Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.26 @ 18:01:57 Player: tareth Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (2280) 2280 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5260 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 244/300 Energy 99/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Heat Sink Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Cooling System High-capacity Storage Unit Kinecellerator Advanced ECM Suite > --- WEAPON ----------- Particle Gun Heavy Assault Rifle Minigun > --- INVENTORY -------- Micro Nuclear Core Light Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Heat Sink Shock Rifle Particle Gun Heavy Laser [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 3 | . . . . . 1 2 Weapon 1 | . . . . . 1 . Parts Attached 82 | 6 8 1 8 11 17 31 Power 13 | 1 2 . 1 1 2 6 Engine 8 | 1 2 . . 1 2 2 Core 5 | . . . 1 . . 4 Reactor . | . . . . . . . Propulsion 32 | 2 2 . 4 6 7 11 Treads 9 | . . . . 1 1 7 Leg 21 | . 2 . 4 5 6 4 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 . 1 1 1 4 7 Device 9 | . . 1 1 1 1 5 Storage 2 | 1 . . . . . 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . . . . . 3 1 Artifact . | . . . . . . . Weapon 22 | 2 4 . 2 3 4 7 Energy Gun 5 | . . . . . 1 4 Energy Cannon . | . . . . . . . Ballistic Gun 17 | 2 4 . 2 3 3 3 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 30 | . . . 3 2 1 24 Power 3 | . . . 1 1 . 1 Propulsion 9 | . . . . . 1 8 Utility 7 | . . . 1 . . 6 Weapon 11 | . . . 1 1 . 9 Highest Loss Streak 17 | . . . 2 1 1 17 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 89 | . 85 87 96 96 92 85 Engine 7 | . 14 14 4 2 9 4 Core 1 | . . . 5 7 . 2 Treads 7 | . . . . 1 . 19 Leg 22 | . 6 28 44 41 35 9 Wheel 2 | . 21 . . . . . Device 8 | . . 2 9 11 2 15 Storage 9 | . 14 14 11 11 9 6 Protection 3 | . . . . . 8 2 Energy Gun 2 | . . . . . . 6 Ballistic Gun 21 | . 28 28 22 21 26 14 Naked Turns 5 | . . . . . . 5 Heaviest Build 65 | 11 14 15 17 19 36 65 Greatest Support 112 | 32 32 20 40 43 53 112 Greatest Overweight (x) 1 | . . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 20 Average Capacity 8 | 6 8 8 8 8 8 10 Most Carried 11 | 6 8 8 8 8 8 11 Average Carried 7 | 3 6 7 6 6 7 7 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 4 7 8 8 6 8 4 Class Distribution -------------------- 44% | Scavenger-Tank 19% | Mutant 15% | Gunner 12% | Scavenger-Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Min Mat Min Mat Fac Matter Collected 1898 | 231 293 12 155 212 581 414 Remotely . | . . . . . . . Salvage Created 2438 | . 332 . 331 229 683 863 Parts 158 | . 27 . 24 10 41 56 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 53 | . 9 . 6 5 13 20 Guns 53 | . 9 . 6 5 13 20 Classes Destroyed 10 | . 3 . 1 1 3 2 Worker 1 | . . . . . 1 . Watcher 2 | . 1 . . . 1 . Swarmer 10 | . 3 . . . . 7 Grunt 23 | . 6 . 3 4 7 3 Brawler 1 | . . . . . 1 . Duelist 3 | . . . . 1 . 2 Sentry 9 | . . . 3 . 4 2 Specialist 2 | . . . . . . 2 Hunter 1 | . . . . . 1 . Programmer 4 | . . . . . . 4 Best Kill Streak 5 | . 5 . 2 2 5 5 Combat Bots Only 5 | . 5 . 2 2 4 5 Max Kills in Single Turn 1 | . 1 . 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Damage Taken 5891 | . 488 . 372 578 961 3492 Core 1000 | . 132 . 15 93 53 707 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 . 47 . 73 90 . Volleys Fired 169 | . 31 . 15 22 44 57 Largest 3 | . 2 . 2 2 3 3 Hottest 157 | . 46 . 46 46 69 157 Shots Fired 413 | . 62 . 30 44 132 145 Gun 413 | . 62 . 30 44 132 145 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 351 | . 62 . 30 44 132 83 Thermal 61 | . . . . . . 61 Explosive . | . . . . . . . Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 33 | . 6 . 11 25 33 13 Robot Miss Streak 4 | . 3 . 2 3 2 4 Penetration Max . | . . . . . . . Secondary Targets 6 | . 2 . . . 2 2 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 285 | . 38 . 19 36 90 102 Core Hits 110 | . 16 . 11 9 32 42 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 2 | . . . . . 1 1 Destroy 2 | . . . . . 1 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4449 | . 571 . 277 526 1337 1738 Guns 4440 | . 571 . 277 526 1337 1729 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 9 | . . . . . . 9 Kinetic 3646 | . 571 . 277 526 1337 935 Thermal 779 | . . . . . . 779 Explosive . | . . . . . . . Electromagnetic 15 | . . . . . . 15 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Message Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 105 | . . . . . . 105 Shots 1 | . . . . . . 