Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.23 @ 14:37:38 Player: Infomantis Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (136) 680 Value Destroyed (4634) 4634 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (478) 478 TOTAL SCORE: 11092 Bonus ------- High Alert Combat Kills 156 Follower Combat Kills 100 Met Data Miner 300 Friendly Fire -78 Cogmind --------- Core Integrity 0/1000 Matter 61/300 Energy 98/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Neutrino Core Gyrokinetic Inverter Gyrokinetic Inverter Advanced Cooling System Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Nuclear Pulse Array > --- UTILITY ---------- Power Amplifier Medium Storage Unit Large Storage Unit Structural Scanner Advanced Signal Interpreter Transport Network Coupler Improved Targeting Computer Armor Integrity Analyzer > --- WEAPON ----------- Heavy Laser Smartbomb Launcher > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Improved Energy Well Recoil Stabilizer Recoil Nullifier Improved Maneuvering Thrusters Improved Utility Shielding Improved Light Armor Plating Improved Light Armor Plating Experimental Thermal Shield Shock Rifle Heavy Laser Autogun [Rating: 66] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Field Propulsion Drive Utility Medium Storage Unit Device Experimental Thermal Shield Storage Medium Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Slots Evolved 10 | . . . 2 2 2 . . . . 2 2 . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 1 1 . . . . . 1 . . Utility 6 | . . . 1 1 2 . . . . 1 1 . Weapon 1 | . . . . . . . . . . . 1 . Parts Attached 167 | 6 15 . 19 26 6 . 19 2 11 41 11 11 Power 18 | 1 2 . 2 3 . . 4 . 1 2 1 2 Engine 16 | 1 2 . 2 2 . . 4 . 1 2 1 1 Core 2 | . . . . 1 . . . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 59 | 2 4 . 9 12 2 . 8 . 3 13 4 2 Treads 26 | . . . 3 9 1 . 3 . . 8 2 . Leg 21 | 2 4 . . 1 . . 5 . 3 4 1 1 Wheel 9 | . . . 6 2 1 . . . . . . . Hover 1 | . . . . . . . . . . 1 . . Flight 2 | . . . . . . . . . . . 1 1 Utility 41 | 1 3 . 4 4 2 . 2 . 4 16 4 1 Device 16 | . . . 1 1 . . 1 . 2 9 2 . Storage 6 | 1 1 . . 1 . . . . 2 1 . . Processor 10 | . 2 . . 2 2 . . . . 3 1 . Hackware . | . . . . . . . . . . . . . Protection 9 | . . . 3 . . . 1 . . 3 1 1 Artifact . | . . . . . . . . . . . . . Weapon 49 | 2 6 . 4 7 2 . 5 2 3 10 2 6 Energy Gun 21 | 1 5 . . 2 1 . 1 . 1 5 1 4 Energy Cannon 10 | . . . 1 2 . . 2 1 1 2 . 1 Ballistic Gun 15 | 1 1 . 3 3 1 . 1 1 1 2 . 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . . . . . 1 . . 1 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . 3 . . . Parts Lost 73 | . 4 . 1 8 . . 11 . 10 21 3 15 Power 5 | . . . . 1 . . 1 . 1 1 . 1 Propulsion 29 | . 1 . . 3 . . 5 . 4 10 3 3 Utility 11 | . . . 1 1 . . 2 . 1 3 . 3 Weapon 28 | . 3 . . 3 . . 3 . 4 7 . 8 Highest Loss Streak 13 | . 2 . 1 3 . . 5 . 4 10 2 13 Average Slot Usage (%) 92 | . 93 100 95 98 100 100 97 85 89 89 92 35 Engine 7 | . 14 14 11 7 7 7 6 7 6 5 5 3 Treads 15 | . . . 7 23 30 30 20 . . 19 8 . Leg 8 | . 26 28 6 3 . . 7 30 21 2 17 6 Wheel 2 | . . . 15 7 . . . . . . . . Device 4 | . . . . . . . 1 7 14 11 11 3 Storage 14 | . 14 14 11 17 15 15 15 15 15 13 11 4 Processor 18 | . 10 14 11 16 30 30 25 15 13 17 22 10 Protection 2 | . . . 10 1 . . 2 7 2 1 . . Energy Gun 4 | . 16 14 3 2 2 7 1 . 2 5 5 3 Energy Cannon 3 | . . . 7 6 4 . 5 . 4 . . . Ballistic Gun 5 | . 10 14 11 8 7 7 5 . 6 . . . Launcher 1 | . . . . . . . . . . 3 4 1 Naked Turns 81 | . . . . . . . . . . . . 81 Heaviest Build 56 | 11 17 15 30 46 43 40 49 49 50 56 49 49 Greatest Support 120 | 20 20 20 32 84 56 56 84 57 75 120 70 50 Greatest Overweight (x) 18 | 2 1 . 