Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.31 @ 00:02:53 Player: telemetry Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (566) 566 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 3541 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 223/300 Energy 34/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Reaction Control System Skeleton Box Rocket Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Medium Treads Hover Unit Hover Unit > --- UTILITY ---------- Medium Storage Unit Signal Interpreter ECM Suite Hacking Suite > --- WEAPON ----------- Light Cannon Makeshift Hammer > --- INVENTORY -------- Light Ion Engine Structural Scanner Reaction Control System Hacking Suite Skeleton Box Light Assault Rifle Rocket Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 22 | 6 5 2 . 1 8 Power 3 | 1 1 . . . 1 Engine 3 | 1 1 . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 1 . 1 2 Treads 4 | 2 . 1 . 1 . Leg . | . . . . . . Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 7 | 1 3 . . . 3 Device 1 | . . . . . 1 Storage 3 | 1 2 . . . . Processor 1 | . 1 . . . . Hackware 2 | . . . . . 2 Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | 2 1 1 . . 2 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon 1 | . 1 . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . 1 . . . 10 Power 2 | . . . . . 2 Propulsion 4 | . . . . . 4 Utility 2 | . . . . . 2 Weapon 3 | . 1 . . . 2 Highest Loss Streak 9 | . 1 . . . 9 To Critical Strikes . | . . . . . . Average Backups 8 | . 7 10 10 10 7 Power . | . 1 1 1 1 . Propulsion 1 | . 1 2 2 2 . Utility 3 | . 3 5 4 4 2 Weapon 1 | . 1 1 2 2 1 Tool/Special . | . . . . . . Unused Backups 5 | . . . 1 1 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 1 . 2 Weapon 1 | . . . . 1 . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 98 | . 98 100 100 100 82 Engine 13 | . 14 14 14 14 7 Treads 27 | . 28 28 28 28 15 Storage 13 | . 14 14 14 14 8 Processor 13 | . 12 14 14 14 8 Energy Gun 2 | . 8 . . . . Ballistic Gun 13 | . 14 14 14 14 4 Ballistic Cannon 10 | . 5 14 14 14 7 Peak Build Rating 20 | 6 8 8 9 12 20 Average Rating 8 | 4 7 8 8 9 15 On Entrance 7 | . 6 8 8 9 12 Avg Prop Armor Cover (%) 8 | . . . . . 8 Naked Turns 9 | . . . . . 9 Heaviest Build 23 | 13 23 17 17 17 21 Greatest Support 48 | 40 40 40 40 48 48 Greatest Overweight (x) 3 | . . . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 9 Most Carried 10 | 1 10 10 10 10 10 Average Carried 8 | . 7 9 10 9 6 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 1 10 10 10 10 5 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 604 | 147 259 72 . 55 71 Remotely . | . . . . . . Salvage Created 653 | . 487 29 . 105 32 Parts 54 | . 40 3 . 6 5 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 22 | . 13 3 . 5 1 Guns 11 | . 9 1 . 1 . Cannons 10 | . 4 2 . 4 . AOE 1 | . . . . . 1 Classes Destroyed 5 | . 5 . . . . Builder 2 | . 1 . . . 1 Hauler 2 | . 2 . . . . Operator 2 | . 2 . . . . Swarmer 11 | . 5 3 . 3 . Grunt 11 | . 8 . . 2 1 Best Kill Streak 3 | . 3 3 . 3 2 Combat Bots Only 3 | . 3 3 . 3 1 Max Kills in Single Turn 1 | . 1 1 . 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 181 | . 71 12 . 25 73 Missed 48 | . 17 3 . 7 21 Hits 133 | . 54 9 . 18 52 Projectile 133 | . 54 9 . 18 52 Critical Strikes 4 | . 1 . . . 3 Damage Taken 1964 | . 517 77 . 152 1218 Core 682 | . 72 26 . 31 553 Absorbed by Shields . | . . . . . . Core Remaining (%) 74 | 100 . . . 48 . Volleys Fired 77 | . 56 6 . 11 4 Largest 2 | . 2 2 . 2 2 Hottest 70 | . 70 50 . 50 50 Shots Fired 152 | . 112 12 . 22 6 Gun 113 | . 94 6 . 11 2 Cannon 37 | . 18 6 . 11 2 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 112 | . 