1 Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 154 | . 9 . . . 154 48 Average Temperature 28 | . 2 . . . 42 15 Received Heat Transfer 1359 | . 213 . 168 174 387 417 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . . 3 Heat Transferred 1665 | . . . . . . 1665 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Peak Influence 263 | . 263 24 185 177 227 206 Initial 100 | . . 24 9 72 68 100 Average 112 | . 117 24 79 115 121 118 Maximum Alert Level 1 | . 1 . . . 1 1 Low Security (%) 89 | 100 73 100 100 100 83 95 Level 1 10 | . 26 . . . 16 4 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . . . . 2 5 Investigation . | . . . . . . . Extermination 2 | . . . . . . 2 Reinforcement 5 | . . . . . 2 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Distress Signals 4 | . 1 . 1 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 82 | . 11 . 10 5 18 38 Peak Tracking Total 13 | . 4 . 4 3 3 13 Tactical Retreats 6 | . 1 . 1 . 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Min Mat Min Mat Fac Machines Disabled 2 | . . . . . . 2 Max in Single Turn 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Machines Accessed 2 | . . . . 1 1 . Terminals 2 | . . . . 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 3 | . . . . 1 2 . Successful 3 | . . . . 1 2 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . . . . 1 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . . 1 2 . Record 2 | . . . . . 2 . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . 1 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Min Mat Min Mat Fac Turns Passed 3324 | 56 448 61 266 191 998 1304 Spaces Moved 1859 | 44 293 37 143 54 551 737 Core 31 | 3 . . . . . 28 Treads 385 | . . . . . . 385 Legs 1201 | . 92 37 143 54 551 324 Wheels 242 | 41 201 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 120 120 120 120 50 Average Speed 124 | 96 106 120 120 120 120 138 Slowest Speed 190 | 100 120 120 120 120 120 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 3 43 13 17 12 40 14 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 23 | . . . . . . 23 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 23 | . . . . . . 23 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Total 2529 | 55 370 53 206 134 795 916 Wait 318 | . 15 15 35 44 152 57 Move 1853 | 43 292 36 142 53 550 737 Hop . | . . . . . . . Pick Up 52 | 6 12 1 4 1 13 15 Fast Attach 19 | 4 2 1 1 1 3 7 Attach 26 | 2 2 . 4 3 3 12 Detach 1 | . . . . . 1 . Swap 37 | . 4 . 3 7 11 12 Drop 52 | . 12 . 2 3 18 17 Fire 169 | . 31 . 15 22 44 57 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 57 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 369 | -10/Materials | Core integrity fell below 50% 483 | -10/Materials | Discovered new exit (range 7) 505 | -10/Materials | Entered Mines 516 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 555 | -10/Mines | Discovered new exit (range 9) 566 | -10/Mines | Entered Materials 566 | -9/Materials | Evolved 2 slots: Propulsion x2 808 | -9/Materials | Discovered new exit (range 16) 832 | -9/Materials | Entered Mines 926 | -9/Mines | Discovered new exit (range 7) 1023 | -9/Mines | Entered Materials 1023 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1288 | -8/Materials | Build established: Scavenger-Tank 2015 | -8/Materials | Discovered new exit (range 6) 2021 | -8/Materials | Entered Factory 2021 | -7/Factory | Evolved 2 slots: Utility x2 2255 | -7/Factory | Lost 4 parts (2n1u1w) 2806 | -7/Factory | Build established: Gunner 3196 | -7/Factory | Cargo convoy interrupted 3295 | -7/Factory | Core integrity fell below 50% 3321 | -7/Factory | Core integrity fell below 20% 3325 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03304_ U-05 Engineer builds a Wall. 03305_ Dropped Hcp. Storage Unit. 03306_ Dropped Imp. Heat Sink. 03306_ Dropped Aluminum Leg. 03306_ Slug penetrates Wall. 03307_ KZ:V 03320_ Penetrated by Slug. 03320_ Adv. ECM Suite destroyed. 03321_ M-28 Smith repairs G-47 Trooper. 03323_ Penetrated by Slug. 03323_ Slammed into H-55 Commando. 03323_ Slug penetrates Wall. 03324_ Penetrated by Slug. 03324_ Slammed into H-55 Commando. 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" ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????#+#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterContainmentInitializer Manual? 0 Play Time 01:01:51 Cumulative 21.0 hours Start 2023.03.26 @ 16:23:41 End 2023.03.26 @ 18:01:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 20 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14446470-958f-41bf-8317-8ac86664a380