic 13831 | 24 536 1756 552 2492 75 2029 435 1370 218 976 788 829 968 . 142 106 535 Thermal 3463 | . . . . . . . . . . . . . 1025 2311 . . 127 Explosive 4824 | . . . . . . . . 158 . 1125 370 1021 . . 594 . 1556 Electromagnetic 250 | . . . . . . . . . . . . . . 134 22 . 94 Impact 1360 | . . . . . . . . 206 . . . 1154 . . . . . Slashing 308 | . . . . . . . . . . . . . 88 220 . . . Piercing 358 | . . . . . . . . . . . . . . 358 . . . Highest Corruption 9 | . . . . . . . . . . . . 3 5 2 7 9 8 Average Corruption 3 | . . . . . . . . . . . . 2 3 1 5 7 7 Corruption Purged 11 | . . . . . . . . . . . . 3 2 3 1 1 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 51 | . . . . . . . . . . . . 13 20 5 4 2 7 Message Errors 15 | . . . . . . . . . . . . 4 6 1 3 . 1 Matter Fused 11 | . . . . . . . . . . . . 2 4 1 1 1 2 Heat Flow Errors 6 | . . . . . . . . . . . . 3 3 . . . . Energy Discharges 7 | . . . . . . . . . . . . 1 2 1 . 1 2 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 4 | . . . . . . . . . . . . 1 1 1 . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . 2 . . . . Misfires 4 | . . . . . . . . . . . . 1 2 . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 537 | . . . . . . 13 1 . . 37 . 295 59 29 38 . 65 Projectiles 24 | . . . . . . 13 1 . . . . . 1 9 . . . Explosions 159 | . . . . . . . . . . 37 . 19 . . 38 . 65 Melee 354 | . . . . . . . . . . . . 276 58 20 . . . Knockbacks 8 | . . . . . . 5 . . . . . 3 . . . . . Impact 3 | . . . . . . . . . . . . 3 . . . . . Kinetic 5 | . . . . . . 5 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 498 | . 3 4 . . . . . . . . . 128 135 . 46 . 182 Shots 11 | . 1 1 . . . . . . . . . 2 2 . 1 . 4 Rammed 17 | . 3 2 . 1 . 5 . . . . . 2 2 2 . . . Targets Rammed 21 | . 3 2 . 3 . 6 . . . . . 2 3 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . 2 . 1 . . . . . . 1 . . . . Highest Temperature 540 | . 20 161 236 363 50 181 224 193 75 334 513 295 540 520 36 . 356 Average Temperature 116 | . 5 48 103 96 29 52 81 63 34 144 264 97 160 187 13 . 192 Received Heat Transfer 3737 | . 141 156 30 207 . 225 33 225 . 178 96 1281 183 440 . . 542 Effects 28 | . . . . 1 . . . . . . 9 . 13 3 . . 2 Shutdowns 15 | . . . . . . . . . . . 5 . 6 3 . . 1 Energy Bleed 2 | . . . . 1 . . . . . . . . 1 . . . . Interference 4 | . . . . . . . . . . . 1 . 3 . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . Short Circuit 2 | . . . . . . . . . . . . . 2 . . . . Damage (minor) 2 | . . . . . . . . . . . 1 . . . . . 1 Damage (core) 2 | . . . . . . . . . . . 1 . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . . . 8 . 1 . . . Impact Corruptions 11 | . . . . . . . . . . . . 11 . . . . . Robots Melted 3 | . . . . . . . . . . . . . 1 2 . . . Combat Hostiles 3 | . . . . . . . . . . . . . 1 2 . . . Parts Melted 15 | . . . . . . . . . . . . . 8 7 . . . Heat Transferred 5562 | . . . . . . . . . . . . . 1936 3515 . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Res Qua Gar Peak Influence 1266 | 5 187 323 185 548 285 396 87 756 420 715 539 1266 700 180 282 217 545 Initial 575 | . 2 . . 60 180 119 20 45 343 135 325 332 575 94 67 137 153 Average 276 | 1 50 116 114 234 275 145 41 448 327 409 363 888 465 73 119 164 397 Maximum Alert Level 4 | . . 1 . 2 1 1 . 3 2 3 2 4 3 . 1 1 2 Low Security (%) 49 | 100 100 74 100 29 7 74 100 19 . 29 . . 2 100 75 93 10 Level 1 25 | . . 25 . 63 92 25 . 12 65 27 82 1 39 . 24 6 34 Level 2 15 | . . . . 6 . . . 50 34 25 17 14 58 . . . 55 Level 3 6 | . . . . . . . . 17 . 18 . 57 . . . . . Level 4 2 | . . . . . . . . . . . . 