Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.15 @ 21:47:26 // Winter2019/RPGLIKE Player: jimhatama Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (1007) 1007 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (252) 252 TOTAL SCORE: 3244 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 215 Cogmind --------- Core Integrity 0/600 Matter 274/350 Energy 240/240 System Corruption 0% Temperature Cool (9) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (5) ------ Improved Heat Sink Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Targeting Computer > --- WEAPON (3) ------- Assault Rifle Minigun Axe > --- INVENTORY (4) ---- Heavy Armor Plating High-powered Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Targeting Computer > --- WEAPON ----------- Particle Gun Heavy Assault Rifle Assault Cannon > --- INVENTORY -------- Protomatter Visual Processing Unit Grenade Launcher Axe [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Light Armor Plating Device Advanced Terrain Scanner Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 7 | 3 . 1 2 1 Power . | . . . . . Propulsion 1 | 1 . . . . Utility 4 | 1 . 1 1 1 Weapon 2 | 1 . . 1 . Parts Attached 45 | 5 1 11 8 20 Power 8 | 1 . 2 1 4 Engine 4 | 1 . 2 . 1 Core 4 | . . . 1 3 Reactor . | . . . . . Propulsion 8 | 2 . 1 1 4 Treads . | . . . . . Leg 6 | 2 . 1 1 2 Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 12 | . 1 3 4 4 Device 5 | . . 1 2 2 Storage . | . . . . . Processor 3 | . . 1 . 2 Hackware . | . . . . . Protection 4 | . 1 1 2 . Artifact . | . . . . . Weapon 17 | 2 . 5 2 8 Energy Gun 2 | . . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 10 | 2 . 3 . 5 Ballistic Cannon 2 | . . . 1 1 Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . . . 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon . | . . . . . Highest Loss Streak 2 | . . . . 2 Average Slot Usage (%) 94 | . 78 94 96 96 Engine 5 | . 14 13 1 . Core 5 | . . . 8 9 Leg 19 | . 28 27 19 12 Wheel 2 | . . . . 6 Device 11 | . . 6 7 20 Processor 9 | . . 4 10 14 Protection 12 | . 7 13 19 6 Energy Gun 4 | . . . 8 5 Ballistic Gun 19 | . 28 26 17 15 Ballistic Cannon 3 | . . . 3 5 Naked Turns . | . . . . . Heaviest Build 22 | 5 6 14 22 22 Greatest Support 37 | 20 20 30 30 37 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 3 3 3 3 4 Average Capacity 3 | 3 3 3 3 3 Most Carried 4 | 1 3 3 3 4 Average Carried 3 | . 1 2 2 3 Final Capacity 4 | 3 3 3 3 4 Final Carried 4 | 1 3 3 3 4 Class Distribution -------------------- 40% | Scavenger-Gunner 39% | Mutant 17% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1110 | 250 . 192 265 403 Remotely . | . . . . . Salvage Created 848 | . . 141 274 433 Parts 71 | . . 17 17 37 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 29 | . . 9 7 13 Melee 1 | . . . . 1 Guns 17 | . . 5 6 6 Cannons 7 | . . . 1 6 AOE 4 | . . 4 . . Classes Destroyed 8 | . . 3 2 3 Worker 1 | . . . . 1 Tunneler 2 | . . 2 . . Recycler 2 | . . . . 2 Watcher 3 | . . . 2 1 Swarmer 11 | . . 6 1 4 Grunt 14 | . . 3 5 6 Sentry 2 | . . . 1 1 Hunter 2 | . . . . 2 Best Kill Streak 4 | . . 3 4 4 Combat Bots Only 4 | . . 3 3 4 Max Kills in Single Turn 2 | . . 2 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1954 | . . 196 312 1446 Core 1476 | . . 136 227 1113 Absorbed by Shields . | . . . . . Redirected to Core 1164 | . . 111 188 865 Core Remaining (%) 94 | 100 . 89 95 . Volleys Fired 92 | . 6 23 24 39 Largest 3 | . 2 2 3 3 Hottest 132 | . 40 53 127 132 Shots Fired 235 | . 12 45 66 112 Gun 200 | . 12 41 64 83 Cannon 31 | . . . 2 29 Launcher 4 | . . 4 . . Special . | . . . . . Kinetic 184 | . 12 41 48 83 Thermal 47 | . . . 18 29 Explosive 4 | . . 4 . . Electromagnetic . | . . . . . Robot Hit Streak 16 | . 2 8 16 12 Robot Miss Streak 5 | . 