Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.02 @ 16:05:54 Player: PhenomPhear Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (56) 280 Value Destroyed (1246) 1246 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (375) 375 TOTAL SCORE: 7901 Bonus ------- Follower Combat Kills 75 Met Imprinter 300 Cogmind --------- Core Integrity 856/1150 Matter 90/300 Energy 9/100 System Corruption 0% Temperature Cool (1) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Nuclear Pulse Thruster > --- UTILITY (14) ----- Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Reaction Control System Improved Utility Shielding Hacking Suite Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Nuclear Pulse Thruster Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Reaction Control System Improved Utility Shielding Hacking Suite Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Nuclear Pulse Thruster Nuclear Pulse Thruster Enhanced Gauss Cannon [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Disposable Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Propulsion Shielding Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Compact Ion Cannon Ballistic Gun Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Slots Evolved 12 | . . . 2 2 2 . . 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 12 | . . . 2 2 2 . . 2 . . . . 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 89 | 7 6 . 9 24 6 . 5 5 3 . 2 4 10 8 Power 11 | 1 1 . 1 2 1 . . . 1 . 1 1 1 1 Engine 5 | 1 1 . 1 1 . . . . 1 . . . . . Core 5 | . . . . 1 1 . . . . . 1 1 1 . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 20 | 2 . . 4 4 . . 1 1 1 . . 1 4 2 Treads 2 | 2 . . . . . . . . . . . . . . Leg 2 | . . . 2 . . . . . . . . . . . Wheel 2 | . . . . . . . 1 . . . . . 1 . Hover 3 | . . . 2 . . . . . . . . 1 . . Flight 11 | . . . . 4 . . . 1 1 . . . 3 2 Utility 33 | 1 1 . 2 9 4 . 4 4 . . 1 . 2 5 Device 14 | . 1 . . 2 1 . 1 4 . . 1 . 2 2 Storage 3 | 1 . . . 2 . . . . . . . . . . Processor 6 | . . . 1 1 3 . 1 . . . . . . . Hackware 6 | . . . 1 2 . . 1 . . . . . . 2 Protection 4 | . . . . 2 . . 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 25 | 3 4 . 2 9 1 . . . 1 . . 2 3 . Energy Gun 4 | 2 . . . 1 1 . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 . Ballistic Gun 12 | 1 4 . 1 6 . . . . . . . . . . Ballistic Cannon 2 | . . . . 1 . . . . . . . . 1 . Launcher 3 | . . . 1 1 . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . . . 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . 1 . Parts Lost 36 | . 2 . 3 15 . . 2 2 . . . 8 2 2 Power 7 | . 1 . 1 2 . . 1 . . . . 1 . 1 Propulsion 13 | . . . 2 5 . . 1 . . . . 3 1 1 Utility 7 | . . . . 3 . . . 2 . . . 2 . . Weapon 9 | . 1 . . 5 . . . . . . . 2 1 . Highest Loss Streak 9 | . 1 . 3 9 . . 2 1 . . . 6 1 1 Average Slot Usage (%) 74 | . 99 100 76 81 57 61 65 58 67 73 77 69 52 51 Engine 5 | . 14 14 10 5 . . . . 3 6 2 . . . Core 1 | . . . . 1 7 7 4 . . . 3 4 3 . Treads 8 | . 28 28 11 . . . . . . . . . . . Leg 1 | . . . 6 9 . . . . . . . . . . Flight 4 | . . . . 6 7 7 4 . 11 13 13 7 8 5 Device 8 | . 13 14 11 6 . . 5 10 . . 3 6 5 9 Storage 4 | . 14 14 11 5 . . . . . . . . . . Processor 15 | . . . 2 9 27 30 30 26 26 26 26 26 23 21 Hackware 10 | . . . . 15 15 15 16 20 20 20 20 17 5 8 Ballistic Gun 9 | . 24 28 21 12 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 26 | 10 14 14 23 26 5 5 6 5 14 14 14 15 24 18 Greatest Support 40 | 40 40 40 40 20 5 5 12 12 16 16 16 16 28 20 Greatest Overweight (x) 6 | . . . 6 4 . . 1 1 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 6 6 6 6 8 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 6 6 6 5 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 2 5 4 6 6 4 4 4 4 4 3 3 4 4 3 Average Carried 3 | . 