Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.12 @ 22:12:07 Player: Rainynight Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (41) 205 Value Destroyed (325) 325 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1724) 1724 TOTAL SCORE: 9134 Bonus ------- Follower Combat Kills 1424 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 193/300 Energy 63/100 System Corruption 21% Temperature Cool (2) Movement Flying (55) Location -4/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Myomer Leg Myomer Leg Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Cesium-ion Thruster > --- UTILITY (8) ------ Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Combat Linear Gravjet Combat Linear Gravjet Medium Storage Unit Medium Matter Pod (100) Makeshift System Shield Peak State ------------ > --- POWER ------------ Improved Ion Engine Neutrino Core > --- PROPULSION ------- Combat Airjet Gravmag Array Makeshift Hover Unit Antigrav System Antigrav System > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Makeshift Transmission Jammer Makeshift Cloaking Device Hacking Suite Drone Bay > --- WEAPON ----------- Makeshift Hammer Makeshift Hammer > --- INVENTORY -------- Light Ion Engine Light Fission Core Nuclear Pulse Thruster Medium Matter Pod Improved Terrain Scanner Reaction Control System Makeshift Cloaking Device Makeshift Cloaking Device Makeshift Cloaking Device Makeshift System Shield [Rating: 83] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Flight Unit Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Weapon Makeshift Hammer Energy Gun Small Laser Special Weapon Molecular Deconstructor Impact Weapon Makeshift Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Arm Slots Evolved 12 | . . . 2 . . . 6 . . . . . . 2 . . 2 . Power 2 | . . . . . . . 1 . . . . . . . . . 1 . Propulsion 4 | . . . 2 . . . 2 . . . . . . . . . . . Utility 6 | . . . . . . . 3 . . . . . . 2 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 85 | 1 4 . 2 3 . 1 14 . . 5 5 . 2 10 7 . 15 16 Power 18 | . . . . 2 . . 1 . . 2 . . 2 1 3 . 5 2 Engine 7 | . . . . 2 . . 1 . . . . . . 1 1 . 1 1 Core 10 | . . . . . . . . . . 2 . . 2 . 2 . 3 1 Reactor 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 28 | . 3 . 2 . . . 5 . . . 4 . . 1 . . 1 12 Treads . | . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . 3 . . . 3 . . 1 . . 1 4 Flight 14 | . 3 . 2 . . . 2 . . . 1 . . . . . . 6 Utility 29 | 1 1 . . . . . 5 . . . 1 . . 8 4 . 9 . Device 21 | 1 . . . . . . 2 . . . 1 . . 8 2 . 7 . Storage 3 | . . . . . . . 2 . . . . . . . . . 1 . Processor 4 | . 1 . . . . . 1 . . . . . . . 1 . 1 . Hackware 1 | . . . . . . . . . . . . . . . 1 . . . Protection . | . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 10 | . . . . 1 . 1 3 . . 3 . . . . . . . 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Impact Weapon 4 | . . . . 1 . . 1 . . 2 . . . . . . . . Slashing Weapon 5 | . . . . . . . 2 . . 1 . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . Corrupted Parts 2 | . . . . . . . . . . . 2 . . . . . . . System Corruption 7 | . . . . . . . . . . . 7 . . . . . . . Parts Lost 30 | . . . . . . . . . . . . . . . . . 22 8 Power 5 | . . . . . . . . . . . . . . . . . 3 2 Propulsion 10 | . . . . . . . . . . . . . . . . . 6 4 Utility 11 | . . . . . . . . . . . . . . . . . 11 . Weapon 4 | . . . . . . . . . . . . . . . . . 2 2 Highest Loss Streak 22 | . . . . . . . . . . . . . . . . . 