Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.06 @ 18:36:48 Player: Conner Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (149) 745 Value Destroyed (3973) 3973 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (-70) -70 TOTAL SCORE: 7848 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 53 Friendly Fire -156 Cogmind --------- Core Integrity 0/700 Matter 163/300 Energy 42/300 System Corruption 9% Temperature Cool (26) Movement Core (1500) Ox29 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Hardened Medium Armor Plating System Shield > --- WEAPON (2) ------- Heavy Particle Gun Advanced Assault Cannon > --- INVENTORY (20) --- Reinforced Ion Engine Light Nuclear Core Enhanced Nuclear Core Improved Cooling System Improved Cooling System Large Storage Unit Large Storage Unit Propulsion Shielding Hacking Suite Heavy Particle Gun Heavy Laser Gatling Laser Improved Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Titanium Leg Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Hacking Suite System Shield > --- WEAPON ----------- Precision Assault Rifle KE Penetrator > --- INVENTORY -------- Reinforced Ion Engine Enhanced Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core Cesium-ion Thruster Improved Cooling System Improved Cooling System Large Storage Unit Large Storage Unit Propulsion Shielding Hardened Medium Armor Plating Hacking Suite Heavy Particle Gun Heavy Particle Gun Heavy Laser Gatling Laser Gauss Rifle Advanced Assault Cannon Improved Grenade Launcher Mining Laser [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Utility Shielding Weapon Precision Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Heavy Neutron Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 5 | . . . 1 2 2 . . Weapon . | . . . . . . . . Parts Attached 172 | 18 16 12 31 34 21 29 11 Power 17 | 1 2 2 3 4 2 1 2 Engine 13 | 1 2 2 3 4 1 . . Core 4 | . . . . . 1 1 2 Reactor . | . . . . . . . . Propulsion 67 | 8 6 4 13 13 7 15 1 Treads 4 | . . . 2 . . 1 1 Leg 7 | . . . . . . 7 . Wheel 56 | 8 6 4 11 13 7 7 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 41 | 6 . 3 5 10 8 8 1 Device 21 | 4 . 1 1 5 5 5 . Storage 3 | . . . 2 1 . . . Processor 8 | 2 . 2 . . 2 2 . Hackware 2 | . . . . 1 1 . . Protection 7 | . . . 2 3 . 1 1 Artifact . | . . . . . . . . Weapon 47 | 3 8 3 10 7 4 5 7 Energy Gun 14 | 3 3 . . 4 . 3 1 Energy Cannon 5 | . . . 2 . 3 . . Ballistic Gun 15 | . 1 1 6 2 1 2 2 Ballistic Cannon 3 | . . . . 1 . . 2 Launcher . | . . . . . . . . Special Weapon 10 | . 4 2 2 . . . 2 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 1 3 2 . . Parts Lost 48 | . 3 1 5 6 3 17 13 Power 2 | . 1 . . . . . 1 Propulsion 19 | . . . 3 3 2 7 4 Utility 10 | . . . 1 1 . 5 3 Weapon 17 | . 2 1 1 2 1 5 5 Highest Loss Streak 11 | . 3 1 2 5 2 11 8 Average Slot Usage (%) 98 | . 96 99 96 99 98 97 96 Engine 6 | . 13 14 11 9 4 . . Core 2 | . . . . . 2 7 6 Treads 1 | . . . 4 . . 3 . Wheel 22 | . 28 28 26 26 21 14 20 Device 11 | . 14 14 6 12 15 7 6 Storage 12 | . . . 11 18 15 15 15 Processor 10 | . 14 14 11 4 7 12 15 Hackware 7 | . . . . 3 10 15 15 Protection 2 | . . . 4 6 3 . . Energy Gun 2 | . 14 . . 5 2 1 . Energy Cannon 2 | . . . 4 2 6 . . Ballistic Gun 9 | . 3 19 16 3 2 12 9 Ballistic Cannon 1 | . . . . 6 2 . 3 Special Weapon 1 | . 6 8 . . . . . Naked Turns . | . . . . . . . . Heaviest Build 103 | 9 10 7 49 84 103 92 91 Greatest Support 48 | 26 32 20 48 44 44 42 36 Greatest Overweight (x) 7 | . . . 3 6 3 5 7 Average Overweight (x) 1 | . . . . 