Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 06:24:08 Player: BionicBot Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (16) 80 Value Destroyed (351) 351 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 7741 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 0/1600 Matter 97/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (16) ----- Machine Analyzer Experimental Optical Array Advanced Signal Interpreter Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Faulty Electron Diverter Enhanced Nova Cannon Enhanced Nova Cannon Grenade Launcher Vibroblade Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Electron Diverter Cooled Impulse Thruster > --- UTILITY ---------- Machine Analyzer Experimental Optical Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Vibroblade > --- INVENTORY -------- Grenade Launcher [Rating: 92] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Flight Unit Flight Unit Flight Unit Utility Advanced Signal Interpreter Device Microactuators Processor Advanced Signal Interpreter Hackware System Shield Weapon Vibroblade Energy Cannon Enhanced Nova Cannon Launcher Grenade Launcher Slashing Weapon Vibroblade Build | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . . 4 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . 1 . . 1 1 . . . . . Utility 14 | . . 1 . . 3 . 2 2 2 2 2 Weapon . | . . . . . . . . . . . . Parts Attached 43 | 1 3 . . . 13 2 2 6 2 3 11 Power 7 | 1 . . . . 1 1 1 . . 1 2 Engine 2 | 1 . . . . . . . . . . 1 Core 3 | . . . . . 1 1 1 . . . . Reactor 2 | . . . . . . . . . . 1 1 Propulsion 13 | . 3 . . . 3 1 . 2 . 2 2 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 13 | . 3 . . . 3 1 . 2 . 2 2 Utility 19 | . . . . . 7 . 1 3 2 . 6 Device 5 | . . . . . 3 . . . . . 2 Storage . | . . . . . . . . . . . . Processor 10 | . . . . . 3 . . 3 1 . 3 Hackware 4 | . . . . . 1 . 1 . 1 . 1 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 4 | . . . . . 2 . . 1 . . 1 Energy Gun . | . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . 2 . 3 2 Parts Lost 24 | . . . 1 . 3 1 1 5 . 6 7 Power 3 | . . . 1 . . . 1 . . . 1 Propulsion 11 | . . . . . 3 1 . 4 . 1 2 Utility 10 | . . . . . . . . 1 . 5 4 Weapon . | . . . . . . . . . . . . Highest Loss Streak 4 | . . . 1 . 3 1 1 3 . 4 4 To Critical Strikes . | . . . . . . . . . . . . Average Backups 2 | . . 1 1 1 2 4 3 4 1 3 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . 1 1 1 . . . Weapon 2 | . . 1 1 1 2 2 2 2 1 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 3 | . . . . . . . . 2 . . 1 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon 2 | . . . . . . . . 1 . . 1 Tool/Special 1 | . . . . . . . . 1 . . . Average Slot Usage (%) 46 | . 25 44 41 33 62 58 54 46 52 36 43 Engine 1 | . 14 11 8 . . . . . . . 2 Core 1 | . . . . . 5 5 5 2 . . . Flight 13 | . 11 33 33 33 24 19 17 9 4 4 8 Device 5 | . . . . . 13 13 11 5 4 . 1 Processor 15 | . . . . . 10 13 11 16 26 21 21 Hackware 6 | . . . . . 4 6 5 10 10 6 5 Slashing Weapon 1 | . . . . . 2 . 1 1 4 1 2 Peak Build Rating 92 | 1 3 4 4 3 38 32 42 60 65 68 92 Average Rating 40 | . 1 4 3 3 25 28 33 41 60 44 69 On Entrance 22 | . 1 3 4 3 3 29 32 42 52 65 34 Naked Turns . | . . . . . . . . . . . . Heaviest Build 15 | 3 3 3 3 . 15 9 14 14 5 5 15 Greatest Support 22 | 3 8 12 12 12 20 16 16 22 15 22 22 Greatest Overweight (x) 2 | . . . . . 2 . . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 1 1 2 5 5 4 5 2 5 5 Average Carried 2 | . . 