Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 15:26:47 Player: HoneyComb Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (363) 363 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2453 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 298/300 Energy 48/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- (None) > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- (None) [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Compact Battery Storage Compact Battery Weapon Improved Light Cannon Energy Gun Heavy Particle Gun Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 16 | 3 2 . 8 3 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 2 . 5 . Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 7 | . 2 . 5 . Utility 1 | . . . . 1 Device . | . . . . . Storage 1 | . . . . 1 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 3 | . . . 2 1 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon 2 | . . . 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 10 | . . . 1 9 Power 1 | . . . . 1 Propulsion 5 | . . . 1 4 Utility 1 | . . . . 1 Weapon 3 | . . . . 3 Highest Loss Streak 7 | . . . 1 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 47 | . 40 42 74 26 Engine 8 | . 14 14 11 3 Flight 26 | . 26 28 42 12 Energy Gun 1 | . . . . 2 Ballistic Cannon 10 | . . . 20 7 Naked Turns 48 | . . . . 48 Heaviest Build 13 | 5 5 5 13 11 Greatest Support 20 | 20 20 8 16 16 Greatest Overweight (x) 1 | . 1 . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 3 | 2 3 1 1 1 Average Carried . | . . 1 . . Final Capacity 5 | 5 5 5 5 5 Final Carried 1 | . 1 1 . . Class Distribution -------------------- 56% | Mutant 24% | Sprinter 18% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 569 | 186 64 . 179 140 Remotely . | . . . . . Salvage Created 422 | . . . 284 138 Parts 35 | . . . 28 7 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 11 | . . . 9 2 Cannons 10 | . . . 9 1 Classes Destroyed 6 | . . . 6 . Worker 2 | . . . 1 1 Watcher 1 | . . . 1 . Swarmer 4 | . . . 4 . Grunt 1 | . . . 1 . Brawler 1 | . . . 1 . Sentry 5 | . . . 3 2 Best Kill Streak 6 | . . . 6 1 Combat Bots Only 4 | . . . 4 1 Max Kills in Single Turn 2 | . . . 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 155 | . . 5 37 113 Missed 63 | . . 3 19 41 Damage Taken 1206 | . . 17 209 980 Core 596 | . . 7 37 552 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 . 97 90 . Volleys Fired 55 | . . . 17 38 Largest 2 | . . . 2 2 Hottest 78 | . . . 78 78 Shots Fired 87 | . . . 34 53 Gun 21 | . . . . 21 Cannon 66 | . . . 34 32 Launcher . | . . . . . Special . | . . . . . Kinetic 66 | . . . 34 32 Thermal 21 | . . . . 21 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | . . . 8 9 Robot Miss Streak 5 | . . . 4 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 43 | . . . 20 23 Core Hits 23 | . . . 13 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 3 . Blast 3 | . . . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 952 | . . . 456 496 Guns 246 | . . . . 246 Cannons 683 | . . . 456 227 Explosions . | . . . . . Melee . | . . . . . Ramming 23 | . . . . 23 Kinetic 683 | . . . 456 227 Thermal 246 | . . . . 246 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 3 | . . . 3 . Projectiles 3 | . . . 3 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . . 2 2 Impact . | . . . . . Kinetic 4 | . . . 2 2 Secondary . | . . . . . Self-Inflicted Damage 9 | . . . . 9 Shots . | . . . . . Rammed 9 | . . . . 9 Targets Rammed 9 | . . . . 9 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 244 | . . . 171 244 Average Temperature 73 | . . . 72 74 Received Heat Transfer 384 | . . . 42 342 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 4 | . . . . 4 Heat Transferred 481 | . . . . 481 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 317 | . 45 17 317 226 Initial 133 | . . 17 6 133 Average 117 | . 23 17 138 174 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 83 | 100 100 100 72 80 Level 1 16 | . . . 27 19 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 3 3 8 16 Peak Tracking Total 8 | . 2 3 5 8 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . . 2 Successful 1 | . . . . 1 Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 503 | 39 89 16 169 190 Spaces Moved 715 | 44 189 33 257 192 Core 114 | 6 . . . 108 Treads . | . . . . . Legs . | . . . . . Wheels 46 | 38 8 . . . Hover . | . . . . . Flight 555 | . 181 33 257 84 Fastest Speed 29 | 50 37 37 29 31 Average Speed 40 | 75 39 37 33 43 Slowest Speed 120 | 80 120 37 114 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 7 | . 2 1 4 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 3 41 10 31 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 5 | . . . 3 2 Melee . | . . . . . Projectile 5 | . . . 3 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 836 | 49 203 35 302 247 Wait 28 | . 8 4 15 1 Move 697 | 43 184 30 248 192 Hop 7 | . 2 1 4 . Pick Up 16 | 3 3 . 7 3 Fast Attach . | . . . . . Attach 15 | 3 2 . 7 3 Detach 2 | . 2 . . . Swap 1 | . . . 1 . Drop 6 | . 2 . 3 1 Fire 55 | . . . 17 38 Melee . | . . . . . Ram 9 | . . . . 9 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 14) 129 | -10/Materials | Entered Mines 142 | -10/Mines | Discovered new exit (range 8) 145 | -10/Mines | Entered Materials 145 | -9/Materials | Evolved 2 slots: Propulsion x2 295 | -9/Materials | Discovered new exit (range 8) 314 | -9/Materials | Entered another Materials area 314 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 416 | -8/Materials | Core integrity fell below 50% 424 | -8/Materials | Lost 7 parts (1p4n2w) 490 | -8/Materials | Core integrity fell below 20% 504 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. Heat Sink melted. Lgt. Treads melted. Heat Sink melted. Penetrated by Slug. Purification Channel disabled. Penetrated by Slug. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Slug penetrates Purification Channel. Hvy. Particle Gun destroyed. Slug penetrates Wall. Slammed into S-10 Pest. Slug penetrates Wall. Slammed into S-10 Pest. 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"%" !#???????????? | | % " ![| % !#???????????? | | ![| #######/### !#???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed ImpulseStorageMatrix Manual? 0 Play Time 00:14:18 Cumulative 3.4 hours Start 2024.04.12 @ 15:13:38 End 2024.04.12 @ 15:26:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 6 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5a1d7d96-411e-4e99-bdbd-cadd6fe77a74