26 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 . . 3 . 4 . . . . 1 . 4 6 . 2 . Investigation 7 | . 2 . . 2 . 2 . . . . . . 1 . . . . Extermination 5 | . . . . . . . . . . . . . 3 2 . . . Reinforcement 9 | . . . . 1 . 2 . . . . . . . 4 . 2 . Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Res Qua Gar Distress Signals 11 | . 2 . 1 2 . 2 . . . . . . . 1 3 . . Communications Jammed 1 | . . . . . . . . . . . . . 1 . . . . Distress Signals 1 | . . . . . . . . . . . . . 1 . . . . Times Spotted 328 | . 15 33 10 34 . 39 5 25 2 17 9 41 24 32 11 12 19 Peak Tracking Total 12 | . 4 4 12 5 . 4 3 7 1 9 5 10 3 9 8 12 9 Tactical Retreats 25 | . . 2 . . . 1 . . . . . 11 3 3 2 1 2 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Res Qua Gar Traps Triggered 13 | . 2 . . . 2 . . . . 1 . 3 3 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Res Qua Gar Machines Disabled 21 | . 1 3 . 3 . . 1 2 . 5 . 2 3 . . . 1 Max in Single Turn 3 | . 1 1 . 1 . . 1 1 . 1 . 1 3 . . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Garrison Relay 5 | . . . . . . . . 2 . 1 . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Res Qua Gar Machines Accessed 75 | . 7 15 . 11 . 12 6 1 4 2 1 1 7 2 3 1 2 Terminals 54 | . 6 11 . 7 . 9 4 1 3 2 . 1 5 1 2 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . 2 . 2 . 2 . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 1 . . . . . 1 . 1 . . Scanalyzers 5 | . . 2 . 1 . 1 . . . . . . . 1 . . . Garrison Access 6 | . . . . 1 . . 1 . 1 . 1 . 1 . . 1 . Total Hacks 215 | . 21 56 . 32 . 50 11 2 7 4 1 2 14 6 5 1 3 Successful 142 | . 12 42 . 20 . 36 10 1 2 2 1 1 8 5 . 1 1 Failed 73 | . 9 14 . 12 . 14 1 1 5 2 . 1 6 1 5 . 2 Catastrophic 10 | . . 2 . 1 . 1 1 1 1 . . . 1 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 85 | . 12 26 . 12 . 18 6 . 3 . . . 8 . . . . Terminals 158 | . 19 43 . 22 . 33 9 2 6 4 . 2 11 1 3 . 3 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 23 | . . 4 . 6 . 13 . . . . . . . . . . . Recycling Units 7 | . 2 . . . . . 1 . . . . . 2 . 2 . . Scanalyzers 20 | . . 9 . 2 . 4 . . . . . . . 5 . . . Garrison Access 7 | . . . . 2 . . 1 . 1 . 1 . 1 . . 1 . Terminal Hacks 68 | . 6 22 . 10 . 15 6 1 . 2 . 1 3 1 . . 1 Record 3 | . . 2 . . . 1 . . . . . . . . . . . Part Schematic 3 | . 2 1 . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . Open DSF 5 | . . . . . . . 2 . . . . . 2 1 . . . Level Access Points 4 | . . 1 . . . 2 1 . . . . . . . . . . Emergency Access Points 8 | . . 2 . . . 1 1 1 . 1 . 1 . . . . 1 Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . Alert Level 6 | . 1 2 . 2 . 1 . . . . . . . . . . . Unreport Threat 7 | . . 3 . 2 . 2 . . . . . . . . . . . Locate Traps 8 | . 1 2 . 2 . 1 1 . . . . . 1 . . . . Dispatch Records 2 | . . 1 . 1 . . . . . . . . . . . . . Security Status 2 | . . 1 . . . 1 . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . Investigation Status 2 | . . 2 . . . . . . . . . . . . . . . Assault Status 1 | . . 1 . . . . . . . . . . . . . . . Garrison Status 1 | . . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . . . . . Zone Layout 8 | . 1 1 . 3 . 3 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 20 | . . 4 . 4 . 12 . . . . . . . . . . . Scan Component 10 | . . 2 . 2 . 6 . . . . . . . . . . . Repair 10 | . . 2 . 2 . 6 . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . . 1 . . . . . 2 . . . . Process 1 | . . . . . . . . . . . . . 1 . . . . Report Inventory 3 | . 1 . . . . . 1 . . . . . 1 . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer 19 | . . 9 . 2 . 