Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.01 @ 20:35:58 Player: Mathewnd Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (189) 945 Value Destroyed (5023) 5023 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (2879) 2879 TOTAL SCORE: 18427 Bonus ------- High Alert Combat Kills 102 Follower Combat Kills 1165 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -288 Cogmind --------- Core Integrity 1278/1300 Matter 265/300 Energy 105/315 System Corruption 0% Temperature Cool (0) Movement Hovering (110) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (6) --- Combat Airjet Linear Gravjet Cooled Gravmag System Improved Linear Gravjet > --- UTILITY (9) ------ Large Storage Unit Advanced Sensor Array (fused) Advanced Signal Interpreter Core Analyzer Experimental Armor Integrity Analyzer Improved Shield Generator Hacking Suite > --- WEAPON (5) ------- Power Sword CR-A16's Pointy Stick Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY (15) --- Improved Melee Analysis Suite Force Booster Improved Force Booster Advanced Reaction Control System Experimental Propulsion Shielding Improved Focal Shield Advanced Thermal Shield Authchip [R/Combat] Authchip [Propulsion] Authchip [Device] Authchip [Weapon] Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Combat Airjet Combat Airjet Cooled Antigrav System Cooled Antigrav System Antigrav Array > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Core Analyzer Experimental Armor Integrity Analyzer Improved Reaction Control System Improved Shield Generator Hacking Suite > --- WEAPON ----------- Power Sword CR-A16's Pointy Stick Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY -------- Linear Gravjet Cooled Gravmag System Improved Linear Gravjet Improved Melee Analysis Suite Force Booster Improved Force Booster Advanced Reaction Control System Experimental Propulsion Shielding Improved Focal Shield Advanced Thermal Shield Authchip [R/Combat] Authchip [Propulsion] Authchip [Device] Authchip [Weapon] Transdimensional Reconstructor [Rating: 129] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Combat Airjet Treads Light Treads Hover Unit Combat Airjet Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Power Sword Energy Cannon Vortex Driver Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 . 2 2 . . . 2 . . . 2 . . . . 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . . 1 . . . 1 . . . . . . . . . . . . Utility 7 | . . 1 . 1 2 . . . 1 . . . 1 . . . . 1 . . . . . . . Weapon 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Parts Attached 134 | 5 5 12 . 26 13 1 . 3 19 2 4 1 11 2 . 6 1 4 6 5 2 . 1 . 5 Power 13 | . 1 1 . 2 1 . . 1 1 1 1 . 1 1 . 1 . . . . 1 . . . . Engine 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Core 9 | . . . . 1 1 . . 1 1 1 1 . 1 1 . . . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 42 | 2 2 5 . 12 4 . . 1 5 1 . . 3 1 . 2 . . 1 . 1 . . . 2 Treads 17 | 2 2 5 . 8 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 25 | . . . . 4 4 . . 1 5 1 . . 3 1 . 2 . . 1 . 1 . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 57 | 1 2 4 . 7 3 . . 1 12 . 3 1 7 . . 1 1 3 5 5 . . 1 . . Device 22 | . . 2 . 2 1 . . 1 2 . 1 1 2 . . . . 2 4 4 . . . . . Storage 4 | 1 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . Processor 5 | . . . . 1 . . . . 1 . . . 1 . . 1 . . 1 . . . . . . Hackware 13 | . . . . . 2 . . . 5 . . . 3 . . . 1 1 . 1 . . . . . Protection 13 | . 1 2 . 3 . . . . 3 . 2 . 1 . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 22 | 2 . 2 . 5 5 1 . . 1 . . . . . . 2 . 1 . . . . . . 3 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . Ballistic Gun 8 | 2 . 2 . 4 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . . . 1 1 . . 1 . . 5 . . 2 1 . . 2 . 1 Parts Lost 55 | . . 4 1 13 3 . . 3 6 3 . . 3 . . . . 6 . 5 1 . . 1 6 Power 6 | . . . . 1 . . . 1 . 1 . . 1 . . . . . . 1 . . . . 1 Propulsion 24 | . . 2 1 6 3 . . 1 3 2 . . 1 . . . . . . 1 . . . . 4 Utility 20 | . . 1 . 4 . . . 1 2 . . . 1 . . . . 6 . 2 1 . . 1 1 Weapon 5 | . . 1 . 2 . . . . 1 . . . . . . . . . . 1 . . . . . Highest Loss Streak 6 | . . 1 1 6 2 . . 3 3 2 . . 2 . . . . 3 . 3 1 . . 1 5 To Critical Strikes 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 2 12 23 25 23 8 8 9 8 11 11 11 13 14 12 13 14 15 14 12 14 15 14 14 15 14 Power 1 | . 2 2 3 2 1 1 1 . 1 . . . . . . . . . . . . . . . . Propulsion 4 | 1 5 10 10 9 3 2 2 1 2 2 2 2 1 . . 1 2 2 3 4 3 3 3 3 2 Utility 8 | . 3 6 6 5 3 5 5 4 8 9 9 10 11 11 12 12 12 11 8 9 11 11 11 11 11 Weapon 1 | . 1 4 5 5 . . 1 1 . . . 1 1 1 1 1 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | 2 1 5 . 8 2 . . . 1 . . . . . . . . . . 1 . . . . 10 Power 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Propulsion 8 | 2 . 1 . 