Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 19:47:18 Player: Tenderz Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (282) 1410 Value Destroyed (11435) 11435 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (4103) 4103 TOTAL SCORE: 23548 Bonus ------- High Alert Combat Kills 2133 Follower Combat Kills 791 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -321 Cogmind --------- Core Integrity 0/1150 Matter 49/300 Energy 59/240 System Corruption 29% Temperature Warm (100) Movement Core (1750) Ox34 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Light Quantum Reactor > --- PROPULSION (4) --- Improved Treads Improved Treads > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Transmission Jammer Improved Medium Armor Plating > --- WEAPON (5) ------- Plasma Rifle Wave Gun Hardcell Cannon Hardcell Cannon Light Antimatter Cannon > --- INVENTORY (20) --- Neutrino Core Micro Fission Core Flexi-carbon Leg VTOL Module Improved Surge Thruster Improved Surge Thruster Authchip [R/Combat] Field Laser Field Laser Plasma Rifle Advanced Plasma Cannon KE Penetrator Railgun Hardcell Cannon Hardcell Cannon Hardcell Cannon Power Maul Carbide Saw Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Advanced Medium Treads Centrium Wheel Centrium Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Transmission Jammer Layered Heavy Armor Plating Layered Heavy Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Heavy Mass Driver Hardcell Cannon Light Antimatter Cannon Light Antimatter Cannon > --- INVENTORY -------- Light Antimatter Reactor Armored Medium Treads Advanced Medium Treads Advanced Cooling System Advanced Sensor Array Improved Particle Charger Improved Weapon Cycler Matter Neutralizer Matter Neutralizer Matter Neutralizer Hardcell Cannon Hardcell Cannon Light Antimatter Cannon Smartbomb Launcher [Rating: 122] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Potential Leg Wheel Armored Huge Wheel Flight Unit Biomechanical Wings Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon XL Autogun Subcomponent Energy Gun Plasma Rifle Energy Cannon Matter Neutralizer Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Carbide Saw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac Gar Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 . 2 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . . 1 1 . . . . . . . Utility 6 | . . . 1 . . . 1 1 1 . . 2 . . . . Weapon 3 | . . . 1 . . . 1 . . . 1 . . . . . Parts Attached 477 | 12 40 18 22 5 4 8 33 50 4 18 111 62 3 22 50 15 Power 41 | 2 2 1 1 . . . 2 2 . . 10 8 1 . 9 3 Engine 17 | 2 1 1 1 . . . 2 1 . . 4 4 . . 1 . Core 15 | . 1 . . . . . . 1 . . 6 1 . . 4 2 Reactor 9 | . . . . . . . . . . . . 3 1 . 4 1 Propulsion 77 | 5 14 1 2 . 2 . 4 3 1 5 12 9 . 7 10 2 Treads 43 | 2 7 1 2 . . . 2 3 . 5 6 4 . 4 5 2 Leg 10 | . . . . . 2 . 2 . . . 3 1 . . 2 . Wheel 23 | 3 7 . . . . . . . 1 . 2 4 . 3 3 . Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 . . . . . Utility 191 | 3 8 7 7 1 . 3 14 28 3 8 59 17 1 10 15 7 Device 132 | 2 5 5 4 1 . 2 9 18 3 6 47 12 1 5 7 5 Storage 13 | 1 1 . . . . . 3 2 . . 3 1 . 1 1 . Processor 6 | . . . . . . . . 3 . . 3 . . . . . Hackware 2 | . . . . . . . . 1 . . . . . . 1 . Protection 38 | . 2 2 3 . . 1 2 4 . 2 6 4 . 4 6 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 168 | 2 16 9 12 4 2 5 13 17 . 5 30 28 1 5 16 3 Energy Gun 28 | 2 4 2 1 . . . 2 . . . 6 8 . . 3 . Energy Cannon 24 | . 2 2 1 . 1 1 1 1 . 1 9 1 . 1 3 . Ballistic Gun 57 | . 5 2 6 3 . 2 8 9 . 1 9 10 . . 1 1 Ballistic Cannon 24 | . . . . . . . . . . 1 1 8 1 4 7 2 Launcher 20 | . . 3 4 1 1 2 1 4 . 2 1 . . . 1 . Special Weapon 7 | . 5 . . . . . 1 . . . 1 . . . . . Impact Weapon 7 | . . . . . . . . 3 . . 3 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 2 . 2 . 4 3 . . 3 2 . 2 . . Corrupted Parts 2 | . . . . . . . . . . . . 1 1 . . . System Corruption 10 | . . . . . . . . . . . . 6 4 . . . Parts Lost 113 | . 1 . 3 . . . . 1 . 2 39 24 . 3 34 6 Power 19 | . . . . . . . . . . . 5 6 . . 7 1 Propulsion 20 | . . . . . . . . 1 . 1 6 2 . . 8 2 Utility 43 | . 