74 12 . 22 4 Thermal 38 | . 38 . . . . Explosive 2 | . . . . . 2 Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 8 4 . 11 17 Robot Miss Streak 5 | . 5 2 . 2 . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 105 | . 71 7 . 16 11 Core Hits 59 | . 35 5 . 10 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 1 . . . Burn 1 | . 1 . . . . Blast 1 | . . 1 . . . Melee Attacks 12 | . . . . . 12 Impact 12 | . . . . . 12 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1641 | . 840 104 . 193 504 Guns 792 | . 677 32 . 68 15 Cannons 395 | . 163 72 . 125 35 Explosions 282 | . . . . . 282 Melee 172 | . . . . . 172 Ramming . | . . . . . . Kinetic 797 | . 450 104 . 193 50 Thermal 390 | . 390 . . . . Explosive 282 | . . . . . 282 Electromagnetic . | . . . . . . Impact 172 | . . . . . 172 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . . 6 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 12 | . . . . . 12 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 12 | . . . . . 12 Knockbacks 4 | . 1 1 . 2 . Impact . | . . . . . . Kinetic 3 | . 1 1 . 1 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 48 | . . . . . 48 Shots 2 | . . . . . 2 Rammed 2 | . 2 . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 156 | . 156 20 . 29 25 Average Temperature 31 | . 36 9 . 13 12 Received Heat Transfer 462 | . 156 . . 18 288 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 1221 | . 1221 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 198 | . 198 103 . 81 36 Initial 43 | . . 43 . . 4 Average 36 | . 68 18 . 15 2 Influence Increases 754 | . 493 70 . 151 40 Destroy 0b10 Robot/C 460 | . 260 60 . 120 20 Destroy 0b10 Robot/NC 30 | . 25 . . . 5 Destroy Leader 104 | . 74 10 . 20 . Allied During Kill 12 | . . . . 11 1 Successful Hack 42 | . 42 . . . . Disable Machine 15 | . 15 . . . . Destroy Structure 16 | . 2 . . . 14 Lose Combat Pursuer 75 | . 75 . . . . Influence Decreases 738 | . 381 182 . 138 37 Entered New Map 78 | . . 69 . . 9 Time Decay 648 | . 381 113 . 138 16 Lost Part 12 | . . . . . 12 Squads Dispatched 6 | . 4 . . . 2 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 4 | . 2 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 31 3 . 6 9 Peak Tracking Total 6 | . 6 3 . 3 6 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 11 | . 7 . 2 1 1 Terminals 7 | . 7 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 27 | . 22 . 2 1 2 Successful 19 | . 15 . 2 1 1 Failed 8 | . 7 . . . 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 21 | . 20 . 1 . . Terminals 22 | . 22 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 12 | . 9 . 2 1 . Record 1 | . . . 1 . . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 6 | . 6 . . . . Terminals 6 | . 6 . . . . Botnet 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 7 . . . 1 Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 5 | . . 2 . 3 . Largest Group 3 | . . 2 2 3 3 Highest-Rated Group 42 | . . 42 42 40 40 Highest-Rated Ally 31 | . . 31 31 16 16 Total Orders . | . . . . . . Ally Attacks 5 | . . . . 4 1 Total Damage 60 | . . . . 43 17 Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 192 | . . . . . 192 ECM 192 | . . . . . 192 Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3881 | 64 1335 710 637 903 232 Spaces Moved 2197 | 36 703 417 398 523 120 Core 23 | 2 . . . . 21 Treads 2174 | 34 703 417 398 523 99 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 159 | 153 160 160 160 160 145 Slowest Speed 240 | 160 160 160 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 59 | 4 81 76 89 93 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 5 | . . 