Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.09 @ 23:32:38 Player: Archivar Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (916) 916 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2896 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Transport Network Coupler Advanced Targeting Computer > --- WEAPON (3) ------- Scythe > --- INVENTORY (10) --- Light Angular Momentum Engine Heat Sink Core Shielding Relay Coupler [NC] (20) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Transport Network Coupler Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Advanced Beam Cannon Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Heat Sink Core Shielding Hammer [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Transport Network Coupler Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 30 | 8 . 11 11 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 4 . 2 4 Treads 2 | 2 . . . Leg 8 | 2 . 2 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 . 3 3 Device 1 | . . . 1 Storage 2 | 1 . 1 . Processor 4 | . . 2 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 . 4 3 Energy Gun 3 | 1 . 1 1 Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 16 | . . . 16 Power 3 | . . . 3 Propulsion 7 | . . . 7 Utility 1 | . . . 1 Weapon 5 | . . . 5 Highest Loss Streak 9 | . . . 9 To Critical Strikes . | . . . . Average Backups 4 | 4 2 4 6 Power . | . . . 1 Propulsion 2 | 1 2 2 1 Utility 1 | . . 1 2 Weapon . | 1 . . . Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 89 | . 85 92 85 Engine 10 | . 14 11 7 Treads 2 | . . 4 . Leg 26 | . 28 28 21 Storage 11 | . 14 11 9 Processor 10 | . . 7 25 Energy Gun 6 | . 14 3 6 Energy Cannon 1 | . . . 5 Ballistic Gun 17 | . 14 25 4 Impact Weapon 1 | . . . 4 Peak Build Rating 21 | 6 6 16 21 Average Rating 10 | 2 6 9 17 On Entrance 7 | . 6 6 16 Naked Turns . | . . . . Heaviest Build 28 | 14 14 27 28 Greatest Support 40 | 40 20 30 30 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 6 8 8 10 Most Carried 10 | 5 2 10 9 Average Carried 4 | 4 2 4 6 Final Capacity 10 | 8 8 10 10 Final Carried 9 | 2 2 9 4 Class Distribution -------------------- 47% | Mutant 17% | Gunner 15% | Scavenger-Gunner 14% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 706 | 148 . 452 106 Remotely . | . . . . Salvage Created 1077 | . . 634 443 Parts 51 | . . 36 15 Haulers Intercepted 3 | . . 3 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 18 | . . 9 9 Melee 5 | . . . 5 Guns 10 | . . 9 1 Cannons 1 | . . . 1 Classes Destroyed 5 | . . 5 . Worker 1 | . . 1 . Hauler 3 | . . 3 . Watcher 2 | . . 2 . Grunt 17 | . . 8 9 Duelist 1 | . . 1 . Best Kill Streak 3 | . . 3 3 Combat Bots Only 3 | . . 3 3 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 214 | . . 44 170 Missed 57 | . . 14 43 Hits 157 | . . 30 127 Melee 3 | . . 3 . Projectile 154 | . . 27 127 Critical Strikes 10 | . . 1 9 Damage Taken 2488 | . . 437 2051 Core 607 | . . 48 559 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 100 88 . Volleys Fired 54 | . . 48 6 Largest 3 | . . 3 3 Hottest 133 | . . 70 133 Shots Fired 148 | . . 134 14 Gun 142 | . . 134 8 Cannon 6 | . . . 6 Launcher . | . . . . Special . | . . . . Kinetic 128 | . . 124 4 Thermal 16 | . . 10 6 Explosive . | . . . . Electromagnetic 4 | . . . 4 Robot Hit Streak 13 | . . 13 8 Robot Miss Streak 4 | . . 4 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 116 | . . 72 44 Core Hits 45 | . . 31 14 Critical Kills 2 | . . . 2 Critical Parts Destroyed 6 | . . . 6 Critical Strikes 9 | . . . 9 Smash 8 | . . . 8 Sever 1 | . . . 1 Melee Attacks 42 | . . . 42 Impact 40 | . . . 40 Slashing 2 | . . . 2 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1850 | . . 714 1136 Guns 799 | . . 714 85 Cannons 100 | . . . 100 Explosions 44 | . . . 44 Melee 907 | . . . 907 Ramming . | . . . . Kinetic 707 | . . 701 6 Thermal 157 | . . 13 144 Explosive . | . . . . Electromagnetic 79 | . . . 79 Impact 877 | . . . 877 Slashing 30 | . . . 30 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 182 | . . . 182 Projectiles . | . . . . Explosions . | . . . . Melee 182 | . . . 182 Knockbacks 7 | . . . 7 Impact 7 | . . . 7 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 34 | . . . 34 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 198 | . . 40 198 Average Temperature 39 | . . 13 89 Received Heat Transfer 1446 | . . 204 1242 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried . | . . . . Impact Corruptions 10 | . . . 