1 . 3 . . . . . . . 16 8 . 2 10 3 Weapon 31 | . . . . . . . . . . 1 12 8 . 1 9 . Highest Loss Streak 13 | . 1 . 1 . . . . 1 . 1 13 10 . 1 9 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 98 96 91 99 76 97 86 84 87 74 88 87 82 96 Engine 5 | . 6 10 11 11 11 11 9 3 6 6 3 4 1 . . . Core 2 | . 7 3 . . . . . 3 . . 6 . . . 2 9 Reactor 1 | . . . . . . . . . . . . 3 8 10 3 . Treads 12 | . 17 28 22 22 5 . . 6 . 11 16 1 5 17 7 4 Leg 5 | . . . . . 16 22 17 15 13 5 1 . . . 3 5 Wheel 3 | . 10 . . . . . . . 6 3 1 9 10 3 6 8 Device 16 | . 12 13 18 18 22 11 14 11 13 11 15 21 21 21 19 28 Storage 8 | . 14 14 11 11 11 11 15 7 6 6 4 5 5 5 5 5 Processor 1 | . . . . . . . . 8 6 6 2 . . . . . Protection 4 | . 1 . 2 . . 9 5 6 6 7 3 4 10 7 7 7 Energy Gun 3 | . 6 7 8 1 . . 1 . . . 2 8 5 1 2 10 Energy Cannon 5 | . 6 6 7 . 8 11 . 1 . 2 7 . . 1 9 . Ballistic Gun 10 | . 10 12 14 26 8 9 12 22 20 16 9 4 . . . . Ballistic Cannon 3 | . . . . . . . . . . 1 2 6 20 17 10 13 Launcher 1 | . . . 3 5 7 11 . 1 6 2 . . . . . . Naked Turns 6 | . . . . . . . . . . . 6 . . . . . Heaviest Build 154 | 15 54 53 64 59 75 75 130 128 126 147 154 109 123 132 114 104 Greatest Support 118 | 40 40 40 40 40 60 60 60 60 28 108 108 70 44 118 87 24 Greatest Overweight (x) 9 | . 1 1 1 1 2 1 4 2 4 5 2 2 2 8 9 8 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 4 2 . 1 2 2 4 3 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 15 15 15 20 20 Average Capacity 18 | 7 18 20 20 20 20 20 24 25 25 25 13 15 15 15 16 20 Most Carried 25 | 8 20 20 20 20 20 20 25 25 25 25 25 15 15 15 20 20 Average Carried 17 | 4 16 19 19 19 19 19 23 24 23 24 12 14 14 14 13 19 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 15 15 15 15 20 20 Final Carried 25 | 8 20 20 20 20 20 20 25 25 23 25 15 14 15 14 19 18 Class Distribution -------------------- 22% | Scavenger-Tank 18% | Skirmisher 15% | Mutant 14% | Scavenger-Skirmisher 11% | Gunner 7% | Tank 4% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/DSF Scavenger-Tank | -5/Factory Scavenger-Assassin | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac Gar Fac Matter Collected 12284 | 309 637 246 480 237 40 104 1262 1346 . 340 2969 1254 81 683 2090 206 Remotely 3275 | 90 . . . . . . 769 370 . 104 404 402 81 683 372 . Salvage Created 12191 | 90 543 202 761 451 . 145 1415 1538 . 748 3389 1295 . 395 1150 69 Parts 559 | 8 37 22 42 21 . 11 85 60 . 24 145 52 . 13 39 . Haulers Intercepted 8 | . 1 . 1 . . . 3 . . . 2 . . 1 . . Recyclers Shooed 14 | . . . 2 2 . . . 1 . . 9 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac Gar Fac Combat Hostiles Destroyed 219 | . 13 10 10 7 . 10 23 23 . 9 48 19 . 7 37 3 Guns 114 | . 9 3 6 4 . 2 22 18 . 3 34 12 . . . 1 Cannons 71 | . 1 2 3 . . . 1 . . . 13 6 . 7 36 2 AOE 27 | . 2 5 1 3 . 8 . 3 . 5 . . . . . . Classes Destroyed 20 | 2 6 . 1 1 . . 3 3 . . 3 . . . 1 . Worker 12 | . . . . 1 . . 3 4 . . 3 1 . . . . Builder 14 | . 1 . 1 . . . 3 . . . 5 4 . . . . Tunneler 6 | 2 . . . 1 . . 2 . . . 1 . . . . . Hauler 8 | . 1 . 1 . . . 3 . . . 2 . . 1 . . Recycler 16 | 1 . . 3 2 . . 1 3 . . 5 1 . . . . Mechanic 2 | . . . . . . . . . . . 2 . . . . . Operator 2 | . 1 . 1 . . . . . . . . . . . . . Watcher 6 | . 1 . 1 . . . 1 1 . . 2 . . . . . Swarmer 42 | . 3 6 3 1 . 7 4 . . . 5 . . . 13 . Cutter 2 | . . . . . . . . . . . . . . . 2 . Grunt 100 | . 10 4 5 6 . 3 10 12 . 5 19 10 . 2 14 . Brawler 3 | . . . . . . . . 1 . . 1 . . . 1 . Duelist 3 | . . . . . . . 1 . . 1 . . . . 1 . Sentry 17 | . . . 2 . . . 5 1 . . 1 . . 3 4 1 Demolisher 3 | . . . . . . . . . . . 2 . . 1 . . Specialist 4 | . . . . . . . . 2 . 2 . . . . . . Hunter 11 | . . . . . . . 2 1 . . 1 3 . . 2 2 Programmer 26 | . . . . . . . . 5 . . 15 5 . 1 . . Heavy 3 | . . . . . . . 1 1 . 1 . . . . . . Assembled 4 | . . . . . . . . . . . 4 . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . Infiltrator 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 16 | 3 4 3 2 4 . 4 10 6 . 4 16 5 . 2 6 2 Combat Bots Only 10 | . 3 3 2 3 . 4 6 6 . 4 10 4 . 1 6 2 Max Kills in Single Turn 5 | 1 3 3 1 3 . 3 2 2 . 2 5 2 . 