3 3 4 4 3 4 3 2 1 2 3 2 1 2 Final Capacity 6 | 6 6 6 6 4 4 4 4 4 4 4 4 4 4 4 Final Carried 6 | 2 3 4 6 2 4 4 4 4 1 3 3 2 1 2 Class Distribution -------------------- 42% | Mutant 32% | Hacker-Mutant 11% | Hacker-Gladiator 8% | Hacker-Scout 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Zion Hacker-Mutant | -5/Proximity Caves Mutant | -5/Factory Hacker-Scout | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Matter Collected 1598 | 172 383 96 116 380 . . 62 . 117 63 146 63 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 1670 | . 782 113 117 423 . . . . 50 . . 95 90 . Parts 138 | . 59 9 17 39 . . . . 1 . . 7 6 . Haulers Intercepted 3 | . 2 . . 1 . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 3 . 6 . . Prevented 2 | . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 36 | . 11 3 5 12 . . . . . . . 3 2 . Melee 3 | . . . . . . . . . . . . 2 1 . Guns 30 | . 11 3 5 11 . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . 1 . AOE 2 | . . . . 1 . . . . . . . 1 . . Classes Destroyed 14 | . 8 1 . 3 . . . . 1 . . 1 . . Worker 4 | . 4 . . . . . . . . . . . . . Builder 2 | . 1 . . 1 . . . . . . . . . . Tunneler 2 | . . 2 . . . . . . . . . . . . Hauler 3 | . 2 . . 1 . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . Watcher 4 | . 3 . 1 . . . . . . . . . . . Swarmer 16 | . 1 3 3 7 . . . . . . . 2 . . Grunt 12 | . 10 . 2 . . . . . . . . . . . Sentry 3 | . . . . 3 . . . . . . . . . . Hunter 2 | . . . . 2 . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . 1 2 . Decomposer 1 | . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 9 | . 5 2 6 9 . . . . . . . 1 1 . Combat Bots Only 9 | . 3 2 5 9 . . . . . . . 1 1 . Max Kills in Single Turn 2 | . 2 1 1 2 . . . . 1 . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . 1 . . Melee 1 | . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Damage Taken 4550 | . 437 67 350 1411 . . 187 266 12 . . 794 487 539 Core 1642 | . 66 . 94 309 . . 124 196 . . . 338 221 294 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . 73 76 43 . . 82 . . . . 37 77 . Volleys Fired 117 | . 45 8 13 42 . . . . . . . 3 6 . Largest 2 | . 2 2 2 2 . . . . . . . 1 1 . Hottest 64 | . 63 46 46 64 . . . . . . . 36 57 . Shots Fired 223 | . 91 17 26 80 . . . . . . . 3 6 . Gun 204 | . 91 17 26 70 . . . . . . . . . . Cannon 14 | . . . . 8 . . . . . . . . 6 . Launcher 5 | . . . . 2 . . . . . . . 3 . . Special . | . . . . . . . . . . . . . . . Kinetic 202 | . 75 17 26 78 . . . . . . . . 6 . Thermal . | . . . . . . . . . . . . . . . Explosive 5 | . . . . 2 . . . . . . . 3 . . Electromagnetic 16 | . 16 . . . . . . . . . . . . . Robot Hit Streak 14 | . 7 4 10 14 . . . . . . . 1 4 . Robot Miss Streak 8 | . 8 1 2 4 . . . . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 . 1 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . Shots Hit Robots 158 | . 53 10 16 52 . . . . 4 . . 6 17 . Core Hits 84 | . 32 5 8 23 . . . 2 2 . . 8 4 . Critical Hits 3 | . . . . . . . . . 1 . . 1 1 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . 1 . . 1 1 . Melee Attacks 25 | . . . . . . . . . 4 . . 6 15 . Impact 15 | . . . . . . . . . . . . . 15 . Slashing 10 | . . . . . . . . . 4 . . 6 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 3940 | . 916 103 292 1082 . . . 10 638 . . 397 502 . Guns 1896 | . 909 100 206 681 . . . . . . . . . . Cannons 163 | . . . . 34 . . . . . . . . 129 . Explosions 568 | . . . 86 367 . . . . . . . 115 . . Melee 1289 | . . . . . . . . . 638 . . 278 373 . Ramming 24 | . 7 3 . . . . . 10 . . . 4 . . Kinetic 1902 | . 752 100 206 715 . . . . . . . . 129 . Thermal . | . . . . . . . . . . . . . . . Explosive 482 | . . . . 367 . . . . . . . 115 . . Electromagnetic 243 | . 157 . 86 . . . . . . . . . . . Impact 373 | . . . . . . . . . . . . . 373 . Slashing 916 | . . . . . . . . . 638 . . 