Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.29 @ 22:01:44 Player: Waste Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (174) 870 Value Destroyed (5212) 5212 Prototype IDs (36) 720 Alien Tech Used (1) 200 Bonus (39) 39 TOTAL SCORE: 13541 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 28 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 95/100 System Corruption 14% Temperature Cool (9) Movement Walking (220) Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Enhanced Multireflex Exoskeleton > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Target Analyzer Hacking Suite > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Experimental Energy Well (600) Gamma Rifle Gamma Rifle Core Cannon Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Enhanced Multireflex Exoskeleton Enhanced Multireflex Exoskeleton Enhanced Multireflex Exoskeleton > --- UTILITY ---------- Large Storage Unit Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Reaction Control System Advanced Cloaking Device Hacking Suite Improved Hacking Suite Advanced Dynamic Insulation System > --- WEAPON ----------- Ionic Axe Molecular Scythe > --- INVENTORY -------- Improved Thunder Leg Enhanced Multireflex Exoskeleton Enhanced Multireflex Exoskeleton Experimental Energy Well Nanoactuators Transdimensional Reconstructor Subatomic Replicator Core Cannon Compact Tesla Bomb Launcher Centrium Greatsword Enhanced Force Lance [Rating: 153] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Multireflex Exoskeleton Wheel Wheel Hover Unit Improved Airjet Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Ionic Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Was Fac Res Qua Slots Evolved 14 | . . . 2 . 2 2 . . 2 2 2 . . 2 . Power 2 | . . . . . . . . . . 1 . . . 1 . Propulsion 4 | . . . 2 . . . . . . 1 1 . . . . Utility 8 | . . . . . 2 2 . . 2 . 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 146 | . 4 7 8 7 31 16 1 6 11 7 7 . 3 18 20 Power 16 | . . 1 . 1 3 2 . . 1 . . . . 4 4 Engine 5 | . . 1 . 1 2 1 . . . . . . . . . Core 3 | . . . . . 1 1 . . . . . . . 1 . Reactor 8 | . . . . . . . . . 1 . . . . 3 4 Propulsion 43 | . . 3 5 . 16 3 1 2 . 1 4 . 1 4 3 Treads 13 | . . 2 3 . 8 . . . . . . . . . . Leg 13 | . . 1 . . 6 . . . . . . . . 3 3 Wheel 2 | . . . 2 . . . . . . . . . . . . Hover 15 | . . . . . 2 3 1 2 . 1 4 . 1 1 . Flight . | . . . . . . . . . . . . . . . . Utility 54 | . 3 2 1 . 8 7 . 1 9 3 1 . 2 8 9 Device 23 | . 2 1 . . 2 3 . . 4 2 . . . 5 4 Storage 5 | . 1 1 . . 1 1 . . . . . . . . 1 Processor 13 | . . . . . 2 1 . . 4 . 1 . 1 2 2 Hackware 6 | . . . . . . 2 . 1 1 . . . 1 . 1 Protection 7 | . . . 1 . 3 . . . . 1 . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 33 | . 1 1 2 6 4 4 . 3 1 3 2 . . 2 4 Energy Gun 5 | . . . . 2 . 1 . . . . . . . . 2 Energy Cannon 7 | . 1 . 2 2 1 . . 1 . . . . . . . Ballistic Gun 3 | . . 1 . . 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 8 | . . . . 2 1 . . 1 1 1 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . 3 . . . 2 1 . . 1 1 Piercing Weapon 2 | . . . . . . . . 1 . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 1 . 3 2 . 2 1 2 1 . . 6 4 Parts Lost 58 | . . 3 1 5 11 1 1 1 2 . 5 . . . 28 Power 9 | . . 1 . 1 1 . . . . . . . . . 6 Propulsion 20 | . . 1 1 2 7 . 1 . . . 3 . . . 5 Utility 20 | . . . . 1 1 1 . . 2 . 2 . . . 13 Weapon 9 | . . 1 . 1 2 . . 1 . . . . . . 4 Highest Loss Streak 15 | . . 2 1 2 5 1 1 1 1 . 4 . . . 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Backups 15 | . 9 14 17 19 22 13 13 13 13 13 13 12 13 11 10 Power . | . 1 . . . . 1 1 1 1 . 1 1 1 . . Propulsion 4 | . 5 6 5 5 7 3 3 3 3 2 . . . 2 1 Utility 4 | . 1 3 5 4 6 4 3 4 4 5 5 5 6 2 1 Weapon 6 | . 2 3 7 8 7 4 5 5 4 5 6 6 6 6 5 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 37 | . 4 2 . . 6 5 . . 1 1 1 . 1 3 13 Power 3 | . . 1 . . 1 1 . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . 1 1 Utility 12 | . 