Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.08 @ 22:12:19 Player: J1ang-5h1 Result: Destroyed by 2A-IIY(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (133) 665 Value Destroyed (3874) 3874 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (10221) 10221 TOTAL SCORE: 16620 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 1525 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3400 Registered with UFD 300 Friendly Fire -29 Cogmind --------- Core Integrity 0/270 Matter 269/300 Energy 280/280 System Corruption 0% Temperature Cool (37) Movement Walking (180) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- VSS Leg VSS Leg > --- UTILITY (3) ------ High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- High-powered Shock Rifle Heavy Laser Rocket Launcher > --- INVENTORY (20) --- Wheel Cooling System Cooling System Medium Battery (150) High-capacity Matter Pod (200) Machine Analyzer Heavy Armor Plating Makeshift Hacking Suite Phase Cannon Rocket Launcher Plasma Cutter Axe Ripteeth DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Advanced Treads Cooled Aerolev Unit > --- UTILITY ---------- Heat Sink High-capacity Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Minigun > --- INVENTORY -------- Cooled Ion Engine Medium Battery High-capacity Matter Pod Machine Analyzer Heavy Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Makeshift Hacking Suite Mobile Assembly Unit Improved Medium Laser Pulse Rifle Heavy Laser Grenade Launcher Heavy Mace Axe [Rating: 41] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun High-powered Shock Rifle Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 101 | 6 24 30 27 2 12 Power 12 | 1 4 3 4 . . Engine 11 | 1 4 2 4 . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 29 | 2 7 12 4 2 2 Treads 18 | . 4 9 3 2 . Leg 5 | . . 3 . . 2 Wheel 5 | 2 3 . . . . Hover 1 | . . . 1 . . Flight . | . . . . . . Utility 24 | 1 6 6 8 . 3 Device 14 | . 3 5 4 . 2 Storage 6 | 1 3 . 2 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . 1 2 . 1 Artifact . | . . . . . . Weapon 36 | 2 7 9 11 . 7 Energy Gun 12 | 2 . 4 4 . 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 11 | . 2 . 7 . 2 Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 . . 2 Special Weapon 1 | . 1 . . . . Impact Weapon 6 | . 3 3 . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 5 | . 1 . 4 . . Parts Lost 28 | . 6 9 5 . 8 Power 6 | . 3 2 . . 1 Propulsion 7 | . 1 2 2 . 2 Utility 10 | . . 5 3 . 2 Weapon 5 | . 2 . . . 3 Highest Loss Streak 8 | . 2 3 3 . 8 To Critical Strikes 1 | . . . . . 1 Average Backups 16 | 3 15 16 15 15 16 Power . | . 1 . . 1 . Propulsion . | 1 1 1 . . . Utility 9 | . 7 8 9 10 9 Weapon 4 | 1 4 5 4 3 5 Tool/Special . | . . . . . . Unused Backups 35 | . 2 12 7 3 11 Power 1 | . . . 1 . . Propulsion 2 | . 1 1 . . . Utility 18 | . . 5 3 . 10 Weapon 13 | . 1 6 3 3 . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 96 | . 97 92 97 100 96 Engine 10 | . 12 6 11 11 10 Treads 20 | . 19 20 19 22 21 Wheel 1 | . 8 . . . . Device 18 | . 5 19 20 22 21 Storage 12 | . 22 11 11 11 11 Energy Gun 5 | . 8 4 6 . 6 Energy Cannon 2 | . . . . . 6 Ballistic Gun 9 | . 11 . 15 22 8 Launcher 1 | . . . . . 5 Impact Weapon 5 | . 5 19 2 . . Slashing Weapon 5 | . . 