Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.12 @ 12:12:27 Player: kawyua Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (118) 590 Value Destroyed (3871) 3871 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1797) 1797 TOTAL SCORE: 15038 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 216 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -19 Cogmind --------- Core Integrity 0/1450 Matter 77/300 Energy 77/100 System Corruption 22% Temperature Cool (3) Movement Flying (35) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- Cesium-ion Thruster > --- UTILITY (9) ------ Spectral Analyzer Advanced Terrain Scan Processor Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Triangulator Experimental Target Analyzer Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Quantum-Fission Reactor > --- PROPULSION ------- Treaded Heavy-Fortress Exoskeleton Cooled Cesium-ion Thruster Impulse Thruster Impulse Thruster Impulse Thruster Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Terrain Scan Processor Advanced Cloaking Device Graphene Brace Improved System Restoration Module > --- WEAPON ----------- Enhanced Nova Cannon Hpw. KE Linear Construct/C > --- INVENTORY -------- Micro Antimatter Reactor Matter Compressor Triangulator Precision Energy Filter Stasis Canceller Improved Transmission Jammer Advanced Reaction Control System Authchip [Propulsion] Authchip [Processor] [Rating: 164] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Impulse Thruster Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Targeting Computer Hackware Authchip [Propulsion] Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Field Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Centrium Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Arm Res Tes Slots Evolved 16 | . . . 2 . . . 2 . . 4 . . . . 2 2 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . 2 . Propulsion 7 | . . . 1 . . . 1 . . 2 . . . . 1 1 1 . . . Utility 7 | . . . 1 . . . 1 . . 2 . . . . 1 1 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 198 | 6 21 6 24 8 2 4 16 15 3 7 3 2 2 2 16 20 8 13 16 4 Power 26 | 1 2 1 2 1 . 2 2 2 . . 1 1 . . . . 2 3 6 . Engine 7 | 1 2 1 1 . . . . 1 . . . 1 . . . . . . . . Core 8 | . . . 1 1 . 2 2 1 . . 1 . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . 2 3 6 . Propulsion 61 | 2 5 2 8 4 1 2 5 7 1 2 1 . . . 4 6 3 1 6 1 Treads 13 | 2 3 . 6 . . . . 2 . . . . . . . . . . . . Leg 20 | . 1 1 1 4 1 2 5 5 . . . . . . . . . . . . Wheel 2 | . 1 1 . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . . . . Flight 25 | . . . 1 . . . . . 1 2 1 . . . 3 6 3 1 6 1 Utility 59 | 1 4 1 4 2 . . 4 2 1 3 . . . 2 11 11 3 7 1 2 Device 40 | . 2 . 3 1 . . 1 . 1 3 . . . 2 7 8 3 7 1 1 Storage 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . Processor 11 | . 1 1 . 1 . . 2 . . . . . . . 2 3 . . . 1 Hackware 2 | . . . . . . . . . . . . . . . 2 . . . . . Protection 3 | . . . . . . . 1 2 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 10 2 10 1 1 . 5 4 1 2 1 1 2 . 1 3 . 2 3 1 Energy Gun 8 | . 3 . 2 . 1 . 1 . . . . . . . . . . 1 . . Energy Cannon 7 | . . . . . . . . . 1 . . . . . 1 1 . 1 3 . Ballistic Gun 13 | 2 3 . 3 1 . . 2 2 . . . . . . . . . . . . Ballistic Cannon 5 | . . 1 2 . . . . . . . . . 1 . . 1 . . . . Launcher 10 | . 3 1 1 . . . . 1 . 2 . 1 . . . 1 . . . . Special Weapon 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . 1 . . . 2 1 . . 1 . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 . . . 1 . . 1 . . . . . 2 . 2 2 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 . . . . . System Corruption 5 | . . . . . . . . . . . . . . . 5 . . . . . Parts Lost 62 | . 3 3 3 4 . 1 1 5 . . 1 1 2 . . 5 1 7 23 2 Power 8 | . 1 1 . 1 . . . 1 . . . . . . . 1 . 1 2 . Propulsion 27 | . 1 1 . 2 . . . 4 . . 1 1 . . . 3 . 2 12 . Utility 16 | . . . 2 . . 1 1 . . . . . 2 . . . 1 2 6 1 Weapon 11 | . 1 1 1 1 . . . . . . . . . . . 1 . 2 3 1 Highest Loss Streak 11 | . 2 3 2 2 . 1 1 2 . . 1 1 2 . . 3 1 5 11 2 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 84 | . 