4 . . . 1 2 . . 1 1 1 . 1 1 . Weapon 13 | . . 1 . . 2 2 . . . . . . . 1 7 Tool/Special 5 | . . . . . . . . . . . . . . . 5 Average Slot Usage (%) 93 | . 99 99 99 94 97 91 90 94 98 99 92 89 95 88 75 Engine 5 | . 14 13 11 9 5 . . . . 5 5 5 5 1 . Core 2 | . . . . . 3 7 7 7 5 . . . . . . Reactor 2 | . . . . . . . . . . 5 5 5 5 11 12 Treads 13 | . . 11 37 40 24 . . . . . . . . . . Leg 6 | . 28 16 . . 10 . . . . . . . . 10 13 Hover 9 | . . . . . . 29 30 30 26 28 30 31 31 7 . Device 12 | . 13 14 . 6 12 22 15 15 14 16 16 15 15 14 11 Storage 8 | . 14 14 11 11 9 7 7 7 6 5 5 5 5 4 3 Processor 7 | . . . . . 9 7 7 7 19 17 14 10 12 10 11 Hackware 4 | . . . . . . 4 7 15 10 5 5 5 8 9 9 Protection 3 | . . . 10 4 5 2 5 . . . . . . 6 3 Energy Cannon 4 | . 10 . 17 14 7 . . . . . . . . . . Ballistic Gun 5 | . 17 27 4 . 9 . . . . . . . . . . Slashing Weapon 3 | . . . . . . 6 7 6 5 6 7 10 10 9 5 Peak Build Rating 153 | . 8 10 17 17 34 52 50 54 68 84 97 91 98 151 153 Average Rating 51 | . 7 8 15 14 27 46 49 51 63 78 90 90 95 136 134 On Entrance 51 | 6 6 8 10 17 15 30 49 49 52 67 84 89 91 98 148 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 102 | 14 31 90 100 100 102 38 37 34 39 54 57 54 54 77 91 Greatest Support 159 | 20 20 40 80 80 82 38 38 36 45 53 64 63 67 159 150 Greatest Overweight (x) 4 | . 1 4 4 1 4 . 1 . 1 1 1 . . 1 1 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | . 15 25 25 25 25 25 15 15 15 15 15 15 15 15 15 Average Capacity 19 | . 11 20 25 25 25 15 15 15 15 15 15 15 15 15 14 Most Carried 25 | . 15 15 20 20 25 22 15 15 15 15 15 15 15 15 15 Average Carried 16 | . 10 14 17 19 22 14 14 14 14 14 14 14 14 14 12 Final Capacity 25 | 8 15 25 25 25 25 15 15 15 15 15 15 15 15 15 5 Final Carried 22 | 6 15 15 20 19 22 14 14 15 15 15 13 15 15 15 5 Class Distribution -------------------- 32% | Mutant 23% | Scavenger-Mutant 12% | Hacker-Gladiator 11% | Hacker-Scout 10% | Scout 7% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Gladiator | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Scout | -5/Factory Scout | -4/Factory Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Gladiator | -3/Research Hacker-Gladiator | -3/Quarantine Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Was Fac Res Qua Matter Collected 3533 | 200 312 119 224 202 775 218 . 265 202 . 145 . 122 279 470 Remotely 243 | . 243 . . . . . . . . . . . . . . Salvage Created 7337 | . 336 142 624 279 2150 360 . 271 862 61 314 . 122 427 1389 Parts 386 | . 24 7 39 10 91 27 . 22 41 5 13 . 8 23 76 Haulers Intercepted 18 | . . . 1 . 5 1 . 1 5 . 2 . 1 1 1 Recyclers Shooed 7 | . 3 . . . 2 1 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Was Fac Res Qua Combat Hostiles Destroyed 104 | . 5 4 12 12 28 5 . 2 3 5 4 . . 4 20 Melee 22 | . . . . . . 1 . 2 . . . . . 4 15 Guns 23 | . 1 2 5 3 11 . . . . . . . . . 1 Cannons 27 | . 4 . 7 1 15 . . . . . . . . . . AOE 30 | . . 2 . 7 2 4 . . 3 5 4 . . . 3 Classes Destroyed 16 | . 5 1 4 4 1 1 . . . . . . . . . Worker 15 | . . . 1 . 4 1 . 2 2 . . . . 3 2 Builder 15 | . 1 . . . 1 3 . . 6 . 1 . . . 3 Tunneler 4 | . . . . 2 1 . . 1 . . . . . . . Hauler 18 | . . . 1 . 5 1 . 1 5 . 2 . 1 1 1 Recycler 9 | . 1 . 1 . 4 1 . 1 1 . . . . . . Mechanic 3 | . 1 . . . 2 . . . . . . . . . . Operator 5 | . . . 1 . . 2 . . . . 1 . 1 . . Watcher 5 | . 1 . . . 3 . . . 1 . . . . . . Swarmer 33 | . . 2 4 . 4 4 . . 3 5 4 . . . 7 Grunt 36 | . 5 3 7 4 16 . . . . . . . . 1 . Duelist 2 | . . . . 1 1 . . . . . . . . . . Sentry 12 | . . . 1 . 6 . . . . . . . . 1 4 Demolisher 2 | . . . . 2 . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . Programmer 14 | . . . . . . 1 . 2 . . . . . 2 9 Assembled 5 | . . . . 5 . . . . . . . . . . . Best Kill Streak 7 | . 3 2 6 4 6 4 . 2 7 5 5 . 2 2 5 Combat Bots Only 5 | . 3 2 5 3 3 4 . 1 3 5 4 . . 1 5 Max Kills in Single Turn 3 | . 1 2 1 2 3 3 . 1 2 3 3 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 2 1 3 . . 2 3 2 . . . 