Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.22 @ 18:34:52 Player: elbjorno Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1514) 1514 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-1) -1 TOTAL SCORE: 3608 Bonus ------- High Alert Combat Kills 84 Follower Combat Kills 35 Friendly Fire -120 Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Large Storage Unit Light Armor Plating > --- WEAPON (3) ------- Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (10) --- Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Cooling System Medium Storage Unit Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Cooling System Medium Storage Unit Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mining Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Light Armor Plating Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Parts Attached 69 | 7 16 22 24 . Power 5 | 1 1 1 2 . Engine 5 | 1 1 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 . 6 5 . Treads . | . . . . . Leg 13 | 2 . 6 5 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 6 3 2 . Device 1 | . . 1 . . Storage 6 | 1 4 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . 2 1 2 . Artifact . | . . . . . Weapon 39 | 3 9 12 15 . Energy Gun 12 | 1 . 5 6 . Energy Cannon . | . . . . . Ballistic Gun 18 | 2 5 5 6 . Ballistic Cannon . | . . . . . Launcher 3 | . 1 2 . . Special Weapon 6 | . 3 . 3 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . Average Slot Usage (%) 97 | . 91 99 99 . Engine 11 | . 14 11 11 . Leg 31 | . 28 33 32 . Storage 11 | . 14 11 11 . Protection 8 | . 5 8 10 . Energy Gun 9 | . . 11 14 . Ballistic Gun 21 | . 26 21 18 . Naked Turns . | . . . . . Heaviest Build 35 | 11 29 33 35 . Greatest Support 41 | 20 20 30 41 . Greatest Overweight (x) 3 | 3 1 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 12 10 10 . Average Capacity 9 | 5 7 9 10 . Most Carried 10 | 4 8 10 10 . Average Carried 8 | 2 7 8 9 . Final Capacity 10 | 6 8 10 10 10 Final Carried 10 | 4 8 10 10 10 Class Distribution -------------------- 43% | Scavenger-Tank 29% | Mutant 21% | Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Storage Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 1478 | 180 314 469 515 . Remotely . | . . . . . Salvage Created 1853 | . 177 611 1065 . Parts 120 | . 6 45 69 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 46 | . 4 19 23 . Guns 39 | . 3 13 23 . AOE 7 | . 1 6 . . Classes Destroyed 8 | . 2 4 2 . Worker 2 | . . 1 1 . Builder 2 | . 1 1 . . Watcher 4 | . . 2 2 . Swarmer 13 | . . 7 6 . Grunt 21 | . 4 9 8 . Duelist 1 | . . . 1 . Protector 1 | . . . 1 . Sentry 10 | . . 3 7 . Thug 1 | . . . 1 . Best Kill Streak 9 | . 3 9 7 . Combat Bots Only 7 | . 2 6 7 . Max Kills in Single Turn 3 | . 1 3 2 . Gunslinging 2 | . . 2 1 . Exploded 2 | . 1 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 1220 | . 134 627 459 . Core 171 | . 20 80 71 . Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 92 . 62 . Volleys Fired 103 | . 24 39 40 . Largest 3 | . 2 3 3 . Hottest 150 | . 100 150 135 . Shots Fired 256 | . 34 108 114 . Gun 235 | . 20 104 111 . Cannon . | . . . . . Launcher 8 | . 4 4 . . Special 13 | . 10 . 3 . Kinetic 167 | . 20 65 82 . Thermal 52 | . 10 39 3 . Explosive 8 | . 4 4 . . Electromagnetic 29 | . . . 29 . Robot Hit Streak 34 | . 18 34 18 . Robot Miss Streak 2 | . 1 2 2 . Penetration Max . | . . . . . Secondary Targets 9 | . . 4 5 . Max Gunslinging Chain 2 | . . 2 1 . Shots Hit Robots 177 | . 18 80 79 . Core Hits 92 | . 10 34 48 . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3135 | . 317 1465 1353 . Guns 2500 | . 200 1054 1246 . Cannons . | . . . . . Explosions 578 | . 117 411 50 . Melee . | . . . . . Ramming 57 | . . . 57 . Kinetic 1603 | . 200 569 834 . Thermal 535 | . . 485 50 . Explosive 528 | . 117 411 . . Electromagnetic 412 | . . . 412 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Effects 9 | . . . 9 . Message Errors 1 | . . . 1 . Matter Fused 2 | . . . 2 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 2 | . . . 2 . Data Loss (minor) 2 | . . . 2 . Targeting Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 16 | . . 16 . . Projectiles . | . . . . . Explosions 16 | . . 16 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 48 | . . . 48 . Shots 1 | . . . 1 . Rammed 3 | . . . 3 . Targets Rammed 8 | . . . 8 . Kicked 5 | . . . 5 . Crushed . | . . . . . Highest Temperature 507 | . 60 507 166 . Average Temperature 87 | . 17 153 50 . Received Heat Transfer 513 | . 99 243 171 . Effects 3 | . . 3 . . Shutdowns 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Damage (major) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 1 3 . Heat Transferred 1186 | . . 1112 74 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 627 | . 105 517 627 . Initial 150 | . . 37 150 16 Average 181 | . 16 332 226 . Maximum Alert Level 2 | . . 