Cogmind - Beta 17 *** ADVENTURER MODE // 2026.06.28 @ 20:06:51 Player: spinyeti Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (1735) 1735 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (86) 86 TOTAL SCORE: 4881 Bonus ------- High Alert Combat Kills 86 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 84/100 System Corruption 13% Temperature Cool (18) Movement Rolling (130) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Terrain Scan Processor Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Heat Sink Large Matter Pod (150) Visual Processing Unit Improved Signal Interpreter Terrain Scan Processor Force Booster Improved Light Armor Plating Hacking Suite Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Terrain Scan Processor Target Analyzer Utility Shielding Hacking Suite > --- WEAPON ----------- Shock Rifle Lightning Gun > --- INVENTORY -------- Improved Heat Sink Large Matter Pod Visual Processing Unit Improved Signal Interpreter Terrain Scan Processor Force Booster Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Field Recycling Unit [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 4 | . . . 2 . 1 1 Weapon 1 | . . . . . . 1 Parts Attached 54 | 7 3 . 3 19 7 15 Power 10 | 1 1 . . 3 2 3 Engine 10 | 1 1 . . 3 2 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 . . . 7 . 2 Treads 8 | 2 . . . 5 . 1 Leg . | . . . . . . . Wheel 3 | . . . . 2 . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 1 . 3 6 3 5 Device 7 | . . . 3 1 1 2 Storage 6 | 1 . . . 4 1 . Processor 2 | . . . . . . 2 Hackware 1 | . . . . . 1 . Protection 3 | . 1 . . 1 . 1 Artifact . | . . . . . . . Weapon 14 | 3 1 . . 3 2 5 Energy Gun 6 | 1 . . . . 1 4 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 4 | 2 . . . 1 . 1 Ballistic Cannon . | . . . . . . . Launcher 3 | . 1 . . 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 28 | . . . . 7 2 19 Power 7 | . . . . 1 1 5 Propulsion 6 | . . . . 3 . 3 Utility 6 | . . . . 1 1 4 Weapon 9 | . . . . 2 . 7 Highest Loss Streak 13 | . . . . 3 2 13 To Critical Strikes . | . . . . . . . Average Backups 7 | 5 7 8 7 6 9 8 Power . | 1 1 1 1 1 . . Propulsion 2 | 3 4 4 3 . . . Utility 1 | . . 1 . 1 4 6 Weapon 1 | . 2 2 2 2 3 1 Tool/Special . | . . . . . . . Unused Backups 10 | . . . 2 . . 8 Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 8 | . . . . . . 8 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 96 100 95 89 97 91 Engine 12 | . 14 14 11 8 15 13 Treads 19 | . 28 28 22 19 18 13 Device 14 | . . . 18 16 17 18 Storage 14 | . 14 14 11 21 18 7 Processor 1 | . . . . . . 8 Hackware 2 | . . . . . 2 7 Protection 6 | . 10 14 10 3 6 2 Energy Gun 8 | . 14 14 11 2 3 11 Energy Cannon 1 | . . . . 4 . . Ballistic Gun 3 | . 3 . . 6 5 1 Launcher 8 | . 10 14 11 5 9 4 Peak Build Rating 32 | 6 7 7 9 13 19 32 Average Rating 10 | 5 6 7 8 9 16 26 On Entrance 8 | . 6 7 7 9 12 17 Avg Prop Armor Cover (%) 9 | . . . . . . 9 Naked Turns . | . . . . . . . Heaviest Build 72 | 12 18 18 20 39 72 71 Greatest Support 57 | 40 40 40 40 40 40 57 Greatest Overweight (x) 14 | . . . . 4 1 14 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 20 | 8 8 8 8 15 20 20 Average Capacity 10 | 7 8 8 8 9 16 20 Most Carried 13 | 8 8 8 8 10 12 13 Average Carried 7 | 5 7 8 7 6 9 8 Final Capacity 20 | 8 8 8 8 15 20 20 Final Carried 11 | 6 8 8 8 8 11 9 Class Distribution -------------------- 67% | Mutant 13% | Scavenger-Mutant 7% | Hacker-Mutant 5% | Scavenger-Skirmisher 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Matter Collected 1425 | 192 108 57 110 414 95 449 Remotely 195 | . . . 110 85 . . Salvage Created 1935 | . . 117 213 1099 119 387 Parts 135 | . . 7 17 74 11 26 Haulers Intercepted 4 | . . . . 4 . . Recyclers Shooed 4 | . . 1 . 2 . 1 Parts Field Recycled 24 | . . . . . 