Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.10.21 @ 19:37:59 Player: rei Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (643) 643 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 2439 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/550 Matter 112/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Flight Unit Cooling System Maneuvering Thrusters Peak State ------------ > --- POWER ------------ Light Ion Engine Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Cooling System Weight Redist. System > --- WEAPON ----------- Particle Gun Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit Heat Sink [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 1 1 Propulsion 2 | . . 1 1 Utility . | . . . . Weapon . | . . . . Parts Attached 42 | 5 10 10 17 Power 14 | 1 2 1 10 Engine 11 | 1 . 1 9 Core 3 | . 2 . 1 Reactor . | . . . . Propulsion 11 | 2 2 3 4 Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover 1 | . . . 1 Flight 8 | . 2 3 3 Utility 7 | . 2 3 2 Device 6 | . 1 3 2 Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 4 3 1 Energy Gun 8 | 1 4 2 1 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 18 | . 1 4 13 Power 3 | . . . 3 Propulsion 7 | . . 2 5 Utility 2 | . . . 2 Weapon 6 | . 1 2 3 Highest Loss Streak 9 | . 1 2 9 Average Slot Usage (%) 85 | . 79 98 82 Engine 9 | . 1 11 17 Core 8 | . 11 11 3 Wheel 6 | . 15 . . Flight 23 | . 12 31 29 Device 12 | . 5 16 17 Processor 3 | . 5 5 . Energy Gun 11 | . 12 16 4 Ballistic Gun 7 | . 14 4 . Ballistic Cannon 3 | . . 1 8 Naked Turns 10 | . . . 10 Heaviest Build 24 | 7 9 17 24 Greatest Support 26 | 26 26 18 22 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 2 4 4 4 Average Carried 2 | . 1 2 3 Final Capacity 4 | 4 4 4 4 Final Carried 4 | . 3 4 4 Class Distribution -------------------- 50% | Scavenger-Mutant 35% | Mutant 14% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 630 | 70 371 168 21 Remotely . | . . . . Salvage Created 931 | . 434 439 58 Parts 67 | . 29 26 12 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 26 | . 9 10 7 Guns 21 | . 9 10 2 Cannons 5 | . . . 5 Classes Destroyed 6 | . 4 1 1 Recycler 3 | . 1 2 . Operator 1 | . . . 1 Watcher 4 | . 2 2 . Swarmer 17 | . 3 7 7 Grunt 6 | . 6 . . Sentry 3 | . . 3 . Best Kill Streak 6 | . 4 6 4 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . 1 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1675 | . 286 277 1112 Core 671 | . 74 44 553 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 70 89 . Volleys Fired 96 | . 35 35 26 Largest 2 | . 2 2 2 Hottest 104 | . 70 90 104 Shots Fired 155 | . 55 66 34 Gun 128 | . 55 65 8 Cannon 27 | . . 1 26 Launcher . | . . . . Special . | . . . . Kinetic 77 | . 35 16 26 Thermal 78 | . 20 50 8 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | . 16 12 9 Robot Miss Streak 3 | . 2 3 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 113 | . 44 45 24 Core Hits 47 | . 19 20 8 Critical Hits 2 | . 2 . . Critical Kills . | . . . . Critical Parts Destroyed 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1584 | . 550 608 426 Guns 1190 | . 550 587 53 Cannons 394 | . . 21 373 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 929 | . 353 203 373 Thermal 655 | . 197 405 53 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 13 | . . . 13 Projectiles 13 | . . . 13 Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 5 | . . . 5 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 363 | . 141 363 39 Average Temperature 94 | . 43 137 17 Received Heat Transfer 282 | . 129 72 81 Effects 3 | . . 3 . Shutdowns 1 | . . 1 . Matter Decay 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1866 | . 592 1126 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 642 | . 263 429 642 Initial 154 | . . 22 154 Average 241 | . 161 263 358 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 38 | 100 46 29 27 Level 1 48 | . 53 58 38 Level 2 13 | . . 12 33 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 11 19 43 Peak Tracking Total 13 | . 3 6 13 Tactical Retreats 10 | . . 2 8 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 14 | . 6 4 4 Terminals 10 | . 3 3 4 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 11 5 12 Successful 15 | . 8 2 5 Failed 13 | . 3 3 7 Catastrophic 4 | . . 3 1 Database Lockouts . | . . . . Manual 13 | . 1 4 8 Terminals 22 | . 6 4 12 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 4 | . 3 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 5 1 5 Record 1 | . 1 . . Level Access Points 4 | . 1 1 2 Recycling Unit Index 1 | . 1 . . Alert Level 2 | . . . 2 Recall Investigation 1 | . . . 1 Registered Prototypes 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 1 1 . Retrieve Components 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used 1 | . . . 1 Hacking Detections 11 | . 5 2 4 Full Trace Events 3 | . . 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 38 | . 38 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 11 | . 10 1 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 988 | 33 400 262 293 Spaces Moved 1351 | 30 429 388 504 Core 8 | 8 . . . Treads . | . . . . Legs . | . . . . Wheels 158 | 22 136 . . Hover . | . . . . Flight 1185 | . 293 388 504 Fastest Speed 31 | 50 37 34 31 Average Speed 41 | 79 54 34 35 Slowest Speed 125 | 90 125 37 117 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 3 | . 1 2 . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 3 63 44 54 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile 3 | . . . 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1606 | 39 537 446 584 Wait 84 | . 52 8 24 Move 1342 | 29 426 383 504 Hop 3 | . 1 2 . Pick Up 28 | 5 10 8 5 Fast Attach 6 | . . . 6 Attach 20 | 5 4 6 5 Detach 2 | . . . 2 Swap 16 | . 6 4 6 Drop 9 | . 3 . 6 Fire 96 | . 35 35 26 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Sto x2]) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 34 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 16) 154 | -10/Materials | Discovered new exit (range 13) 379 | -10/Materials | Repaired Lgt. Nuclear Core 408 | -10/Materials | Discovered new exit (range 10) 423 | -10/Materials | Identified exit to Materials 434 | -10/Materials | Entered another Materials area 434 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 469 | -9/Materials | Discovered new exit (range 15) 559 | -9/Materials | Discovered new exit (range 5) 687 | -9/Materials | Identified exit to Materials 696 | -9/Materials | Entered another Materials area 696 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 708 | -8/Materials | Identified exit to Factory 738 | -8/Materials | Build established: Scavenger-Mutant 978 | -8/Materials | Core integrity fell below 50% 986 | -8/Materials | Core integrity fell below 20% 989 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- K-01 Serf collects debris. S-10 Pest knocked back. Flight Unit destroyed. K-01 Serf collects debris. K-01 Serf cleans the Electrolysis Chamber. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Lgt. Ion Engine severed. Flight Unit destroyed. Triggered Explosive Trap. An explosion rips through the floor. Flight Unit destroyed. Lgt. Ion Engine destroyed. Flight Unit destroyed. Heat Sink destroyed. S-10 Pest destroyed. Imp. Light Cannon destroyed. Weight Redist. System destroyed. Hvy. Ion Engine destroyed. S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# """ """ """ | | ?????????????????????????????????# """ """ """ | | ?????????????????????????????????# """ """ """ | | ?????????????????????????????????# | | ????????????????????????????????## ! | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ???????????????????????????#?????????### #### | | ???????????????????????????# ?"""??????# #[ | | ?????????????????????? ??? 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