Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 12:31:44 Player: beans Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (90) 450 Value Destroyed (5135) 5135 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (4001) 4001 TOTAL SCORE: 13426 Bonus ------- High Alert Combat Kills 2060 Follower Combat Kills 1208 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -167 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Light Antimatter Reactor Authchip [R/Combat] Authchip [R/Combat] Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved VSS Leg Biometal Leg > --- UTILITY ---------- Targeting Computer Advanced Phase Shifter Improved Light Armor Plating Thermal Defense Suite Relay Coupler [Proto] Relay Coupler [Proto] > --- WEAPON ----------- Heavy Linear Accelerator Heavy Linear Accelerator > --- INVENTORY -------- Improved Cooling System Heavy Machine Gun Heavy Machine Gun Rocket Launcher Rocket Launcher [Rating: 101] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Targeting Computer Device Improved Cooling System Processor Targeting Computer Hackware Relay Coupler [Proto] Protection Improved Medium Armor Plating Weapon Heavy Linear Accelerator Energy Gun Shock Rifle Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Linear Accelerator Build | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Slots Evolved 8 | . . 2 . . 4 . 2 . . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . Utility 4 | . . 2 . . 1 . 1 . . Weapon 2 | . . . . . 1 . 1 . . Parts Attached 58 | 5 . 2 . 9 8 11 3 9 11 Power 11 | 1 . . . 1 3 2 1 1 2 Engine 5 | 1 . . . 1 1 1 . . 1 Core 4 | . . . . . 2 1 1 . . Reactor 2 | . . . . . . . . 1 1 Propulsion 13 | 2 . 1 . 1 2 3 . 2 2 Treads 2 | 2 . . . . . . . . . Leg 11 | . . 1 . 1 2 3 . 2 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | . . . . 4 3 3 1 6 5 Device 10 | . . . . 1 2 3 1 2 1 Storage . | . . . . . . . . . . Processor 2 | . . . . 1 . . . . 1 Hackware 4 | . . . . . . . . 3 1 Protection 6 | . . . . 2 1 . . 1 2 Artifact . | . . . . . . . . . . Weapon 12 | 2 . 1 . 3 . 3 1 . 2 Energy Gun 1 | . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 9 | 2 . 1 . 3 . 2 . . 1 Ballistic Cannon 2 | . . . . . . 1 1 . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . 1 Parts Lost 23 | . . . . 2 2 . . 3 16 Power 3 | . . . . 1 . . . . 2 Propulsion 5 | . . . . . 1 . . 1 3 Utility 10 | . . . . . 1 . . 2 7 Weapon 5 | . . . . 1 . . . . 4 Highest Loss Streak 5 | . . . . 2 2 . . 2 5 To Critical Strikes 1 | . . . . . . . . 1 . Average Backups 3 | . 1 4 5 3 3 3 4 4 4 Power . | . 1 2 2 . . . . . . Propulsion . | . . . 1 1 . . . . . Utility . | . . . . . . . . . 2 Weapon 2 | . . 2 2 2 2 2 3 3 1 Tool/Special . | . . . . . . . . . . Unused Backups 8 | . . . . 1 1 1 . 1 4 Power 2 | . . . . 1 . . . . 1 Propulsion 1 | . . . . . 1 . . . . Utility 2 | . . . . . . . . . 2 Weapon 3 | . . . . . . 1 . 1 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 83 | . 70 48 44 77 80 96 79 81 74 Engine 3 | . 14 11 11 10 7 3 4 . 2 Core 8 | . . . . . 3 10 7 12 3 Treads 1 | . 27 13 . . . . . . . Leg 19 | . . 1 11 20 17 23 20 19 16 Device 15 | . . . . 1 11 21 20 17 14 Processor 6 | . . . . 9 7 7 6 6 4 Hackware 1 | . . . . . . . . 3 6 Protection 6 | . . . . 12 11 7 6 5 5 Ballistic Gun 11 | . 28 22 22 21 20 17 . . 5 Ballistic Cannon 5 | . . . . . . 