Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.07 @ 23:43:29 Player: Amao Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 4334 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 0/700 Matter 287/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Makeshift Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 4] Favorites ----------- Power None Propulsion None Utility Advanced Visual Processing Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Weapon None Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . . . . Power 3 | . . 1 1 1 . . . . . . Propulsion . | . . . . . . . . . . . Utility 3 | . . 1 1 1 . . . . . . Weapon . | . . . . . . . . . . . Parts Attached 2 | . . . 1 . . . 1 . . . Power . | . . . . . . . . . . . Engine . | . . . . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 2 | . . . 1 . . . 1 . . . Device . | . . . . . . . . . . . Storage . | . . . . . . . . . . . Processor 1 | . . . 1 . . . . . . . Hackware 1 | . . . . . . . 1 . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 2 | . . . . . 1 . 1 . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 2 | . . . . . 1 . 1 . . . Weapon . | . . . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . 1 . . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 1 | . . . 4 7 5 . 1 . . . Processor 1 | . . . 4 7 5 . . . . . Peak Build Rating 4 | . . . 3 3 3 . 4 . . . Average Rating . | . . . 1 3 1 . . . . . On Entrance . | . . . . 3 3 . . . . . Naked Turns 663 | . 37 94 20 . 17 37 111 138 29 180 Heaviest Build . | . . . . . . . . . . . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 1 | . . . 1 . . . 1 . . . Average Carried . | . . . . . . . . . . . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried . | . . . . . . . . . . . Class Distribution -------------------- 96% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Matter Collected 218 | 156 . . . . . . 62 . . . Remotely . | . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . Parts . | . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 2 . 2 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Hostile Shots Fired 134 | . 10 26 2 33 1 . 9 9 . 44 Missed 54 | . 3 13 1 16 . . 2 6 . 13 Damage Taken 901 | . 53 123 16 194 25 . 82 16 . 392 Core 901 | . 53 123 16 194 25 . 82 16 . 392 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 265 | . 17 37 4 58 7 . 21 6 . 115 Core Remaining (%) 86 | 100 78 69 97 . . . . . . . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . Core Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5 | . . 5 . . . . . . . . Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 5 | . . 5 . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . 5 5 5 5 5 5 Average Corruption 5 | . . . . . 5 5 5 5 5 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 12 | . . . . . . . 5 3 1 3 Message Errors 4 | . . . . . . . 3 1 . . Matter Fused 3 | . . . . . . . 1 . 1 1 Energy Discharges 2 | . . . . . . . 1 . . 1 Data Loss (minor) 2 | . . . . . . . . 2 . . Data Loss (major) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 2 | . . 2 . . . . . . . . Shots . | . . . . . . . . . . . Rammed 1 | . . 1 . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . Received Heat Transfer 147 | . 18 72 9 18 . . . 6 . 24 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Peak Influence 90 | . 90 77 72 87 18 11 . . . . Initial 32 | . . 32 27 27 13 11 . . . . Average 30 | . 22 50 51 27 14 11 . . . . Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 3 | . . . . 2 . 1 . . . . Investigation 1 | . . . . . . 1 . . . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . . . . 2 . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Distress Signals 3 | . . 2 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 55 | . 8 11 5 12 6 . 1 2 . 10 Peak Tracking Total 10 | . 6 10 7 8 6 . 1 1 . 6 Tactical Retreats 8 | . 1 1 . 2 . . . 2 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Traps Triggered 1 | . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 1 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Machines Accessed 4 | . . . . 2 . 1 1 . . . Terminals 4 | . . . . 2 . 1 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 8 | . . . . 5 . 2 1 . . . Successful 4 | . . . . 3 . . 1 . . . Failed 4 | . . . . 2 . 2 . . . . Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 8 | . . . . 5 . 2 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 4 | . . . . 3 . . 1 . . . Record 1 | . . . . . . . 1 . . . Open DSF 1 | . . . . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 1 | . . . . . . 