Cogmind - Beta 11 X3 *** ADVENTURER MODE // 2021.04.08 @ 14:19:43 Player: Luigi Panache Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (125) 625 Value Destroyed (3478) 3478 Prototype IDs (218) 4360 Alien Tech Used (3) 600 Bonus (4856) 4856 TOTAL SCORE: 23019 Bonus ------- High Alert Combat Kills 111 Follower Combat Kills 145 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 262/300 Energy 98/100 System Corruption 26% Temperature Cool (18) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (151) HERF Cannon KE Penetrator Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Makeshift Flight Unit Makeshift Flight Unit Makeshift Flight Unit Improved Diametric Drive > --- UTILITY ---------- Compact Battery Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Improved Core Analyzer Makeshift Transmission Jammer Makeshift ECM Suite Makeshift System Shield Advanced System Shield > --- WEAPON ----------- Railgun Lance > --- INVENTORY -------- High-capacity Matter Pod Transdimensional Reconstructor HERF Cannon KE Penetrator Makeshift Spear [Rating: 101] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Improved VTOL Module Utility Structural Scanner Device Structural Scanner Storage Humpback Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Impact Weapon Thunder Hammer Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 Utility 8 | . . . 1 . . . 1 2 . . . . . . . . . 2 . . . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 152 | 2 2 . 8 2 2 . 28 22 . 2 5 3 6 3 7 . . 9 2 . 8 1 8 7 1 15 3 6 Power 18 | . . . . . . . 2 5 . . . . 2 1 1 . . . . . 2 . . . . 5 . . Engine 11 | . . . . . . . 2 3 . . . . 1 1 . . . . . . . . . . . 4 . . Core 5 | . . . . . . . . 2 . . . . 1 . 1 . . . . . 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Propulsion 49 | 2 . . 3 2 . . 11 5 . . . . 1 1 1 . . 4 . . 3 . 3 3 . 4 1 5 Treads 14 | 2 . . 3 2 . . 7 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 3 Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Flight 25 | . . . . . . . . 5 . . . . 1 1 1 . . 4 . . 3 . 1 3 . 4 . 2 Utility 57 | . 2 . 1 . 2 . 7 7 . . 5 3 3 . 3 . . 5 2 . 3 1 2 2 1 6 1 1 Device 21 | . 1 . . . . . 1 4 . . 1 2 . . 2 . . 1 2 . 1 1 2 . . 3 . . Storage 6 | . 1 . . . 2 . 1 . . . 1 . . . . . . . . . . . . 1 . . . . Processor 14 | . . . 1 . . . 3 1 . . . . 2 . 1 . . . . . . . . 1 . 3 1 1 Hackware 9 | . . . . . . . . 1 . . 2 . 1 . . . . 3 . . 1 . . . 1 . . . Protection 7 | . . . . . . . 2 1 . . 1 1 . . . . . 1 . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 28 | . . . 4 . . . 8 5 . 2 . . . 1 2 . . . . . . . 3 2 . . 1 . Energy Gun 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 15 | . . . 4 . . . 7 2 . . . . . . . . . . . . . . 1 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Slashing Weapon 4 | . . . . . . . 1 1 . 1 . . . 1 . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . 1 3 . . . . . . . . . . . . 1 . . 1 . . . 1 Corrupted Parts 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 System Corruption 32 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . 26 Parts Lost 73 | . . . . . . . 10 1 . 2 . 1 1 5 . . 1 8 1 . . 9 5 2 . 4 7 16 Power 7 | . . . . . . . 2 . . . . 1 . . . . . . 1 . . 1 . . . . 1 1 Propulsion 30 | . . . . . . . 5 . . . . . . 1 . . . 4 . . . 4 3 . . 2 3 8 Utility 30 | . . . . . . . 2 1 . 2 . . 1 3 . . 1 4 . . . 3 2 2 . 1 2 6 Weapon 6 | . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . 1 1 1 Highest Loss Streak 16 | . . . . . . . 3 1 . 2 . 1 1 5 . . 1 8 1 . . 7 3 1 . 4 7 16 Average Slot Usage (%) 80 | . 93 100 78 100 94 88 83 88 92 80 86 90 84 80 86 94 93 85 83 82 86 70 44 19 41 84 62 20 Engine 5 | . 14 14 11 11 11 11 5 2 . . . . 2 . . . . . . . . . . . . 6 6 . Core 1 | . . . . . . . . 4 7 7 7 5 2 6 11 13 13 11 7 5 5 3 . . . . . . Treads 12 | . 28 28 23 33 33 33 15 . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . . 18 1 . . . . . . . . . . . . . . . . . . 2 2 Flight 10 | . . . . . . . . 28 30 30 30 30 33 33 33 33 33 27 29 29 29 24 5 2 15 29 14 2 Device 6 | . 7 14 11 11 6 . 4 11 15 9 2 4 3 . 6 13 13 4 9 11 13 10 9 . . 8 7 1 Storage 6 | . 14 14 11 11 11 11 9 . . . 4 7 6 6 6 6 6 4 . . . . . . 5 5 1 . Processor 7 | . . . . 