Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 20:34:27 Player: Waste Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (35) 175 Value Destroyed (1110) 1110 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (4304) 4304 TOTAL SCORE: 12549 Bonus ------- Follower Combat Kills 198 Registered with UFD 300 Met Optimus in HQ 500 Win 3000 Win Speed 306 Cogmind --------- Core Integrity 1444/1600 Matter 240/300 Energy 27/100 System Corruption 4% Temperature Cool (15) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Diametric Drive > --- UTILITY (15) ----- Advanced Power Amplifier Medium Storage Unit Gravity Neutralizer Deep Structural Scanner Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Core Analyzer Core Analyzer Experimental Core Analyzer Improved Transmission Jammer > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (10) --- Cooled Nuclear Pulse Thruster Advanced Heat Sink Makeshift Terrain Scan Processor Microactuators Advanced Reaction Control System Phase Shifter Improved Cloaking Device Mapping Drone Bay (3/3) Vibroblade Peak State ------------ > --- POWER ------------ Light Ion Engine Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Diametric Drive > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Gravity Neutralizer Deep Structural Scanner Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Core Analyzer Core Analyzer Experimental Core Analyzer Improved Transmission Jammer Advanced Reaction Control System Advanced Reaction Control System > --- WEAPON ----------- Companion Sword Vibroblade > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Advanced Heat Sink Makeshift Terrain Scan Processor Microactuators Advanced Reaction Control System Phase Shifter Improved Cloaking Device Mapping Drone Bay Vibroblade [Rating: 147] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Melee Analysis Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Companion Sword Energy Gun EM Pulse Gun Ballistic Gun Battle Rifle Launcher Grenade Launcher Slashing Weapon Companion Sword Build | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . 10 2 . . 2 2 2 Power 1 | . . . . 1 . . . . . . Propulsion 4 | . . . . 2 2 . . . . . Utility 13 | . . . . 7 . . . 2 2 2 Weapon . | . . . . . . . . . . . Parts Attached 70 | . . 7 4 42 5 . . 1 3 8 Power 11 | . . 1 . 7 2 . . . . 1 Engine 6 | . . 1 . 4 1 . . . . . Core 2 | . . . . 2 . . . . . . Reactor 3 | . . . . 1 1 . . . . 1 Propulsion 22 | . . . . 20 . . . 1 . 1 Treads . | . . . . . . . . . . . Leg 12 | . . . . 12 . . . . . . Wheel 3 | . . . . 3 . . . . . . Hover . | . . . . . . . . . . . Flight 7 | . . . . 5 . . . 1 . 1 Utility 29 | . . . 3 15 3 . . . 3 5 Device 15 | . . . . 9 2 . . . 2 2 Storage 3 | . . . 2 1 . . . . . . Processor 9 | . . . 1 4 . . . . 1 3 Hackware 1 | . . . . . 1 . . . . . Protection 1 | . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . Weapon 8 | . . 6 1 . . . . . . 1 Energy Gun 2 | . . 2 . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | . . 3 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 1 1 . . 1 1 1 Parts Lost 40 | . . 4 . 29 . . . . . 7 Power 9 | . . 1 . 6 . . . . . 2 Propulsion 15 | . . . . 14 . . . . . 1 Utility 11 | . . . . 8 . . . . . 3 Weapon 5 | . . 3 . 1 . . . . . 1 Highest Loss Streak 11 | . . 2 . 11 . . . . . 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | . 6 7 8 10 8 6 6 7 7 8 Power 1 | . 1 1 1 . . . . . . . Propulsion 3 | . 4 4 2 5 2 2 2 2 2 1 Utility 3 | . . . 3 2 6 4 4 5 5 6 Weapon . | . 1 1 1 . . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 26 | . 6 7 3 2 1 . . . . 7 Power 3 | . 1 1 1 . . . . . . . Propulsion 11 | . 2 3 2 2 1 . . . . 1 Utility 7 | . 1 1 . . . . . . . 5 Weapon 5 | . 2 2 . . . . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 85 79 87 73 66 88 89 80 83 90 Engine 9 | . 14 9 14 1 6 5 5 4 4 2 Leg 21 | . 28 28 28 15 . . . . . . Flight 4 | . . . . 4 26 26 26 23 26 21 Device 4 | . . . . 