278 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 11 | . 5 5 . . . 9 11 . . . . 1 4 . Average Corruption 5 | . 4 5 . . . 9 9 . . . . 1 3 . Corruption Purged 3 | . . . . . . . 3 . . . . . . . Effects 32 | . 8 9 . . . . 11 . . . . 1 3 . Message Errors 8 | . . 3 . . . . 4 . . . . 1 . . Matter Fused 7 | . 3 1 . . . . 2 . . . . . 1 . Heat Flow Errors 2 | . . 1 . . . . 1 . . . . . . . Energy Discharges 3 | . . 1 . . . . 1 . . . . . 1 . Data Loss (minor) 4 | . 1 1 . . . . 1 . . . . . 1 . Data Loss (major) 2 | . . . . . . . 2 . . . . . . . Misfires 2 | . 1 1 . . . . . . . . . . . . Targeting Errors 4 | . 3 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 180 | . . . 9 52 . . . . 99 . . 9 11 . Projectiles . | . . . . . . . . . . . . . . . Explosions 61 | . . . 9 52 . . . . . . . . . . Melee 119 | . . . . . . . . . 99 . . 9 11 . Knockbacks 5 | . . . . . . . . . . . . . 5 . Impact 2 | . . . . . . . . . . . . . 2 . Kinetic 2 | . . . . . . . . . . . . . 2 . Secondary 1 | . . . . . . . . . . . . . 1 . Self-Inflicted Damage 152 | . . . 101 . . . . 5 . . . 46 . . Shots 5 | . . . 4 . . . . . . . . 1 . . Rammed 8 | . 3 1 . . . . . 3 . . . 1 . . Targets Rammed 9 | . 4 1 . . . . . 3 . . . 1 . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . Highest Temperature 359 | . 126 172 12 8 . . 111 . . 359 . 5 . . Average Temperature 42 | . 26 35 5 8 . . 60 . . 182 . 5 . . Received Heat Transfer 690 | . 198 . 36 117 . . 66 114 6 . . 84 9 60 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . . . . . 4 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Peak Influence 380 | . 262 132 262 380 213 104 144 101 . . . . 39 145 Average Influence 106 | . 106 112 172 213 180 87 118 69 . . . . 12 61 Maximum Alert Level 1 | . 1 . 1 1 1 . . . . . . . . . Low Security (%) 87 | 100 90 100 53 58 53 100 100 100 . . . . 100 100 Level 1 12 | . 9 . 46 41 46 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 17 | . 3 . 2 3 2 . 1 2 . . . . 3 1 Investigation 2 | . 1 . . . . . 1 . . . . . . . Extermination 3 | . . . . . 1 . . . . . . . 1 1 Reinforcement 10 | . 2 . 2 3 1 . . 2 . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Distress Signals 13 | . 3 . . 4 2 . . 2 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 164 | . 32 5 11 39 3 4 1 14 1 . . 20 10 24 Peak Tracking Total 13 | . 5 3 5 13 3 4 1 6 1 . . 8 4 10 Tactical Retreats 26 | . 1 1 . 3 3 . 1 4 . . . 4 3 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Traps Triggered 8 | . 4 . . . 2 . 1 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Machines Disabled 3 | . . . 3 . . . . . . . . . . . Max in Single Turn 3 | . . . 3 . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Machines Accessed 31 | . 5 . . 4 3 . 4 7 1 . 1 . 1 5 Terminals 19 | . 4 . . 2 2 . 2 4 . . . . . 5 Fabricators 2 | . . . . . . . . 1 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 . 1 1 . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 1 . . . . . . Total Hacks 65 | . 11 . . 6 6 . 9 15 1 . 4 . 4 9 Successful 37 | . 4 . . 3 4 . 3 12 1 . 4 . 3 3 Failed 28 | . 7 . . 3 2 . 6 3 . . . . 1 6 Catastrophic 6 | . 1 . . 1 . . 2 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 23 | . 5 . . 4 1 . . 7 . . . . 2 4 Terminals 39 | . 10 . . 3 3 . 5 9 . . . . . 9 Fabricators 8 | . . . . . . . . 4 . . . . 4 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . 3 . 2 1 . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . Garrison Access 4 | . . . . 1 . . 2 1 . . . . . . Terminal Hacks 20 | . 3 . . . 2 . 1 6 1 . 4 . . 3 Part Schematic 5 | . . . . . . . . 1 . . 4 . . . Prototype ID Bank 5 | . 3 . . . 1 . . 1 . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . Level Access Points 2 | . . . . . 1 . . . . . . . . 1 Branch Access Points 3 | . . . . . . . 1 1 . . . . . 1 Machine Index 1 | . . . . . . . . 1 . . . . . . Terminal Index 2 | . . . . . . . . 