Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 17:46:24 Player: Dosh Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (348) 1740 Value Destroyed (14513) 14513 Prototype IDs (89) 1780 Alien Tech Used (0) 0 Bonus (7711) 7711 TOTAL SCORE: 37244 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 935 Follower Combat Kills 3663 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1280 Friendly Fire -1467 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Long-range Tractor Beam Enhanced Nova Cannon XL Autogun Subcomponent Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Cargo Storage Unit Spectral Analyzer Terrain Scanner Advanced Terrain Scan Processor Experimental Core Analyzer Advanced Transmission Jammer Heavy Armor Plating Improved Focal Shield Thermal Barrier Advanced Force Field System Mapper > --- WEAPON ----------- Shock Maul Shock Maul Plasma Sword Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Hybrid Antimatter Reactor Wheel Armored Huge Wheel Advanced Cooling System High-capacity Storage Unit Advanced Energy Well Advanced Terrain Scan Processor Experimental Targeting Computer Improved Transmission Jammer Phase Shifter Heavy Armor Plating Advanced Force Field Improved System Restoration Module Long-range Proton Cannon Heavy Phase Cannon Hypervelocity Coil Gun XL Autogun Array Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Shock Maul Greatsword Power Sword [Rating: 135] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Armored Wheel Wheel Armored Wheel Utility Cargo Storage Unit Device Improved Cooling System Storage Cargo Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Antimatter Cannon Energy Gun Backup Laser III Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Heavy Shock Bomb Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Shock Maul Slashing Weapon Makeshift Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . 2 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 Utility 11 | . . . 2 . . . 1 . . 2 . . . . . . 2 . . . . . . . . . . . . . . 2 2 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Attached 374 | 6 5 . 21 2 1 3 18 1 15 42 10 15 2 6 10 12 23 5 8 . 8 23 3 5 3 3 9 3 13 14 . 54 9 2 20 Power 38 | 1 . . 3 1 . . 2 . 3 4 . 4 . . . 2 2 . . . 1 3 1 . . . 1 . . 2 . 6 1 . 1 Engine 16 | 1 . . 3 . . . . . 3 3 . 1 . . . 2 2 . . . . . . . . . . . . . . . . . 1 Core 9 | . . . . 1 . . 2 . . 1 . 1 . . . . . . . . 1 3 . . . . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . 1 . . 2 . 6 1 . . Propulsion 61 | 2 3 . 5 . . . 3 . 5 2 . . . 2 1 1 1 . 1 . 1 7 . . . . 1 . 1 2 . 15 3 . 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 61 | 2 3 . 5 . . . 3 . 5 2 . . . 2 1 1 1 . 1 . 1 7 . . . . 1 . 1 2 . 15 3 . 5 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 160 | 1 2 . 6 1 1 1 6 1 6 21 5 6 1 3 1 4 16 5 4 . 3 10 2 4 2 2 3 1 8 4 . 20 5 1 4 Device 79 | . . . . . . . 4 . 1 10 . 2 1 2 . 3 7 4 2 . 2 4 2 3 1 2 3 1 5 3 . 9 4 1 3 Storage 5 | 1 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Processor 9 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . 6 . . . Hackware 15 | . . . . . 1 . . . . . . 1 . . 1 . 6 1 . . . 3 . . . . . . 2 . . . . . . Protection 52 | . 1 . 6 1 . 1 2 1 5 9 5 3 . 1 . 1 3 . 1 . 1 2 . 1 1 . . . . 1 . 5 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 115 | 2 . . 7 . . 2 7 . 1 15 5 5 1 1 8 5 4 . 3 . 3 3 . 1 1 1 4 2 4 6 . 13 . 1 10 Energy Gun 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 29 | . . . 4 . . 1 5 . 1 7 4 1 1 . . . . . 1 . . 1 . . . . 1 . . 1 . 1 . . . Ballistic Gun 13 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 8 Ballistic Cannon 20 | . . . . . . . . . . 1 . 2 . 1 5 2 3 . 1 . 2 1 . 1 . 1 . . . . . . . . . Launcher 15 | . . . 1 . . 1 1 . . 1 1 1 . . 2 3 . . 1 . . . . . . . 1 1 . 1 . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Slashing Weapon 28 | . . . . . . . . . . 6 . 1 . . . . 1 . . . . . . . . . 2 . 4 4 . 9 . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 2 . . . . . . 3 . 3 . . 2 . . . . . . 2 . . . . 3 . 3 . . 4 . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Parts Lost 120 | . 2 . 11 . . 1 3 1 2 3 5 2 . 2 . 7 . . 5 . 8 4 1 . 3 1 1 . . 6 . 21 15 2 14 Power 11 | . . . 1 . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . 1 . 2 1 . 1 Propulsion 34 | . 2 . 3 . . . 1 . 1 . . . . 1 . 1 . . 1 . 1 1 . . . . 1 . . 2 . 7 6 1 5 Utility 46 | . . . 3 . . 1 1 1 . 1 4 . . . . 3 . . 2 . 3 2 1 . 2 1 . . . 2 . 7 8 . 4 Weapon 29 | . . . 4 . . . 1 . 1 2 1 2 . 1 . 1 . . 2 . 1 1 . . 1 . . . . 1 . 5 . 1 4 Highest Loss Streak 13 | . 1 . 4 . . 1 2 1 1 1 2 2 . 2 . 4 . . 2 . 4 2 1 . 1 1 1 . . 4 . 7 12 13 9 To Critical Strikes 4 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Average Slot Usage (%) 86 | . 91 100 94 100 100 100 98 100 99 89 79 82 84 91 90 80 83 85 81 80 71 78 84 87 86 88 81 82 85 85 89 90 84 16 15 Engine 5 | . 14 14 11 5 . . . . 17 14 15 9 . . . 3 12 13 13 13 3 . . . . . . . . . . . . . 1 Core 2 | . . . . 5 11 11 17 18 . . . 3 . . . . . . . . 2 8 8 5 5 5 2 . . . . . . . . Reactor 3 | . . . . . . . . . . . . 1 15 15 15 10 . . . . . . 2 5 5 5 5 5 5 6 10 8 8 . . Wheel 13 | . 26 28 20 22 22 22 17 18 17 8 7 7 7 14 15 7 5 6 6 6 5 16 23 23 23 23 23 23 18 14 15 15 16 . 4 Device 12 | . . . . . . . 13 16 9 12 7 12 7 11 7 5 14 19 16 13 17 15 17 22 23 23 23 29 20 22 21 18 15 3 1 Storage 6 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 . 1 Processor 4 | . . . . . . . . . . 7 7 7 7 7 7 7 6 6 6 6 6 3 . . . . . . 4 5 5 11 13 9 4 Hackware 6 | . . . . . 6 11 9 9 9 7 7 7 7 7 7 7 13 13 13 13 13 7 7 5 . . . . 4 5 5 4 4 . . Protection 10 | . 7 14 29 33 26 22 12 10 17 13 10 7 15 10 15 14 8 6 4 6 3 6 5 5 9 11 11 5 5 3 5 5 4 . . Energy Cannon 6 | . . . 14 22 22 21 17 18 18 11 13 13 7 . . . . . 3 6 3 4 5 5 5 5 2 5 1 . . . . . . Ballistic Gun 1 | . 28 28 5 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 2 Ballistic Cannon 3 | . . . . . . . . . . . . . 7 14 13 13 10 13 8 6 6 4 5 5 3 3 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . 4 . 13 20 21 16 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 237 | 11 51 47 63 63 61 64 73 78 96 194 192 199 192 194 194 194 198 197 197 190 191 208 212 216 223 225 237 231 225 210 198 216 227 38 20 Greatest Support 54 | 20 20 20 20 20 20 20 20 20 32 28 28 28 28 32 32 32 28 28 28 28 28 54 48 48 48 48 48 48 52 52 52 52 48 28 30 Greatest Overweight (x) 11 | . 4 2 5 3 3 3 7 3 9 6 6 7 6 6 6 6 7 7 7 6 6 5 4 4 4 4 4 4 4 4 3 8 11 1 5 Average Overweight (x) 4 | . 