1 2 1 Gunslinging 1 | . . . . . . . . . . . 1 1 . . . . Exploded 3 | . 2 3 1 2 . 3 . 2 . 2 . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac Gar Fac Hostile Shots Fired 1634 | . 70 25 71 7 . 18 36 98 . 30 396 356 . 37 432 58 Missed 438 | . 16 13 21 . . 4 9 34 . 12 86 102 . 8 117 16 Damage Taken 24741 | . 668 124 570 75 . 255 426 1074 . 916 7878 4098 . 1294 6411 952 Core 2980 | . 160 . 62 15 . 57 18 136 . 386 996 382 . 33 697 38 Absorbed by Shields 246 | . . . . . . . . . . . . . . 152 94 . Reduced by Siege Mode 51 | . . . . . . . . . . . . 51 . . . . Redirected to Shielding 7 | . . 7 . . . . . . . . . . . . . . Ignored by Resistances 18 | . . . . . . . . 18 . . . . . . . . Core Remaining (%) 61 | 100 . 36 . . . 66 96 80 . 54 . . . . . . Volleys Fired 723 | 12 72 12 45 13 . 9 68 66 . 15 198 64 . 22 108 19 Largest 5 | 2 2 2 3 3 . 3 4 4 . 4 5 5 . 4 5 5 Hottest 440 | 90 133 133 159 69 . 283 250 290 . 290 339 337 . 282 440 346 Shots Fired 1809 | 21 119 18 90 33 . 19 78 222 . 55 515 187 1 67 322 62 Gun 1055 | 21 87 8 58 31 . 6 73 207 . 40 358 116 . 4 29 17 Cannon 677 | . 7 5 19 . . 5 1 8 . 6 154 71 1 63 292 45 Launcher 49 | . . 5 13 2 . 8 1 7 . 9 3 . . . 1 . Special 28 | . 25 . . . . . 3 . . . . . . . . . Kinetic 1263 | . 65 4 42 31 . 6 71 207 . 44 354 129 1 62 202 45 Thermal 435 | 12 48 9 19 . . 5 6 8 . 2 130 56 . 4 119 17 Explosive 49 | . . 5 13 2 . 8 1 7 . 9 3 . . . 1 . Electromagnetic 62 | 9 6 . 16 . . . . . . . 28 2 . 1 . . Robot Hit Streak 22 | 2 14 3 12 6 . 3 7 9 . 19 22 10 . 9 16 6 Robot Miss Streak 8 | 4 4 1 3 2 . 4 8 4 . 5 6 4 1 3 5 4 Penetration Max 1 | . . . . . . . . . . . 1 1 . 1 . . Secondary Targets 14 | . 1 . 1 . . . . 1 . . 9 2 . . . . Max Gunslinging Chain 2 | . 1 . 1 . . . . 1 . . 2 1 . . . . Shots Hit Robots 1019 | 11 62 8 53 19 . 8 62 123 . 37 274 120 . 38 171 33 Core Hits 510 | 4 25 10 25 14 . 16 53 62 . 30 121 51 . 12 75 12 Critical Kills 8 | . . 1 . . . . . . . . 2 3 . 1 1 . Critical Parts Destroyed 12 | . . . . . . . . 1 . . 5 5 . 1 . . Critical Strikes 57 | 2 1 1 . . . . . 1 . 1 16 18 . 6 11 . Burn 13 | 2 1 . . . . . . . . . 3 4 . . 3 . Meltdown 3 | . . . . . . . . . . . 2 . . . 1 . Destroy 15 | . . 1 . . . . . . . . 4 8 . 2 . . Blast 24 | . . . . . . . . . . 1 6 6 . 4 7 . Smash 2 | . . . . . . . . 1 . . 1 . . . . . Melee Attacks 53 | . . . . . . . . 15 . . 24 14 . . . . Impact 53 | . . . . . . . . 15 . . 24 14 . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 33283 | 140 946 383 1084 467 . 611 3037 3363 . 1579 8529 3725 . 1799 6531 1089 Guns 15870 | 140 757 47 602 297 . 57 2987 2277 . 622 5398 2034 . 54 419 179 Cannons 13354 | . 102 80 267 . . 42 13 133 . 127 2481 1625 . 1745 5829 910 Explosions 3725 | . 76 256 212 166 . 512 37 833 . 830 565 . . . 238 . Melee 189 | . . . . . . . . 112 . . 77 . . . . . Ramming 145 | . 11 . 3 4 . . . 8 . . 8 66 . . 45 . Kinetic 21186 | . 567 13 323 297 . 57 2967 2277 . 676 5158 2623 . 1707 3611 910 Thermal 8522 | 86 335 114 314 . . 61 33 744 . 221 2718 1026 . 54 2637 179 Explosive 2427 | . . 256 165 166 . 493 37 222 . 682 168 . . . 238 . Electromagnetic 814 | 54 33 . 279 . . . . . . . 400 10 . 38 . . Impact 189 | . . . . . . . . 112 . . 77 . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 35 | . . . . . . . . 3 . . 35 18 22 24 24 29 Average Corruption 17 | . . . . . . . . 1 . . 20 12 18 23 24 24 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 423 | . . . . . . . . 21 . . 149 33 8 44 144 24 Message Errors 110 | . . . . . . . . 3 . . 47 5 2 13 35 5 Matter Fused 85 | . . . . . . . . 6 . . 28 10 1 12 24 4 Heat Flow Errors 41 | . . . . . . . . 1 . . 15 2 . 2 17 4 Energy Discharges 44 | . . . . . . . . 5 . . 9 7 3 3 11 6 Parts Rejected 9 | . . . . . . . . . . . 2 1 . 2 4 . Parts Fused 4 | . . . . . . . . . . . 2 . . . 2 . Data Loss (minor) 39 | . . . . . . . . 4 . . 15 5 1 4 9 1 Data Loss (major) 17 | . . . . . . . . . . . 7 1 . 3 6 . Misfires 11 | . . . . . . . . . . . 5 . . . 6 . Alerts 11 | . . . . . . . . 1 . . 2 1 1 2 3 1 Misdirections 7 | . . . . . . . . . . . 3 . . 1 3 . Weapon Failures 45 | . . . . . . . . 1 . . 