1 2 . . 2 . 13 18 1 10 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 14 | 6 8 8 8 14 14 14 14 14 14 14 14 14 Average Capacity 12 | 5 6 8 8 13 14 14 14 14 13 14 14 8 Most Carried 14 | 6 8 7 8 14 14 14 14 14 14 14 14 13 Average Carried 11 | 3 5 7 7 12 12 13 13 13 13 11 13 6 Final Capacity 14 | 6 8 8 8 14 14 14 14 14 14 14 14 4 Final Carried 14 | 6 7 7 8 13 14 14 13 13 13 14 14 4 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Matter Collected 2376 | 209 249 . 323 457 128 . 256 . 210 473 28 43 Remotely . | . . . . . . . . . . . . . Salvage Created 5448 | . 496 . 629 1477 381 . 845 . 306 830 325 159 Parts 276 | . 28 . 44 73 15 . 31 . 13 44 15 13 Haulers Intercepted 9 | . 1 . 2 3 1 . . . . 1 1 . Recyclers Shooed 6 | . 2 . 1 2 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . 15 . 19 . . . Prevented 20 | . . . . . . . 17 . 3 . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Combat Hostiles Destroyed 104 | . 8 . 12 24 6 . 17 . 9 20 6 2 Melee 7 | . . . . . . . . . . 7 . . Guns 54 | . 8 . 9 12 3 . 7 . 5 8 1 1 Cannons 26 | . . . 3 10 3 . 5 . 4 1 . . AOE 13 | . . . . . . . 3 . . 4 5 1 Classes Destroyed 13 | . 5 . 4 2 . . 2 . . . . . Worker 3 | . . . . 1 . . . . . 1 1 . Builder 6 | . 1 . 1 1 . . . . . 1 1 1 Hauler 9 | . 1 . 2 3 1 . . . . 1 1 . Recycler 3 | . 2 . . 1 . . . . . . . . Operator 2 | . . . 1 . . . . . . . . 1 Watcher 9 | . . . 3 5 . . . . . 1 . . Swarmer 33 | . 3 . 3 7 1 . 1 . 6 10 2 . Grunt 43 | . 5 . 4 9 2 . 11 . 3 6 3 . Brawler 2 | . . . . . . . 2 . . . . . Duelist 3 | . . . 1 . . . 1 . . . 1 . Sentry 14 | . . . 4 6 1 . 1 . . 1 . 1 Hunter 4 | . . . . 2 2 . . . . . . . Programmer 4 | . . . . . . . 1 . . 3 . . Thug 1 | . . . . . . . . . . . . 1 Best Kill Streak 8 | . 3 . 3 8 3 . 7 . 3 5 4 2 Combat Bots Only 7 | . 3 . 3 7 3 . 7 . 3 5 3 1 Max Kills in Single Turn 3 | . 2 . 1 1 1 . 2 . 1 2 3 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . 2 2 1 Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Damage Taken 12451 | . 695 . 570 1617 585 . 1629 . 1460 3487 204 2204 Core 2528 | . 150 . 142 167 67 . 134 . 413 438 12 1005 Absorbed by Shields 230 | . . . . . . . . . . 230 . . Core Remaining (%) 55 | 100 . 40 64 69 . . . . 12 48 . . Volleys Fired 387 | . 42 . 43 88 16 . 40 . 39 83 11 25 Largest 3 | . 2 . 2 2 2 . 2 . 2 2 1 3 Hottest 169 | . 100 . 91 108 97 . 119 . 123 169 69 142 Shots Fired 646 | . 74 . 86 155 32 . 66 . 68 117 11 37 Gun 457 | . 74 . 54 94 21 . 34 . 49 99 8 24 Cannon 174 | . . . 32 61 11 . 30 . 19 15 . 6 Launcher 15 | . . . . . . . 2 . . 3 3 7 Special . | . . . . . . . . . . . . . Kinetic 249 | . 26 . 43 72 16 . 22 . 40 24 . 6 Thermal 237 | . 34 . 43 17 5 . 4 . 19 90 8 17 Explosive 15 | . . . . . . . 2 . . 3 3 7 Electromagnetic 145 | . 14 . . 66 11 . 38 . 9 . . 7 Robot Hit Streak 26 | . 7 . 10 14 10 . 26 . 6 13 4 20 Robot Miss Streak 5 | . 5 . 5 3 2 . 1 . 2 4 2 2 Penetration Max 1 | . . . . 1 1 . 1 . . . . . Secondary Targets 3 | . 1 . . . . . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . 1 Shots Hit Robots 448 | . 47 . 55 115 24 . 55 . 39 77 8 28 Core Hits 262 | . 28 . 37 51 11 . 34 . 18 47 18 18 Critical Hits 7 | . . . 4 1 1 . . . 1 . . . Critical Kills 4 | . . . 2 1 1 . . . . . . . Critical Parts Destroyed 3 | . . . 2 . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12627 | . 730 . 959 2820 659 . 1678 . 955 2193 1166 1467 Guns 5450 | . 615 . 551 1135 281 . 582 . 549 1237 152 348 Cannons 3373 | . . . 408 1239 266 . 648 . 272 376 . 164 Explosions 3685 | . 115 . . 441 106 . 448 . 134 485 1014 942 Melee . | . . . . . . . . . . . . . Ramming 119 | . . . . 5 6 . . . . 