2 2 2 3 2 2 3 3 3 4 6 6 6 5 5 5 6 6 6 6 5 3 4 4 4 4 4 4 3 3 3 4 5 . . Largest Inventory Capacity 30 | 8 20 20 20 20 20 20 20 20 20 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 5 5 Average Capacity 26 | 6 19 20 20 20 20 20 20 20 20 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 29 5 5 Most Carried 30 | 2 14 15 20 20 20 20 20 20 20 30 28 30 30 30 30 30 30 30 30 26 26 30 30 30 30 30 30 30 30 30 26 30 30 5 5 Average Carried 24 | . 7 14 17 19 19 19 19 19 19 22 26 27 29 27 29 27 29 29 26 26 21 26 29 29 29 28 29 29 28 26 26 25 29 4 3 Final Capacity 30 | 8 20 20 20 20 20 20 20 20 20 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 5 5 5 Final Carried 30 | 2 14 14 20 20 20 20 20 19 20 28 25 30 30 28 30 25 30 30 26 26 18 30 30 30 29 29 29 30 30 26 26 30 4 5 4 Class Distribution -------------------- 46% | Hauler-Mutant 16% | Mutant 12% | Hauler-Gladiator 7% | Scavenger-Mutant 6% | Hauler-Assassin 5% | Hauler-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Skirmisher | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Skirmisher | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Waste Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Mutant | -4/Proximity Caves Hauler-Gladiator | -4/Factory Hauler-Gladiator | -4/Upper Caves Hauler-Gladiator | -4/Upper Caves Hauler-Gladiator | -3/Research Hauler-Gladiator | -2/Research Mutant | -2/Testing Scavenger-Skirmisher | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Matter Collected 7629 | 230 327 . 276 20 . 125 186 10 135 442 287 210 179 144 48 273 1133 180 316 . 153 386 134 214 119 185 166 159 135 199 . 535 5 . 718 Remotely 419 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 419 Salvage Created 15083 | . 645 . 1755 67 . 215 1009 325 905 813 523 220 183 137 . 323 597 . 397 . 298 435 227 176 . 165 679 482 585 454 . 2675 133 . 660 Parts 767 | . 41 . 110 6 . 14 72 7 39 46 26 11 9 4 . 9 38 . 15 . 14 15 2 8 . 3 25 17 22 17 . 152 4 . 41 Haulers Intercepted 12 | . 1 . 2 . . . 3 . 1 1 . 1 . . . . . . . . . . . . . . . . 1 . . 2 . . . Recyclers Shooed 5 | . . . . 1 . . . . 1 . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 126 | . . . . . . . . . . . . . 9 4 . 18 . . 12 . 12 . . . 20 26 . 7 . 18 . . . . . Prevented 19 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 14 . 4 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Combat Hostiles Destroyed 270 | . 9 . 33 2 . 6 15 16 12 15 13 7 7 4 . 12 13 . 12 . 13 11 1 4 . 2 10 7 6 7 . 25 1 . 7 Melee 43 | . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . 6 6 . 25 1 . 1 Guns 23 | . 9 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Cannons 130 | . . . 16 2 . 4 12 16 8 12 5 2 7 4 . 2 12 . 6 . 8 7 1 4 . 2 . . . . . . . . . AOE 58 | . . . 8 . . 2 3 . 1 . 6 4 . . . 10 . . 6 . 5 2 . . . . 8 3 . . . . . . . Classes Destroyed 26 | . 7 . 3 . . . 3 1 1 1 1 1 . . . 2 . 1 1 . . 1 1 . . . 2 . . . . . . . . Worker 24 | . 3 . 4 . . . 2 . . . . 2 . . . . 2 . . . . . . . . . . . . . . 7 1 . 3 Builder 14 | . . . . . . . 1 . 2 . . . . . . . 5 . . . . . . . . . . . . . . 4 1 . 1 Tunneler 6 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Hauler 12 | . 1 . 2 . . . 3 . 1 1 . 1 . . . . . . . . . . . . . . . . 1 . . 2 . . . Recycler 11 | . 1 . 3 . . . 2 . 1 . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 4 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . Operator 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 3 . . . . . . . Watcher 15 | . 2 . 1 . . . 3 . 1 3 . . . . . . 1 . . . . . . . . . . . 2 . . 2 . . . Swarmer 40 | . . . 8 . . 3 6 . . 4 . 1 4 . . 1 3 . 3 . 5 . . . . . . . . 2 . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Grunt 101 | . 9 . 17 2 . 4 2 2 5 7 7 . 2 3 . 5 3 . 5 . 4 4 . 3 . . 4 4 2 . . 6 . . 1 Brawler 5 | . . . . . . . . . . . 1 . . . . 1 . . 1 . . 1 . . . 1 . . . . . . . . . Duelist 12 | . . . 1 . . . . . . . . . 1 1 . 2 . . . . . 2 . . . . 1 . . 2 . . . . 2 Protector 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 33 | . . . 7 . . . 5 . 4 . 4 . . . . 1 3 . 1 . . 1 . . . . . . 1 1 . 4 1 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Specialist 3 | . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hunter 17 | . . . . . . . 2 . 1 . . 1 . . . . . . 2 . 2 . . . . . 2 1 2 2 . . . . 2 Programmer 33 | . . . . . . . . . . 4 1 2 . . . . 4 . . . 2 2 . 1 . . . . 1 . . 15 . . 1 Behemoth 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Assembled 14 | . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | . 4 . 6 2 . 3 4 6 3 4 8 5 4 4 . 10 11 1 5 . 7 5 1 2 . 1 7 5 4 2 . 13 1 . 5 Combat Bots Only 9 | . 3 . 6 2 . 3 3 6 3 3 8 4 4 4 . 9 4 . 5 . 7 5 1 2 . 1 7 5 2 2 . 5 1 . 3 Max Kills in Single Turn 5 | . 1 . 2 1 . 1 3 1 2 1 1 3 2 1 . 5 2 1 3 . 2 1 1 1 . 1 2 1 1 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . 1 3 . 1 . 1 3 . . . 4 . . 2 . 2 1 . . . . 2 1 . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Hostile Shots Fired 1982 | . 38 . 106 8 . 28 34 24 47 109 112 91 20 34 . 90 200 . 77 . 82 59 . 47 30 10 82 18 61 102 . 162 96 40 175 Missed 568 | . 9 . 26 1 . 6 14 6 16 24 41 31 2 7 . 33 62 . 27 . 25 14 . 13 6 1 19 3 20 34 . 30 25 17 56 Damage Taken 22104 | . 386 . 965 76 . 306 264 208 472 1383 675 1185 241 340 . 1075 1062 . 531 . 984 811 23 600 284 185 837 127 334 920 . 2855 1366 581 3028 Core 4204 | . 107 . 107 12 . 76 16 42 49 219 83 71 16 9 . 112 142 . 68 . 136 189 . 31 . 15 63 . 41 54 . 374 140 423 1609 Absorbed by Shields 3357 | . . . . . . . 20 70 . 99 . . 38 131 . 31 364 . 114 . . 27 . 97 85 74 145 97 355 593 . 670 297 . 50 Redirected to Shielding 175 | . 2 . 23 3 . . . . . . . . . . . 51 42 . 19 . 35 . . . . . . . . . . . . . . Ignored by Resistances 1963 | . . . . . . . . . . . . . . . . 35 . . . . . 78 . 83 111 25 544 126 134 238 . 14 509 66 . Regen/Repaired (Parts) 909 | . . . . . . . 159 . 95 . . 23 . . . . 545 . . . . . . . . . 87 . . . . . . . . Core Remaining (%) 66 | 100 . 57 . . . 51 . . 80 . . . . . . 27 . . . . 59 . . . . . . 70 . . 91 71 . 61 . Volleys Fired 724 | . 64 . 86 6 . 13 47 34 36 55 33 24 11 11 1 27 51 11 16 . 18 45 14 20 10 11 11 20 . 7 . 3 . . 39 Largest 3 | . 2 . 2 2 . 2 2 2 2 2 2 2 2 2 1 2 2 2 2 . 2 2 2 2 2 2 2 2 . 1 . 1 . . 3 Hottest 146 | . 40 . 124 124 . 124 131 131 131 119 119 128 70 80 40 80 80 80 125 . 125 130 130 130 130 143 146 146 . 90 . 90 . . 60 Shots Fired 1307 | . 128 . 163 12 . 26 94 67 71 87 56 41 23 23 1 46 100 22 32 . 33 69 28 43 20 25 12 22 . 7 . 3 . . 53 Gun 255 | . 128 . 63 . . . . . . . . . . . . . . . . . . . . . 2 2 . 7 . . . . . . 53 Cannon 973 | . . . 99 12 . 23 93 67 71 87 45 36 23 23 1 32 100 22 24 . 28 64 28 43 18 23 1 5 . 2 . 3 . . . Launcher 69 | . . . 1 . . 3 1 . . . 11 5 . . . 