2 12 13 7 Peak Build Rating 101 | 5 5 5 5 15 28 62 78 101 91 Average Rating 52 | 3 4 4 5 11 21 46 72 79 68 On Entrance 28 | . 5 4 5 5 15 27 62 73 91 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 86 | 5 5 7 7 23 40 57 82 86 86 Greatest Support 70 | 40 40 40 10 20 30 45 45 58 70 Greatest Overweight (x) 2 | . . . . 1 1 1 1 2 2 Average Overweight (x) . | . . . . . . . 1 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 4 5 3 4 3 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 4 3 5 4 5 5 Class Distribution -------------------- 60% | Scavenger-Tank 10% | Commander-Tank 9% | Scavenger-Gunner 8% | Mutant 7% | Commander-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Matter Collected 4606 | 210 37 121 . 250 349 1086 140 1677 736 Remotely . | . . . . . . . . . . Salvage Created 3358 | . 37 277 11 557 482 313 49 1179 453 Parts 170 | . 2 16 3 31 25 13 4 43 33 Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed 9 | . . . . 4 5 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Combat Hostiles Destroyed 69 | . . 5 . 6 7 8 1 33 9 Guns 26 | . . 5 . 6 7 6 . . 2 Cannons 40 | . . . . . . 2 1 32 5 AOE 2 | . . . . . . . . . 2 Classes Destroyed 19 | . 2 4 1 4 2 1 1 4 . Worker 4 | . . . 1 . 1 . 2 . . Builder 6 | . . . . 1 . . . . 5 Tunneler 3 | . 1 . . 1 1 . . . . Hauler 1 | . . 1 . . . . . . . Recycler 4 | . . . . 3 1 . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 11 | . . . . . . 3 . 8 . Cutter 1 | . . . . . . . . 1 . Saboteur 2 | . . . . . . . . 1 1 Grunt 23 | . . 3 . 2 5 3 . 7 3 Brawler 7 | . . . . . 1 . . 5 1 Duelist 4 | . . 1 . 1 . . . 1 1 Protector 1 | . . . . 1 . . . . . Sentry 6 | . . 1 . 1 . . . 4 . Demolisher 1 | . . . . . . . . 1 . Specialist 3 | . . . . . . . . 3 . Hunter 2 | . . . . 1 . . . . 1 Programmer 7 | . . . . . 1 2 . 2 2 Behemoth 2 | . . . . . . . 1 1 . Savage 1 | . . . . . . . . 1 . Best Kill Streak 14 | . 1 3 1 5 4 3 2 14 5 Combat Bots Only 14 | . . 2 . 3 2 3 1 14 4 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 1 2 2 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Hostile Shots Fired 379 | . . 33 . 25 26 27 5 112 151 Missed 123 | . . 9 . 7 11 10 1 36 49 Hits 256 | . . 24 . 18 15 17 4 76 102 Melee 14 | . . . . . . . . 4 10 Projectile 242 | . . 24 . 18 15 17 4 72 92 AOE 2 | . . . . . . . . 2 . Critical Strikes 9 | . . . . . 1 . . 1 7 Actively Blocked 1 | . . . . . . . . . 1 Part Disruptions 3 | . . . . . . . . 3 . Damage Taken 4429 | . . 293 . 264 258 216 71 1085 2242 Core 1029 | . . 72 . 37 47 11 16 152 694 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 49 | . . . . 3 9 . . . 37 Ignored by Resistances 195 | . . . . . . 33 21 132 9 Core Remaining (%) 90 | 100 100 . . 72 . 91 . . . Volleys Fired 293 | 1 8 35 2 30 28 83 6 64 36 Largest 3 | 2 2 2 2 2 3 3 2 2 3 Hottest 140 | 40 40 40 43 51 71 88 140 140 140 Shots Fired 644 | 2 16 70 4 55 79 197 12 123 86 Gun 460 | 2 16 70 4 55 79 171 . . 63 Cannon 184 | . . . . . . 26 12 123 23 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 633 | 2 16 70 4 55 79 197 12 123 75 Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 11 | . . . . . . . . . 11 Robot Hit Streak 26 | 2 3 7 6 8 12 26 2 7 6 Robot Miss Streak 5 | . 2 3 . 3 5 4 3 2 3 Penetration Max 1 | . . . . . 1 . . 1 1 Secondary Targets 3 | . . 1 . 1 1 . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . Shots Hit Robots 361 | 2 8 43 4 33 45 121 5 57 43 Core Hits 152 | . 4 17 2 18 22 35 3 32 19 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 3 | . . . . . 1 1 . . 1 Critical Strikes 12 | . . . . . 1 4 . 5 2 Destroy 4 | . . . . . 1 2 . . 1 Blast 8 | . . . . . . 2 . 5 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12165 | 16 65 405 43 576 885 2415 387 5399 1974 Guns 3974 | 16 65 404 43 576 885 1306 . . 679 Cannons 7968 | . . . . . . 1109 387 5399 1073 Explosions 216 | . . . . . . . . . 216 Melee . | . . . . . . . . . . Ramming 7 | . . 1 . . . . . . 6 Kinetic 11860 | 16 65 404 43 576 885 2415 387 5399 1670 Thermal 216 | . . . . . . . . . 216 Explosive . | . . . . . . . . . . Electromagnetic 82 | . . . . . . . . . 82 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . . . . . . 1 . 12 16 Average Corruption 9 | . . . . . . 1 . 11 14 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 97 | . . . . . . 8 . 44 45 Message Errors 27 | . . . . . . 6 . 11 10 Matter Fused 29 | . . . . . . . . 13 16 Heat Flow Errors 7 | . . . . . . 1 . 3 3 Energy Discharges 7 | . . . . . . . . 3 4 Parts Rejected 2 | . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . . 1 . 8 2 Data Loss (major) 3 | . . . . . . . . 3 . Misfires 3 | . . . . . . . . 1 2 Alerts 1 | . . . . . . . . 1 . Misdirections 5 | . . . . . . . . . 5 Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 609 | . . . . . . 169 48 354 38 Projectiles 609 | . . . . . . 169 48 354 38 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 26 | . . . . . . 2 2 19 3 Impact . | . . . . . . . . . . Kinetic 19 | . . . . . . 2 1 13 3 Secondary 7 | . . . . . . . 1 6 . Self-Inflicted Damage 47 | . . . . . . . . 47 . Shots 1 | . . . . . . . . 1 . Rammed . | . . . . . . . . . . Targets Rammed 3 | . . 1 . . . . . . 2 Kicked 3 | . . 1 . . . . . . 2 Crushed . | . . . . . . . . . . Highest Temperature 226 | . . 6 . 9 . 137 . 226 174 Average Temperature 45 | . . 3 . 4 . 74 . 88 51 Received Heat Transfer 1204 | . . 129 . 90 144 27 15 183 616 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried . | . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . 3 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 200 | . . . . . . . . . 200 Parts Sabotaged 2 | . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 Alert | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Maximum Alert Level 5 | . . . . . . 5 4 5 5 Low Security (%) 22 | 100 100 100 100 100 100 4 . . . Level 1 6 | . . . . . . 17 . . . Level 2 5 | . . . . . . 14 . . . Level 3 10 | . . . . . . 19 . 10 . Level 4 12 | . . . . . . 16 100 15 . Level 5 43 | . . . . . . 27 . 73 100 High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 3726 | . 7 67 24 150 109 2414 1351 3726 1955 Initial 1955 | . . . 24 . 14 54 1267 948 1955 Average 1365 | . . 25 8 51 47 1102 1286 2364 1812 Influence Increases 6713 | . 12 127 5 306 408 2360 188 2868 439 Destroy 0b10 Robot/C 2100 | . . 100 . 200 280 220 80 1040 180 Destroy 0b10 Robot/NC 130 | . 10 5 5 40 15 10 10 10 25 Destroy Leader 184 | . 2 22 . . 60 . 20 40 40 Allied During Kill 648 | . . . . 36 39 51 54 466 2 Successful Hack 26 | . . . . . 14 . 4 . 8 Disable Machine 90 | . . . . 30 . . 15 30 15 Anti-Garrison Action 3050 | . . . . . . 2000 . 1050 . Destroy Structure 230 | . . . . . . 79 5 127 19 Lose Combat Pursuer 255 | . . . . . . . . 