2 5 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 162 | . 5 28 47 82 Core Hits 68 | . 1 21 13 33 Critical Hits 1 | . . . . 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Melee Attacks 10 | . . . . 10 Impact . | . . . . . Slashing 10 | . . . . 10 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2570 | . 37 528 644 1361 Guns 1826 | . 37 253 622 914 Cannons 367 | . . . 22 345 Explosions 273 | . . 273 . . Melee 95 | . . . . 95 Ramming 9 | . . 2 . 7 Kinetic 1615 | . 37 253 394 931 Thermal 578 | . . . 250 328 Explosive 273 | . . 273 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 95 | . . . . 95 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 30 | . . . . 30 Projectiles 21 | . . . . 21 Explosions . | . . . . . Melee 9 | . . . . 9 Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 61 | . . 61 . . Shots 2 | . . 2 . . Rammed 1 | . . 1 . . Targets Rammed 2 | . . 1 . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 255 | . . 16 150 255 Average Temperature 74 | . . 6 55 106 Received Heat Transfer 651 | . . 18 111 522 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1369 | . . . 592 777 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 550 | . 30 135 550 349 Initial 54 | . . 11 52 54 Average 157 | . 22 91 320 111 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 72 | 100 100 100 31 76 Level 1 17 | . . . 31 23 Level 2 10 | . . . 36 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 2 . 3 6 Investigation 3 | . . . 2 1 Extermination . | . . . . . Reinforcement 7 | . 2 . 1 4 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . . . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . 3 13 22 35 Peak Tracking Total 13 | . 1 3 6 13 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 4 | . . . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 9 | . 1 . 5 3 Terminals 6 | . . . 4 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 2 . 14 9 Successful 15 | . 2 . 9 4 Failed 10 | . . . 5 5 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 6 | . . . 6 . Terminals 20 | . . . 12 8 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . . . 7 3 Alert Level 3 | . . . 2 1 Unreport Threat 4 | . . . 2 2 Dispatch Records 1 | . . . 1 . Investigation Status 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 3 | . 2 . . 1 Report Inventory 2 | . 1 . . 1 Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . . . 5 2 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 41 | . . . 41 . Total Damage 476 | . . . 476 . Kills 14 | . . . 14 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2380 | 38 125 703 657 857 Spaces Moved 1407 | 30 89 500 383 405 Core 10 | 8 . . . 2 Treads . | . . . . . Legs 1233 | 22 89 500 383 239 Wheels 164 | . . . . 164 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 117 | 101 120 120 120 111 Slowest Speed 150 | 120 120 120 120 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 3 19 95 43 46 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 6 | . . . . 6 Terrain Destroyed 42 | . . 32 . 10 Melee 6 | . . . . 6 Projectile 4 | . . . . 4 AOE 32 | . . 32 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1930 | 35 97 564 531 703 Wait 301 | . . 16 99 186 Move 1403 | 29 88 499 382 405 Hop . | . . . . . Pick Up 10 | 1 2 1 1 5 Fast Attach 32 | 5 1 5 6 15 Attach 1 | . . . 1 . Detach 1 | . . 1 . . Swap 12 | . . 6 1 5 Drop 23 | . . 7 4 12 Fire 92 | . 6 23 24 39 Melee 10 | . . . . 10 Ram . | . . . . . Kick 2 | . . 1 . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 43 | . . 