17 7 Retrieved Matter 237 | . . . . . 93 144 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 45 | . . 3 4 32 2 4 Guns 22 | . . 1 2 15 . 4 Cannons 4 | . . . . 4 . . AOE 19 | . . 2 2 13 2 . Classes Destroyed 10 | . . 2 4 3 . 1 Worker 8 | . . 1 1 6 . . Builder 5 | . . . 1 2 1 1 Hauler 4 | . . . . 4 . . Recycler 2 | . . . . 1 . 1 Mechanic 1 | . . . 1 . . . Watcher 7 | . . . 1 2 1 3 Swarmer 14 | . . . . 14 . . Grunt 16 | . . 3 1 11 . 1 Sentry 14 | . . . 3 7 2 2 Programmer 1 | . . . . . . 1 Best Kill Streak 13 | . . 3 6 13 3 4 Combat Bots Only 7 | . . 2 3 7 1 2 Max Kills in Single Turn 3 | . . 1 3 3 2 2 Gunslinging . | . . . . . . . Exploded 3 | . . 1 1 3 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Hostile Shots Fired 496 | . . 3 10 187 6 290 Missed 157 | . . 2 5 55 2 93 Hits 339 | . . 1 5 132 4 197 Melee 12 | . . . . . . 12 Projectile 327 | . . 1 5 132 4 185 Critical Strikes 14 | . . . . 4 . 10 Actively Blocked 3 | . . . . . . 3 Part Disruptions 1 | . . . . . . 1 Damage Taken 3517 | . . 8 62 1179 164 2104 Core 952 | . . . 12 210 23 707 Absorbed by Shields . | . . . . . . . Redirected to Shielding 51 | . . . . 1 . 50 Ignored by Resistances 1041 | . . 2 17 360 46 616 Regen/Repaired (Parts) 8 | . . . 8 . . . Core Remaining (%) 84 | 100 . 100 . 44 95 . Volleys Fired 124 | . . 6 9 60 7 42 Largest 3 | . . 2 2 2 2 3 Hottest 128 | . . 70 70 83 56 128 Shots Fired 220 | . 1 11 17 96 12 83 Gun 151 | . 1 6 9 53 7 75 Cannon 11 | . . . . 11 . . Launcher 58 | . . 5 8 32 5 8 Special . | . . . . . . . Kinetic 53 | . . . . 34 7 12 Thermal 11 | . . . . 11 . . Explosive 58 | . . 5 8 32 5 8 Electromagnetic 98 | . 1 6 9 19 . 63 Robot Hit Streak 27 | . 1 10 14 25 14 27 Robot Miss Streak 5 | . . . 1 2 1 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 162 | . 1 9 14 67 6 65 Core Hits 117 | . . 9 13 65 5 25 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 6 | . . 1 . 2 . 3 Destroy 1 | . . . . 1 . . Corrupt 5 | . . 1 . 1 . 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4243 | . . 320 364 2422 260 877 Guns 1318 | . . 65 92 550 55 556 Cannons 175 | . . . . 175 . . Explosions 2750 | . . 255 272 1697 205 321 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 569 | . . . . 368 55 146 Thermal 283 | . . . 48 235 . . Explosive 2642 | . . 255 224 1637 205 321 Electromagnetic 749 | . . 65 92 182 . 410 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . 1 2 . . . 13 Average Corruption 2 | . 1 1 . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . 2 6 . . . 7 Message Errors 1 | . . 1 . . . . Matter Fused 1 | . . 1 . . . . Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . 1 . . . . Data Loss (minor) 4 | . 1 1 . . . 2 Data Loss (major) 2 | . . 1 . . . 1 Misfires 1 | . 1 . . . . . Misdirections 1 | . . . . . . 1 Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 48 | . . 12 . 25 . 11 Projectiles . | . . . . . . . Explosions 48 | . . 12 . 25 . 11 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 153 | . . . . 39 20 94 Shots 8 | . . . . 2 2 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 405 | . 8 42 9 46 27 405 Average Temperature 100 | . 5 21 5 13 16 139 Received Heat Transfer 987 | . . 6 27 486 27 441 Effects 5 | . . . . . . 5 Shutdowns 2 | . . . . . . 2 Energy Bleed 2 | . . . . . . 2 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 470 | . . . 50 420 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Maximum Alert Level 3 | . . . . 3 1 . Low Security (%) 85 | 100 100 100 100 50 39 100 Level 1 10 | . . . . 23 60 . Level 2 1 | . . . . 8 . . Level 3 2 | . . . . 16 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 763 | . . 106 118 763 281 38 Initial 259 | . . . 28 31 259 34 Average 75 | . . 28 50 291 205 9 Influence Increases 1746 | . . 142 178 1113 130 183 Destroy 0b10 Robot/C 900 | . . 