8 7 11 3 Peak Build Rating 41 | 6 21 34 41 35 39 Average Rating 29 | 5 8 30 35 35 36 On Entrance 21 | . 6 21 34 35 35 Avg Prop Armor Cover (%) 11 | . . 12 11 . . Naked Turns . | . . . . . . Heaviest Build 72 | 12 50 58 72 60 71 Greatest Support 56 | 26 40 46 56 54 54 Greatest Overweight (x) 19 | . 1 3 19 1 3 Average Overweight (x) 1 | . . 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 Average Carried 18 | 4 15 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 20 20 20 20 15 Class Distribution -------------------- 39% | Mutant 28% | Commander-Mutant 16% | Commander-Tank 8% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Tank | -9/Scraptown Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Scr Matter Collected 4635 | 260 819 878 1381 668 629 Remotely . | . . . . . . Salvage Created 5111 | 135 1007 1277 1255 98 1339 Parts 261 | 10 60 52 77 4 58 Haulers Intercepted 5 | . 2 . 3 . . Recyclers Shooed 4 | . 1 1 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Combat Hostiles Destroyed 99 | . 18 33 22 2 24 Melee 19 | . 1 16 1 1 . Guns 49 | . 15 . 16 1 17 AOE 21 | . . 9 5 . 7 Classes Destroyed 21 | 2 7 2 3 1 6 Worker 6 | . 2 1 3 . . Builder 1 | . . 1 . . . Tunneler 6 | 4 . 2 . . . Hauler 5 | . 2 . 3 . . Recycler 5 | 1 1 1 2 . . Mechanic 3 | . 1 . 2 . . Operator 3 | . 1 1 1 . . Watcher 5 | . 3 . 2 . . Swarmer 15 | . 3 10 2 . . Grunt 41 | . 15 15 11 . . Brawler 2 | . . . 2 . . Duelist 1 | . . . 1 . . Protector 1 | . . . 1 . . Sentry 14 | . . 8 5 1 . Programmer 1 | . . . . 1 . Bolteater 1 | . . . . . 1 Federalist 3 | . . . . . 3 Explorer 3 | . . . . . 3 Scrapper 10 | . . . . . 10 Elite 4 | . . . . . 4 Thug 1 | . . . . . 1 Savage 1 | . . . . . 1 Mutant 1 | . . . . . 1 Best Kill Streak 11 | 2 4 7 9 1 11 Combat Bots Only 11 | . 2 5 8 1 11 Max Kills in Single Turn 4 | 1 1 2 4 1 4 Gunslinging 1 | . . . . . 1 Exploded 4 | . . 2 3 . 4 Melee 1 | . 1 1 1 1 . Uniques/NPCs Destroyed 1 | . . . . . 1 Triborg (-9/Scraptown) Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Hostile Shots Fired 557 | . 119 194 81 8 155 Missed 159 | . 26 47 23 3 60 Hits 398 | . 93 147 58 5 95 Melee 11 | . . . 7 . 4 Projectile 387 | . 93 147 51 5 91 Critical Strikes 18 | . 2 2 3 . 11 Damage Taken 5412 | . 1081 1860 893 79 1499 Core 902 | . 212 295 107 . 288 Absorbed by Shields 276 | . . . . . 276 Ignored by Resistances 25 | . . . . . 25 Regen/Repaired (Parts) 678 | . 413 39 . . 226 Core Remaining (%) 57 | 100 15 . . . . Volleys Fired 253 | 14 113 6 66 4 50 Largest 3 | 2 2 1 3 2 3 Hottest 137 | 100 100 30 137 46 102 Shots Fired 530 | 28 219 6 137 8 132 Gun 509 | 28 217 . 132 8 124 Cannon . | . . . . . . Launcher 19 | . . 6 5 . 8 Special 2 | . 2 . . . . Kinetic 351 | . 129 . 94 8 120 Thermal 160 | 28 90 . 38 . 4 Explosive 19 | . . 6 5 . 8 Electromagnetic . | . . . . . . Robot Hit Streak 18 | 5 15 6 14 3 18 Robot Miss Streak 4 | 3 4 1 3 1 2 Penetration Max . | . . . . . . Secondary Targets 12 | . 1 . 3 . 8 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 455 | 16 142 91 90 10 106 Core Hits 211 | 5 54 31 57 3 61 Critical Kills 3 | . 1 2 . . . Critical Parts Destroyed 14 | . 3 8 2 . 1 Critical Strikes 29 | 2 9 15 2 . 1 Burn 7 | 2 5 . . . . Destroy 5 | . 3 . 1 . 1 Smash 13 | . 1 11 1 . . Sever 4 | . . 4 . . . Melee Attacks 152 | . 12 120 16 4 . Impact 90 | . 