Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 09:59:42 Player: puppuppit Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (298) 1490 Value Destroyed (10129) 10129 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (3420) 3420 TOTAL SCORE: 18039 Bonus ------- High Alert Combat Kills 3108 Follower Combat Kills 112 Entered Garrisons 200 Cogmind --------- Core Integrity 20/550 Matter 300/300 Energy 288/300 System Corruption 3% Temperature Cool (18) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- Particle Gun Pulse Rifle Heavy Assault Rifle Autogun > --- INVENTORY (20) --- Improved Ion Engine Light Treads High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Trap Scanner Experimental Sensor Array Recoil Stabilizer Recoil Stabilizer Medium Reactive Plating Beam Rifle Particle Gun Particle Gun Rocket Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- Angular Momentum Engine Light Treads Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Trap Scanner Experimental Sensor Array Advanced Targeting Computer Recoil Stabilizer Recoil Stabilizer Medium Reactive Plating Light Assault Rifle Light Assault Rifle Rocket Launcher Improved Grenade Launcher [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Weapon Shielding Weapon Light Cannon Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 2 | . . . . . . . 2 . . Weapon 2 | . . . 2 . . . . . . Parts Attached 82 | 7 6 5 15 1 1 2 13 8 24 Power 8 | 1 . 1 2 . . . 1 2 1 Engine 8 | 1 . 1 2 . . . 1 2 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 24 | 2 1 3 3 . . 1 2 5 7 Treads 24 | 2 1 3 3 . . 1 2 5 7 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | 2 3 1 4 . 1 . 6 . 5 Device 6 | 1 . . 1 . . . 2 . 2 Storage 5 | 1 2 . 2 . . . . . . Processor 5 | . . . 1 . . . 3 . 1 Hackware . | . . . . . . . . . . Protection 6 | . 1 1 . . 1 . 1 . 2 Artifact . | . . . . . . . . . . Weapon 28 | 2 2 . 6 1 . 1 4 1 11 Energy Gun 3 | . . . . . . . . . 3 Energy Cannon . | . . . . . . . . . . Ballistic Gun 13 | 2 . . . . . . 3 1 7 Ballistic Cannon 9 | . 2 . 5 1 . . 1 . . Launcher 3 | . . . 1 . . 1 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Parts Lost 32 | . . . 4 . . 1 8 3 16 Power 3 | . . . 1 . . . . 1 1 Propulsion 7 | . . . . . . . 2 1 4 Utility 4 | . . . . . . . 2 . 2 Weapon 18 | . . . 3 . . 1 4 1 9 Highest Loss Streak 4 | . . . 1 . . 1 2 1 4 To Critical Strikes 2 | . . . . . . . 1 . 1 Average Backups 17 | . 10 14 18 19 20 19 17 19 17 Power 1 | . . . . 1 2 2 1 1 . Propulsion 2 | . 1 3 5 4 3 2 1 1 2 Utility 9 | . 3 5 9 10 10 11 10 10 10 Weapon 4 | . 5 5 2 3 4 3 3 5 3 Tool/Special . | . . . . . . . . . . Unused Backups 37 | . 4 6 2 2 1 3 1 5 13 Power 6 | . . . . . . 2 1 2 1 Propulsion 2 | . . . . . . . . . 2 Utility 17 | . 3 2 1 2 1 1 . 1 6 Weapon 12 | . 1 4 1 . . . . 2 4 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 100 100 99 99 95 Engine 10 | . 14 14 11 11 11 11 9 9 9 Treads 21 | . 28 28 22 22 22 22 18 17 17 Device 4 | . 8 . 3 11 1 10 2 . 3 Storage 10 | . 14 14 11 11 11 11 9 9 9 Processor 10 | . . . 6 . . . 19 27 22 Protection 2 | . 5 14 1 . 9 . 4 . 1 Ballistic Gun 6 | . 7 . . . . . 7 10 22 Ballistic Cannon 31 | . 20 28 43 44 44 43 27 24 4 Peak Build Rating 33 | 9 11 9 15 17 18 19 27 28 33 Average Rating 18 | 5 9 8 12 16 17 18 24 25 28 On Entrance 14 | . 9 9 8 15 17 18 18 22 27 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 77 | 15 32 32 62 63 69 69 69 68 77 Greatest Support 40 | 40 40 40 40 40 40 40 40 40 40 Greatest Overweight (x) 1 | . 1 . 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 15 19 20 20 20 20 20 20 Most Carried 20 | . 15 15 20 20 20 20 20 20 20 Average Carried 17 | . 