1 2 2 2 Largest Inventory Capacity 20 | 4 4 4 12 20 20 20 20 Average Capacity 15 | 4 4 4 10 20 20 20 20 Most Carried 20 | 4 4 4 12 20 20 20 20 Average Carried 14 | 3 3 4 10 19 19 18 19 Final Capacity 20 | 4 4 4 12 20 20 20 20 Final Carried 20 | 4 4 4 12 20 20 20 14 Class Distribution -------------------- 41% | Scavenger-Mutant 27% | Hacker-Mutant 23% | Hauler-Mutant 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Matter Collected 3149 | 380 189 242 502 699 363 603 171 Remotely 128 | 128 . . . . . . . Salvage Created 5479 | 306 344 478 981 1295 841 1005 229 Parts 325 | 24 23 38 55 67 41 58 19 Haulers Intercepted 8 | . 1 . 1 4 2 . . Recyclers Shooed 7 | . 1 2 1 1 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 55 | . . . . . . 37 18 Prevented 8 | . . . . . . 8 . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Combat Hostiles Destroyed 94 | . 10 5 15 21 13 19 11 Melee 1 | . 1 . . . . . . Guns 64 | . 7 3 15 10 2 18 9 Cannons 28 | . 1 2 . 11 11 1 2 Classes Destroyed 17 | 3 3 1 3 4 1 2 . Worker 10 | 2 2 3 1 2 . . . Builder 8 | . . 4 1 2 1 . . Tunneler 10 | 7 . 3 . . . . . Hauler 8 | . 1 . 1 4 2 . . Recycler 11 | 1 . 3 4 . 3 . . Mechanic 2 | . . . 1 . 1 . . Operator 1 | . . . . 1 . . . Watcher 4 | . . . 1 3 . . . Swarmer 27 | . 6 5 4 . . 1 11 Grunt 39 | . 4 . 8 11 7 9 . Brawler 2 | . . . . 1 . 1 . Duelist 2 | . . . . 2 . . . Sentry 14 | . . . 3 6 3 2 . Hunter 2 | . . . . 1 1 . . Programmer 4 | . . . . . 3 1 . Thief 1 | . . . . . . 1 . Thug 1 | . . . . . . 1 . Fireman 3 | . . . . . . 3 . Best Kill Streak 7 | 3 3 4 5 6 3 7 4 Combat Bots Only 7 | . 3 3 3 5 3 7 4 Max Kills in Single Turn 2 | 1 2 2 1 2 1 1 2 Gunslinging 1 | . 1 . . . . . 1 Exploded . | . . . . . . . . Melee 1 | . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Damage Taken 7147 | 51 485 183 838 1100 1027 1930 1533 Core 1310 | . 190 52 138 202 166 270 292 Absorbed by Shields 54 | . . . . . . 54 . Core Remaining (%) 57 | 100 . 3 65 63 . . . Volleys Fired 433 | 24 45 40 98 74 61 65 26 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 220 | 80 120 120 100 118 220 138 103 Shots Fired 789 | 48 71 74 151 148 121 126 50 Gun 547 | 48 61 56 119 74 36 123 30 Cannon 204 | . . . 23 74 85 3 19 Launcher . | . . . . . . . . Special 38 | . 10 18 9 . . . 1 Kinetic 424 | . 13 56 119 78 37 73 48 Thermal 233 | . 10 18 32 54 84 33 2 Explosive . | . . . . . . . . Electromagnetic 132 | 48 48 . . 16 . 20 . Robot Hit Streak 25 | 7 5 12 7 11 7 25 6 Robot Miss Streak 8 | 5 4 2 4 8 7 4 4 Penetration Max . | . . . . . . . . Secondary Targets 8 | . 2 . . . . 4 2 Max Gunslinging Chain 1 | . 1 . . . . 1 1 Shots Hit Robots 489 | 24 34 46 89 104 67 98 27 Core Hits 259 | 11 16 23 43 81 37 34 14 Critical Hits 18 | . . 1 6 6 3 1 1 Critical Kills 7 | . . 1 2 1 3 . . Critical Parts Destroyed 10 | . . . 4 4 . 1 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10031 | 409 572 621 1108 2232 2340 2076 673 Guns 5805 | 346 441 447 840 999 349 1998 385 Cannons 3782 | . . . 244 1194 1991 78 275 Explosions 301 | 63 104 95 . 39 . . . Melee . | . . . . . . . . Ramming 3 | . 3 . . . . . . Kinetic 4973 | . 112 447 840 1168 423 1342 641 Thermal 3785 | 63 128 174 268 771 1917 432 32 Explosive . | . . . . . . . . Electromagnetic 1270 | 346 329 . . 293 . 302 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . 2 3 3 Average Corruption 2 | . . . . . 1 2 3 Corruption Purged . | . . . . . . . . Effects 53 | . . . . . 6 36 11 Message Errors 15 | . . . . . 4 10 1 Matter Fused 15 | . . . . . . 12 3 Heat Flow Errors 5 | . . . . . . 4 1 Energy Discharges 4 | . . . . . . 3 1 Data Loss (minor) 6 | . . . . . 1 4 1 Targeting Errors 7 | . . . . . 1 2 4 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 153 | 2 . 37 . 4 87 . 23 Projectiles 114 | . . . . 4 87 . 23 Explosions 39 | 2 . 37 . . . . . Melee . | . . . . . . . . Knockbacks 33 | . . . . 