Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.17 @ 23:40:44

Player: Finestep

Result: Self-destructed

 Performance 
-------------
Evolutions (5)             2500
Regions Visited (20)       4000
Robots Destroyed (446)     2230
Value Destroyed (14869)    14869
Prototype IDs (50)         1000
Alien Tech Used (0)        0
Bonus (5867)               5867
              TOTAL SCORE: 30466

 Bonus
-------
High Alert Combat Kills    2402
Follower Combat Kills      2173
Network Hubs Disabled      400
Met Data Miner             300
Met Imprinter              300
Destroyed Z-Imprinter      1000
Triggered Deep Caves Wall  1000
Exposed GOLEM Chamber      2000
A7 Reached Mainframe       300
Met R17 at Cetus           500
Friendly Fire              -4508

 Cogmind 
---------
Core Integrity             208/1000
Matter                     29/300
Energy                     57/100
System Corruption          52%
Temperature                Cool (0)
Movement                   Core (1850) Ox36
Location                   -5/Hub_04(d)

 Parts 
-------
>               --- POWER (2) --------
                    (None)
>               --- PROPULSION (3) ---
                    (None)
>               --- UTILITY (9) ------
       Advanced Cooling System
          Large Storage Unit
          Large Storage Unit
  High-capacity Storage Unit
       Advanced Signal Interpreter
        Layered Medium Armor Plating
>               --- WEAPON (3) -------
          Heavy Phase Cannon
          Heavy Phase Cannon
      Assembled Focal Cannon
>               --- INVENTORY (24) ---
       Advanced Cooling System
     Long-range Sensor Array
     Long-range Sensor Array
     Long-range Terrain Scanner
     Long-range Terrain Scanner
       Advanced Terrain Scan Processor
       Advanced Particle Charger
      Makeshift Transmission Jammer
       Advanced Hacking Suite
                Mobile Refinery Mk. CCLXVII
                Mobile Assembly Unit
                GOLEM Unit
       Improved KE Penetrator
                Phasing Sabre

 Peak State 
------------
>               --- POWER ------------
      Assembled Flux Generator
>               --- PROPULSION -------
                Flexi-carbon Leg
      Assembled Alloy Leg
      Assembled Alloy Leg
>               --- UTILITY ----------
      Assembled Nanovents
          Large Storage Unit
          Large Storage Unit
          Large Storage Unit
  High-capacity Storage Unit
      Assembled Biocell Array
       Advanced Signal Interpreter
                GOLEM Unit
>               --- WEAPON -----------
      Assembled Focal Cannon
      Assembled Focal Cannon
       Improved KE Penetrator
>               --- INVENTORY --------
                Particle Reactor
                Particle Reactor
       Advanced Cooling System
       Advanced Cooling System
        Zionite Biocell
     Long-range Sensor Array
     Long-range Sensor Array
       Advanced Terrain Scanner
       Advanced Terrain Scan Processor
       Advanced Targeting Computer
       Advanced Particle Charger
      Makeshift Transmission Jammer
                Centrium Medium Armor Plating
                Centrium Medium Armor Plating
                Centrium Medium Armor Plating
       Advanced Hacking Suite
                Mobile Refinery Mk. CCLXVII
                Mobile Assembly Unit
                GOLEM Unit
       Improved KE Penetrator
       Improved KE Penetrator
  Hypervelocity Gauss Cannon
  Hypervelocity Gauss Cannon
                Neutron Missile Launcher
                Phasing Sabre
[Rating: 124]

 Favorites 
-----------
Power                      Enhanced Nuclear Core
  Engine                   Makeshift Power Source
  Power Core               Enhanced Nuclear Core
  Reactor                  Cold Fusion Reactor
Propulsion                 Flexi-carbon Leg
  Treads                   Light Treads
  Leg                      Flexi-carbon Leg
  Wheel                    Armored Huge Wheel
Utility                    High-capacity Storage Unit
  Device                   Long-range Sensor Array
  Storage                  High-capacity Storage Unit
  Processor                Advanced Signal Interpreter
  Hackware                 Improved Hacking Suite
  Protection               Layered Medium Armor Plating
Weapon                     Enhanced Autogun
  Energy Gun               Lightning Gun
  Energy Cannon            Assembled Focal Cannon
  Ballistic Gun            Enhanced Autogun
  Ballistic Cannon         Magnetic Acceleration Cannon
  Launcher                 Proton Missile Launcher
  Slashing Weapon          Phasing Sabre

 Build                          | -11 -10 -9  -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  
-------                    Run  | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub 
Slots Evolved              10   | .   .   2   .   2   2   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Propulsion               1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  7    | .   .   1   .   1   2   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   
  Weapon                   1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             472  | 8   4   32  38  42  46  13  6   9   68  4   63  7   3   .   39  25  10  8   8   39  
  Power                    37   | 1   .   3   2   3   1   .   .   1   5   .   6   .   2   .   1   5   1   1   1   4   
    Engine                 18   | 1   .   3   2   3   .   .   .   1   2   .   2   .   2   .   .   2   .   .   .   .   
    Core                   10   | .   .   .   .   .   1   .   .   .   1   .   4   .   .   .   1   2   .   .   .   1   
    Reactor                9    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   1   1   1   3   
  Propulsion               69   | 2   .   9   10  15  3   .   1   .   12  .   4   .   .   .   5   3   2   .   1   2   
    Treads                 37   | 1   .   8   10  12  1   .   1   .   3   .   1   .   .   .   .   .   .   .   .   .   
    Leg                    24   | .   .   .   .   .   .   .   .   .   8   .   3   .   .   .   5   3   2   .   1   2   
    Wheel                  8    | 1   .   1   .   3   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  181  | 2   4   1   .   7   19  10  2   4   31  1   31  4   1   .   16  13  3   4   3   25  
    Device                 91   | .   .   .   .   .   10  10  2   1   14  1   21  2   1   .   10  6   1   .   1   11  
    Storage                25   | 2   4   1   .   1   .   .   .   1   3   .   4   .   .   .   1   4   .   .   1   3   
    Processor              3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Hackware               6    | .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   2   .   .   .   1   
    Protection             56   | .   .   .   .   6   6   .   .   2   14  .   5   2   .   .   5   1   2   4   1   8   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   185  | 3   .   19  26  17  23  3   3   4   20  3   22  3   .   .   17  4   4   3   3   8   
    Energy Gun             13   | 1   .   3   2   1   .   .   2   .   2   1   1   .   .   .   .   .   .   .   .   .   
    Energy Cannon          40   | .   .   1   2   3   10  .   .   .   5   .   8   1   .   .   6   .   .   .   .   4   
    Ballistic Gun          52   | 2   .   3   14  8   4   1   .   3   9   1   .   .   .   .   2   .   .   1   2   2   
    Ballistic Cannon       24   | .   .   6   .   1   .   .   .   .   .   .   9   .   .   .   2   2   2   1   .   1   
    Launcher               20   | .   .   2   2   1   .   .   .   .   3   1   2   1   .   .   4   1   2   .   .   1   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        36   | .   .   4   6   3   9   2   1   1   1   .   2   1   .   .   3   1   .   1   1   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  24   | .   .   1   .   2   1   .   .   .   12  .   1   .   .   .   3   2   .   2   .   .   
Parts Lost                 59   | .   .   6   1   3   .   .   .   .   14  .   10  .   .   .   2   2   .   .   .   21  
  Power                    8    | .   .   1   1   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   3   
  Propulsion               9    | .   .   1   .   .   .   .   .   .   3   .   1   .   .   .   .   .   .   .   .   4   
  Utility                  17   | .   .   .   .   1   .   .   .   .   6   .   4   .   .   .   .   .   .   .   .   6   
  Weapon                   25   | .   .   4   .   2   .   .   .   .   3   .   4   .   .   .   2   2   .   .   .   8   
  Highest Loss Streak      9    | .   .   3   1   1   .   .   .   .   9   .   4   .   .   .   1   1   .   .   .   8   
Average Slot Usage (%)     95   | .   100 99  99  92  98  92  92  86  96  92  95  100 100 100 98  93  93  90  88  89  
  Engine                   5    | .   14  11  10  9   1   .   .   .   2   7   3   6   6   13  12  1   .   .   .   .   
  Core                     3    | .   .   .   .   .   5   7   7   5   3   .   8   6   5   .   .   6   3   .   .   .   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   7   11  5   7   
  Treads                   5    | .   14  18  22  11  7   7   7   7   3   7   2   .   .   .   .   .   .   .   .   .   
  Leg                      9    | .   .   .   .   .   .   .   .   .   14  .   11  20  20  20  19  17  17  17  17  16  
  Wheel                    3    | .   14  3   .   9   13  7   7   7   1   7   2   .   .   .   .   .   .   .   .   .   
  Device                   6    | .   .   .   .   .   6   7   7   7   8   7   8   5   8   13  11  9   6   5   9   10  
  Storage                  26   | .   28  33  33  27  23  23  23  21  23  23  22  26  26  26  26  24  29  29  29  24  
  Processor                4    | .   .   .   .   .   7   7   7   7   7   7   6   6   6   6   6   5   5   5   5   7   
  Protection               4    | .   .   .   .   8   6   7   7   5   5   7   6   6   3   .   1   2   3   5   1   1   
  Energy Gun               2    | .   .   12  2   2   .   .   4   5   1   6   1   .   .   .   .   .   .   .   .   .   
  Energy Cannon            5    | .   .   .   3   2   3   2   .   .   6   7   8   5   6   6   5   8   10  7   11  15  
  Ballistic Gun            9    | .   28  11  25  20  16  15  15  12  10  7   .   .   .   .   3   1   .   1   4   .   
  Ballistic Cannon         2    | .   .   9   .   1   .   .   .   .   .   .   7   7   6   6   5   4   4   .   .   .   
  Slashing Weapon          1    | .   .   .   .   .   2   4   2   1   1   .   .   5   6   6   1   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             169  | 14  70  114 114 122 123 123 120 120 112 115 134 139 129 110 124 154 157 165 166 169 
  Greatest Support         80   | 10  10  40  46  60  28  28  28  28  80  28  60  60  60  60  60  78  80  80  80  80  
  Greatest Overweight (x)  10   | 1   6   10  2   8   5   4   4   4   3   4   5   2   2   1   2   3   3   2   2   4   
  Average Overweight (x)   2    | .   2   3   2   3   4   4   4   2   1   3   2   2   1   1   1   1   1   1   1   1   
Largest Inventory Capacity 30   | 8   20  28  28  28  26  26  26  26  26  26  30  30  30  30  30  30  30  30  30  30  
  Average Capacity         27   | 6   13  28  28  27  26  26  26  24  26  26  26  30  30  30  30  30  30  30  30  29  
  Most Carried             30   | 5   16  28  28  28  26  26  26  26  26  26  30  30  30  30  30  30  30  30  30  30  
  Average Carried          26   | 3   10  23  27  26  25  26  26  24  25  25  25  29  29  30  29  28  29  29  29  29  
  Final Capacity           30   | 8   20  28  28  26  26  26  26  26  26  26  30  30  30  30  30  30  30  30  30  24  
  Final Carried            30   | 5   16  28  28  26  26  26  26  26  26  26  30  30  30  30  30  29  29  30  30  18  