10 14 18 19 19 19 17 19 17 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 Final Carried 20 | . 15 15 19 20 20 20 18 20 16 Class Distribution -------------------- 46% | Gunner 23% | Scavenger-Gunner 17% | Mutant 7% | Derelict-Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Tank | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 9115 | 432 967 347 1849 570 . 428 1676 1201 1645 Remotely . | . . . . . . . . . . Salvage Created 8925 | 195 773 . 1767 487 . 456 1868 992 2387 Parts 447 | 13 35 . 96 20 . 27 75 61 120 Haulers Intercepted 9 | . 2 . 4 . . . 3 . . Recyclers Shooed 3 | 1 . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 207 | . 10 . 47 4 . 13 50 32 51 Guns 52 | . 7 . . . . . 10 3 32 Cannons 113 | . 3 . 35 4 . 7 40 20 4 AOE 42 | . . . 12 . . 6 . 9 15 Classes Destroyed 16 | 3 5 . 4 . . . 3 1 . Worker 24 | 2 4 . 3 6 . 2 2 . 5 Builder 13 | . . . 4 1 . 1 4 . 3 Tunneler 8 | 4 . . . 1 . 2 . . 1 Hauler 9 | . 2 . 4 . . . 3 . . Recycler 19 | 1 5 . 5 3 . 2 3 . . Mechanic 3 | . . . 1 . . . 1 . 1 Operator 3 | . 1 . 1 . . . . . 1 Watcher 12 | . 3 . 4 . . . 1 . 4 Swarmer 38 | . 3 . 11 . . 7 12 4 1 Grunt 115 | . 7 . 25 4 . 6 26 18 29 Brawler 7 | . . . . . . . 2 . 5 Duelist 11 | . . . . . . . 4 2 5 Protector 5 | . . . 2 . . . 1 . 2 Sentry 27 | . . . 9 . . . 3 7 8 Hunter 3 | . . . . . . . 2 . 1 Programmer 1 | . . . . . . . . 1 . Best Kill Streak 17 | 4 4 . 8 3 . 5 17 7 11 Combat Bots Only 16 | . 3 . 7 2 . 4 16 7 11 Max Kills in Single Turn 4 | 1 2 . 3 2 . 3 3 3 4 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 3 . . 2 . 3 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 650 | . 63 . 104 9 . 36 118 98 222 Missed 212 | . 23 . 41 . . 11 31 40 66 Hits 438 | . 40 . 63 9 . 25 87 58 156 Melee 5 | . . . . . . . 1 . 4 Projectile 433 | . 40 . 63 9 . 25 86 58 152 Critical Strikes 22 | . 2 . 1 1 . . 4 3 11 Actively Blocked 2 | . 1 . . . . . 1 . . Damage Taken 6463 | . 493 . 970 120 . 347 1127 919 2487 Core 719 | . 46 . 108 29 . 6 106 132 292 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 107 | . 19 . 34 . . . 54 . . Ignored by Resistances 71 | . . . . . . . 46 . 25 Regen/Repaired (Parts) 473 | . 81 . 191 . . . 201 . . Core Remaining (%) 81 | 100 . 81 . . . 64 . . . Volleys Fired 523 | 27 79 1 100 21 . 23 85 62 125 Largest 4 | 2 2 2 4 4 . 4 4 4 4 Hottest 207 | 40 60 60 123 126 . 126 126 120 207 Shots Fired 1664 | 54 157 2 375 84 . 76 314 186 416 Gun 622 | 54 72 . . . . . 72 53 371 Cannon 998 | . 85 2 366 84 . 72 242 116 31 Launcher 44 | . . . 9 . . 4 . 17 14 Special . | . . . . . . . . . . Kinetic 1593 | 54 157 2 366 84 . 72 314 169 375 Thermal 27 | . . . . . . . . . 27 Explosive 44 | . . . 9 . . 4 . 17 14 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 22 | 12 14 3 10 10 . 5 15 11 22 Robot Miss Streak 5 | 4 4 1 5 4 . 3 5 4 5 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 2 . . . . . . . 4 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 Shots Hit Robots 991 | 35 101 1 178 42 . 34 192 108 300 Core Hits 584 | 8 33 . 89 17 . 27 155 78 177 Critical Kills 2 | . . . . . . . 2 . . Critical Parts Destroyed 2 | . . . . . . . . . 2 Critical Strikes 25 | . 3 . 6 2 . 2 6 2 4 Burn 2 | . . . . . . . . . 2 Destroy 4 | . . . . . . . 2 . 2 Blast 19 | . 3 . 6 2 . 2 4 2 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 21182 | 399 1560 15 4576 820 . 1096 4163 2514 6039 Guns 6191 | 399 651 . . . . . 798 531 3812 Cannons 11064 | . 909 15 3365 820 . 726 3365 1369 495 Explosions 3894 | . . . 1199 . . 370 . 614 1711 Melee . | . . . . . . . . . . Ramming 33 | . . . 12 . . . . . 21 Kinetic 16929 | 399 1560 15 3365 820 . 