90 97 93 96 100 91 98 92 63 57 72 66 65 58 72 77 88 77 58 15 Engine 3 | . 12 12 3 . . . . 2 9 6 1 3 6 6 3 . . . . . Core 4 | . . . 7 10 11 11 9 5 . . 4 2 . . 1 1 . . . . Treads 7 | . 21 16 27 15 . . . 2 . . . . . . . . . . . . Leg 9 | . . 1 . 15 33 33 36 27 . 5 . . . . . . . . . . Wheel 1 | . 2 9 2 . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . 8 7 19 13 13 13 18 31 37 29 20 . Device 11 | . 7 13 6 11 11 3 2 . 8 11 26 26 25 18 22 15 21 22 15 4 Storage 8 | . 14 14 11 11 11 11 9 9 9 6 6 6 6 6 5 5 4 4 1 . Processor 9 | . 3 . 11 11 11 11 19 20 9 5 . . . . 1 9 9 9 8 8 Energy Gun 4 | . 5 8 2 11 11 11 9 . . . . . . . . . . . . . Ballistic Gun 5 | . 14 2 9 10 11 11 4 16 8 . . . . . . . . . . . Ballistic Cannon 1 | . . 10 6 . . . . . . . . . 2 6 . 1 4 2 1 . Launcher 1 | . 6 5 . . . . . . . 8 8 7 7 . . . . . . . Impact Weapon 2 | . . . . . . . 4 1 9 1 3 4 2 6 5 5 4 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 94 | 12 28 30 33 33 33 33 34 49 37 40 47 47 50 49 53 48 51 54 94 6 Greatest Support 105 | 40 40 40 60 60 30 35 60 60 50 60 60 56 59 59 70 70 77 95 105 5 Greatest Overweight (x) 4 | 3 4 2 3 3 1 1 . 1 . . . . . . . 1 1 . 4 1 Average Overweight (x) . | 1 . 1 . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 9 5 Most Carried 15 | 5 8 11 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 14 10 4 Average Carried 12 | 3 6 8 14 14 13 14 14 14 11 13 13 14 14 15 14 13 12 12 6 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 8 11 15 14 14 15 15 15 14 14 15 14 15 15 15 15 11 11 3 3 Scrap Engine Consumption 51 | . . . . . . . . . 12 . . 1 2 . 8 8 8 5 7 . Constructs Created 8 | . . . . . . . . . . 1 . . . . 2 1 . . 4 . Constructs Modified 9 | . . . . . . . . . . 1 . . . . 2 . 1 1 4 . Class Distribution -------------------- 48% | Mutant 29% | Scavenger-Mutant 6% | Ninja 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Commander-Scout | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Derelict-Ninja | -5/Factory Ninja | -4/Factory Infiltrator-Ninja | -3/Research Mutant | -3/Armory Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Arm Res Tes Matter Collected 4378 | 180 326 239 581 154 . 94 418 451 86 91 243 293 20 20 123 104 360 545 50 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4522 | . 493 184 819 484 . 279 516 954 72 363 26 55 . . . 146 . 30 101 . Parts 252 | . 25 5 56 17 . 13 30 49 . 21 5 3 . . . 13 . 2 13 . Haulers Intercepted 4 | . 1 . 1 . . . . 1 . . . . . . . 1 . . . . Recyclers Shooed 6 | . 1 . 2 . . . . 2 . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . 4 3 . . . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Arm Res Tes Combat Hostiles Destroyed 100 | . 10 7 19 11 . 5 9 13 . 11 4 5 . . . 2 . 1 3 . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . Guns 59 | . 7 4 10 11 . 5 9 13 . . . . . . . . . . . . Cannons 12 | . . 1 8 . . . . . . . . . . . . . . . 3 . AOE 26 | . 3 2 . . . . . . . 11 4 5 . . . 1 . . . . Classes Destroyed 14 | . 7 1 2 . . 1 . 1 . . . 1 . . . . . . 1 . Worker 6 | . 1 1 . . . . 1 . . 1 . . . . . 2 . . . . Builder 3 | . . . 1 . . . . . . . . . . . . 2 . . . . Hauler 4 | . 1 . 1 . . . . 1 . . . . . . . 1 . . . . Recycler 7 | . 1 1 1 . . . . 3 . 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . Watcher 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Swarmer 27 | . 3 2 5 . . . . . . 8 4 4 . . . . . 1 . . Cutter 3 | . . . . . . . . . . . . . . . . . . . 3 . Grunt 45 | . 7 . 7 11 . 3 6 8 . 3 . . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . Sentry 14 | . . . 7 . . . 3 4 . . . . . . . . . . . . Hunter 2 | . . . . . . 2 . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . 1 . . . 2 . . . . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 3 3 3 5 . 3 2 4 . 6 4 4 . . . 6 . 1 3 . Combat Bots Only 5 | . 3 3 3 5 . 3 2 3 . 4 4 4 . . . 1 . 1 3 . Max Kills in Single Turn 3 | . 2 1 2 1 . 1 1 1 . 3 3 2 . . . 2 . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 1 . . . . . . . 3 3 2 . . . 1 . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Arm Res Tes Damage Taken 12387 | . 676 303 914 699 . 228 532 1060 14 110 187 242 365 118 119 614 511 1484 3293 918 Core 2674 | . 109 77 162 95 . 33 143 123 . 17 6 . . . 19 83 87 245 844 631 Absorbed by Shields 34 | . . . . . . . . . . . . . . . . . . . 34 . Regen/Repaired (Parts) 598 | . . . 87 . . . . . . 7 . . 26 . . 43 303 76 56 . Core Remaining (%) 70 | 100 . 25 . . . 27 . . 51 . . . . 97 98 92 . 74 . . Volleys Fired 418 | . 52 25 65 29 . 13 23 59 3 8 2 7 . . 34 18 23 29 28 . Largest 2 | . 2 2 2 2 . 2 2 2 1 2 2 2 . . 1 1 1 1 2 . Hottest 191 | . 100 75 86 86 . 86 84 53 75 63 63 63 . . 90 90 40 113 191 . Shots Fired 664 | . 97 36 116 58 . 26 44 118 3 13 4 8 . . 34 18 24 30 35 . Gun 413 | . 88 24 57 58 . 26 44 114 . . . . . . . . . 2 . . Cannon 185 | . . 7 42 . . . . . 3 . . . . . 34 12 24 28 35 . Launcher 46 | . 5 5 1 . . . . 4 . 13 4 8 . . . 6 . . . . Special 20 | . 4 . 16 . . . . . . . . . . . . . . . . . Kinetic 427 | . 70 10 98 29 . 13 21 114 . . . . . . . 6 24 21 21 . Thermal 191 | . 22 21 17 29 . 13 23 . 3 . . . . . 34 6 . 9 14 . Explosive 46 | . 5 5 1 . . . . 4 . 13 4 8 . . . 6 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 14 6 13 17 . 14 19 16 . 6 1 2 . . . 5 5 . 2 . Robot Miss Streak 3 | . 2 2 3 2 . 1 1 2 . 2 1 3 . . . 1 1 . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . . 4 . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 . . . . . . . . . . . . Shots Hit Robots 396 | . 65 21 79 46 . 21 34 90 1 3 1 2 . . . 9 8 12 4 . Core Hits 223 | . 32 20 31 18 . 12 20 36 . 24 6 9 . . . 12 . . 3 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Critical Strikes 10 | . . . 2 2 . 1 3 . . . . . . . . . 1 1 . . Burn 5 | . . . . 2 . 1 2 . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . Blast 2 | . . . 1 . . . . . . . . . . . . . 1 . . . Smash 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Melee Attacks 147 | . . . 3 . . . 18 9 6 . 1 . . . 4 41 19 46 . . Impact 147 | . . . 3 . . . 18 9 6 . 1 . . . 4 41 19 46 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9585 | . 851 373 1312 737 . 344 588 1462 107 1095 371 356 . . . 826 347 607 191 18 Guns 4418 | . 614 184 671 737 . 341 528 1343 . . . . . . . . . . . . Cannons 1105 | . . 53 514 . . . . . . . . . . . . . 347 . 191 . Explosions 2883 | . 237 136 24 . . . . 119 . 1095 371 356 . . . 545 . . . . Melee 1093 | . . . 38 . . . 60 . 107 . . . . . . 281 . 607 . . Ramming 21 | . . . . . . 3 . . . . . . . . . . . . . 18 Kinetic 4225 | . 429 77 1185 330 . 116 207 1343 . . . . . . . . 347 . 191 . Thermal 1363 | . 185 160 65 407 . 225 321 . . . . . . . . . . . . . Explosive 2883 | . 237 136 24 . . . . 119 . 1095 371 356 . . . 545 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 1093 | . . . 38 . . . 60 . 107 . . . . . . 281 . 607 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . 10 . . . . . . . . . 1 1 . 6 3 3 8 15 22 Average Corruption 6 | . . 9 . . . . . . . . . 1 1 . 2 1 2 4 12 14 Corruption Purged 19 | . . . . . . . . . . . . . . . 7 . . 8 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 96 | . . 29 . . . . . . . . . . . . 3 9 3 20 24 8 Message Errors 19 | . . 8 . . . . . . . . . . . . . 4 . 5 2 . Matter Fused 28 | . . 7 . . . . . . . . . . . . 1 2 2 6 7 3 Heat Flow Errors 17 | . . 1 . . . . . . . . . . . . 2 2 . 5 4 3 Energy Discharges 9 | . . 5 . . . . . . . . . . . . . . . . 3 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . . 2 2 . Data Loss (major) 4 | . . 3 . . . . . . . . . . . . . 1 . . . . Misfires 6 | . . 4 . . . . . . . . . . . . . . 1 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . Misdirections 6 | . . . . . . . . . . . . . . . . . . . 5 1 Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 517 | . 2 6 16 . . . 60 10 77 28 1 5 . . . 107 79 126 . . Projectiles 91 | . . 4 8 . . . . . . . . . . . . . 79 . . . Explosions 57 | . 2 2 . . . . . 10 . 28 1 5 . . . 9 . . . . Melee 369 | . . . 8 . . . 60 . 77 . . . . . . 98 . 126 . . Knockbacks 11 | . . 1 . . . . 1 . . . . . . . . . 7 . 2 . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . Kinetic 9 | . . 1 . . . . . . . . . . . . . . 6 . 2 . Secondary 1 | . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 237 | . 44 27 27 . . . . 38 . 27 24 42 . . . . . . . 8 Shots 9 | . 2 1 1 . . . . 1 . 1 1 2 . . . . . . . . Rammed 5 | . . . . . . . . . . . . . . . . . . . . 5 Targets Rammed 6 | . . . . . . 1 . . . . . . . . . . . . . 5 Kicked 1 | . . . . . . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 501 | . 271 179 21 12 . 154 108 18 114 18 . . 2 . 309 263 88 231 501 163 Average Temperature 95 | . 109 58 5 10 . 58 37 5 57 12 . . 2 . 123 56 38 60 137 76 Received Heat Transfer 2298 | . 378 100 387 426 . 153 90 459 . . . . 20 . 27 12 18 9 84 135 Effects 7 | . . . . . . . . . . . . . . . 1 . . . 6 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 3 | . . . . . . . . . . . . . . . 1 . . . 2 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 1 . . . . . . . . 1 . 1 . . Impact Corruptions 17 | . . . 1 . . . 3 . 1 . . . . . . 3 1 8 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . 1 . 1 2 . . . . . . . . . . . . . Heat Transferred 3472 | . 433 375 222 1036 . 555 851 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Arm Res Tes Peak Influence 1615 | . 185 87 355 110 . 135 168 395 163 185 . . . . 80 120 272 195 472 1615 Initial 206 | . . 11 1 75 . . . 70 105 . . . . . 18 16 . 37 37 206 Average 94 | . 63 20 187 63 . 45 33 249 121 63 . . . . 33 45 83 72 111 1597 Maximum Alert Level 5 | . . . 1 . . . . 1 . 1 . . . . . . 1 . 2 5 Low Security (%) 89 | 100 100 100 59 100 . 100 100 19 100 99 . . . . 100 100 88 100 88 . Level 1 9 | . . . 40 . . . . 80 . . . . . . . . 11 . 7 . Level 2 . | . . . . . . . . . . . . . . . . . . . 3 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 30 | . 2 . 2 . . . 2 1 . 3 . . . . 1 4 . 2 7 6 Investigation 4 | . . . . . . . . . . . . . . . 1 1 . . 2 . Extermination 7 | . . . . . . . . . . 1 . . . . . 2 . 2 2 . Reinforcement 12 | . 2 . 2 . . . 2 1 . 2 . . . . . 1 . . 2 . Assault 7 | . . . . . . . . . . . . . . . . . . . 1 6 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Arm Res Tes Distress Signals 24 | . . . 5 . . . 4 4 . 1 . . . . 1 2 3 1 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 392 | . 19 11 42 11 . 4 23 20 1 19 23 8 50 2 10 11 23 28 52 35 Peak Tracking Total 26 | . 3 6 6 5 . 3 5 4 1 5 9 4 20 2 5 4 9 8 21 26 Tactical Retreats 58 | . . 2 4 . . . 2 . 1 3 5 2 6 1 4 4 5 8 10 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Arm Res Tes Traps Triggered 13 | . 2 . . . . . . . . . . . . . 4 2 . . 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Arm Res Tes Machines Disabled 10 | . 1 . 1 . . . . 1 1 . . . . . 1 1 1 3 . . Max in Single Turn 1 | . 1 . 1 . . . . 1 1 . . . . . 1 1 1 1 . . Garrison Access 3 | . . . . . . . . . . . . . . . 1 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Arm Res Tes Machines Accessed 56 | . 7 1 6 . 1 . 4 1 6 1 . . . . 12 7 1 3 6 . Terminals 41 | . 6 1 4 . . . 3 1 5 1 . . . . 8 5 1 3 3 . Fabricators 3 | . . . . . . . . . . . . . . . 2 . . . 1 . Repair Stations 4 | . . . 1 . . . 1 . . . . . . . . 1 . . 1 . Recycling Units 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . 2 1 . . 1 . Total Hacks 118 | . 17 4 15 . 1 . 11 2 12 4 . . . . 21 11 2 7 11 . Successful 56 | . 10 1 11 . 1 . 2 1 8 1 . . . . 10 5 . 4 2 . Failed 62 | . 7 3 4 . . . 9 1 4 3 . . . . 11 6 2 3 9 . Catastrophic 13 | . 3 1 . . . . 1 1 . 1 . . . . 3 . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 62 | . 15 3 7 . 1 . 7 1 5 4 . . . . 7 2 . 5 5 . Terminals 97 | . 16 4 12 . . . 10 2 11 4 . . . . 14 8 2 7 7 . Fabricators 4 | . . . . . . . . . . . . . . . 3 . . . 1 . Repair Stations 6 | . . . 2 . . . 1 . . . . . . . . 2 . . 1 . Recycling Units 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . . . . 4 1 . . 2 . Terminal Hacks 28 | . 4 1 6 . 1 . . 1 4 . . . . . 5 2 . 2 2 . Record 4 | . . . . . . . . . . . . . . . 2 . . . 2 . Part Schematic 2 | . 1 . . . . . . . 1 . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . . . 2 . . . . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 6 | . 1 . 1 . . . . 1 . . . . . . 1 1 . 1 . . Assault Status 1 | . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 3 | . . . 2 . . . . . . . . . . . . 1 . . . . Scan Component 2 | . . . 1 . . . . . . . . . . . . 1 . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . Retrieve Components 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . . . . . . . . . . 1 1 . . . . Unauthorized Hacks 18 | . 5 . 2 . . . 2 . 3 1 . . . . 2 1 . 2 . . Terminals 17 | . 5 . 2 . . . 1 . 3 1 . . . . 2 1 . 2 . . Assimilate 3 | . 2 . . . . . . . . . . . . . . . . 1 . . Botnet 8 | . 2 . 1 . . . 1 . 2 . . . . . 1 1 . . . . Operators 6 | . 1 . 1 . . . . . 1 1 . . . . 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . Mechanics 1 | . . . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . 1 . Used 2 | . 1 . . . . . . . . . . . . . . . . . 1 . Hacking Detections 42 | . 5 1 3 . . . 3 1 5 1 . . . . 9 6 1 3 4 . Full Trace Events 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . . . 1 . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 36 | . . . . . . . . . . . . . . . 36 . . . . . Total Part Build Rating 3 | . . . . . . . . . . . . . . . 3 . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . Time 51 | . . . 51 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 9 . 9 . . . . . 1 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Arm Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 5 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Arm Res Tes Total Allies 21 | . 1 2 . . . . . . 5 . . . . . . . . 11 2 . Largest Group 10 | . 1 2 2 . . . . . 5 5 . . . . . . . 10 2 . Highest-Rated Group 481 | . 10 50 50 . . . . . 61 61 . . . . . . . 481 192 . Highest-Rated Ally 96 | . 10 31 31 . . . . . 34 34 . . . . . . . 58 96 . Total Orders 12 | . 2 . . . . . . . . 8 . . . . . . . 2 . . STAY 7 | . 1 . . . . . . . . 5 . . . . . . . 1 . . FOLLOW 3 | . 1 . . . . . . . . 1 . . . . . . . 1 . . GUARD 2 | . . . . . . . . . . 2 . . . . . . . . . . Ally Attacks 59 | . . 2 16 . . . . . . 3 . . . . . . . 32 6 . Total Damage 1558 | . . 20 226 . . . . . . 43 . . . . . . . 1024 245 . Kills 10 | . . . 4 . . . . . . 1 . . . . . . . 4 1 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Arm Res Tes Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . . . 1 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Arm Res Tes Turns Passed 16688 | 205 1301 1005 1879 1519 541 679 2048 641 420 547 252 309 323 226 1066 1251 472 1074 786 144 Spaces Moved 16513 | 125 730 736 1007 807 282 390 780 258 649 453 675 727 761 496 2091 1566 720 1403 1636 221 Core 302 | 83 37 . . . . . . . . . . . . . . . . . 7 175 Treads 1959 | 42 476 117 844 460 . . . 20 . . . . . . . . . . . . Legs 2066 | . . 26 . 347 282 390 780 238 3 . . . . . . . . . . . Wheels 973 | . 217 593 163 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 11213 | . . . . . . . . . 646 453 675 727 761 496 2091 1566 720 1403 1629 46 Fastest Speed 19 | 50 100 110 110 160 190 120 120 120 50 34 34 39 34 34 34 22 22 32 19 35 Average Speed 74 | 154 147 123 157 173 190 148 120 157 50 55 34 39 38 38 36 48 45 43 31 54 Slowest Speed 330 | 200 250 260 240 330 190 190 120 240 120 70 39 39 39 39 44 112 145 83 250 100 Overloaded Moves 154 | . . . . . . . . . . . . . 27 33 . . . . 94 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 54 | . . . . . . . . . 2 1 . . 2 1 15 2 7 2 22 . Cave-ins Triggered 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Exploration Rate (%) 57 | 6 94 95 59 98 62 68 50 39 92 8 83 79 71 76 42 37 21 52 53 21 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 3 | . . . . 1 . . . . . . . . 2 . . . . . . . Known Exits Taken 4 | . . 1 1 . . 1 1 . . . . . . . . . . . . . Unknown Exits Taken 16 | 1 1 . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 13 | . . 2 . 2 . 1 . . . . 4 1 1 2 . . . . . . Spaces Dug 229 | . 3 . . . . . 17 3 6 8 15 . . . 34 43 33 44 23 . Terrain Destroyed 486 | . 34 35 6 . . . 17 31 6 56 28 79 . . 