11 1 20 21 19 19 25 Storage 10 | . 14 14 13 5 5 5 5 4 4 4 Processor 13 | . . . 12 18 15 15 15 14 16 23 Energy Gun 1 | . 28 12 . . . . . . . . Ballistic Gun 3 | . . 10 4 . . . . . . . Launcher 2 | . . 4 4 . . . . . . . Slashing Weapon 6 | . . . 9 5 5 5 5 4 4 6 Peak Build Rating 147 | . 6 9 20 78 82 90 91 99 119 147 Average Rating 35 | . 6 7 17 55 65 89 90 91 112 135 On Entrance 52 | 6 6 6 9 20 52 82 90 91 99 119 Naked Turns . | . . . . . . . . . . . Heaviest Build 49 | 12 12 14 27 47 36 38 38 38 41 49 Greatest Support 70 | 20 20 20 20 70 42 42 42 49 49 61 Greatest Overweight (x) 8 | . . . 8 8 . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 15 15 10 10 10 10 10 10 Average Capacity 11 | . 8 8 11 14 10 10 10 10 10 10 Most Carried 15 | . 8 8 14 15 10 10 9 9 9 10 Average Carried 9 | . 6 7 9 11 9 8 8 9 9 9 Final Capacity 15 | 8 8 8 15 10 10 10 10 10 10 10 Final Carried 14 | 6 8 7 14 10 10 8 9 9 9 9 Class Distribution -------------------- 75% | Mutant 9% | Scavenger-Mutant 4% | Infiltrator-Sprinter 4% | Sprinter 3% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Sprinter | -4/Factory Commander-Sprinter | -4/Upper Caves Commander-Sprinter | -4/Upper Caves Sprinter | -3/Research Infiltrator-Sprinter | -2/Research Infiltrator-Sprinter | -1/Access Resources | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Res Res Acc Matter Collected 961 | 200 . 69 113 474 30 50 . . . 25 Remotely . | . . . . . . . . . . . Salvage Created 1707 | . . 150 . 1204 331 . . . . 22 Parts 80 | . . 10 . 55 12 . . . . 3 Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . 7 . . . 1 . . . . Prevented 2 | . . 2 . . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 17 | . . 4 . 13 . . . . . . Melee 13 | . . . . 13 . . . . . . Guns 3 | . . 3 . . . . . . . . AOE 1 | . . 1 . . . . . . . . Classes Destroyed 11 | . . 2 . 8 1 . . . . . Worker 7 | . . . . 7 . . . . . . Builder 4 | . . . . 2 1 . . . . 1 Tunneler 1 | . . . . 1 . . . . . . Hauler 1 | . . . . 1 . . . . . . Recycler 3 | . . . . 1 2 . . . . . Mechanic 1 | . . . . . 1 . . . . . Watcher 1 | . . . . 1 . . . . . . Grunt 8 | . . 2 . 6 . . . . . . Hunter 5 | . . . . 5 . . . . . . Programmer 2 | . . . . 2 . . . . . . Subdweller 2 | . . 2 . . . . . . . . Best Kill Streak 6 | . . 1 . 6 2 . . . . 1 Combat Bots Only 3 | . . 1 . 3 . . . . . . Max Kills in Single Turn 1 | . . 1 . 1 1 . . . . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 336 | . . 49 . 219 1 1 6 . 2 58 Missed 105 | . . 13 . 51 1 1 4 . . 35 Hits 231 | . . 36 . 168 . . 2 . 2 23 Projectile 231 | . . 36 . 168 . . 2 . 2 23 AOE 1 | . . . . . . . . . . 1 Critical Strikes 7 | . . 1 . 5 . . . . . 1 Part Disruptions 1 | . . . . 1 . . . . . . Damage Taken 4467 | . . 629 . 2908 . . 32 . 57 841 Core 981 | . . 170 . 625 . . . . 30 156 Absorbed by Shields 129 | . . . . 129 . . . . . . Core Remaining (%) 79 | 100 . . 32 37 . . 100 100 97 90 Volleys Fired 55 | . . 52 . 3 . . . . . . Largest 2 | . . 2 . 1 . . . . . . Hottest 80 | . . 80 . 30 . . . . . . Shots Fired 69 | . . 66 . 3 . . . . . . Gun 64 | . . 64 . . . . . . . . Cannon . | . . . . . . . . . . . Launcher 5 | . . 2 . 3 . . . . . . Special . | . . . . . . . . . . . Kinetic 31 | . . 31 . . . . . . . . Thermal 20 | . . 20 . . . . . . . . Explosive 5 | . . 2 . 3 . . . . . . Electromagnetic 13 | . . 13 . . . . . . . . Robot Hit Streak 8 | . . 8 . 5 . . . . . . Robot Miss Streak 3 | . . 3 . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 115 | . . 26 . 80 5 . . . 3 1 Core Hits 44 | . . 7 . 33 3 . . . . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 5 | . . 1 . 4 . . . . . . Burn 1 | . . 1 . . . . . . . . Melee Attacks 132 | . . . . 94 10 2 1 . 5 20 Impact . | . . . . . . . . . . . Slashing 132 | . . . . 94 10 2 1 . 5 20 Piercing . | . . . . . . . . . . . Sneak Attacks 17 | . . . . 12 4 . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . 2 . . . . . . Damage Inflicted 5056 | . . 