1 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Turns Passed 896 | 10 37 94 38 150 48 37 135 138 29 180 Spaces Moved 1775 | 20 73 185 72 298 95 74 266 276 57 359 Core 1775 | 20 73 185 72 298 95 74 266 276 57 359 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 3 23 34 15 18 68 3 49 57 9 40 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 1 1 . Scrap Searched 4 | . . . . . . . 2 2 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Total 1772 | 19 72 185 73 299 94 73 267 275 56 359 Wait 1 | . . . . 1 . . . . . . Move 1766 | 19 72 184 71 298 94 73 265 275 56 359 Hop . | . . . . . . . . . . . Pick Up 2 | . . . 1 . . . 1 . . . Fast Attach . | . . . . . . . . . . . Attach 2 | . . . 1 . . . 1 . . . Detach . | . . . . . . . . . . . Swap . | . . . . . . . . . . . Drop . | . . . . . . . . . . . Fire . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ram 1 | . . 1 . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 11 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Discovered new exit (range 12) 48 | -10/Materials | Entered another Materials area 48 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 139 | -9/Materials | Discovered new exit (range 6) 142 | -9/Materials | Entered another Materials area 142 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 171 | -8/Materials | Discovered new exit (range 19) 180 | -8/Materials | Entered Factory 180 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 184 | -7/Factory | Identified exit to DSF 316 | -7/Factory | Build established: Mutant 330 | -7/Factory | Sucked down chute 330 | -7/Factory | Entered Waste 334 | -7/Waste | Spotted C-40 Crusher 345 | -7/Waste | EMP discharged 347 | -7/Waste | Spotted C-40 Crusher 361 | -7/Waste | Spotted C-40 Crusher 361 | -7/Waste | Crushed by Compactor (1 part destroyed) 364 | -7/Waste | Spotted C-40 Crusher 365 | -7/Waste | Spotted C-40 Crusher 367 | -7/Waste | Spotted C-40 Crusher 370 | -7/Waste | Discovered new exit (range 16) 378 | -7/Waste | Entered Factory 409 | -7/Factory | Discovered new exit (range 12) 415 | -7/Factory | Entered Lower Caves 481 | -7/Lower Caves | Spotted B-75 Beast 545 | -7/Lower Caves | Discovered new exit (range 10) 547 | -7/Lower Caves | Found DCF Scrap (12 items) 550 | -7/Lower Caves | Entered another Lower Caves area 634 | -7/Lower Caves | Encountered a Warlord checkpoint 682 | -7/Lower Caves | Discovered new exit (range 14) 688 | -7/Lower Caves | Entered Zion 712 | -7/Zion | Discovered new exit (range 9) 717 | -7/Zion | Entered Proximity Caves 778 | -6/Proximity Caves | Core integrity fell below 50% 805 | -6/Proximity Caves | Spotted B-75 Beast 891 | -6/Proximity Caves | Core integrity fell below 20% 897 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Found Utility Shielding. Found Adv. Weight Redist. System. Found 39 Matter. EXIT=FOUND Acquired derelict log, extracted data. World map updated: -7/Factory. LOCATION=UNKNOWN GOAL=ESCAPE 91-VU5(z): I'm pretty sure the "cloak generators" don't actually do anything. They're just here to make us feel better. EXIT=FOUND System corrupted: Matter fused (-6). LOCATION=UNKNOWN GOAL=ESCAPE System corrupted: Energy discharge (-31). S-27 Virus destroyed. System corrupted: Substantial component data lost. System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##???????????????????######????????????????????? | | ##?????????????????## #????????????????????? | | #????????????????## ##????????????????????? | | #???????????????## ###?????????????????????? | | ###???????????##### #???????????????????????? | | ##########?????## ##???????????????????????? | | ## ####### p s##???????????????????????? | | # ## s##??????????????????????? | | ### ##?????????????????????? | | ##### ######## ##????????????????????? | | ##??## ##???##s@ #????????????????????? | | ##???# ##??##s #????????????????????? | | ##????# #### ##???????????????????? | | ## #?????## #???????????????????? | | ### #?????## ### #???????????????????? | | ??## ?????## ##?# ##???????????????????? | | ???# ????####?? ##????????????????????? | | ???# ??????? #?????????????????????? | | ???# ### ????? ## #????????????????????? | | ??? ##??# ????? ?#### #????????????????????? | | ??? #?????# ????# ????? #????????????????????? | | ???####???????????# ?????? #????????????????????? | | ??????????????????# ?????? #????????????????????? | | ??????????????????#??????? #????????????????????? | | ?????????????????????????? ##????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 21 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerHardenedDesublimator Manual? 0 Play Time 00:12:16 Cumulative 36.9 hours Start 2025.01.07 @ 23:30:03 End 2025.01.07 @ 23:43:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 53 Rogue 10 Adventurer 43 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 33 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f00349b6-b326-4861-8064-81be5f7e721f