Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.08 @ 02:37:05 Player: Human Yoyo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (800) 800 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2760 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 163/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Targeting Computer Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Ion Engine Improved Ion Engine Light Nuclear Core Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Visual Processing Unit Advanced Terrain Scanner Targeting Computer Power Shielding Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Flak Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Deuterium Engine Makeshift Spear [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Power Shielding Device Advanced Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 44 | 6 1 7 7 23 Power 7 | 1 . 1 . 5 Engine 6 | 1 . 1 . 4 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 . . 2 5 Treads . | . . . . . Leg 5 | 2 . . . 3 Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . . 2 2 Utility 10 | 1 1 2 2 4 Device 2 | . . . . 2 Storage 1 | 1 . . . . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 5 | . 1 1 1 2 Artifact . | . . . . . Weapon 18 | 2 . 4 3 9 Energy Gun 10 | 2 . 3 3 2 Energy Cannon . | . . . . . Ballistic Gun 2 | . . . . 2 Ballistic Cannon 2 | . . . . 2 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 3 | . . . . 3 Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 19 | . . 2 4 13 Power 2 | . . . . 2 Propulsion 7 | . . . 2 5 Utility 2 | . . . . 2 Weapon 8 | . . 2 2 4 Highest Loss Streak 6 | . . 2 3 6 Average Slot Usage (%) 81 | . 88 91 87 68 Engine 8 | . 14 11 11 4 Leg 11 | . 28 22 3 6 Flight 7 | . . . 14 9 Device 1 | . . . . 2 Storage 6 | . 14 11 8 . Processor 13 | . . 11 13 18 Protection 12 | . 3 14 19 9 Energy Gun 12 | . 28 19 14 2 Ballistic Gun 2 | . . . . 5 Ballistic Cannon 1 | . . . . 2 Launcher 1 | . . 1 2 . Piercing Weapon 1 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 20 | 13 14 20 20 19 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 6 | 1 . . 6 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 4 Average Capacity 5 | 5 6 6 5 4 Most Carried 6 | 6 4 6 6 4 Average Carried 3 | 2 2 4 3 3 Final Capacity 6 | 6 6 6 4 4 Final Carried 4 | 2 4 3 4 3 Class Distribution -------------------- 91% | Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 606 | 198 62 92 60 194 Remotely . | . . . . . Salvage Created 719 | . 85 211 185 238 Parts 55 | . 7 19 18 11 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 26 | . 2 9 9 6 Melee 2 | . . . . 2 Guns 18 | . 2 5 9 2 Cannons 2 | . . . . 2 AOE 4 | . . 4 . . Classes Destroyed 7 | . 1 3 1 2 Worker 1 | . . . . 1 Operator 1 | . . 1 . . Swarmer 10 | . . 4 6 . Grunt 11 | . 2 3 2 4 Duelist 1 | . . . 1 . Sentry 3 | . . 2 . 1 Hunter 1 | . . . . 1 Best Kill Streak 5 | . 2 4 5 2 Combat Bots Only 5 | . 2 4 5 2 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging 1 | . . 1 1 . Exploded 2 | . . 2 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1989 | . 54 360 244 1331 Core 630 | . 11 21 40 558 Absorbed by Shields 11 | . . . . 11 Core Remaining (%) 93 | 100 95 . 84 . Volleys Fired 78 | . 6 20 17 35 Largest 2 | . 2 2 2 2 Hottest 130 | . 90 130 130 130 Shots Fired 114 | . 12 34 26 42 Gun 95 | . 12 32 26 25 Cannon 17 | . . . . 17 Launcher 2 | . . 2 . . Special . | . . . . . Kinetic 35 | . . . . 35 Thermal 66 | . 6 27 26 7 Explosive 2 | . . 2 . . Electromagnetic 11 | . 6 5 . . Robot Hit Streak 14 | . 4 13 14 7 Robot Miss Streak 6 | . 1 4 5 6 Penetration Max . | . . . . . Secondary Targets 4 | . . 2 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 106 | . 8 28 25 45 Core Hits 100 | . 4 30 28 38 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 14 | . . . . 14 Impact . | . . . . . Slashing . | . . . . . Piercing 14 | . . . . 14 Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1869 | . 99 452 241 1077 Guns 821 | . 99 231 241 250 Cannons 283 | . . . . 283 Explosions 487 | . . 221 . 266 Melee 278 | . . . . 278 Ramming . | . . . . . Kinetic 445 | . . . . 445 Thermal 947 | . 37 315 241 354 Explosive 107 | . . 107 . . Electromagnetic 92 | . 62 30 . . Impact . | . . . . . Slashing . | . . . . . Piercing 278 | . . . . 278 Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 137 | . . 9 . 128 Projectiles 3 | . . . . 3 Explosions 134 | . . 9 . 125 Melee . | . . . . . Knockbacks 15 | . . . . 15 Impact . | . . . . . Kinetic 14 | . . . . 14 Secondary 1 | . . . . 1 Self-Inflicted Damage 76 | . . 26 . 50 Shots 2 | . . 1 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 321 | . 210 258 321 181 Average Temperature 94 | . 108 100 108 53 Received Heat Transfer 807 | . 30 141 6 630 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 1 2 1 Heat Transferred 1103 | . 111 427 305 260 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 357 | . 40 296 300 357 Initial 117 | . . 16 115 117 Average 189 | . 26 179 249 213 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 53 | 100 100 41 29 60 Level 1 46 | . . 58 70 39 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 1 . 