432 . 3946 405 . . . 163 110 Guns 364 | . . 364 . . . . . . . . Cannons . | . . . . . . . . . . . Explosions 258 | . . 68 . 190 . . . . . . Melee 4434 | . . . . 3756 405 . . . 163 110 Ramming . | . . . . . . . . . . . Kinetic 139 | . . 139 . . . . . . . . Thermal 123 | . . 123 . . . . . . . . Explosive 258 | . . 68 . 190 . . . . . . Electromagnetic 102 | . . 102 . . . . . . . . Impact . | . . . . . . . . . . . Slashing 4434 | . . . . 3756 405 . . . 163 110 Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . 2 . . . . . 4 Average Corruption 2 | . . . . 1 . . . . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 11 | . . . . 6 . . . . . 5 Message Errors 4 | . . . . 1 . . . . . 3 Matter Fused 2 | . . . . 2 . . . . . . Heat Flow Errors 2 | . . . . 1 . . . . . 1 Energy Discharges 1 | . . . . 1 . . . . . . Data Loss (minor) 2 | . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 621 | . . . . 428 106 . . . 43 44 Projectiles . | . . . . . . . . . . . Explosions 44 | . . . . . . . . . . 44 Melee 577 | . . . . 428 106 . . . 43 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 170 | . . 56 . . . . . . . 114 Shots 3 | . . 2 . . . . . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 172 | . . 19 . 172 . . . . 16 107 Average Temperature 25 | . . 10 . 111 . . . . 5 24 Received Heat Transfer 591 | . . 186 . 369 . . . . 9 27 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 444 | . . 444 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . 1 Low Security (%) 96 | . 100 . . 100 100 . . 100 100 83 Level 1 3 | . . . . . . . . . . 16 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 333 | . 6 . . 65 10 . . 123 63 333 Initial 63 | . . . . . . . . 63 63 25 Average 34 | . . . . 16 1 . . 75 56 116 Influence Increases 1296 | . 6 50 . 463 31 86 82 60 . 518 Destroy 0b10 Robot/C 420 | . . 40 . 260 . 60 60 . . . Destroy 0b10 Robot/NC 90 | . . . . 65 20 . . . . 5 Destroy Leader 64 | . . 10 . 54 . . . . . . Allied During Kill 49 | . . . . . 1 26 22 . . . Successful Hack 51 | . 6 . . . . . . . . 45 Disable Machine 45 | . . . . . . . . . . 45 Destroy Structure 112 | . . . . 24 10 . . . . 78 Partial Spotted 75 | . . . . 15 . . . . . 60 Lose Combat Pursuer 390 | . . . . 45 . . . 60 . 285 Influence Decreases 993 | . 6 50 . 463 31 70 4 41 70 258 Entered New Map 103 | . . . . . . . 4 31 50 18 Time Decay 620 | . 6 40 . 293 31 50 . 10 20 170 Lost Part 250 | . . 10 . 170 . . . . . 70 Lost Ally 20 | . . . . . . 20 . . . . Squads Dispatched 8 | . . . . 4 1 . . . . 3 Investigation 2 | . . . . 1 1 . . . . . Extermination 4 | . . . . 2 . . . . . 2 Reinforcement 2 | . . . . 1 . . . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Res Res Acc Distress Signals . | . . . . . . . . . . . Communications Jammed 1 | . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . 1 . Times Spotted 66 | . . 4 . 24 1 3 5 4 3 22 Peak Tracking Total 14 | . . 2 . 5 1 3 5 6 3 14 Tactical Retreats 8 | . . . . 2 . . . 1 . 5 Traps | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Res Res Acc Traps Triggered 2 | . . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Res Res Acc Machines Disabled 4 | . . 1 . . . . . . . 3 Max in Single Turn 1 | . . 1 . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Res Res Acc Machines Accessed 18 | . 1 2 6 1 2 . . . 1 5 Terminals 5 | . 1 . . . . . . . . 4 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 2 | . . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 61 | . 2 6 40 1 2 . . . 2 8 Successful 52 | . 1 6 40 1 1 . . . 1 2 Failed 9 | . 1 . . . 1 . . . 1 6 Catastrophic 3 | . 1 . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 10 | . 3 . . 1 1 . . . 1 4 Terminals 9 | . 2 . . . . . . . . 7 Fabricators 2 | . . . . . . . . . 2 . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 2 | . . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Terminal Hacks 47 | . 1 6 40 . . . . . . . Record 37 | . . 