2 2 . Low Security (%) 65 | 100 100 22 61 . Level 1 9 | . . 30 7 . Level 2 24 | . . 46 31 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 3 2 . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 5 | . . 3 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 5 26 34 . Peak Tracking Total 9 | . 2 7 9 . Tactical Retreats 3 | . . 2 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 5 | . 1 1 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 22 | . 4 3 15 . Terminals 18 | . 4 2 12 . Fabricators . | . . . . . Repair Stations 3 | . . 1 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 56 | . 11 8 37 . Successful 37 | . 3 6 28 . Failed 19 | . 8 2 9 . Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 30 | . 9 5 16 . Terminals 48 | . 11 5 32 . Fabricators . | . . . . . Repair Stations 7 | . . 3 4 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 17 | . 1 1 15 . Record 1 | . . . 1 . Part Schematic 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Open Door 4 | . . . 4 . Branch Access Points 2 | . . . 2 . Emergency Access Points 1 | . . . 1 . Alert Level 2 | . . . 2 . Unreport Threat 3 | . . . 3 . Locate Traps 1 | . . . 1 . Dispatch Records 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . 3 4 . Scan Component 4 | . . 2 2 . Repair 3 | . . 1 2 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 12 | . 2 2 8 . Terminals 12 | . 2 2 8 . Botnet 12 | . 2 2 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 4 3 8 . Full Trace Events 4 | . 2 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 1 2 . Time 90 | . . 26 64 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 62 | . . . 62 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 10 | . . . 10 . Total Damage 186 | . . . 186 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 2509 | 64 684 443 1318 . Spaces Moved 1518 | 42 467 178 831 . Core 12 | 12 . . . . Treads . | . . . . . Legs 1506 | 30 467 178 831 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 . Average Speed 122 | 120 120 133 120 . Slowest Speed 200 | 200 150 150 150 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 5 58 22 95 1 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 11 | . 10 . 1 . Terrain Destroyed 45 | . 34 10 1 . Melee . | . . . . . Projectile 11 | . 10 . 1 . AOE 34 | . 24 10 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 1943 | 52 532 301 1058 . Wait 189 | . 11 48 130 . Move 1514 | 41 466 177 830 . Hop . | . . . . . Pick Up 25 | 4 7 5 9 . Fast Attach 15 | 6 3 1 5 . Attach 2 | . . 2 . . Detach 2 | . 2 . . . Swap 52 | 1 13 19 19 . Drop 33 | . 6 10 17 . Fire 103 | . 24 39 40 . Melee . | . . . . . Ram . | . . . . . Kick 8 | . . . 8 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / Rec) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 16) 675 | -10/Materials | Discovered new exit (range 16) 749 | -10/Materials | Entered another Materials area 749 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 935 | -9/Materials | Discovered new exit (range 13) 1003 | -9/Materials | Discovered new exit (range 16) 1065 | -9/Materials | Repaired Lgt. Armor Plating 1156 | -9/Materials | Discovered new exit (range 5) 1192 | -9/Materials | Entered Storage 1201 | -9/Storage | Met a pair of Derelict thieves 1296 | -9/Storage | Destroyed 7 combat bots 1392 | -9/Storage | Build established: Scavenger-Tank 1630 | -9/Storage | Identified exit to Recycling 2242 | -9/Storage | Repaired Carbon-fiber Leg 2436 | -9/Storage | Discovered new exit (range 6) 2495 | -9/Storage | Repaired Lgt. Armor Plating 2510 | -9/Storage | Entered Materials 2510 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2510 | -8/Materials | Self-destructed Last Messages --------------- 02455_ Kicked A-02 Transporter out of the way. 02457_ Dropped Hvy. Assault Rifle. 02457_ Acquired Hvy. Assault Rifle. 02469_ Connecting with Repair Station... >>Scan(Lgt. Armor Plating) Scanning Lgt. Armor Plating... Ready to Repair: Lgt. Armor Plating Rating: 1 Time: 26 >>Repair Repairing Lgt. Armor Plating... ETC: 26 02495_ Repair station completes Lgt. Armor Plating repairs. 02495_ Acquired Lgt. Armor Plating. 02502_ Acquired 4 matter. 02505_ Acquired 6 matter. PARAMETERS=POWER_1,UTILITY_1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# "?????????????????????? | | ??????????????????????# """???????????????????? | | ??????????????????????# """???????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# @ #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- Imp. Carbon-fiber Leg | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Quantum Hacking True Hacker Challenges ------------ None Game ------ Seed MasterLegShield Manual? 0 Play Time 00:47:06 Cumulative 27.1 hours Start 2021.09.22 @ 17:47:57 End 2021.09.22 @ 18:34:52 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 38 Rogue 28 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36397301-7ca7-450a-ba89-76cfb109bf79