22 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 97 100 100 88 81 93 93 92 93 93 88 82 92 94 79 21 Engine 7 | . 14 14 11 11 11 11 10 13 13 10 6 6 6 5 5 5 4 . Core 2 | . . . . . . . . . . 2 6 6 6 5 5 5 4 . Leg 1 | . 21 . . . . . . . . . . . . . . . . 1 Hover 16 | . . . . . . . 6 13 13 13 22 33 33 29 29 29 22 7 Flight 14 | . 5 28 41 44 44 44 25 20 20 20 10 . . . . . . 3 Device 14 | . 14 14 11 11 11 11 14 13 13 13 13 13 13 17 22 23 20 . Storage 4 | . 4 . . . . . 5 6 6 6 6 6 6 5 5 5 5 . Processor 9 | . 9 14 11 11 11 11 9 13 13 13 13 13 8 5 5 5 6 5 Energy Gun 2 | . 28 28 22 16 11 . . . . . . . . . . . . . Impact Weapon 7 | . . . . 5 11 . 4 . . 3 13 13 13 11 11 11 8 . Slashing Weapon 1 | . . . . . . . 1 13 13 9 . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 58 | 13 13 8 8 8 7 10 24 24 24 26 26 26 35 44 45 45 58 9 Greatest Support 68 | 20 20 8 16 16 16 16 32 32 32 32 66 66 66 66 66 66 66 68 Greatest Overweight (x) 2 | . 2 . . . . . . . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 8 | 8 6 5 5 5 5 5 8 10 10 10 10 10 10 10 10 10 9 5 Most Carried 10 | 7 7 5 4 5 5 5 10 10 10 10 10 10 10 10 10 10 10 5 Average Carried 8 | 6 5 5 3 4 5 4 7 9 10 9 9 10 9 9 9 10 8 4 Final Capacity 10 | 8 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 7 5 5 4 5 5 5 10 10 10 10 10 10 10 10 10 10 5 5 Class Distribution -------------------- 34% | Scavenger-Scout 16% | Derelict-Ninja 15% | Mutant 13% | Scout 11% | Scavenger-Sprinter 4% | Sprinter 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Scout | -6/Factory Scavenger-Scout | -6/Waste Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Data Miner Scavenger-Scout | -5/Proximity Caves Scavenger-Ninja | -5/Factory Derelict-Ninja | -5/Upper Caves Derelict-Ninja | -5/Upper Caves Derelict-Ninja | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Arm Matter Collected 1076 | 210 30 . 30 97 . 16 109 56 . 72 110 . 92 100 70 . 59 25 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1629 | 306 189 . . 335 . . 148 . . . . . 420 156 25 . 50 . Parts 63 | 34 15 . . 10 . . 2 . . . . . . 1 . . 1 . Haulers Intercepted 2 | . 1 . . . . . . . . . . . . 1 . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . 13 . . . 4 15 . 22 . . . . . Prevented 1 | . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Arm Combat Hostiles Destroyed 5 | . 4 . . . . . . . . . . . . . . . 1 . Guns 4 | . 4 . . . . . . . . . . . . . . . . . Classes Destroyed 9 | 3 4 . . . . . . . . . . . 1 . 1 . . . Worker 10 | 2 1 . . 3 . . 2 . . . . . . 2 . . . . Builder 3 | . 2 . . . . . . . . . . . . . . . 1 . Tunneler 14 | 9 . . . 3 . . . . . . . . . 1 . . 1 . Hauler 2 | . 1 . . . . . . . . . . . . 1 . . . . Recycler 5 | 1 . . . 3 . . 1 . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . Swarmer 4 | . 3 . . . . . . . . . . . . . . . 1 . Grunt 1 | . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 5 | 4 5 . . 3 . . 2 . . . . . 1 4 1 . 2 . Combat Bots Only 4 | . 4 . . . . . . . . . . . . . . . 1 . Max Kills in Single Turn 1 | 1 1 . . 1 . . 1 . . . . . 1 1 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Arm Damage Taken 4093 | . 64 29 131 24 . . 73 . . . 43 . 19 . . 233 1942 1535 Core 1256 | . 9 17 25 . . . 24 . . . . . . . . 20 596 565 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 95 | 100 . 89 . . . 93 . . . . . . 97 . . 98 . . Volleys Fired 52 | 23 14 . . 10 . 5 . . . . . . . . . . . . Largest 2 | 2 2 . . 2 . 1 . . . . . . . . . . . . Hottest 80 | 80 80 . . 80 . . . . . . . . . . . . . . Shots Fired 99 | 46 28 . . 