4 . . . . . . . 4 . . . Insert Component 10 | . . 5 . 1 . 2 . . . . . . . 2 . . . Analyze 9 | . . 4 . 1 . 2 . . . . . . . 2 . . . Garrison Access Hacks 6 | . . . . 1 . . 1 . 1 . 1 . 1 . . 1 . Unlock Access 5 | . . . . 1 . . 1 . 1 . 1 . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 24 | . 4 7 . 3 . 5 2 . 1 . . . 2 . . . . Terminals 24 | . 4 7 . 3 . 5 2 . 1 . . . 2 . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . Botnet 23 | . 3 7 . 3 . 5 2 . 1 . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . 2 . . . 1 . . 1 . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . Hacking Detections 59 | . 5 12 . 10 . 9 5 1 4 . 1 1 4 2 3 . 2 Full Trace Events 6 | . . . . 2 . 2 . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 2 5 . . . 1 . . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 10 | . . 2 . 2 . 6 . . . . . . . . . . . Time 349 | . . 76 . 57 . 216 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 155 | . . . . . . . . . . . . . 155 . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . 4 . 1 . 1 . . . . . . . 2 . . . Part Schematics Acquired 7 | . . 4 . . . 1 . . . . . . . 2 . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Res Qua Gar Used RIF Installer 4 | . . . . . 1 . . 1 . 1 . 1 . . . . . Hotswap 1 | . . . . . . . . 1 . . . . . . . . . Code Merge 1 | . . . . . . . . . . . . 1 . . . . . Signal Jammer 1 | . . . . . . . . . . 1 . . . . . . . Robots Hacked 18 | . . . . . . . . . . . . . 12 6 . . . Non-combat 11 | . . . . . . . . . . . . . 5 6 . . . Combat 7 | . . . . . . . . . . . . . 7 . . . . Robot Hacks Applied 25 | . . . . . . . . . . . . . 15 10 . . . no_distress 1 | . . . . . . . . . . . . . . 1 . . . generate_echo 2 | . . . . . . . . . . . . . 1 1 . . . map_walls 7 | . . . . . . . . . . . . . 4 3 . . . find_fabricator 1 | . . . . . . . . . . . . . . 1 . . . find_dsf 1 | . . . . . . . . . . . . . . 1 . . . drop_inventory 1 | . . . . . . . . . . . . . 1 . . . . purge_threat 1 | . . . . . . . . . . . . . . 1 . . . find_garrison 1 | . . . . . . . . . . . . . 1 . . . . link_fov 1 | . . . . . . . . . . . . . 1 . . . . overload_power 1 | . . . . . . . . . . . . . 1 . . . . amplify_resonance 1 | . . . . . . . . . . . . . . 1 . . . disable_weapons 1 | . . . . . . . . . . . . . 1 . . . . reboot_system 1 | . . . . . . . . . . . . . 1 . . . . streamctrl_low 1 | . . . . . . . . . . . . . . 1 . . . formatsys_high 4 | . . . . . . . . . . . . . 4 . . . . Relay Couplers Released 21 | . . . . . . . . 9 . 3 . 9 . . . . . Machine Destruction 21 | . . . . . . . . 9 . 3 . 9 . . . . . Attached 4 | . . . . . . . . 1 . . . 1 2 . . . . Merged Code Value 30 | . . . . . . . . . . . . 30 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Res Qua Gar Total Allies 9 | . . . . . 4 . . . . . . . 4 1 . . . Largest Group 4 | . . . . . 4 4 . . . . . . 2 1 . . . Highest-Rated Group 58 | . . . . . 36 36 . . . . . . 58 10 . . . Highest-Rated Ally 47 | . . . . . 21 21 . . . . . . 47 10 . . . Total Orders 2 | . . . . . 2 . . . . . . . . . . . . AID 2 | . . . . . 2 . . . . . . . . . . . . Ally Attacks 19 | . . . . . . 12 . . . . . . 7 . . . . Total Damage 241 | . . . . . . 106 . . . . . . 135 . . . . Kills 5 | . . . . . . 4 . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Res Qua Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Res Qua Gar Turns Passed 13961 | 86 1231 1694 312 1112 346 1598 581 775 648 682 301 1128 1669 1278 241 62 217 Spaces Moved 7778 | 44 693 943 188 614 213 803 342 378 393 359 149 507 853 615 298 125 261 Core 279 | 2 . . . . . . . . . . . . . 