34 56 33 44 27 . Melee 100 | . . . . . . . 17 3 3 . 1 . . . 4 33 18 21 . . Projectile 111 | . 3 . . . . . . . 3 . . . . . 30 10 15 23 27 . AOE 275 | . 31 35 6 . . . . 28 . 56 27 79 . . . 13 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Res Arm Res Tes Total 20006 | 136 858 797 1173 872 289 464 1820 358 730 736 688 743 785 527 2341 1991 813 1791 1849 245 Wait 2475 | . 38 25 30 20 . 50 960 6 26 261 4 7 20 31 162 326 42 283 174 10 Move 16387 | 124 729 735 1006 806 281 389 779 257 644 450 674 726 756 493 2061 1561 705 1398 1592 221 Hop 52 | . . . . . . . . . 2 1 . . 2 1 14 2 7 2 21 . Pick Up 136 | 6 16 6 23 6 1 2 9 5 7 6 3 . 3 . 9 12 4 11 3 4 Fast Attach 38 | 2 3 . 3 1 . . 4 5 1 . . . . 2 3 5 1 . 8 . Attach 77 | 4 7 3 8 5 . . 2 3 1 5 2 1 . . 4 9 5 8 6 4 Detach 6 | . . . . . . . . . . . . . . . 1 1 1 . 3 . Swap 83 | . 11 3 13 2 2 4 10 7 1 2 1 1 2 . 9 6 2 5 2 . Drop 115 | . 2 . 22 3 4 5 15 7 10 3 1 1 2 . 10 10 4 5 10 1 Fire 418 | . 52 25 65 29 . 13 23 59 3 8 2 7 . . 34 18 23 29 28 . Melee 147 | . . . 3 . . . 18 9 6 . 1 . . . 4 41 19 46 . . Ram 5 | . . . . . . . . . . . . . . . . . . . . 5 Kick 1 | . . . . . . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . . . . . . . . 30 . . . 2 . Rewire 34 | . . . . . 1 . . . 29 . . . . . . . . 4 . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / [*Ext x2]) -4/Factory -3/Research -3/Armory -2/Research -2/Testing History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 206 | -11/Junkyard | Entered Materials 332 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 9) 602 | -10/Materials | Discovered new exit (range 15) 797 | -10/Materials | Discovered new exit (range 16) 944 | -10/Materials | Discovered new exit (range 12) 1507 | -10/Materials | Entered Mines 1507 | -10/Mines | Accompanied by 1 ally 1625 | -10/Mines | Assembled infested the area 1698 | -10/Mines | System corruption reached 10% 1710 | -10/Mines | Core integrity fell below 50% 1728 | -10/Mines | Lost 3 parts (1p1n1w) 1885 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1947 | -10/Mines | Discovered new exit (range 10) 2062 | -10/Mines | Learned location of 1 exit from Materials 2163 | -10/Mines | Discovered new exit (range 7) 2499 | -10/Mines | Identified exit to Materials 2512 | -10/Mines | Entered Materials 2512 | -9/Materials | Accompanied by 2 allies 2512 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2513 | -9/Materials | Identified exit to Mines 2517 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2975 | -9/Materials | Build established: Scavenger-Mutant 3195 | -9/Materials | Discovered new exit (range 12) 3241 | -9/Materials | Identified exit to Materials 3703 | -9/Materials | Repaired Imp. Assault Rifle 4207 | -9/Materials | Discovered exit to Materials (range 12) 4391 | -9/Materials | Entered Mines 4530 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4530 | -9/Mines | Discovered new exit (range 5) 4638 | -9/Mines | Learned location of Zion (-6) 4673 | -9/Mines | Discovered exit to Materials (range 6) 4825 | -9/Mines | Learned Materials non-interactive machine intel 4863 | -9/Mines | Core integrity fell below 50% 5324 | -9/Mines | Discovered exit to Materials (range 3) 5910 | -9/Mines | Entered Exiles 5939 | -9/Exiles | Discovered new exit (range 15) 5985 | -9/Exiles | Met 8R-AWN 6013 | -9/Exiles | Met EX-HEX 6107 | -9/Exiles | Met EX-BIN 6139 | -9/Exiles | Aligned with FarCom system 6141 | -9/Exiles | Given EX-Vault access code 6185 | -9/Exiles | Opened EX-Vault 6203 | -9/Exiles | Found Flying Fortress v7 6244 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6268 | -9/Exiles | Exiles lab attacked by MAIN.C 6391 | -9/Exiles | Discovered new exit (range 14) 6451 | -9/Exiles | Left Exiles lab with Flying Fortress v7 6451 | -9/Exiles | Entered Mines 6963 | -8/Mines | Discovered exit to Materials (range 7) 6999 | -8/Mines | Discovered exit to Materials (range 14) 7130 | -8/Mines | Entered Materials 7130 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7131 | -8/Materials | Loaded