 Class Distribution 
--------------------
 32% | Hauler-Mutant
 18% | Hauler-Skirmisher
 14% | Hauler-Tank
 13% | Hauler-Gunner
 12% | Hauler-Golem
  3% | Hauler-Assassin

 Dominant Class 
----------------
            Mutant | -10/Materials
     Hauler-Gunner | -9/Materials
     Hauler-Gunner | -9/Storage
       Hauler-Tank | -8/Materials
 Hauler-Skirmisher | -7/Factory
     Hauler-Mutant | -7/Lower Caves
 Hauler-Skirmisher | -7/Lower Caves
 Hauler-Skirmisher | -7/Zion
     Hauler-Mutant | -7/Deep Caves
 Hauler-Skirmisher | -6/Proximity Caves
     Hauler-Mutant | -6/Factory
     Hauler-Mutant | -6/Lower Caves
     Hauler-Mutant | -6/Lower Caves
   Hauler-Assassin | -6/Data Miner
     Hauler-Mutant | -5/Proximity Caves
     Hauler-Mutant | -5/Factory
      Hauler-Golem | -5/Extension
      Hauler-Golem | -5/Cetus
      Hauler-Golem | -5/Archives
      Hauler-Golem | -5/Hub_04(d)

 Resources                       | -11  -10  -9   -9   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   
-----------                Run   | Scr  Mat  Mat  Sto  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  
Matter Collected           11094 | 282  146  993  1087 1774 710  285  190  16   1369 71   1241 486  10   .    678  452  430  274  265  335  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            22096 | 172  211  1751 2138 3451 952  111  215  .    2977 84   3481 464  14   .    556  1580 1246 659  508  1526 
  Parts                    887   | 16   10   112  133  161  47   4    5    .    52   5    86   8    .    .    12   62   48   27   33   66   
Haulers Intercepted        22    | .    1    4    3    6    2    .    .    .    .    .    4    .    .    .    .    2    .    .    .    .    
Recyclers Shooed           31    | 1    .    .    5    4    4    .    .    .    .    .    12   .    .    .    .    3    1    .    .    1    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      47    | .    .    .    .    .    .    10   15   .    .    .    .    3    .    .    19   .    .    .    .    .    
  Prevented                15    | .    .    .    .    .    .    1    4    .    .    3    .    .    .    .    7    .    .    .    .    .    

 Kills                          | -11 -10 -9  -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  
-------                    Run  | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub 
Combat Hostiles Destroyed  311  | .   2   36  37  54  9   2   5   .   57  3   28  4   .   .   12  16  13  8   3   22  
  Melee                    1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guns                     114  | .   2   19  25  39  5   1   3   .   17  .   1   .   .   .   .   .   .   .   .   2   
  Cannons                  109  | .   .   9   6   10  2   1   .   .   3   .   19  1   .   .   11  13  11  2   3   18  
  AOE                      65   | .   .   8   5   5   .   .   .   .   26  3   7   3   .   .   1   3   2   .   .   2   
Classes Destroyed          22   | 2   2   7   1   2   1   .   .   .   4   .   .   1   .   .   1   .   1   .   .   .   
  Worker                   15   | .   .   5   2   2   .   .   .   .   .   .   1   .   .   .   .   1   1   .   .   3   
  Builder                  9    | .   .   1   3   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   2   
  Tunneler                 7    | 4   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Hauler                   22   | .   1   4   3   6   2   .   .   .   .   .   4   .   .   .   .   2   .   .   .   .   
  Recycler                 43   | 1   1   .   7   7   4   .   .   .   .   .   13  .   .   .   .   5   3   .   .   2   
  Operator                 13   | .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   1   2   .   6   1   
  Watcher                  17   | .   .   4   2   5   2   .   .   .   .   .   .   .   .   .   .   .   1   1   .   2   
  Swarmer                  34   | .   .   7   6   7   .   .   1   .   .   3   2   .   .   .   .   4   .   .   .   4   
  Grunt                    119  | .   2   16  15  31  5   1   4   .   .   .   17  3   .   .   5   6   6   1   .   7   
  Brawler                  5    | .   .   1   1   1   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   
  Duelist                  9    | .   .   2   3   2   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   
  Protector                6    | .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   1   
  Sentry                   48   | .   .   10  11  10  1   .   .   .   .   .   6   .   .   .   1   1   3   .   3   2   
  Demolisher               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Hunter                   7    | .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   1   1   1   .   1   
  Programmer               13   | .   .   .   .   .   2   1   .   .   .   .   2   .   .   .   .   4   .   .   .   4   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Cetus Guard              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   
  Lightning                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Z-Technician             1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Z-Light                  4    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   
  Packrat                  3    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Assembler                2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                38   | .   .   .   .   .   .   .   .   .   38  .   .   .   .   .   .   .   .   .   .   .   
  Golem                    14   | .   .   .   .   .   .   .   .   .   14  .   .   .   .   .   .   .   .   .   .   .   
  Butcher                  1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Best Kill Streak           34   | 3   2   6   6   7   4   1   3   .   34  3   8   4   .   .   3   7   5   4   3   5   
  Combat Bots Only         34   | .   2   5   5   5   3   1   3   .   34  3   4   4   .   .   3   4   3   4   2   5   
Max Kills in Single Turn   7    | 1   1   3   5   3   2   1   1   .   7   3   4   2   .   .   1   4   3   1   1   4   
  Gunslinging              1    | .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 7    | .   .   3   2   3   .   .   .   .   7   3   2   2   .   .   1   3   2   .   .   1   
  Melee                    1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   
  Z-Imprinter (-7/Deep Caves)
  A7 (-5/Cetus)