14 . . 8 . . . . . . . 11 10 . 5 . . . . . Special 10 | . . . . . . . . . . . . . . . . . . . . . 5 5 . . . . . . . . . . . . . Kinetic 574 | . 128 . 58 . . . . . . 5 . 8 11 14 1 32 100 22 22 . 20 33 14 22 10 14 . 7 . . . . . . 53 Thermal 309 | . . . 17 6 . 10 46 33 4 45 9 16 12 9 . . . . 2 . 8 31 14 21 10 11 . . . 2 . 3 . . . Explosive 53 | . . . 1 . . 3 1 . . . 11 5 . . . 14 . . 8 . 5 5 . . . . . . . . . . . . . Electromagnetic 365 | . . . 87 6 . 13 47 34 67 37 36 12 . . . . . . . . . . . . . . 11 10 . 5 . . . . . Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . . . . . Robot Hit Streak 15 | . 15 . 14 15 . 11 11 9 11 7 8 13 8 4 . 7 9 6 4 . 7 14 7 7 8 5 3 6 . 4 . . . . 7 Robot Miss Streak 6 | . 4 . 5 2 . 5 5 4 3 4 2 2 3 3 . 6 3 1 3 . 3 4 3 4 3 2 2 4 . 1 . . . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1013 | . 81 . 106 6 . 14 56 31 50 66 32 25 14 12 . 23 68 5 17 . 18 41 20 20 13 14 8 11 33 29 . 140 14 . 46 Core Hits 562 | . 36 . 59 3 . 10 31 17 18 22 21 31 8 5 . 29 30 . 22 . 18 18 1 8 3 6 32 11 16 12 . 59 5 . 31 Critical Kills 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Critical Strikes 61 | . . . 2 . . . 2 2 . 3 . . . . . 1 7 1 . . . 4 . 1 1 1 1 2 6 2 . 19 5 . 1 Meltdown 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Destroy 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . Blast 14 | . . . . . . . . . . 2 . . . . . 1 6 1 . . . 2 . 1 1 . . . . . . . . . . Corrupt 4 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sever 29 | . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 6 2 . 16 1 . 1 Impale 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 402 | . . . . . . . 1 . . 36 . . . . . . 16 . . . . . . . . . 10 1 49 36 . 214 34 . 5 Impact 11 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 8 . . Slashing 340 | . . . . . . . . . . 36 . . . . . . 16 . . . . . . . . . 10 1 49 36 . 182 5 . 5 Piercing 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 21 . . Sneak Attacks 34 | . . . . . . . . . . 1 . . . . . . 6 . . . . . . . . . 4 . 1 . . 19 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 83 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 6 . 56 8 . . Damage Inflicted 43674 | . 927 . 2457 139 . 549 1586 714 1386 2118 1433 1923 480 426 . 2413 2987 172 1411 . 1842 2357 784 779 491 501 3140 714 1417 1163 . 6892 812 6 1655 Guns 2947 | . 927 . 432 . . . . . . . . . . . . . . . . . . . . . . 7 . 36 . . . . . . 1545 Cannons 16846 | . . . 1604 139 . 308 1390 677 1249 1383 615 641 480 426 . 627 2151 172 410 . 464 1396 784 779 491 494 82 84 . . . . . . . Explosions 11658 | . . . 421 . . 241 196 37 137 88 818 1282 . . . 1786 127 . 1001 . 1181 780 . . . . 2721 594 . 248 . . . . . Melee 11783 | . . . . . . . . . . 647 . . . . . . 709 . . . . . . . . . 337 . 1417 915 . 6892 756 . 110 Ramming 122 | . . . . . . . . . . . . . . . . . . . . . . 60 . . . . . . . . . . 56 6 . Kinetic 9520 | . 927 . 362 . . . . . . 143 . 232 289 312 . 627 2151 172 380 . 280 682 443 457 199 283 . 36 . . . . . . 1545 Thermal 6342 | . . . 527 65 . 212 494 248 158 727 135 233 191 114 . . . . 30 . 184 714 341 322 292 218 1137 . . . . . . . . Explosive 7287 | . . . 83 . . 155 164 37 . . 818 1282 . . . 1786 . . 1001 . 1181 780 . . . . . . . . . . . . . Electromagnetic 8136 | . . . 1485 74 . 182 928 429 1228 601 480 176 . . . . 127 . . . . . . . . . 1584 594 . 248 . . . . . Impact 183 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 73 . . Slashing 9983 | . . . . . . . . . . 647 . . . . . . 709 . . . 197 121 . . . . 337 . 1417 915 . 5297 233 . 110 Piercing 1935 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1485 450 . . Entropic 166 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 84 . . . . . . . Highest Corruption 18 | . . . . . . . . . 1 5 . 3 3 3 3 . 5 3 . . 3 . 15 15 16 16 16 2 1 9 9 18 8 13 6 Average Corruption 6 | . . . . . . . . . 1 2 . 2 3 3 3 . 3 2 . . 2 . 9 15 15 16 16 1 1 7 9 11 3 9 1 Corruption Purged 17 | . . . . . . . . . . 8 . . . . . . 6 3 . . . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . Effects 291 | . . . . . . . . . 1 35 . 2 16 13 3 . 22 8 . . 5 . 6 30 17 28 1 6 4 24 1 56 8 3 2 Message Errors 78 | . . . . . . . . . 1 7 . 1 4 3 1 . 9 3 . . . . 2 10 4 3 . 4 2 6 1 12 2 2 1 Matter Fused 58 | . . . . . . . . . . 7 . . 5 2 1 . 5 1 . . 3 . 2 2 4 4 . 1 1 6 . 11 2 1 . Heat Flow Errors 36 | . . . . . . . . . . 5 . . 2 1 . . 3 2 . . . . 1 5 . 5 . . . 1 . 11 . . . Energy Discharges 37 | . . . . . . . . . . 4 . . 1 2 . . 3 1 . . 1 . . 3 3 4 . 1 1 4 . 8 1 . . Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 1 . . Parts Fused 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 35 | . . . . . . . . . . 5 . . 2 3 . . 1 . . . 1 . . 2 3 4 1 . . 4 . 7 2 . . Data Loss (major) 16 | . . . . . . . . . . 4 . 1 . . 1 . . 1 . . . . . . 1 3 . . . 1 . 4 . . . Misfires 11 | . . . . . . . . . . . . . 1 1 . . 1 . . . . . . 4 1 3 . . . . . . . . . Alerts 10 | . . . . . . . . . . 3 . . . 1 . . . . . . . . 1 1 . 2 . . . . . 1 . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1561 | . . . 12 . . . 14 20 17 142 17 39 2 . . 22 231 44 40 . 44 63 . 19 . . 79 67 . 51 . 556 82 . . Projectiles 399 | . . . 7 . . . 14 20 3 45 . 6 2 . . 6 76 44 39 . 23 51 . 19 . . . 44 . . . . . . . Explosions 193 | . . . 5 . . . . . 14 . 17 33 . . . 16 . . 1 . 21 12 . . . . 51 23 . . . . . . . Melee 969 | . . . . . . . . . . 97 . . . . . . 155 . . . . . . . . . 28 . . 51 . 556 82 . . Knockbacks 37 | . . . . . . . . . . 2 . 1 2 3 . 2 12 . 1 . 2 6 . 4 1 1 . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 34 | . . . . . . . . . . 2 . 1 2 3 . 1 11 . 1 . 2 5 . 4 1 1 . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 587 | . . . 76 . . 74 . . . . 27 125 . . . 51 43 . . . . 30 . . . . . 49 . 82 . . 27 3 . Shots 20 | . . . 3 . . 2 . . . . 2 3 . . . 3 1 . . . . . . . . . . 3 . 3 . . . . . Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 1 . Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 550 | . 34 . 360 405 . 387 270 356 363 254 33 96 318 360 16 207 242 215 . . 15 197 212 327 376 550 99 162 . 213 . 245 . . 114 Average Temperature 96 | . 13 . 82 180 . 144 65 99 96 82 17 42 160 144 9 53 96 114 . . 15 58 68 125 152 130 25 46 . 60 . 97 . . 40 Received Heat Transfer 3839 | . 222 . 330 45 . 60 60 69 180 213 231 60 54 150 . 186 176 . 110 . 111 150 . 71 97 40 333 40 38 53 . 275 50 72 363 Effects 21 | . . . 1 1 . 2 . . 1 . . . 6 . . . 1 . . . . . . 2 . 4 . . . . . 3 . . . Shutdowns 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . Energy Bleed 6 | . . . 1 1 . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . 1 . . . Interference 8 | . . . . . . 1 . . . . . . 4 . . . . . . . . . . 1 . . . . . . . 2 . . . Matter Decay 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . 1 . . . . . 4 . 2 1 . . . . . . . . . . . . . . 2 3 . 1 . . . . . Combat Hostiles 13 | . . . 1 . . . . . 3 . 2 1 . . . . . . . . . . . . . . 2 3 . 1 . . . . . Parts Fried 59 | . . . 8 . . . 5 . 14 4 3 2 . . . . . . . . . . . . . . 14 8 . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . 2 . . 1 . . 1 . . . . . . . . 2 . . . . . . . . . . . . . Heat Transferred 7610 | . . . 883 111 . 322 864 444 187 877 185 285 259 148 . . . . 37 . 222 740 370 333 296 222 825 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . . . 6 . . 2 2 . 2 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Peak Influence 1715 | . 167 8 860 369 . 229 185 471 563 177 744 663 . . . . 793 . . . . 536 87 804 . . . . 577 . . 358 167 1715 1175 Initial 1100 | . . 8 2 299 . . 11 74 229 94 129 390 . . . . 33 . . . . 25 70 60 . . . . 571 . . 21 120 . 1100 Average 275 | . 47 8 421 269 . 111 73 314 306 86 468 500 . . . . 260 . . . . 299 75 460 . . . . 350 . . 172 108 1636 1084 Maximum Alert Level 5 | . . . 3 1 . 1 . 2 2 . 3 2 . . . . 3 . . . . 2 . 3 . . . . 2 . . 1 . 5 4 Low Security (%) 49 | 100 100 100 14 32 . 74 100 17 21 100 19 . . . . . 52 . . . . 12 100 26 . . . . 11 . . 57 100 . . Level 1 23 | . . . 35 67 . 25 . 62 60 . 12 13 . . . . 6 . . . . 59 . 9 . . . . 60 . . 42 . . . Level 2 20 | . . . 26 . . . . 19 18 . 59 86 . . . . 36 . . . . 27 . 47 . . . . 28 . . . . . . Level 3 3 | . . . 23 . . . . . . . 8 . . . . . 3 . . . . . . 16 . . . . . . . . . . 32 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . Squads Dispatched 72 | . 2 . 6 1 . . 2 . 2 12 . 4 . . . 1 11 . . . . 6 . 3 . . . . 5 . . 8 1 6 2 Investigation 26 | . 1 . 6 1 . . 1 . 1 5 . . . . . . 4 . . . . 1 . 2 . . . . 3 . . 1 . . . Extermination 21 | . . . . . . . . . . 6 . 3 . . . . 4 . . . . 1 . . . . . . 2 . . 4 . . 1 Reinforcement 10 | . 1 . . . . . 1 . 1 . . 1 . . . . 2 . . . . . . . . . . . . . . 3 1 . . Assault 14 | . . . . . . . . . . 1 . . . . . 1 1 . . . . 3 . 1 . . . . . . . . . 6 1 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Distress Signals 23 | . 1 . 5 . . . 2 . 1 2 . . . . . . 1 . . . . . . 1 . . . . 1 . . 2 6 1 . Communications Jammed 123 | . . . . . . . . . . . . . . . . 1 1 . . . . . . 32 . . . 2 28 . . 42 17 . . Distress Signals 120 | . . . . . . . . . . . . . . . . . 1 . . . . . . 32 . . . . 28 . . 42 17 . . Times Spotted 554 | . 14 . 52 4 . 6 26 18 13 28 17 34 7 4 . 23 30 . 10 . 13 20 6 28 9 10 61 11 10 11 . 41 20 11 17 Peak Tracking Total 15 | . 3 . 6 3 . 4 3 3 2 4 4 13 4 4 . 10 6 . 6 . 7 5 3 6 4 4 15 6 4 5 . 7 13 14 7 Tactical Retreats 35 | . . . 1 1 . . . 3 2 6 . 4 . . . . 3 . 1 . . . . 2 . . 1 1 . 3 . 3 1 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Traps Triggered 38 | . 1 . 3 . . . 1 1 2 6 2 3 . . . . 5 . . . . 1 . 1 . . 1 . . . . 5 . 3 3 Indirectly 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . . . . . . . . 3 . . . . 2 2 . . 1 . 10 1 . 1 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Machines Disabled 35 | . 2 . 3 . . . . 4 . 4 2 2 . . . 1 3 . . . . 7 . 6 . 1 . . . . . . . . . Max in Single Turn 2 | . 2 . 1 . . . . 2 . 1 1 1 . . . 1 2 . . . . 1 . 1 . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Garrison Relay 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Machines Accessed 99 | . 5 . 10 1 2 . 9 2 8 17 3 4 . 1 . . 10 . . 4 . 9 . 2 . 1 3 . 3 . . 3 1 . 1 Terminals 56 | . 5 . 9 . . . 6 2 6 9 3 1 . . . . 4 . . . . 6 . . . . . . 2 . . 1 1 . 1 Fabricators 14 | . . . . . . . . . . 3 . 1 . . . . 5 . . . . 1 . 2 . . . . 1 . . 1 . . . Repair Stations 11 | . . . 1 . . . 2 . 2 1 . 2 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . Total Hacks 321 | . 17 . 30 1 2 . 34 7 19 38 6 6 . 1 . . 51 . . 29 . 33 . 8 . 1 11 . 14 . . 10 1 . 2 Successful 178 | . 7 . 7 1 2 . 23 2 10 19 4 3 . 1 . . 32 . . 29 . 12 . 3 . 1 11 . 8 . . 3 . . . Failed 140 | . 9 . 22 . . . 10 5 9 19 2 3 . . . . 19 . . . . 21 . 5 . . . . 6 . . 7 1 . 2 Catastrophic 21 | . . . 2 . . . 1 1 2 1 . . . . . . 3 . . . . 6 . 2 . . . . . . . 1 1 . 1 Database Lockouts 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 102 | . 8 . 18 . 1 . 13 5 8 9 2 2 . . . . 13 . . . . 12 . . . . 2 . 3 . . 5 1 . . Terminals 169 | . 17 . 29 . . . 22 7 16 21 6 2 . . . . 11 . . . . 21 . . . . . . 9 . . 5 1 . 2 Fabricators 50 | . . . . . . . . . . 5 . 1 . . . . 22 . . . . 6 . 8 . . . . 5 . . 3 . . . Repair Stations 45 | . . . 1 . . . 11 . 3 3 . 3 . . . . 18 . . . . 4 . . . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 1 . . 7 . . . . . . . . . . . 2 . . . . . . . . . . . . . Terminal Hacks 104 | . 6 . 7 1 2 . 12 1 8 9 3 . . 1 . . 2 . . 29 . 6 . . . 1 11 . 3 . . 2 . . . Record 12 | . . . . . 1 . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . Part Schematic 13 | . . . . . . . 1 . . . . . . . . . 2 . . 10 . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . 1 . . . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 23 | . 2 . 2 . . . 2 . 1 2 . . . . . . . . . 3 . 1 . . . . 10 . . . . . . . . Open Door 5 | . . . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . 1 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Fabricator Index 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . Unreport Threat 9 | . 1 . . . . . 2 . 1 1 . . . . . . . . . . . 1 . . . . . . 2 . . 1 . . . Locate Traps 4 | . 1 . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 29 | . . . . . . . . . . 3 . 1 . . . . 13 . . . . 4 . 3 . . . . 4 . . 1 . . . Network Status 4 | . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Load Schematic 14 | . . . . . . . . . . 1 . . . . . . 6 . . . . 2 . 2 . . . . 2 . . 1 . . . Build 11 | . . . . . . . . . . 1 . . . . . . 5 . . . . 2 . 1 . . . . 2 . . . . . . Repair Station Hacks 26 | . . . . . . . 8 . 2 1 . 2 . . . . 13 . . . . . . . . . . . . . . . . . . Scan Component 14 | . . . . . . . 4 . 1 1 . 1 . . . . 7 . . . . . . . . . . . . . . . . . . Repair 12 | . . . . . . . 4 . 1 . . 1 . . . . 6 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 3 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 1 . . . . . 2 1 . 2 1 . . . . . 4 . . . . 2 . . . . . . 1 . . . . . . Terminals 12 | . 1 . . . . . 2 1 . 2 1 . . . . . 2 . . . . 2 . . . . . . 1 . . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 1 . . . . . 2 . . 1 . . . . . . 2 . . . . 2 . . . . . . 1 . . . . . . Override 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 4 . 10 . . . 5 2 6 14 2 2 . . . . 7 . . . . 