105 150 Influence Decreases 4915 | . 12 70 62 271 365 24 1247 497 2367 Entered New Map 3403 | . . . 33 . 21 24 1147 407 1771 Time Decay 1032 | . 12 70 29 231 174 . 100 . 416 Lost Part 230 | . . . . 20 20 . . 30 160 Lost Ally 250 | . . . . 20 150 . . 60 20 Squads Dispatched 15 | . . . 1 . 6 . . . 8 Investigation 1 | . . . . . 1 . . . . Extermination 2 | . . . . . 1 . . . 1 Reinforcement 6 | . . . 1 . 1 . . . 4 Assault 3 | . . . . . . . . . 3 Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Distress Signals 3 | . . 1 . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 137 | . 2 9 . 12 17 9 4 45 39 Peak Tracking Total 15 | . 1 3 . 5 3 3 3 15 10 Tactical Retreats 10 | . . . . . . . . 3 7 Traps | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Traps Triggered 11 | . 1 . . . 1 4 . 5 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Machines Disabled 19 | . . . . 2 . 6 1 9 1 Max in Single Turn 2 | . . . . 1 . 2 1 2 1 Garrison Access 1 | . . . . . . . . . 1 Garrison Relay 6 | . . . . . . 4 . 2 . Phase Generator 2 | . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Machines Accessed 9 | . . . . . 1 1 1 3 3 Terminals 5 | . . . . . . 1 . 3 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 Total Hacks 18 | . . . . . 1 2 1 8 6 Successful 7 | . . . . . 1 . 1 1 4 Failed 11 | . . . . . . 2 . 7 2 Catastrophic 4 | . . . . . . 1 . 2 1 Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 13 | . . . . . . 2 . 8 3 Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 2 Terminal Hacks 2 | . . . . . . . . 1 1 Part Schematic 1 | . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 2 Unlock Access 2 | . . . . . 1 . 1 . . Seal Access 1 | . . . . . . . . . 1 Coupler Status 1 | . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . . . . . . 1 . 3 3 Full Trace Events 2 | . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 29 | . . . . . . 20 . 9 . Machine Destruction 25 | . . . . . . 16 . 9 . Programmers 4 | . . . . . . 4 . . . Attached 2 | . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 23 | . . . . 15 . 7 . 1 . Allies Hacked 1 | . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Total Allies 24 | . . . . 15 . 7 . 2 . Largest Group 14 | . . . . 14 12 7 7 8 4 Highest-Rated Group 217 | . . . . 133 120 187 187 217 102 Highest-Rated Ally 32 | . . . . 21 21 32 32 32 30 Initial Warlord ECA Mod 6 | . . . . . . . 6 6 . Total Orders 16 | . . . . 1 . 2 . 13 . STAY 8 | . . . . . . 1 . 7 . FOLLOW 5 | . . . . . . 1 . 4 . GUARD 2 | . . . . . . . . 2 . COLLECT 1 | . . . . 1 . . . . . Ally Attacks 216 | . . . . 49 65 6 17 79 . Total Damage 3825 | . . . . 380 767 106 446 2126 . Kills 41 | . . . . 8 7 3 3 20 . Allies Corrupted 2 | . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Turns Passed 9090 | 58 317 178 100 726 482 3141 211 2872 1005 Spaces Moved 4089 | 38 183 53 79 261 213 1419 93 1194 556 Core 58 | 13 . . . . . . . . 45 Treads 250 | 25 183 42 . . . . . . . Legs 3781 | . . 11 79 261 213 1419 93 1194 511 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 120 190 182 50 Average Speed 169 | 122 160 151 120 140 175 177 190 188 133 Slowest Speed 260 | 160 160 160 120 190 190 190 190 260 182 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 3 34 11 16 50 6 81 4 98 13 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 7 | . . . . . . 