 Combat                          | -11  -10  -9   -9   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   
--------                   Run   | Scr  Mat  Mat  Sto  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  
Damage Taken               21494 | .    97   1525 838  2266 323  57   101  .    3691 55   2542 481  .    .    630  1384 716  204  364  6220 
  Core                     2078  | .    10   214  36   274  28   .    31   .    360  13   229  20   .    .    71   145  43   24   85   495  
  Absorbed by Shields      136   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    136  .    .    
Core Remaining (%)         63    | 100  96   .    37   50   .    .    .    .    .    38   .    .    .    .    62   .    .    .    .    .    
Volleys Fired              1073  | 24   22   114  80   174  53   11   18   1    152  2    140  11   .    .    36   51   36   34   34   80   
  Largest                  3     | 2    2    3    3    3    3    3    3    1    3    1    3    3    .    .    3    3    3    1    3    3    
  Hottest                  212   | 60   40   119  118  111  119  119  105  25   171  39   212  175  .    .    197  135  107  50   85   196  
Shots Fired                2513  | 48   44   332  215  496  122  30   52   1    320  2    301  17   .    .    74   97   103  34   52   173  
  Gun                      1476  | 48   44   247  180  436  92   26   52   1    219  .    36   .    .    .    20   .    .    13   33   29   
  Cannon                   984   | .    .    83   32   57   30   4    .    .    88   .    257  15   .    .    50   97   101  10   19   141  
  Launcher                 53    | .    .    2    3    3    .    .    .    .    13   2    8    2    .    .    4    .    2    11   .    3    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  1545  | 24   44   229  173  406  92   26   34   1    209  .    107  12   .    .    43   33   33   13   33   33   
  Thermal                  450   | .    .    .    39   20   .    .    .    .    2    .    99   .    .    .    .    64   68   10   19   129  
  Explosive                24    | .    .    2    3    3    .    .    .    .    .    .    5    2    .    .    4    .    2    .    .    3    
  Electromagnetic          494   | 24   .    101  .    67   30   4    18   .    109  2    90   3    .    .    27   .    .    11   .    8    
  Robot Hit Streak         24    | 8    11   11   12   16   13   7    8    .    22   5    13   3    .    .    10   18   7    6    14   24   
  Robot Miss Streak        8     | 4    3    4    8    4    3    2    2    .    7    .    7    6    .    .    4    7    3    3    5    4    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    1    
  Secondary Targets        22    | .    .    .    2    8    2    .    1    .    8    .    .    .    .    .    .    .    .    .    .    1    
    Max Gunslinging Chain  2     | .    .    .    1    1    2    .    1    .    1    .    .    .    .    .    .    .    .    .    .    1    
Shots Hit Robots           1522  | 34   25   207  121  316  84   20   38   .    194  2    166  14   1    .    43   59   45   24   33   96   
  Core Hits                821   | 9    10   81   74   137  24   5    11   .    182  3    91   15   1    .    27   32   34   21   16   48   
  Critical Hits            28    | .    .    .    4    2    1    .    .    .    3    .    5    .    .    .    2    .    .    2    3    6    
  Critical Kills           14    | .    .    .    2    1    1    .    .    .    1    .    3    .    .    .    1    .    .    .    2    3    
  Critical Parts Destroyed 12    | .    .    .    2    1    .    .    .    .    2    .    2    .    .    .    1    .    .    1    .    3    
Melee Attacks              195   | .    .    7    17   11   37   8    7    11   2    .    4    7    30   .    40   1    .    9    4    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 195   | .    .    7    17   11   37   8    7    11   2    .    4    7    30   .    40   1    .    9    4    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            20    | .    .    .    .    .    1    1    .    .    .    .    2    5    .    .    .    .    .    9    2    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           50059 | 326  214  3413 2765 5947 1568 503  677  .    5955 119  7578 1411 138  .    1950 3927 2975 2404 1404 6785 
  Guns                     14521 | 326  214  1804 1789 4205 994  338  677  .    2420 .    405  .    .    .    286  .    .    216  497  350  
  Cannons                  20969 | .    .    776  430  1033 434  55   .    .    1780 .    4565 250  .    .    1094 2810 2409 501  571  4261 
  Explosions               11716 | .    .    833  508  709  .    .    .    .    1755 119  2339 324  .    .    428  1117 566  844  .    2174 
  Melee                    2853  | .    .    .    38   .    140  110  .    .    .    .    269  837  138  .    142  .    .    843  336  .    
  Ramming                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  16930 | 132  214  1736 1761 3755 994  338  459  .    2377 .    2028 219  .    .    756  579  477  216  497  392  
  Thermal                  13728 | .    .    321  458  457  .    .    .    .    .    .    1878 .    .    .    .    3348 1932 589  571  4174 
  Explosive                6306  | .    .    512  508  464  .    .    .    .    .    .    2066 324  .    .    428  .    566  .    .    1438 
  Electromagnetic          10242 | 194  .    844  .    1271 434  55   218  .    3578 119  1337 31   .    .    624  .    .    756  .    781  
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 2853  | .    .    .    38   .    140  110  .    .    .    .    269  837  138  .    142  .    .    843  336  .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         52    | .    .    .    .    1    3    3    3    3    2    2    .    .    .    .    .    3    4    4    4    52   
  Average Corruption       3     | .    .    .    .    1    1    3    3    3    1    2    .    .    .    .    .    2    3    4    2    9    
  Corruption Purged        4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    
  Effects                  228   | .    .    .    .    6    20   16   19   2    14   5    .    .    .    .    .    20   37   10   24   55   
    Message Errors         49    | .    .    .    .    1    9    5    3    1    3    3    .    .    .    .    .    3    9    .    7    5    
    Matter Fused           41    | .    .    .    .    .    4    4    3    .    .    .    .    .    .    .    .    2    5    4    7    12   
    Heat Flow Errors       20    | .    .    .    .    .    .    2    3    1    1    .    .    .    .    .    .    1    8    1    1    2    
    Energy Discharges      33    | .    .    .    .    .    1    1    3    .    4    .    .    .    .    .    .    6    7    3    4    4    
    Parts Rejected         2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
    Data Loss (minor)      20    | .    .    .    .    2    .    2    2    .    1    2    .    .    .    .    .    1    4    1    2    3    
    Misfires               3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
    Targeting Errors       52    | .    .    .    .    3    6    2    5    .    4    .    .    .    .    .    .    7    3    1    2    19   
    Weapon Failures        8     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    1    5    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            2145  | .    .    20   .    84   91   .    .    .    52   .    487  121  .    .    56   389  106  156  121  462  
  Projectiles              824   | .    .    .    .    32   21   .    .    .    24   .    168  .    .    .    56   138  60   5    .    320  
  Explosions               780   | .    .    20   .    52   .    .    .    .    28   .    238  .    .    .    .    251  46   3    .    142  
  Melee                    541   | .    .    .    .    .    70   .    .    .    .    .    81   121  .    .    .    .    .    148  121  .    
Knockbacks                 31    | .    .    2    .    6    .    .    .    .    .    .    14   3    .    .    1    4    1    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  29    | .    .    2    .    5    .    .    .    .    .    .    13   3    .    .    1    4    1    .    .    .    
  Secondary                2     | .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      681   | .    .    174  .    48   .    .    .    .    68   .    50   84   .    .    .    .    .    .    .    257  
  Shots                    19    | .    .    5    .    1    .    .    .    .    6    .    2    2    .    .    .    .    .    .    .    3    
  Rammed                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        466   | 60   12   431  269  306  225  265  255  217  390  .    384  466  .    .    405  122  225  261  324  307  
  Average Temperature      93    | 29   7    60   61   96   63   105  71   102  121  .    122  249  .    .    105  22   46   57   121  100  
  Received Heat Transfer   4120  | .    36   555  231  981  72   .    54   .    663  .    633  135  .    .    99   126  123  4    72   336  
  Effects                  29    | .    .    .    1    3    .    .    .    .    2    .    11   9    .    .    1    .    .    1    .    1    
    Shutdowns              9     | .    .    .    .    .    .    .    .    .    .    .    4    4    .    .    1    .    .    .    .    .    
    Energy Bleed           4     | .    .    .    .    1    .    .    .    .    2    .    1    .    .    .    .    .    .    .    .    .    
    Interference           10    | .    .    .    1    2    .    .    .    .    .    .    4    1    .    .    .    .    .    1    .    1    
    Matter Decay           2     | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
    Short Circuit          2     | .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    
    Damage (minor)         2     | .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           23    | .    .    .    .    .    2    .    2    .    11   .    1    .    .    .    .    .    .    6    .    1    
  Combat Hostiles          22    | .    .    .    .    .    2    .    2    .    11   .    1    .    .    .    .    .    .    6    .    .    
  Parts Fried              29    | .    .    2    .    5    4    .    .    .    5    .    3    .    .    .    .    .    .    6    .    4    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             9     | .    .    .    1    .    .    .    .    .    .    .    4    .    .    .    .    2    1    .    .    1    
  Heat Transferred         10615 | .    .    400  814  744  .    .    .    .    .    .    2650 .    .    .    .    1825 1075 450  300  2357 
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      13    | .    .    5    .    3    .    .    .    .    .    1    2    .    .    .    .    .    .    1    .    1    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -9   -9   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   
-------                    Run  | Scr  Mat  Mat  Sto  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  
Peak Influence             1151 | 25   113  687  912  1151 806  .    .    .    .    .    754  .    .    .    .    893  635  711  374  939  
  Average Influence        427  | 8    78   463  627  786  353  .    .    .    .    .    312  .    .    .    .    508  376  519  143  188  
Maximum Alert Level        4    | .    .    2    3    4    3    .    .    .    .    .    3    .    .    .    .    3    2    3    1    3    
  Low Security (%)         23   | 100  100  10   .    .    4    .    .    .    .    .    34   .    .    .    .    14   11   5    74   72   
  Level 1                  28   | .    .    18   15   2    77   .    .    .    .    .    28   .    .    .    .    32   47   12   25   17   
  Level 2                  29   | .    .    71   36   25   18   .    .    .    .    .    35   .    .    .    .    10   40   70   .    .    
  Level 3                  18   | .    .    .    47   68   .    .    .    .    .    .    1    .    .    .    .    42   .    11   .    9    
  Level 4                  .    | .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          63   | .    1    6    6    8    13   .    .    .    .    .    11   .    .    .    .    11   1    .    .    6    
  Investigation            20   | .    1    4    2    4    5    .    .    .    .    .    1    .    .    .    .    2    .    .    .    1    
  Extermination            10   | .    .    .    .    .    3    .    .    .    .    .    3    .    .    .    .    2    .    .    .    2    
  Reinforcement            17   | .    .    1    .    3    2    .    .    .    .    .    5    .    .    .    .    4    .    .    .    2    
  Assault                  11   | .    .    1    3    1    .    .    .    .    .    .    2    .    .    .    .    2    1    .    .    1    
  Garrison                 5    | .    .    .    1    .    3    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       4    | .    .    1    .    .    1    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    
Haulers Reinforced         4    | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    2    .    .    .    .    