9 . 2 . . . . 3 . . 3 1 . 1 Full Trace Events 21 | . 1 . 3 . . . . . 1 5 1 . . . . . 3 . . . . 1 . 2 . . . . 3 . . 1 . . . Feedback Events 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . . . 4 . . . . 5 . . . . . . . . . . . . . . . Robots Built 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . Authchips 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Time 184 | . . . . . . . . . . . . . . . . . 184 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 84 | . . . . . . . . . . . . . . . . . 84 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . 1 . . 1 . . . . 14 . 2 . . 10 . . . . . . . . . . . . . . . Parts Built 11 | . . . . . . . . . . 1 . . . . . . 2 . . . . 2 . 2 . . . . 4 . . . . . . Authchips 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . Time 289 | . . . . . . . . . . 25 . . . . . . 21 . . . . 112 . 42 . . . . 89 . . . . . . Total Part Build Rating 47 | . . . . . . . . . . 1 . . . . . . 8 . . . . 12 . 8 . . . . 18 . . . . . . Parts Repaired 12 | . . . . . . . 4 . 1 . . 1 . . . . 6 . . . . . . . . . . . . . . . . . . Time 568 | . . . . . . . 158 . 44 . . 16 . . . . 350 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . . . . . 5 . 2 4 . . . . . 2 . . . . 1 . . . . . . . . . 4 . . . Machine Destruction 14 | . . . . . . . . 5 . 2 4 . . . . . 2 . . . . 1 . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . 1 . Allies Hacked 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Total Allies 32 | . . 2 . 3 . . . . . 1 4 3 . . 3 2 12 . . . 1 . . . . . . . . . . . . 1 . Largest Group 11 | . . 2 2 3 3 3 . . . 1 4 5 . . 3 3 11 . . . 1 1 . . . . . . . . . . . 1 . Highest-Rated Group 494 | . . 45 45 40 40 40 . . . 26 206 259 . . 93 93 494 . . . 96 96 . . . . . . . . . . . 149 . Highest-Rated Ally 149 | . . 31 31 16 16 16 . . . 26 146 146 . . 31 31 48 . . . 96 96 . . . . . . . . . . . 149 . Total Orders 24 | . . . . . . . . . . . 2 . . . . . . . . . . . 4 10 5 1 2 . . . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . RETURN 21 | . . . . . . . . . . . . . . . . . . . . . . . 4 10 5 1 1 . . . . . . . . Ally Attacks 752 | . . . 18 . . 19 . . . . 11 67 . . . 40 101 . . . 3 22 135 160 92 53 . 29 . . . . . 2 . Total Damage 16664 | . . . 275 . . 177 . . . . 570 2153 . . . 722 2910 . . . . 763 2928 2720 1764 1128 . 378 . . . . . 176 . Kills 116 | . . . 3 . . 3 . . . . 4 19 . . . 9 21 . . . . 6 3 27 9 9 . 1 . . . . . 2 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Robot Analysis Total 7 | . 1 . 1 . . . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . 1 . . . . . . . . 1 1 1 . . . 1 . 1 . . . . 1 . 1 . 2 . . . . . Drone Launches 54 | . . . . . . . . . . . . . . . . . . . . . . . 10 29 12 1 . 2 . . . . . . . Drone Recoveries 50 | . . . . . . . . . . . . . . . . . . . . . . . 10 29 8 1 2 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Turns Passed 32223 | 49 927 32 1301 590 354 445 1477 472 1195 3106 716 1607 844 873 1976 1021 2616 838 590 143 623 1914 171 703 422 722 847 384 828 928 23 2191 600 102 593 Spaces Moved 17371 | 50 648 28 774 436 299 310 862 274 735 1668 304 762 415 457 1028 474 956 379 280 76 305 1137 80 391 243 454 433 221 397 551 17 874 304 140 609 Core 506 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133 369 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 16865 | 46 648 28 774 436 299 310 862 274 735 1668 304 762 415 457 1028 474 956 379 280 76 305 1137 80 391 243 454 433 221 397 551 17 874 304 7 240 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 125 110 110 125 125 125 130 190 190 190 175 175 175 190 190 190 190 175 135 150 150 150 150 150 150 138 138 138 135 115 50 50 Average Speed 152 | 77 110 110 123 125 115 120 125 125 135 164 190 190 190 182 188 189 193 204 190 190 179 140 150 150 150 150 150 150 147 142 138 145 158 52 69 Slowest Speed 300 | 80 140 110 155 125 125 125 185 125 215 190 190 205 190 190 190 190 205 205 205 190 190 165 150 150 150 150 150 150 153 155 138 205 245 115 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Exploration Rate (%) 49 | 4 79 8 87 93 70 81 67 35 64 57 44 19 57 57 82 68 34 54 49 68 51 24 72 17 50 71 96 43 10 75 5 25 12 33 16 Regions Visited 35 Branch Regions 19 Pre-discovered Areas 7 | . . . . . 1 . . . . . . . 1 . 2 . . . . 1 . . . . . 1 . . . 1 . . . . . Known Exits Taken 7 | . . . . . . . 1 . 1 1 . 1 . . . . 1 . . . 1 . . . . . . . . . . 1 . . . Unknown Exits Taken 24 | 1 1 1 1 1 1 1 . . . . . . 1 1 1 1 . 1 1 1 . . . 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 30 | . . . . 1 . . . . . . . . 4 2 4 1 . 10 2 . . . . . 1 2 . 1 . 2 . . . . . Spaces Dug 99 | . . . . . . . 1 . . 10 . . . . . 2 11 12 2 . . 9 . 2 . . . . 4 4 . 32 9 . 1 Terrain Destroyed 874 | . 25 . 24 . . 41 16 74 10 19 47 86 7 8 . 98 40 17 111 . 97 44 6 18 4 7 14 10 4 5 . 32 9 . 1 Melee 57 | . . . . . . . 1 . . 8 . . . . . . 2 . . . . . . . . . . . 4 3 . 29 9 . 1 Projectile 191 | . . . . . . . . . . 8 . 1 7 8 . 16 38 17 13 . 15 18 6 18 4 7 1 9 . 2 . 3 . . . AOE 625 | . 25 . 24 . . 41 15 74 10 3 47 85 . . . 82 . . 98 . 82 26 . . . . 13 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Total 21515 | 57 745 29 967 471 310 354 1167 336 865 1887 382 880 449 475 1069 549 1601 422 305 75 348 1378 108 474 282 473 609 249 601 651 16 1636 372 169 754 Wait 2332 | . 16 . 62 19 5 26 213 20 63 50 14 59 16 . . 4 538 22 . . 18 150 2 30 16 3 133 4 144 47 . 557 31 2 68 Move 17339 | 49 647 27 773 435 298 309 862 273 734 1668 303 761 414 456 1027 473 955 378 279 75 304 1137 79 390 242 453 432 220 396 550 16 873 303 139 609 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 186 | 2 11 1 18 4 1 2 11 . 4 13 2 9 3 2 12 1 15 2 . . . 14 3 11 5 2 4 1 5 4 . 19 3 . 2 Fast Attach 128 | 6 4 . 4 1 . . 7 . 6 9 . 5 . . 6 . 8 2 2 . . 11 . 2 . . 3 . 4 2 . 25 1 2 18 Attach 124 | . . . 11 . 1 2 4 1 1 8 5 5 . 3 3 6 7 1 4 . 7 6 . 1 3 1 3 . 5 7 . 20 7 . 2 Detach 41 | . 1 . . . 1 . 2 . 1 4 . 5 . . 3 1 . 1 2 . . 4 . . . . 3 . 3 . . 7 . 1 2 Swap 122 | . 1 . 6 1 . 1 7 . 8 25 5 5 2 3 1 6 8 2 2 . 1 6 3 2 . 2 3 3 4 5 . 9 1 . . Drop 139 | . 1 1 7 5 4 1 13 . 12 11 . 7 3 . 16 . 3 3 . . . 4 5 11 3 1 7 . 7 1 . 5 1 6 1 Fire 724 | . 64 . 86 6 . 13 47 34 36 55 33 24 11 11 1 27 51 11 16 . 18 45 14 20 10 11 11 20 . 7 . 3 . . 39 Melee 269 | . . . . . . . 1 . . 36 . . . . . . 16 . . . . . . . . . 10 1 33 28 . 118 21 . 5 Ram 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . 8 . 8 8 . . . . . . . . . . . . . . . . . . . . . 1 . 8 Rewire 61 | . . . . . . . . . . . 12 . . . . 31 . . . . . . . . . . . . . . . . . 18 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 12 | . . . . . . . . . . . . . . . . . . . . . . . 