726 4163 1900 3981 Thermal 326 | . . . . . . . . . 326 Explosive 3894 | . . . 1199 . . 370 . 614 1711 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 1 3 Average Corruption 1 | . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 35 | . . . . . . . . 6 29 Message Errors 3 | . . . . . . . . 2 1 Matter Fused 9 | . . . . . . . . 2 7 Heat Flow Errors 3 | . . . . . . . . . 3 Energy Discharges 5 | . . . . . . . . 1 4 Parts Fused 2 | . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . 1 2 Data Loss (major) 3 | . . . . . . . . . 3 Misfires 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . Overflow Damage 202 | . 19 . 74 18 . 33 21 18 19 Projectiles 77 | . 19 . 6 18 . . 21 9 4 Explosions 125 | . . . 68 . . 33 . 9 15 Melee . | . . . . . . . . . . Knockbacks 117 | . 10 . 29 21 . 7 28 13 9 Impact . | . . . . . . . . . . Kinetic 101 | . 9 . 26 19 . 7 21 13 6 Secondary 16 | . 1 . 3 2 . . 7 . 3 Self-Inflicted Damage 313 | . . . 178 . . 45 . 81 9 Shots 7 | . . . 3 . . 1 . 2 1 Rammed 7 | . . . 1 . . . . . 6 Targets Rammed 7 | . . . 1 . . . . . 6 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 445 | . 45 . 331 198 . 412 237 279 445 Average Temperature 69 | . 14 . 71 58 . 111 77 61 65 Received Heat Transfer 3012 | . 264 . 342 84 . 81 504 405 1332 Effects 1 | . . . . . . . . . 1 Interference 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 925 | . . . . . . . . . 925 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Maximum Alert Level 5 | . . . 3 1 . . 3 5 5 Low Security (%) 43 | 100 100 100 1 86 . 100 45 . . Level 1 5 | . . . 11 13 . . 15 . . Level 2 13 | . . . 55 . . . 9 9 . Level 3 17 | . . . 30 . . . 29 12 49 Level 4 10 | . . . . . . . . 27 45 Level 5 9 | . . . . . . . . 51 5 High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 3 | . . . 1 . . . 1 . 1 Peak Influence 2393 | 15 77 46 867 338 . 156 869 2393 1634 Initial 1166 | . . . . 328 . . 27 540 1166 Average 572 | 3 20 3 578 67 . 45 355 1547 1137 Influence Increases 7393 | 35 409 46 1644 165 . 364 1323 1883 1524 Destroy 0b10 Robot/C 4160 | . 200 40 980 80 . 260 980 640 980 Destroy 0b10 Robot/NC 485 | 35 75 . 120 60 . 35 75 . 85 Destroy Leader 762 | . 60 . 226 10 . 40 188 30 208 Allied During Kill 51 | . . 6 44 . . . 1 . . Successful Hack 169 | . 26 . 58 12 . . 14 14 45 Select Force Hacks 120 | . 30 . 30 . . . 60 . . Disable Machine 165 | . 15 . 60 . . . . 60 30 Anti-Garrison Action 950 | . . . . . . . . 950 . Destroy Structure 456 | . 3 . 126 3 . 29 5 174 116 Lose Combat Pursuer 75 | . . . . . . . . 15 60 Influence Decreases 5791 | 35 409 46 801 982 26 293 563 321 2315 Entered New Map 2103 | . . . . 515 26 . 44 291 1227 Time Decay 2998 | 35 409 46 701 467 . 293 419 . 628 Lost Part 310 | . . . 40 . . . 80 30 160 Lost Ally 80 | . . . 60 . . . 20 . . Purge Threat 300 | . . . . . . . . . 300 Squads Dispatched 36 | . 4 . 6 . . . 14 . 12 Investigation 7 | . 3 . 1 . . . 3 . . Extermination . | . . . . . . . . . . Reinforcement 10 | . 1 . 2 . . . 3 . 4 Assault 10 | . . . 3 . . . 2 . 5 Garrison 9 | . . . . . . . 6 . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . 2 . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 7 | . 1 . 2 1 . . 2 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 277 | . 22 2 72 4 . 14 57 31 75 Peak Tracking Total 11 | . 4 2 7 2 . 4 7 5 11 Tactical Retreats 4 | . . . . . . . . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 12 | . 3 . 1 . . . . 6 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 22 | . 1 1 4 . . . . 14 2 Max in Single Turn 2 | . 1 . 2 . . . . 2 1 Garrison Relay 6 | . . . . . . . . 6 . Phase Generator 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 44 | . 