4 1 . . . . . . . . . . . . . . . . . . . . Utility 13 | . . 1 . 1 . . . . 1 . . . . . . . . . . 1 . . . . 9 Weapon 6 | . 1 3 . 2 . . . . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 96 95 100 91 93 100 100 94 88 90 87 87 91 87 88 92 94 92 92 93 81 90 90 85 76 Engine 3 | . 12 11 11 8 . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . 6 7 7 6 6 5 6 6 9 10 11 11 11 10 10 9 5 10 10 10 7 Treads 10 | . 28 31 33 34 . . . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . 29 30 30 30 25 24 25 25 26 26 27 27 27 25 25 24 20 25 25 25 22 Device 6 | . . 9 11 3 7 7 7 6 6 6 6 6 5 5 5 5 5 8 8 10 14 15 14 15 12 Storage 7 | . 14 11 11 9 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 Processor 5 | . . . . . 7 7 7 7 6 6 6 6 5 5 5 9 11 10 14 15 15 15 15 15 13 Hackware 11 | . . . . . 14 15 15 15 19 19 18 18 20 16 16 16 16 14 15 14 10 10 10 5 4 Protection 6 | . 12 10 11 17 7 7 7 7 4 6 6 5 4 5 5 5 5 4 . . . . . . . Ballistic Gun 6 | . 28 21 22 17 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 3 12 15 8 10 12 12 12 10 11 11 10 11 10 10 9 5 5 5 5 4 Peak Build Rating 129 | 5 12 19 19 33 39 41 41 41 72 70 75 70 88 86 86 111 104 110 123 123 115 112 115 114 129 Average Rating 60 | 4 10 16 18 22 34 40 41 36 60 67 69 70 84 84 86 97 103 108 112 118 105 112 113 111 110 On Entrance 66 | . 5 12 19 18 26 39 41 41 36 70 69 70 70 73 86 86 103 104 95 113 104 112 112 114 111 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 7 92 100 100 111 30 31 27 31 40 41 46 41 50 48 48 48 48 52 44 45 53 52 52 52 56 Greatest Support 83 | 40 46 66 63 83 32 32 32 32 50 50 50 50 64 66 66 69 69 69 75 75 76 63 63 63 63 Greatest Overweight (x) 1 | . 1 1 1 1 . . . 1 . . . . . . . . . . . . 1 . . . 1 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 17 | 6 22 25 25 24 10 10 10 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 25 | 5 18 25 25 25 10 9 9 9 15 15 13 14 15 14 13 15 15 15 15 15 15 14 15 15 15 Average Carried 15 | 2 12 23 24 23 8 8 9 8 12 12 11 13 14 12 13 14 15 14 12 14 14 14 14 15 14 Final Capacity 25 | 8 25 25 25 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 5 18 25 25 8 8 9 9 9 15 11 13 14 14 13 13 15 15 13 14 15 14 14 15 15 12 Class Distribution -------------------- 63% | Hacker-Mutant 22% | Scavenger-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Mutant | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Matter Collected 4021 | 231 153 538 83 719 524 137 . 92 376 96 30 30 399 32 26 44 141 71 120 84 2 . 73 5 15 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7710 | . 425 1167 107 1221 711 258 . 73 657 139 . 64 1290 . . . 117 778 . 372 36 . 267 . 28 Parts 441 | . 29 73 13 76 35 3 . 16 39 1 . 4 65 . . . 4 52 . 21 2 . 4 . 4 Haulers Intercepted 9 | . 1 1 . 2 1 . . . . . . . 2 . . . . 1 . 1 . . . . . Recyclers Shooed 9 | . 1 . . 5 2 . . . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . 2 . 8 . . . 3 . . . . 7 . . . . . 2 . . Prevented 9 | . . . . . . . . . . 2 . 7 . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 116 | . 10 22 6 21 7 . . 10 12 . . . 10 . . . 1 15 . 2 . . . . . Melee 37 | . . . . . 1 . . . 9 . . . 10 . . . 1 14 . 2 . . . . . Guns 59 | . 10 22 6 21 . . . . . . . . . . . . . . . . . . . . . Cannons 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . AOE 16 | . . . . . 3 . . 10 3 . . . . . . . . . . . . . . . . Classes Destroyed 20 | . 5 5 . 3 2 . . 1 1 . . 1 . . . . . . . 1 1 . . . . Worker 16 | . . 2 . 3 3 . . . . . . . 4 . . . . 2 . . . . . . 2 Builder 7 | . . 1 1 1 1 . . . . . . . 1 . . . . 2 . . . . . . . Tunneler 6 | . . . . . 1 . . . 1 . . . 1 . . . . 1 . 2 . . . . . Hauler 9 | . 1 1 . 2 1 . . . . . . . 2 . . . . 1 . 1 . . . . . Recycler 15 | . . . . 2 6 . . . 2 . . . 4 . . . . 1 . . . . . . . Minesweeper 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Mechanic 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Operator 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Watcher 12 | . 2 2 . 2 2 . . . 1 . . . 2 . . . . . . 1 . . . . . Swarmer 50 | . 3 . 6 5 2 . . 8 10 . . . 4 . . . . 12 . . . . . . . Grunt 36 | . 7 12 . 6 3 . . . . . . . 4 . . . 1 1 . 2 . . . . . Brawler 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Sentry 11 | . . 8 . 3 . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Programmer 8 | . . . . . 2 . . . 2 . . . 2 . . . . 2 . . . . . . . Packrat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 9 | . 4 3 3 4 6 . . 5 4 . . 1 4 . . . 1 9 . 2 . . . . 2 Combat Bots Only 6 | . 4 3 2 2 3 . . 5 4 . . . 4 . . . 1 6 . 2 . . . . . Max Kills in Single Turn 4 | . 2 1 2 2 2 1 . 4 2 . . 1 1 . . . 1 1 . 1 1 . . . 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 . . 4 2 . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . 1 . . . 1 . . . 1 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1051 | . 44 127 45 218 68 . . 