2 7 3 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: *Res x3 / [*Arm]) -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Central database locked down 216 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 12) 502 | -10/Materials | Discovered new exit (range 8) 977 | -10/Materials | Entered Mines 984 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 999 | -10/Mines | Discovered new exit (range 7) 1009 | -10/Mines | Entered Materials 1009 | -9/Materials | Accompanied by 2 allies 1009 | -9/Materials | Evolved 2 slots: Utility x2 1014 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1230 | -9/Materials | Lost 4 parts (1p1u2w) 1474 | -9/Materials | Discovered new exit (range 7) 1493 | -9/Materials | Discovered new exit (range 6) 1740 | -9/Materials | Discovered new exit (range 16) 1826 | -9/Materials | Build established: Scavenger-Mutant 1966 | -9/Materials | Discovered new exit (range 15) 1983 | -9/Materials | Lost 3 parts (2u1w) 2024 | -9/Materials | Central database locked down 2191 | -9/Materials | Discovered new exit (range 5) 2309 | -9/Materials | Build established: Mutant 2310 | -9/Materials | Entered Mines 2314 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2362 | -9/Mines | Learned 8 Materials zone layouts 2397 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2397 | -9/Mines | Discovered new exit (range 5) 2552 | -9/Mines | Discovered new exit (range 5) 2553 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2604 | -9/Mines | Met a Derelict shopkeep closing up shop 2709 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2738 | -9/Mines | Discovered new exit (range 13) 2900 | -9/Mines | Entered Exiles 2900 | -9/Exiles | Accompanied by 3 allies 2932 | -9/Exiles | Met 8R-AWN 2952 | -9/Exiles | Met EX-HEX 2988 | -9/Exiles | Met EX-BIN 3003 | -9/Exiles | Aligned with FarCom system 3004 | -9/Exiles | Given EX-Vault access code 3033 | -9/Exiles | Opened EX-Vault 3043 | -9/Exiles | Found XL Autogun Array 3067 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3099 | -9/Exiles | Met EX-DEC 3104 | -9/Exiles | Learned location of Zion (-7) 3236 | -9/Exiles | Discovered new exit (range 14) 3254 | -9/Exiles | Left Exiles lab with XL Autogun Array 3254 | -9/Exiles | Entered Mines 3254 | -8/Mines | Accompanied by 3 allies 3637 | -8/Mines | Discovered new exit (range 7) 3687 | -8/Mines | Discovered new exit (range 5) 3699 | -8/Mines | Entered Materials 3699 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3700 | -8/Materials | Identified exit to Factory 3835 | -8/Materials | Central database locked down 4434 | -8/Materials | Build established: Scavenger-Mutant 4596 | -8/Materials | Repaired Imp. Heat Sink 4641 | -8/Materials | Repaired Mic. Nuclear Core 4733 | -8/Materials | Repaired Shield Generator 5077 | -8/Materials | Repaired Imp. Medium Armor Plating 5176 | -8/Materials | Identified exit to Garrison 5176 | -8/Materials | Entered Garrison 5192 | -8/Garrison | Triggered checkpoint 5205 | -8/Garrison | Assembled breached garrison interior 5259 | -8/Garrison | Garrison Relay disabled 5364 | -8/Garrison | Phase Generator disabled 5561 | -8/Garrison | Discovered new exit (range 42) 5561 | -8/Garrison | Discovered new exit (range 53) 5561 | -8/Garrison | Discovered new exit (range 49) 5561 | -8/Garrison | Identified exit to Materials 5648 | -8/Garrison | Entered Materials 6128 | -8/Materials | Build established: Mutant 6349 | -8/Materials | Met 7R-MNS 6496 | -8/Materials | Repaired Imp. Medium Armor Plating 6726 | -8/Materials | Discovered exit to Factory (range 10) 6843 | -8/Materials | Entered Factory 6843 | -7/Factory | Evolved 2 slots: Utility x2 6844 | -7/Factory | Caught up to 7R-MNS 7148 | -7/Factory | Discovered new exit (range 6) 7150 | -7/Factory | Build established: Skirmisher 7277 | -7/Factory | Identified exit to Lower Caves 8337 | -7/Factory | Fabricated Cargo Storage Unit (x1) 8761 | -7/Factory | Build established: Hauler-Assassin 8840 | -7/Factory | Identified exit to Garrison 9694 | -7/Factory | Discovered new exit (range 15) 9949 | -7/Factory | Identified exit to Garrison 9949 | -7/Factory | Entered Garrison 9949 | -7/Garrison | Accompanied by 1 ally 10089 | -7/Garrison | Discovered new exit (range 43) 10089 | -7/Garrison | Discovered new exit (range 57) 10089 | -7/Garrison | Discovered new exit (range 56) 10125 | -7/Garrison | Triggered checkpoint 10145 | -7/Garrison | Triggered checkpoint 10152 | -7/Garrison | Triggered checkpoint 10174 | -7/Garrison | Triggered checkpoint 10201 | -7/Garrison | Destroyed 8 combat bots 10248 | -7/Garrison | Build established: Hauler-Mutant 10332 | -7/Garrison | Rescued HV-R5K 10602 | -7/Garrison | Identified exit to Factory 10665 | -7/Garrison | Entered Factory 10665 | -7/Factory | Accompanied by 4 allies (HV-R5K) 11125 | -7/Factory | Discovered new exit (range 11) 11213 | -7/Factory | Build established: Hauler-Skirmisher 11379 | -7/Factory | Repaired Shield Generator 11432 | -7/Factory | Discovered exit to Lower Caves (range 14) 11982 | -7/Factory | Core integrity fell below 50% 12027 | -7/Factory | Cargo convoy interrupted 12051 | -7/Factory | Build established: Hauler-Mutant 12272 | -7/Factory | Entered Lower Caves 12286 | -7/Lower Caves | Met a Warlord Commander 12287 | -7/Lower Caves | Learned location of Warlord (-5) 12288 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12312 | -7/Lower Caves | Found Encrypted Comm Array 12753 | -7/Lower Caves | Learned Factory emergency access door positions 13036 | -7/Lower Caves | Encountered a Warlord checkpoint 13100 | -7/Lower Caves | Discovered new exit (range 8) 13116 | -7/Lower Caves | Entered another Lower Caves area 13665 | -7/Lower Caves | Encountered a Warlord checkpoint 13955 | -7/Lower Caves | Discovered new exit (range 9) 13989 | -7/Lower Caves | Entered Zion 14027 | -7/Zion | Gained Derelict followers 14031 | -7/Zion | Learned 12 Factory zone layouts 14087 | -7/Zion | System corruption cleaned by Quarantine Array 15063 | -7/Zion | Learned location of Data Miner (-6) 15133 | -7/Zion | Found Prototype Launcher 15133 | -7/Zion | Identified Gui. Missile Launcher 15560 | -7/Zion | Found Prototype Special Weapon 15560 | -7/Zion | Identified RU-N14's Throwing Claymores 15570 | -7/Zion | Found RU-N14's Throwing Claymores 15751 | -7/Zion | Given A8's code to call for help 15755 | -7/Zion | Discovered new exit (range 9) 15965 | -7/Zion | Entered Proximity Caves 15965 | -6/Proximity Caves | Accompanied by 3 allies 16065 | -6/Proximity