9 . 13 1 1 . 6 3 11 Terminals 33 | . 7 . 10 1 . . 1 3 11 Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 . . Recycling Units 2 | . 1 . . . . . 1 . . Scanalyzers 4 | . . . 2 . . . 2 . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 183 | . 34 . 48 5 23 . 28 6 39 Successful 121 | . 20 . 34 2 23 . 22 1 19 Failed 59 | . 13 . 13 3 . . 5 5 20 Catastrophic 9 | . 2 . 1 . . . . 1 5 Database Lockouts 3 | . 1 . 1 . . . 1 . . Manual 106 | . 30 . 27 5 . . 12 1 31 Terminals 115 | . 32 . 29 5 . . 4 6 39 Fabricators . | . . . . . . . . . . Repair Stations 11 | . 1 . 6 . . . 4 . . Recycling Units 6 | . 1 . . . . . 5 . . Scanalyzers 24 | . . . 13 . . . 11 . . Garrison Access 4 | . . . . . . . 4 . . Terminal Hacks 40 | . 8 . 3 2 23 . . 1 3 Record 23 | . . . . . 23 . . . . Robot Analysis 8 | . 5 . 1 2 . . . . . Prototype ID Bank 4 | . 2 . 1 . . . . . 1 Terminal Index 2 | . 1 . 1 . . . . . . Unreport Threat 2 | . . . . . . . . . 2 Garrison Registry 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . . . 6 . . . 4 . . Scan Component 5 | . . . 3 . . . 2 . . Repair 5 | . . . 3 . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 18 | . . . 10 . . . 8 . . Insert Component 8 | . . . 5 . . . 3 . . Analyze 8 | . . . 5 . . . 3 . . Retrieve Study 2 | . . . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 52 | . 12 . 15 . . . 9 . 16 Terminals 42 | . 10 . 14 . . . 2 . 16 Track 1 | . . . . . . . . . 1 Assimilate 1 | . . . 1 . . . . . . Botnet 13 | . 4 . 3 . . . 1 . 5 Disrupt 4 | . 1 . 1 . . . . . 2 Operators 2 | . . . 1 . . . . . 1 Skim 21 | . 5 . 8 . . . 1 . 7 Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Patch 1 | . 1 . . . . . . . . Recycling Units 4 | . 1 . . . . . 3 . . Reject 1 | . . . . . . . 1 . . Recyclers 1 | . . . . . . . 1 . . Mask 1 | . . . . . . . 1 . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers 3 | . . . 1 . . . 2 . . Extract 3 | . . . 1 . . . 2 . . Garrison Access 2 | . . . . . . . 2 . . Reprogram 1 | . . . . . . . 1 . . Intercept 1 | . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 40 | . 7 . 12 1 . . 6 3 11 Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 17 | . . . 8 . . . 9 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 2 . . Parts Repaired 5 | . . . 3 . . . 2 . . Time 142 | . . . 78 . . . 64 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 8 | . . . 5 . . . 3 . . Part Schematics Acquired 8 | . . . 5 . . . 3 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 28 | . . . . . . . . 28 . Machine Destruction 25 | . . . . . . . . 25 . Programmers 3 | . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 4 | . . 3 . . . . 1 . . Largest Group 3 | . . 3 3 . . . 1 . . Highest-Rated Group 40 | . . 40 40 . . . 16 . . Highest-Rated Ally 16 | . . 16 16 . . . 16 . . Initial Warlord ECA Mod 14 | . . . . . . . . . 14 Total Orders 1 | . . . 1 . . . . . . STAY 1 | . . . 1 . . . . . . Ally Attacks 25 | . . 7 14 . . . 4 . . Total Damage 254 | . . 86 117 . . . 51 . . Kills 6 | . . 2 4 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 5951 | 24 946 . . . . . 1231 2477 1273 Terrain 970 | 24 946 . . . . . . . . Traps 180 | . . . . . . . 180 . . Machine Analysis 4981 | . . . . . . . 1231 2477 1273 Robot Analysis Total 8 | . 5 . 1 2 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 15638 | 161 1515 713 3003 2191 388 1797 1231 2477 2162 Spaces Moved 5964 | 47 762 432 1095 794 160 708 343 931 692 Core 4 | 4 . . . . . . . . . Treads 5960 | 43 762 432 1095 794 160 708 343 931 692 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 240 240 240 Average Speed 222 | 150 160 160 236 240 240 240 240 240 240 Slowest Speed 240 | 160 240 160 240 240 240 240 240 240 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 68 | 4 94 87 80 98 52 98 27 81 68 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 8 | . 