5 13 25 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 5 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 12) 164 | -10/Materials | Entered Mines 171 | -10/Mines | Met a Derelict bent on vengeance 202 | -10/Mines | Discovered new exit (range 10) 313 | -10/Mines | Build established: Mutant 466 | -10/Mines | Identified exit to Materials 589 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 722 | -10/Mines | Reached level 2 727 | -10/Mines | Upgraded with Utility slot (x1) 772 | -10/Mines | Learned Materials security intel 784 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 867 | -10/Mines | Entered Materials 867 | -9/Materials | Accompanied by 3 allies 869 | -9/Materials | Reached level 3 876 | -9/Materials | Upgraded with Weapon slot (x1) 1025 | -9/Materials | Repaired Carbon-fiber Leg 1035 | -9/Materials | Discovered new exit (range 6) 1044 | -9/Materials | Reached level 4 1049 | -9/Materials | Upgraded with Utility slot (x1) 1087 | -9/Materials | Discovered new exit (range 9) 1247 | -9/Materials | Build established: Scavenger-Gunner 1519 | -9/Materials | Discovered new exit (range 4) 1524 | -9/Materials | Entered another Materials area 1526 | -8/Materials | Reached level 5 1722 | -8/Materials | Reached level 6 1912 | -8/Materials | Upgraded with Utility slot (x1) 2044 | -8/Materials | Reached level 7 2218 | -8/Materials | Build established: Scavenger-Skirmisher 2308 | -8/Materials | Garrison activated, responded to threat 2351 | -8/Materials | Core integrity fell below 50% 2375 | -8/Materials | Core integrity fell below 20% 2381 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02249_ K-01 Serf cleans the Atomic Centrifuge. 02273_ O-16 Technician uses terminal to summon reinforcements. 02273_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 02273_ O-16 Technician locks terminal. 02290_ O-16 Technician sends out distress signal. 02290_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02300_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 02302_ G-47 Trooper destroyed. 02303_ Acquired 72 matter. 02308_ G-47 Trooper calls for garrison reinforcements. 02308_ ALERT: Activating Garrison Access M001. 02316_ Slug penetrates Wall. 02337_ R-06 Scavenger collects Aluminum Leg. 02364_ Destroyed Imp. Sensor Array. 02370_ Destroyed Particle Gun. 02373_ G-47 Trooper destroyed. 02375_ U-05 Engineer builds a Wall. 02376_ Slug penetrates Wall. 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""" #####?# = [ #?????#?????????????????? | | # """ #?????# #???????????????????????? | | # #?????###########???????????????????????? | | ##########???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#??????????????????????????????????????????? | | ?##???#??????????????????#???????????????????????? | | #??????????????????#???????#?????????????????????? | | ??????????#??????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 14 Energy Capacity 265 Matter Stores 350 Matter Capacity 350 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Levels Raised 6 | . . 1 2 3 XP Earned 12434 | 3000 . 1550 4374 3510 XP Spent 10470 | 3000 . 1500 2910 3060 Upgrades 24 | 6 . 5 8 5 Propulsion Slot 1 | 1 . . . . Utility Slot 4 | 1 . 1 1 1 Weapon Slot 2 | 1 . . 1 . Heat Dissipation 4 | . . . 3 1 Matter Storage 1 | . . 1 . . Mass Support 1 | . . 1 . . Inventory Capacity 4 | 3 . . . 1 Sight Range 2 | . . 2 . . Sensor Range 1 | . . . . 1 Ranged Accuracy 2 | . . . 1 1 Hack Attack % 1 | . . . 1 . KI Damage % 1 | . . . 1 . Protomatter Created 400 | . . 79 99 222 Integrity Restored 885 | . . 87 267 531 Core 869 | . . 71 267 531 Parts 16 | . . 16 . . Protomatter Decayed 390 | . . 132 204 54 Game ------ Seed ProtonImprinterStorm Manual? 0 Play Time 00:32:16 Cumulative 84.6 hours Start 2020.11.15 @ 21:20:22 End 2020.11.15 @ 21:47:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 107 Rogue 105 Adventurer 1 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 52 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02ead276-cdf0-4f6f-a414-b78d3f66bf8c