12 76 2 . . Slashing 62 | . . 44 14 4 . Piercing . | . . . . . . Sneak Attacks 15 | . 1 8 4 2 . Combat Hostiles 1 | . . 1 . . . Follow-up Attacks 20 | . 1 18 1 . . Damage Inflicted 10633 | 201 1616 3562 2479 332 2443 Guns 4697 | 201 1438 . 1381 101 1576 Cannons . | . . . . . . Explosions 2170 | . . 546 757 . 867 Melee 3766 | . 178 3016 341 231 . Ramming . | . . . . . . Kinetic 3168 | . 647 . 919 101 1501 Thermal 1529 | 201 791 . 462 . 75 Explosive 2170 | . . 546 757 . 867 Electromagnetic . | . . . . . . Impact 2086 | . 178 1818 90 . . Slashing 1680 | . . 1198 251 231 . Piercing . | . . . . . . Highest Corruption 10 | . . . 10 . . Average Corruption 9 | . . . 9 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . . . 24 . . Message Errors 7 | . . . 7 . . Matter Fused 2 | . . . 2 . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 5 | . . . 5 . . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 3 | . . . 3 . . Data Loss (major) 2 | . . . 2 . . Misfires 3 | . . . 3 . . Overload Shots . | . . . . . . Overflow Damage 833 | . 60 610 140 . 23 Projectiles . | . . . . . . Explosions 23 | . . . . . 23 Melee 810 | . 60 610 140 . . Knockbacks 8 | . 2 6 . . . Impact 8 | . 2 6 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 48 | . . . 48 . . Shots 2 | . . . 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 242 | 214 242 4 114 . . Average Temperature 57 | 95 57 4 26 . . Received Heat Transfer 1807 | . 495 615 255 18 424 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 12 | . 2 9 1 . . Combat Hostiles 9 | . 1 8 . . . Parts Fried 11 | . 2 9 . . . Impact Corruptions 33 | . 3 28 2 . . Robots Melted 2 | 1 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 10 | 1 3 3 . . 3 Heat Transferred 4429 | 740 2627 . 962 . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Maximum Alert Level 2 | . . 2 2 1 . Low Security (%) 73 | 100 100 50 55 99 . Level 1 19 | . . 36 32 . . Level 2 6 | . . 12 11 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 467 | 5 138 467 423 208 . Initial 194 | . . 22 194 158 . Average 142 | 1 61 190 234 68 . Influence Increases 3305 | 25 640 1032 1321 287 . Destroy 0b10 Robot/C 1800 | . 360 660 660 120 . Destroy 0b10 Robot/NC 180 | 25 50 35 70 . . Destroy Leader 432 | . 100 142 190 . . Allied During Kill 190 | . . 3 114 73 . Successful Hack 138 | . 38 37 59 4 . Select Force Hacks 270 | . 60 60 60 90 . Disable Machine 105 | . 15 . 90 . . Destroy Structure 70 | . 2 35 33 . . Lose Combat Pursuer 120 | . 15 60 45 . . Influence Decreases 3305 | 25 587 625 1374 694 . Entered New Map 546 | . . 31 266 249 . Time Decay 2139 | 25 527 524 638 425 . Lost Part 180 | . 60 70 50 . . Lost Ally 140 | . . . 120 20 . Purge Threat 300 | . . . 300 . . Squads Dispatched 16 | . 5 5 6 . . Investigation 9 | . 3 4 2 . . Extermination . | . . . . . . Reinforcement 5 | . 2 1 2 . . Assault 2 | . . . 2 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Distress Signals 5 | . . . 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 178 | . 32 40 42 6 58 Peak Tracking Total 16 | . 3 5 9 2 16 Tactical Retreats 7 | . 1 3 3 . . Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Traps Triggered 3 | . 2 1 . . . Indirectly . | . . . . . . Trap Hack Attempts 34 | . 34 . . . . Triggered 1 | . 