Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 16:54:28 Player: matt Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (80) 400 Value Destroyed (2253) 2253 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 6581 Bonus ------- High Alert Combat Kills 68 Cogmind --------- Core Integrity 395/850 Matter 156/300 Energy 68/100 System Corruption 0% Temperature Cool (18) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink Medium Storage Unit Seismic Detector Advanced Targeting Computer > --- WEAPON (4) ------- Power Maul Power Maul > --- INVENTORY (10) --- Heavy Deuterium Engine Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved EM Pulse Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Seismic Detector Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Plasma Cannon Gauss Rifle Power Maul > --- INVENTORY -------- Improved Deuterium Engine Heavy Deuterium Engine Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Arc Projector Improved EM Pulse Cannon Flak Cannon Power Maul [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit Flight Unit Utility Advanced Targeting Computer Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Slots Evolved 8 | . . . 2 2 2 . . . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . . Utility 3 | . . . . 1 1 . . . 1 Weapon 2 | . . . . 1 1 . . . . Parts Attached 84 | 6 1 2 17 19 6 1 21 5 6 Power 11 | 1 . . 2 3 . . 2 2 1 Engine 8 | 1 . . 2 1 . . 1 2 1 Core 3 | . . . . 2 . . 1 . . Reactor . | . . . . . . . . . . Propulsion 23 | 2 . 1 6 5 . 1 8 . . Treads 4 | . . . 2 2 . . . . . Leg 4 | 2 . 1 . . . 1 . . . Wheel 8 | . . . 3 3 . . 2 . . Hover 6 | . . . . . . . 6 . . Flight 1 | . . . 1 . . . . . . Utility 20 | 1 1 . 2 4 3 . 6 1 2 Device 7 | . 1 . . . 2 . 3 . 1 Storage 4 | 1 . . 2 1 . . . . . Processor 3 | . . . . 2 . . 1 . . Hackware . | . . . . . . . . . . Protection 6 | . . . . 1 1 . 2 1 1 Artifact . | . . . . . . . . . . Weapon 30 | 2 . 1 7 7 3 . 5 2 3 Energy Gun 6 | 1 . . 1 1 . . 1 . 2 Energy Cannon 2 | . . . . 1 . . . 1 . Ballistic Gun 7 | 1 . . 3 1 . . 1 1 . Ballistic Cannon 3 | . . . 1 . 2 . . . . Launcher 7 | . . 1 2 2 . . 2 . . Special Weapon 1 | . . . . . 1 . . . . Impact Weapon 3 | . . . . 1 . . 1 . 1 Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 . . Corrupted Parts 3 | . . . . 2 . . 1 . . System Corruption 14 | . . . . 8 . . 6 . . Parts Lost 35 | . . . 5 7 . 6 7 1 9 Power 5 | . . . . 1 . 1 1 . 2 Propulsion 13 | . . . 4 2 . 2 3 . 2 Utility 5 | . . . 1 1 . 1 1 . 1 Weapon 12 | . . . . 3 . 2 2 1 4 Highest Loss Streak 8 | . . . 2 2 . 6 3 1 8 To Critical Strikes . | . . . . . . . . . . Average Backups 9 | 4 7 7 8 12 14 12 8 9 9 Power . | . . . . 1 1 1 . 1 1 Propulsion 1 | 3 3 2 . 2 2 1 . 3 4 Utility 2 | . . . 1 2 5 5 4 . . Weapon 4 | . 3 5 6 6 4 4 3 4 3 Tool/Special . | . . . . . . . . . . Unused Backups 29 | . 4 1 4 3 1 4 2 3 7 Power 3 | . 2 . . . . . . . 1 Propulsion 8 | . 2 . . 1 . . . 1 4 Utility 10 | . . . 1 1 1 3 2 2 . Weapon 8 | . . 1 3 1 . 1 . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 84 | . 95 100 94 93 97 60 70 70 73 Engine 6 | . 14 14 11 4 . . 4 5 5 Core 2 | . . . . 3 7 3 2 1 . Treads 3 | . . . 11 4 7 3 . . . Leg 4 | . 28 28 9 . . . 2 . . Wheel 14 | . . . 16 28 22 14 1 15 12 Hover 3 | . . . . . . . 16 . . Device 5 | . 10 14 5 . 9 10 6 4 10 Storage 9 | . 14 14 16 9 7 4 6 7 6 Processor 4 | . . . . 9 4 . 