60 80 640 40 80 Destroy 0b10 Robot/NC 135 | . . 5 20 75 10 25 Destroy Leader 252 | . . 20 42 152 22 16 Successful Hack 12 | . . 6 1 . 3 2 Disable Machine 81 | . . 9 . 45 9 18 Destroy Structure 306 | . . 12 35 171 46 42 Lose Combat Pursuer 60 | . . 30 . 30 . . Influence Decreases 1746 | . . 56 176 478 764 272 Entered New Map 634 | . . . 58 57 464 55 Time Decay 962 | . . 56 118 351 280 157 Lost Part 150 | . . . . 70 20 60 Squads Dispatched 8 | . 1 . 1 5 . 1 Investigation 4 | . 1 . 1 2 . . Extermination 1 | . . . . . . 1 Reinforcement 1 | . . . . 1 . . Assault . | . . . . . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Distress Signals 4 | . 2 . . 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . . 4 5 37 7 13 Peak Tracking Total 7 | . . 2 2 7 3 5 Tactical Retreats 4 | . . 2 . 2 . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Traps Triggered 12 | . 2 . . 9 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Disabled 9 | . . 1 . 5 1 2 Max in Single Turn 1 | . . 1 . 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Accessed 9 | . 1 1 3 2 1 1 Terminals 6 | . 1 1 1 2 1 . Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 21 | . 1 3 8 5 2 2 Successful 16 | . . 3 7 2 2 2 Failed 5 | . 1 . 1 3 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 13 | . 1 3 2 5 2 . Fabricators 2 | . . . . . . 2 Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . . 3 1 2 2 . Record 1 | . . . . 1 . . Open Door 1 | . . . . 1 . . Dispatch Records 2 | . . 1 . . 1 . Investigation Status 1 | . . 1 . . . . Recall Investigation 1 | . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks 2 | . . . . . . 2 Network Status 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Retrieve Study 4 | . . . 4 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . 1 2 1 1 1 Full Trace Events 3 | . . 1 1 1 . . Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 84 | . . . . . . 84 Total Part Build Rating 8 | . . . . . . 8 Part Studies Acquired 4 | . . . 4 . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Active Infowar (turns) 2197 | . . . 349 730 573 545 Sensors 134 | . . . . 134 . . Terrain 545 | . . . . . . 545 Seismic 1652 | . . . 349 730 573 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Turns Passed 4836 | 1947 286 293 349 730 575 656 Spaces Moved 1963 | 664 172 171 170 299 266 221 Core 21 | 3 . . . 13 . 5 Treads 1939 | 661 172 171 170 284 266 215 Legs . | . . . . . . . Wheels 3 | . . . . 2 . 1 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 80 200 130 Average Speed 173 | 159 160 160 160 165 200 222 Slowest Speed 750 | 160 160 160 160 250 200 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 46 45 43 27 62 17 6 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 12 | . . . . . 12 . Terrain Destroyed 348 | . . 16 33 210 45 44 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 348 | . . 16 33 210 45 44 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Total 3194 | 1552 183 179 231 434 300 315 Wait 945 | 870 4 3 42 15 . 11 Move 1957 | 663 171 170 169 298 265 221 Hop . | . . . . . . . Pick Up 74 | 12 3 . 5 24 13 17 Fast Attach 5 | . 1 . . 4 . . Attach 49 | 6 . . 3 20 4 16 Detach 1 | . . . . . . 1 Swap 19 | 1 2 . 1 9 3 3 Drop 20 | . 2 . 2 4 8 4 Fire 124 | . . 