20 . 5 . . . . . . . . . . . . Gun 94 | 46 28 . . 20 . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special 5 | . . . . . . 5 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal 94 | 46 28 . . 20 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | 7 9 . . 5 . . . . . . . . . . . . . . Robot Miss Streak 4 | 4 3 . . 2 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 88 | 27 17 . . 19 . . 3 . . . . . 13 4 1 . 4 . Core Hits 34 | 13 10 . . 7 . . 1 . . . . . 1 1 . . 1 . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . 1 . . . . . . . . 3 1 . . 1 . Critical Strikes 6 | . . . . 1 . . . . . . . . 3 1 . . 1 . Smash 6 | . . . . 1 . . . . . . . . 3 1 . . 1 . Melee Attacks 89 | . . . . 11 . 1 11 1 . . 3 . 19 5 9 1 24 4 Thermal 4 | . . . . . . . . . . . . . . . . . . 4 Impact 84 | . . . . 11 . 1 11 . . . 3 . 19 5 9 1 24 . Slashing 1 | . . . . . . . . 1 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . 6 . . 3 . . . . . 1 4 1 . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . 2 . . . . . Damage Inflicted 3369 | 306 192 . . 649 . . 250 . . . . . 1140 419 76 . 337 . Guns 627 | 306 192 . . 129 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 2740 | . . . . 520 . . 250 . . . . . 1140 419 76 . 335 . Ramming 2 | . . . . . . . . . . . . . . . . . 2 . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal 627 | 306 192 . . 129 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 2740 | . . . . 520 . . 250 . . . . . 1140 419 76 . 335 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . 1 1 1 . . 20 20 20 28 28 28 . . . 10 21 Average Corruption 18 | . . . 1 1 1 . . 9 20 20 24 28 28 . . . 10 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 86 | . . . . 2 . . . 8 3 13 23 3 21 . . . 5 8 Message Errors 22 | . . . . 1 . . . 3 . 2 6 1 5 . . . 2 2 Matter Fused 19 | . . . . . . . . 2 . 5 4 . 4 . . . 2 2 Heat Flow Errors 11 | . . . . . . . . 1 1 1 2 1 4 . . . 1 . Energy Discharges 16 | . . . . . . . . 2 1 3 5 1 2 . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . 1 . . . . . 1 . . 3 . . . . . Data Loss (major) 7 | . . . . . . . . . . 1 3 . 2 . . . . 1 Alerts 5 | . . . . . . . . . 1 . 3 . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1662 | . . . . 231 . . 61 . . . . . 972 214 36 . 148 . Projectiles 22 | . . . . . . . . . . . . . 22 . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 1640 | . . . . 231 . . 61 . . . . . 950 214 36 . 148 . Knockbacks 3 | . . . . 1 . . . . . . . . 1 . . . 1 . Impact 3 | . . . . 1 . . . . . . . . 1 . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . . . . . . 1 . Shots . | . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 422 | 92 138 1 18 106 . . 5 145 270 129 184 91 422 . . 53 293 . Average Temperature 70 | 39 61 1 8 43 . . 5 74 129 66 56 42 125 . . 27 112 . Received Heat Transfer 463 | . 24 15 45 . . . 27 . . . . . . . . 90 232 30 Effects 5 | . . . . . . . . . . . . . 5 . . . . . Shutdowns 2 | . . . . . . . . . . . . . 2 . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 29 | . . . . 7 . . 1 . . . . . 14 2 1 . 4 . Impact Corruptions 100 | . . . . 8 . . 4 . . . . . 78 7 1 . 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | 2 . . . 1 . . . . . . . . . . . . . . Heat Transferred 1425 | 700 425 . . 300 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Arm Peak Influence 181 | 60 176 68 132 96 . . 85 52 32 . . . . 79 . . 122 181 Initial 68 | . 39 68 26 51 . . . 26 32 . . . . 57 . . 