11 11 11 9 11 15 15 15 12 7 4 3 6 6 4 . . . . . . 5 15 17 8 Hackware 6 | . . . . . . . . 6 7 1 10 15 14 17 13 13 13 24 23 23 25 23 15 11 6 9 5 2 Protection 1 | . . . . . . . 1 6 7 7 6 4 6 5 . . . . 5 5 4 5 4 . . . . . Ballistic Gun 12 | . 28 28 21 22 22 22 17 7 . . . . . . . . . . . . . . . 5 5 4 . . Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 215 | 10 20 16 20 20 209 209 215 215 14 14 17 18 25 21 29 29 23 22 21 11 19 18 16 10 10 35 31 15 Greatest Support 80 | 40 40 40 60 60 60 60 80 36 20 20 20 20 25 28 35 29 29 29 24 24 29 29 14 12 12 43 35 28 Greatest Overweight (x) 13 | . . . . . 3 3 13 5 . . . . . . . . . 2 . . . . 3 1 . . 1 4 Average Overweight (x) . | . . . . . . 3 4 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 10 10 10 10 35 35 35 35 5 5 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 16 | 8 9 10 10 10 22 35 35 6 5 5 7 8 8 8 8 8 8 7 5 5 5 5 5 5 5 5 5 5 Most Carried 31 | 6 8 8 10 10 18 18 31 31 5 5 8 8 8 8 6 7 7 8 5 5 5 5 5 5 5 5 4 4 Average Carried 11 | 6 7 8 9 9 13 18 21 6 5 4 7 7 6 7 5 6 7 7 4 5 4 4 4 4 4 4 4 3 Final Capacity 35 | 8 10 10 10 10 35 35 35 5 5 5 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 31 | 6 8 8 10 10 18 18 31 5 5 5 8 7 8 6 6 7 7 4 5 5 5 5 5 4 5 5 4 3 Class Distribution -------------------- 32% | Hauler-Mutant 22% | Hacker-Sprinter 14% | Mutant 10% | Hacker-Mutant 6% | Scavenger-Mutant 5% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Data Miner Derelict-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Derelict-Sprinter | -4/Warlord Derelict-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 3144 | 220 202 96 118 162 10 . 968 426 10 8 33 58 80 . 55 . 22 84 27 . . . 57 251 17 177 24 39 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4765 | . 218 54 603 89 . . 1834 613 . 68 . 162 69 40 101 . . 453 107 . . . 57 258 . . . 39 Parts 286 | . 15 5 49 9 . . 109 35 . 6 . 4 4 2 6 . . 22 2 . . . 2 14 . . . 2 Haulers Intercepted 9 | . 1 . 2 . . . 3 2 . . . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . 6 . 4 . 2 . . . . 2 . . . . 11 . . . . Prevented 16 | . . . . . . . . . . . . . . 1 5 . . . 4 . . 6 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 83 | . 4 3 10 2 . . 33 6 . 4 . 1 1 1 4 . . 5 1 . . . 1 6 . . . 1 Melee 13 | . . . . . . . . . . . . 1 1 1 4 . . 4 1 . . . . . . . . 1 Guns 61 | . 4 3 10 2 . . 33 3 . . . . . . . . . . . . . . . 6 . . . . AOE 7 | . . . . . . . . 2 . 4 . . . . . . . 1 . . . . . . . . . . Classes Destroyed 14 | . 3 1 4 . . . 3 . . . . 1 . 1 . . . . 1 . . . . . . . . . Worker 9 | . . . 2 . . . 6 1 . . . . . . . . . . . . . . . . . . . . Builder 9 | . 1 . 1 . . . 4 2 . . . . . . . . . 1 . . . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . 2 . . . 3 2 . . . . . . . . . 1 . . . . . . . . . . Recycler 6 | . . . 1 . . . 3 1 . . . . . . . . . 1 . . . . . . . . . . Operator 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Watcher 6 | . . . . . . . 3 1 . . . . . . . . . 2 . . . . . . . . . . Swarmer 35 | . . 3 3 . . . 11 . . 4 . . . . 4 . . 5 . . . . . 4 . . . 1 Grunt 33 | . 4 . 6 1 . . 18 4 . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 8 | . . . 1 1 . . 3 2 . . . . 1 . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . Programmer 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 15 | . 1 3 15 1 . . 9 4 . 4 . 1 1 1 4 . . 6 1 . . . 1 4 . . . 1 Combat Bots Only 9 | . 1 3 9 1 . . 5 3 . 4 . 1 1 1 4 . . 4 1 . . . 1 4 . . . 1 Max Kills in Single Turn 3 | . 1 1 1 1 . . 2 2 . 2 . 1 1 1 1 . . 3 1 . . . 1 1 . . . 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 1 . 2 . . . . . . . 1 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 1 1 1 . . 1 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Damage Taken 8401 | . 191 77 182 140 . . 1962 486 24 88 . 174 130 213 219 . 37 416 46 . . 575 615 399 . 237 323 1867 Core 2750 | . 32 17 37 21 . . 308 79 . . . 17 62 12 74 . 16 133 13 . . 146 206 212 . 17 59 1289 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . 80 . . . 85 44 . . . . 86 . . . . 80 . . . . 70 . . . . 57 . Volleys Fired 265 | . 36 7 32 7 . . 122 32 . 2 . . . . . . . . . . . . . 27 . . . . Largest 2 | . 2 2 2 2 . . 2 2 . 1 . . . . . . . . . . . . . 1 . . . . Hottest 50 | . 