1 Melee 1 | . . . . . . 1 . 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Was Fac Res Qua Hostile Shots Fired 744 | . 16 15 71 39 142 37 2 17 13 12 60 . 2 36 282 Missed 216 | . 4 4 22 10 30 19 1 5 4 9 25 . 1 14 68 Deflected 8 | . . . . . . . . . . . . . . . 8 Hits 528 | . 12 11 49 29 112 18 1 12 9 3 35 . 1 22 214 Melee 13 | . . . . 5 7 . 1 . . . . . . . . Projectile 515 | . 12 11 49 24 105 18 . 12 9 3 35 . 1 22 214 AOE 9 | . . . . 8 . . . . . . 1 . . . . Critical Strikes 17 | . . . . . 4 1 1 2 1 . . . . . 8 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 Damage Taken 11114 | . 164 268 530 662 1883 240 53 258 188 109 793 . 24 531 5411 Core 1858 | . 12 28 41 45 211 25 . 59 40 20 109 . . 109 1159 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 110 | . . . . . . . . . . . . . . 51 59 Regen/Repaired (Parts) 131 | . . . . . . . . 25 35 23 48 . . . . Core Remaining (%) 86 | 100 . 84 . 78 61 . . 88 95 98 . . 90 . . Volleys Fired 246 | . 25 10 45 28 115 2 . . 5 4 3 . . . 9 Largest 2 | . 2 2 2 2 2 2 . . 1 1 1 . . . 2 Hottest 188 | . 80 80 136 136 136 66 . . 90 36 36 . . . 188 Shots Fired 443 | . 50 20 78 45 225 3 . . 5 4 3 . . . 10 Gun 210 | . 25 19 48 18 97 . . . . . . . . . 3 Cannon 196 | . 25 1 30 15 123 . . . 2 . . . . . . Launcher 37 | . . . . 12 5 3 . . 3 4 3 . . . 7 Special . | . . . . . . . . . . . . . . . . Kinetic 189 | . 25 19 48 . 97 . . . . . . . . . . Thermal 199 | . 25 1 30 15 123 . . . 2 . . . . . 3 Explosive 26 | . . . . 12 1 3 . . 3 4 3 . . . . Electromagnetic 29 | . . . . 18 4 . . . . . . . . . 7 Robot Hit Streak 17 | . 9 1 8 13 17 1 . . 3 1 1 . . . 1 Robot Miss Streak 4 | . 3 4 4 2 3 1 . . . 3 1 . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 1 . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . . . . Shots Hit Robots 456 | . 29 7 46 29 162 18 . 17 33 1 13 . 2 27 72 Core Hits 214 | . 13 4 21 20 70 9 . 6 12 6 11 . 2 10 30 Critical Kills 1 | . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . Critical Strikes 26 | . . . . 1 1 . . 3 2 . 2 . . 2 15 Meltdown 1 | . . . . 1 . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . Sever 14 | . . . . . . . . 2 2 . 2 . . 2 6 Impale 10 | . . . . . . . . 1 . . . . . . 9 Melee Attacks 429 | . . . . . . 46 . 45 107 4 54 . 11 48 114 Impact . | . . . . . . . . . . . . . . . . Slashing 360 | . . . . . . 46 . 43 80 4 54 . 11 48 74 Piercing 69 | . . . . . . . . 2 27 . . . . . 40 Sneak Attacks 50 | . . . . . . 7 . 7 18 . 2 . 1 6 9 Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 Follow-up Attacks 12 | . . . . . . . . 1 1 . 1 . . 6 3 Martial Strikes 16 | . . . . . . . . . . . . . . 3 13 Damage Inflicted 18581 | . 452 363 766 1020 3643 1502 . 1138 2183 495 1010 . 170 1584 4255 Guns 2044 | . 149 116 381 99 1299 . . . . . . . . . . Cannons 2843 | . 299 . 385 268 1891 . . . . . . . . . . Explosions 2949 | . . 247 . 632 344 218 . . 282 495 263 . . . 468 Melee 10584 | . . . . . . 1284 . 1138 1875 . 747 . 170 1584 3786 Ramming 161 | . 4 . . 21 109 . . . 26 . . . . . 1 Kinetic 1945 | . 149 116 381 . 1299 . . . . . . . . . . Thermal 3225 | . 299 247 385 268 1891 . . . . . . . . . 135 Explosive 2010 | . . . . 632 120 218 . . 282 495 263 . . . . Electromagnetic 656 | . . . . 99 224 . . . . . . . . . 333 Impact . | . . . . . . . . . . . . . . . . Slashing 9045 | . . . . . . 1284 . 1114 1693 . 747 . 170 1584 2453 Piercing 1539 | . . . . . . . . 24 182 . . . . . 1333 Highest Corruption 14 | . . . . . 1 . 10 11 . . 2 7 7 4 14 Average Corruption 6 | . . . . . 1 . 10 10 . . 1 4 7 3 10 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 103 | . . . . . 10 . 3 27 . . . . 1 12 50 Message Errors 28 | . . . . . 3 . 1 8 . . . . . . 16 Matter Fused 23 | . . . . . 1 . 1 6 . . . . . 2 13 Heat Flow Errors 10 | . . . . . . . . 2 . . . . . 2 6 Energy Discharges 11 | . . . . . . . . 3 . . . . . 3 5 Parts Rejected 1 | . . . . . 1 . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . 1 1 Data Loss (minor) 16 | . . . . . 2 . . 6 . . . . 1 3 4 Data Loss (major) 5 | . . . . . 2 . . 1 . . . . . 1 1 Misfires 1 | . . . . . 1 . . . . . . . . . . Alerts 2 | . . . . . . . . 1 . . . . . . 1 Misdirections 4 | . . . . . . . 1 . . . . . . . 3 Overload Shots 2 | . . . . . . . . . 2 . . . . . . Overflow Damage 1908 | . . 73 2 16 24 431 . 238 396 3 57 . . 223 445 Projectiles 22 | . . . 2 7 13 . . . . . . . . . . Explosions 162 | . . 73 . 9 11 13 . . 20 3 20 . . . 13 Melee 1724 | . . . . . . 418 . 238 376 . 37 . . 223 432 Knockbacks 1 | . . . . 1 . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 529 | . . 182 . . 50 3 . . 13 65 54 . . . 162 Shots 19 | . . 5 . . 4 1 . . . 2 1 . . . 6 Rammed 11 | . . . . 3 7 . . . 1 . . . . . . Targets Rammed 19 | . 1 . . 3 12 . . . 1 . . . . . 2 Kicked 7 | . 1 . . . 4 . . . . . . . . . 2 Crushed 1 | . . . . . 1 . . . . . . . . . . Highest Temperature 405 | . 117 56 336 114 362 . . 405 38 . . . 1 230 203 Average Temperature 87 | . 49 43 118 65 86 . . 149 23 . . . 1 69 73 Received Heat Transfer 1885 | . 75 . 207 52 837 6 . 27 36 . 54 . 9 36 546 Effects 4 | . . . . . 4 . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations 6 | . . . . . . . . . . . . . . 2 4 Total Turns 302 | . . . . . . . . . . . . . . 79 223 Longest Duration 115 | . . . . . . . . . . . . . . 63 115 Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . 2 . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . Parts Melted 4 | . . . . 1 3 . . . . . . . . . . Heat Transferred 5493 | . 629 250 666 481 3367 . . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Was Fac Res Qua Maximum Alert Level 2 | . . . . . 2 1 . . . 1 1 . . . . Low Security (%) 84 | . 100 100 100 100 41 87 100 100 100 66 55 100 100 100 100 Level 1 14 | . . . . . 56 12 . . . 33 44 . . . . Level 2 . | . . . . . 1 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 407 | . 68 130 153 96 407 304 101 56 196 325 296 72 53 60 147 Initial 150 | . . 14 . 15 29 150 101 49 14 79 146 72 43 18 . Average 92 | . 21 25 77 15 216 129 91 25 101 150 193 69 40 18 53 Influence Increases 4986 | . 143 287 339 304 966 531 . 289 462 290 444 . 33 235 663 Destroy 0b10 Robot/C 2060 | . 100 160 240 140 560 100 . 40 60 100 80 . . 80 400 Destroy 0b10 Robot/NC 370 | . 20 . 20 10 100 40 . 25 75 . 20 . 10 20 30 Destroy Leader 446 | . 22 30 42 30 146 22 . 22 22 10 14 . 2 32 52 Allied During Kill 11 | . . 11 . . . . . . . . . . . . . Successful Hack 363 | . . . 6 18 6 147 . 34 67 . 36 . 9 34 6 Disable Machine 465 | . . 75 15 15 30 15 . 30 60 90 15 . . 15 105 Destroy Structure 506 | . 1 11 1 76 19 42 . 18 58 90 114 . 12 24 40 Partial Spotted 105 | . . . . . . 45 . 30 15 . 15 . . . . Lose Combat Pursuer 660 | . . . 15 15 105 120 . 90 105 . 150 . . 30 30 Influence Decreases 4920 | . 105 325 300 265 712 572 220 331 328 154 537 144 59 269 599 Entered New Map 916 | . . 24 . 24 49 182 190 22 15 84 153 134 19 18 2 Time Decay 3451 | . 105 259 290 201 555 380 20 309 303 70 334 10 40 251 324 Lost Part 531 | . . 20 10 40 108 10 10 . 10 . 50 . . . 273 Lost Ally 22 | . . 22 . . . . . . . . . . . . . Squads Dispatched 45 | . 1 . 2 . 3 6 . 6 7 1 8 . 1 4 6 Investigation 13 | . 1 . 1 . . 1 . 1 3 1 3 . . 2 . Extermination 14 | . . . . . . 2 . 2 3 . 2 . . 1 4 Reinforcement 16 | . . . 1 . 3 3 . 3 . . 3 . 1 1 1 Assault . | . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . 1 . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . 1 . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Was Fac Res Qua Distress Signals 17 | . 1 . 3 . 5 3 . . . . 2 . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 218 | . 9 7 19 15 47 18 6 8 15 5 21 5 3 8 32 Peak Tracking Total 13 | . 3 3 6 3 7 7 6 3 4 5 13 5 2 2 8 Tactical Retreats 32 | . . . 1 3 4 7 . 3 5 . 5 . . 2 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Was Fac Res Qua Traps Triggered 17 | . 2 . 1 . . 1 . 3 3 . 2 . 