Caves | Spotted B-75 Beast 16081 | -6/Proximity Caves | Destroyed B-75 Beast 16301 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16639 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 16678 | -6/Proximity Caves | Discovered new exit (range 12) 16689 | -6/Proximity Caves | Lost 3 allies 16696 | -6/Proximity Caves | Lost 4 parts (2p1u1w) 16699 | -6/Proximity Caves | Destroyed 9 combat bots 16986 | -6/Proximity Caves | Entered Factory 16986 | -6/Factory | Accompanied by 2 allies 16986 | -6/Factory | Evolved 2 slots: Utility x2 16987 | -6/Factory | Identified exit to Lower Caves 16988 | -6/Factory | Identified exit to Factory 17356 | -6/Factory | Build established: Hauler-Assassin 17467 | -6/Factory | Repaired Broken Antimatter Cannon 17548 | -6/Factory | Repaired Antimatter Cannon 17593 | -6/Factory | Repaired Arm. Huge Wheel 17639 | -6/Factory | Repaired Hvy. Rocket Launcher 17678 | -6/Factory | Repaired Imp. Terrain Scanner 17723 | -6/Factory | Repaired Rnf. Deuterium Engine 18137 | -6/Factory | Fabricated L-61 Swordsman? 18203 | -6/Factory | Fabricated L-61 Swordsman (x3) 18252 | -6/Factory | Fabricated L-61 Swordsman (x3) 18299 | -6/Factory | Fabricated L-61 Swordsman (x3) 18321 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 18443 | -6/Factory | Lost 4 allies 18550 | -6/Factory | Build established: Commander-Skirmisher 19143 | -6/Factory | Build established: Hauler-Mutant 19602 | -6/Factory | Entered Lower Caves 19603 | -6/Lower Caves | Encountered a Warlord checkpoint 20224 | -6/Lower Caves | Discovered new exit (range 13) 20440 | -6/Lower Caves | Entered another Lower Caves area 20445 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20464 | -6/Lower Caves | Learned Factory security intel 21009 | -6/Lower Caves | Discovered new exit (range 12) 21030 | -6/Lower Caves | Entered Data Miner 21030 | -6/Data Miner | Discovered new exit (range 6) 21067 | -6/Data Miner | Met Data Miner 21101 | -6/Data Miner | Learned location of Section 7 (-2) 21101 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21129 | -6/Data Miner | Received God Mode back door access code from Data Miner 21173 | -6/Data Miner | Entered Proximity Caves 21334 | -5/Proximity Caves | Ambushed by research squad 21371 | -5/Proximity Caves | Destroyed 7 combat bots 21373 | -5/Proximity Caves | Lost 4 parts (2p2u) 21565 | -5/Proximity Caves | Escorted by Enhanced Grunt 21594 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 21796 | -5/Proximity Caves | Entered Factory 21796 | -5/Factory | Accompanied by 1 ally 21796 | -5/Factory | Evolved 2 slots: Propulsion x2 21945 | -5/Factory | Incoming assault squad redirected 22026 | -5/Factory | Found Exp. Targeting Computer 22096 | -5/Factory | First assault squad dispatched 22280 | -5/Factory | Incoming assault squad redirected 22288 | -5/Factory | Found Prototype Device 22288 | -5/Factory | Identified Exp. Thermal Shield 22801 | -5/Factory | Cargo convoy interrupted 23113 | -5/Factory | Fabricated Combat Drone Bay (x1) 23181 | -5/Factory | Fabricated Combat Drone Bay (x1) 23710 | -5/Factory | Sucked down chute 23710 | -5/Factory | Entered Waste 23725 | -5/Waste | EMP discharged 23740 | -5/Waste | Spotted C-40 Crusher 23747 | -5/Waste | Spotted C-40 Crusher 23759 | -5/Waste | Destroyed C-40 Crusher 23769 | -5/Waste | Allies destroyed C-40 Crusher 23787 | -5/Waste | Spotted C-40 Crusher 23807 | -5/Waste | Allies destroyed C-40 Crusher 23815 | -5/Waste | Spotted C-40 Crusher 23819 | -5/Waste | Spotted C-40 Crusher 23825 | -5/Waste | EMP discharged 23825 | -5/Waste | System corruption reached 10% 23834 | -5/Waste | Spotted C-40 Crusher 23839 | -5/Waste | Allies destroyed C-40 Crusher 23868 | -5/Waste | Discovered new exit (range 10) 23881 | -5/Waste | Entered Factory 24094 | -5/Factory | Fabricated Powered Hammer? 24181 | -5/Factory | First assault squad dispatched 24320 | -5/Factory | Discovered new exit (range 13) 24584 | -5/Factory | Entered Upper Caves 24616 | -5/Upper Caves | Spotted B-75 Beast 24652 | -5/Upper Caves | Allies destroyed B-75 Beast 24975 | -5/Upper Caves | Discovered new exit (range 16) 25006 | -5/Upper Caves | Entered another Upper Caves area 25006 | -5/Upper Caves | Accompanied by 3 allies 25032 | -5/Upper Caves | Discovered new exit (range 7) 25234 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 25350 | -5/Upper Caves | Spotted B-75 Beast 25373 | -5/Upper Caves | Destroyed B-75 Beast 25722 | -5/Upper Caves | Discovered new exit (range 5) 25728 | -5/Upper Caves | Entered Warlord 25728 | -5/Warlord | Accompanied by 2 allies 25782 | -5/Warlord | System corruption cleaned by Quarantine Array 25925 | -5/Warlord | Discovered new exit (range 68) 26050 | -5/Warlord | Met Warlord 26063 | -5/Warlord | Opened Warlord's prototype stash 26069 | -5/Warlord | Found Prototype Reactor 26069 | -5/Warlord | Identified Vortex Chain Reactor 26075 | -5/Warlord | Warlord's base attacked by MAIN.C 26079 | -5/Warlord | Found Prototype Device 26079 | -5/Warlord | Identified Thermal Barrier 26084 | -5/Warlord | Found Prototype Processor 26089 | -5/Warlord | Found Prototype Hackware 26206 | -5/Warlord | Found Prototype Energy Cannon 26206 | -5/Warlord | Identified Vortex Driver 26425 | -5/Warlord | Warlord forces counterattacked 26431 | -5/Warlord | Spotted Striker 26438 | -5/Warlord | Spotted Executioner 26480 | -5/Warlord | Lost 7 allies 26480 | -5/Warlord | Spotted Striker 26507 | -5/Warlord | Spotted Striker 26521 | -5/Warlord | Spotted Executioner 26522 | -5/Warlord | Spotted Executioner 26533 | -5/Warlord | Destroyed Executioner 26549 | -5/Warlord | Attacked by Warlord forces 26549 | -5/Warlord | Spotted A2-ZT3(g) 26554 | -5/Warlord | Destroyed 7 combat bots 26555 | -5/Warlord | Spotted F6-W3L(g) 26558 | -5/Warlord | Lost 8 allies 26575 | -5/Warlord | Entered Proximity Caves 26579 | -4/Proximity Caves | Spotter reported a threat 26584 | -4/Proximity Caves | Spotter reported a threat 26632 | -4/Proximity Caves | Spotter reported a threat 26834 | -4/Proximity Caves | Learned Research terminal intel 26924 | -4/Proximity Caves | Discovered new exit (range 14) 26959 | -4/Proximity Caves | Entered Factory 26959 | -4/Factory | Evolved 2 slots: Weapon x2 26961 | -4/Factory | Identified System Mapper 26962 | -4/Factory | Identified Exp. Core Analyzer 27551 | -4/Factory | Fabricated Weapon Mount? 