112 165 . . Treads 6857 | 42 693 943 188 614 213 803 342 378 393 359 149 425 853 440 . . 22 Legs 145 | . . . . . . . . . . . . 82 . 63 . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 72 | . . . . . . . . . . . . . . . 72 . . Flight 425 | . . . . . . . . . . . . . . . 61 125 239 Fastest Speed 35 | 50 160 145 145 145 145 145 160 160 160 160 160 157 160 50 37 35 35 Average Speed 146 | 155 160 153 145 145 145 151 160 160 160 160 160 166 164 148 55 36 47 Slowest Speed 360 | 160 160 225 145 145 145 240 160 160 160 160 160 330 165 330 360 37 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 88 91 44 60 42 74 9 68 10 42 7 60 19 17 10 18 42 Regions Visited 17 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 . 1 1 . 1 . 1 . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . . . . 1 1 . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 54 | . 6 10 . . . 1 . . . 28 . . 1 8 . . . Terrain Destroyed 436 | . 6 10 1 . . 6 1 12 . 103 17 59 37 8 29 . 147 Melee 8 | . . . . . . . . . . . . . . 8 . . . Projectile 19 | . . . 1 . . 6 1 . . . . . 7 . . . 4 AOE 406 | . 6 10 . . . . . 12 . 103 17 56 30 . 29 . 143 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Res Qua Gar Total 9408 | 57 753 1120 207 747 247 1104 362 461 408 404 181 668 1003 879 355 135 317 Wait 599 | . . 96 . 59 1 228 . 8 . 4 10 5 35 139 14 . . Move 7762 | 43 692 942 187 613 211 802 342 377 393 358 149 506 852 614 297 123 261 Hop 1 | . . . . . . . . . . . . . . . . 1 . Pick Up 77 | 6 11 11 2 5 . 4 4 4 4 . . 6 9 4 1 . 6 Fast Attach 104 | 5 2 7 1 6 . 11 2 6 1 1 . 17 10 12 13 2 8 Attach 54 | 2 . 2 . 2 . 1 1 . . 1 3 7 10 8 5 4 8 Detach 20 | . . . . . . . . . . . . 2 3 4 6 2 3 Swap 28 | . 5 4 . 2 . 1 . 4 2 5 2 . 3 . . . . Drop 92 | . 8 12 4 6 . 9 5 8 5 . . 9 8 9 3 . 6 Fire 512 | 1 32 44 13 51 2 42 8 43 3 23 17 68 66 55 16 3 25 Melee 95 | . . . . . . . . 11 . 12 . 36 4 32 . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 21 | . 3 2 . 3 . 6 . . . . . 2 3 2 . . . Escape Stasis 10 | . . . . . . . . . . . . 10 . . . . . Rewire 33 | . . . . . 33 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x4 / [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Sto] / Gar) -7/Garrison -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -3/Research -3/Quarantine -3/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 7) 321 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 14) 490 | -10/Materials | Discovered new exit (range 8) 977 | -10/Materials | Discovered new exit (range 5) 1318 | -10/Materials | Entered another Materials area 1318 | -9/Materials | Evolved 2 slots: Weapon x2 1335 | -9/Materials | Identified exit to Materials 1625 | -9/Materials | Build established: Gunner 1739 | -9/Materials | Discovered new exit (range 6) 2042 | -9/Materials | Repaired Lgt. Nuclear Core 2335 | -9/Materials | Discovered new exit (range 8) 2631 | -9/Materials | Repaired Minigun 3012 | -9/Materials | Entered Mines 3018 | -9/Mines | Assembled infested the area 3027 | -9/Mines | Met a Derelict bent on vengeance 3028 | -9/Mines | Discovered exit to Materials (range 8) 3310 | -9/Mines | Discovered exit to Materials (range 11) 3324 | -9/Mines | Entered Materials 3324 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3367 | -8/Materials | Repaired Adv. Treads 3477 | -8/Materials | Repaired Minigun 4104 | -8/Materials | Destroyed 9 combat bots 4186 | -8/Materials | Discovered new exit (range 16) 4432 | -8/Materials | Identified exit to Garrison 4436 | -8/Materials | Entered Garrison 4436 | -8/Garrison | Discovered recently destroyed garrison 4738 | -8/Garrison | Discovered new exit (range 12) 4748 | -8/Garrison | Installed Relay Interface Framework 4782 | -8/Garrison | Entered Materials 4782 | -8/Materials | Accompanied by 4 allies 4825 | -8/Materials | Identified exit to Factory 5615 | -8/Materials | Repaired Minigun 5655 | -8/Materials | Repaired Minigun 5914 | -8/Materials | Repaired Minigun 5941 | -8/Materials | Repaired Propulsion Shielding 5981 | -8/Materials | Repaired Deuterium Engine 6020 | -8/Materials | Repaired Assault Cannon 6380 | -8/Materials | Entered Factory 6380 | -7/Factory | Evolved 2 slots: Utility x2 6570 | -7/Factory | Discovered new exit (range 15) 6716 | -7/Factory | Build established: Tank 6741 | -7/Factory | Identified exit to Factory 6961 | -7/Factory | Identified exit to Garrison 6961 | -7/Factory | Entered Garrison 7149 | -7/Garrison | Triggered checkpoint 7154 | -7/Garrison | Triggered checkpoint 7199 | -7/Garrison | Triggered checkpoint 7238 | -7/Garrison | Destroyed 7 combat bots 7357 | -7/Garrison | Discovered new exit (range 8) 7451 | -7/Garrison | Triggered checkpoint 7575 | -7/Garrison | Triggered checkpoint 7636 | -7/Garrison | Expanded RIF knowledge: Hotswap 7663 | -7/Garrison | Garrison Relay disabled 7720 | -7/Garrison | Discovered new exit (range 11) 7736 | -7/Garrison | Entered Factory 7951 | -7/Factory | Discovered new exit (range 16) 8384 | -7/Factory | Identified exit to Garrison 8384 | -7/Factory | Entered Garrison 8550 | -7/Garrison | Triggered checkpoint 8604 | -7/Garrison | Garrison Relay disabled 8713 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 8763 | -7/Garrison | Triggered checkpoint 8800 | -7/Garrison | Destroyed 11 combat bots 9052 | -7/Garrison | Discovered exit to Factory (range 10) 9066 | -7/Garrison | Entered Factory 9066 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9269 | -6/Factory | Garrison activated, responded to threat 9367 | -6/Factory | Identified exit to Garrison 9367 | -6/Factory | Entered Garrison 9441 | -6/Garrison | Triggered checkpoint 9443 | -6/Garrison | Triggered checkpoint 9564 | -6/Garrison | Lost 11 parts (1p4n2u4w) 9566 | -6/Garrison | Destroyed 8 combat bots 9603 | -6/Garrison | Garrison Relay disabled 9776 | -6/Garrison | Lost 5 parts (3n1u1w) 9801 | -6/Garrison | Triggered checkpoint 9880 | -6/Garrison | Discovered new exit (range 10) 9974 | -6/Garrison | Build established: Bothacker-Mutant 10172 | -6/Garrison | Core integrity fell below 50% 10194 | -6/Garrison | Destroyed 8 combat bots 10267 | -6/Garrison | Triggered checkpoint 10373 | -6/Garrison | Expanded RIF knowledge: Code Merge 10393 | -6/Garrison | Garrison Relay disabled 10485 | -6/Garrison | Discovered new exit (range 7) 10495 | -6/Garrison | Entered Factory 10495 | -5/Factory | Evolved 2 slots: Weapon x2 10639 | -5/Factory | Identified exit to DSF 11774 | -5/Factory | Discovered new exit (range 5) 11785 | -5/Factory | Identified exit to Factory 12164 | -5/Factory | Entered another Factory area 12164 | -4/Factory | Evolved 2 slots: Utility x2 12328 | -4/Factory | Build established: Scavenger-Executioner 13326 | -4/Factory | Spotted B-86 Titan 13361 | -4/Factory | Released all parts (7) 13391 | -4/Factory | Lost 9 parts (1p1n3u4w) 13436 | -4/Factory | Discovered new exit (range 12) 13442 | -4/Factory | Entered Research 13442 | -3/Research | Evolved 2 slots: Utility x2 13555 | -3/Research | Lost 3 parts (1u2w) 13619 | -3/Research | Released all parts (4) 13623 | -3/Research | Found Fusion