28 90 26 . 1 113 5 . . 4 130 . 78 . . . 24 50 Missed 374 | . 9 27 6 69 32 . . 14 28 11 . 1 45 . . . . 47 . 42 . . . 18 25 Damage Taken 9674 | . 399 1181 217 1980 512 . . 212 890 374 . 18 1166 121 . . 40 1350 . 705 69 . . 56 384 Core 1205 | . 63 155 40 124 115 . . 18 127 32 . . 197 . . . 9 147 . 156 . . . . 22 Absorbed by Shields 625 | . . 159 93 96 . . . . . . . . . . . . 39 . . 78 . . . 20 140 Regen/Repaired (Parts) 1261 | . . . . . . . . . 22 . 446 . 207 . . 158 . 103 230 95 . . . . . Core Remaining (%) 77 | 100 74 . 51 77 . . . 81 . . . 81 . . . . 79 . . . . . . 73 . Volleys Fired 325 | . 43 100 13 111 44 . . 12 2 . . . . . . . . . . . . . . . . Largest 2 | . 2 2 2 2 1 . . 1 1 . . . . . . . . . . . . . . . . Hottest 56 | . 40 46 46 56 37 . . 36 36 . . . . . . . . . . . . . . . . Shots Fired 591 | . 86 200 26 222 43 . . 12 2 . . . . . . . . . . . . . . . . Gun 534 | . 86 200 26 222 . . . . . . . . . . . . . . . . . . . . . Cannon 36 | . . . . . 36 . . . . . . . . . . . . . . . . . . . . Launcher 21 | . . . . . 7 . . 12 2 . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 570 | . 86 200 26 222 36 . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 21 | . . . . . 7 . . 12 2 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 15 12 5 16 6 . . 1 1 . . . . . . . . . . . . . . . . Robot Miss Streak 14 | . 6 2 4 5 14 . . 4 2 . . . . . . . . . . . . . . . . Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 2 1 2 3 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 558 | . 59 139 12 146 42 4 . 1 25 3 . 4 48 . . . 7 40 . 21 1 . 4 . 2 Core Hits 301 | . 28 60 7 54 51 2 . 14 20 1 . 3 22 . . . 3 21 . 8 1 . 4 . 2 Critical Kills 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 20 | . . 1 . 4 . . . . . . . 1 4 . . . . 6 . 4 . . . . . Destroy 5 | . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . Sever 14 | . . . . . . . . . . . . 1 4 . . . . 5 . 4 . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 388 | . . . . . 18 6 . 7 74 6 . 6 104 . . . 9 79 . 53 5 . 4 6 11 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 338 | . . . . . 16 6 . 7 74 6 . 6 104 . . . 9 72 . 31 1 . 1 2 3 Piercing 50 | . . . . . 2 . . . . . . . . . . . . 7 . 22 4 . 3 4 8 Sneak Attacks 54 | . . . . . 5 1 . . 7 . . 2 18 . . . 2 8 . 8 1 . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 41 | . . . . . . . . . 3 . . . 5 . . . . 15 . 17 . . 1 . . Damage Inflicted 16004 | . 539 1744 209 2457 1735 287 . 669 1319 261 . 247 2668 . . . 282 1944 . 1122 75 . 297 . 149 Guns 4791 | . 487 1675 189 2440 . . . . . . . . . . . . . . . . . . . . . Cannons 515 | . . . . . 515 . . . . . . . . . . . . . . . . . . . . Explosions 1711 | . 52 . . . 783 . . 669 207 . . . . . . . . . . . . . . . . Melee 8871 | . . . . . 427 287 . . 1112 261 . 247 2668 . . . 282 1944 . 1122 75 . 297 . 149 Ramming 116 | . . 69 20 17 10 . . . . . . . . . . . . . . . . . . . . Kinetic 5306 | . 487 1675 189 2440 515 . . . . . . . . . . . . . . . . . . . . Thermal 52 | . 52 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1659 | . . . . . 783 . . 669 207 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8015 | . . . . . 427 287 . . 1112 261 . 247 2668 . . . 282 1837 . 815 . . 79 . . Piercing 856 | . . . . . . . . . . . . . . . . . . 107 . 307 75 . 218 . 149 Highest Corruption 13 | . . . . . 3 3 3 3 9 9 9 . 3 1 1 1 . 2 2 9 9 9 9 13 . Average Corruption 4 | . . . . . 2 3 3 3 6 9 9 . 1 1 1 1 . 1 2 6 9 9 9 12 . Corruption Purged 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 119 | . . . . . 11 5 1 9 18 7 2 . 4 6 . . . . 2 26 8 3 3 14 . Message Errors 34 | . . . . . 1 2 . 1 5 4 . . 1 2 . . . . 1 8 4 . 2 3 . Matter Fused 28 | . . . . . 2 1 1 4 4 1 . . 2 1 . . . . . 7 . 1 . 4 . Heat Flow Errors 13 | . . . . . 1 1 . 2 2 1 . . . . . . . . . 4 1 . . 1 . Energy Discharges 16 | . . . . . 2 1 . . 2 1 2 . 1 1 . . . . 1 3 1 1 . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Data Loss (minor) 15 | . . . . . 2 . . . 4 . . . . . . . . . . 2 1 1 1 4 . Data Loss (major) 4 | . . . . . 1 . . . . . . . . . . . . . . 2 1 . . . . Alerts 5 | . . . . . 1 . . 1 . . . . . 2 . . . . . . . . . 1 . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1302 | . 12 . . . 103 99 . 30 94 86 . 42 397 . . . 46 275 . 118 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 71 | . 12 . . . 11 . . 30 18 . . . . . . . . . . . . . . . . Melee 1231 | . . . . . 92 99 . . 76 86 . 42 397 . . . 46 275 . 118 . . . . . Knockbacks 29 | . . 2 . . 27 . . . . . . . . . . . . . . . . . . . . Impact 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 26 | . . . . . 26 . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 14 | . . 7 2 3 2 . . . . . . . . . . . . . . . . . . . . Targets Rammed 18 | . . 9 2 5 2 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 251 | . 