14 1 . 2 24 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 560 | . . 30 . . . . . 112 . . 232 25 . 55 99 7 Projectiles 226 | . . . . . . . . . . . 50 25 . 55 89 7 Explosions 178 | . . 30 . . . . . . . . 148 . . . . . Melee 156 | . . . . . . . . 112 . . 34 . . . 10 . Knockbacks 62 | . . . . . . . . . . 1 9 16 . 9 23 4 Impact . | . . . . . . . . . . . . . . . . . Kinetic 57 | . . . . . . . . . . 1 8 14 . 9 21 4 Secondary 5 | . . . . . . . . . . . 1 2 . . 2 . Self-Inflicted Damage 235 | . . 5 35 . . 55 17 69 . . . 33 . . 21 . Shots 19 | . . 1 3 . . 3 2 10 . . . . . . . . Rammed 13 | . 1 . 1 1 . . . . . . 1 2 . . 7 . Targets Rammed 15 | . 1 . 1 1 . . . 2 . . 1 2 . . 7 . Kicked 2 | . . . . . . . . 2 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 1852 | 210 330 258 343 18 . 488 516 560 . 1852 1080 500 . 385 706 193 Average Temperature 153 | 92 59 100 106 6 . 233 122 141 . 505 170 159 . 107 156 69 Received Heat Transfer 3706 | . 321 30 177 27 . 81 126 174 . 45 1164 471 . 54 852 184 Effects 107 | . 1 . . . . 2 5 12 . 15 49 13 . 1 9 . Shutdowns 23 | . 1 . . . . 1 . 2 . . 15 2 . . 2 . Energy Bleed 14 | . . . . . . . . 2 . 3 4 2 . . 3 . Interference 21 | . . . . . . . . 5 . . 11 3 . 1 1 . Matter Decay 4 | . . . . . . . 1 . . 1 2 . . . . . Short Circuit 13 | . . . . . . 1 . . . 6 4 1 . . 1 . Damage (minor) 2 | . . . . . . . . . . . 1 1 . . . . Damage (major) 25 | . . . . . . . 4 3 . 2 12 4 . . . . Damage (core) 5 | . . . . . . . . . . 3 . . . . 2 . Siege Activations 1 | . . . . . . . . . . . . 1 . . . . Total Turns 27 | . . . . . . . . . . . . 27 . . . . Longest Duration 27 | . . . . . . . . . . . . 27 . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . 1 . . . . 3 . . 1 . . . . . Impact Corruptions 4 | . . . . . . . . 2 . . 1 . . . 1 . Robots Melted 10 | . 1 . . . . . . 2 . 3 2 1 . . 1 . Combat Hostiles 7 | . 1 . . . . . . 2 . 1 1 1 . . 1 . Parts Melted 51 | . 2 . 4 . . . . 16 . 5 12 8 . . 4 . Heat Transferred 16550 | 407 679 222 581 . . 154 117 4080 . 1040 3791 2088 . 74 3071 246 Parts Sabotaged 2 | . . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . 2 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac Gar Fac Peak Influence 1896 | 15 168 221 193 104 . 304 550 417 203 422 1148 714 251 739 1896 1276 Initial 995 | . 9 4 2 22 . . 118 211 203 142 221 562 249 175 482 995 Average 365 | 6 66 50 64 47 . 171 235 221 203 304 278 622 249 465 1141 1070 Maximum Alert Level 5 | . . 1 . . . 1 2 2 1 2 4 3 1 3 5 4 Low Security (%) 48 | 100 100 93 100 100 . 81 57 31 . 28 44 . . 26 . . Level 1 20 | . . 6 . . . 18 13 64 100 25 41 . 100 8 . . Level 2 13 | . . . . . . . 28 3 . 46 6 92 . 59 4 . Level 3 10 | . . . . . . . . . . . 4 7 . 6 51 78 Level 4 4 | . . . . . . . . . . . 3 . . . 26 21 Level 5 2 | . . . . . . . . . . . . . . . 17 . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . Squads Dispatched 57 | . 5 . 2 1 . . 2 14 . 2 12 8 . 8 . 3 Investigation 11 | . 3 . . 1 . . 1 2 . . 1 1 . . . 2 Extermination 17 | . . . . . . . . 6 . . 7 3 . 1 . . Reinforcement 19 | . 2 . 2 . . . 1 3 . 2 3 3 . 3 . . Assault 5 | . . . . . . . . . . . 1 1 . 2 . 1 Garrison 5 | . . . . . . . . 3 . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . 2 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . Active Scanning Responses 1 | . . . . . . . . . . . . 1 . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac Gar Fac Distress Signals 10 | . 1 . 1 . . . 1 1 . . 3 . . 3 . . Communications Jammed 111 | . . . . . . . . . . . 54 2 . 36 . 19 Distress Signals 101 | . . . . . . . . . . . 53 1 . 28 . 19 Times Spotted 325 | . 23 10 22 8 . 5 32 29 . 9 86 24 . 21 44 12 Peak Tracking Total 10 | . 3 3 4 3 . 3 4 6 . 4 10 4 . 6 5 5 Tactical Retreats 9 | . . . 1 . . . . . . 1 3 3 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac Gar Fac Traps Triggered 25 | . 2 . . . . . . . . 2 3 7 . . 11 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac Gar Fac Machines Disabled 41 | . 1 . 3 . . 1 2 4 . 1 19 2 . 2 5 1 Max in Single Turn 9 | . 1 . 1 . . 1 1 3 . 1 9 1 . 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac Gar Fac Machines Accessed 45 | . 