2 . 3 1 1 . . . 1 Known Exits Taken 4 | . . 1 1 . . 1 1 . . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . Scrap Searched 6 | . . 1 . 4 . 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 485 | . . . 126 3 . 34 1 193 128 Melee . | . . . . . . . . . . Projectile 10 | . . . 2 3 . 4 1 . . AOE 475 | . . . 124 . . 30 . 193 128 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 7179 | 80 899 458 1264 1031 166 759 544 1050 928 Wait 376 | . 22 . 22 201 . 5 76 5 45 Move 5955 | 46 761 431 1094 793 159 707 342 930 692 Hop . | . . . . . . . . . . Pick Up 89 | . 20 8 11 6 2 8 11 10 13 Fast Attach 18 | 7 3 . . . . . 2 . 6 Attach 38 | . . . 8 . . 1 12 3 14 Detach 6 | . . . . . . . 2 . 4 Swap 92 | . 7 5 23 3 2 7 10 20 15 Drop 65 | . 7 13 5 7 3 8 4 10 8 Fire 523 | 27 79 1 100 21 . 23 85 62 125 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 7 | . . . 1 . . . . . 6 Escape Stasis 10 | . . . . . . . . 10 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 162 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 14) 334 | -10/Materials | Build established: Mutant 378 | -10/Materials | Central database locked down 639 | -10/Materials | Discovered new exit (range 14) 712 | -10/Materials | Discovered new exit (range 16) 986 | -10/Materials | Discovered new exit (range 11) 1217 | -10/Materials | Discovered new exit (range 13) 1413 | -10/Materials | Learned 2 Storage zone layouts 1456 | -10/Materials | Learned location of 1 exit from Recycling 1512 | -10/Materials | Learned location of 2 exits from Subcaves 1524 | -10/Materials | Loaded intel: 6 trap records 1546 | -10/Materials | Learned Storage security intel 1677 | -10/Materials | Entered Mines 1678 | -10/Mines | Identified exit to Materials 1682 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1695 | -10/Mines | Learned 8 Materials zone layouts 1779 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1825 | -10/Mines | Found DCF Scrap (16 items) 1856 | -10/Mines | Learned 4 Materials zone layouts 1864 | -10/Mines | Found a hidden stash of uninstalled traps 2390 | -10/Mines | Entered Materials 2390 | -9/Materials | Accompanied by 3 allies 2390 | -9/Materials | Evolved 2 slots: Weapon x2 2391 | -9/Materials | Identified exit to Materials 2392 | -9/Materials | Identified exit to Mines 2552 | -9/Materials | Lost 3 allies 2696 | -9/Materials | Build established: Tank 3014 | -9/Materials | Build established: Gunner 3132 | -9/Materials | Discovered exit to Mines (range 13) 3435 | -9/Materials | Central database locked down 3477 | -9/Materials | Learned location of Zion (-6) 3567 | -9/Materials | Loaded intel: 2 repair station locations 3576 | -9/Materials | Learned location of 1 exit from Storage 3590 | -9/Materials | First assault squad dispatched 3630 | -9/Materials | Repaired Weapon Shielding 3645 | -9/Materials | Learned location of Storage (-7) 3670 | -9/Materials | Repaired Lgt. Cannon 3708 | -9/Materials | Repaired Lgt. Cannon? 