171 72 . 149 135 212 . 210 221 125 3 3 10 . . . . 32 . 251 224 . . 186 . Average Temperature 35 | . 40 25 . 53 23 109 . 110 22 25 3 3 4 . . . . 23 . 111 91 . . 101 . Received Heat Transfer 2139 | . 207 587 . 432 174 . . . 114 84 . 9 237 18 . . 23 76 . 131 . . . . 47 Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Heat Transferred 50 | . 50 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Maximum Alert Level 3 | . . . . 1 . . . . 1 . . . 2 . . . . 1 . 3 . . . . . Low Security (%) 78 | 100 100 100 100 89 100 . . . 56 . . . 57 . . . . 82 100 5 . . . . 100 Level 1 8 | . . . . 10 . . . . 43 . . . 5 . . . . 17 . 7 . . . . . Level 2 6 | . . . . . . . . . . . . . 36 . . . . . . 4 . . . . . Level 3 6 | . . . . . . . . . . . . . . . . . . . . 82 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 867 | . 158 145 124 229 183 . . . 275 . . . 600 . . . . 362 116 867 . . . . 15 Initial 150 | . . 53 54 2 85 . . . 150 . . . . . . . . . 116 . . . . . . Average 143 | . 31 33 34 71 59 . . . 190 . . . 220 . . . . 84 39 696 . . . . 2 Influence Increases 7181 | . 351 628 154 733 464 10 . 190 813 230 . 66 1042 75 . . 58 734 . 1516 . . 10 45 62 Destroy 0b10 Robot/C 2840 | . 200 440 120 460 140 . . 160 240 . . 40 200 . . . 40 300 . 500 . . . . . Destroy 0b10 Robot/NC 410 | . 20 30 5 55 70 10 . 10 30 5 . 10 70 . . . 5 35 . 35 . . 10 . 10 Destroy Leader 626 | . 56 136 10 138 36 . . 20 52 . . . 38 . . . 10 42 . 88 . . . . . Allied During Kill 566 | . . . 4 12 . . . . . . . 16 2 . . . 3 . . 529 . . . . . Trap Triggered on 0b10 70 | . . . . . . . . . . . . . 50 . . . . 20 . . . . . . . Successful Hack 172 | . . 21 . 4 8 . . . 54 . . . 20 . . . . 44 . 9 . . . . 12 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 90 | . 45 . . 30 . . . . . . . . . . . . . . . 15 . . . . . Anti-Garrison Action 150 | . . . . . . . . . . . . . 150 . . . . . . . . . . . . Destroy Structure 277 | . . 1 . 4 30 . . . 32 . . . 62 . . . . 8 . 130 . . . . 10 Advance Influence 150 | . . . . . . . . . 150 . . . . . . . . . . . . . . . . Partial Spotted 165 | . . . . . 45 . . . . . . . 45 . . . . 45 . . . . . . 30 Lose Combat Pursuer 1635 | . . . 15 30 135 . . . 255 225 . . 405 75 . . . 240 . 210 . . . 45 . Influence Decreases 5423 | . 223 542 200 546 386 100 . 190 570 130 . 66 502 368 37 . 58 400 116 732 110 30 10 45 62 Time Decay 4543 | . 223 502 190 426 361 100 . 160 490 100 . 66 412 368 37 . 58 310 116 382 100 30 10 45 57 Lost Part 430 | . . 40 10 80 25 . . 30 60 30 . . 30 . . . . 60 . 50 10 . . . 5 Lost Ally 450 | . . . . 40 . . . . 20 . . . 60 . . . . 30 . 300 . . . . . Squads Dispatched 52 | . 3 1 . 6 4 . . . 14 . . . 10 . . . . 4 . 9 . . . . 1 Investigation 15 | . 1 1 . . . . . . 8 . . . 2 . . . . 1 . 2 . . . . . Extermination 7 | . . . . . . . . . 1 . . . 3 . . . . 2 . 1 . . . . . Reinforcement 22 | . 2 . . 3 4 . . . 5 . . . 3 . . . . 1 . 3 . . . . 1 Assault 5 | . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . Construction Impeded 5 | . . . . 1 1 . . . 1 . . . 1 . . . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Distress Signals 22 | . . 1 . 6 1 . . . 3 . . . 3 . . . . 2 . 4 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 357 | . 21 33 7 42 25 . . 11 36 13 . 2 58 5 . 8 1 37 . 43 . . . 4 11 Peak Tracking Total 12 | . 5 4 4 6 9 . . 5 6 8 . 2 12 3 . 9 1 12 . 9 . . . 3 9 Tactical Retreats 62 | . . . 1 2 5 . . . 8 6 . . 17 4 . . . 9 . 8 . . . 2 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Traps Triggered 22 | . . 1 . . 4 . . . 3 . . . 10 . . . . 1 . 2 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 7 | . . . . . . . . . . . . . 5 . . . . 2 . . . . . . . Traps Extracted 3 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . Installed 10 | . . . . . . . . . . . . . 8 . . . . 2 . . . . . . . Triggered 7 | . . . . . . . . . . . . . 5 . . . . 2 . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . 6 6 . . . 2 2 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Machines Disabled 7 | . 3 . . 2 . . . . . . . . 1 . . . . . . 1 . . . . . Max in Single Turn 3 | . 3 . . 1 . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 7 | . . . . 1 1 . . . 2 . . . 1 . . . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Machines Accessed 78 | . 3 6 . 2 7 1 4 . 19 . . . 11 . . 3 . 7 . 8 1 . 4 . 2 Terminals 43 | . 2 6 . 1 6 . . . 10 . . . 5 . . . . 5 . 6 . . . . 2 Fabricators 10 | . . . . . . . . . 6 . . . 3 . . . . . . 1 . . . . . Repair Stations 4 | . . . . . . . . . 1 . . . 2 . . . . 1 . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 1 . . . 2 . . . 1 . . . . 1 . . . . . . . Total Hacks 219 | . 5 13 . 3 14 1 30 . 64 . . . 28 . . 4 . 16 . 17 1 . 17 . 6 Successful 140 | . 2 5 . 2 7 1 30 . 39 . . . 17 . . 4 . 7 . 6 1 . 17 . 2 Failed 79 | . 3 8 . 1 7 . . . 25 . . . 11 . . . . 