7 . 3 1 2 . 5 10 1 . 6 2 . 1 4 3 Terminals 24 | . 5 . 2 1 . . 1 5 1 . 3 2 . . 4 . Fabricators 3 | . . . . . . . . 1 . . 1 . . . . 1 Repair Stations 5 | . 1 . . . . . . 1 . . 1 . . . . 2 Recycling Units 6 | . 1 . 1 . . . 2 1 . . 1 . . . . . Scanalyzers 4 | . . . . . . . 2 2 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Total Hacks 137 | . 22 . 9 4 25 . 12 31 1 . 10 4 . 2 7 10 Successful 80 | . 9 . 5 2 25 . 10 17 1 . 4 1 . 1 1 4 Failed 57 | . 13 . 4 2 . . 2 14 . . 6 3 . 1 6 6 Catastrophic 10 | . 2 . 1 . . . . 3 . . 1 . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 23 | . 10 . 6 2 1 . . 4 . . . . . . . . Terminals 59 | . 17 . 8 4 . . 2 11 1 . 5 4 . . 7 . Fabricators 8 | . . . . . . . . 1 . . 3 . . . . 4 Repair Stations 15 | . 2 . . . . . . 6 . . 1 . . . . 6 Recycling Units 8 | . 3 . 1 . . . 2 1 . . 1 . . . . . Scanalyzers 20 | . . . . . . . 8 12 . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 2 . . Terminal Hacks 47 | . 6 . 4 2 25 . . 5 1 . 2 1 . . 1 . Record 31 | . . . . 1 25 . . 2 . . 2 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . Open DSF 3 | . . . . . . . . 2 1 . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . 1 . . . . . . . . Dispatch Records 2 | . . . 1 1 . . . . . . . . . . . . Hauler Manifests 3 | . 2 . 1 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . . . . . 2 . . . . 2 Load Schematic 2 | . . . . . . . . . . . 1 . . . . 1 Build 2 | . . . . . . . . . . . 1 . . . . 1 Repair Station Hacks 5 | . 1 . . . . . . 2 . . . . . . . 2 Scan Component 5 | . 1 . . . . . . 2 . . . . . . . 2 Recycling Unit Hacks 6 | . 2 . 1 . . . 2 1 . . . . . . . . Report Inventory 3 | . 1 . . . . . 2 . . . . . . . . . Retrieve Components 3 | . 1 . 1 . . . . 1 . . . . . . . . Scanalyzer 17 | . . . . . . . 8 9 . . . . . . . . Insert Component 9 | . . . . . . . 4 5 . . . . . . . . Analyze 8 | . . . . . . . 4 4 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 7 . 2 1 . . 4 9 . . 5 2 . 1 4 3 Full Trace Events 13 | . 4 . . 1 . . 3 2 . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 3 4 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . Time 146 | . . . . . . . . . . . 73 . . . . 73 Total Part Build Rating 6 | . . . . . . . . . . . . . . . . 6 Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 22 | . 2 . 10 . . . . 10 . . . . . . . . Parts Scanalyzed 9 | . . . . . . . 4 5 . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 3 4 . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . 3 . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . Programmers 3 | . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac Gar Fac Total Allies 25 | . . . . 1 . . . . . . . . 20 . 4 . Largest Group 20 | . . . . 1 . . . . . . . . 20 20 2 1 Highest-Rated Group 760 | . . . . 31 . . . . . . . . 760 760 190 95 Highest-Rated Ally 95 | . . . . 31 . . . . . . . . 50 50 95 95 Total Orders 1 | . . . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . Ally Attacks 107 | . . . . 5 . . . . . . . . . 63 24 15 Total Damage 4566 | . . . . 84 . . . . . . . . . 3076 885 521 Kills 22 | . . . . . . . . . . . . . . 15 4 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac Gar Fac Turns Passed 20568 | 121 1646 1330 1433 689 1349 360 1646 2538 21 413 3966 1115 174 790 2541 436 Spaces Moved 8527 | 67 634 441 444 252 723 166 632 998 10 142 1638 573 119 311 1162 215 Core 173 | 1 . . . . . . . . . . 172 . . . . . Treads 2864 | 2 269 441 444 252 145 . . . . 61 960 25 . 173 91 1 Legs 2546 | . . . . . 578 166 632 998 . . 158 . . . 14 . Wheels 2944 | 64 365 . . . . . . . 10 81 348 548 119 138 1057 214 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 240 240 240 170 170 170 125 160 160 50 100 129 129 130 135 Average Speed 176 | 88 157 240 240 240 184 170 181 175 160 203 162 122 129 199 167 150 Slowest Speed 480 | 160 240 240 240 240 250 170 410 250 160 330 330 240 129 250 230 480 Overloaded Moves 8 | . . . . . . . . 8 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . 2 . . . . . Exploration Rate (%) 47 | 4 95 83 36 58 92 48 51 28 1 69 35 15 75 15 90 6 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . Known Exits Taken 5 | . 1 1 1 . . . . . 1 . . . . 1 . . Unknown Exits Taken 7 | 1 . . . 1 1 1 1 1 . . 1 . . . . . Scrap Searched 5 | . . 1 . 3 . 1 . . . . . . . . . . Spaces Dug 259 | . 24 10 87 . . . 3 47 . . 64 16 . 3 . 5 Terrain Destroyed 817 | . 28 37 120 10 . 84 98 88 . 49 171 36 1 19 59 17 Melee 46 | . . . . . . . . 14 . . 19 13 . . . . Projectile 319 | . 25 . . . . 1 84 . . . 93 23 1 19 56 17 AOE 451 | . 3 37 120 10 . 83 14 74 . 49 58 . . . 3 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Was Fac Gar Fac Total 12869 | 102 1104 691 741 310 743 227 1119 1698 15 255 2617 846 140 430 1542 289 Wait 2515 | 5 313 207 194 36 4 41 340 524 . 49 532 81 6 39 124 20 Move 8511 | 66 633 440 443 251 722 165 631 997 9 141 1635 573 118 311 1161 215 Hop . | . . . . . . . . . . . . . . . . . Pick Up 239 | 6 26 6 18 2 3 2 21 15 1 9 58 23 3 12 28 6 Fast Attach 172 | 8 3 1 2 1 3 . 10 12 . 6 40 39 2 12 22 11 Attach 107 | . 1 . 4 . . 3 4 6 2 4 37 13 1 5 24 3 Detach 24 | 1 . . . . . . 3 3 . 4 8 1 . 2 2 . Swap 200 | 4 36 17 16 4 1 5 19 32 2 8 34 10 . 7 4 1 Drop 234 | . 19 8 18 2 10 2 23 26 1 11 46 26 4 20 4 14 Fire 723 | 12 72 12 45 13 . 9 68 66 . 15 198 64 . 22 108 19 Melee 53 | . . . . . . . . 15 . . 24 14 . . . . Ram 9 | . . . . . . . . . . . . 2 . . 7 . Kick 2 | . . . . . . . . 2 . . . . . . . . Crush 4 | . 1 . 1 1 . . . . . . 1 . . . . . Escape Stasis 68 | . . . . . . . . . . 8 4 . . . 56 . Rewire 8 | . . . . . . . . . . . . . 6 . 2 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [Low]) -6/Factory -6/DSF -5/Factory -4/Factory -4/Waste -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 16) 348 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 15) 747 | -10/Materials | Discovered new exit (range 9) 932 | -10/Materials | Core integrity fell below 50% 1088 | -10/Materials | Identified exit to Mines 1348 | -10/Materials | Discovered new exit (range 13) 1768 | -10/Materials | Entered Mines 1863 | -10/Mines | Identified exit to Materials 2006 | -10/Mines | Build established: Scavenger-Mutant 2665 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2672 | -10/Mines | Found Prototype Device 2787 | -10/Mines | Build established: Mutant 3098 | -10/Mines | Entered Materials 3098 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3407 | -9/Materials | Identified exit to Mines 3415 | -9/Materials | Build established: Scavenger-Skirmisher 3647 | -9/Materials | Identified Exp. Sensor Array 4531 | -9/Materials | Entered Mines 4839 | -9/Mines | Escorted by a lone wolf Derelict 4859 | -9/Mines | Learned location of Storage (-7) 4924 | -9/Mines | Discovered new exit (range 7) 4940 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5220 | -9/Mines | Entered Exiles 5278 | -9/Exiles | Met 8R-AWN 5321 | -9/Exiles | Met EX-HEX 5388 | -9/Exiles | Met EX-BIN 5415 | -9/Exiles | Aligned with FarCom system 5417 | -9/Exiles | Given EX-Vault access code 5556 | -9/Exiles | Opened EX-Vault 5569 | -9/Exiles | Found Prototype Leg 5569 | -9/Exiles | Identified Potential Leg 5575 | -9/Exiles | Found Prototype Energy Cannon 5575 | -9/Exiles | Identified Firepult 5582 | -9/Exiles | Found Potential Leg 5600 | -9/Exiles | Found Prototype Ballistic Gun 5639 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5687 | -9/Exiles | Met EX-DEC 5707 | -9/Exiles | Learned location of Zion (-6) 5845 | -9/Exiles | Discovered new exit (range 12) 5870 | -9/Exiles | Build established: Skirmisher 5996 | -9/Exiles | Visited The Gauntlet 6569 | -9/Exiles | Stole three prototypes: Potential Leg, Firepult, XL Autogun Array 6569 | -9/Exiles | Entered Mines 6867 | -8/Mines | Discovered new exit (range 13) 6929 | -8/Mines | Entered Materials 6929 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6931 | -8/Materials | Identified XL Autogun Array 7394 | -8/Materials | Build established: Tank 7731 | -8/Materials | Discovered new exit (range 3) 7756 | -8/Materials | Build established: Skirmisher 8575 | -8/Materials | Entered Factory 8575 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8577 | -7/Factory | FarCom data flow suspended 9048 | -7/Factory | Discovered new exit (range 15) 9278 | -7/Factory | Garrison activated, responded to threat 10325 | -7/Factory | Build established: Scavenger-Skirmisher 10687 | -7/Factory | Build established: Skirmisher 10932 | -7/Factory | Discovered new exit (range 9) 11104 | -7/Factory | Build established: Gunner 11113 | -7/Factory | Entered another Factory area 11113 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11133 | -6/Factory | Identified exit to DSF 11134 | -6/Factory | Entered DSF 11218 | -6/DSF | Additional patrols routed to DSF 11259 | -6/DSF | Discovered new exit (range 12) 11376 | -6/DSF | Sterilization system engaged 11396 | -6/DSF | Ambient heat levels rising (+10) 11411 | -6/DSF | Ambient heat levels rising (+10) 11426 | -6/DSF | Ambient heat levels rising (+10) 11441 | -6/DSF | Ambient heat levels rising (+10) 11456 | -6/DSF | Ambient heat levels rising (+10) 11471 | -6/DSF | Ambient heat levels rising (+10) 11486 | -6/DSF | Ambient heat levels rising (+10) 11501 | -6/DSF | Ambient heat levels rising (+10) 11516 | -6/DSF | Ambient heat levels rising (+10) 11531 | -6/DSF | Ambient heat levels rising (+10) 11546 | -6/DSF | Ambient heat levels rising (+10) 11547 | -6/DSF | Entered Factory 11547 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 11797 | -5/Factory | Build established: Mutant 12357 | -5/Factory | Build established: Tank 12401 | -5/Factory | Crushed by falling debris 12406 | -5/Factory | Crushed by falling debris 12437 | -5/Factory | Lost 13 parts (1n9u3w) 12862 | -5/Factory | System corruption reached 10% 13081 | -5/Factory | Build established: Scavenger-Tank 13432 | -5/Factory | Discovered new exit (range 12) 14150 | -5/Factory | Build established: Scavenger-Gunner 14262 | -5/Factory | Assembled infested ambush trap array 14325 | -5/Factory | Released all parts (4) 14326 | -5/Factory | Core integrity fell below 50% 14354 | -5/Factory | Lost 13 parts (2p5n2u4w) 14556 | -5/Factory | Build established: Mutant 14563 | -5/Factory | System corruption reached 30% 14952 | -5/Factory | Core integrity fell below 20% 15147 | -5/Factory | First assault squad dispatched 15261 | -5/Factory | Destroyed 10 combat bots 15448 | -5/Factory | Build established: Gunner 15513 | -5/Factory | Entered another Factory area 15513 | -4/Factory | Evolved 2 slots: Utility x2 15703 | -4/Factory | Specialist reinforcements revealed to be Infiltrators 15751 | -4/Factory | Lost 10 parts (2p4u4w) 15752 | -4/Factory | Found Corrupted Prototype Device 15752 | -4/Factory | Identified Active Sensor Suite 15906 | -4/Factory | Build established: Scavenger-Skirmisher 16016 | -4/Factory | P-70 Sage assimilated allied SA-JDL(x) 16116 | -4/Factory | System corruption reached 10% 16221 | -4/Factory | Build established: Scavenger-Assassin 16336 | -4/Factory | Lost 10 parts (3p1n3u3w) 16543 | -4/Factory | First assault squad dispatched 16628 | -4/Factory | Sucked down chute 16628 | -4/Factory | Entered Waste 16629 | -4/Waste | Joined by Warlord forces that had cleared the area 16682 | -4/Waste | Build established: Scavenger-Tank 16747 | -4/Waste | Discovered new exit (range 12) 16802 | -4/Waste | Entered Factory 16802 | -4/Factory | Accompanied by 20 allies 16931 | -4/Factory | Lost 13 allies 17552 | -4/Factory | First assault squad dispatched 17590 | -4/Factory | Identified exit to Garrison 17592 | -4/Factory | Entered Garrison 17638 | -4/Garrison | Triggered checkpoint 17650 | -4/Garrison | Triggered checkpoint 17756 | -4/Garrison | Triggered checkpoint 17865 | -4/Garrison | Core integrity fell below 50% 17895 | -4/Garrison | Lost 7 parts (1p2n2u2w) 18018 | -4/Garrison | Discovered new exit (range 10) 18050 | -4/Garrison | Triggered checkpoint 18126 | -4/Garrison | Triggered checkpoint 18177 | -4/Garrison | Lost 6 parts (1p1n2u2w) 18346 | -4/Garrison | Triggered checkpoint 18587 | -4/Garrison | Rescued a captive Derelict 18587 | -4/Garrison | Rescued a captive Derelict 18779 | -4/Garrison | Discovered new exit (range 9) 