95 . 13 Kinetic 2738 | . 132 . 396 803 206 . 398 . 451 278 . 74 Thermal 4049 | . 455 . 563 457 181 . 57 . 381 1335 285 335 Explosive 2789 | . . . . 231 . . 448 . . 464 704 942 Electromagnetic 2932 | . 143 . . 1324 266 . 775 . 123 21 177 103 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . 1 1 1 . . . 10 10 10 8 . 2 Average Corruption 5 | . 1 1 1 . . . 5 10 10 5 . 1 Corruption Purged . | . . . . . . . . . . . . . Effects 78 | . 1 . 1 . . . 14 6 39 14 . 3 Message Errors 14 | . . . . . . . 3 1 5 5 . . Matter Fused 7 | . . . . . . . 2 . 4 1 . . Heat Flow Errors 10 | . . . . . . . 3 . 6 1 . . Energy Discharges 5 | . 1 . 1 . . . . 1 1 1 . . Parts Rejected 1 | . . . . . . . . . 1 . . . Data Loss (minor) 11 | . . . . . . . 2 1 3 3 . 2 Data Loss (major) 1 | . . . . . . . . 1 . . . . Misfires 2 | . . . . . . . . . 2 . . . Alerts 2 | . . . . . . . 1 . 1 . . . Misdirections 10 | . . . . . . . 2 2 6 . . . Targeting Errors 11 | . . . . . . . 1 . 7 2 . 1 Weapon Failures 4 | . . . . . . . . . 3 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 403 | . 12 . . 129 . . 2 . 24 93 70 73 Projectiles 80 | . . . . 71 . . . . . . . 9 Explosions 323 | . 12 . . 58 . . 2 . 24 93 70 64 Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 379 | . 40 . . 193 52 . 85 . . 3 . 6 Shots 8 | . 1 . . 4 1 . 2 . . . . . Rammed 35 | . . . . 1 1 . . . . 31 . 2 Targets Rammed 41 | . . . . 1 1 . . . . 37 . 2 Kicked . | . . . . . . . . . . . . . Crushed 6 | . . . . . . . . . . 6 . . Highest Temperature 558 | . 202 . 238 246 66 . 315 . 221 558 10 270 Average Temperature 82 | . 85 . 82 64 24 . 94 . 50 98 4 148 Received Heat Transfer 3258 | . 333 . 198 351 90 . 531 . 375 870 45 465 Effects 5 | . . . . 1 . . 1 . . 3 . . Shutdowns 2 | . . . . . . . . . . 2 . . Energy Bleed 2 | . . . . . . . 1 . . 1 . . Interference 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 6 | . . . . 3 1 . 2 . . . . . Combat Hostiles 4 | . . . . 2 . . 2 . . . . . Parts Fried 14 | . . . . 6 1 . 6 . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 9 | . . . 1 1 1 . . . . 6 . . Heat Transferred 6579 | . 873 . 940 644 298 . 111 . 533 2238 396 546 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 . . 4 1 . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Peak Influence 645 | . 331 64 280 645 425 . . . . 270 443 482 Initial 293 | . . 64 24 115 293 . . . . 25 81 212 Average 237 | . 160 64 150 459 360 . . . . 117 161 375 Maximum Alert Level 2 | . 1 . 1 2 2 . . . . 1 2 2 Low Security (%) 48 | 100 79 100 61 6 . . . . . 75 67 . Level 1 30 | . 20 . 38 25 63 . . . . 24 25 60 Level 2 20 | . . . . 68 36 . . . . . 7 39 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . 3 . . 2 . . 1 . . 9 1 1 Investigation 4 | . 1 . . 1 . . . . . 2 . . Extermination 3 | . . . . . . . . . . 3 . . Reinforcement 5 | . 2 . . 1 . . . . . 1 . 1 Assault 1 | . . . . . . . 1 . . . . . Garrison 4 | . . . . . . . . . . 3 1 . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Distress Signals 13 | . 4 . 3 3 1 . . . . . . 2 Communications Jammed 17 | . . . . . . . . . . 17 . . Distress Signals 17 | . . . . . . . . . . 17 . . Times Spotted 177 | . 22 . 18 36 7 . 24 . 15 28 9 18 Peak Tracking Total 11 | . 5 . 3 7 3 . 7 . 4 5 4 11 Tactical Retreats 14 | . 3 . 2 2 . . 1 . . 2 . 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Traps Triggered 10 | . 1 . 1 5 1 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . 1 . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Machines Disabled 18 | . 2 . . 1 . . . . . 6 6 3 Max in Single Turn 6 | . 1 . . 1 . . . . . 4 6 2 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Machines Accessed 24 | . 