1 1 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Was Fac Res Qua Machines Disabled 31 | . . 5 1 1 2 1 . 2 4 6 1 . . 1 7 Max in Single Turn 5 | . . 5 1 1 1 1 . 1 2 5 1 . . 1 2 Garrison Access 5 | . . . . . 1 . . . 1 . 1 . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Was Fac Res Qua Machines Accessed 63 | . . . 1 1 2 15 . 8 18 1 4 . 1 7 5 Terminals 38 | . . . 1 1 1 9 . 4 10 . 2 . 1 6 3 Fabricators 5 | . . . . . . 3 . 2 . . . . . . . Repair Stations 5 | . . . . . . . . 1 2 1 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 2 . . 3 . . . . . 1 Garrison Access 9 | . . . . . 1 1 . 1 3 . 1 . . 1 1 Total Hacks 182 | . . . 4 7 5 51 . 23 52 1 8 . 4 17 10 Successful 89 | . . . 2 5 2 26 . 9 23 1 5 . 3 8 5 Failed 93 | . . . 2 2 3 25 . 14 29 . 3 . 1 9 5 Catastrophic 17 | . . . 1 . 1 4 . . 7 . 1 . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 91 | . . . 4 7 1 19 . 13 30 1 1 . 4 6 5 Terminals 123 | . . . 4 7 1 31 . 13 34 . 5 . 4 16 8 Fabricators 7 | . . . . . . 3 . 4 . . . . . . . Repair Stations 9 | . . . . . . . . 4 3 1 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . . . . 13 . . 8 . . . . . 1 Garrison Access 21 | . . . . . 4 4 . 2 7 . 2 . . 1 1 Terminal Hacks 27 | . . . 2 5 1 4 . . 5 . 3 . 1 5 1 Part Schematic 1 | . . . . . . . . . 1 . . . . . . Robot Analysis 3 | . . . 2 1 . . . . . . . . . . . Prototype ID Bank 8 | . . . . 4 . 1 . . . . . . . 2 1 Open Door 1 | . . . . . . . . . . . . . . 1 . Level Access Points 2 | . . . . . . . . . . . 1 . 1 . . Branch Access Points 3 | . . . . . . 1 . . 1 . . . . 1 . Terminal Index 3 | . . . . . . 1 . . 1 . 1 . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . Hauler Manifests 3 | . . . . . 1 1 . . . . . . . 1 . Registered Components 1 | . . . . . . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . 2 . 1 . . . . . . . Network Status 2 | . . . . . . 1 . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . 4 2 . . . . . . Scan Component 3 | . . . . . . . . 2 1 . . . . . . Repair 3 | . . . . . . . . 2 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . . 9 . . 5 . . . . . 1 Insert Component 9 | . . . . . . 5 . . 3 . . . . . 1 Analyze 6 | . . . . . . 4 . . 2 . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . . 1 . 1 . . 1 1 Seal Access 5 | . . . . . 1 . . . 1 . 1 . . 1 1 Unauthorized Hacks 33 | . . . . . . 11 . 4 10 1 1 . 2 2 2 Terminals 29 | . . . . . . 10 . 4 9 . . . 2 2 2 Botnet 16 | . . . . . . 5 . 2 4 . . . 1 2 2 Skim 13 | . . . . . . 5 . 2 5 . . . 1 . . Fabricators 1 | . . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . Repair Stations 3 | . . . . . . . . . 1 1 1 . . . . Patch 3 | . . . . . . . . . 1 1 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 52 | . . . 1 1 1 14 . 7 14 . 3 . 1 6 4 Full Trace Events 6 | . . . . . . 1 . 1 1 . 1 . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 2 . . 3 . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 62 | . . . . . . 62 . . . . . . . . . Total Part Build Rating 7 | . . . . . . 7 . . . . . . . . . Parts Repaired 3 | . . . . . . . . 2 1 . . . . . . Time 248 | . . . . . . . . 186 62 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 3 . . 1 . . . . . . Part Schematics Acquired 4 | . . . . . . 2 . . 2 . . . . . . Parts Damaged 2 | . . . . . . 1 . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Was Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Was Fac Res Qua Total Allies 3 | . . 3 . . . . . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 13 | . . 13 . . . . . . . . . . . . . Total Damage 116 | . . 116 . . . . . . . . . . . . . Kills 4 | . . 4 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Was Fac Res Qua Active Infowar (turns) 6769 | . . . . . 1076 853 45 730 1081 140 756 27 98 619 1344 Optics 3967 | . . . . . . . . . 983 140 756 27 98 619 1344 Sensors 4780 | . . . . . . 827 . 607 1081 125 756 27 98 510 749 Structural 3230 | . . . . . . 852 45 730 876 140 216 . . . 371 Traps 1047 | . . . . . 