27573 | -4/Factory | Build established: Hauler-Gladiator 27637 | -4/Factory | Fabricated Mak. Axe (x2) 27682 | -4/Factory | Discovered new exit (range 14) 27787 | -4/Factory | Entered Upper Caves 27909 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 27982 | -4/Upper Caves | Lost 4 parts (1n2u1w) 28084 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 28135 | -4/Upper Caves | Learned location of Quarantine (-3) 28207 | -4/Upper Caves | Spotted B-86 Titan 28395 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 28646 | -4/Upper Caves | Discovered new exit (range 13) 28715 | -4/Upper Caves | Entered another Upper Caves area 28731 | -4/Upper Caves | Discovered new exit (range 7) 28738 | -4/Upper Caves | Entered Research 28738 | -3/Research | Evolved 2 slots: Utility x2 28739 | -3/Research | Loaded intel: 24 terminal locations 29010 | -3/Research | Found Prototype Processor 29010 | -3/Research | Identified Exp. Melee Analysis Suite 29014 | -3/Research | Found Exp. Melee Analysis Suite 29662 | -3/Research | Crushed by falling debris 29666 | -3/Research | Crushed by falling debris 29696 | -3/Research | System corruption reached 10% 29739 | -3/Research | Lost 3 parts (2n1u) 29824 | -3/Research | Lost 7 parts (1p1n3u2w) 29864 | -3/Research | Found Prototype Processor 29864 | -3/Research | Identified Spectral Analyzer 29867 | -3/Research | Found Spectral Analyzer 29951 | -3/Research | Discovered new exit (range 22) 30220 | -3/Research | Found Enh. Force Lance 30429 | -3/Research | Identified exit to Research 30929 | -3/Research | Entered another Research area 30929 | -2/Research | Warlord forces began assault on 0b10 30929 | -2/Research | Evolved 2 slots: Utility x2 31039 | -2/Research | Research machine network offline 31201 | -2/Research | Spotted JX-4G3(L) 31211 | -2/Research | Crushed by falling debris 31284 | -2/Research | Discovered new exit (range 15) 31460 | -2/Research | Borebot progress halted 31488 | -2/Research | Spotted Executioner 31509 | -2/Research | Borebot progress halted 31513 | -2/Research | Spotted Executioner 31521 | -2/Research | Spotted Striker 31529 | -2/Research | Entered Testing 31530 | -2/Testing | Maximum security lockdown engaged 31551 | -2/Testing | System corruption reached 10% 31554 | -2/Testing | Spotted PG-67JZ5HYD0X 31572 | -2/Testing | Lost 13 parts (1p6n6u) 31575 | -2/Testing | Rewired PG-67JZ5HYD0X 31624 | -2/Testing | Discovered new exit (range 8) 31631 | -2/Testing | Entered Access 31631 | -1/Access | Evolved 2 slots: Propulsion x2 31881 | -1/Access | First assault squad dispatched 31932 | -1/Access | Lost 3 parts (2n1u) 32125 | -1/Access | Lost 9 parts (1p3n2u3w) 32153 | -1/Access | Core integrity fell below 50% 32179 | -1/Access | Core integrity fell below 20% 32224 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 32127_ Field strength at 88. 32128_ Field strength at 82. 32129_ Field strength at 76. 32130_ Field strength at 70. 32131_ ALERT: Rogue bot located, Programmers report to Access Zone 1T. 32131_ Field strength at 64. 32132_ Field strength at 58. 32133_ Field strength at 52. 32134_ Field strength at 46. 32137_ U-05 Engineer builds a Wall. 32138_ Imp. Terrain Scanner destroyed. 32140_ G-73 Enforcer Hvy. Laser severed. 32143_ G-73 Enforcer destroyed. 32144_ Stasis field depleted. 32144_ Power Sword destroyed. 32158_ K-01 Serf collects debris. 32186_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 32188_ Critical hit (Burn: +37). 32194_ System corrupted: IFF burst signal emitted. 32206_ Door malfunctions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? s ????????????????? | | ??????????????????????????ss ??????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????+ #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #?????????????? | | ??????????????############## #?????????????? | | ??????????????# # #?????????????? | | ??????????????# # #?????????????? | | ??????????????+ ! + +?????????????? | | ??????????????# # #?????????????? | | ??????????????# @ # #?????????????? | | ??????????? + p # ############### | | ????????????### # | | ??????????????# # | | ??????????????# # | | ??????????????# # p | | ??????????????# # p | | ??????????????# # | | ??????????????##########+### ^ | | ?????????????????????????? ##########+### | | ???????????????????????? ##! #? | | ??????????????????????? ## = #? | | ??????????????????????? ## = ""#? | | ??????????????????????? ## ""#? | | ???????????????????????? ## T"#? | | ????????????????????????? ?# " ""#? | | ???????????????????????????#### ###?#""" ""#? | | ??????????????????????????????# ????# """ #? | | ????????????????????????????????????# " #? | | ????????????????????????????????????# ! #? | | ????????????????????????????????????# #? | | ????????????????????????????????????# #? | | ????????????????????????????????????#########/#### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 55 Energy Capacity 1150 Matter Stores 333 Matter Capacity 350 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 675 Resistance: KI 25 Resistance: TH 50 Core Shielding 20 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 20 Melee Accuracy 20 Core Analysis 8 Armor Integrity Analysis 30 Offensive Hacking 20 Defensive Hacking 11 Authchip Count 7 Item Schematics ----------------- Cargo Storage Unit | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Scanalyzed Imp. Kinecellerator | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive System Guard | -7/Zion | Archive Matter Filter | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Force Field | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Coil Gun | -7/Zion | Archive Weapon Mount | -6/Factory | Hacked Hvy. Reactive Plating | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive X-72 Disruptor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Cargo Storage Unit | x1 | -7/Factory L-61 Swordsman | x3 | -6/Factory | Authchip L-61 Swordsman | x3 | -6/Factory | Authchip L-61 Swordsman | x3 | -6/Factory | Authchip L-61 Swordsman | x3 | -6/Factory | Authchip Arm. Huge Wheel | x2 | -6/Factory | Authchip Combat Drone Bay | x1 | -5/Factory | Authchip Combat Drone Bay | x1 | -5/Factory | Authchip Powered Hammer | x2 | -5/Factory Weapon Mount | x2 | -4/Factory | Authchip Mak. Axe | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- War Machine Challenges ------------ None Game ------ Seed CorruptionTrapEngine Manual? 0 Play Time 03:01:42 Cumulative 354.4 hours Start 2024.04.23 @ 14:44:12 End 2024.04.23 @ 17:46:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 232 Rogue 232 Adventurer 0 Explorer 0 Win Type - Total 22 Types 15/2/2/1/1/0/0/1/0 Lore% 85 Gallery% 86 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7102e816-827f-43a7-bed9-3f8ebff8a01b