9 . 11 . . . . 4 Catastrophic 12 | . . 1 . . 1 . . . 1 . . . 2 . . . . 3 . 3 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 101 | . 5 13 . 2 14 . . . 34 . . . 13 . . 1 . 8 . 8 . . . . 3 Terminals 117 | . 4 13 . 2 13 . . . 37 . . . 15 . . . . 14 . 13 . . . . 6 Fabricators 31 | . . . . . . . . . 22 . . . 7 . . . . . . 2 . . . . . Repair Stations 5 | . . . . . . . . . 1 . . . 3 . . . . 1 . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . 1 1 . . . 4 . . . 3 . . . . 1 . . . . . . . Terminal Hacks 73 | . . . . . 1 1 30 . 8 . . . 6 . . 4 . 3 . 2 1 . 17 . . Record 18 | . . . . . . . 11 . . . . . . . . 2 . . . . . . 5 . . Part Schematic 18 | . . . . . . . 11 . 1 . . . 1 . . . . . . 1 . . 4 . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 7 | . . . . . . . 3 . . . . . . . . . . . . . . . 4 . . Open Door 4 | . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . Branch Access Points 6 | . . . . . 1 . . . 2 . . . 1 . . . . 1 . 1 . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Registered Components 3 | . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . Fabricator Hacks 18 | . . . . . . . . . 13 . . . 4 . . . . . . 1 . . . . . Load Schematic 13 | . . . . . . . . . 10 . . . 2 . . . . . . 1 . . . . . Build 5 | . . . . . . . . . 3 . . . 2 . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 1 . . . 2 . . . . . . . . 1 . . . . . . . Seal Access 5 | . . . . 1 1 . . . 2 . . . . . . . . 1 . . . . . . . Unauthorized Hacks 41 | . 2 5 . 1 5 . . . 16 . . . 5 . . . . 3 . 2 . . . . 2 Terminals 28 | . 1 5 . 1 5 . . . 9 . . . 2 . . . . 2 . 1 . . . . 2 Assimilate 4 | . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . Botnet 16 | . . 2 . . 4 . . . 6 . . . 2 . . . . . . 1 . . . . 1 Skim 8 | . 1 3 . 1 1 . . . 1 . . . . . . . . . . . . . . . 1 Fabricators 9 | . . . . . . . . . 6 . . . 2 . . . . . . 1 . . . . . Prioritize 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Recompile 7 | . . . . . . . . . 5 . . . 1 . . . . . . 1 . . . . . Repair Stations 3 | . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . Patch 3 | . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 2 5 . 1 5 . . . 13 . . . 6 . . . . 5 . 6 . . . . 2 Full Trace Events 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . . . 40 . . . . . . . . . . . . Total Robot Build Rating 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . 11 . 1 . . . 1 . . . . . . 1 . . 4 . . Parts Built 8 | . . . . . . . . . 6 . . . 2 . . . . . . . . . . . . Authchips 4 | . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . Time 122 | . . . . . . . . . 75 . . . 47 . . . . . . . . . . . . Total Part Build Rating 44 | . . . . . . . . . 34 . . . 10 . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 56 | . . . . . . . . . . . . . 56 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . 4 . . . 1 . . . . . . 3 . . . . . Machine Destruction 4 | . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . Programmers 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Total Allies 39 | . . . 2 . . . . . 2 . 3 1 4 . . 5 . 2 20 . . . . . . Largest Group 20 | . . . 2 2 . . . . 1 . 3 4 2 . . 5 3 1 20 20 . . . . . Highest-Rated Group 781 | . . . 52 52 . . . . 26 . 113 142 76 . . 290 173 64 781 781 . . . . . Highest-Rated Ally 68 | . . . 31 31 . . . . 26 . 51 51 45 . . 68 68 64 50 50 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 263 | . . . . 13 . . . . . . . 14 2 . . 2 5 . . 227 . . . . . Total Damage 6314 | . . . . 249 . . . . . . . 253 20 . . 175 320 . . 5297 . . . . . Kills 32 | . . . . 2 . . . . . . . 2 . . . . 1 . . 27 . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Active Infowar (turns) 10823 | . . . . 8 1018 210 37 449 1286 173 451 284 1988 843 132 458 357 779 363 920 201 76 103 451 236 Sensors 10823 | . . . . 8 1018 210 37 449 1286 173 451 284 1988 843 132 458 357 779 363 920 201 76 103 451 236 T.N.C. 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 12 | . . . 1 . . . . 2 . 1 2 . . 1 . . 3 . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Turns Passed 16164 | 109 1079 1825 667 1548 1069 210 37 473 1286 201 451 284 1990 843 132 458 357 780 370 928 201 76 103 451 236 Spaces Moved 16736 | 61 426 589 258 474 1473 361 77 692 1772 382 890 283 2611 592 269 633 400 1233 264 1562 350 136 153 460 335 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1804 | 58 426 589 258 473 . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14929 | . . . . 1 1473 361 77 692 1772 382 890 283 2611 592 269 633 400 1233 264 1562 350 136 153 460 335 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 160 240 240 48 48 48 48 48 43 43 43 43 45 49 49 42 42 42 42 42 49 56 56 56 36 Average Speed 66 | 154 220 240 240 240 48 48 48 48 47 44 43 43 46 49 49 44 42 42 42 42 51 56 56 56 56 Slowest Speed 243 | 160 240 240 240 243 56 48 48 108 52 52 43 43 56 56 49 49 42 42 42 51 111 56 56 56 111 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 47 42 66 39 35 50 69 75 55 52 84 52 64 72 44 89 44 31 88 43 50 28 60 71 12 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 11 | . 