4 7 6 Protection 4 | . . . . 6 6 3 4 6 7 Energy Gun 4 | . 14 4 1 5 4 . 5 . 4 Energy Cannon 2 | . . . . 3 . . . 6 5 Ballistic Gun 6 | . 14 14 10 6 . . 1 6 5 Ballistic Cannon 2 | . . . 6 1 9 8 . . . Launcher 3 | . . 9 2 2 6 4 5 5 . Impact Weapon 1 | . . . . 2 7 4 1 . 4 Peak Build Rating 53 | 6 8 9 15 27 35 35 45 45 53 Average Rating 25 | 4 7 8 12 22 33 22 34 41 47 On Entrance 17 | . 6 8 9 13 22 35 7 36 40 Avg Prop Armor Cover (%) 10 | . . . 13 9 7 7 7 . . Naked Turns 21 | . . . . . . 21 . . . Heaviest Build 51 | 14 16 16 30 46 49 49 38 51 43 Greatest Support 58 | 20 20 20 32 58 42 42 56 56 56 Greatest Overweight (x) 8 | . . . 8 3 1 6 1 . 7 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 15 15 15 10 10 10 Average Capacity 10 | 7 8 8 9 13 15 12 9 10 10 Most Carried 15 | 7 8 8 10 15 15 15 10 10 10 Average Carried 9 | 5 7 7 8 12 14 12 8 9 9 Final Capacity 15 | 8 8 8 10 15 15 5 10 10 10 Final Carried 15 | 6 7 8 10 13 15 5 10 10 7 Class Distribution -------------------- 66% | Mutant 19% | Gunner 6% | Scavenger-Gunner 4% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Tank | -7/Waste Mutant | -7/Factory Gunner | -7/Storage Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Matter Collected 2052 | 272 34 20 474 615 59 . 275 303 . Remotely . | . . . . . . . . . . Salvage Created 2506 | 59 107 67 444 939 59 . 336 361 134 Parts 139 | 2 3 4 36 52 3 . 18 16 5 Haulers Intercepted 4 | . . . 1 1 . . 1 1 . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Combat Hostiles Destroyed 56 | . 2 2 14 21 2 . 8 5 2 Guns 23 | . 2 . 8 7 . . 2 2 2 Cannons 12 | . . . 3 5 2 . . 2 . AOE 19 | . . 2 3 8 . . 6 . . Classes Destroyed 10 | 1 1 . 6 1 . . 1 . . Worker 5 | . . . 2 1 . . 1 1 . Builder 7 | . . . 2 2 . . 3 . . Hauler 4 | . . . 1 1 . . 1 1 . Recycler 6 | 1 . . 2 3 . . . . . Watcher 2 | . . . 1 1 . . . . . Swarmer 16 | . . . 8 8 . . . . . Grunt 25 | . 2 2 3 8 2 . 4 3 1 Sentry 11 | . . . 3 4 . . 1 2 1 Hunter 1 | . . . . 1 . . . . . Programmer 3 | . . . . . . . 3 . . Best Kill Streak 13 | 1 2 2 7 13 2 . 4 4 1 Combat Bots Only 9 | . 2 2 5 9 2 . 4 2 1 Max Kills in Single Turn 6 | 1 1 2 6 3 1 . 3 2 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 2 3 2 . . 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Hostile Shots Fired 612 | . 10 3 77 102 4 7 150 41 218 Missed 213 | . 1 1 22 25 . . 66 17 81 Hits 399 | . 9 2 55 77 4 7 84 24 137 Melee 7 | . . . . . . 7 . . . Projectile 392 | . 9 2 55 77 4 . 84 24 137 AOE 3 | . . . . . . . . 1 2 Critical Strikes 16 | . . . 1 4 . 6 1 1 3 Part Disruptions 1 | . . . . . . . 1 . . Damage Taken 5647 | . 112 26 741 1043 62 286 1200 347 1830 Core 1199 | . 33 . 104 153 . 196 242 16 455 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 201 | . . . 118 42 41 . . . . Core Remaining (%) 73 | 100 . 86 74 72 . . . 35 . Volleys Fired 191 | 4 8 1 54 59 3 3 27 13 19 Largest 3 | 2 2 1 2 3 2 2 3 2 3 Hottest 177 | 70 70 30 68 131 74 74 128 108 177 Shots Fired 314 | 8 16 1 89 93 6 6 34 22 39 Gun 188 | 8 16 . 51 54 . . 21 9 29 Cannon 94 | . . . 30 29 6 6 . 13 10 Launcher 32 | . . 1 8 10 . . 13 . . Special . | . . . . . . . . . . Kinetic 187 | 4 8 . 78 53 6 6 14 9 9 Thermal 68 | 4 8 . . 13 . . 7 13 23 Explosive 29 | . . 1 8 10 . . 10 . . Electromagnetic 30 | . . . 3 17 . . 3 . 7 Robot Hit Streak 22 | 3 9 2 9 22 6 6 8 11 11 Robot Miss Streak 4 | 1 2 . 4 3 3 3 1 1 2 Penetration Max 1 | . . . 