1 2 Average 51 | 31 86 68 72 71 . . 26 40 32 . . . . 67 . . 24 97 Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 100 100 . . . . 100 . . 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 3 . 4 . . . . . . . 1 . 2 . . . 1 3 Investigation 3 | . 1 . 1 . . . . . . . 1 . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . Reinforcement 9 | . 2 . 3 . . . . . . . . . . . . . 1 3 Assault 2 | . . . . . . . . . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Arm Distress Signals 1 | . . . 1 . . . . . . . . . . . . . . . Communications Jammed 4 | . . . . . . . . . . . . . . . . . 4 . Distress Signals 4 | . . . . . . . . . . . . . . . . . 4 . Times Spotted 120 | . 10 2 16 1 . . 4 3 . 8 9 . 13 . . 6 25 23 Peak Tracking Total 17 | . 5 2 17 1 . . 3 2 . 3 7 . 6 . . 6 13 12 Tactical Retreats 13 | . 1 . . 1 . . 1 . . . . . . . . . 4 6 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Arm Traps Triggered 2 | . 1 . . . . . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . . . 8 . . . Triggered 3 | . . . . . . . . . . . . . 3 . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Arm Machines Disabled 4 | . . . . . . 1 . . . . 2 . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Arm Machines Accessed 16 | . 1 . 2 . . . 3 . . 1 3 4 . . 1 . 1 . Terminals 7 | . 1 . 2 . . . 2 . . . 1 . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . Total Hacks 55 | . 3 . 7 . . . 6 . . 1 7 27 . . 1 . 3 . Successful 43 | . 2 . 1 . . . 3 . . 1 7 27 . . 1 . 1 . Failed 12 | . 1 . 6 . . . 3 . . . . . . . . . 2 . Catastrophic 1 | . . . 1 . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 11 | . . . 5 . . 1 3 . . . . . . . . . 2 . Terminals 22 | . 3 . 7 . . . 4 . . . 5 . . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . . Terminal Hacks 41 | . 2 . 1 . . . 1 . . 1 7 27 . . 1 . 1 . Record 17 | . . . . . . . . . . . 5 11 . . . . 1 . Part Schematic 9 | . . . . . . . . . . . . 9 . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . 3 . . . . . . Open Door 4 | . . . . . . . . . . 1 2 . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 5 | . 1 . 2 . . . 1 . . . 1 . . . . . . . Full Trace Events 3 | . . . 2 . . . . . . . 1 . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . 3 . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . 15 . . . . . . 9 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . 4 Allies Hacked 2 | . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Arm Total Allies 29 | . . . . . 5 . 1 18 . . . . 1 . . . . 4 Largest Group 18 | . . . . . 5 5 1 18 17 17 14 7 7 . . . . 2 Highest-Rated Group 656 | . . . . . 137 137 10 656 631 631 556 276 340 . . . . 106 Highest-Rated Ally 96 | . . . . . 31 31 10 50 50 50 50 46 96 . . . . 56 Total Orders 3 | . . . . . . . . . . . . . . . . . 3 . STAY 1 | . . . . . . . . . . . . . . . . . 1 . EXPLORE 2 | . . . . . . . . . . . . . . . . . 2 . Ally Attacks 275 | . . . . . . 14 . 105 . 53 35 . 45 . . . . 23 Total Damage 9507 | . . . . . . 271 . 3660 . 1949 1552 . 1304 . . . . 771 Kills 44 | . . . . . . 2 . 6 . 12 10 . 11 . . . . 3 Allies Corrupted 3 | . . . . . . . . . . . 1 . . . . . 1 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 2 . 1 . . . . 1 . 1 . 1 1 . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Arm Turns Passed 4272 | 243 172 13 42 292 100 181 340 226 74 348 565 53 433 71 547 49 290 233 Spaces Moved 5643 | 30 139 34 125 520 208 285 598 297 79 371 805 82 605 91 527 94 386 367 Core 56 | . 2 . . . . . . . . . . . . . . . 