1 . 4 . Spaces Dug 5 | . . . . . 5 Terrain Destroyed 19 | . . . . . 19 Melee 5 | . . . . . 5 Projectile . | . . . . . . AOE 14 | . . . . . 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2431 | 42 812 450 399 571 157 Wait 94 | . 33 23 . 34 4 Move 2192 | 35 702 416 397 522 120 Hop . | . . . . . . Pick Up 16 | 1 11 1 1 1 1 Fast Attach 11 | 6 1 . . . 4 Attach 10 | . 2 . . . 8 Detach 2 | . . . . . 2 Swap 7 | . 2 2 . 1 2 Drop 8 | . 3 2 1 2 . Fire 77 | . 56 6 . 11 4 Melee 12 | . . . . . 12 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 9) 607 | -10/Materials | Discovered new exit (range 15) 686 | -10/Materials | Identified exit to Mines 723 | -10/Materials | Discovered new exit (range 14) 765 | -10/Materials | Derelicts attacked the area 819 | -10/Materials | Discovered new exit (range 12) 1001 | -10/Materials | Identified exit to Materials 1400 | -10/Materials | Entered Mines 1439 | -10/Mines | Learned location of 1 exit from Materials 1454 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1454 | -10/Mines | Discovered new exit (range 5) 1949 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1971 | -10/Mines | Discovered exit to Materials (range 7) 2097 | -10/Mines | Identified exit to Exiles 2110 | -10/Mines | Entered Exiles 2110 | -10/Exiles | Accompanied by 2 allies 2131 | -10/Exiles | Discovered new exit (range 15) 2140 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2155 | -10/Exiles | Identified exit to Mines 2186 | -10/Exiles | Met 8R-AWN 2213 | -10/Exiles | Met EX-HEX 2261 | -10/Exiles | Met EX-BIN 2283 | -10/Exiles | Aligned with FarCom system 2285 | -10/Exiles | Given EX-Vault access code 2325 | -10/Exiles | Opened EX-Vault 2341 | -10/Exiles | Found Skeleton Box 2374 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2419 | -10/Exiles | Met EX-DEC 2473 | -10/Exiles | Visited The Gauntlet 2734 | -10/Exiles | Discovered exit to Mines (range 10) 2747 | -10/Exiles | Left Exiles lab with Skeleton Box 2747 | -10/Exiles | Entered Mines 2748 | -9/Mines | Learned location of Storage (-8) 2961 | -9/Mines | Core integrity fell below 50% 2993 | -9/Mines | Learned Materials machine intel 3266 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3304 | -9/Mines | Discovered new exit (range 13) 3318 | -9/Mines | Identified exit to Materials 3538 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3626 | -9/Mines | Discovered exit to Materials (range 14) 3650 | -9/Mines | Entered Materials 3650 | -8/Materials | Accompanied by 3 allies 3650 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3651 | -8/Materials | Identified exit to Storage 3652 | -8/Materials | Loaded intel: 53 machine locations 3758 | -8/Materials | Crushed by falling debris 3867 | -8/Materials | Core integrity fell below 50% 3869 | -8/Materials | Lost 3 allies 3873 | -8/Materials | Released all parts (3) 3874 | -8/Materials | Core integrity fell below 20% 3882 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03867_ Acquired 27 matter. 03867_ U-05 Engineer builds a Wall. 03868_ Critical hit (Burn: +37). 03869_ Y-45 Defender heat short circuits Lgt. Treads. 03869_ Slug penetrates Garrison Access. 03869_ U-05 Engineer destroyed. 03869_ Y-45 Defender IFF system glitched. 03869_ Y-45 Defender destroyed. 03871_ System corrupted: IFF burst signal emitted. 03871_ Slug penetrates Garrison Access. 03871_ Hacking Suite destroyed. 03871_ Critical hit (Blast). 03872_ U-05 Engineer builds a Wall. 03873_ Knocked back. 03873_ Released ECM Suite. 03873_ Released Med. Storage Unit. 03873_ Released Signal Interpreter. 03878_ Acquired 44 matter. 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