22 10 . 1 Impact . | . . . . . . . . Kinetic 32 | . . . . 21 10 . 1 Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 113 | 51 27 35 . . . . . Shots 4 | 2 1 1 . . . . . Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 247 | 120 159 60 247 11 234 217 155 Average Temperature 58 | 37 35 23 81 4 67 109 47 Received Heat Transfer 2174 | . 159 . 342 486 246 821 120 Effects 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Fried 5 | 2 1 . . 1 . 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . 1 1 . . Heat Transferred 4630 | 100 150 325 494 1369 1322 753 117 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | 2 2 . . 1 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Peak Influence 582 | 50 290 168 296 582 321 . . Initial 108 | . 32 57 12 108 . . . Average 121 | 23 137 51 116 202 123 . . Maximum Alert Level 2 | . 1 . 1 2 1 . . Low Security (%) 75 | 100 70 100 84 53 69 . . Level 1 20 | . 29 . 15 30 30 . . Level 2 3 | . . . . 15 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 2 . 2 6 6 . . Investigation 3 | . 2 . . 1 . . . Extermination 3 | . . . . . 3 . . Reinforcement 6 | . . . 2 1 3 . . Assault . | . . . . . . . . Garrison 4 | . . . . 4 . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced 1 | . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Distress Signals 10 | . 2 . 2 4 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 145 | . 24 6 31 28 23 21 12 Peak Tracking Total 7 | . 4 3 5 7 3 7 4 Tactical Retreats 13 | . 8 . 4 . . 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . 1 . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Machines Disabled 9 | . 2 1 . . 5 1 . Max in Single Turn 1 | . 1 1 . . 1 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Machines Accessed 31 | . 6 . 5 8 12 . . Terminals 20 | . 5 . 3 6 6 . . Fabricators 2 | . . . . . 2 . . Repair Stations 1 | . . . 1 . . . . Recycling Units 5 | . 1 . 1 1 2 . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 1 2 . . Total Hacks 98 | . 24 . 17 29 28 . . Successful 58 | . 14 . 7 20 17 . . Failed 40 | . 10 . 10 9 11 . . Catastrophic 3 | . . . . 3 . . . Database Lockouts . | . . . . . . . . Manual 63 | . 20 . 9 19 15 . . Terminals 70 | . 22 . 11 24 13 . . Fabricators 3 | . . . . . 3 . . Repair Stations 4 | . . . 4 . . . . Recycling Units 12 | . 2 . 2 3 5 . . Scanalyzers . | . . . . . . . . Garrison Access 9 | . . . . 2 7 . . Terminal Hacks 26 | . 8 . 3 12 3 . . Record 2 | . . . . 1 1 . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 4 | . . . 1 2 1 . . Branch Access Points 1 | . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . Terminal Index 2 | . 1 . . 1 . . . Alert Level 1 | . 1 . . . . . . Unreport Threat 7 | . 2 . 2 3 . . . Locate Traps 2 | . 1 . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . Zone Layout 4 | . 2 . . 1 1 . . Fabricator Hacks 2 | . . . . . 2 . . Network Status 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 4 | . . . . 2 2 . . Report Inventory 1 | . . . . 1 . . . Retrieve Components 3 | . . . . 1 2 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Coupler Status 1 | . . . . . 1 . . Unauthorized Hacks 23 | . 6 . 2 6 9 . . Terminals 12 | . 4 . 1 4 3 . . Track 2 | . 1 . . 1 . . . Assimilate 1 | . . . . . 1 . . Botnet 9 | . 3 . 1 3 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 2 . 1 1 2 . . Reject 3 | . 1 . . 1 1 . . Mask 3 | . 1 . 1 . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . 1 4 . . Broadcast 1 | . . . . . 1 . . Redirect 1 | . . . . . 1 . . Reprogram 3 | . . . . 1 2 . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 29 | . 6 . 5 8 10 . . Full Trace Events 2 | . . . . 2 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . 2 . . Matter 234 | . . . . . 234 . . Time 58 | . . . . . 58 . . Total Part Build Rating 14 | . . . . . 14 . . Parts Repaired 1 | . . . 1 . . . . Time 13 | . . . 13 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . . . . 3 1 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired 3 | . . . . . . 3 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Total Allies 11 | . . 2 . 2 3 3 1 Largest Group 3 | . . 2 2 2 3 2 1 Highest-Rated Group 163 | . . 42 42 32 58 46 163 Highest-Rated Ally 163 | . . 31 31 16 26 30 163 Total Orders . | . . . . . . . . Ally Attacks 43 | . . 1 32 7 1 2 . Total Damage 546 | . . 20 402 97 13 14 . Kills 6 | . . 1 5 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Turns Passed 8735 | 260 521 1158 988 1238 1874 2242 454 Spaces Moved 5794 | 192 372 772 681 866 1264 1332 315 Core 1 | 1 . . . . . . . Treads 221 | . . . 56 . . 163 2 Legs 3 | . . . . . . 3 . Wheels 5569 | 191 372 772 625 866 1264 1166 313 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 80 103 103 103 110 Average Speed 106 | 82 87 80 96 108 108 133 111 Slowest Speed 220 | 90 100 80 200 150 125 220 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 55 | 8 48 99 49 51 35 97 57 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 4 | . . 2 . . . 1 1 Spaces Dug 14 | . 6 . 8 . . . . Terrain Destroyed 85 | 2 20 21 8 7 15 4 8 Melee . | . . . . . . . . Projectile 47 | . 8 4 8 . 15 4 8 AOE 38 | 2 12 17 . 7 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Total 7561 | 249 477 1221 863 1047 1660 1678 366 Wait 926 | . 33 387 23 6 258 208 11 Move 5787 | 191 371 771 680 865 1263 1331 315 Hop . | . . . . . . . . Pick Up 92 | 5 3 1 14 31 20 16 2 Fast Attach 35 | 8 1 2 6 6 5 7 . Attach 37 | . 2 . 3 8 4 12 8 Detach . | . . . . . . . . Swap 100 | 10 13 10 22 20 12 10 3 Drop 126 | 11 8 10 17 37 28 14 1 Fire 433 | 24 45 40 98 74 61 65 26 Melee . | . . . . . . . . Ram 1 | . 1 . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . 8 . . Rewire 16 | . . . . . 1 15 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 6 exits: [*Fac x2] / [*Sto x2] / [*Low x2]) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 261 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 14) 580 | -10/Materials | Core integrity fell below 50% 594 | -10/Materials | Lost 3 parts (1p2w) 630 | -10/Materials | Discovered new exit (range 10) 782 | -10/Materials | Entered Mines 1045 | -10/Mines | Build established: Scavenger-Mutant 1121 | -10/Mines | Learned location of Storage (-7) 1128 | -10/Mines | Discovered new exit (range 16) 1184 | -10/Mines | Discovered new exit (range 11) 1473 | -10/Mines | Core integrity fell below 20% 1940 | -10/Mines | Entered Materials 1940 | -9/Materials | Accompanied by 2 allies 1940 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1945 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2171 | -9/Materials | Repaired Lgt. Assault Rifle 2264 | -9/Materials | Discovered new exit (range 16) 2546 | -9/Materials | Discovered new exit (range 5) 2928 | -9/Materials | Entered another Materials area 2928 | -8/Materials | Evolved 2 slots: Utility x2 3128 | -8/Materials | Lost 5 parts (2n1u2w) 3405 | -8/Materials | Garrison activated, responded to threat 3561 | -8/Materials | Build established: Hauler-Mutant 3944 | -8/Materials | Garrison activated, responded to threat 4016 | -8/Materials | Discovered new exit (range 6) 4166 | -8/Materials | Entered Factory 4166 | -7/Factory | Evolved 2 slots: Utility x2 4512 | -7/Factory | Discovered new exit (range 15) 4768 | -7/Factory | Discovered new exit (range 12) 4922 | -7/Factory | Fabricated Hvy. Neutron Cannon (x2) 5042 | -7/Factory | Discovered new exit (range 12) 5454 | -7/Factory | Build established: Hacker-Mutant 5652 | -7/Factory | Discovered new exit (range 16) 5818 | -7/Factory | Discovered new exit (range 17) 5853 | -7/Factory | Discovered new exit (range 5) 5987 | -7/Factory | P-60 Hacker assimilated allied Administrator 4a 6040 | -7/Factory | Entered Lower Caves 6272 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6380 | -7/Lower Caves | Lost 4 parts (2n1u1w) 6468 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6525 | -7/Lower Caves | Core integrity fell below 50% 6568 | -7/Lower Caves | Destroyed 7 combat bots 6575 | -7/Lower Caves | Lost 11 parts (4n4u3w) 6716 | -7/Lower Caves | Encountered a Warlord checkpoint 7253 | -7/Lower Caves | Discovered new exit (range 15) 7354 | -7/Lower Caves | Identified exit to Lower Caves 7497 | -7/Lower Caves | Ambushed by wild Derelicts 7658 | -7/Lower Caves | Learned location of 1 exit from Factory 7845 | -7/Lower Caves | Build established: Scavenger-Mutant 8282 | -7/Lower Caves | Entered another Lower Caves area 8283 | -7/Lower Caves | Encountered a Warlord checkpoint 8671 | -7/Lower Caves | Spotted B-75 Beast 8717 | -7/Lower Caves | Lost 3 parts (2n1u) 8729 | -7/Lower Caves | Core integrity fell below 20% 8737 | -7/Lower Caves | Crushed by falling debris 8737 | -7/Lower Caves | Smashed by cave-in Last Messages --------------- A strange signal echoes through the caves. 08703_ System corrupted: Heat flow error (+181). 08717_ Flamer destroyed. 08717_ Neutrino Core destroyed. 08717_ Arm. Wheel destroyed. 08718_ System corrupted: Energy discharge (-31). 08724_ Flamer destroyed. 08724_ Med. Treads destroyed. 08724_ Knocked back. 08727_ Slug penetrates B-75 Beast. 08728_ Knocked back. 08728_ Gauss Rifle destroyed. 08735_ B-75 Beast suffers critical hit. 08735_ Destroyed Imp. Medium Treads. 08737_ The unstable cave ceiling collapses. 08737_ Crushed by falling debris. 08737_ Hacking Suite destroyed. 08737_ System corrupted by crushing effect (+5). 08737_ Imp. Melee Analysis Suite destroyed. 08737_ System corrupted by crushing effect (+1). 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"""" | | ?????????????????? #???????????# """"" | | ???????????????????? #?####?????## "" | | ???????????? ????##?"" ### ####### | | ???????????? #### ?#; ## # | | ??????????? #?#BB ???? #?# # | | ??????????? ##BB #??????# #?# | | ???????????# ;######## ### | | ????????????# ## | | ????????????# | | ?????????????# ;;; ## #### | | ?????????????# ### @;# ### #??# ## ## | | ????????????????????## #; ##?# #??# ### # | | ?????????????????????## #??# #??# ## | | ??????????????????????## ;#?# #??## ### | | ???????????????????????# ## ##?# ???# # ##??## | | ???????????????????????# ## #??###???# ###????? | | ???????????????????????# ## #????????# #??????? | | ??????????????????????? ## #????????# #??????? | | ??????????????????????# ## #????????# #??????? | | ?????????????????????? # #???????? #??????? | | ????????????????????? #####???????? #??????? | | ???????????????????? # #???????????? $??????? | | ????????????????????? ? #?????????????? ??????? | | ????????????????????? #??????????????? ##???????? | | ????????????????????# #??????????????????????????? | | ???????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 225 Utility Shielding 66 Evasion (%) 44 Melee Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Neutron Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed AntimatterFlyingLoader Manual? 0 Play Time 00:59:34 Cumulative 35.4 hours Start 2022.02.06 @ 17:40:03 End 2022.02.06 @ 18:36:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 44 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38b6dcf1-fc78-4756-9577-62f643b8791b