10 44 Treads . | . . . . . . . . . . . . . . . . . . . Legs 99 | 30 69 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 3487 | . . . . . . . 73 297 79 371 805 82 605 91 527 94 376 87 Flight 2001 | . 68 34 125 520 208 285 525 . . . . . . . . . . 236 Fastest Speed 29 | 120 37 37 31 31 31 31 29 66 66 66 50 50 50 50 50 50 48 30 Average Speed 48 | 120 81 37 31 31 31 31 33 66 66 66 57 50 50 50 50 50 49 45 Slowest Speed 150 | 120 150 37 31 31 31 31 66 66 66 66 66 50 50 50 50 50 100 115 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . 1 . 4 1 . . 1 . . . . . . . . . . 7 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 39 | 3 34 16 26 90 20 43 18 91 5 62 88 70 66 3 63 11 12 36 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 2 | . . . . . . . . . . . . 1 . . 1 . . . Known Exits Taken 9 | . . . 1 . . . . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . . . . . . . 1 . Scrap Searched 16 | . . . . 1 . 1 . . . 2 5 . 4 . 3 . . . Spaces Dug 27 | . . . . . . . 4 1 . . 2 . 3 . 6 . 11 . Terrain Destroyed 27 | . . . . . . . 4 1 . . 2 . 3 . 6 . 11 . Melee 27 | . . . . . . . 4 1 . . 2 . 3 . 6 . 11 . Projectile . | . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Arm Total 6963 | 190 175 33 123 613 242 366 717 325 100 476 906 93 722 113 802 94 462 411 Wait 999 | 136 1 . . 67 35 71 82 26 22 89 77 12 96 2 248 . 33 2 Move 5598 | 29 136 33 116 517 207 284 596 296 78 370 804 81 604 90 526 93 384 354 Hop 13 | . 1 . 4 1 . . 1 . . . . . . . . . . 6 Pick Up 29 | 1 6 . 1 1 . 1 4 1 . 3 6 . 1 . 1 . 1 2 Fast Attach 53 | 1 3 . . 1 . 1 11 . . 5 5 . 1 1 5 . 5 14 Attach 21 | . . . 2 . . . 2 . . . . . . 7 1 . 7 2 Detach 17 | . 1 . . . . . 4 . . 1 1 . 1 6 1 . 2 . Swap 11 | . 1 . . 2 . . 1 . . . . . 1 2 1 . 3 . Drop 56 | . 12 . . 3 . 3 5 1 . 7 11 . 3 1 4 . 5 1 Fire 52 | 23 14 . . 10 . 5 . . . . . . . . . . . . Melee 76 | . . . . 11 . 1 11 1 . . 2 . 14 4 7 1 20 4 Ram 1 | . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . 1 . Rewire 28 | . . . . . . . . . . 1 . . 1 . . . . 26 Trap 8 | . . . . . . . . . . . . . . . 8 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 244 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 5) 414 | -10/Materials | Discovered new exit (range 6) 416 | -10/Materials | Entered Mines 417 | -10/Mines | Assembled infested the area 427 | -10/Mines | Discovered new exit (range 5) 429 | -10/Mines | Entered Materials 429 | -9/Materials | Evolved 2 slots: Propulsion x2 437 | -9/Materials | Identified exit to Mines 437 | -9/Materials | Identified exit to Storage 471 | -9/Materials | Entered Mines 634 | -9/Mines | Learned Materials stockpile data 667 | -9/Mines | Discovered new exit (range 5) 729 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 734 | -9/Mines | Learned Materials garrison access intel 763 | -9/Mines | Entered Zion 776 | -7/Zion | System corruption cleaned by Quarantine Array 781 | -7/Zion | Learned Factory repair station intel 815 | -7/Zion | Gained Derelict followers 823 | -7/Zion | Discovered new exit (range 16) 859 | -7/Zion | Build established: Scavenger-Sprinter 863 | -7/Zion | Entered Proximity Caves 863 | -6/Proximity Caves | Accompanied by 5 allies 865 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 869 | -6/Proximity Caves | Found Prototype Special Weapon 869 | -6/Proximity Caves | Identified Molecular Deconstructor 933 | -6/Proximity Caves | Learned 4 Factory zone layouts 1039 | -6/Proximity Caves | Discovered new exit (range 13) 1044 | -6/Proximity