5 32 . . . . . . . Robot Analysis 7 | . 1 . 6 . . . . . . . Open Door 1 | . . . 1 . . . . . . . Proto ID Catalog 2 | . . 1 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . . . . 1 1 . . . . 2 Terminals 2 | . . . . . . . . . . 2 Botnet 2 | . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . 1 1 . . . . . Fedlink 1 | . . . . 1 . . . . . . Scrapoids 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 1 . . . 1 . . . 1 5 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Res Res Acc Total Allies 5 | . . . . . 5 . . . . . Largest Group 5 | . . . . . 5 5 4 . . . Highest-Rated Group 235 | . . . . . 235 235 188 . . . Highest-Rated Ally 47 | . . . . . 47 47 47 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 41 | . . . . . . 22 19 . . . Total Damage 838 | . . . . . . 409 429 . . . Kills 7 | . . . . . . 3 4 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Res Res Acc Active Infowar (turns) 1876 | . . . . 1147 173 134 10 22 42 348 Optics 1875 | . . . . 1146 173 134 10 22 42 348 Sensors 869 | . . . . 511 . 133 10 22 42 151 Structural 916 | . . . . 458 . 132 10 22 42 252 Jamming 63 | . . . . . . . . . 33 30 Robot Analysis Total 7 | . 1 . 6 . . . . . . . Derelict Logs Recovered 3 | . . 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Res Res Acc Turns Passed 5652 | . 140 558 3076 1149 173 134 10 22 42 348 Spaces Moved 5405 | 1 116 338 1978 605 532 404 28 91 129 1183 Core 314 | . . . 313 1 . . . . . . Treads . | . . . . . . . . . . . Legs 2508 | 1 116 338 1665 388 . . . . . . Wheels 25 | . . . . 25 . . . . . . Hover . | . . . . . . . . . . . Flight 2558 | . . . . 191 532 404 28 91 129 1183 Fastest Speed 14 | 120 120 120 50 26 23 23 23 19 19 14 Average Speed 87 | 120 120 120 154 100 23 23 23 22 19 21 Slowest Speed 450 | 120 120 120 450 450 23 23 23 23 19 27 Overloaded Moves 18 | . . . . . . . . . . 18 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . 2 7 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 1 20 20 89 14 15 54 9 5 5 46 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 7 | . . 1 6 . . . . . . . Known Exits Taken 2 | . . . . 1 . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . . Scrap Searched 6 | . . . 5 . . . 1 . . . Spaces Dug 18 | . . . . 3 5 2 1 . . 7 Terrain Destroyed 59 | . . 13 . 12 5 2 1 . . 26 Melee 18 | . . . . 3 5 2 1 . . 7 Projectile . | . . . . . . . . . . . AOE 41 | . . 13 . 9 . . . . . 19 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Res Res Acc Total 6057 | . 117 425 2003 1008 566 441 29 91 134 1243 Wait 334 | . . 18 . 235 12 34 . . . 35 Move 5377 | . 115 337 1977 604 531 403 27 90 125 1168 Hop 8 | . . . . . . . . . 1 7 Pick Up 39 | . 2 5 14 10 3 . 1 . . 4 Fast Attach 35 | . . 1 3 17 4 . . 1 3 6 Attach 33 | . . 3 . 26 1 2 . . . 1 Detach 10 | . . . . 9 . . . . . 1 Swap 14 | . . 3 1 8 1 . . . . 1 Drop 25 | . . 6 8 4 4 . . . . 3 Fire 55 | . . 52 . 3 . . . . . . Melee 127 | . . . . 92 10 2 1 . 5 17 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -4/Factory (discovered 2 exits: [*Upp] / Arm) -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 2 exits: *Acc x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 10) 141 | -10/Materials | Entered Subcaves 142 | -10/Subcaves | Approached by a straggling Scientist 251 | -10/Subcaves | Visited Clippyterm 255 | -10/Subcaves | Learned Factory fabricator intel 255 | -10/Subcaves | Learned Factory trap positions 315 | -10/Subcaves | Build established: Mutant 324 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 402 | -10/Subcaves | Discovered new exit (range 6) 440 | -10/Subcaves | Visited 4L-MR0's lab 453 | -10/Subcaves | Found Cargo Legs 525 | -10/Subcaves | Core integrity fell below 50% 699 | -10/Subcaves | Entered Scraptown 828 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 830 | -7/Scraptown | Learned Research interactive machine intel 831 | -7/Scraptown | Learned location