3968 | -9/Materials | Build established: Derelict-Gunner 4278 | -9/Materials | Build established: Gunner 4527 | -9/Materials | Destroyed 7 combat bots 5000 | -9/Materials | Sterilization system engaged 5000 | -9/Materials | Non-combat units ordered to evacuate 5100 | -9/Materials | Combat units ordered to evacuate 5300 | -9/Materials | Ambient heat levels rising (+10) 5393 | -9/Materials | Entered Mines 5457 | -9/Mines | Met a Derelict bent on vengeance 6336 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6341 | -9/Mines | Found Prototype Device 6424 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 6920 | -9/Mines | Excavation squad dispatched 6920 | -9/Mines | A large section of the Mines collapsed 7574 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7574 | -9/Mines | Discovered new exit (range 5) 7584 | -9/Mines | Entered Exiles 7616 | -9/Exiles | Discovered new exit (range 15) 7667 | -9/Exiles | Met 8R-AWN 7706 | -9/Exiles | Met EX-HEX 7770 | -9/Exiles | Met EX-BIN 7814 | -9/Exiles | Met EX-DEC 7934 | -9/Exiles | Build established: Tank 7943 | -9/Exiles | Discovered new exit (range 14) 7972 | -9/Exiles | Entered Mines 8408 | -8/Mines | Build established: Gunner 8666 | -8/Mines | Discovered exit to Materials (range 8) 9390 | -8/Mines | Discovered exit to Materials (range 3) 9769 | -8/Mines | Entered Materials 9769 | -8/Materials | Evolved 2 slots: Utility x2 10068 | -8/Materials | Build established: Derelict-Gunner 10231 | -8/Materials | Garrison activated, responded to threat 10304 | -8/Materials | Destroyed 7 combat bots 10349 | -8/Materials | Central database locked down 10436 | -8/Materials | Destroyed 9 combat bots 10541 | -8/Materials | Garrison activated, responded to threat 10569 | -8/Materials | First assault squad dispatched 10631 | -8/Materials | Build established: Gunner 10682 | -8/Materials | Destroyed 16 combat bots 10726 | -8/Materials | Identified exit to Garrison 10771 | -8/Materials | Repaired Lgt. Cannon+ 10847 | -8/Materials | Repaired Flak Cannon 10909 | -8/Materials | Sterilization system engaged 10909 | -8/Materials | Non-combat units ordered to evacuate 10971 | -8/Materials | Discovered new exit (range 15) 11000 | -8/Materials | Entered Garrison 11036 | -8/Garrison | Triggered checkpoint 11071 | -8/Garrison | Garrison Relay disabled 11188 | -8/Garrison | Discovered new exit (range 60) 11188 | -8/Garrison | Discovered new exit (range 36) 11188 | -8/Garrison | Discovered new exit (range 51) 11212 | -8/Garrison | Triggered checkpoint 11214 | -8/Garrison | Triggered checkpoint 11291 | -8/Garrison | Destroyed 7 combat bots 11424 | -8/Garrison | Garrison Relay disabled 11580 | -8/Garrison | Phase Generator disabled 11589 | -8/Garrison | Triggered checkpoint 11693 | -8/Garrison | Build established: Scavenger-Gunner 11977 | -8/Garrison | Garrison Relay disabled 12056 | -8/Garrison | Garrison Relay disabled 12176 | -8/Garrison | Triggered checkpoint 12592 | -8/Garrison | Triggered checkpoint 12700 | -8/Garrison | Garrison Relay disabled 13477 | -8/Garrison | Entered Materials 13877 | -8/Materials | First assault squad dispatched 14336 | -8/Materials | Discovered new exit (range 10) 14363 | -8/Materials | Identified exit to Factory 14441 | -8/Materials | Learned 2 Lower Caves zone layouts 14745 | -8/Materials | Core integrity fell below 50% 14755 | -8/Materials | Learned Factory security intel 14815 | -8/Materials | Learned location of 1 exit from Storage 14855 | -8/Materials | Destroyed 11 combat bots 14863 | -8/Materials | Lost 4 parts (1p1n2w) 15017 | -8/Materials | Core integrity fell below 20% 15043 | -8/Materials | Lost 3 parts (2u1w) 15089 | -8/Materials | Garrison activated, responded to threat 15309 | -8/Materials | Build established: Mutant 15534 | -8/Materials | Sterilization system engaged 15534 | -8/Materials | Non-combat units ordered to evacuate 15634 | -8/Materials | Combat units ordered to evacuate 15639 | -8/Materials | Self-destructed Last Messages --------------- 15523_ B-36 Bruiser destroyed. 15523_ L-31 Rogue destroyed. 15528_ G-47 Trooper destroyed. 15531_ U-05 Engineer lays Concrete. 