1 . . . . 1 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 233 | 6 12 1 57 73 5 6 25 18 30 Core Hits 142 | 2 6 2 27 45 10 6 26 11 7 Critical Kills 4 | . . . 2 1 . . . 1 . Critical Parts Destroyed 5 | . . . 4 . . . . 1 . Critical Strikes 12 | 1 1 . 6 2 . . . 2 . Burn 3 | 1 1 . . 1 . . . . . Meltdown 1 | . . . . . . . . 1 . Destroy 8 | . . . 6 1 . . . 1 . Melee Attacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6488 | 80 152 103 1358 2046 118 214 1326 467 624 Guns 2268 | 80 152 . 431 682 . . 312 209 402 Cannons 1708 | . . . 412 527 118 214 . 258 179 Explosions 2455 | . . 103 515 823 . . 1014 . . Melee 43 | . . . . . . . . . 43 Ramming 14 | . . . . 14 . . . . . Kinetic 2566 | 42 76 . 810 734 118 214 180 209 183 Thermal 1019 | 38 76 . 32 133 . . 132 258 350 Explosive 2378 | . . 103 483 823 . . 969 . . Electromagnetic 468 | . . . 33 342 . . 45 . 48 Impact 43 | . . . . . . . . . 43 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . 1 1 . 9 . . 16 12 . Average Corruption 6 | . 1 1 . 6 . . 5 12 . Corruption Purged 5 | . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . Effects 62 | . . . . 13 . . 25 24 . Message Errors 17 | . . . . 2 . . 6 9 . Matter Fused 11 | . . . . 2 . . 6 3 . Heat Flow Errors 9 | . . . . 2 . . 3 4 . Energy Discharges 9 | . . . . 1 . . 4 4 . Parts Rejected 1 | . . . . 1 . . . . . Data Loss (minor) 5 | . . . . 1 . . 2 2 . Data Loss (major) 2 | . . . . 1 . . 1 . . Misfires 1 | . . . . 1 . . . . . Alerts 2 | . . . . 1 . . 1 . . Misdirections 1 | . . . . . . . . 1 . Weapon Failures 4 | . . . . 1 . . 2 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 171 | . . . 71 68 . . 30 . 2 Projectiles 6 | . . . . 6 . . . . . Explosions 163 | . . . 71 62 . . 30 . . Melee 2 | . . . . . . . . . 2 Knockbacks 5 | . . . 2 3 . . . . . Impact . | . . . . . . . . . . Kinetic 5 | . . . 2 3 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 264 | . . . 14 8 . . 242 . . Shots 7 | . . . 1 1 . . 5 . . Rammed 2 | . . . . 2 . . . . . Targets Rammed 2 | . . . . 2 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 372 | 18 114 . 27 279 22 . 255 372 258 Average Temperature 78 | 8 53 . 8 75 14 . 68 142 89 Received Heat Transfer 1773 | . 66 15 243 477 36 . 102 135 699 Effects 6 | . . . . . . . 1 4 1 Energy Bleed 3 | . . . . . . . 1 1 1 Interference 3 | . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 1 | . . . . 1 . . . . . Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 2 | . . . . . . . . 2 . Heat Transferred 2306 | 185 296 . 50 370 . . 222 500 683 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Maximum Alert Level 2 | . . . 1 2 . . . . . Low Security (%) 86 | 100 100 100 85 45 100 100 100 100 100 Level 1 7 | . . . 14 24 . . . . . Level 2 6 | . . . . 29 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 449 | 5 40 50 227 449 185 33 147 90 30 Initial 185 | . . 7 . 81 185 33 . 36 . Average 84 | . 7 16 81 230 114 11 43 31 4 Influence Increases 2177 | 5 50 50 473 749 100 . 526 144 80 Destroy 0b10 Robot/C 1120 | . 40 40 280 420 40 . 160 100 40 Destroy 0b10 Robot/NC 120 | 5 . . 40 40 . . 25 10 . Destroy Leader 312 | . 10 10 74 104 10 . 52 32 20 Successful Hack 14 | . . . . 4 5 . . . 5 Disable Machine 120 | . . . . 15 . . 105 . . Destroy Structure 191 | . . . 49 76 . . 64 2 . Lose Combat Pursuer 300 | . . . 30 90 45 . 120 . 