1 1 1 3 4 3 4 1 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 1 1 2 5 4 3 2 1 5 5 Class Distribution -------------------- 36% | Mutant 20% | Sprinter 16% | Hacker-Sprinter 16% | Hacker-Mutant 7% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Matter Collected 480 | 76 139 . . . 45 . . 21 13 . 186 Remotely . | . . . . . . . . . . . . Salvage Created 326 | . . . . . 65 60 . 21 13 34 133 Parts 26 | . . . . . 9 5 . . 2 2 8 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 6 | . . . . . 3 3 . . . . . AOE 6 | . . . . . 3 3 . . . . . Classes Destroyed 6 | . . . . . 2 2 . . . 1 1 Worker 4 | . . . . . . 1 . . 1 . 2 Builder 1 | . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . 1 Operator 3 | . . . . . 1 . . 1 . . 1 Watcher 1 | . . . . . . . . . . 1 . Swarmer 6 | . . . . . 3 3 . . . . . Best Kill Streak 5 | . . . . . 3 5 . 1 1 1 2 Combat Bots Only 3 | . . . . . 3 3 . . . . . Max Kills in Single Turn 2 | . . . . . 2 2 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . 2 2 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 530 | . 47 1 17 . 38 9 8 120 2 111 177 Missed 311 | . 35 1 13 . 19 4 6 75 2 70 86 Hits 219 | . 12 . 4 . 19 5 2 45 . 41 91 Projectile 219 | . 12 . 4 . 19 5 2 45 . 41 91 Critical Strikes 7 | . . . . . . . . 2 . 1 4 Damage Taken 4348 | . 121 . 52 . 183 80 48 803 . 1020 2041 Core 3010 | . 71 . 15 . 47 29 24 497 . 706 1621 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 84 | 100 71 . . 96 93 96 97 56 100 51 . Volleys Fired 7 | . . . . . 3 3 . . . . 1 Largest 1 | . . . . . 1 1 . . . . 1 Hottest 120 | . . . . . 30 30 . . . . 120 Shots Fired 7 | . . . . . 3 3 . . . . 1 Gun . | . . . . . . . . . . . . Cannon 1 | . . . . . . . . . . . 1 Launcher 6 | . . . . . 3 3 . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . 1 Explosive 6 | . . . . . 3 3 . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . 1 . . . . . Robot Miss Streak 2 | . . . . . . 2 . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 9 | . . . . . 1 1 . 1 1 1 4 Core Hits 19 | . . . . . 6 8 . . 1 2 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 35 | . . . . . 6 . . 8 8 1 12 Impact . | . . . . . . . . . . . . Slashing 35 | . . . . . 6 . . 8 8 1 12 Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 1 . . . 1 . 3 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1191 | . . . . . 258 264 . 88 95 73 413 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 417 | . . . . . 153 264 . . . . . Melee 758 | . . . . . 105 . . 77 95 68 413 Ramming 16 | . . . . . . . . 11 . 5 . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 417 | . . . . . 153 264 . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 758 | . . . . . 105 . . 77 95 68 413 Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . 2 2 1 . . . . . 13 Average Corruption 2 | . . . 2 2 1 . . . . . 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 6 | . . . . 1 1 . . . . . 4 Message Errors 4 | . . . . 1 1 . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 201 | . . . . . . . . 62 . . 139 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 201 | . . . . . . . . 62 . . 139 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 7 | . . . . . . . . 5 . 2 . Shots . | . . . . . . . . . . . . Rammed 5 | . . . . . . . 1 2 . 2 . Targets Rammed 5 | . . . . . . . 1 2 . 2 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 225 | . . . . . . . . . . . 225 Average Temperature 95 | . . . . . . . . . . . 95 Received Heat Transfer 469 | . . . 27 . 18 . 18 109 . 135 162 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . 1 1 Low Security (%) 97 | 100 100 100 100 100 100 100 100 100 100 97 90 Level 1 2 | . . . . . . . . . . 2 9 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 248 | . 15 1 15 11 125 109 53 89 46 204 248 Initial 53 | . . 1 . 11 . 51 53 6 36 9 40 Average 59 | . 1 1 . 3 41 54 37 29 29 92 127 Influence Increases 1422 | . 15 . 30 . 225 108 . 214 32 370 428 Destroy 0b10 Robot/C 120 | . . . . . 60 60 . . . . . Destroy 0b10 Robot/NC 50 | . . . . . 5 10 . 5 5 5 20 Destroy Leader 22 | . . . . . 10 10 . . . 2 . Successful Hack 65 | . . . . . 16 16 . . . 33 . Disable Machine 30 | . . . . . 15 . . . . . 15 Destroy Structure 70 | . . . . . 14 12 . 14 12 . 18 Partial Spotted 120 | . . . . . 45 . . . . 30 45 Lose Combat Pursuer 945 | . 15 . 30 . 60 . . 195 15 300 330 Influence Decreases 1194 | . 10 4 1 30 120 104 96 156 85 319 269 Entered New Map 214 | . . 4 1 19 . 54 56 7 35 9 29 Time Decay 604 | . 10 . . 11 90 40 30 103 50 100 170 Lost Part 226 | . . . . . 30 10 10 46 . 60 70 Purge Threat 150 | . . . . . . . . . . 150 . Squads Dispatched 18 | . 1 1 1 . 4 . . 3 . 4 4 Investigation 3 | . . . . . 1 . . . . 1 1 Extermination 5 | . . . . . 1 . . 1 . 1 2 Reinforcement 10 | . 1 1 1 . 2 . . 2 . 2 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Distress Signals 9 | . 1 . . . 2 1 . . . 3 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 153 | . 11 4 11 . 15 6 2 31 2 30 41 Peak Tracking Total 15 | . 8 3 13 . 10 4 2 12 2 15 14 Tactical Retreats 24 | . 1 . 1 . 2 . . 4 1 7 8 Traps | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Traps Triggered 4 | . 1 . 1 . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Machines Disabled 2 | . . . . . 1 . . . . . 1 Max in Single Turn 1 | . . . . . 1 . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Machines Accessed 23 | . . . . 1 5 4 1 3 1 6 2 Terminals 21 | . . . . 1 4 3 1 3 1 6 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Total Hacks 49 | . . . . 3 14 6 1 6 1 13 5 Successful 10 | . . . . 1 3 2 . 1 . 3 . Failed 39 | . . . . 2 11 4 1 5 1 10 5 Catastrophic 14 | . . . . 1 5 2 1 . 1 2 2 Database Lockouts . | . . . . . . . . . . . . Manual 23 | . . . 1 1 3 3 1 3 1 7 3 Terminals 44 | . . . . 3 11 4 1 6 1 13 5 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . . 3 2 . . . . . Terminal Hacks 7 | . . . . 1 2 2 . 1 . 1 . Part Schematic 1 | . . . . . . 1 . . . . . Level Access Points 3 | . . . . . 1 1 . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . 2 . Terminals 2 | . . . . . . . . . . 2 . Botnet 2 | . . . . . . . . . . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . . . . 1 4 3 1 1 1 5 2 Full Trace Events 3 | . . . . . 1 . . . . 1 1 Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 916 | . . . . . 124 97 79 136 113 30 337 Optics 337 | . . . . . . . . . . . 337 Sensors 671 | . . . . . 124 97 79 136 113 30 92 Machine Analysis 174 | . . . . . . . . . . . 174 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Turns Passed 1594 | 13 117 6 32 59 228 97 79 286 113 218 346 Spaces Moved 3990 | 22 267 15 95 171 559 261 230 753 220 569 828 Core 180 | 22 71 . . . . . . 19 . 13 55 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3810 | . 196 15 95 171 559 261 230 734 220 556 773 Fastest Speed 30 | 50 37 34 34 34 31 32 32 30 40 30 34 Average Speed 34 | 50 41 34 34 34 33 32 32 32 40 35 35 Slowest Speed 200 | 50 50 34 34 34 200 35 32 120 40 100 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 75 | . 4 . . 3 5 3 5 11 . 9 35 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 22 | 4 50 3 29 46 23 14 11 29 9 25 29 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 23 | . . . . . 