of Testing (-2) 1148 | -7/Scraptown | Visited Junk Repository 1202 | -7/Scraptown | Visited Awakened 1216 | -7/Scraptown | Visited Assassins FH 1261 | -7/Scraptown | Visited Cyclists 1274 | -7/Scraptown | Visited UFD Registry 1274 | -7/Scraptown | Registered with UFD as "Gaussgunner" 1298 | -7/Scraptown | Entered Cyclist Reading Room 1412 | -7/Scraptown | Visited Analyses Database 1443 | -7/Scraptown | Visited Abandonware Association 1457 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 1457 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 1514 | -7/Scraptown | Visited Cartography Club 1627 | -7/Scraptown | Found Deep Structural Scanner 1632 | -7/Scraptown | Learned location of Lower Caves (-6) 1632 | -7/Scraptown | Learned location of Proximity Caves (-3) 1632 | -7/Scraptown | Learned location of Warlord (-5) 1632 | -7/Scraptown | Learned location of Hub_04(d) (-4) 1632 | -7/Scraptown | Learned 8 Materials zone layouts 1632 | -7/Scraptown | Learned 16 Materials zone layouts 1632 | -7/Scraptown | Learned 12 Factory zone layouts 1632 | -7/Scraptown | Learned 16 Factory zone layouts 1632 | -7/Scraptown | Learned 24 Factory zone layouts 1632 | -7/Scraptown | Learned 12 Research zone layouts 1632 | -7/Scraptown | Learned 4 Access zone layouts 1632 | -7/Scraptown | Learned 4 Mines zone layouts 1632 | -7/Scraptown | Learned 20 Proximity Caves zone layouts 1632 | -7/Scraptown | Learned 4 Armory zone layouts 1632 | -7/Scraptown | Learned location of 1 exit from Factory 1632 | -7/Scraptown | Learned location of 2 exits from Lower Caves 1662 | -7/Scraptown | Visited Sword Containment 1695 | -7/Scraptown | Received an X-ray algorithm 1781 | -7/Scraptown | Visited Derelict Rescue Squad 1833 | -7/Scraptown | Visited Research Penetration Think Tank 1917 | -7/Scraptown | Visited LU-1G1's Boring Crew 2199 | -7/Scraptown | Visited Science Guys 2313 | -7/Scraptown | Visited Scrap Suit Storage 3128 | -7/Scraptown | Discovered new exit (range 7) 3653 | -7/Scraptown | Met Optimus 3653 | -7/Scraptown | Accepted into 0bPrime 3769 | -7/Scraptown | Discovered new exit (range 3) 3775 | -7/Scraptown | Entered Factory 3775 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 3776 | -5/Factory | Identified exit to Upper Caves 3778 | -5/Factory | Identified exit to Factory 3779 | -5/Factory | Loaded intel: 98 trap records 3780 | -5/Factory | Loaded intel: 6 fabricator locations 3839 | -5/Factory | Loaded intel: 8 recycling unit locations 3990 | -5/Factory | Lost 5 parts (1p1n3u) 4288 | -5/Factory | Build established: Scavenger-Mutant 4511 | -5/Factory | Lost 11 parts (3p7n1u) 4666 | -5/Factory | Core integrity fell below 50% 4715 | -5/Factory | Lost 8 parts (5n2u1w) 4924 | -5/Factory | Entered another Factory area 4924 | -4/Factory | Evolved 2 slots: Propulsion x2 4925 | -4/Factory | Identified exit to Armory 5027 | -4/Factory | Discovered new exit (range 17) 5041 | -4/Factory | Scrapoids reinforcements arrived? 5097 | -4/Factory | Entered Upper Caves 5097 | -4/Upper Caves | Accompanied by 5 allies 5120 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5172 | -4/Upper Caves | Discovered new exit (range 13) 5231 | -4/Upper Caves | Entered another Upper Caves area 5231 | -4/Upper Caves | Accompanied by 4 allies 5240 | -4/Upper Caves | Discovered new exit (range 8) 5241 | -4/Upper Caves | Entered Research 5241 | -3/Research | Evolved 2 slots: Utility x2 5243 | -3/Research | Loaded intel: 45 interactive machine locations 5256 | -3/Research | Discovered new exit (range 17) 5263 | -3/Research | Entered another Research area 5263 | -2/Research | Evolved 2 slots: Utility x2 5264 | -2/Research | Identified exit to Access 5268 | -2/Research | Found Prototype Processor 5268 | -2/Research | Identified Exp. Core Analyzer 5286 | -2/Research | Discovered exit to Access (range 9) 5305 | -2/Research | Entered Access 5305 | -1/Access | Evolved 2 slots: Utility x2 5379 | -1/Access | Spotted B-99 Colossus 5420 | -1/Access | Energy Cycler disabled 5493 | -1/Access | Spotted B-99 Colossus 5590 | -1/Access | Spotted B-99 Colossus 5599 | -1/Access | Lost 3 parts (1p1u1w) 5642 | -1/Access | Discovered new exit (range 6) 5653 | -1/Access | Identified exit to Surface 5653 | *** | Escaped! Last Messages --------------- 05556_ Lgt. Ion Engine destroyed. 