6 9 60 7 42 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 1948 | -11/Scrapyard | Entered Materials 1949 | -10/Materials | Build established: Mutant 1949 | -10/Materials | Met a group of wandering Federalists 2212 | -10/Materials | Discovered new exit (range 14) 2233 | -10/Materials | Discovered new exit (range 15) 2234 | -10/Materials | Entered Mines 2507 | -10/Mines | Identified exit to Materials 2527 | -10/Mines | Entered Materials 2527 | -9/Materials | Evolved 2 slots: Utility x2 2593 | -9/Materials | Repaired Lgt. Armor Plating 2796 | -9/Materials | Discovered new exit (range 5) 2831 | -9/Materials | Discovered new exit (range 7) 2876 | -9/Materials | Entered Storage 3102 | -9/Storage | Lost 3 parts (2n1w) 3474 | -9/Storage | Core integrity fell below 50% 3476 | -9/Storage | Garrison activated, responded to threat 3515 | -9/Storage | Destroyed 7 combat bots 3557 | -9/Storage | Discovered new exit (range 12) 3606 | -9/Storage | Entered Materials 3606 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3879 | -8/Materials | Build established: Scavenger-Mutant 4163 | -8/Materials | Discovered new exit (range 8) 4181 | -8/Materials | Entered Factory 4181 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4378 | -7/Factory | Fabricated Force Booster? 4662 | -7/Factory | Lost 6 parts (1p1n4w) 4808 | -7/Factory | Core integrity fell below 50% 4810 | -7/Factory | System corruption reached 10% 4827 | -7/Factory | Core integrity fell below 20% 4837 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04814_ K-01 Serf collects debris. 04819_ Acquired Lgt. Ion Engine. 04820_ K-01 Serf destroyed. 04820_ K-01 Serf collects debris. 04820_ P-60 Hacker resets L-41 Fighter, system corruption cleaned. 04821_ Acquired 42 matter. 04823_ K-01 Serf collects debris. 04824_ Lgt. Ion Engine destroyed. 04826_ K-01 Serf collects debris. 04827_ P-60 Hacker resets K-01 Serf, system corruption cleaned. 04829_ K-01 Serf collects debris. 04830_ System corrupted: Energy discharge (-23). 04832_ K-01 Serf collects debris. 04835_ Hacking Suite destroyed. 04835_ Acquired Com. Wheel. 04835_ Utility Shielding destroyed. 04836_ K-01 Serf collects debris. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????# w #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# +????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ????????????????? ????#^^^^^#????????????????????? | | ??????????????????????#= @ #????????????????????? | | ?????????????#????????#! #?#??????????????????? | | ?????????????????##???#%l #?????#??????????????? | | ??????????????? ?? ???# [g #??#??#? "?????????? | | ???????????? ?? ???###p! g ####### ????????? | | ??????????????" """?# %%= "?????????? | | ?????????????"" """ # ** k "?????????? | | ?????????# """ """ # "?????????? | | ? ????????# + u ????????? | | ?????? ? # ! # ????????? | | ???? ? ?? # ##########+###?????????? | | ########+############ u #??#? ? ???????????? | | % ##?#? ?? ???????????? | | ##### "?????????????? | | #?### ??????????????? | | ? ###?#? "???""????????? | | #####? ? ? ? ? ???????? | | ## ####+######+######## ? """ """???????? | | # # # ## ? ?"?" ??"???????? | | # ??? ?+ "T # "" # """ ""????????? | | # ##?####?# # "" ## ? ? ????????? | | # ##?###??# # "" #? ? ?? ??????????? | | / #??###### #[! * ## ??????????????? | | # ###?### # """ # """"" #####?#??#?#????????? | | # ##### """ # """"" ##??#?#?##??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 455 Matter Stores 386 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 40 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Force Booster | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Armor Plating | 91% | -9/Materials Studied --------- Ion Engine | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked EM Pulse Gun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Just What I Needed Loot Pinata Oops Resistances Are Futile Shopping List System Compromised That Tickles Troublemaker Challenges ------------ None Game ------ Seed CompanionCompanionMaxwheels Manual? 0 Play Time 01:00:43 Cumulative 4.5 hours Start 2026.06.28 @ 19:06:45 End 2026.06.28 @ 20:06:51 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 9 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dab767bf-cd46-40e2-b07c-89948089a99e