4 . 6 1 . . . 4 . 5 2 2 Terminals 15 | . 3 . 5 1 . . . . . 2 2 2 Fabricators 2 | . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 67 | . 5 . 14 2 . . . 27 . 14 2 3 Successful 50 | . 5 . 9 1 . . . 27 . 6 . 2 Failed 17 | . . . 5 1 . . . . . 8 2 1 Catastrophic 4 | . . . . . . . . . . 2 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 5 | . 2 . 2 . . . . . . . 1 . Terminals 27 | . 4 . 11 2 . . . . . 5 2 3 Fabricators 5 | . . . . . . . . . . 5 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 7 | . . . 3 . . . . . . 4 . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 41 | . 3 . 6 1 . . . 27 . 2 . 2 Record 15 | . . . 1 . . . . 11 . 2 . 1 Part Schematic 8 | . . . . . . . . 8 . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . Prototype ID Bank 7 | . 1 . 3 . . . . 3 . . . . Alert Level 2 | . . . 1 . . . . . . . . 1 Registered Components 1 | . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . . . 2 . . Insert Component 2 | . . . 1 . . . . . . 1 . . Analyze 2 | . . . 1 . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . . . . . . . . Terminals 2 | . 1 . 1 . . . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 14 | . 1 . 4 1 . . . . . 5 2 1 Full Trace Events 2 | . . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . Robots Built 1 | . . . . . . . . . . 1 . . Matter 318 | . . . . . . . . . . 318 . . Time 169 | . . . . . . . . . . 169 . . Total Robot Build Rating 6 | . . . . . . . . . . 6 . . Part Schematics Acquired 9 | . . . 1 . . . . 8 . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Total Allies 2 | . . . . . . . . . 1 1 . . Largest Group 1 | . . . . . . . . . 1 1 . . Highest-Rated Group 94 | . . . . . . . . . 94 60 . . Highest-Rated Ally 94 | . . . . . . . . . 94 60 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . 13 . . . Total Damage 372 | . . . . . . . . . 372 . . . Kills 4 | . . . . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . 1 1 . 1 . . . Drone Launches 2 | . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Turns Passed 7028 | 78 479 135 731 1084 474 385 914 131 645 1351 370 251 Spaces Moved 3904 | 53 257 96 456 521 255 240 512 104 351 573 265 221 Core 171 | 12 . . . . . . . . 1 7 . 151 Treads 1629 | . . . . 334 255 240 326 . . 473 1 . Legs 1566 | 41 257 96 115 . . . 186 104 350 83 264 70 Wheels 528 | . . . 341 187 . . . . . . . . Hover 10 | . . . . . . . . . . 10 . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 100 93 160 160 122 122 120 120 120 50 Average Speed 137 | 120 123 120 112 138 160 160 148 122 137 172 120 76 Slowest Speed 950 | 150 150 120 150 165 160 160 190 122 700 950 180 550 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 36 26 40 58 7 50 65 75 58 18 12 44 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 4 | . 1 1 . . . . . 1 1 . . . Known Exits Taken 8 | . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched 10 | . . . . . . 1 6 . 3 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 268 | . 1 . . 44 6 . 31 . 12 26 51 97 Melee . | . . . . . . . . . . . . . Projectile 11 | . . . . 1 1 . 1 . 7 . . 1 AOE 257 | . 1 . . 43 5 . 30 . 5 26 51 96 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Ext Total 4893 | 64 345 116 592 731 289 242 600 108 443 788 306 269 Wait 210 | . 14 21 39 57 3 1 16 . 28 26 3 2 Move 3892 | 52 256 95 455 520 254 239 511 103 350 572 264 221 Hop . | . . . . . . . . . . . . . Pick Up 103 | 6 6 . 15 21 5 1 8 1 11 19 6 4 Fast Attach 60 | 6 6 . 3 6 1 . 7 1 3 16 6 5 Attach 50 | . 1 . 3 7 2 . 8 1 3 17 3 5 Detach 5 | . . . . 1 . . . . . 3 1 . Swap 57 | . 8 . 13 13 3 . 4 . 5 8 2 1 Drop 87 | . 12 . 21 17 4 1 6 2 4 7 10 3 Fire 387 | . 