4 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 2 13 9 19 Peak Tracking Total 5 | . 2 4 5 3 Tactical Retreats 4 | . . 1 . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 1 | . . 1 . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . 1 . . Successful 1 | . . 1 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Record 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1396 | 54 137 314 380 511 Spaces Moved 1081 | 43 96 197 343 402 Core 26 | 18 . . 2 6 Treads . | . . . . . Legs 524 | 25 96 197 61 145 Wheels . | . . . . . Hover . | . . . . . Flight 531 | . . . 280 251 Fastest Speed 32 | 50 120 120 37 32 Average Speed 93 | 95 120 120 92 75 Slowest Speed 360 | 120 120 120 360 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . . 3 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 23 21 57 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 19 | . . 14 . 5 Melee . | . . . . . Projectile . | . . . . . AOE 19 | . . 14 . 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1338 | 55 106 243 381 553 Wait 70 | . 1 8 . 61 Move 1071 | 42 95 196 336 402 Hop 3 | . . . 3 . Pick Up 32 | 7 3 7 8 7 Fast Attach 10 | 1 . . . 9 Attach 29 | 5 1 6 7 10 Detach 8 | . . . 4 4 Swap 5 | . . 1 . 4 Drop 18 | . . 5 6 7 Fire 78 | . 6 20 17 35 Melee 14 | . . . . 14 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 4) 192 | -10/Materials | Entered another Materials area 192 | -9/Materials | Evolved 2 slots: Utility x2 320 | -9/Materials | Build established: Mutant 488 | -9/Materials | Discovered new exit (range 16) 506 | -9/Materials | Entered Mines 507 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 642 | -9/Mines | Lost 3 parts (1n2w) 742 | -9/Mines | Discovered new exit (range 6) 814 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 856 | -9/Mines | Learned location of Recycling (-8) 883 | -9/Mines | Discovered new exit (range 5) 886 | -9/Mines | Entered Materials 886 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1118 | -8/Materials | Lost 3 parts (1p1n1u) 1381 | -8/Materials | Core integrity fell below 50% 1390 | -8/Materials | Core integrity fell below 20% 1397 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01220_ U-05 Engineer lays Concrete. 01220_ Acquired 27 matter. 01221_ U-05 Engineer lays Concrete. 01228_ U-05 Engineer builds a Door. 01233_ U-05 Engineer lays Concrete. 01237_ K-01 Serf collects debris. 01307_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01312_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 01312_ Triggered Alarm Trap. 01312_ An alarm sounds. 01312_ ALERT: Alarm triggered, dispatching investigation squad. 01317_ U-05 Engineer lays Concrete. 01355_ Assault Rifle destroyed. 01363_ Aluminum Leg destroyed. 01364_ G-47 Trooper knocked back. 01366_ Flak Cannon destroyed. 01374_ Mak. Spear destroyed. 01375_ Lgt. Deuterium Engine destroyed. 01377_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?# #????????????????????????????????????????? | | #####+###????????????????????????????????????????? | | #??????????????????????????????????????????? | | ## ####??????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ##+###???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ##########+##???????????????????????????????? | | # + +???????????????????????????????? | | # """""?# #???????????????????????????????? | | [# """"" # ####????????????????????????????? | | + """"" # ????????????????????????????? | | # """"" + ?????????????????????????????? | | # """"" # ??????????????????????????????? | | # """"" # #########??????????????????????? | | # """"" # # #??????????????????????? | | # # # #??????????????????????? | | ######/######## # """ #??????????????????????? | | #### ###### # """ #??????????????????????? | | + """ #??????????????????????? | | ###### #o u #??????????????????????? | | #????### # """ @#??????????????????????? | | #### #??????# # """g #??????????????????????? | | ??####+######???# # """g ;??????????????????????? | | ??# #????# # g#??????????????????????? | | ??#""" ###### # #??????????????????????? | | ??#""" + #########??????????????????????? | | ??#""" ###### #??????????????????????????????? | | ??# #????# #??????????????????????????????? | | ??#""" #??### ###????????????????????????????? | | ??#""" #??# #????????????????????????????? | | ??#""" #### #????????????????????????????? | | ??# + T #????????????????????????????? | | ??############# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????###+####???????????????????????????? | | ??????????????# #??????? ???????????????????? | | ??????????????# *#???????????????????????????? | | ??????????????# #??????? ???????????????????? | | ??????????????# #?????#?????????????????????? | | ??????????????# /#???????????????????????????? | | ??????????????# #???????????????????????????? | | ??????????????########???????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedArmorMachine Manual? 0 Play Time 00:24:42 Cumulative 8.0 hours Start 2021.08.08 @ 02:13:30 End 2021.08.08 @ 02:37:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92f820e3-3e6e-4a20-9676-f659a9343bec