18840 | -4/Garrison | Learned Factory security intel 19205 | -4/Garrison | Lost 3 parts (1n2u) 19222 | -4/Garrison | Discovered new exit (range 11) 19274 | -4/Garrison | Triggered checkpoint 19347 | -4/Garrison | Lost 9 parts (2p3n3u1w) 19359 | -4/Garrison | Core integrity fell below 20% 19398 | -4/Garrison | Found embedded Infiltrators 19572 | -4/Garrison | Triggered checkpoint 19643 | -4/Garrison | Triggered checkpoint 19870 | -4/Garrison | Triggered checkpoint 19913 | -4/Garrison | Lost 3 parts (1u2w) 20041 | -4/Garrison | Installed Relay Interface Framework 20133 | -4/Garrison | Entered Factory 20133 | -4/Factory | Accompanied by 1 ally 20383 | -4/Factory | First assault squad dispatched 20484 | -4/Factory | Fabricated Arm. Treads? 20569 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 20554_ Knocked back. 20555_ I-47 Archangel distress signal jammed. 20555_ Assembly Bed disabled. 20555_ Imp. Medium Armor Plating destroyed. 20556_ I-47 Archangel distress signal jammed. 20558_ System corrupted: Lgt. Antimatter Cannon jammed. 20559_ I-47 Archangel distress signal jammed. 20564_ Adv. Heat Sink destroyed. 20564_ System corrupted by crushing effect (+4). 20565_ I-47 Archangel distress signal jammed. 20565_ System corrupted: Lgt. Antimatter Cannon jammed. 20566_ I-47 Archangel distress signal jammed. 20566_ Mic. Fission Core destroyed. 20567_ R CTKHU#IWO%RXHEL3TVNQNOX9|V::|E 20567_ I-47 Archangel distress signal jammed. 20567_ Arm. Wheel destroyed. 20567_ System corrupted by crushing effect (+1). 20567_ Critical hit (Burn: +50). 20568_ I-47 Archangel distress signal jammed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????################## | | ?????????????????????????# + | | ?????????????????????????#"" """" ##### | | ?????????????????#####???#" [ """" #???? | | ???????????????? #???#"F """" #???? | | ???????????????""" #???#"" """" #???? | | ????????????# """" #???# """" #???? | | ????????????# """" ""##### """" #???? | | ????????????# """" ""## " """" #???? | | ????????????# """" T"##### #???? | | ????????????# """ ""#???# #???? | | ????????????# @""#???# #???? | | ????????????# %gb #???# #???? | | ????????????####%g;####?######+#+####+##### | | ?????????????## g% ""###"#"##=%|% + | | ???????????###%=!i %% # | | ???????????+ =%! ! # | | ???????????# ;; !! ! + | | ???????????# #;% ;#""###### %%""" # | | ???????????# #####;######????# """" # | | ???????????#??????#?????????"" """"??# | | ???????????????????????????#"" # | | ???????????????????????????#"T """" # | | ?????????###+##########????#"" """" # | | ?????????# #????#"" """" # | | ?????????# """" ######## # | | ?????????# ""R" # """" # | | ?????????# "" " # """" # | | ?????????# ! * # """" # | | ?????????# *** + # | | ?????????# """" !* # """" # | | ?????????# """" # """" + | | ?????????# """" !# """" # | | ?????????# """" # # | | ?????????# # """" # | | ?????????# # """" + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 158 Energy Generation 37 Energy Capacity 480 Matter Stores 406 Matter Capacity 500 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Base Temperature (-) 100 Corruption Containment 8 Armor Coverage 1200 Resistance: KI 20 Resistance: EM 15 Power Shielding 66 Weapon Shielding 66 Point Defense Rating 80 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Kinecelleration 40 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Hpw. Tractor Beam | -7/Factory | Scanalyzed Weapon Cycler | -7/Factory | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Recalibrator | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Close Call Dramatic Entrance No Signal Omniscient Cartographer The More The Merrier We Are Legion Challenges ------------ None Game ------ Seed CompactFlyingRedirector Manual? 0 Play Time 04:30:10 Cumulative 28.4 hours Start 2024.04.17 @ 19:24:43 End 2024.04.20 @ 19:47:18 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 35 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 28/SmallcapsGlow Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80f7035f-eee5-46b7-a11b-36b3d5e179f9