 Stealth                        | -11 -10 -9  -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  
---------                  Run  | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub 
Distress Signals           92   | .   .   7   2   4   1   .   1   .   .   .   1   .   .   .   72  1   2   .   .   1   
Communications Jammed      4    | .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
  Distress Signals         3    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
Times Spotted              488  | .   11  55  53  71  20  6   7   .   69  3   49  4   .   .   20  22  25  14  15  44  
  Peak Tracking Total      38   | .   3   6   6   9   5   3   2   .   38  3   5   4   .   .   4   5   7   5   2   9   
  Tactical Retreats        29   | .   .   4   1   8   .   .   1   .   3   .   3   .   .   .   .   2   2   .   .   5   

 Traps                          | -11 -10 -9  -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  
-------                    Run  | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub 
Traps Triggered            16   | .   1   2   .   2   1   .   .   .   .   .   1   .   .   .   .   2   5   .   .   2   
  Indirectly               2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  
----------                 Run  | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub 
Machines Disabled          85   | .   .   6   3   3   3   .   .   .   4   .   12  .   1   .   5   16  6   2   4   20  
  Max in Single Turn       17   | .   .   1   1   1   1   .   .   .   1   .   2   .   1   .   1   14  2   .   1   17  
  Garrison Access          4    | .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   
  Network Hub              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   

