Cogmind - Beta 17 --- EXPLORER MODE // 2026.08.03 @ 08:24:56 Player: SCD Result: Destroyed by Explosive Trap Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (66) 330 Value Destroyed (1491) 1491 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3041 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 286/290 System Corruption 0% Temperature Cool (2) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Heat Sink Improved Targeting Computer Improved Targeting Computer > --- WEAPON (3) ------- Beam Rifle Beam Cannon Beam Cannon > --- INVENTORY (5) ---- Large Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Large Storage Unit Small Battery Transport Network Coupler ECM Suite Datajack [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 3 | . 1 2 . Power 1 | . 1 . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 45 | 8 13 16 8 Power 9 | 1 2 5 1 Engine 8 | 1 1 5 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 11 | 2 2 4 3 Treads . | . . . . Leg 11 | 2 2 4 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | 3 4 4 4 Device 2 | 1 1 . . Storage 4 | 1 2 1 . Processor 5 | . 1 1 3 Hackware . | . . . . Protection 4 | 1 . 2 1 Artifact . | . . . . Weapon 10 | 2 5 3 . Energy Gun 1 | . . 1 . Energy Cannon 6 | . 4 2 . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 1 | . 1 . . Parts Lost 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Backups 4 | 1 5 3 3 Power . | . . . . Propulsion . | . 1 . . Utility 2 | . 2 2 3 Weapon . | . 1 . . Tool/Special . | . . . . Unused Backups 10 | . 4 . 6 Power . | . . . . Propulsion 1 | . 1 . . Utility 8 | . 2 . 6 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 97 | . 99 94 95 Engine 15 | . 12 17 19 Core 5 | . 11 1 . Leg 22 | . 25 20 18 Device 7 | . 5 10 10 Storage 6 | . 7 6 . Processor 8 | . 4 9 17 Protection 3 | . 6 . 1 Energy Gun 2 | . . 1 10 Energy Cannon 21 | . 17 27 19 Ballistic Gun 1 | . 3 . . Special Melee Weapon 2 | . 4 . . Peak Build Rating 20 | 7 15 20 14 Average Rating 14 | 4 13 17 13 On Entrance 8 | . 7 14 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 29 | 19 29 28 23 Greatest Support 23 | 20 20 23 20 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 10 20 5 5 Average Capacity 6 | 6 8 5 5 Most Carried 10 | 5 10 5 5 Average Carried 4 | 2 5 3 3 Final Capacity 10 | 10 5 5 5 Final Carried 5 | 3 5 4 4 Class Distribution -------------------- 54% | Hacker-Mutant 35% | Hacker-Gunner 5% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1200 | 211 438 361 190 Remotely . | . . . . Salvage Created 2402 | . 581 1199 622 Parts 145 | . 25 78 42 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 45 | . 13 20 12 Guns 4 | . 2 . 2 Cannons 39 | . 10 20 9 Classes Destroyed 10 | . 5 4 1 Worker 4 | . . 4 . Builder 1 | . . . 1 Hauler 3 | . 1 2 . Recycler 4 | . 1 2 1 Operator 2 | . . 2 . Watcher 7 | . 2 4 1 Swarmer 14 | . 6 6 2 Grunt 21 | . 7 9 5 Brawler 1 | . . 1 . Sentry 9 | . . 4 5 Best Kill Streak 9 | . 4 9 6 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 190 | . 71 101 18 Missed 45 | . 18 22 5 Hits 145 | . 53 79 13 Projectile 145 | . 53 79 13 Critical Strikes 1 | . . 1 . Damage Taken 1263 | . 377 766 120 Core 519 | . 115 383 21 Absorbed by Shields . | . . . . Ignored by Resistances 604 | . 217 313 74 Core Remaining (%) 77 | 100 54 . . Volleys Fired 111 | . 42 49 20 Largest 3 | . 2 3 3 Hottest 204 | . 136 204 176 Shots Fired 254 | . 66 128 60 Gun 45 | . 12 13 20 Cannon 209 | . 54 115 40 Launcher . | . . . . Special . | . . . . Kinetic 12 | . 12 . . Thermal 242 | . 54 128 60 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 46 | . 12 46 19 Robot Miss Streak 5 | . 2 5 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 187 | . 58 83 46 Core Hits 72 | . 20 34 18 Critical Kills 5 | . 2 1 2 Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 2 1 5 Burn 3 | . . . 3 Meltdown 5 | . 2 1 2 Melee Attacks 16 | . 13 3 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 11 | . 11 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3419 | . 909 1755 755 Guns 503 | . 113 130 260 Cannons 2893 | . 792 1613 488 Explosions . | . . . . Melee . | . . . . Ramming 23 | . 4 12 7 Kinetic 113 | . 113 . . Thermal 3283 | . 792 1743 748 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 19 | . 5 14 . Projectiles 19 | . 5 14 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 9 | . 1 7 1 Kicked 9 | . 1 7 1 Crushed . | . . . . Highest Temperature 978 | . 606 978 381 Average Temperature 211 | . 207 242 139 Received Heat Transfer 285 | . 111 123 51 Effects 80 | . 33 45 2 Shutdowns 21 | . 10 10 1 Energy Bleed 6 | . 4 2 . Interference 16 | . 7 9 . Matter Decay 11 | . 5 6 . Short Circuit 3 | . . 2 1 Damage (minor) 6 | . 2 4 . Damage (major) 11 | . 4 7 . Damage (core) 6 | . 1 5 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 5 | . 2 1 2 Combat Hostiles 2 | . 1 . 1 Parts Melted 20 | . 8 9 3 Heat Transferred 6660 | . 1406 3330 1924 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 134 | . 65 134 133 Initial 37 | . . . 37 Average 29 | . 9 53 44 Influence Increases 1379 | . 387 649 343 Destroy 0b10 Robot/C 900 | . 260 400 240 Destroy 0b10 Robot/NC 110 | . 