05556_ Adv. Reaction Control System destroyed. 05556_ Knocked back. 05567_ System corrupted: Component data lost. 05568_ Vibroblade destroyed. 05568_ Knocked back. 05568_ Acquired 3 matter. 05586_ Acquired Quantum Reactor. 05588_ Dropped Quantum Reactor. 05591_ Slug penetrates Wall. 05603_ TOVS&&OPI 6GLCAY7FQB J|XZ53DIX6 05613_ Slug penetrates Wall. 05630_ ,OZYX75EFWFQJZ2Y%O=IT5CD>DI=INO%, 05633_ Antimatter Reactor destroyed. 05633_ K-01 Serf cleans the Terminal. 05642_ The Access Shell folds into the floor. 05642_ EXIT=FOUND 05648_ Adv. Reaction Control System destroyed. 05650_ System corrupted: Heat flow error (+116). 05653_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????# # # # | | ?????????????????# # ############# | | ?????????????????#############+##+################ | | ??????????????????????#### ######### | | ??????????????????????##### #### | | ??????????????????????##### # ## | | ??????????????????????##### #### | | ?????????????? ########## #### | | ?????????????? ########## #### | | ??????????????#########################"##### | | ????????????################################# | | ??????????? u | | ???????????? k p | | ?????????????????#### p""####### | | ?????????????????#### ""####### ^ | | ?????????????????#### ""####### | | ?????????????????#### T####### | | ?????????????????#### ""#??#### | | ?????????????????#### ""#??#### | | ?????????????????#### ""##?#### #### | | ?????????????????### #?########## | | ???????????????????## ##?########## | | ????????????????????# #??########## | | ????????????????????# #??########## | | ????????????????????# #???############### | | ????????????????????# @" #???#### | | ????????????????????# "" #???#### | | ????????????????????# #???####"" | | ????????????????????# #???####"" | | ????????????????????# #???####"" | | ????????????????????#""""""""""#???####S | | ???????????????????????????????????####"" ! | | ???????????????????????????????????####"" | | ???????????????????????????????????####"" ? | | ???????????????????????????????????#### ??? | | ???????????????????????????????????#### ????? | | ???????????????????????????????????#### | | ???????????????????????????????????############### | | ???????????????????????????????????############### | | ???????????????????????????????????############### | | ???????????????????????????????????######### | | ????????????????????????????????????????#### | | ????????????????????????????????????????#### | | ????????????????????????????????????????#### | | ????????????????????????????????????????#### ""Y" | | ????????????????????????????????????????#### """" | | ????????????????????????????????????????#### | | ????????????????????????????????????????#### | | ????????????????????????????????????????########## | | ????????????????????????????????????????########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 34 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Power Amplification 30 Additional Mass Support 12 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 78 Melee Accuracy 16 Core Analysis 11 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldMiningGuard Manual? 0 Play Time 00:40:55 Cumulative 403.7 hours Start 2025.07.26 @ 19:58:23 End 2025.07.26 @ 20:34:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 508 Rogue 508 Adventurer 0 Explorer 0 Win Type 0 Total 32 Types 16/1/9/1/1/1/0/1/1/1 Lore% 87 Gallery% 80 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 461dba30-a9bc-487d-b3a1-8e1b48dbbf7a