40 40 46 46 . . 50 50 . 36 . . . . . . . . . . . . . 35 . . . . Shots Fired 486 | . 72 14 64 14 . . 236 57 . 2 . . . . . . . . . . . . . 27 . . . . Gun 477 | . 72 14 64 14 . . 236 50 . . . . . . . . . . . . . . . 27 . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . . . . . 7 . 2 . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 477 | . 72 14 64 14 . . 236 50 . . . . . . . . . . . . . . . 27 . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Electromagnetic 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 36 | . 11 10 23 15 . . 36 19 . 21 . . . . . . . . . . . . . 29 . . . . Robot Miss Streak 3 | . 2 2 1 . . . 3 1 . . . . . . . . . . . . . . . 2 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . . 1 1 1 . . 8 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 449 | . 61 9 53 13 . . 185 55 . 2 . 6 2 5 5 1 . 12 9 . . . 8 21 . . . 2 Core Hits 201 | . 19 4 25 4 . . 90 20 . 5 . 2 1 1 4 . . 11 2 . . . . 12 . . . 1 Critical Hits 7 | . . . 1 . . . 2 1 . . . 2 . . . . . 1 . . . . . . . . . . Critical Kills 5 | . . . 1 . . . 2 . . . . 2 . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 94 | . . . . . . . 1 5 1 . . 6 4 11 9 5 . 27 9 2 . . 10 . . . . 4 Impact 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Slashing 31 | . . . . . . . 1 5 1 . . 6 4 11 3 . . . . . . . . . . . . . Piercing 53 | . . . . . . . . . . . . . . . 6 5 . 27 9 2 . . . . . . . 4 Sneak Attacks 10 | . . . . . . . . 4 . . . . . . . 1 . 1 4 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage Inflicted 9794 | . 469 46 642 184 . . 2916 1867 . 214 . 506 138 295 127 107 . 846 532 . . . 341 483 . . . 81 Guns 5538 | . 463 44 640 184 . . 2883 841 . . . . . . . . . . . . . . . 483 . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 908 | . . . . . . . . 361 . 214 . . . . . . . 333 . . . . . . . . . . Melee 3305 | . . . . . . . . 665 . . . 506 138 295 127 107 . 513 532 . . . 341 . . . . 81 Ramming 43 | . 6 2 2 . . . 33 . . . . . . . . . . . . . . . . . . . . . Kinetic 5538 | . 463 44 640 184 . . 2883 841 . . . . . . . . . . . . . . . 483 . . . . Thermal 74 | . . . . . . . . 74 . . . . . . . . . . . . . . . . . . . . Explosive 547 | . . . . . . . . . . 214 . . . . . . . 333 . . . . . . . . . . Electromagnetic 287 | . . . . . . . . 287 . . . . . . . . . . . . . . . . . . . . Impact 341 | . . . . . . . . . . . . . . . . . . . . . . . 341 . . . . . Slashing 1628 | . . . . . . . . 665 . . . 506 138 295 24 . . . . . . . . . . . . . Piercing 1336 | . . . . . . . . . . . . . . . 103 107 . 513 532 . . . . . . . . 81 Highest Corruption 26 | . 1 1 . . . . . 7 7 7 7 . . 6 6 6 6 . 1 1 1 1 3 3 3 3 2 26 Average Corruption 3 | . 1 1 . . . . . 6 7 7 7 . . 6 6 6 6 . 1 1 1 1 2 3 3 3 1 25 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 42 | . 3 1 . . . . . 9 3 4 1 . . 1 3 1 1 . . . . . 1 4 3 . 2 5 Message Errors 10 | . 2 1 . . . . . . . 1 . . . . . 1 . . . . . . . 2 1 . 1 1 Matter Fused 12 | . . . . . . . . 3 2 1 . . . . 2 . . . . . . . . 2 1 . . 1 Heat Flow Errors 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 Energy Discharges 6 | . . . . . . . . 2 . . 1 . . . 1 . 1 . . . . . 1 . . . . . Data Loss (minor) 7 | . 1 . . . . . . 2 . 2 . . . 1 . . . . . . . . . . . . 1 . Data Loss (major) 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 767 | . . . . . . . . 103 . 1 . 81 2 74 . . . 115 284 . . . 107 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 14 | . . . . . . . . . . 1 . . . . . . . 13 . . . . . . . . . . Melee 753 | . . . . . . . . 103 . . . 81 2 74 . . . 102 284 . . . 107 . . . . . Knockbacks 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Impact 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 235 | . . . . . . . 16 161 . 27 . . . . . . . 31 . . . . . . . . . . Shots 5 | . . . . . . . . 3 . 1 . . . . . . . 1 . . . . . . . . . . Rammed 7 | . 3 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | . 3 1 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 390 | . 24 . 6 7 . . 145 146 2 7 . 2 13 1 20 . 7 . . . . . . . 163 390 . 85 Average Temperature 51 | . 10 . 3 3 . . 58 46 2 7 . 2 2 1 8 . 7 . . . . . . . 88 106 . 62 Received Heat Transfer 2067 | . 144 . 57 96 . . 1071 156 18 18 . 