15532_ U-05 Engineer builds a Wall. 15534_ ALERT: Persistent threat exposed, engaging Materials sterilization system. 15534_ ALERT: All non-combat units evacuate. 15536_ Acquired 46 matter. 15598_ Critical hit (Burn: +37). 15601_ Slammed into G-47 Trooper. 15608_ Lgt. Treads destroyed. 15608_ Slammed into G-47 Trooper. 15617_ Acquired 3 matter. 15626_ Acquired 7 matter. 15631_ Critical hit (Burn: +37). 15634_ ALERT: All combat units evacuate. 15636_ Lgt. Treads destroyed. 15637_ Acquired 10 matter. 15639_ ALERT: Machine network offline. Map ----- +----------------------------------------------------+ | ??## ### ## ## #???????????# """ # | | ???# ??# ## ############???????????# =# | | ???# ??# ## # #???????????????# # | | ???# ??# ## %+ #???????????????######## | | ???# ??# ## # #??????????????????????? | | ???# ??# + + !#??????????????????????? | | ???# ??# ## # #??????????????????????? | | ???# ???# ####%# #??????????????????????? | | ???# ???# #??# ########??????????????????????? | | ???# ???#########+########??????????????????????? | | ????? ?????# =# ###+######+????????????? | | ???????????# #= ?????????? | | ???????????# += T ?????????? | | ???????????# %#* ?????????? | | ???????????# #%% ##########+#???????????? | | ???????????# ##%% ##??????????????????????? | | ???????????# ## a#???????????????????????? | | ???????????# ##k #???????????????????????? | | ???????????# ## g #???????????????????????? | | ???????????########### # ??????????????????????? | | ???????????????????? # # ?????????????????????? | | ???????????########### %############????????????? | | ????????? #????????????? | | ????????H < #????????????? | | ????????? !% #????????????? | | ??????????###############@###########????????????? | | ????????????????????? ?????????????????????? | | ????????????????????? """ ???????????????????? | | ???????????????????# """ #?????????????????? | | ???????????????????# """Y """ !#?????????????????? | | ???????????????????# "G #?????????????????? | | ???????????????????# """ !! #?????????????????? | | ???????????????????# !! ?#?????????????????? | | ???????????????????#??######?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Resistance: TH 10 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 6 Item Schematics ----------------- Weapon Shielding | -9/Materials | Scanalyzed Disposable Heat Sink | -9/Materials | Extracted Imp. EM Shotgun | -9/Materials | Extracted Mni. Grenade Launcher | -9/Materials | Extracted Lgt. Cannon | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Fission Core | -8/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Targeting Computer | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Extracted Hvy. EM Shotgun | -8/Materials | Extracted Imp. Terrain Scan Processor | -8/Materials | Extracted Autogun | -8/Materials | Extracted Rnf. Ion Engine | -8/Materials | Extracted Imp. Aluminum Leg | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Weapon Shielding | 32% | -9/Materials Lgt. Cannon | 26% | -9/Materials Lgt. Cannon | 42% | -9/Materials Lgt. Cannon | 10% | -8/Materials Flak Cannon | 38% | -8/Materials Studied --------- Lgt. Cannon | -8/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonInsulationConstruct Manual? 0 Play Time 01:03:35 Cumulative 803.8 hours Start 2026.09.15 @ 05:57:37 End 2026.09.16 @ 09:59:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 390 Rogue 390 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/0/2/1/0/0/0/0/0/1 Lore% 87 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Proggy Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e9cec77a-50f2-4973-ac88-d7249f00a38b