Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 12:28:18 Player: PE-P51 Result: Destroyed by Piercing Trap Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (930) 930 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1730 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 249/250 System Corruption 2% Temperature Cool (0) Movement Rolling (140) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Subdweller Monowheel > --- UTILITY (2) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY (20) --- Light Treads Subdweller Monowheel Subdweller Monowheel High-capacity Storage Unit Signal Interpreter Hacking Suite Makeshift System Restoration Module Power Bank Particle Gun Subdweller Laser Subdweller Laser Subdweller Beam Cannon Assault Rifle Assault Rifle Light Assault Rifle Subdweller Machine Gun Grenade Launcher Datajack Hammer Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY -------- Light Treads Subdweller Monowheel Subdweller Monowheel High-capacity Storage Unit Signal Interpreter Hacking Suite Makeshift System Restoration Module Power Bank Particle Gun Subdweller Laser Subdweller Laser Subdweller Beam Cannon Assault Rifle Assault Rifle Light Assault Rifle Subdweller Machine Gun Grenade Launcher Datajack Hammer Hammer [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 26 | . 17 . 9 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 8 | . 4 . 4 Treads 3 | . 2 . 1 Leg 2 | . 2 . . Wheel 3 | . . . 3 Hover . | . . . . Flight . | . . . . Utility 6 | . 6 . . Device 3 | . 3 . . Storage 3 | . 3 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | . 7 . 5 Energy Gun 1 | . 1 . . Energy Cannon 3 | . . . 3 Ballistic Gun 6 | . 5 . 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 12 | 6 8 10 16 Power . | 1 . . . Propulsion 2 | 4 2 1 2 Utility 2 | . 1 3 4 Weapon 6 | 1 4 5 8 Tool/Special . | . . . . Unused Backups 23 | . 8 . 15 Power . | . . . . Propulsion 8 | . 4 . 4 Utility 6 | . 1 . 5 Weapon 8 | . 3 . 5 Tool/Special 1 | . . . 1 Average Slot Usage (%) 98 | . 96 100 99 Engine 14 | . 14 14 14 Treads 13 | . 8 28 16 Leg 8 | . 19 . . Wheel 5 | . . . 11 Device 12 | . 10 14 14 Storage 14 | . 14 14 14 Energy Gun 2 | . 2 . 2 Energy Cannon 10 | . . . 20 Ballistic Gun 14 | . 24 28 4 Peak Build Rating 16 | 6 10 10 16 Average Rating 11 | 6 8 10 13 On Entrance 8 | 6 6 10 10 Avg Prop Armor Cover (%) 13 | . . . 13 Naked Turns . | . . . . Heaviest Build 62 | 13 50 50 62 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 16 | 8 12 20 20 Most Carried 20 | 6 10 10 20 Average Carried 12 | 6 9 10 16 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 6 10 10 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 793 | 200 399 . 194 Remotely . | . . . . Salvage Created 1161 | . 658 . 503 Parts 90 | . 55 . 35 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 24 | . 12 . 12 Guns 9 | . 9 . . Cannons 11 | . . . 11 AOE 3 | . 3 . . Classes Destroyed 9 | . 8 . 1 Worker 2 | . 2 . . Tunneler 1 | . 1 . . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Operator 2 | . 2 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 9 | . 9 . . Subdweller 12 | . . . 12 Best Kill Streak 4 | . 4 . 3 Combat Bots Only 3 | . 3 . 3 Max Kills in Single Turn 3 | . 3 . 1 Gunslinging . | . . . . Exploded 3 | . 3 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 88 | . 57 . 31 Missed 30 | . 22 . 8 Hits 58 | . 35 . 23 Projectile 58 | . 35 . 23 Critical Strikes 3 | . 1 . 2 Damage Taken 999 | . 446 . 553 Core 265 | . 105 . 160 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 41 | . 41 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 104 | . 60 . 44 Largest 2 | . 2 . 2 Hottest 160 | . 85 . 160 Shots Fired 202 | . 115 . 87 Gun 119 | . 113 . 6 Cannon 81 | . . . 81 Launcher 2 | . 2 . . Special . | . . . . Kinetic 112 | . 108 . 4 Thermal 87 | . 4 . 83 Explosive 2 | . 2 . . Electromagnetic 1 | . 1 . . Robot Hit Streak 17 | . 8 . 17 Robot Miss Streak 7 | . 7 . 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 125 | . 66 . 59 Core Hits 49 | . 37 1 11 Critical Kills 2 | . 1 . 1 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Meltdown 1 | . . . 1 Destroy 1 | . 1 . . Melee Attacks 9 | . . . 9 Impact 9 | . . . 9 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2251 | . 967 5 1279 Guns 882 | . 762 . 120 Cannons 1159 | . . . 1159 Explosions 191 | . 191 . . Melee . | . . . . Ramming 19 | . 14 5 . Kinetic 827 | . 735 . 92 Thermal 1201 | . 14 . 1187 Explosive 191 | . 191 . . Electromagnetic 13 | . 13 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 2 | . 2 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 35 | . 9 4 22 Message Errors 12 | . 2 . 10 Matter Fused 6 | . . 1 5 Heat Flow Errors 5 | . 