1 . . . . . 1 Zone Layout 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . . . . 2 . Load Schematic 2 | . . . . . . . . 1 . . . . 1 . Build 2 | . . . . . . . . 1 . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 2 . 1 1 . . . . . . Recycle Component 1 | . . . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . Retrieve Components 2 | . . . . . . . 1 1 . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 1 1 . . . . . . Seal Access 3 | . . . . 1 . . 1 1 . . . . . . Unauthorized Hacks 4 | . 1 . . . . . . 2 . . . . 1 . Terminals 1 | . . . . . . . . 1 . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . 1 . Siphon 2 | . . . . . . . . 1 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 23 | . 4 . . 1 3 . 4 5 . . . . 1 5 Full Trace Events 1 | . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 1 . . . 1 . . 4 . . . Parts Built 4 | . . . . . . . . 2 . . . . 2 . Matter 284 | . . . . . . . . 142 . . . . 142 . Time 190 | . . . . . . . . 95 . . . . 95 . Total Part Build Rating 20 | . . . . . . . . 10 . . . . 10 . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . 1 . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Total Allies 1 | . . 1 . . . . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 5 | . . . 5 . . . . . . . . . . . Total Damage 104 | . . . 104 . . . . . . . . . . . Kills 3 | . . . 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 1 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Turns Passed 5341 | 86 1125 303 304 518 258 25 364 773 146 92 308 180 497 362 Spaces Moved 6459 | 50 599 171 162 454 552 61 457 866 341 237 820 330 540 819 Core 1104 | 5 . . 11 13 . . 88 802 . . . 87 97 1 Treads 902 | 45 599 171 87 . . . . . . . . . . . Legs 184 | . . . 56 128 . . . . . . . . . . Wheels 91 | . . . . . . . 43 24 . . . . 24 . Hover 70 | . . . 8 . . . . . . . . 62 . . Flight 4108 | . . . . 313 552 61 326 40 341 237 820 181 419 818 Fastest Speed 37 | 50 160 160 116 37 40 40 40 40 37 37 37 37 37 37 Average Speed 68 | 149 160 160 156 73 40 40 73 76 38 37 37 44 52 39 Slowest Speed 350 | 160 160 160 350 250 40 40 120 100 40 37 37 60 117 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . 8 2 . 3 . . . . 4 . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 76 52 23 41 22 81 13 30 58 56 86 64 12 27 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 3 | . 1 . . . . . . . 1 1 . . . . Known Exits Taken 9 | . . . 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . . . 2 1 3 . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 50 | . . . 5 18 . . . . . . . 24 3 . Melee . | . . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . . . . 3 . AOE 47 | . . . 5 18 . . . . . . . 24 . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Total 7106 | 58 687 187 189 555 589 60 479 973 347 240 823 346 727 846 Wait 355 | . 30 7 . 32 . . 16 95 . 3 1 4 148 19 Move 6402 | 49 598 170 161 437 548 60 450 865 340 236 819 323 539 807 Hop 21 | . . . . 8 2 . 3 . . . . 2 . 6 Pick Up 28 | 2 2 1 3 2 6 . 2 3 . 1 . 1 3 2 Fast Attach 57 | 6 1 . 7 16 5 . 4 2 1 . 2 1 5 7 Attach 23 | . 2 . 1 5 1 . . 3 2 . . 3 5 1 Detach 9 | . . . . 1 4 . . . . . . 1 3 . Swap 9 | 1 3 . 1 3 . . 1 . . . . . . . Drop 33 | . 2 . 3 9 5 . 3 2 . . 1 1 3 4 Fire 117 | . 45 8 13 42 . . . . . . . 3 6 . Melee 25 | . . . . . . . . . 4 . . 6 15 . Ram 4 | . . . . . . . . 3 . . . 1 . . Kick . | . . . . . . . . . . . . . . . Crush 5 | . 4 1 . . . . . . . . . . . . Escape Stasis 18 | . . . . . 