 Hacking                        | -11 -10 -9  -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  
---------                  Run  | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub 
Machines Accessed          108  | .   3   15  14  10  14  .   1   .   .   .   13  2   1   4   .   6   15  4   .   6   
  Terminals                76   | .   3   12  11  7   8   .   .   .   .   .   7   .   .   .   .   5   14  4   .   5   
  Fabricators              7    | .   .   .   .   .   3   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   
  Repair Stations          2    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Recycling Units          7    | .   .   2   2   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              3    | .   .   .   .   1   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Garrison Access          5    | .   .   .   1   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   
Total Hacks                345  | .   10  57  64  21  45  .   1   .   .   .   33  10  1   21  .   17  35  11  .   19  
  Successful               190  | .   6   28  38  11  24  .   1   .   .   .   18  10  1   21  .   9   13  5   .   5   
  Failed                   155  | .   4   29  26  10  21  .   .   .   .   .   15  .   .   .   .   8   22  6   .   14  
    Catastrophic           31   | .   1   2   3   4   4   .   .   .   .   .   5   .   .   .   .   2   7   .   .   3   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   183  | .   6   35  43  11  18  .   .   1   .   .   9   .   .   .   .   12  29  11  .   8   
  Terminals                251  | .   10  50  58  14  27  .   .   .   .   .   15  .   .   .   .   15  34  11  .   17  
  Fabricators              24   | .   .   .   .   .   8   .   .   .   .   .   14  .   .   .   .   2   .   .   .   .   
  Repair Stations          4    | .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Recycling Units          17   | .   .   4   5   5   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              9    | .   .   .   .   2   5   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Garrison Access          7    | .   .   .   1   .   2   .   .   .   .   .   2   .   .   .   .   .   .   .   .   2   
Terminal Hacks             107  | .   5   14  22  5   8   .   1   .   .   .   3   10  1   21  .   6   6   3   .   2   
  Record                   20   | .   .   .   .   .   .   .   .   .   .   .   .   9   .   11  .   .   .   .   .   .   
  Part Schematic           11   | .   .   1   3   .   1   .   .   .   .   .   1   .   .   4   .   .   .   1   .   .   
  Robot Schematic          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Robot Analysis           5    | .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   
  Prototype ID Bank        13   | .   1   4   3   1   1   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Open Door                6    | .   .   .   2   .   .   .   1   .   .   .   .   1   1   .   .   .   .   1   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Branch Access Points     4    | .   .   1   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Terminal Index           4    | .   1   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricator Index         1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Index           1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Unreport Threat          12   | .   .   1   1   2   1   .   .   .   .   .   1   .   .   .   .   2   3   .   .   1   
  Locate Traps             4    | .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Recall Investigation     1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Extermination     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Assault           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Hauler Manifests         2    | .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Components    3    | .   .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              13   | .   2   3   5   1   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
Fabricator Hacks           14   | .   .   .   .   .   5   .   .   .   .   .   7   .   .   .   .   2   .   .   .   .   
  Network Status           1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           4    | .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   
  Build                    9    | .   .   .   .   .   3   .   .   .   .   .   5   .   .   .   .   1   .   .   .   .   
Repair Station Hacks       1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       6    | .   .   1   2   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Matter          1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      5    | .   .   1   2   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 9    | .   .   .   .   2   5   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Insert Component         5    | .   .   .   .   1   3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Analyze                  4    | .   .   .   .   1   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      3    | .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Seal Access              3    | .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         50   | .   1   12  13  3   4   .   .   .   .   .   4   .   .   .   .   1   7   2   .   3   
  Terminals                40   | .   1   10  11  1   3   .   .   .   .   .   2   .   .   .   .   1   7   2   .   2   
    Track                  9    | .   1   2   3   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   1   
    Assimilate             14   | .   .   6   2   .   3   .   .   .   .   .   1   .   .   .   .   .   1   .   .   1   
    Botnet                 14   | .   .   1   5   1   .   .   .   .   .   .   1   .   .   .   .   .   4   2   .   .   
    Operators              3    | .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
    Prioritize             1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Haulers                1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          7    | .   .   2   2   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 7    | .   .   2   2   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Jam                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Used                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Hacking Detections         90   | .   3   14  11  8   12  .   .   .   .   .   11  .   .   .   .   6   15  4   .   6   
  Full Trace Events        9    | .   .   .   .   2   4   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Robots Built             7    | .   .   .   .   .   5   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
    Matter                 1008 | .   .   .   .   .   723 .   .   .   .   .   285 .   .   .   .   .   .   .   .   .   
    Time                   344  | .   .   .   .   .   192 .   .   .   .   .   152 .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating 29   | .   .   .   .   .   19  .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   14   | .   .   1   2   1   3   .   .   .   .   .   2   .   .   4   .   .   .   1   .   .   
  Parts Built              4    | .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
    Matter                 990  | .   .   .   .   .   .   .   .   .   .   .   672 .   .   .   .   318 .   .   .   .   
    Time                   409  | .   .   .   .   .   .   .   .   .   .   .   240 .   .   .   .   169 .   .   .   .   
  Total Part Build Rating  16   | .   .   .   .   .   .   .   .   .   .   .   16  .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     38   | .   .   10  19  9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           4    | .   .   .   .   1   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 4    | .   .   .   .   1   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Parts Damaged            1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  
------------               Run  | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Machine Destruction      1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Robots Rewired             17   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   13  .   .   .   
Allies Hacked              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -9   -9   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   
--------                   Run   | Scr  Mat  Mat  Sto  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  
Total Allies               48    | .    .    3    3    .    8    .    .    4    .    .    2    .    .    .    5    .    23   .    .    .    
  Largest Group            12    | .    .    2    3    .    8    5    3    4    4    .    2    .    .    .    2    2    12   11   5    2    
  Highest-Rated Group      426   | .    .    20   72   .    240  154  90   250  250  .    82   .    .    .    98   98   426  416  126  39   
  Highest-Rated Ally       156   | .    .    10   31   .    38   38   38   94   94   .    41   .    .    .    94   49   156  156  37   20   
Total Orders               48    | .    .    .    .    5    6    .    .    .    .    .    2    .    .    .    27   2    2    3    1    .    
  STAY                     3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    .    
  GOTO                     29    | .    .    .    .    .    3    .    .    .    .    .    2    .    .    .    18   2    2    1    1    .    
  ROAM                     2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
  FOLLOW                   7     | .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    3    .    .    1    .    .    
  EXPLORE                  7     | .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
Ally Attacks               422   | .    .    .    15   .    7    17   4    .    81   .    22   .    .    .    52   13   113  81   12   5    
  Total Damage             10719 | .    .    .    308  .    205  524  105  .    1704 .    801  .    .    .    1945 1018 1855 1948 186  120  
  Kills                    80    | .    .    .    4    .    .    4    2    .    12   .    9    .    .    .    12   10   16   8    1    2    
Allies Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -9  -9  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  
-------                    Run  | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub 
Robot Analysis Total       5    | .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   
Derelict Logs Recovered    9    | .   .   .   .   .   .   3   1   .   .   1   .   1   .   .   3   .   .   .   .   .   
Drone Launches             10   | .   .   .   6   .   .   .   .   .   .   .   2   .   .   .   2   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -9   -9   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   
-------------              Run   | Scr  Mat  Mat  Sto  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  
Turns Passed               34902 | 132  371  2774 2206 2818 2807 841  711  1993 3691 576  2895 1116 1399 119  3495 1278 1722 507  1542 1909 
Spaces Moved               17365 | 58   264  1158 920  1518 1738 502  447  1419 2021 429  1385 575  729  80   1643 527  758  224  166  804  
  Core                     1     | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   1991  | .    .    872  920  112  .    .    .    .    87   .    .    .    .    .    .    .    .    .    .    .    
  Legs                     7458  | .    .    .    .    .    .    .    .    .    1196 .    756  575  729  80   1643 527  758  224  166  804  
  Wheels                   7915  | 57   264  286  .    1406 1738 502  447  1419 738  429  629  .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   90   180  200  130  120  140  140  110  130  130  130  180  150  150  150  156  163  163  163  163  
  Average Speed            156   | 83   106  195  200  139  133  140  140  128  148  130  154  180  178  150  164  170  166  169  185  178  
  Slowest Speed            270   | 90   140  200  200  260  140  140  140  140  210  140  270  180  180  150  180  210  210  186  186  230  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       66    | 4    44   94   96   97   45   68   63   87   91   65   35   63   60   68   96   14   81   78   82   61   
  Regions Visited          20
    Branch Regions         14
  Pre-discovered Areas     12    | .    .    2    2    2    1    .    1    2    .    .    .    1    .    1    .    .    .    .    .    .    
  Known Exits Taken        16    | .    .    1    .    .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      4     | 1    1    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             16    | .    .    .    .    .    .    2    1    3    .    4    .    .    4    .    2    .    .    .    .    .    
Spaces Dug                 451   | .    .    7    14   11   32   7    7    3    1    .    18   .    27   .    11   4    1    .    .    308  
Terrain Destroyed          1085  | .    .    59   43   54   32   7    7    3    13   3    216  36   27   .    50   59   92   9    18   357  
  Melee                    121   | .    .    7    14   11   32   7    7    3    .    .    1    .    27   .    11   1    .    .    .    .    
  Projectile               205   | .    .    2    .    3    .    .    .    .    2    .    64   5    .    .    4    29   29   5    18   44   
  AOE                      759   | .    .    50   29   40   .    .    .    .    11   3    151  31   .    .    35   29   63   4    .    313  