39 51 12 . . 9 . . . . 63 45 . . 75 9 204 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . 50 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Peak Influence 730 | . 137 115 361 287 . . 515 653 . . . . 224 . . . . 730 . . . . 270 . . . . 61 Initial 173 | . . 45 37 118 . . . 101 . . . . 88 . . . . 18 . . . . 173 . . . . 26 Average 228 | . 63 58 159 216 . . 322 373 . . . . 154 . . . . 362 . . . . 188 . . . . 35 Maximum Alert Level 3 | . . . 1 1 . . 2 2 . . . . 1 . . . . 3 . . . . 1 . . . . . Low Security (%) 48 | 100 100 100 66 53 . 100 10 17 . . . . 83 . . . . 38 . . . . 76 . . . . 100 Level 1 31 | . . . 33 46 . . 50 49 . . . . 16 . . . . . . . . . 23 . . . . . Level 2 20 | . . . . . . . 38 32 . . . . . . . . . 48 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . . . 3 . . . 6 7 . . . . . . . . . . . . . . 2 . . . . 3 Investigation 6 | . . . . . . . 2 2 . . . . . . . . . . . . . . 1 . . . . 1 Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Reinforcement 7 | . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . 2 Assault 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 10 | . 1 . 1 . . . 2 1 . . . . . . . . . 2 . . . . . . . . . 3 Communications Jammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Times Spotted 252 | . 9 3 18 7 . . 44 16 4 5 . 10 7 2 4 4 5 9 1 5 . 27 8 10 . 12 5 37 Peak Tracking Total 20 | . 4 2 4 5 . . 7 4 4 5 . 6 5 1 4 4 3 6 1 5 . 15 5 5 . 12 5 20 Tactical Retreats 23 | . . . 1 . . . . 2 1 1 . 4 . . . . 1 3 . . . 4 1 . . 1 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 6 | . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . 2 . . . . 1 . . 2 . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 11 | . . . . . . . 1 4 . . . . . . . . . 5 . . . . . 1 . . . . Max in Single Turn 4 | . . . . . . . 1 4 . . . . . . . . . 2 . . . . . 1 . . . . Garrison Access 4 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 40 | . 3 . . . 1 . 4 7 . . . . 4 1 . 3 . 7 1 . 4 . 3 . 1 . . 1 Terminals 20 | . 3 . . . . . 2 4 . . . . 2 1 . . . 5 . . . . 1 . 1 . . 1 Fabricators 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 2 . . . . 1 . . . . 1 . . . . . . . . . . Total Hacks 118 | . 6 . . . 1 . 7 14 . . . . 11 1 . 21 . 28 1 . 13 . 12 . 1 . . 2 Successful 88 | . 4 . . . 1 . 3 5 . . . . 7 1 . 21 . 24 1 . 13 . 6 . 1 . . 1 Failed 30 | . 2 . . . . . 4 9 . . . . 4 . . . . 4 . . . . 6 . . . . 1 Catastrophic 7 | . . . . . . . 1 3 . . . . 2 . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 37 | . 1 . . . . . 2 6 . . . . 6 . . . . 14 . . . . 5 . . 2 . 1 Terminals 53 | . 6 . . . . . 3 8 . . . . 6 1 . . . 21 . . . . 5 . 1 . . 2 Fabricators 11 | . . . . . . . . 2 . . . . . . . . . 6 . . . . 3 . . . . . Repair Stations 6 | . . . . . . . 2 . . . . . . . . . . . . . . . 4 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 2 4 . . . . 1 . . . . 1 . . . . . . . . . . Terminal Hacks 64 | . 4 . . . 1 . 1 3 . . . . 2 1 . 21 . 14 1 . 13 . 1 . 1 . . 1 Record 14 | . . . . . 1 . . . . . . . . 1 . 6 . . . . 5 . . . 1 . . . Part Schematic 17 | . 1 . . . . . . . . . . . 1 . . 6 . 5 . . 4 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 1 . . . . . . . . . 4 . . . . 2 . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Build 5 | . . . . . . . . 1 . . . . . . . . . 3 . . . . 1 . . . . . Repair Station Hacks 5 | . . . . . . . 2 . . . . . . . . . . . . . . . 3 . . . . . Scan Component 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Repair 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Unauthorized Hacks 8 | . . . . . . . . 1 . . . . 2 . . . . 5 . . . . . . . . . . Terminals 5 | . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 . . . . . 3 7 . . . . 3 . . . . 5 . . . . 2 . . . . 1 Full Trace Events 4 | . . . . . . . 2 1 . . . . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . . . . . . . . . . . 2 . . 6 . 5 . . 4 . . . . . . . Parts Built 5 | . . . . . . . . 1 . . . . . . . . . 3 . . . . 1 . . . . . Matter 901 | . . . . . . . . 190 . . . . . . . . . 426 . . . . 285 . . . . . Time 192 | . . . . . . . . 47 . . . . . . . . . 69 . . . . 76 . . . . . Total Part Build Rating 25 | . . . . . . . . 5 . . . . . . . . . 15 . . . . 