Caves | Entered Factory 1044 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 1046 | -6/Factory | Loaded intel: 6 repair station locations 1300 | -6/Factory | Discovered new exit (range 15) 1326 | -6/Factory | Identified exit to Lower Caves 1384 | -6/Factory | Sucked down chute 1384 | -6/Factory | Entered Waste 1396 | -6/Waste | Spotted C-40 Crusher 1396 | -6/Waste | Spotted C-40 Crusher 1399 | -6/Waste | EMP discharged 1418 | -6/Waste | Met Warlord forces unprepared to attack 1423 | -6/Waste | Allies destroyed C-40 Crusher 1428 | -6/Waste | Spotted C-40 Crusher 1437 | -6/Waste | Allies destroyed C-40 Crusher 1438 | -6/Waste | Allies destroyed C-40 Crusher 1481 | -6/Waste | Spotted C-40 Crusher 1488 | -6/Waste | Allies destroyed C-40 Crusher 1493 | -6/Waste | Spotted C-40 Crusher 1496 | -6/Waste | Allies destroyed C-40 Crusher 1499 | -6/Waste | EMP discharged 1499 | -6/Waste | System corruption reached 10% 1579 | -6/Waste | Discovered new exit (range 11) 1596 | -6/Waste | Identified exit to Factory 1599 | -6/Waste | EMP discharged 1610 | -6/Waste | Entered Factory 1610 | -6/Factory | Accompanied by 17 allies 1647 | -6/Factory | Build established: Scavenger-Scout 1661 | -6/Factory | Discovered exit to Lower Caves (range 8) 1684 | -6/Factory | Entered Lower Caves 1684 | -6/Lower Caves | Accompanied by 17 allies 1994 | -6/Lower Caves | Discovered new exit (range 15) 2002 | -6/Lower Caves | Identified exit to Lower Caves 2032 | -6/Lower Caves | Entered another Lower Caves area 2032 | -6/Lower Caves | Accompanied by 14 allies 2081 | -6/Lower Caves | Discovered new exit (range 4) 2083 | -6/Lower Caves | Identified exit to Factory 2193 | -6/Lower Caves | Build established: Scout 2220 | -6/Lower Caves | Learned Factory stockpile data 2229 | -6/Lower Caves | Attracted the attention of an 0b10 base 2281 | -6/Lower Caves | Learned location of 1 exit from Research 2281 | -6/Lower Caves | Learned Research trap positions 2281 | -6/Lower Caves | Learned Extension emergency access door positions 2281 | -6/Lower Caves | Learned Armory security intel 2520 | -6/Lower Caves | Discovered new exit (range 10) 2524 | -6/Lower Caves | Identified exit to Data Miner 2574 | -6/Lower Caves | Build established: Scavenger-Scout 2597 | -6/Lower Caves | Entered Data Miner 2597 | -6/Data Miner | Accompanied by 7 allies 2597 | -6/Data Miner | Discovered new exit (range 6) 2607 | -6/Data Miner | Met Data Miner 2618 | -6/Data Miner | Learned location of Section 7 (-2) 2618 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2626 | -6/Data Miner | Received God Mode back door access code from Data Miner 2637 | -6/Data Miner | Identified exit to Proximity Caves 2650 | -6/Data Miner | Entered Proximity Caves 2650 | -5/Proximity Caves | Accompanied by 7 allies 2651 | -5/Proximity Caves | Derelict sapper outpost attacked 2697 | -5/Proximity Caves | Encountered a Derelict sapper outpost 2763 | -5/Proximity Caves | Escorted by Enhanced Grunt 3041 | -5/Proximity Caves | Learned Factory interactive machine intel 3070 | -5/Proximity Caves | Discovered exit to Factory (range 10) 3083 | -5/Proximity Caves | Entered Factory 3083 | -5/Factory | Evolved 2 slots: Utility x2 3085 | -5/Factory | Loaded intel: 52 interactive machine locations 3140 | -5/Factory | Discovered new exit (range 15) 3150 | -5/Factory | Identified exit to Upper Caves 3154 | -5/Factory | Entered Upper Caves 3516 | -5/Upper Caves | Build established: Derelict-Ninja 3686 | -5/Upper Caves | Discovered new exit (range 13) 3691 | -5/Upper Caves | Identified exit to Upper Caves 3701 | -5/Upper Caves | Entered another Upper Caves area 3703 | -5/Upper Caves | Identified exit to Factory 3750 | -5/Upper Caves | Entered Factory 3750 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3932 | -4/Factory | Crushed by falling debris 3933 | -4/Factory | System corruption reached 10% 3995 | -4/Factory | Spotted B-86 Titan 4033 | -4/Factory | Discovered new exit (range 12) 4040 | -4/Factory | Entered Armory 4041 | -4/Armory | Core integrity fell below 50% 4070 | -4/Armory | Lost 22 parts (3p6n11u2w) 4183 | -4/Armory | Lost 7 parts (2p3n2w) 4192 | -4/Armory | Core integrity fell below 20% 4273 | -4/Armory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 04217_ Attempting to rewire G-67 Veteran. 04217_ G-67 Veteran rewired. 04218_ =X=IOOVAPMU E|XJKZYVQQBN940BZBKJTG%FTNQ 04218_ Attempting to rewire G-67 Veteran. 04218_ P-70 Sage hacks Veteran 7b, rebooting. 04219_ Attempting to rewire G-67 Veteran. 04220_ Veteran 7a system terminally corrupted. 04220_ Attempting to rewire G-67 Veteran. 04222_ Acquired Cesium-ion Thruster. 04222_ Veteran 7b destroyed. 04223_ Acquired 15 matter. 04224_ Acquired Cesium-ion Thruster. 04226_ Cesium-ion Thruster destroyed. 04226_ Penetrated by Slug. 04235_ Acquired Myomer Leg. 04237_ System corrupted: Energy discharge (-22). 04237_ Acquired Myomer Leg. 04237_ Door malfunctions. 04253_ System corrupted: Matter fused (-6). 04268_ 6KVGPL DUHAJ0&RBF6IRLNF& Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????? ?????? | | ????????????????????????? ?????# | | ????????????????????????" ?????# | | ?????????????????????#""" ????## | | ?????????????????????? ""??? | | ?????????????????#+???? Y" ??# | | ??????# ?????????# ???? ""???# | | ??????# ???????""# ????? ???# | | ??????# ###??""F"# #######/##### | | ??????# ? | | ??????# | | ??????# """"" """"" === | | ??????# """"" """"" === | | ??????# """"" """"" | | ??????# | | ??????# | | ??????# #######+## | | ??????# #????????# | | ?????## #????????? | | ?????# #????????? | | ?????# @ p #????????? | | ?????# ######### #????????? | | ?????##??# # #????????? | | ?????????# / #????????? | | ?????????# # #????????? | | ?????????######### #????????? | | ?????????????#####+#######????????? | | ?????????????# #??????????? | | ?????????????# #??????????? | | ?????????????# """"" #??????????? | | ?????????????# "???" #??????????? | | ?????????????# "???" #??????????? | | ?????????????# """"" #??????????? | | ?????????????# #??????????? | | ?????????????# #??????????? | | ?????????????###########??????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 42 Energy Capacity 705 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Cloak Strength 4 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- Weapon Cycler | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Spear | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Ripper | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Greatsword | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive W-25 Informer | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassMiniEdition Manual? 0 Play Time 01:10:46 Cumulative 76.8 hours Start 2022.04.12 @ 20:59:27 End 2022.04.12 @ 22:12:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 52 Achievement% 39 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e2473ef-67a3-40af-9beb-caf66cdbe5a1