 Actions                         | -11  -10  -9   -9   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   
---------                  Run   | Scr  Mat  Mat  Sto  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  
Total                      22941 | 94   314  1433 1116 1892 2106 612  493  1569 2484 444  1857 629  782  79   2303 819  1137 307  1350 1121 
  Wait                     3139  | .    10   62   30   89   186  77   15   100  158  7    218  26   11   .    474  184  176  16   1126 174  
  Move                     17345 | 57   263  1157 919  1517 1737 501  446  1418 2020 428  1384 574  728  79   1642 526  757  223  165  804  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  220   | 5    11   33   8    21   19   1    .    18   33   1    25   2    4    .    12   9    2    7    2    7    
  Fast Attach              104   | 7    .    5    4    10   4    .    1    2    23   1    11   .    2    .    13   7    3    3    3    5    
  Attach                   93    | .    .    9    3    11   6    .    .    5    17   .    14   2    .    .    3    6    1    1    .    15   
  Detach                   11    | .    .    2    .    .    .    .    .    .    4    .    1    .    .    .    2    .    .    .    1    1    
  Swap                     275   | 1    4    18   31   21   36   13   5    2    28   3    38   5    1    .    23   12   6    4    5    19   
  Drop                     305   | .    4    26   21   38   28   1    1    12   47   2    21   2    6    .    27   23   10   10   10   16   
  Fire                     1073  | 24   22   114  80   174  53   11   18   1    152  2    140  11   .    .    36   51   36   34   34   80   
  Melee                    195   | .    .    7    17   11   37   8    7    11   2    .    4    7    30   .    40   1    .    9    4    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            20    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    20   .    .    .    
  Rewire                   156   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    30   .    126  .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            5     | .    .    .    3    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x2 / [*Min x2])
-9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto)
-9/Storage (discovered 2 exits: *Mat / [Rec])
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 4 exits: *Fac x2 / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Zio)
-7/Zion (discovered 2 exits: *Dee / [*Pro])
-7/Deep Caves
-6/Proximity Caves
-6/Factory (discovered 4 exits: *Fac x2 / *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Dat)
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 4 exits: Upp x2 / *Ext x2)
-5/Extension (discovered 2 exits: *Fac / *Cet)
-5/Cetus (discovered 2 exits: *Fac / *Arc)
-5/Archives (discovered 3 exits: *Fac / *Hub x2)
-5/Hub_04(d) (discovered 4 exits: *Fac x4)