Bomb Launcher 13629 | -3/Research | Lost 3 parts (1p1u1w) 13679 | -3/Research | Discovered new exit (range 10) 13683 | -3/Research | Entered Quarantine 13717 | -3/Quarantine | Core integrity fell below 50% 13745 | -3/Quarantine | Identified exit to Garrison 13745 | -3/Quarantine | Entered Garrison 13874 | -3/Garrison | Spotted B-86 Titan 13876 | -3/Garrison | Triggered checkpoint 13912 | -3/Garrison | Spotted B-86 Titan 13962 | -3/Garrison | Self-destructed Last Messages --------------- 13925_ Slug penetrates Wall. 13926_ Acquired 7 matter. 13928_ System corrupted: Component data lost. 13928_ The unstable cave ceiling collapses. 13930_ Penetrated by Slug. 13930_ Slug penetrates Wall. 13931_ Railgun destroyed. 13936_ S-43 Plague destroyed. 13937_ Mic. Antimatter Reactor destroyed. 13941_ Penetrated by Slug. 13943_ S-43 Plague destroyed. 13944_ Slug penetrates Wall. 13945_ Overheating: Com. HERF Cannon damaged (-34). 13946_ Penetrated by Slug. 13948_ Slug penetrates Wall. 13953_ Extracted 150 matter. 13954_ Acquired Com. Matter Pod. 13956_ System corrupted: Energy discharge (-84). 13956_ Slug penetrates G-67 Veteran. 13959_ Railgun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####???????????????????????? | | ?????????????????????##!!##??????????????????????? | | ?????????????????????#! !#??????????????????????? | | ?????????????????????#! @#??????????????????????? | | ?????????????????????###g##??????????????????????? | | ??????????????????######g#??#############????????? | | ??????????????????# " #??#"""""""""" ##???????? | | ??????????????????# ### ####"*=**]= " #???????? | | ???????????????????+??# "" ^ # #???????? | | ??????????????????????# "" ] ##???????? | | ??????????????##"""""## #" * ##??????? | | ??????????????# [ " ] #??????? | | ????????????# " =%%" # = # #???????? | | ????????????# ### ##"= ## #???????? | | ???????????????#"""??#"= ### "* #???????? | | ???????????????###???##%=#?## % " #???????? | | ??????????????????????#[ ### ## ###???????? | | ??????????????????????# T### # ###?????????? | | ??????????????????????# ### # # ###???????????? | | ??????????????????????# #?## ######?????????????? | | ??????????????????????# #??# #??????????????????? | | ????????????#+######### ############????????????? | | ????????????# ?????????? | | ????????????# ?????????? | | ????????????# ?????????? | | ????????????# ###+###++########"""###??????????? | | ????????????# #????????????????????????????????? | | ????????????# #?????????????????+??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 41 Energy Capacity 530 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Cycling 25 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 22 Relay Coupler Types 3 Relay Coupler Value 122 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Propulsion Shielding | -10/Materials | Hacked Sensor Array | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Hacked ECM Suite | -9/Materials | Scanalyzed Adv. Treads | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Heavy Treads | -4/Factory | Scanalyzed Adv. Field Recycling Unit | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Factory Defaults Gun Specialist Quick And Dirty Challenges ------------ None Game ------ Seed WeightDrainedLauncher Manual? 0 Play Time 02:37:10 Cumulative 36.7 hours Start 2024.04.25 @ 19:26:56 End 2024.04.25 @ 22:26:13 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 27 Rogue 0 Adventurer 20 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c5345dd-ca70-4cae-a91a-882a70eee887