1 . . . . Disarmed 2 | . 2 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Scr Machines Disabled 11 | . 2 . 6 . 3 Max in Single Turn 1 | . 1 . 1 . 1 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Machines Accessed 57 | . 10 16 14 12 5 Terminals 33 | . 7 10 10 6 . Fabricators . | . . . . . . Repair Stations 4 | . 1 2 1 . . Recycling Units 10 | . 2 2 2 4 . Scanalyzers 2 | . . 2 . . . Garrison Access 1 | . . . 1 . . Total Hacks 192 | . 39 48 40 40 25 Successful 119 | . 22 25 22 25 25 Failed 72 | . 17 22 18 15 . Catastrophic 9 | . 1 3 3 2 . Database Lockouts 1 | . . 1 . . . Manual 78 | . 22 20 15 21 . Terminals 111 | . 27 34 32 18 . Fabricators . | . . . . . . Repair Stations 15 | . 7 5 3 . . Recycling Units 20 | . 5 3 2 10 . Scanalyzers 6 | . . 6 . . . Garrison Access 3 | . . . 3 . . Terminal Hacks 62 | . 3 8 13 13 25 Record 31 | . . . . 12 19 Robot Schematic 1 | . . . 1 . . Robot Analysis 8 | . 1 . 1 . 6 Prototype ID Bank 3 | . . 2 1 . . Open Door 3 | . . . 3 . . Branch Access Points 1 | . . 1 . . . Terminal Index 1 | . . . 1 . . Alert Level 5 | . . 2 2 1 . Unreport Threat 2 | . . . 2 . . Locate Traps 4 | . 1 1 2 . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . 6 3 1 . . Scan Component 5 | . 3 2 . . . Repair 4 | . 3 1 . . . Refit 1 | . . . 1 . . Recycling Unit Hacks 8 | . 3 1 . 4 . Report Inventory 6 | . 2 1 . 3 . Retrieve Components 2 | . 1 . . 1 . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 35 | . 10 10 7 8 . Terminals 26 | . 8 8 5 5 . Botnet 8 | . 2 3 1 2 . Skim 18 | . 6 5 4 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . 2 2 2 3 . Tunnel 9 | . 2 2 2 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 37 | . 8 14 8 7 . Full Trace Events 3 | . 1 . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . 1 . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired 4 | . 3 1 . . . Time 116 | . 78 38 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 13 | . 3 . . 10 . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 7 | . . . . 7 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Total Allies 25 | . . 1 16 7 1 Largest Group 17 | . . 1 10 17 16 Highest-Rated Group 573 | . . 57 88 151 573 Highest-Rated Ally 464 | . . 57 31 16 464 Total Orders 1 | . . . . . 1 PICKUP 1 | . . . . . 1 Ally Attacks 224 | . . 1 74 23 126 Total Damage 6683 | . . 36 555 189 5903 Kills 52 | . . . 12 4 36 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . X0-1V1 Amusement Gains 155 | . 20 55 20 . 60 Average Entertainment 37 | . 20 33 42 37 44 Good Acts 31 | . . 13 8 7 3 Bad Acts 16 | . . 13 . . 3 Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Active Infowar (turns) 1477 | . 306 1162 . . 9 Structural 1019 | . . 1019 . . . Seismic 449 | . 306 143 . . . ECM 9 | . . . . . 9 Robot Analysis Total 8 | . 1 . 1 . 6 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Scr Turns Passed 15094 | 158 2666 3312 2271 1699 4988 Spaces Moved 5882 | 113 1102 1215 775 648 2029 Core 7 | 2 . . 1 . 4 Treads 5109 | . 628 1103 719 648 2011 Legs 28 | . . 14 . . 14 Wheels 683 | 111 474 98 . . . Hover 55 | . . . 55 . . Flight . | . . . . . . Fastest Speed 50 | 50 90 145 225 240 160 Average Speed 223 | 86 184 230 246 240 235 Slowest Speed 1000 | 90 240 320 1000 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 74 | 3 96 83 78 97 88 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 9 | . 