intel: 36 non-interactive machine locations 7349 | -8/Materials | Crushed by falling debris 7706 | -8/Materials | Build established: Mutant 8482 | -8/Materials | Discovered new exit (range 7) 9130 | -8/Materials | Discovered new exit (range 10) 9169 | -8/Materials | Identified exit to Storage 9178 | -8/Materials | Entered Storage 9801 | -8/Storage | Discovered new exit (range 4) 9819 | -8/Storage | Entered Recycling 9820 | -8/Recycling | Found Scrap Engine 9971 | -8/Recycling | Discovered new exit (range 16) 10239 | -8/Recycling | Entered Factory 10239 | -6/Factory | Accompanied by 5 allies 10239 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 10432 | -6/Factory | Build established: Commander-Mutant 10737 | -6/Factory | Discovered new exit (range 8) 10786 | -6/Factory | Entered Lower Caves 10850 | -6/Lower Caves | Encountered a Warlord checkpoint 10949 | -6/Lower Caves | Learned Factory stockpile data 11001 | -6/Lower Caves | Build established: Mutant 11019 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11034 | -6/Lower Caves | Discovered new exit (range 11) 11038 | -6/Lower Caves | Entered another Lower Caves area 11071 | -6/Lower Caves | Discovered new exit (range 15) 11256 | -6/Lower Caves | Learned Factory stockpile data 11309 | -6/Lower Caves | Discovered new exit (range 12) 11336 | -6/Lower Caves | Learned Factory terminal intel 11347 | -6/Lower Caves | Entered Zion 11358 | -6/Zion | Given A8's code to call for help 11389 | -6/Zion | Discovered new exit (range 12) 11448 | -6/Zion | System corruption cleaned by Quarantine Array 11457 | -6/Zion | Learned location of Armory (-3) 11565 | -6/Zion | Rebuked by Imprinter 11572 | -6/Zion | Attempted to imprint without authorization 11572 | -6/Zion | Attacked by Zionites 11649 | -6/Zion | Spotted EU-KW3(B) 11652 | -6/Zion | Spotted 8C-VTT(B) 11657 | -6/Zion | 12-ASH came to Zion's defense 11670 | -6/Zion | Entered Proximity Caves 11734 | -5/Proximity Caves | Spotted B-75 Beast 11759 | -5/Proximity Caves | Learned Factory terminal intel 11876 | -5/Proximity Caves | Discovered new exit (range 9) 11896 | -5/Proximity Caves | Entered Factory 11896 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11898 | -5/Factory | Loaded intel: 27 terminal locations 11921 | -5/Factory | Discovered new exit (range 5) 12143 | -5/Factory | Discovered new exit (range 6) 12144 | -5/Factory | Fabricated Hvy. Assault Cannon? 12198 | -5/Factory | Build established: Derelict-Ninja 12327 | -5/Factory | Discovered new exit (range 16) 12897 | -5/Factory | Discovered new exit (range 9) 12948 | -5/Factory | Discovered new exit (range 16) 12962 | -5/Factory | Entered another Factory area 12962 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12964 | -4/Factory | Loaded intel: 26 terminal locations 13045 | -4/Factory | Build established: Ninja 13347 | -4/Factory | Spotted B-86 Titan 13486 | -4/Factory | Lost 3 parts (1p1n1w) 13905 | -4/Factory | Build established: Scout 14107 | -4/Factory | Discovered new exit (range 5) 14213 | -4/Factory | Entered Research 14213 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14630 | -3/Research | Spotted B-86 Titan 14684 | -3/Research | Discovered new exit (range 3) 14685 | -3/Research | Entered Armory 15049 | -3/Armory | Found Prototype Device 15050 | -3/Armory | Identified Adv. Kinecellerator 15198 | -3/Armory | Build established: Mutant 15311 | -3/Armory | Lost 5 parts (1p1n1u2w) 15509 | -3/Armory | Spotted B-86 Titan 15547 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 15758 | -3/Armory | Discovered new exit (range 3) 15759 | -3/Armory | Entered Research 15759 | -2/Research | Evolved 2 slots: Power x2 16074 | -2/Research | Crushed by falling debris 16088 | -2/Research | System corruption reached 10% 16118 | -2/Research | Lost 11 parts (1p5n4u1w) 16258 | -2/Research | Spotted B-90 Cyclops 16319 | -2/Research | Enhanced Grunt warped into view, answering call for help 16322 | -2/Research | Enhanced Grunt warped into view, answering call for help 16344 | -2/Research | Spotted B-90 Cyclops 16473 | -2/Research | Spotted B-90 Cyclops 16509 | -2/Research | Search patrols dispatched 16531 | -2/Research | Core integrity fell below 50% 16537 | -2/Research | Discovered new exit (range 15) 16545 | -2/Research | Entered Testing 16546 | -2/Testing | Maximum security lockdown engaged 16574 | -2/Testing | Lost 6 parts (3n2u1w) 16627 | -2/Testing | Found Prototype Slashing Weapon 16628 | -2/Testing | Identified Centrium Greatsword 16643 | -2/Testing | Found Prototype Processor 16644 | -2/Testing | Identified Spectral Analyzer 16655 | -2/Testing | Found Prototype Processor 16668 | -2/Testing | Core integrity fell below 20% 16689 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 16662_ C-30 ARC bursts open, deploying its payload. 16662_ G-73 Enforcer unfolds itself. 16662_ E-15 Imp destroyed. 16666_ Centrium Greatsword destroyed. 16666_ Enh. Optical Array destroyed. 16666_ System corrupted by crushing effect (+4). 16666_ System corrupted by crushing effect (+5). 16666_ Acquired Cesium-ion Thruster. 16668_ Slammed into G-73 Enforcer. 16668_ Destabilizing: System interference. 16668_ Spectral Analyzer temporarily disabled. 16669_ Slammed into G-73 Enforcer. 16671_ Destabilizing: System interference. 16671_ Adv. Terrain Scan Processor temporarily disabled. 16671_ M-36 Artificer repairs G-73 Enforcer. 16672_ System corrupted: Heat flow error (+151). 16687_ C-30 ARC bursts open, deploying its payload. 16687_ G-73 Enforcer unfolds itself. 16687_ L-61 Swordsman unfolds itself. 16688_ System corrupted: Energy discharge (-28). Map ----- +----------------------------------------------------+ | #########????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ################## #?????????????????????????????? | | ??????????????????????? | | ??????????????????????? | | #######################??????????????????????????? | | ###???????????????????????????????????????????? | | ""#???????????????????????????????????????????? | | "" ""#???????????????????????????????????????????? | | "" T"#????????????????????? #???????????????????? | | "" ""#????????????????????? #???????????????????? | | ""#????????????????????? #???????????????????? | | "" ###????????????????????# ####????????????????? | | "" #?????????????????????? ????????????????? | | "" #??????????????h??????? ????????????????? | | #?????????????????????? """""??????????????? | | #?????????????????????? """"" ?????????????? | | "###?????????????????????? "" F" ?????????????? | | "#???????????????????????? % ??????????????? | | ##########################g g[ """??????????????? | | l [[ """??????????????? | | ge [[g """ ????????? | | g ????????? | | @ g g ????????? | | #############+####???????????????? | | ########?????????????????????????? | | + #?????????????????????????? | | ################# ] #?????????????????????????? | | ?????????????????= #?????????????????????????? | | ?????????????????? #?????????????????????????? | | ?????????????????? #?????????????????????????? | | ???????????????????! #?????????????????????????? | | ??????????????????? ! #?????????????????????????? | | ????????????????????####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 64 Energy Capacity 462 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 14 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 450 Phase Shifting 15 Evasion (%) 73 Targeting Accuracy 6 Recoil Reduction 3 Energy Filtering 50 Kinecelleration 40 Authchip Count 6 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Hvy. Assault Cannon | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Assault Cannon | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Help From High Places Challenges ------------ None Game ------ Seed LightningDecoderWings Manual? 0 Play Time 04:19:58 Cumulative 150.6 hours Start 2023.07.08 @ 15:04:40 End 2023.07.12 @ 12:12:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 55 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fa10584-0fd3-4c15-a2c2-f279947d80d9