2 2 1 Energy Discharges 6 | . 2 . 4 Data Loss (minor) 4 | . 3 1 . Data Loss (major) 2 | . . . 2 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 5 | . 4 1 . Kicked 4 | . 4 . . Crushed . | . . . . Highest Temperature 303 | . 190 200 303 Average Temperature 73 | . 60 96 73 Received Heat Transfer 642 | . 255 . 387 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 3 | . . . 3 Heat Transferred 1665 | . 37 . 1628 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 113 | . 113 9 . Initial 9 | . . 9 . Average 43 | . 51 . . Influence Increases 441 | . 441 . . Destroy 0b10 Robot/C 240 | . 240 . . Destroy 0b10 Robot/NC 40 | . 40 . . Destroy Leader 64 | . 64 . . Successful Hack 37 | . 37 . . Select Force Hacks 30 | . 30 . . Disable Machine 15 | . 15 . . Destroy Structure 15 | . 15 . . Influence Decreases 441 | . 416 25 . Entered New Map 16 | . . 16 . Time Decay 425 | . 416 9 . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 22 . 12 Peak Tracking Total 5 | . 5 . 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 10 | . 10 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 25 . . Successful 10 | . 10 . . Failed 15 | . 15 . . Catastrophic 4 | . 4 . . Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals 18 | . 18 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 1 | . 1 . . Assimilate 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 17 | . 17 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 1 Highest-Rated Group 10 | . 10 10 10 Highest-Rated Ally 10 | . 10 10 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3141 | 3 1303 261 1574 Spaces Moved 1658 | 3 667 108 880 Core . | . . . . Treads 356 | . 146 108 102 Legs 524 | 3 521 . . Wheels 778 | . . . 778 Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 240 130 Average Speed 157 | 120 156 240 148 Slowest Speed 240 | 120 240 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 2 97 29 58 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 3 | . . . 3 Spaces Dug 2 | . . . 2 Terrain Destroyed 21 | . 12 . 9 Melee . | . . . . Projectile 9 | . . . 9 AOE 12 | . 12 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1973 | 2 821 109 1041 Wait 119 | . 39 1 79 Move 1655 | 2 666 107 880 Hop . | . . . . Pick Up 29 | . 15 . 14 Fast Attach 4 | . 3 . 1 Attach 4 | . 2 . 2 Detach 1 | . 1 . . Swap 19 | . 12 . 7 Drop 24 | . 19 . 5 Fire 104 | . 60 . 44 Melee 9 | . . . 9 Ram . | . . . . Kick 4 | . 4 . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Subcaves (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 15) 436 | -10/Materials | Identified exit to Mines 526 | -10/Materials | Discovered new exit (range 3) 710 | -10/Materials | Discovered new exit (range 5) 1067 | -10/Materials | Repaired Lgt. Treads 1307 | -10/Materials | Entered Mines 1307 | -10/Mines | Accompanied by 1 ally 1496 | -10/Mines | Assembled infested the area 1501 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1531 | -10/Mines | Discovered new exit (range 13) 1568 | -10/Mines | Entered Subcaves 1568 | -10/Subcaves | Accompanied by 1 ally 1569 | -10/Subcaves | Approached by a straggling Scientist 1699 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 1710 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2072 | -10/Subcaves | Core integrity fell below 50% 2228 | -10/Subcaves | A Subdweller sparked back to life 2228 | -10/Subcaves | A Subdweller sparked back to life 2251 | -10/Subcaves | Found Prototype Device 2344 | -10/Subcaves | Discovered new exit (range 8) 2683 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2690 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2705 | -10/Subcaves | Discovered new exit (range 9) 2746 | -10/Subcaves | Core integrity fell below 20% 2790 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2793 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2917 | -10/Subcaves | Learned Materials stockpile data 3142 | -10/Subcaves | Destroyed by Piercing Trap Last Messages --------------- 02794_ Acquired Sub. Beam Cannon. 02836_ Y1,2RF3KPICUJEG 8/T%/6OIA:LDDHX 02867_ System corrupted: Heat flow error (+290). 02917_ Acquired derelict log, extracted data. Data stored: Materials stockpile data. 02948_ System corrupted: Substantial component data lost. 03078_ Destroyed Scrap Shield. 03081_ Q3-JPL(R) destroyed. 03087_ Acquired 10 matter. 03101_ FR-QGV(R) destroyed. 03121_ Searching scrap... 03121_ Found Sub. Power Source. 03121_ Found 65 Matter. 03135_ Searching scrap... 03135_ Found Riot Gun. 03135_ Found Sub. Power Source. 03135_ Found 37 Matter. 03142_ Triggered Piercing Trap. 03142_ Spikes shoot up from the floor. 03142_ Critical hit (Impale). 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