 History 
---------
  Turn | Location           | Event
    10 | -11/Scrapyard      | Discovered new exit (range 16)
   133 | -11/Scrapyard      | Entered Materials
   168 | -10/Materials      | Discovered new exit (range 16)
   268 | -10/Materials      | Discovered new exit (range 3)
   303 | -10/Materials      | Build established: Mutant
   320 | -10/Materials      | Discovered new exit (range 16)
   477 | -10/Materials      | Discovered new exit (range 15)
   504 | -10/Materials      | Entered another Materials area
   504 | -9/Materials       | Evolved 2 slots: Utility x1, Weapon x1
   792 | -9/Materials       | Build established: Hauler-Gunner
   908 | -9/Materials       | Lost 3 parts (1n2w)
  1085 | -9/Materials       | Discovered new exit (range 12)
  1563 | -9/Materials       | Discovered new exit (range 8)
  1778 | -9/Materials       | Discovered new exit (range 8)
  2104 | -9/Materials       | First assault squad dispatched
  2297 | -9/Materials       | Discovered new exit (range 11)
  2697 | -9/Materials       | Core integrity fell below 50%
  2750 | -9/Materials       | Discovered new exit (range 6)
  2977 | -9/Materials       | Identified exit to Mines
  2977 | -9/Materials       | Identified exit to Storage
  3278 | -9/Materials       | Entered Storage
  3278 | -9/Storage         | Accompanied by 2 allies
  3348 | -9/Storage         | Build established: Hauler-Mutant
  4034 | -9/Storage         | Build established: Hauler-Gunner
  4057 | -9/Storage         | Garrison activated, responded to threat
  4326 | -9/Storage         | Met a pair of Derelict thieves
  4672 | -9/Storage         | Discovered new exit (range 12)
  4776 | -9/Storage         | Discovered new exit (range 8)
  4878 | -9/Storage         | First assault squad dispatched
  5484 | -9/Storage         | Entered Materials
  5484 | -8/Materials       | Accompanied by 6 allies
  5484 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  5799 | -8/Materials       | Build established: Hauler-Tank
  6266 | -8/Materials       | Discovered new exit (range 12)
  7084 | -8/Materials       | First assault squad dispatched
  7100 | -8/Materials       | Discovered new exit (range 4)
  7939 | -8/Materials       | Discovered new exit (range 9)
  8302 | -8/Materials       | Entered Factory
  8302 | -7/Factory         | Evolved 2 slots: Utility x2
  8611 | -7/Factory         | Build established: Hauler-Skirmisher
  8845 | -7/Factory         | Discovered new exit (range 9)
  8855 | -7/Factory         | Identified exit to Factory
  9259 | -7/Factory         | Identified exit to Lower Caves
  9455 | -7/Factory         | Fabricated O-24 Administrator?
  9545 | -7/Factory         | Garrison activated, responded to threat
  9770 | -7/Factory         | Discovered exit to Factory (range 10)
  9861 | -7/Factory         | Build established: Hauler-Mutant
 10943 | -7/Factory         | Fabricated X-62 Marksman (x2)
 10997 | -7/Factory         | Local fabrication network quarantined
 11013 | -7/Factory         | Fabricated X-62 Marksman?
 11109 | -7/Factory         | Entered Lower Caves
 11109 | -7/Lower Caves     | Accompanied by 5 allies
 11348 | -7/Lower Caves     | Encountered a Warlord checkpoint
 11356 | -7/Lower Caves     | Build established: Hauler-Skirmisher
 11365 | -7/Lower Caves     | Learned Factory trap positions
 11471 | -7/Lower Caves     | Learned Factory garrison access intel
 11474 | -7/Lower Caves     | P-60 Hacker assimilated allied Administrator 4c
 11740 | -7/Lower Caves     | Build established: Hauler-Mutant
 11911 | -7/Lower Caves     | Discovered new exit (range 11)
 11926 | -7/Lower Caves     | Identified exit to Lower Caves
 11938 | -7/Lower Caves     | Learned Factory garrison access intel
 11950 | -7/Lower Caves     | Entered another Lower Caves area
 11950 | -7/Lower Caves     | Accompanied by 3 allies
 11974 | -7/Lower Caves     | Discovered exit to Factory (range 9)
 12038 | -7/Lower Caves     | Learned location of Zion (-7)
 12547 | -7/Lower Caves     | Encountered a Warlord checkpoint
 12645 | -7/Lower Caves     | Discovered new exit (range 15)
 12650 | -7/Lower Caves     | Build established: Hauler-Skirmisher
 12659 | -7/Lower Caves     | Identified exit to Zion
 12661 | -7/Lower Caves     | Entered Zion
 12754 | -7/Zion            | Given A8's code to call for help
 12779 | -7/Zion            | Discovered new exit (range 16)
 12885 | -7/Zion            | System corruption cleaned by Quarantine Array
 13149 | -7/Zion            | Received a visual enhancement algorithm
 13268 | -7/Zion            | Learned location of Quarantine (-3)
 13278 | -7/Zion            | Gained Derelict followers
 13671 | -7/Zion            | Learned location of Warlord (-5)
 13778 | -7/Zion            | Found Prototype Device
 14515 | -7/Zion            | Discovered new exit (range 4)
 14615 | -7/Zion            | Enhanced Grunt warped into view, answering call for help
 14624 | -7/Zion            | Enhanced Grunt warped into view, answering call for help
 14636 | -7/Zion            | Saw the warning signs outside the Deep Caves entrance
 14637 | -7/Zion            | Identified exit to Deep Caves
 14654 | -7/Zion            | Entered Deep Caves
 14654 | -7/Deep Caves      | Accompanied by 4 allies
 14665 | -7/Deep Caves      | Identified Mobile Refinery Mk. CCLXVII
 14839 | -7/Deep Caves      | Build established: Hauler-Mutant
 14920 | -7/Deep Caves      | Z-Facility disabled
 14953 | -7/Deep Caves      | Attacked by Z-Imprinter
 14969 | -7/Deep Caves      | Destroyed Z-Imprinter
 15001 | -7/Deep Caves      | Found Prototype Protection
 15001 | -7/Deep Caves      | Identified Zio. Weapon Casing
 15205 | -7/Deep Caves      | Lost 4 parts (1p1n2u)
 15279 | -7/Deep Caves      | Found Prototype Protection
 15299 | -7/Deep Caves      | Found Zio. Weapon Casing
 15320 | -7/Deep Caves      | Build established: Hauler-Tank
 15362 | -7/Deep Caves      | Found Zio. Weapon Casing
 15366 | -7/Deep Caves      | Found Zio. Weapon Casing
 15997 | -7/Deep Caves      | Discovered new exit (range 7)
 16438 | -7/Deep Caves      | Build established: Hauler-Mutant
 16775 | -7/Deep Caves      | Spotted as-04329
 16788 | -7/Deep Caves      | Destroyed as-04329
 16796 | -7/Deep Caves      | Found Prototype Device
 16796 | -7/Deep Caves      | Identified Exp. Thermal Shield
 16854 | -7/Deep Caves      | Spotted as-66999
 16862 | -7/Deep Caves      | Destroyed as-66999
 17032 | -7/Deep Caves      | Exposed GOLEM chamber
 17088 | -7/Deep Caves      | Triggered Deep Caves wall
 17091 | -7/Deep Caves      | Spotted AS-25459
 17118 | -7/Deep Caves      | Core integrity fell below 50%
 17163 | -7/Deep Caves      | Destroyed 34 combat bots
 17183 | -7/Deep Caves      | Lost 9 parts (1p2n4u2w)
 17186 | -7/Deep Caves      | Spotted AS-72051
 17255 | -7/Deep Caves      | Destroyed AS-72051
 17291 | -7/Deep Caves      | Destroyed AS-25459
 17316 | -7/Deep Caves      | Found Prototype Device
 17316 | -7/Deep Caves      | Identified PSU Rigger
 17360 | -7/Deep Caves      | Triggered Deep Caves wall
 17500 | -7/Deep Caves      | Build established: Hauler-Gunner
 17515 | -7/Deep Caves      | Found GOLEM Unit
 17520 | -7/Deep Caves      | Found GOLEM Unit
 17635 | -7/Deep Caves      | Found Mobile Assembly Unit
 17806 | -7/Deep Caves      | Build established: Hauler-Mutant
 18168 | -7/Deep Caves      | Found Zio. Weapon Casing
 18186 | -7/Deep Caves      | Identified Zio. Heavy Carapace
 18344 | -7/Deep Caves      | Identified exit to Proximity Caves
 18345 | -7/Deep Caves      | Entered Proximity Caves
 18911 | -6/Proximity Caves | Build established: Hauler-Skirmisher
 18921 | -6/Proximity Caves | Entered Factory
 18921 | -6/Factory         | Evolved 2 slots: Power x1, Utility x1
 18922 | -6/Factory         | Loaded intel: 90 trap records
 18923 | -6/Factory         | Loaded intel: 4 garrison access locations
 19351 | -6/Factory         | Fabricated Lrg. Storage Unit?
 19432 | -6/Factory         | Build established: Hauler-Mutant
 19684 | -6/Factory         | Fabricated H-66 Slayer (x2)
 19751 | -6/Factory         | Lost 4 parts (1n3w)
 20033 | -6/Factory         | Discovered new exit (range 15)
 20067 | -6/Factory         | Identified exit to Factory
 20109 | -6/Factory         | Discovered exit to Factory (range 7)
 20770 | -6/Factory         | Identified exit to Lower Caves
 20922 | -6/Factory         | Fabricated Lyr. Medium Armor Plating?
 21000 | -6/Factory         | Fabricated Lyr. Medium Armor Plating (x1)
 21051 | -6/Factory         | Fabricated Lyr. Medium Armor Plating?
 21371 | -6/Factory         | First assault squad dispatched
 21816 | -6/Factory         | Entered Lower Caves
 21880 | -6/Lower Caves     | Encountered a Warlord checkpoint
 22579 | -6/Lower Caves     | Discovered new exit (range 7)
 22645 | -6/Lower Caves     | Learned Factory terminal intel
 22677 | -6/Lower Caves     | Learned location of Extension (-5)
 22677 | -6/Lower Caves     | Learned Research trap positions
 22677 | -6/Lower Caves     | Learned Armory trap positions
 22677 | -6/Lower Caves     | Learned Research security intel
 22677 | -6/Lower Caves     | Learned Armory terminal intel
 22740 | -6/Lower Caves     | Identified exit to Lower Caves
 22932 | -6/Lower Caves     | Entered another Lower Caves area
 23626 | -6/Lower Caves     | Discovered exit to Factory (range 10)
 24136 | -6/Lower Caves     | Build established: Hauler-Assassin
 24263 | -6/Lower Caves     | Discovered new exit (range 4)
 24307 | -6/Lower Caves     | Identified exit to Data Miner
 24331 | -6/Lower Caves     | Entered Data Miner
 24331 | -6/Data Miner      | Discovered new exit (range 6)
 24360 | -6/Data Miner      | Met Data Miner
 24385 | -6/Data Miner      | Learned location of Section 7 (-3)
 24385 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 24408 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 24448 | -6/Data Miner      | Identified exit to Proximity Caves
 24450 | -6/Data Miner      | Entered Proximity Caves
 24594 | -5/Proximity Caves | Escorted by Enhanced Grunt
 25207 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost
 25291 | -5/Proximity Caves | Learned Factory stockpile data
 26000 | -5/Proximity Caves | Build established: Hauler-Mutant
 26331 | -5/Proximity Caves | Build established: Hauler-Skirmisher
 26696 | -5/Proximity Caves | Build established: Hauler-Assassin
 26861 | -5/Proximity Caves | Found Prototype Launcher
 26861 | -5/Proximity Caves | Identified Rocket Array
 26904 | -5/Proximity Caves | Discovered exit to Factory (range 43)
 27248 | -5/Proximity Caves | Build established: Hauler-Mutant
 27945 | -5/Proximity Caves | Entered Factory
 27945 | -5/Factory         | Accompanied by 2 allies
 27945 | -5/Factory         | Evolved 2 slots: Utility x2
 27947 | -5/Factory         | Loaded intel: 22 terminal locations
 27948 | -5/Factory         | Loaded intel: 4 garrison access locations
 28545 | -5/Factory         | First assault squad dispatched
 28663 | -5/Factory         | Local fabrication network quarantined
 28683 | -5/Factory         | Identified exit to Upper Caves
 28683 | -5/Factory         | Identified exit to Extension
 28707 | -5/Factory         | Spotted B-75 Beast
 29099 | -5/Factory         | Build established: Hauler-Golem
 29173 | -5/Factory         | Incoming assault squad redirected
 29208 | -5/Factory         | Garrison activated, responded to threat
 29223 | -5/Factory         | Entered Extension
 29275 | -5/Extension       | Rescued a captive Derelict
 29523 | -5/Extension       | First assault squad dispatched
 29526 | -5/Extension       | Rescued a captive Derelict
 29526 | -5/Extension       | Rescued a captive Derelict
 29542 | -5/Extension       | Incoming assault squad redirected
 29772 | -5/Extension       | Spotted B-75 Beast
 29777 | -5/Extension       | Destroyed B-75 Beast
 29792 | -5/Extension       | Spotted B-75 Beast
 29833 | -5/Extension       | Destroyed B-75 Beast
 29889 | -5/Extension       | Rescued a captive Derelict
 29889 | -5/Extension       | Rescued a captive Derelict
 29932 | -5/Extension       | Rescued a captive Derelict
 29936 | -5/Extension       | Rescued a captive Derelict
 29945 | -5/Extension       | Rescued a captive Derelict
 30535 | -5/Extension       | Rescued A7
 30810 | -5/Extension       | Discovered new exit (range 10)
 30820 | -5/Extension       | Discovered new exit (range 6)
 30831 | -5/Extension       | Identified exit to Cetus
 30945 | -5/Extension       | Entered Cetus
 30945 | -5/Cetus           | Accompanied by 11 allies
 30950 | -5/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 30969 | -5/Cetus           | Spotted Cetus Guard
 30969 | -5/Cetus           | Spotted Cetus Guard
 30970 | -5/Cetus           | Allies destroyed Cetus Guard
 30970 | -5/Cetus           | Spotted Cetus Guard
 30975 | -5/Cetus           | Spotted Cetus Guard
 30975 | -5/Cetus           | Allies destroyed Cetus Guard
 30976 | -5/Cetus           | Destroyed Cetus Guard
 30979 | -5/Cetus           | Destroyed Cetus Guard
 31028 | -5/Cetus           | Build established: Commander-Golem
 31060 | -5/Cetus           | Cetus Manufacturing Module disabled
 31174 | -5/Cetus           | Escorted A7 to Cetus Mainframe
 31191 | -5/Cetus           | Discovered new exit (range 16)
 31223 | -5/Cetus           | Spotted Cetus Guard
 31224 | -5/Cetus           | Spotted Cetus Guard
 31227 | -5/Cetus           | Spotted Cetus Guard
 31227 | -5/Cetus           | Spotted Cetus Guard
 31231 | -5/Cetus           | Destroyed Cetus Guard
 31233 | -5/Cetus           | Destroyed Cetus Guard
 31234 | -5/Cetus           | Destroyed Cetus Guard
 31238 | -5/Cetus           | Destroyed Cetus Guard
 31252 | -5/Cetus           | Discovered new exit (range 15)
 31266 | -5/Cetus           | Met Revision 17
 31420 | -5/Cetus           | Destroyed A7
 31424 | -5/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
 31428 | -5/Cetus           | Identified exit to Archives
 31452 | -5/Cetus           | Entered Archives
 31452 | -5/Archives        | Accompanied by 5 allies
 31532 | -5/Archives        | Build established: Hauler-Golem
 31567 | -5/Archives        | Discovered new exit (range 15)
 31601 | -5/Archives        | Discovered new exit (range 16)
 32733 | -5/Archives        | Discovered new exit (range 14)
 32992 | -5/Archives        | Identified exit to Hub_04(d)
 32994 | -5/Archives        | Entered Hub_04(d)
 32994 | -5/Hub_04(d)       | Accompanied by 2 allies
 33711 | -5/Hub_04(d)       | Discovered new exit (range 9)
 33779 | -5/Hub_04(d)       | Discovered new exit (range 9)
 33998 | -5/Hub_04(d)       | Discovered new exit (range 14)
 34317 | -5/Hub_04(d)       | Build established: Hauler-Mutant
 34402 | -5/Hub_04(d)       | Incoming investigation squad redirected
 34470 | -5/Hub_04(d)       | Spotted B-75 Beast
 34526 | -5/Hub_04(d)       | Identified exit to Factory
 34644 | -5/Hub_04(d)       | Build established: Hauler-Golem
 34720 | -5/Hub_04(d)       | Network Hub disabled
 34720 | -5/Hub_04(d)       | Network Hub disabled
 34742 | -5/Hub_04(d)       | Spotted Lightning
 34755 | -5/Hub_04(d)       | System corruption reached 10%
 34771 | -5/Hub_04(d)       | Core integrity fell below 50%
 34775 | -5/Hub_04(d)       | Spotted Lightning
 34780 | -5/Hub_04(d)       | Destroyed Lightning
 34783 | -5/Hub_04(d)       | Spotted Lightning
 34791 | -5/Hub_04(d)       | Spotted Lightning
 34794 | -5/Hub_04(d)       | First assault squad dispatched
 34802 | -5/Hub_04(d)       | System corruption reached 30%
 34820 | -5/Hub_04(d)       | Destroyed Lightning
 34821 | -5/Hub_04(d)       | Lost 8 parts (1p2u5w)
 34859 | -5/Hub_04(d)       | Spotted Lightning
 34862 | -5/Hub_04(d)       | Lost 3 parts (1p1n1w)
 34868 | -5/Hub_04(d)       | Spotted Lightning
 34885 | -5/Hub_04(d)       | Destroyed Lightning
 34903 | -5/Hub_04(d)       | Self-destructed