1 . 1 . . . 1 . . 1 3 . . . . . 1 . . . . . 3 . . Known Exits Taken 18 | . . . . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . . Scrap Searched 25 | . . . 1 . . . . 5 . 2 5 3 . 2 1 . 2 . . . 1 . . 3 . Spaces Dug 84 | . . . . . 3 . . 3 25 2 . . 31 . . . . 4 . 4 3 . . 4 5 Terrain Destroyed 223 | . . . . . 29 . . 109 32 2 . . 31 . . . . 4 . 4 3 . . 4 5 Melee 84 | . . . . . 3 . . 3 25 2 . . 31 . . . . 4 . 4 3 . . 4 5 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 139 | . . . . . 26 . . 106 7 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Total 20657 | 74 500 806 278 683 1762 390 76 808 2109 403 957 435 3248 1142 268 804 572 1398 520 1759 361 135 162 644 363 Wait 2799 | . 8 77 4 17 179 23 . 86 206 11 60 145 476 548 . 122 159 94 236 149 4 . . 181 14 Move 16712 | 60 425 588 257 473 1472 360 76 691 1771 381 889 282 2610 591 268 632 399 1233 263 1561 349 135 152 459 335 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 106 | 7 15 12 1 15 9 . . 2 17 . 1 1 8 1 . 1 . 2 4 7 1 . 2 . . Fast Attach 61 | 5 1 3 . 6 7 . . 1 5 2 1 . 18 . . 4 . 1 . 2 1 . 1 . 3 Attach 69 | . 1 3 1 18 6 1 . 4 11 3 . . 4 2 . . . 5 4 1 2 . . . 3 Detach 17 | . . . . 5 1 1 . 2 3 . 1 . 2 . . . . 1 1 . . . . . . Swap 86 | . 3 7 . 6 4 1 . 3 7 1 3 2 19 . . 9 5 2 8 3 . . 3 . . Drop 77 | 2 4 7 . 27 7 . . . 9 . 2 . 8 . . 4 . . 2 4 . . 1 . . Fire 325 | . 43 100 13 111 44 . . 12 2 . . . . . . . . . . . . . . . . Melee 309 | . . . . . 18 4 . 7 65 5 . 5 87 . . . 9 58 . 32 4 . 3 4 8 Ram 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . . 9 2 5 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . 13 . . . 13 . . . 8 . . . . . . . . . . . . Rewire 34 | . . . . . . . . . . . . . . . . 32 . . 2 . . . . . . Trap 10 | . . . . . . . . . . . . . 8 . . . . 2 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -4/Waste -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / Tes x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 15) 1098 | -10/Materials | Discovered new exit (range 11) 1189 | -10/Materials | Entered another Materials area 1189 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1189 | -9/Materials | Discovered new exit (range 8) 1228 | -9/Materials | Discovered new exit (range 15) 1778 | -9/Materials | Build established: Scavenger-Mutant 2152 | -9/Materials | Discovered new exit (range 12) 2877 | -9/Materials | Discovered new exit (range 13) 3014 | -9/Materials | Entered Mines 3658 | -9/Mines | Learned location of Zion (-6) 3661 | -9/Mines | Discovered new exit (range 9) 3681 | -9/Mines | Entered Materials 3681 | -8/Materials | Accompanied by 2 allies 3681 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3686 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4008 | -8/Materials | Lost 6 parts (1p2n1u2w) 4141 | -8/Materials | Garrison activated, responded to threat 4472 | -8/Materials | Discovered new exit (range 16) 4913 | -8/Materials | Discovered new exit (range 10) 4984 | -8/Materials | Lost 3 parts (1n2u) 5210 | -8/Materials | Identified exit to Factory 5229 | -8/Materials | Entered Factory 5229 | -7/Factory | Evolved 2 slots: Utility x2 5567 | -7/Factory | Build established: Hacker-Mutant 6203 | -7/Factory | Identified exit to Lower Caves 6298 | -7/Factory | Entered Lower Caves 6505 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6507 | -7/Lower Caves | Identified exit to Data Miner 6508 | -7/Lower Caves | Entered Data Miner 6508 | -7/Data Miner | Discovered new exit (range 6) 6518 | -7/Data Miner | Met Data Miner 6530 | -7/Data Miner | Learned location of Section 7 (-2) 6530 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6535 | -7/Data Miner | Received God Mode back door access code from Data Miner 6545 | -7/Data Miner | Identified exit to Proximity Caves 6545 | -7/Data Miner | Entered Proximity Caves 6548 | -6/Proximity Caves | Spotter reported a threat 6643 | -6/Proximity Caves | Learned 12 Factory zone layouts 6703 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 7007 | -6/Proximity Caves | Discovered new exit (range 10) 7010 | -6/Proximity Caves | Learned Factory garrison access intel 7017 | -6/Proximity Caves | Identified exit to Factory 7018 | -6/Proximity Caves | Entered Factory 7018 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7019 | -6/Factory | Identified exit to Lower Caves 7020 | -6/Factory | Loaded intel: 4 garrison access locations 7123 | -6/Factory | Lost 3 parts (1n1u1w) 7158 | -6/Factory | Incoming investigation squad redirected 7341 | -6/Factory | Discovered