10 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 272 | . . 37 235 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 93 | 100 100 100 72 Level 1 6 | . . . 27 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 273 | . 6 87 273 Initial 26 | . . . 26 Average 51 | . . 30 145 Influence Increases 789 | . 6 260 523 Destroy 0b10 Robot/C 360 | . . 180 180 Destroy 0b10 Robot/NC 30 | . . 30 . Destroy Leader 90 | . . 50 40 Successful Hack 6 | . 6 . . Anti-Garrison Action 150 | . . . 150 Destroy Structure 3 | . . . 3 Lose Combat Pursuer 150 | . . . 150 Influence Decreases 546 | . 6 198 342 Entered New Map 36 | . . . 36 Time Decay 350 | . 6 198 146 Lost Part 160 | . . . 160 Squads Dispatched 5 | . 1 1 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 4 14 25 Peak Tracking Total 9 | . 3 4 9 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . 1 . 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 5 | . 3 . 2 Successful 3 | . 3 . . Failed 2 | . . . 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 3 | . 1 . 2 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 2 | . 2 . . Record 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Assimilate 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 546 | . . 228 318 T.N.C. 546 | . . 228 318 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1272 | 68 264 622 318 Spaces Moved 637 | 44 186 308 99 Core 17 | 15 . . 2 Treads 28 | 28 . . . Legs 592 | 1 186 308 97 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 121 120 120 123 Slowest Speed 250 | 160 120 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 3 27 22 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile . | . . . . AOE 2 | . . . 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 964 | 56 227 470 211 Wait 165 | . 42 77 46 Move 634 | 43 185 307 99 Hop . | . . . . Pick Up 29 | 5 . 18 6 Fast Attach 3 | 3 . . . Attach 18 | 3 . 4 11 Detach . | . . . . Swap 11 | 2 . 8 1 Drop 8 | . . 8 . Fire 54 | . . 48 6 Melee 42 | . . . 42 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered another Materials area 333 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 926 | -9/Materials | Discovered new exit (range 15) 955 | -9/Materials | Entered another Materials area 955 | -8/Materials | Evolved 2 slots: Utility x2 1187 | -8/Materials | Lost 7 parts (1p3n3w) 1226 | -8/Materials | Core integrity fell below 50% 1268 | -8/Materials | Core integrity fell below 20% 1273 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01231_ G-47 Trooper suffers critical hit (Smash). 01231_ Destroyed Aluminum Leg. 01231_ Destroyed Imp. Heat Sink. 01231_ G-47 Trooper system corrupted by crushing effect. 01232_ G-47 Trooper system terminally corrupted. 01232_ Critical hit (Burn: +37). 01236_ Hvy. Laser destroyed. 01245_ G-50 Soldier suffers critical hit (Smash). 01245_ G-50 Soldier destroyed. 01245_ Ion Engine destroyed. 01245_ Critical hit (Burn: +37). 01250_ R-06 Scavenger collects Med. Matter Pod. 01258_ G-47 Trooper misfires. 01262_ Acquired Scythe. 01264_ Carbon-fiber Leg destroyed. 01269_ G-47 Trooper Aluminum Leg severed. 01270_ Processing Tank disabled. 01270_ G-47 Trooper misfires. 01273_ Imp. Targeting Computer destroyed. 01273_ Hammer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????#####???????????????? | | ?????????????######!!!!##??????????????? | | ?????????????# "!#! !#??????????????? | | ############?#" "# #??????????????? | | ###" "# ###????????????? | | % #????????????? | | ! #????????????? | | !! ####+######?????????? | | ##### !! # !#?????????? | | ????# ! # """ "" #?????????? | | ????# [ """ # """g""" #?????????? | | ????# """ # """ S" #?????????? | | ??### """ " # """ #?????????? | | ? + "%" # ""g=@[ #?????????? | | ??### " != # Y w #?????????? | | ????# %%! # g #?????????? | | ????# #########/####+########?????????? | | ????# #?# %*%## #????????????????? | | ????# #?# ==[/% #????????????????? | | ????# ??# *####????????????????? | | ????? ??# #???????????????????? | | ?????????# #???????????????????? | | ?????????# #???????????????????? | | ?????????# #???????????????????? | | ?????????# #???????????????????? | | ?????????###########???????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed OmegaShadeDetonator Manual? 0 Play Time 00:18:10 Cumulative 2.1 hours Start 2025.10.09 @ 22:55:35 End 2025.10.09 @ 23:32:38 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3df40e16-7342-40a2-be01-228411710d3b