Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.02 @ 00:45:37 Player: Komeiji O. Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (752) 752 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1792 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Visual Processing Unit Core Shielding > --- WEAPON (2) ------- Hammer > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Flight Unit Flight Unit Flight Unit Disposable Heat Sink Disposable Heat Sink Weight Redist. System Weight Redist. System Structural Scanner Sensor Array Hacking Suite Autogun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Autogun Shotgun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Flight Unit Flight Unit Flight Unit Disposable Heat Sink Weight Redist. System Weight Redist. System Structural Scanner Sensor Array Core Shielding Hacking Suite Autogun Hammer [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Visual Processing Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Shotgun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 24 | 6 11 7 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | 1 4 4 Device 2 | . 1 1 Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 9 | 2 5 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 5 | 1 3 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 3 | . 2 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 2 6 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 99 76 Engine 12 | . 13 9 Treads 24 | . 28 15 Device 3 | . 5 . Storage 13 | . 14 11 Processor 9 | . 8 11 Protection 2 | . . 9 Energy Gun 2 | . 3 . Ballistic Gun 19 | . 21 15 Impact Weapon 2 | . 2 3 Peak Build Rating 13 | 6 11 13 Average Rating 9 | 4 9 10 On Entrance 5 | . 6 10 Naked Turns . | . . . Heaviest Build 54 | 11 50 54 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 17 | 2 1 17 Average Overweight (x) . | . . 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 11 | 7 8 20 Most Carried 17 | 6 10 17 Average Carried 8 | 2 7 13 Final Capacity 20 | 8 20 20 Final Carried 15 | 4 9 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 858 | 206 455 197 Remotely . | . . . Salvage Created 873 | . 582 291 Parts 52 | . 33 19 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 25 | . 15 10 Melee 2 | . . 2 Guns 23 | . 15 8 Classes Destroyed 5 | . 4 1 Hauler 1 | . 1 . Watcher 2 | . 1 1 Swarmer 8 | . 3 5 Grunt 16 | . 12 4 Sentry 1 | . . 1 Best Kill Streak 4 | . 4 4 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 251 | . 101 150 Missed 91 | . 35 56 Damage Taken 1627 | . 790 837 Core 655 | . 249 406 Absorbed by Shields . | . . . Redirected to Shielding 16 | . . 16 Core Remaining (%) 50 | 100 . . Volleys Fired 71 | . 52 19 Largest 2 | . 2 2 Hottest 63 | . 63 46 Shots Fired 141 | . 103 38 Gun 141 | . 103 38 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 122 | . 84 38 Thermal . | . . . Explosive . | . . . Electromagnetic 19 | . 19 . Robot Hit Streak 15 | . 6 15 Robot Miss Streak 5 | . 5 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 100 | . 70 30 Core Hits 47 | . 32 15 Critical Kills 1 | . 1 . Critical Parts Destroyed 2 | . 1 1 Critical Strikes 4 | . 3 1 Destroy 1 | . 1 . Corrupt 1 | . 1 . Smash 2 | . 1 1 Melee Attacks 7 | . 2 5 Impact 7 | . 2 5 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1558 | . 1088 470 Guns 1402 | . 1018 384 Cannons . | . . . Explosions 31 | . 31 . Melee 122 | . 36 86 Ramming 3 | . 3 . Kinetic 1245 | . 861 384 Thermal 31 | . 31 . Explosive . | . . . Electromagnetic 157 | . 157 . Impact 122 | . 36 86 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . 4 . Message Errors 2 | . 2 . Heat Flow Errors 1 | . 1 . Data Loss (major) 1 | . 1 . Overload Shots . | . . . Overflow Damage 71 | . 36 35 Projectiles . | . . . Explosions . | . . . Melee 71 | . 36 35 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 32 | . 32 . Shots 1 | . 1 . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 142 | . 142 24 Average Temperature 20 | . 24 8 Received Heat Transfer 465 | . 339 126 Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles . | . . . Parts Fried 4 | . 3 1 Impact Corruptions 4 | . 1 3 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 351 | . 266 351 Initial 73 | . . 73 Average 105 | . 83 180 Maximum Alert Level 1 | . 1 1 Low Security (%) 84 | 100 95 55 Level 1 15 | . 4 44 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 3 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 49 | . 32 17 Peak Tracking Total 5 | . 5 5 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 8 1 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 13 2 Successful 11 | . 11 . Failed 4 | . 2 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 16 | . 14 2 Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 1 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 1 | . 1 . Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 7 | . 7 . Assimilate 1 | . 1 . Botnet 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1723 | 94 1157 472 Spaces Moved 753 | 55 574 124 Core 19 | 10 . 9 Treads 734 | 45 574 115 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 182 | 147 163 289 Slowest Speed 900 | 160 240 900 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 4 68 18 Regions Visited 2 Branch Regions . Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 3 | . 3 . Melee 1 | . 1 . Projectile . | . . . AOE 2 | . 2 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 961 | 67 701 193 Wait 62 | . 34 28 Move 751 | 54 573 124 Hop . | . . . Pick Up 31 | 7 15 9 Fast Attach 5 | 3 2 . Attach 8 | 3 2 3 Detach 1 | . 1 . Swap 11 | . 7 4 Drop 13 | . 12 1 Fire 71 | . 52 19 Melee 7 | . 2 5 Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 5) 579 | -10/Materials | Discovered new exit (range 18) 664 | -10/Materials | Discovered new exit (range 14) 700 | -10/Materials | Core integrity fell below 50% 918 | -10/Materials | Core integrity fell below 20% 1252 | -10/Materials | Entered another Materials area 1252 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1676 | -9/Materials | Core integrity fell below 50% 1698 | -9/Materials | Core integrity fell below 20% 1703 | -9/Materials | Lost 5 parts (1p1n1u2w) 1724 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01641_ Lgt. Treads destroyed. 01641_ K-01 Serf collects debris. 01643_ C-30 ARC bursts open, deploying its payload. 01646_ Lgt. Armor Plating destroyed. 01648_ Autogun destroyed. 01650_ Shotgun destroyed. 01653_ K-01 Serf collects debris. 01672_ Ion Engine destroyed. 01681_ K-01 Serf collects debris. 01696_ S-10 Pest destroyed. 01697_ K-01 Serf collects debris. 01707_ S-10 Pest suffers critical hit (Smash). 01707_ Destroyed Lgt. Ion Engine. 01707_ Destroyed Flight Unit. 01707_ S-10 Pest system corrupted by crushing effect. 01707_ Lgt. Assault Rifle fried. 01707_ S-10 Pest destroyed. 01708_ K-01 Serf collects debris. 01713_ R-06 Scavenger collects Flight Unit. 01715_ K-01 Serf collects debris. 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