42 . 43 88 16 . 40 . 39 83 11 25 Melee . | . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . 2 Kick 2 | . . . . . . . . . . 2 . . Crush 37 | . . . . 1 1 . . . . 35 . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory (discovered 2 exits: Upp / *Ext) -5/Extension History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 16) 319 | -10/Materials | Build established: Mutant 328 | -10/Materials | Core integrity fell below 50% 558 | -10/Materials | Entered Mines 591 | -10/Mines | Discovered new exit (range 3) 663 | -10/Mines | Discovered new exit (range 9) 681 | -10/Mines | Assembled infested the area 686 | -10/Mines | Assisted by a Guerilla fighting off Assembled 693 | -10/Mines | Entered Materials 693 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 716 | -9/Materials | Discovered new exit (range 4) 795 | -9/Materials | Build established: Scavenger-Mutant 1024 | -9/Materials | Discovered new exit (range 15) 1378 | -9/Materials | Build established: Mutant 1424 | -9/Materials | Entered another Materials area 1424 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1645 | -8/Materials | Lost 3 parts (1n1u1w) 1821 | -8/Materials | Destroyed 7 combat bots 2463 | -8/Materials | Discovered new exit (range 3) 2478 | -8/Materials | Identified exit to Factory 2508 | -8/Materials | Entered Factory 2508 | -7/Factory | Evolved 2 slots: Utility x2 2957 | -7/Factory | Discovered new exit (range 9) 2968 | -7/Factory | Identified exit to Lower Caves 2982 | -7/Factory | Entered Lower Caves 2983 | -7/Lower Caves | Encountered a Warlord checkpoint 3353 | -7/Lower Caves | Discovered new exit (range 10) 3366 | -7/Lower Caves | Identified exit to Lower Caves 3367 | -7/Lower Caves | Entered another Lower Caves area 3524 | -7/Lower Caves | Discovered new exit (range 13) 3542 | -7/Lower Caves | Identified exit to Factory 3686 | -7/Lower Caves | Learned 8 Factory zone layouts 3931 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3984 | -7/Lower Caves | Lost 5 parts (1p1n1u2w) 3989 | -7/Lower Caves | Destroyed 7 combat bots 4022 | -7/Lower Caves | Carbon-fiber Leg stolen by Master Thief 4031 | -7/Lower Caves | System corruption reached 10% 4061 | -7/Lower Caves | Lost 4 parts (3n1u) 4273 | -7/Lower Caves | Discovered new exit (range 8) 4280 | -7/Lower Caves | Identified exit to Data Miner 4281 | -7/Lower Caves | Entered Data Miner 4282 | -7/Data Miner | Discovered new exit (range 6) 4287 | -7/Data Miner | Identified exit to Proximity Caves 4306 | -7/Data Miner | Met Data Miner 4341 | -7/Data Miner | Build established: Scavenger-Mutant 4343 | -7/Data Miner | Learned location of Section 7 (-2) 4343 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4365 | -7/Data Miner | Received God Mode back door access code from Data Miner 4412 | -7/Data Miner | Entered Proximity Caves 4464 | -6/Proximity Caves | Escorted by Enhanced Grunt 4626 | -6/Proximity Caves | Found Prototype Device 4627 | -6/Proximity Caves | Identified Exp. Thermal Shield 4826 | -6/Proximity Caves | Core integrity fell below 50% 4862 | -6/Proximity Caves | Lost 4 parts (2n2w) 4959 | -6/Proximity Caves | Spotted B-75 Beast 5023 | -6/Proximity Caves | Learned location of Zion (-6) 5027 | -6/Proximity Caves | Core integrity fell below 20% 5027 | -6/Proximity Caves | Discovered exit to Factory (range 13) 5057 | -6/Proximity Caves | Entered Factory 5057 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5058 | -6/Factory | Identified exit to Lower Caves 5058 | -6/Factory | Identified exit to Factory 5150 | -6/Factory | Lost 3 parts (2n1w) 5634 | -6/Factory | Incoming investigation