5 . . . . . Parts Repaired 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Time 79 | . . . . . . . 51 . . . . . . . . . . . . . . . 28 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 7 | . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . 3 . . Largest Group 3 | . . . . 3 3 . . . . . . . 1 . . . . . . . . . . . . 3 . . Highest-Rated Group 163 | . . . . 82 82 . . . . . . . 26 . . . . . . . . . . . . 163 . . Highest-Rated Ally 65 | . . . . 31 31 . . . . . . . 26 . . . . . . . . . . . . 65 . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 13 | . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 187 | . . . . 187 . . . . . . . . . . . . . . . . . . . . . . . . Kills 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Robot Analysis Total 115 | . . . . . . . . . . . . . . . . 115 . . . . . . . . . . . . Derelict Logs Recovered 18 | . . . . . . . . . 3 . 1 2 . 2 1 . 2 . 2 1 . 1 . 1 2 . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 7364 | 9 392 326 281 315 472 309 1857 385 113 89 160 226 143 94 114 49 62 262 117 101 50 233 411 230 89 241 119 115 Spaces Moved 8596 | 5 178 192 109 168 207 68 634 715 350 312 560 302 331 236 293 104 221 401 386 403 143 425 256 247 279 620 278 173 Core 229 | . . . . . . . . . . . . . . . . . . . . . . . 5 134 . . . 90 Treads 1031 | 3 178 192 109 168 207 68 106 . . . . . . . . . . . . . . . . . . . . . Legs 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 552 | . . . . . . . 528 19 . . . . . . . . . . . . . . . . . . . 5 Hover 151 | . . . . . . . . . . . . . . . . . . . . . . . 151 . . . . . Flight 6631 | . . . . . . . . 696 350 312 560 302 331 236 293 104 221 401 386 403 143 425 100 113 279 620 278 78 Fastest Speed 23 | 120 160 160 160 160 160 460 161 26 26 26 26 26 23 23 27 28 28 24 24 24 24 24 34 29 29 24 34 40 Average Speed 63 | 144 160 160 160 160 220 460 229 28 26 26 26 26 23 24 27 28 28 28 24 24 24 26 64 66 29 28 41 55 Slowest Speed 1160 | 160 160 160 160 160 460 460 1160 161 26 26 26 26 26 27 28 28 28 172 24 24 24 35 200 115 29 34 119 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . 10 . 2 . 4 . . . . . . . . . 2 1 2 . 4 1 2 Cave-ins Triggered 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 3 43 56 18 36 54 26 51 25 61 67 80 56 8 50 65 78 43 12 53 50 60 69 12 41 52 76 54 9 Regions Visited 28 Branch Regions 20 Pre-discovered Areas 38 | . . . . . 1 . . . 1 . 1 . . . . 28 2 . . . 3 . . 1 1 . . . Known Exits Taken 8 | . . . . . . . . 1 . . . . 1 1 . . 1 1 . . . 1 . . 1 . 1 . Unknown Exits Taken 20 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . . 1 1 . . 1 1 1 . 1 1 . 1 . . Scrap Searched 17 | . . 2 . . . . . . 1 1 1 . . . 2 . 3 . 3 . . . . 1 1 . 2 . Spaces Dug 19 | . . . . . . . . 1 1 . . . 2 5 . . . 6 . 2 . . 1 1 . . . . Terrain Destroyed 101 | . . . . . . . . 15 1 18 . . 2 5 . . . 49 . 2 . . 1 8 . . . . Melee 18 | . . . . . . . . 1 1 . . . 2 5 . . . 6 . 2 . . 1 . . . . . Projectile 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . AOE 75 | . . . . . . . . 14 . 18 . . . . . . . 43 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 9923 | 6 225 199 155 206 226 67 815 837 369 315 572 432 387 250 312 118 220 516 403 404 160 542 487 279 285 674 280 182 Wait 698 | . 4 . 1 16 . . 8 48 19 . 4 125 42 . 5 9 . 78 6 . . 118 205 . 5 5 . . Move 8514 | 4 177 191 108 167 206 67 633 695 349 307 559 293 330 235 292 103 220 400 385 402 142 420 253 242 278 612 275 169 Hop 26 | . . . . . . . . 9 . 2 . 4 . . . . . . . . . 2 1 2 . 3 1 2 Pick Up 56 | . 2 . . 6 15 . 16 5 . . 2 . 2 . . . . 2 . . 1 . . . 1 4 . . Fast Attach 97 | . 2 . 3 . . . 9 18 . 1 4 . 5 1 4 . . 7 2 . 5 . 6 7 1 14 2 6 Attach 26 | . . . . . 1 . 9 . . 1 . 1 1 2 1 . . 2 . . 1 1 2 1 . 1 1 1 Detach 18 | . . . . . 1 . 3 . . 1 1 1 2 . . 1 . . 1 . 1 1 4 . . 1 . . Swap 32 | 2 . . 5 2 1 . 10 4 . . 1 2 . . 2 . . . . . 3 . . . . . . . Drop 62 | . 1 . 4 8 2 . 2 21 . 1 1 . 1 1 . . . . . . 7 . 6 . . 6 1 . Fire 265 | . 36 7 32 7 . . 122 32 . 2 . . . . . . . . . . . . . 27 . . . . Melee 93 | . . . . . . . 1 5 1 . . 6 4 11 8 5 . 27 9 2 . . 10 . . . . 4 Ram 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . 3 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / [*Upp]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / Arm) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 14) 386 | -10/Materials | Discovered new exit (range 8) 402 | -10/Materials | Entered Mines 699 | -10/Mines | Discovered new exit (range 11) 728 | -10/Mines | Entered Materials 728 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 981 | -9/Materials | Destroyed 9 combat bots 1001 | -9/Materials | Discovered new exit (range 6) 1009 | -9/Materials | Entered Mines 1175 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1253 | -9/Mines | Received a Mining Laser from a helpful Derelict 1254 | -9/Mines | Build established: Scavenger-Mutant 1304 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1304 | -9/Mines | Discovered new exit (range 6) 1324 | -9/Mines | Entered Exiles 1324 | -9/Exiles | Accompanied by 3 allies 1354 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1364 | -9/Exiles | Met 8R-AWN 1390 | -9/Exiles | Met EX-HEX 1482 | -9/Exiles | Met EX-DEC 1513 | -9/Exiles | Learned location of Zion (-7) 1759 | -9/Exiles | Discovered new exit (range 10) 1796 | -9/Exiles | Entered Mines 1899 | -8/Mines | Build established: Hauler-Mutant 2059 | -8/Mines | Discovered new exit (range 9) 2105 | -8/Mines | Entered Materials 2105 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2194 | -8/Materials | Garrison activated, responded to threat 2460 | -8/Materials | Lost 3 parts (1n1u1w) 2556 | -8/Materials | Repaired Imp. Assault Rifle 2600 | -8/Materials | Lost 3 parts (2n1u) 2675 | -8/Materials | Core integrity fell below 50% 3437 | -8/Materials | Discovered new exit (range 16) 3962 | -8/Materials | Entered Factory 3962 | -7/Factory | Evolved 2 slots: Utility x2 4183 | -7/Factory | Identified exit to Lower Caves 4269 | -7/Factory | Fabricated Phase Shifter? 4308 | -7/Factory | Build established: Hacker-Sprinter 4347 | -7/Factory | Entered Lower Caves 4351 | -7/Lower Caves | Learned Factory terminal intel 4352 | -7/Lower Caves | Learned location of 1 exit from Factory 4456 | -7/Lower Caves | Discovered new exit (range 8) 4460 | -7/Lower Caves | Entered another Lower Caves area 4548 | -7/Lower Caves | Discovered new exit (range 3) 4549 | -7/Lower Caves | Entered Zion 4564 | -7/Zion | Given A8's code to call for help 4567 | -7/Zion | Discovered new exit (range 14) 4570 | -7/Zion | Given the Hacking Drone Bay 4574 | -7/Zion | System corruption cleaned by Quarantine Array 4617 | -7/Zion | Learned location of Extension (-6) 4709 | -7/Zion | Entered Proximity Caves 4751 | -6/Proximity Caves | Learned location of 1 exit from Factory 4896 | -6/Proximity Caves | Learned location of 1 exit from Factory 4933 | -6/Proximity Caves | Discovered new exit (range 11) 4935 | -6/Proximity Caves | Entered Factory 4935 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4936 | -6/Factory | Identified exit to Factory 4936 | -6/Factory | Identified exit to Lower Caves 4937 | -6/Factory | Loaded intel: 22 terminal locations 5053 | -6/Factory | Discovered exit to Lower Caves (range 19) 5078 | -6/Factory | Entered Lower Caves 5125 | -6/Lower Caves | Identified exit to Lower Caves 5131 | -6/Lower Caves | Learned location of 1 exit from Factory 5134 | -6/Lower Caves | Spotted B-75 Beast 5149 | -6/Lower Caves | Crushed by falling debris 5172 | -6/Lower Caves | Entered another Lower Caves area 5190 | -6/Lower Caves | Learned Factory garrison access intel 5191 | -6/Lower Caves | Lost 5 parts (1n3u1w) 5267 | -6/Lower Caves | Encountered a Warlord checkpoint 5282 | -6/Lower Caves | Discovered new exit (range 15) 5286 | -6/Lower Caves | Entered Data Miner 5286 | -6/Data Miner | Discovered new exit (range 6) 5292 | -6/Data Miner | Met Data Miner 5298 | -6/Data Miner | Learned location of Section 7 (-2) 5298 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5303 | -6/Data Miner | Received God Mode back door access code from Data Miner 5309 | -6/Data Miner | Interfaced with the Data Conduit 5335 | -6/Data Miner | Entered Proximity Caves 5382 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5395 | -5/Proximity Caves | Discovered exit to Factory (range 9) 5396 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5397 | -5/Proximity