25 70 15 Destroy Leader 270 | . 56 132 82 Successful Hack 52 | . 31 16 5 Destroy Structure 2 | . . 1 1 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 30 | . . 30 . Influence Decreases 1261 | . 387 525 349 Entered New Map 87 | . . . 87 Time Decay 1154 | . 387 505 262 Lost Part 20 | . . 20 . Squads Dispatched 9 | . 1 6 2 Investigation 5 | . 1 3 1 Extermination . | . . . . Reinforcement 4 | . . 3 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 17 28 13 Peak Tracking Total 5 | . 3 5 3 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 5 | . 1 . 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 12 | . 4 5 3 Terminals 10 | . 4 3 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 39 | . 16 19 4 Successful 27 | . 7 16 4 Failed 12 | . 9 3 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 7 | . 3 . 4 Terminals 32 | . 16 12 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 20 | . 7 9 4 Record 2 | . . 2 . Part Schematic 2 | . . . 2 Robot Analysis 1 | . 1 . . Prototype ID Bank 3 | . 2 1 . Open Door 2 | . . . 2 Emergency Access Points 1 | . . 1 . Terminal Index 1 | . 1 . . Repair Station Index 1 | . 1 . . Locate Traps 1 | . . 1 . Maintenance Status 1 | . . 1 . Security Status 1 | . . 1 . Transport Status 2 | . 1 1 . Recall Assault 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . . 3 . Process 1 | . . 1 . Report Inventory 1 | . . 1 . Retrieve Matter 1 | . . 1 . Scanalyzer 4 | . . 4 . Insert Component 1 | . . 1 . Analyze 2 | . . 2 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 4 4 2 Full Trace Events 7 | . 3 3 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 1 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 261 | . . 261 . Retrieved Matter 428 | . . 428 . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked 7 | . 6 1 . Non-combat 5 | . 5 . . Combat 2 | . 1 1 . Robot Hacks Applied 11 | . 10 1 . parse_system 6 | . 5 1 . no_distress 5 | . 5 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 139 | 3 . 60 76 Optics 136 | . . 60 76 Seismic 3 | 3 . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2545 | 77 1233 829 406 Spaces Moved 1274 | 53 651 353 217 Core 15 | 7 . . 8 Treads . | . . . . Legs 1259 | 46 651 353 209 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 154 | 110 153 174 134 Slowest Speed 200 | 120 190 190 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 4 78 38 29 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1645 | 72 818 466 289 Wait 65 | . 57 5 3 Move 1271 | 52 650 352 217 Hop . | . . . . Pick Up 61 | 11 18 15 17 Fast Attach 2 | . . 1 1 Attach 39 | 8 8 13 10 Detach 5 | . 4 1 . Swap 22 | . 8 6 8 Drop 42 | 1 15 14 12 Fire 111 | . 42 49 20 Melee 16 | . 13 3 . Ram . | . . . . Kick 9 | . 1 7 1 Crush . | . . . . Escape Stasis . | . . . . Rewire 2 | . 2 . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -9/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 15) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Power x1 201 | -10/Materials | Identified exit to Mines 201 | -10/Materials | Discovered exit to Mines (range 16) 317 | -10/Materials | Build established: Hacker-Mutant 592 | -10/Materials | Identified exit to Materials 592 | -10/Materials | Discovered exit to Materials (range 12) 686 | -10/Materials | Discovered exit to Mines (range 8) 877 | -10/Materials | Discovered exit to Materials (range 16) 1264 | -10/Materials | Discovered exit to Materials (range 16) 1311 | -10/Materials | Entered another Materials area 1311 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1614 | -9/Materials | Build established: Hacker-Gunner 1943 | -9/Materials | Core integrity fell below 50% 1950 | -9/Materials | Core integrity fell below 20% 2109 | -9/Materials | Identified exit to Storage 2109 | -9/Materials | Discovered exit to Storage (range 9) 2140 | -9/Materials | Entered Storage 2546 | -9/Storage | Destroyed by Explosive Trap Last Messages --------------- 02472_ ALERT: Suspicious activity at Terminal S001. Dispatching Investigation squad. 02480_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 02501_ W-16 Scout suffers critical hit (Meltdown). 02514_ Heat Sink melted. 02514_ Y-45 Defender destroyed. 02519_ S-10 Pest destroyed. 02525_ U-05 Engineer builds a Door. 02526_ Dropped Lgt. Ion Engine. 02532_ Acquired Lgt. Ion Engine. 02534_ G-34 Mercenary suffers critical hit (Burn). 02534_ G-34 Mercenary destroyed. 02542_ Kicked U-05 Engineer. 02544_ K-01 Serf collects debris. 02546_ Triggered Explosive Trap. 02546_ An explosion rips through the floor. 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Beam Cannon | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Storage | Hacked Adv. Assault Cannon | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Datajack | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Spot Them First Challenges ------------ None Game ------ Seed GreatAlloyCleaver Manual? 0 Play Time 00:40:42 Cumulative 3.3 hours Start 2026.08.01 @ 15:00:57 End 2026.08.03 @ 08:24:56 Sessions 6 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 6 Rogue 0 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc097e77-e40d-4d83-9eaa-8fefb0d0b5cc