3 . 4 . Terrain Destroyed 282 | . . . . . . 58 5 201 18 Melee . | . . . . . . . . . . Projectile 66 | . . . . . . 4 5 46 11 AOE 215 | . . . . . . 53 . 155 7 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Total 5612 | 48 195 95 80 568 259 1892 111 1629 735 Wait 614 | . . . . 32 . 168 . 306 108 Move 4081 | 37 182 52 78 260 213 1418 93 1192 556 Hop . | . . . . . . . . . . Pick Up 44 | 5 5 1 . 4 5 8 4 5 7 Fast Attach 31 | . . 1 . 3 3 6 . 9 9 Attach 33 | 5 . 1 . 4 5 6 4 2 6 Detach 2 | . . . . . . 2 . . . Swap 7 | . . 1 . 2 1 1 . 1 1 Drop 43 | . . 3 . 2 4 14 4 7 9 Fire 293 | 1 8 35 2 30 28 83 6 64 36 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick 3 | . . 1 . . . . . . 2 Crush . | . . . . . . . . . . Escape Stasis 45 | . . . . . . 20 . 25 . Rewire 415 | . . . . 231 . 166 . 18 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 5) 376 | -10/Materials | Entered another Materials area 376 | -9/Materials | Evolved 2 slots: Utility x2 515 | -9/Materials | Discovered new exit (range 11) 554 | -9/Materials | Entered Storage 650 | -9/Storage | Used back door to open Recycling access 650 | -9/Storage | Discovered new exit (range 4) 654 | -9/Storage | Entered Recycling 1165 | -9/Recycling | Build established: Commander-Mutant 1225 | -9/Recycling | Discovered new exit (range 8) 1380 | -9/Recycling | Entered Factory 1380 | -7/Factory | Accompanied by 12 allies 1380 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1572 | -7/Factory | Garrison activated, responded to threat 1663 | -7/Factory | Lost 5 allies 1780 | -7/Factory | Lost 3 allies 1862 | -7/Factory | Identified exit to Garrison 1862 | -7/Factory | Entered Garrison 1935 | -7/Garrison | Build established: Scavenger-Gunner 1946 | -7/Garrison | Warlord forces raided the area 1958 | -7/Garrison | Triggered checkpoint 2004 | -7/Garrison | Triggered checkpoint 2056 | -7/Garrison | Triggered checkpoint 2078 | -7/Garrison | Triggered checkpoint 2111 | -7/Garrison | Lost 5 allies 2211 | -7/Garrison | Discovered new exit (range 13) 2214 | -7/Garrison | Triggered checkpoint 2516 | -7/Garrison | Discovered new exit (range 9) 2534 | -7/Garrison | Triggered checkpoint 2564 | -7/Garrison | Garrison Relay disabled 2566 | -7/Garrison | Build established: Scavenger-Tank 2725 | -7/Garrison | Discovered new exit (range 14) 2800 | -7/Garrison | Garrison Relay disabled 4136 | -7/Garrison | Phase Generator disabled 4730 | -7/Garrison | Garrison Relay disabled 5003 | -7/Garrison | Entered Factory 5003 | -6/Factory | Accompanied by 7 allies 5003 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5204 | -6/Factory | Spotted B-75 Beast 5206 | -6/Factory | Destroyed B-75 Beast 5214 | -6/Factory | Identified exit to Garrison 5214 | -6/Factory | Entered Garrison 5214 | -6/Garrison | Accompanied by 7 allies 5279 | -6/Garrison | Installed Relay Interface Framework 5458 | -6/Garrison | Build established: Commander-Tank 5460 | -6/Garrison | Phase Generator disabled 5929 | -6/Garrison | Spotted B-75 Beast 5947 | -6/Garrison | Destroyed B-75 Beast 6022 | -6/Garrison | Triggered checkpoint 6063 | -6/Garrison | Triggered checkpoint 6078 | -6/Garrison | Triggered checkpoint 6241 | -6/Garrison | Rescued a captive Derelict 6323 | -6/Garrison | Discovered new exit (range 13) 6370 | -6/Garrison | Build established: Scavenger-Tank 6400 | -6/Garrison | Found Relay Coupler [Proto] 6407 | -6/Garrison | Found Relay Coupler [Proto] 6568 | -6/Garrison | Garrison Relay disabled 6590 | -6/Garrison | Triggered checkpoint 6673 | -6/Garrison | Discovered new exit (range 6) 6962 | -6/Garrison | System corruption reached 10% 7004 | -6/Garrison | Destroyed 14 combat bots 7363 | -6/Garrison | Discovered new exit (range 10) 7384 | -6/Garrison | Triggered checkpoint 7476 | -6/Garrison | Garrison Relay disabled 7622 | -6/Garrison | Triggered checkpoint 8086 | -6/Garrison | Entered Factory 8086 | -6/Factory | Accompanied by 4 allies 8290 | -6/Factory | Lost 3 allies 8436 | -6/Factory | First assault squad dispatched 8655 | -6/Factory | Lost 3 parts (1n1u1w) 8804 | -6/Factory | Lost 4 parts (3u1w) 8883 | -6/Factory | Core integrity fell below 50% 9054 | -6/Factory | Spotted B-75 Beast 9074 | -6/Factory | Core integrity fell below 20% 9091 | -6/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- E-15 Imp destroyed. Penetrated by Slug. Acquired 18 matter. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. K-01 Serf collects debris. Critical hit (Burn: +37). R-10 Processor collects Welding Torch. Authchip [R/Combat] destroyed. K-01 Serf collects debris. R-10 Processor collects Wheel. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." U-05 Engineer builds a Wall. K-01 Serf cleans the Matter Pump. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. System corrupted: Component data lost. Matter Pump disabled. Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????### ###? | | ??????????????????????????????????????????# ]#? | | ??????????????????????????????????????????# "" ## | | ??????????????????????????????????????????+ "T ? | | ??????????????????????????????????????????? #? | | ??????????????????????????????????????????? ?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ??????????????????????###+################## ##? | | ??????????????????????# #? | | ?????????????????" ### g ## | | ?????????????????T "" *** """ """ """ | | ??????????????????? ### "" *** """ """ """ ## | | ??????????????????????# " ** %%" """ """ #? | | ??????????????????????##% "" #? | | ???????????????????????# "" g ## | | ???????????????????????+ @ | | ???????????????????????# | | ???????????????????????# ## | | ???????????????????????######+######### #" | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# ######## | | ??????????????????????????????????????# ???????? | | ??????????????????????????????????????# ????????? | | ??????????????????????????????????????# ????????? | | ?????????????????????????????????????? ?????????? | | ????????????????????????????????????? ??????????? | | ????????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 35 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Core Shielding 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 2 Relay Coupler Types 1 Relay Coupler Value 18 Authchip Count 4 Item Schematics ----------------- Wave Gun | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilForceBallwheel Manual? 0 Play Time 00:43:58 Cumulative 358.0 hours Start 2026.07.02 @ 11:47:23 End 2026.07.02 @ 12:31:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 889 Rogue 887 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c7ee723c-9d17-4fdd-b3a3-16a69f7674ff