Caves | Entered Factory 5397 | -5/Factory | Evolved 2 slots: Utility x2 5398 | -5/Factory | Identified exit to Upper Caves 5399 | -5/Factory | Loaded intel: 264 machine locations 5400 | -5/Factory | Loaded intel: 4 garrison access locations 5423 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 5448 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 5472 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 5483 | -5/Factory | Identified exit to Factory 5499 | -5/Factory | Local fabrication network quarantined 5616 | -5/Factory | Crushed by falling debris 5659 | -5/Factory | Entered Upper Caves 5661 | -5/Upper Caves | Lost 8 parts (4n4u) 5733 | -5/Upper Caves | Learned 8 Factory zone layouts 5771 | -5/Upper Caves | Learned Factory emergency access door positions 5772 | -5/Upper Caves | Discovered new exit (range 6) 5776 | -5/Upper Caves | Entered another Upper Caves area 5854 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5876 | -5/Upper Caves | Discovered new exit (range 5) 5877 | -5/Upper Caves | Entered Zhirov 5877 | -5/Zhirov | Discovered new exit (range 3) 5882 | -5/Zhirov | Met Zhirov 5889 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5892 | -5/Zhirov | Found Alien Artifact 5892 | -5/Zhirov | Identified Integrated Reactor 5892 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5897 | -5/Zhirov | Found Alien Artifact 5927 | -5/Zhirov | Entered Proximity Caves 5951 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6101 | -4/Proximity Caves | Spotted B-86 Titan 6159 | -4/Proximity Caves | Discovered exit to Factory (range 6) 6160 | -4/Proximity Caves | Entered Factory 6160 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6161 | -4/Factory | Identified exit to Research 6161 | -4/Factory | Lost 7 parts (1p4n2u) 6163 | -4/Factory | Loaded intel: 257 machine locations 6314 | -4/Factory | Repaired Cmb. Gravmag System 6415 | -4/Factory | Fabricated Biomechanical Wings (x1) 6439 | -4/Factory | Build established: Hacker-Mutant 6560 | -4/Factory | Discovered new exit (range 12) 6571 | -4/Factory | Entered Upper Caves 6583 | -4/Upper Caves | Found Alien Artifact 6583 | -4/Upper Caves | Identified Core Expander 6583 | -4/Upper Caves | Installed Core Expander, added new Propulsion slot 6598 | -4/Upper Caves | Lost 3 parts (2n1u) 6768 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6790 | -4/Upper Caves | Discovered new exit (range 7) 6801 | -4/Upper Caves | Entered another Upper Caves area 6802 | -4/Upper Caves | Identified exit to Warlord 6806 | -4/Upper Caves | Discovered exit to Research (range 9) 6854 | -4/Upper Caves | Learned 12 Research zone layouts 6890 | -4/Upper Caves | Entered Warlord 6900 | -4/Warlord | System corruption cleaned by Quarantine Array 7071 | -4/Warlord | Met Warlord 7074 | -4/Warlord | Opened Warlord's prototype stash 7079 | -4/Warlord | Found Vortex Chain Reactor 7086 | -4/Warlord | Found System Purifier 7096 | -4/Warlord | Warlord's base attacked by MAIN.C 7123 | -4/Warlord | Discovered new exit (range 8) 7131 | -4/Warlord | Entered Proximity Caves 7140 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7151 | -3/Proximity Caves | Lost 4 parts (2n1u1w) 7158 | -3/Proximity Caves | Spotted B-86 Titan 7202 | -3/Proximity Caves | Lost 7 parts (1p3n2u1w) 7248 | -3/Proximity Caves | Discovered exit to Research (range 5) 7250 | -3/Proximity Caves | Entered Research 7250 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7251 | -3/Research | Identified exit to Armory 7252 | -3/Research | Identified exit to Research 7253 | -3/Research | Loaded intel: 125 machine locations 7259 | -3/Research | Spotted B-86 Titan 7314 | -3/Research | Core integrity fell below 50% 7316 | -3/Research | System corruption reached 10% 7332 | -3/Research | Spotted B-86 Titan 7345 | -3/Research | Core integrity fell below 20% 7346 | -3/Research | Identified Transdimensional Reconstructor 7346 | -3/Research | Warped through subspace 7363 | -3/Research | Lost 16 parts (1p8n6u1w) 7365 | -3/Research | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 07332_ Slug penetrates Wall. 07333_ Penetrated by Slug. 07333_ Slug penetrates Wall. 07333_ Penetrated by Slug. 07333_ Acquired Machine Analyzer. 