1047 . . . . . . . . . . T.N.C. 222 | . . . . . . . . . . . . . 57 165 . Machine Analysis 29 | . . . . . 29 . . . . . . . . . . Cloaking 776 | . . . . . . . . . . . . . . 291 485 Robot Analysis Total 3 | . . . 2 1 . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Was Fac Res Qua Turns Passed 12048 | . 372 1388 690 1624 2254 880 45 730 1081 140 756 27 98 619 1344 Spaces Moved 9826 | 1 191 558 252 627 723 1355 95 1101 1887 290 1057 76 165 579 869 Core . | . . . . . . . . . . . . . . . . Treads 1551 | . . 175 190 627 559 . . . . . . . . . . Legs 1910 | 1 191 383 . . 164 . . . . . . . . 302 869 Wheels 62 | . . . 62 . . . . . . . . . . . . Hover 6303 | . . . . . . 1355 95 1101 1887 290 1057 76 165 277 . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 31 | 120 120 190 140 240 238 45 38 38 38 34 31 33 33 36 110 Average Speed 94 | 120 144 242 215 240 246 45 44 38 38 34 33 33 34 77 114 Slowest Speed 490 | 120 190 400 240 240 490 45 102 38 98 94 102 33 36 220 360 Overloaded Moves 40 | . . . . . . . . . . . . . . 14 26 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 1 30 98 22 97 61 37 85 28 60 10 25 84 6 20 74 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 . . . . 1 . . . . . . Known Exits Taken 6 | . . 1 . . . . . 1 1 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . Scrap Searched 5 | . . 3 . 2 . . . . . . . . . . . Spaces Dug 155 | . . . . . . 23 . 18 51 3 30 . 6 12 12 Terrain Destroyed 419 | . . 11 . 117 10 51 . 18 57 50 66 . 6 12 21 Melee 154 | . . . . . . 23 . 18 50 3 30 . 6 12 12 Projectile 2 | . . . . . . . . . 2 . . . . . . AOE 263 | . . 11 . 117 10 28 . . 5 47 36 . . . 9 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Was Fac Res Qua Total 11630 | . 238 575 320 694 989 1544 96 1335 2086 317 1403 77 195 708 1053 Wait 753 | . 2 . 9 24 58 79 . 150 76 3 281 . 10 40 21 Move 9813 | . 190 557 251 626 722 1355 94 1100 1886 289 1057 75 164 578 869 Hop . | . . . . . . . . . . . . . . . . Pick Up 106 | . 12 1 7 2 23 14 1 8 5 4 3 2 1 6 17 Fast Attach 30 | . 1 . . 1 6 2 . 2 1 . 1 . 2 3 11 Attach 63 | . . 3 3 3 13 14 1 3 3 2 5 . . 4 9 Detach 2 | . . . . . . . . . . . 1 . . . 1 Swap 118 | . 3 4 5 7 20 8 . 10 11 10 6 . 1 20 13 Drop 90 | . 4 . . . 20 24 . 6 2 2 1 . 2 19 10 Fire 246 | . 25 10 45 28 115 2 . . 5 4 3 . . . 9 Melee 358 | . . . . . . 46 . 43 83 3 45 . 9 38 91 Ram 1 | . . . . . . . . . 1 . . . . . . Kick 7 | . 1 . . . 4 . . . . . . . . . 2 Crush 11 | . . . . 3 8 . . . . . . . . . . Escape Stasis 32 | . . . . . . . . 13 13 . . . 6 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Waste -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 4 exits: Res x4) -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 373 | -10/Materials | Entered Mines 394 | -10/Mines | Identified exit to Materials 464 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 558 | -10/Mines | Discovered exit to Materials (range 2) 570 | -10/Mines | Discovered new exit (range 6) 627 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 823 | -10/Mines | Learned 2 Materials zone layouts 826 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1761 | -10/Mines | Entered Materials 1761 | -9/Materials | Evolved 2 slots: Propulsion x2 2069 | -9/Materials | Discovered new exit (range 16) 2451 | -9/Materials | Entered Mines 2463 | -9/Mines | Met a Derelict bent on vengeance 2990 | -9/Mines | Assembled infested the area 2995 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3377 | -9/Mines | Learned location of Zion (-6) 3402 | -9/Mines | Discovered new exit (range 13) 3422 | -9/Mines | Build established: Scavenger-Mutant 3911 | -9/Mines | Build established: Mutant 4010 | -9/Mines | Learned Materials garrison access intel 4043 | -9/Mines | Discovered new exit (range 5) 4075 | -9/Mines | Entered Materials 4075 | -8/Materials | Evolved 2 slots: Utility x2 4076 | -8/Materials | Loaded intel: 1 garrison access location 4463 | -8/Materials | Lost 3 parts (3n) 4674 | -8/Materials | Lost 5 parts (1p3n1w) 4742 | -8/Materials | Build established: Scavenger-Mutant 5812 | -8/Materials | Discovered new exit (range 15) 6329 | -8/Materials | Entered Factory 6329 | -7/Factory | Evolved 2 slots: Utility x2 6423 | -7/Factory | Fabricated Centrium Greatsword (x1) 6626 | -7/Factory | Build established: Scavenger-Scout 6634 | -7/Factory | Discovered new exit (range 6) 6637 | -7/Factory | Identified exit to Factory 6841 | -7/Factory | Discovered new exit (range 8) 6844 | -7/Factory | Identified exit to Lower Caves 7101 | -7/Factory | Discovered exit to Factory (range 9) 7146 | -7/Factory | Loaded intel: 4 scanalyzer locations 7201 | -7/Factory | Learned Hub_04(d) stockpile data 7209 | -7/Factory | Sucked down chute 7209 | -7/Factory | Entered Waste 7220 | -7/Waste | Spotted C-40 Crusher 7224 | -7/Waste | EMP discharged 7224 | -7/Waste | System corruption reached 10% 7227 | -7/Waste | Spotted C-40 Crusher 7227 | -7/Waste | Spotted C-40 Crusher 7235 | -7/Waste | Spotted C-40 Crusher 7236 | -7/Waste | Spotted C-40 Crusher 7243 | -7/Waste | Spotted C-40 Crusher 7244 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7250 | -7/Waste | Discovered new exit (range 11) 7253 | -7/Waste | Identified exit to Factory 7254 | -7/Waste | Entered Factory 7622 | -7/Factory | Build established: Hacker-Scout 7744 | -7/Factory | Repaired Force Lance 7869 | -7/Factory | Repaired Broken Centrium Greatsword 7959 | -7/Factory | Discovered exit to Factory (range 5) 7984 | -7/Factory | Entered another Factory area 7984 | -6/Factory | Evolved 2 slots: Utility x2 8369 | -6/Factory | Garrison activated, responded to threat 8677 | -6/Factory | Identified exit to Lower Caves 8752 | -6/Factory | Learned 4 Lower Caves zone layouts 8797 | -6/Factory | Spotted B-75 Beast 8824 | -6/Factory | Learned Extension trap positions 8936 | -6/Factory | Learned 2 Extension zone layouts 8980 | -6/Factory | Learned location of 2 exits from Archives 9014 | -6/Factory | Learned location of Cetus (-4) 9040 | -6/Factory | Identified exit to Factory 9045 | -6/Factory | Build established: Scout 9051 | -6/Factory | Repaired Broken Centrium Greatsword 9065 | -6/Factory | Entered another Factory area 9065 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9066 | -5/Factory | Identified exit to Upper Caves 9113 | -5/Factory | Discovered new exit (range 8) 9115 | -5/Factory | Discovered exit to Upper Caves (range 11) 9116 | -5/Factory | Identified exit to Factory 9205 | -5/Factory | Entered another Factory area 9205 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9341 | -4/Factory | Found Prototype Launcher 9341 | -4/Factory | Identified Com. Tesla Bomb Launcher 9452 | -4/Factory | Lost 4 parts (3n1u) 9899 | -4/Factory | Identified exit to Research 9961 | -4/Factory | Manually triggered Chute Trap 9961 | -4/Factory | Sucked down chute 9961 | -4/Factory | Entered Waste 9963 | -4/Waste | Spotted C-40 Crusher 9966 | -4/Waste | Found Prototype Processor 9969 | -4/Waste | Spotted C-40 Crusher 9970 | -4/Waste | Spotted C-40 Crusher 9973 | -4/Waste | Spotted C-40 Crusher 9976 | -4/Waste | EMP discharged 9976 | -4/Waste | Spotted C-40 Crusher 9980 | -4/Waste | Spotted C-40 Crusher 9985 | -4/Waste | Discovered new exit (range 10) 9988 | -4/Waste | Identified exit to Factory 9988 | -4/Waste | Entered Factory 10086 | -4/Factory | Entered Research 10086 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10137 | -3/Research | Identified exit to Quarantine 10188 | -3/Research | Identified Exp. Armor Integrity Analyzer 10304 | -3/Research | Found Prototype Processor 10304 | -3/Research | Identified Spectral Analyzer 10495 | -3/Research | Build established: Hacker-Gladiator 10663 | -3/Research | Found Prototype Launcher 10663 | -3/Research | Identified Tesla Bomb Launcher 10705 | -3/Research | Entered Quarantine 10713 | -3/Quarantine | Found Alien Artifact 10766 | -3/Quarantine | Found Alien Artifact 10779 | -3/Quarantine | Identified Core Reset Matrix 11039 | -3/Quarantine | System corruption reached 10% 11070 | -3/Quarantine | Garrison activated, responded to threat 11138 | -3/Quarantine | Found Alien Artifact 11288 | -3/Quarantine | Found Alien Energy Cannon 11486 | -3/Quarantine | Cryocooling Duct disabled 11501 | -3/Quarantine | Ambient heat levels rising (+20) 11501 | -3/Quarantine | Non-combat units ordered to evacuate 11615 | -3/Quarantine | Core integrity fell below 50% 11665 | -3/Quarantine | Lost 15 parts (3p3n6u3w) 11851 | -3/Quarantine | Found Alien Artifact 11853 | -3/Quarantine | Found Alien Artifact 11855 | -3/Quarantine | Found Alien Artifact 11937 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 11937 | -3/Quarantine | Warped through subspace 11958 | -3/Quarantine | Build established: Scavenger-Mutant 12023 | -3/Quarantine | Core integrity fell below 20% 12049 | -3/Quarantine | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 12025_ Y-72 Warden destroyed. 12026_ Martial strike on G-67 Veteran. 12027_ Particle Reactor destroyed. 12028_ Deflected attack with Enh. Force Lance. 12028_ Terminal disabled. 12029_ Destroyed Adv. Heat Sink. 12034_ Slug penetrates Terminal. 12038_ G-67 Veteran suffers critical hit (Impale). 12038_ Destroyed Field Laser. 12040_ Slug penetrates Wall. 12042_ Martial strike on G-67 Veteran. 12043_ Slug penetrates Terminal. 12043_ Slug penetrates Wall. 12046_ Penetrated by Slug. 12046_ Slug penetrates Wall. 12046_ Martial strike on G-67 Veteran. 12046_ G-67 Veteran suffers critical hit (Impale). 12046_ Destroyed Lgt. Antimatter Reactor. 12047_ Deflected attack with Enh. Force Lance. 12049_ Enh. Multireflex Exoskeleton destroyed. Map ----- +----------------------------------------------------+ | ???????????######## S" "=#?????????#= """ """ " | | ???????????# #=! [ ! !#?????????# | | ???????????# #+###+############??##########+# | | ???????????# #[% + #?????????# | | ???????????# #! # "" #?????????# | | ???????????# + # """ ########### | | #######???## # + "*" + | | #####"####### # """ ########### | | #?? 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""" "" | | """ """ #???????????# #????????????# """ "" | | """ """ #??????????? ????????????# ?? | | #??????????? ????????????? ????"""?"" | | ##########??????????# " ?????????????????????"" | | ????????????????????# ??????????????????????" | | ????????????????????# ##?????????????????????? | | ????????????????????#######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#+#?????????????????????????????????? | | ?????????? ?????????????????????????????????? | | #######??????# #########?????????????????????????? | | #??????# ## #?????????????????????????? | | """ ]#??????# ## #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 55 Energy Capacity 1260 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Additional Mass Support 9 EM Shielding 4 Armor Coverage 600 Utility Shielding 66 Melee Speed Boost 30 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -7/Factory | Scanalyzed Lgt. Deuterium Engine | -7/Factory | Scanalyzed Imp. Transmission Jammer | -6/Factory | Hacked Centrium Greatsword | -6/Factory | Scanalyzed Imp. Utility Shielding | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Centrium Greatsword | x1 | -7/Factory | Preloaded Repaired ---------- Force Lance | 54% | -7/Factory Centrium Greatsword | 99% | -7/Factory | Broken Centrium Greatsword | 99% | -6/Factory | Broken Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed VisualGammaSegregator Manual? 0 Play Time 01:32:00 Cumulative 388.5 hours Start 2025.06.29 @ 20:26:53 End 2025.06.29 @ 22:01:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 484 Rogue 484 Adventurer 0 Explorer 0 Win Type - Total 30 Types 14/1/9/1/1/1/0/1/1/1 Lore% 87 Gallery% 79 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4505a8a3-bd76-4fb1-b929-7d279b0d3590