new exit (range 9) 7611 | -6/Factory | Fabricated Linear Gravjet (x2) 7652 | -6/Factory | Fabricated Cmb. Airjet (x2) 7683 | -6/Factory | Fabricated Linear Gravjet (x2) 7875 | -6/Factory | Discovered new exit (range 9) 7878 | -6/Factory | Identified exit to Factory 8117 | -6/Factory | Discovered exit to Factory (range 15) 8304 | -6/Factory | Entered Lower Caves 8351 | -6/Lower Caves | Spotted B-75 Beast 8462 | -6/Lower Caves | Found Alien Artifact 8462 | -6/Lower Caves | Identified Core Expander 8462 | -6/Lower Caves | Installed Core Expander, added new Power slot 8502 | -6/Lower Caves | Discovered new exit (range 6) 8503 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8505 | -6/Lower Caves | Entered Zion 8516 | -6/Zion | Learned Factory terminal intel 8561 | -6/Zion | System corruption cleaned by Quarantine Array 8611 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8632 | -6/Zion | Gained Derelict followers 8685 | -6/Zion | Met Imprinter 8828 | -6/Zion | Visited the Megawrench Repair Shop 8828 | -6/Zion | Megawrench repaired 9 parts 8843 | -6/Zion | Found CR-A16's Pointy Stick 8884 | -6/Zion | Discovered new exit (range 16) 8895 | -6/Zion | Identified exit to Proximity Caves 8956 | -6/Zion | Entered Proximity Caves 8956 | -5/Proximity Caves | Accompanied by 3 allies 9163 | -5/Proximity Caves | Discovered exit to Factory (range 10) 9240 | -5/Proximity Caves | Entered Factory 9240 | -5/Factory | Accompanied by 2 allies 9240 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9241 | -5/Factory | Loaded intel: 27 terminal locations 9886 | -5/Factory | Discovered new exit (range 11) 9893 | -5/Factory | Identified exit to Factory 9899 | -5/Factory | Identified exit to Upper Caves 9899 | -5/Factory | Identified exit to Extension 10188 | -5/Factory | Found Imp. Powered Armor 10361 | -5/Factory | Assembled infested ambush trap array 10449 | -5/Factory | Discovered exit to Factory (range 14) 10555 | -5/Factory | Spotted B-75 Beast 10777 | -5/Factory | Fabricated Cmb. Airjet? 10939 | -5/Factory | Discovered exit to Factory (range 8) 11017 | -5/Factory | Repaired Imp. Powered Armor? 11108 | -5/Factory | Fabricated K-01 Serf? 11108 | -5/Factory | Discovered exit to Factory (range 5) 11146 | -5/Factory | Lost 4 allies 11230 | -5/Factory | Entered Upper Caves 11231 | -5/Upper Caves | Encountered a Warlord checkpoint 11233 | -5/Upper Caves | Identified exit to Upper Caves 11908 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12073 | -5/Upper Caves | Entered another Upper Caves area 12128 | -5/Upper Caves | Encountered a Warlord checkpoint 12200 | -5/Upper Caves | Discovered new exit (range 11) 12204 | -5/Upper Caves | Identified exit to Warlord 12205 | -5/Upper Caves | Entered Warlord 12224 | -5/Warlord | System corruption cleaned by Quarantine Array 12338 | -5/Warlord | Opened Warlord's prototype stash 12348 | -5/Warlord | Found Prototype Processor 12348 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 12353 | -5/Warlord | Found Prototype Reactor 12353 | -5/Warlord | Identified Vortex Chain Reactor 12419 | -5/Warlord | Met Warlord 12444 | -5/Warlord | Warlord's base attacked by MAIN.C 12467 | -5/Warlord | Found Prototype Energy Cannon 12467 | -5/Warlord | Identified Vortex Driver 12473 | -5/Warlord | Found Prototype Energy Cannon 12473 | -5/Warlord | Identified Vortex Cannon 12628 | -5/Warlord | Opened side exit 12637 | -5/Warlord | Discovered new exit (range 10) 12640 | -5/Warlord | Identified exit to Proximity Caves 12663 | -5/Warlord | Entered Proximity Caves 12663 | -4/Proximity Caves | Accompanied by 3 allies 12678 | -4/Proximity Caves | Learned Research emergency access door positions 12684 | -4/Proximity Caves | Learned location of Testing (-3) 12770 | -4/Proximity Caves | Learned 8 Research zone layouts 12988 | -4/Proximity Caves | Discovered exit to Factory (range 16) 13020 | -4/Proximity Caves | Entered Factory 13020 | -4/Factory | Accompanied by 1 ally 13020 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13244 | -4/Factory | Discovered new exit (range 12) 13255 | -4/Factory | Identified exit to Research 13401 | -4/Factory | Identified exit to Upper Caves 13401 | -4/Factory | Identified exit to Armory 13800 | -4/Factory | Manually triggered Chute Trap 13800 | -4/Factory | Sucked down chute 13800 | -4/Factory | Entered Waste 13801 | -4/Waste | Joined by Warlord forces that had cleared the area 13830 | -4/Waste | Lost 3 parts (3u) 13918 | -4/Waste | Discovered new exit (range 12) 13948 | -4/Waste | Found Prototype Device 13948 | -4/Waste | Identified Exp. EM Shield 14125 | -4/Waste | Identified exit to Factory 14170 | -4/Waste | Entered Factory 14170 | -4/Factory | Accompanied by 20 allies 14260 | -4/Factory | Spotted B-86 Titan 14286 | -4/Factory | Allies destroyed B-86 Titan 14299 | -4/Factory | Discovered exit to Research (range 12) 14314 | -4/Factory | Lost 4 allies 14456 | -4/Factory | Discovered exit to Research (range 10) 14493 | -4/Factory | Lost 5 allies 14598 | -4/Factory | Lost 6 allies 14670 | -4/Factory | First assault squad dispatched 14798 | -4/Factory | Incoming investigation squad redirected 14912 | -4/Factory | Discovered exit to Research (range 4) 14986 | -4/Factory | Incoming assault squad redirected 14994 | -4/Factory | Incoming assault squad redirected 15020 | -4/Factory | Lost 3 parts (1n2u) 15098 | -4/Factory | Entered Upper Caves 15099 | -4/Upper Caves | Learned location of 1 exit from Research 15253 | -4/Upper Caves | Found DCF Scrap (12 items) 15295 | -4/Upper Caves | Discovered new exit (range 9) 15299 | -4/Upper Caves | Identified exit to Upper Caves 15299 | -4/Upper Caves | Entered another Upper Caves area 15307 | -4/Upper Caves | Learned Research garrison access intel 15366 | -4/Upper Caves | Discovered new exit (range 10) 15371 | -4/Upper Caves | Identified exit to Zhirov 15375 | -4/Upper Caves | Entered Zhirov 15375 | -4/Zhirov | Discovered new exit (range 3) 15386 | -4/Zhirov | Met Zhirov 15396 | -4/Zhirov | Learned location of Command (-1) 15401 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15410 | -4/Zhirov | Found Alien Artifact 15418 | -4/Zhirov | Found Alien Artifact 15418 | -4/Zhirov | Identified Integrated Reactor 15418 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15477 | -4/Zhirov | Identified exit to Proximity Caves 15478 | -4/Zhirov | Entered Proximity Caves 15499 | -3/Proximity Caves | System corruption reached 10% 15500 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15718 | -3/Proximity Caves | Spotted B-86 Titan 15796 | -3/Proximity Caves | Build established: Mutant 15921 | -3/Proximity Caves | Discovered exit to Research (range 15) 15929 | -3/Proximity Caves | Entered Research 15929 | -3/Research | Evolved 2 slots: Weapon x2 15930 | -3/Research | Identified exit to Testing 15931 | -3/Research | Identified exit to Research 15933 | -3/Research | Loaded intel: 4 garrison access locations 16156 | -3/Research | Spotted B-86 Titan 16165 | -3/Research | Self-destructed Last Messages --------------- 16108_ K-01 Serf destroyed. 16111_ K-01 Serf collects debris. 16111_ Acquired 15 matter. 16113_ Sneak attack on K-01 Serf. 16113_ K-01 Serf destroyed. 16118_ K-01 Serf collects debris. 16119_ Connecting with Terminal... 16122_ Slug penetrates Wall. 16130_ W-44 Eye sends out distress signal. 16141_ Acquired Prototype Piercing Weapon. 16141_ Identified Plasma Lance. 16143_ Acquired Plasma Lance. 16148_ W-44 Eye sends out distress signal. 16149_ Slug penetrates Wall. 16151_ Cmb. Airjet destroyed. 16157_ Imp. Reaction Control System destroyed. 16157_ Antigrav Array destroyed. 16157_ Slug penetrates Wall. 16164_ B-86 Titan activates siege mode. 16164_ Cld. Antigrav System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????"????????? | | ????????????????????????????????????????""???????? | | ????????????????????????????????????????G????????? | | ????????????????????????????????????????""???????? | | ????????????????????????????????????????"????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????####+????????????????????????????????????#### | | ????#! ???? ?????????????????????????????? #?? | | ????# ??? 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""" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 39 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 525 Resistance: EM 75 Propulsion Shielding 90 Phase Shifting 5 Evasion (%) 66 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 4 Trap Extractor Capacity 8 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. Signal Interpreter | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Cmb. Airjet | -6/Factory | Hacked Adv. Melee Analysis Suite | -5/Factory | Hacked Plasma Sword | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ X-57 Shotgunner | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free Fabricated ------------ Linear Gravjet | x2 | -6/Factory | Authchip Cmb. Airjet | x2 | -6/Factory | Authchip Linear Gravjet | x2 | -6/Factory | Authchip Cmb. Airjet | x2 | -5/Factory | Authchip K-01 Serf | x4 | -5/Factory | Preloaded Repaired ---------- Imp. Powered Armor | 35% | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagCombatNetwork Manual? 0 Play Time 02:31:12 Cumulative 332.3 hours Start 2025.03.01 @ 15:31:14 End 2025.03.01 @ 20:35:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 271 Adventurer 0 Explorer 0 Win Type - Total 16 Types 3/2/5/2/0/0/2/1/0/1 Lore% 90 Gallery% 71 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 298191db-f82a-48f7-a3fb-b936bf23b7bd