squad redirected 6077 | -6/Factory | Garrison activated, responded to threat 6180 | -6/Factory | Lost 10 parts (1p5n4w) 6217 | -6/Factory | Fabricated I-47 Archangel (x1) 6288 | -6/Factory | Lost 4 parts (2n1u1w) 6329 | -6/Factory | Core integrity fell below 50% 6386 | -6/Factory | Discovered exit to Factory (range 11) 6408 | -6/Factory | Entered another Factory area 6408 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6409 | -5/Factory | Identified exit to Upper Caves 6747 | -5/Factory | Garrison activated, responded to threat 6766 | -5/Factory | Discovered new exit (range 12) 6776 | -5/Factory | Identified exit to Extension 6778 | -5/Factory | Entered Extension 6883 | -5/Extension | Released all parts (6) 6888 | -5/Extension | Core integrity fell below 50% 6911 | -5/Extension | Lost 13 parts (1p3n3u6w) 6974 | -5/Extension | Released all parts (3) 7012 | -5/Extension | Spotted B-75 Beast 7025 | -5/Extension | Spotted B-75 Beast 7026 | -5/Extension | Core integrity fell below 20% 7029 | -5/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal E007. Connecting with Terminal... >>Alert(Check) Current Alert Level: 2-B System corrupted: Component data lost. Dropped Lgt. Angular Momentum Engine. G-50 Soldier springs to life. Acquired Neutrino Core. G-50 Soldier springs to life. Slammed into U-05 Engineer. U-05 Engineer sends out distress signal. Slammed into U-05 Engineer. U-05 Engineer destroyed. Acquired 25 matter. Machine disabled. U-05 Engineer destroyed. Acquired 18 matter. Slug penetrates Wall. Machine disabled. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | #?###### #????# #???????????????????????????? | | #????# #???????????????????????????? | | ########### #????# #???????????????????????????? | | ??????????## ##????# #???????????????????????????? | | ???????????# #?????# #???????????????????????????? | | ???????????# #?????# #???????????????????????????? | | ???????????# #?????# #???????????????????????????? | | ???????????# ####### #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????######### #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????#!#???????????????????????????? | | ???????????????????#!#??????????#????????????????? | | ???????????????????# #?###?##?? #????????????????? | | ????????????????####=### ## ### ###??????????????? | | ????????????????#; " "" Y "" ""#??????????????? | | ?????????????????# *" " #??????????????? | | ?????????????????# ! Y #??????????????? | | ?????????????????# = #??????????????? | | ???????????####### ######?????????? | | ???????? ????????? | | ??????? R ????????? | | ???????? ????????? | | ???????? p ????????? | | ???????? Ru tA k @ uR R????????? | | ????????########## BB BB ######?????????? | | ?????????????????# BB BB #??????????????? | | ?????????????????# #??????????????? | | ?????????????????# #??????????????? | | ?????????????????# #??????????????? | | ?????????????????######T#"""#######??????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Armor Coverage 225 Resistance: TH 30 Utility Shielding 66 Point Defense Rating 80 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ I-47 Archangel | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Fist Fight My Command Is Your Wish Total Silence Challenges ------------ None Game ------ Seed ModifiedScanHammer Manual? 0 Play Time 01:49:49 Cumulative 37.4 hours Start 2021.05.23 @ 12:40:19 End 2021.05.23 @ 14:37:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 28 Adventurer 6 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 37 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1f6a7209-0fc6-4818-9d6e-9532486b5b32