2 2 2 3 . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 4 | . . . . . 4 Spaces Dug 5 | . 2 3 . . . Terrain Destroyed 71 | . 2 36 25 . 8 Melee 5 | . 2 3 . . . Projectile . | . . . . . . AOE 66 | . . 33 25 . 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Total 7121 | 144 1511 1544 998 780 2144 Wait 374 | . 165 101 44 42 22 Move 5877 | 112 1101 1214 774 647 2029 Hop . | . . . . . . Pick Up 129 | 12 37 40 26 2 12 Fast Attach 18 | . . 6 7 . 5 Attach 51 | 6 10 17 9 . 9 Detach 2 | . . 1 1 . . Swap 79 | . 27 21 22 2 7 Drop 103 | . 13 40 35 5 10 Fire 253 | 14 113 6 66 4 50 Melee 125 | . 11 96 14 4 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 76 | . . 2 . 74 . Trap 34 | . 34 . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 16) 159 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 9) 1182 | -10/Materials | Core integrity fell below 50% 1261 | -10/Materials | Repaired Hcp. Storage Unit 1288 | -10/Materials | Repaired Lgt. Assault Rifle 1315 | -10/Materials | Repaired ECM Suite 1642 | -10/Materials | Discovered new exit (range 5) 1669 | -10/Materials | Build established: Scavenger-Mutant 1894 | -10/Materials | Core integrity fell below 20% 2311 | -10/Materials | Discovered new exit (range 8) 2693 | -10/Materials | Discovered new exit (range 8) 2708 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2825 | -10/Materials | Entered another Materials area 2825 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2904 | -9/Materials | Core integrity permanently improved by X0-1V1 (+300) 2925 | -9/Materials | Central database locked down 3001 | -9/Materials | Build established: Mutant 3061 | -9/Materials | Lost 3 parts (1p1n1u) 3271 | -9/Materials | X0-1V1 announced a LAN party 3431 | -9/Materials | X0-1V1 sent you to a vault 3467 | -9/Materials | Found Mobile Assembly Unit 3475 | -9/Materials | X0-1V1 sent you into danger 3625 | -9/Materials | X0-1V1 caused items to flee you 3630 | -9/Materials | X0-1V1 foreshadows a heat wave 3670 | -9/Materials | Discovered new exit (range 11) 3918 | -9/Materials | Items stopped fleeing you 3964 | -9/Materials | Ambient heat levels rising (+10) 4198 | -9/Materials | Discovered new exit (range 16) 4362 | -9/Materials | Ambient heat levels rising (+10) 4550 | -9/Materials | Discovered new exit (range 16) 4623 | -9/Materials | Ambient heat levels falling (-10) 4694 | -9/Materials | X0-1V1 sent allied Chaos Knight (x1) 4749 | -9/Materials | Identified exit to Mines 4749 | -9/Materials | Identified exit to Storage 4882 | -9/Materials | Ambient heat levels falling (-10) 5049 | -9/Materials | X0-1V1 sent hostile S-10 Pest (x3) 5087 | -9/Materials | Learned Storage trap positions 5128 | -9/Materials | Identified exit to Materials 5184 | -9/Materials | Learned Storage stockpile data 5199 | -9/Materials | Learned Storage stockpile data 5226 | -9/Materials | Learned Storage trap positions 5264 | -9/Materials | Learned location of 1 exit from Storage 5609 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 17) 5707 | -9/Materials | Repaired Axe 5739 | -9/Materials | X0-1V1 activates XOMVISION 6137 | -9/Materials | Entered Storage 6139 | -9/Storage | Loaded intel: 23 trap records 6694 | -9/Storage | Core integrity fell below 50% 6987 | -9/Storage | Build established: Gunner 7011 | -9/Storage | Met a pair of Derelict thieves 7129 | -9/Storage | System corruption reached 10% 7133 | -9/Storage | X0-1V1 sent allied G-34 Mercenary (x4) 7135 | -9/Storage | Mass support permanently improved by X0-1V1 (+14; -280 max core) 7156 | -9/Storage | Destroyed 8 combat bots 7159 | -9/Storage | Lost 3 parts (1n2u) 7338 | -9/Storage | Identified exit to Recycling 7338 | -9/Storage | X0-1V1 revealed exit location to -9/Recycling 7442 | -9/Storage | Lost 3 allies 7642 | -9/Storage | Build established: Mutant 7960 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 7998 | -9/Storage | Used back door to open Recycling access 8254 | -9/Storage | Build established: Commander-Mutant 8408 | -9/Storage | Entered Recycling 8408 | -9/Recycling | Accompanied by 10 allies 8552 | -9/Recycling | Heat dissipation permanently improved by X0-1V1 (+30; -150 max core) 9257 | -9/Recycling | Scanned before Scraplab entrance 9504 | -9/Recycling | Discovered new exit (range 12) 9569 | -9/Recycling | Identified exit to Scraptown 9569 | -9/Recycling | X0-1V1 revealed exit location to -9/Scraptown 10017 | -9/Recycling | Entered Scraplab 10107 | -9/Recycling | Entered Scraptown 10107 | -9/Scraptown | Accompanied by 16 allies 10676 | -9/Scraptown | Discovered new exit (range 5) 10890 | -9/Scraptown | Visited CR-KLE's Repair Center 10971 | -9/Scraptown | Visited Cave Peace 11096 | -9/Scraptown | Visited Shadow of the Wyrm 11118 | -9/Scraptown | Visited Awakened 11185 | -9/Scraptown | Visited Symbiants 11298 | -9/Scraptown | Visited IN-MT5's Study 11382 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12577 | -9/Scraptown | CR-KLE repaired 7 parts 12587 | -9/Scraptown | Build established: Commander-Tank 13516 | -9/Scraptown | Visited UFD Registry 13526 | -9/Scraptown | Registered with UFD as "Geardrive" 13586 | -9/Scraptown | Visited Scrapoid Research Area 13638 | -9/Scraptown | Visited Curators Association 13761 | -9/Scraptown | Visited Infowarlord's Domain 14121 | -9/Scraptown | Visited Scrap Suit Storage 14234 | -9/Scraptown | Visited Analyses Database 14339 | -9/Scraptown | Visited Junk Repository 14416 | -9/Scraptown | Visited Abandonware Association 14459 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 14529 | -9/Scraptown | Visited DA-N13 Charitable Foundation 14570 | -9/Scraptown | Found DCF Scrap (30 items) 14632 | -9/Scraptown | Visited Derelict Rescue Squad 14667 | -9/Scraptown | Found DRS Beacon 14831 | -9/Scraptown | X0-1V1 brought Wyrm Statue to life 14831 | -9/Scraptown | Attacked by Scraptown defenders 14885 | -9/Scraptown | Lost 16 allies 15032 | -9/Scraptown | Destroyed 11 combat bots 15033 | -9/Scraptown | Core integrity fell below 20% 15071 | -9/Scraptown | Lost 8 parts (1p2n2u3w) 15095 | -9/Scraptown | Destroyed by 2A-IIY(j) with Overtuned Pulse Rifle Last Messages --------------- 15046_ Lgt. Deuterium Engine melted. 15046_ 2P-NEV(j) destroyed. 15047_ X0-1V1 manipulates the space around you (+20% KI resistance). 15049_ Target Analyzer melted. 15049_ Mak. Microdissipator Network melted. 15049_ R2-TAQ(E) destroyed. 15051_ 9F-JN3(j) destroyed. 15059_ Acquired VSS Leg. 15075_ Acquired Wheel. 