07335_ Triggered Alarm Trap. 07335_ An alarm sounds. 07335_ ALERT: Alarm triggered, dispatching investigation squad. 07335_ Knocked back. 07335_ Slug penetrates Wall. 07337_ K-01 Serf cleans the Scanalyzer. 07337_ Slug penetrates K-01 Serf. 07337_ Penetrated by Slug. 07338_ Slug penetrates Wall. 07338_ Penetrated by Slug. 07345_ W-44 Eye distress signal alerts nearby ally. 07346_ System corrupted: Heat flow error (+131). 07346_ Identified Transdimensional Reconstructor. 07346_ Warped through subspace. 07362_ 9T|BZETDU|AJYRFFEV/#,#6T4KJFEM Map ----- +----------------------------------------------------+ | ???????????########????????????????????????????? | | ???????????# #????????????????????????????? | | ???????????# #????????????????????????????? | | ???????????# #????????????????????????????? | | ???????????# #????????????????????????????? | | ???????????# #????????????????????????????? | | ???????????# #????????????????????????????? | | ???????????####+########???????????????????????? | | ??????????????# # #???????????????????????? | | ??????????????# # #???????????????????????? | | ??????????????# # #????????????############ | | ??????????????# + ##???????????# | | ????????????????????????????????????# | | ????????????????????????????????????# """"" | | ????????????????????????????????????# """"" | | ?????????"""????????????????????????# """"" | | ??""?????"""????????????????????????# | | ??""?????"""??#?????????????????????# | | ??""??????????+ ??????????#########?# """"" | | ??G???????????# ?????????# #?# """"" | | ??""?????"""??# ????????# #?# """"" | | ??""?????"""??# ????????# #?# | | ??""?????"""??# ???????# #?# | | ??????????????# ######## ###########+## | | ??????????????# # ## | | ??????????????# g @ # / | | ??????????????# g # * ## | | ??????????????# g # ## * | | ??????????????######## # ## """ # | | ?????????????????????# s # ## """ # | | ?????????????????????# g###+###### """ # | | ????????????????"????# s # | | ??????????????""""???+ # | | ??????????????""""???# # | | ??????????????""""???# # | | ??????????????""""???# ################# # | | ?????????????????????# #???????????????# # | | ?????????????????????# #???????????????# # | | ?????????????????????# #????????????#### # | | ?????????????????????# #????????????+ # | | ?????????????????????# #????????????#### % # | | ?????????????????????# +???????????????# # | | ?????????????????????# #???????????+???# # | | ?????????????????????# #??"""""???? ???# # | | ?????????????????????# #??"""""???? ???# # | | ?????????????????????# ???"""""???# #??# # | | ????????????????"""??? ??????????? #??# # | | ????????????????"""??????????????????# #??# # | | ????????????????"""??????????????????# #??# | | ?????????????????????????????????????# #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 65 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 40 Propulsion Shielding 33 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 69 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 12 Offensive Hacking 60 Defensive Hacking 25 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. VTOL Module | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Cmb. Antigrav System | -5/Factory | Hacked Lrn. Proton Cannon | -5/Factory | Hacked Adv. Heavy Treads | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Biomechanical Wings | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Phase Shifter | x1 | -7/Factory | Preloaded Imp. Hacking Suite | x1 | -5/Factory Imp. Hacking Suite | x1 | -5/Factory Imp. Hacking Suite | x1 | -5/Factory Biomechanical Wings | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Core Expander Transdimensional Reconstructor Achievements -------------- What Is This Thing? Challenges ------------ None Game ------ Seed HeartImprovedBoomstick Manual? 0 Play Time 01:22:16 Cumulative 333.2 hours Start 2021.04.04 @ 15:41:12 End 2021.04.08 @ 14:19:43 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 327 Rogue 146 Adventurer 103 Explorer 78 Win Type - Total 23 Types 16/0/5/2/0/0/0/0/0 Lore% 81 Gallery% 89 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 442c6c56-3f64-46ae-abd5-f77fd5155617