4 . . 7 6 . 6 Terrain Destroyed 42 | . . . . . 13 10 . 7 6 . 6 Melee 22 | . . . . . 4 . . 7 6 . 5 Projectile 1 | . . . . . . . . . . . 1 AOE 19 | . . . . . 9 10 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Total 4048 | 22 266 15 94 168 585 266 229 773 231 574 825 Wait 3 | . . . . . . . . 3 . . . Move 3839 | 21 259 14 94 164 548 254 220 732 219 550 764 Hop 67 | . 3 . . 3 5 3 5 10 . 9 29 Pick Up 12 | . 1 . . 1 1 . 1 2 1 4 1 Fast Attach 36 | 1 2 . . . 12 3 1 5 1 2 9 Attach 18 | . . 1 . . 3 2 2 3 2 1 4 Detach 17 | . . . . . 5 1 . 4 . 3 4 Swap 2 | . 1 . . . 1 . . . . . . Drop 9 | . . . . . 1 . . 5 . 2 1 Fire 7 | . . . . . 3 3 . . . . 1 Melee 35 | . . . . . 6 . . 8 8 1 12 Ram 3 | . . . . . . . . 1 . 2 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -9/Recycling -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 14 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 16) 130 | -10/Materials | Discovered new exit (range 3) 131 | -10/Materials | Entered another Materials area 131 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 132 | -9/Materials | Discovered new exit (range 14) 137 | -9/Materials | Discovered new exit (range 13) 137 | -9/Materials | Entered Storage 168 | -9/Storage | Used back door to open Recycling access 168 | -9/Storage | Discovered new exit (range 5) 169 | -9/Storage | Entered Recycling 223 | -9/Recycling | Discovered new exit (range 15) 228 | -9/Recycling | Entered Factory 228 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 314 | -7/Factory | Identified exit to Lower Caves 389 | -7/Factory | Identified exit to Factory 442 | -7/Factory | Lost 3 parts (3n) 456 | -7/Factory | Entered another Factory area 456 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 493 | -6/Factory | Identified exit to Factory 553 | -6/Factory | Entered another Factory area 553 | -5/Factory | Evolved 2 slots: Utility x2 603 | -5/Factory | Discovered new exit (range 13) 607 | -5/Factory | Identified exit to Upper Caves 622 | -5/Factory | Discovered new exit (range 16) 626 | -5/Factory | Identified exit to Factory 632 | -5/Factory | Entered another Factory area 632 | -4/Factory | Evolved 2 slots: Utility x2 802 | -4/Factory | Identified exit to Research 805 | -4/Factory | Lost 3 parts (2n1u) 901 | -4/Factory | Spotted B-86 Titan 918 | -4/Factory | Entered Research 918 | -3/Research | Evolved 2 slots: Utility x2 1022 | -3/Research | Discovered new exit (range 16) 1030 | -3/Research | Identified exit to Research 1031 | -3/Research | Entered another Research area 1031 | -2/Research | Evolved 2 slots: Utility x2 1077 | -2/Research | Discovered new exit (range 8) 1079 | -2/Research | Identified exit to Quarantine 1112 | -2/Research | Lost 4 parts (1n3u) 1149 | -2/Research | Spotted B-90 Cyclops 1244 | -2/Research | Discovered new exit (range 15) 1249 | -2/Research | Identified exit to Access 1249 | -2/Research | Entered Access 1249 | -1/Access | Evolved 2 slots: Utility x2 1479 | -1/Access | Spotted B-99 Colossus 1551 | -1/Access | Spotted B-99 Colossus 1571 | -1/Access | System corruption reached 10% 1577 | -1/Access | Core integrity fell below 50% 1584 | -1/Access | Core integrity fell below 20% 1595 | -1/Access | Spotted B-99 Colossus 1595 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 01580_ Penetrated by Slug. 01580_ Slug penetrates U-05 Engineer. 01580_ K-01 Serf destroyed. 01581_ Slug penetrates U-05 Engineer. 01581_ U-05 Engineer destroyed. 01581_ Penetrated by Slug. 01584_ PO3#BKA2P%6QFKFM