 Last Messages 
---------------
34885_ Slug penetrates Lightning.
34885_ Lightning suffers critical hit.
34885_ Lightning destroyed.
34887_ Penetrated by EMDS Slug.
34888_ Slug penetrates B-60 Warrior.
34889_ Critical hit.
34889_ Imp. KE Penetrator destroyed.
34890_ /NIP|2DGNT=< UNQFP 7
34890_ Knocked back.
34891_ Penetrated by EMDS Slug.
34891_ Critical hit.
34892_ System corrupted: Hvy. Phase Cannon failed to cycle.
34894_ EMDS Slug penetrates Wall.
34895_ Centrium Medium Armor Plating destroyed.
34895_ Knocked back.
34898_ Penetrated by EMDS Slug. <x2>
34899_ Critical hit.
34902_ Penetrated by EMDS Slug.
34902_ Lrg. Storage Unit destroyed.
34902_ Penetrated by EMDS Slug.

 Map 
-----
+----------------------------------------------------+
| ????????????????????  " !     ??????               |
| ????????????????????  "       ??????               |
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| ?#!!!     ##  " " ##  "T" #?????????               |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           71
Energy Generation          45
Energy Capacity            1590
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           20
Terrain Scan Range         24
Terrain Scan Density       10
Jamming Range              14
Armor Coverage             675
Resistance: KI             30
Resistance: TH             30
Weapon Shielding           100
Weapon Cycling             15
Evasion (%)                44
Targeting Accuracy         8
Recoil Reduction           3
Particle Charging          20
Kinecelleration            30
Offensive Hacking          23
Defensive Hacking          14

 Item Schematics 
-----------------
         Lrg. Storage Unit | -9/Materials  | Hacked
        Med. Armor Plating | -9/Storage    | Hacked
               Adv. Treads | -9/Storage    | Hacked
           Arm. Huge Wheel | -8/Materials  | Scanalyzed
 Imp. Medium Armor Plating | -7/Factory    | Scanalyzed
              Enh. Autogun | -7/Factory    | Scanalyzed
         Imp. Titanium Leg | -7/Factory    | Hacked
 Lyr. Medium Armor Plating | -6/Factory    | Scanalyzed
         Hcp. Storage Unit | -6/Factory    | Hacked
          Combat Drone Bay | -6/Data Miner | Free
 Lgt. Regenerative Plating | -6/Data Miner | Free
     Exp. Flexi-carbon Leg | -6/Data Miner | Free
              Plasma Sword | -6/Data Miner | Free
    Imp. Utility Shielding | -5/Cetus      | Hacked

 Robot Schematics 
------------------
   I-36 Angel | -6/Data Miner | Free
 G-50 Soldier | -6/Data Miner | Free
   S-27 Virus | -6/Data Miner | Free

 Fabricated
------------
        O-24 Administrator | x1 | -7/Factory | Preloaded
             X-62 Marksman | x2 | -7/Factory | Preloaded
             X-62 Marksman | x2 | -7/Factory | Preloaded
         Lrg. Storage Unit | x1 | -6/Factory 
               H-66 Slayer | x2 | -6/Factory | Preloaded
 Lyr. Medium Armor Plating | x1 | -6/Factory 
 Lyr. Medium Armor Plating | x1 | -6/Factory 
 Lyr. Medium Armor Plating | x1 | -6/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              LightPropulsionStabilizer
  Manual?         0
Play Time         04:13:43
  Cumulative      421.2 hours
  Start           2020.07.17 @ 17:14:30
  End             2020.07.17 @ 23:40:44
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          281
  Rogue           281
  Adventurer      0
  Explorer        0
Win Type          -
  Total           4
  Types           4/0/0/0/0/0/0
Lore%             86
Gallery%          86
Achievement%      64
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          1
Fullscreen        2
Font              24/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 564bb6d0-56b6-40b7-9318-10d235417d9d