15078_ Acquired Ripteeth. 15079_ Acquired 66 matter. 15082_ The unstable cave ceiling collapses. 15083_ Acquired 66 matter. 15086_ Acquired 151 matter. 15090_ Slug penetrates Earth. 15093_ X0-1V1: "Heat sink stocks are down. Don't ask me how I know." (+86 heat dissipation) 15095_ Critical hit (Burn: +50). 15095_ X0-1V1 bursts into laughter! Map ----- +----------------------------------------------------+ | """ # #???????????????# #???#"""" | | """ # #???????????????# #???#"""" | | """ # %#???????????????# #???#"""" | | """ # %% #???????????????# #???#"""" | | ###### =! #??????########?# ###?#"""" | | ???? [!%%! ??????#"""""""?# ""#"#"""" | | #### # !%[= ??????" " "?# """"#"""" | | """" !=%!!=????###" "## ""#######" | | """" ==%!!%????# " ""## ###?????#" | | ![*!????# " """## #########" | | =!% ???# " ""## | | # !*=! #??# " "# | | # !!%]" ####""" | | # ==*! # [= | | # ! # ######" *% %!= ] | | # !! ! !%! | | # ! = %!!! ! | | """" # [ ! !%/ % %[ = j | | """"" # = [!%= [ !*[!= | | ######" = !=!/! [%=%= * | | # ! / !!= % =%%% E #""""#" | | =% [==* = [%*! [% % #????#" | | # % %! != = [[%%= % #????#""" | | ### # # ! # "# #%! # =*=;;### ####????#### | | ??##### # # =![[== ;#?# #????????# | | # ???## " # [@!%[!*;#?# #????????# | | # ????###" "###=%%*%*!!##?# #????????# " | | # ???????#" """ "#?#%=*%!!%=#??# #????????#"" | | # ???????#" """ "#?#=[ ![%*/#??# #????????#"" | | # ???????#" """ "#?#"/=!|= "#??# #????????#"" | | # ???????#" "#?# " " ##??# #????????# " | | # ??#?????#" "#?## # # #???# #????????# | | # ? #?????#"""""""""#??########???# #????????# | | # ? #?????###########?????????????# #????????# " | | # #?????????????????????????????# #????????#"" | | #? #??????????????????????######## #????????### | | ? #??????????????????????"""""""" #??????####? | | # #?????????????????????""" """"" #??????? | | ##????????????##????"""" " "" #????????""" | | #???????????? #????????""" | | ##???###????## #???#"" "" "" " #????????""" | | ## ##???"""""???"" "#?????""""""""" #????????""" | | ???#????"" ""??""" "#???????""""""" #?????????"" | | #####???"" "?#""" "#????????###### #????????? | | """"#??#" ""##"" "#?############# #????????### | | "#??#"" ""##"" "#?#"""""""""""# #??????????? | | "#??#"" ""##"| "#?#""! ] "# #??????????? | | """"#??#"" ""##"| "#?#"" ! ! "# #??????????? | | #####??#" ""##"" "#?#"" "# #??????????? | | ########"" ""##"" ""###""" """""""# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 20 Energy Capacity 1125 Matter Stores 1000 Matter Capacity 1000 Sight Range 22 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ L-31 Rogue | -9/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Hcp. Storage Unit | 28% | -10/Materials Lgt. Assault Rifle | 41% | -10/Materials ECM Suite | 70% | -10/Materials Axe | 22% | -9/Materials Studied --------- Hammer | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room Challenges ------------ None Game ------ Seed SixThiefMegashotty Manual? 0 Play Time 01:58:37 Cumulative 422.4 hours Start 2026.09.08 @ 04:03:15 End 2026.09.08 @ 22:12:19 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 306 Rogue 296 Adventurer 0 Explorer 10 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 66 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2881b047-c3c4-4597-a776-fa27af5a95a2