18 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Waste -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / Ext x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 38 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 619 | -10/Materials | Discovered new exit (range 3) 766 | -10/Materials | Discovered new exit (range 15) 1199 | -10/Materials | Discovered new exit (range 7) 1212 | -10/Materials | Entered Mines 1498 | -10/Mines | Learned Materials terminal intel 1501 | -10/Mines | Discovered new exit (range 5) 1507 | -10/Mines | Received a Mining Laser from a helpful Derelict 1515 | -10/Mines | Entered Materials 1515 | -9/Materials | Accompanied by 1 ally 1515 | -9/Materials | Evolved 2 slots: Utility x2 1516 | -9/Materials | Loaded intel: 12 terminal locations 1714 | -9/Materials | Lost 3 parts (1p2n) 1772 | -9/Materials | Discovered new exit (range 5) 1818 | -9/Materials | Identified exit to Materials 1819 | -9/Materials | Entered another Materials area 1819 | -8/Materials | Evolved 2 slots: Utility x2 2103 | -8/Materials | Destroyed 9 combat bots 2175 | -8/Materials | Lost 9 parts (1p3n2u3w) 2276 | -8/Materials | Core integrity fell below 50% 2321 | -8/Materials | Discovered new exit (range 16) 2337 | -8/Materials | Identified exit to Factory 2337 | -8/Materials | Entered Factory 2337 | -7/Factory | Evolved 2 slots: Utility x2 2362 | -7/Factory | Lost 4 parts (2n1u1w) 2452 | -7/Factory | Identified exit to Factory 2523 | -7/Factory | Build established: Hacker-Mutant 2523 | -7/Factory | Discovered new exit (range 11) 2527 | -7/Factory | Identified exit to Lower Caves 2595 | -7/Factory | Manually triggered Chute Trap 2595 | -7/Factory | Sucked down chute 2595 | -7/Factory | Entered Waste 2595 | -7/Waste | Spotted C-40 Crusher 2604 | -7/Waste | Spotted C-40 Crusher 2606 | -7/Waste | Spotted C-40 Crusher 2610 | -7/Waste | EMP discharged 2613 | -7/Waste | Spotted C-40 Crusher 2615 | -7/Waste | Spotted C-40 Crusher 2616 | -7/Waste | Spotted C-40 Crusher 2616 | -7/Waste | Discovered new exit (range 10) 2619 | -7/Waste | Identified exit to Factory 2620 | -7/Waste | Entered Factory 2676 | -7/Factory | Identified exit to Storage 2763 | -7/Factory | System corruption reached 10% 2883 | -7/Factory | Found Powered Armor 2912 | -7/Factory | Discovered exit to Factory (range 5) 2984 | -7/Factory | Entered another Factory area 2984 | -6/Factory | Evolved 2 slots: Utility x2 3326 | -6/Factory | Discovered new exit (range 15) 3400 | -6/Factory | Identified exit to Lower Caves 3623 | -6/Factory | Fabricated Nuclear Pulse Thruster (x2) 3757 | -6/Factory | Entered Lower Caves 3777 | -6/Lower Caves | Encountered a Warlord checkpoint 3862 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3897 | -6/Lower Caves | Discovered new exit (range 5) 3902 | -6/Lower Caves | Identified exit to Lower Caves 3903 | -6/Lower Caves | Entered another Lower Caves area 3946 | -6/Lower Caves | Learned 8 Factory zone layouts 3958 | -6/Lower Caves | Encountered a Warlord checkpoint 3976 | -6/Lower Caves | Learned location of Extension (-4) 3987 | -6/Lower Caves | Discovered new exit (range 6) 3994 | -6/Lower Caves | Identified exit to Zion 3995 | -6/Lower Caves | Entered Zion 4069 | -6/Zion | Build established: Hacker-Gladiator 4070 | -6/Zion | Received a visual enhancement algorithm 4089 | -6/Zion | Given A8's code to call for help 4101 | -6/Zion | Learned Factory garrison access intel 4141 | -6/Zion | Learned 4 Factory zone layouts 4299 | -6/Zion | Discovered new exit (range 11) 4303 | -6/Zion | Identified exit to Proximity Caves 4303 | -6/Zion | Entered Proximity Caves 4354 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4414 | -5/Proximity Caves | Spotted B-75 Beast 4451 | -5/Proximity Caves | Core integrity fell below 50% 4478 | -5/Proximity Caves | Discovered new exit (range 11) 4482 | -5/Proximity Caves | Identified exit to Factory 4483 | -5/Proximity Caves | Entered Factory 4483 | -5/Factory | Evolved 2 slots: Utility x2 4484 | -5/Factory | Identified exit to Factory 4485 | -5/Factory | Loaded intel: 4 garrison access locations 4502 | -5/Factory | Lost 6 parts (1p2n2u1w) 4609 | -5/Factory | Fabricated Nuclear Pulse Thruster (x2) 4805 | -5/Factory | Garrison activated, responded to threat 4976 | -5/Factory | Discovered exit to Factory (range 11) 4980 | -5/Factory | Entered another Factory area 4980 | -4/Factory | Evolved 2 slots: Utility x2 4992 | -4/Factory | Discovered new exit (range 16) 5135 | -4/Factory | Discovered new exit (range 22) 5167 | -4/Factory | Identified exit to Research 5191 | -4/Factory | Identified exit to Upper Caves 5191 | -4/Factory | Identified exit to Extension 5312 | -4/Factory | Spotted B-86 Titan 5342 | -4/Factory | Self-destructed Last Messages --------------- Found 4 branch access points: (103,47) Upper Caves (122,134) Upper Caves (161,60) Extension (113,167) Extension Map updated. 05230_ ALERT: Rogue bot located, Programmers report to Factory Zone 7R. 05234_ Fabricator disabled. 05241_ Acquired Imp. Utility Shielding. 05250_ Slug penetrates Wall. 05252_ Subcomponent Replicator disabled. 05276_ U-05 Engineer lays Concrete. 05281_ Lgt. Antimatter Reactor destroyed. 05305_ Penetrated by Slug. 05326_ Acquired Imp. System Shield. 05326_ K-01 Serf cleans the Subcomponent Replicator. 05327_ C-30 ARC bursts open, deploying its payload. 05327_ S-27 Virus unfolds itself. 05327_ Nuclear Pulse Array destroyed. 05329_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????####+#####+####?????????????????????????? | | ?????????? #?????????????????????????? | | ?????????? #?????????????????????????? | | ??????????? #?????????????????????????? | | ???????????? #?????????????????????????? | | ????????????# #?????????????????????????? | | ????????????? +?????????????????????????? | | ?????????????? #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ##??############ A #######+####??????????????? | | #### #??????????????? | | #??????????????? | | #??????????????? | | #??????????????? | | s #??????????????? | | """" """" s @ #??????????????? | | """" """" s #??????????????? | | """" """" s#######+###############??????????????? | | """" """" #???? !???????????????????????????? | | """" """" #?? !!!?????????????????????????? | | """" """" # !! ???????????????????????? | | """" """" # ?????????????????????? | | # "" #????????????????????? | | # "" """ """ #????????????????????? | | # "T """ """ #????????????????????? | | # "" """ """ #????????????????????? | | # "" #????????????????????? | | # #????????????????????? | | ######/################## ###????????????????????? | | # #???????????##??????????????????????? | | # #???????????????????????????????????? | | # ! #???????????????????????????????????? | | # #???????????????????????????????????? | | #] #???????????????????????????????????? | | # #???????????????????????????????????? | | # "" """ #???????????????????????????????????? | | # "" """ #???????????????????????????????????? | | # "T """ #?????????????????????????????>?????? | | # "" "" #???????????????????????????????????? | | # "" "" #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Additional Mass Support 9 Propulsion Shielding 33 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 74 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Hacked Hvy. Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Slug Cannon | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Thruster | x2 | -6/Factory Nuclear Pulse Thruster | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedTerrainDrive Manual? 0 Play Time 01:02:25 Cumulative 1053.1 hours Start 2020.05.01 @ 18:20:31 End 2020.05.02 @ 16:05:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 638 Rogue 638 Adventurer 0 Explorer 0 Win Type - Total 18 Types 10/1/4/3/0/0/0 Lore% 89 Gallery% 94 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79a9e8df-a646-4f02-a13e-b5da2afcdc57