15 Influence Decreases 2177 | 5 30 70 279 534 414 95 446 224 80 Entered New Map 456 | . . 13 . 113 224 62 . 44 . Time Decay 1515 | 5 30 57 238 351 190 30 376 180 58 Lost Part 206 | . . . 41 70 . 3 70 . 22 Squads Dispatched 16 | . 1 . 2 4 2 . 4 1 2 Investigation 3 | . 1 . . 1 1 . . . . Extermination 5 | . . . . . 1 . 3 1 . Reinforcement 8 | . . . 2 3 . . 1 . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . 1 1 . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Distress Signals 8 | . 2 . 4 1 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 119 | . 6 2 22 39 5 6 18 6 15 Peak Tracking Total 9 | . 3 2 6 8 3 6 5 3 9 Tactical Retreats 15 | . 2 . 2 4 2 . 4 . 1 ECM-based Alert Blocks 4 | . 3 . 1 . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Traps Triggered 9 | . 1 . . 3 1 . 1 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Machines Disabled 8 | . . . . 1 . . 7 . . Max in Single Turn 5 | . . . . 1 . . 5 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Machines Accessed 16 | . 2 . 4 4 2 . 1 2 1 Terminals 8 | . 2 . 1 3 . . 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . 1 1 2 . . 1 . Recycling Units 2 | . . . 1 . . . . 1 . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 51 | . 6 . 17 9 6 . 1 10 2 Successful 33 | . 1 . 12 7 5 . . 7 1 Failed 17 | . 5 . 4 2 1 . 1 3 1 Catastrophic 2 | . . . 1 . . . 1 . . Database Lockouts 1 | . . . 1 . . . . . . Manual 2 | . . . 2 . . . . . . Terminals 14 | . 6 . 1 4 . . 1 . 2 Fabricators . | . . . . . . . . . . Repair Stations 16 | . . . 3 5 6 . . 2 . Recycling Units 16 | . . . 8 . . . . 8 . Scanalyzers 5 | . . . 5 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 5 | . 1 . . 3 . . . . 1 Record 1 | . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . 1 Emergency Access Points 1 | . . . . 1 . . . . . Alert Level 2 | . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 11 | . . . 2 4 5 . . . . Scan Component 6 | . . . 1 2 3 . . . . Repair 5 | . . . 1 2 2 . . . . Recycling Unit Hacks 13 | . . . 6 . . . . 7 . Recycle Component 6 | . . . 3 . . . . 3 . Process 4 | . . . 2 . . . . 2 . Retrieve Matter 3 | . . . 1 . . . . 2 . Scanalyzer 4 | . . . 4 . . . . . . Insert Component 2 | . . . 2 . . . . . . Analyze 1 | . . . 1 . . . . . . Retrieve Study 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 2 . 3 2 1 . . 2 1 Full Trace Events 2 | . 1 . . . 1 . . . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . Parts Repaired 5 | . . . 1 2 2 . . . . Time 148 | . . . 44 52 52 . . . . Parts Recycled 6 | . . . 3 . . . . 3 . Recycled Matter 158 | . . . 116 . . . . 42 . Retrieved Matter 158 | . . . 116 . . . . 42 . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Active Infowar (turns) 2156 | . 196 183 415 130 352 85 1 375 419 Optics 130 | . . . . 130 . . . . . Terrain 437 | . . . . . 352 85 . . . Seismic 795 | . . . . . . . 1 375 419 ECM 794 | . 196 183 415 . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Turns Passed 5493 | 347 249 183 835 1175 392 121 1245 527 419 Spaces Moved 3897 | 202 159 146 399 820 244 121 1144 325 337 Core 117 | 72 . . 3 . . 41 . . 1 Treads . | . . . . . . . . . . Legs 889 | 130 159 146 145 . . 10 299 . . Wheels 2165 | . . . 251 820 244 70 119 325 336 Hover 726 | . . . . . . . 726 . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 100 90 93 50 63 100 100 Average Speed 98 | 95 120 120 127 94 105 91 85 100 100 Slowest Speed 450 | 120 120 120 450 125 108 350 170 100 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 12 36 54 31 63 7 79 32 32 12 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 192 | . . . 44 72 . . 73 2 1 Melee . | . . . . . . . . . . Projectile 20 | . . . 11 6 . . . 2 1 AOE 172 | . . . 33 66 . . 73 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Total 5228 | 348 203 153 638 1133 371 124 1373 505 380 Wait 891 | 126 26 1 135 190 102 . 151 145 15 Move 3889 | 201 158 145 398 819 244 120 1143 324 337 Hop . | . . . . . . . . . . Pick Up 95 | 11 6 2 19 22 9 . 17 9 . Fast Attach 29 | 1 . . . 8 2 1 11 2 4 Attach 51 | 5 1 . 10 12 4 . 12 4 3 Detach 4 | . . . 1 . . . 3 . . Swap 29 | . . 2 12 9 5 . . 1 . Drop 43 | . 4 2 9 12 2 . 9 4 1 Fire 191 | 4 8 1 54 59 3 3 27 13 19 Melee 1 | . . . . . . . . . 1 Ram 2 | . . . . 2 . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 3 | . . . . . . . . 3 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 15) 348 | -11/Scrapyard | Entered Materials 349 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 14) 597 | -10/Materials | Entered Mines 697 | -10/Mines | Discovered new exit (range 13) 732 | -10/Mines | Learned location of 1 exit from Materials 740 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 780 | -10/Mines | Entered Materials 780 | -9/Materials | Evolved 2 slots: Propulsion x2 781 | -9/Materials | Identified exit to Mines 864 | -9/Materials | Central database locked down 1347 | -9/Materials | Repaired Slug Cannon 1572 | -9/Materials | Discovered new exit (range 16) 1615 | -9/Materials | Entered another Materials area 1615 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1822 | -8/Materials | Repaired Wheel 1853 | -8/Materials | Repaired Com. Wheel 2193 | -8/Materials | Destroyed 9 combat bots 2774 | -8/Materials | Discovered new exit (range 15) 2790 | -8/Materials | Entered Factory 2790 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2998 | -7/Factory | Repaired Wheel 3089 | -7/Factory | Repaired Com. Wheel 3182 | -7/Factory | Sucked down chute 3182 | -7/Factory | Entered Waste 3198 | -7/Waste | Spotted C-40 Crusher 3213 | -7/Waste | Spotted C-40 Crusher 3215 | -7/Waste | Spotted C-40 Crusher 3224 | -7/Waste | Spotted C-40 Crusher 3224 | -7/Waste | Spotted C-40 Crusher 3245 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3249 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3254 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3254 | -7/Waste | Spotted C-40 Crusher 3267 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3269 | -7/Waste | Crushed by Compactor (1 part destroyed) 3288 | -7/Waste | Discovered new exit (range 12) 3300 | -7/Waste | Lost 6 parts (1p2n1u2w) 3303 | -7/Waste | Entered Factory 4124 | -7/Factory | System corruption reached 10% 4154 | -7/Factory | Lost 3 parts (1p1u1w) 4375 | -7/Factory | Core integrity fell below 50% 4420 | -7/Factory | Lost 3 parts (2n1w) 4535 | -7/Factory | Discovered new exit (range 13) 4548 | -7/Factory | Entered Storage 4861 | -7/Storage | Build established: Gunner 4985 | -7/Storage | Met 01-MTF 5064 | -7/Storage | Discovered new exit (range 9) 5075 | -7/Storage | Entered Factory 5075 | -6/Factory | Accompanied by 1 ally (01-MTF) 5075 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5078 | -6/Factory | 01-MTF left 5156 | -6/Factory | Identified exit to DSF 5493 | -6/Factory | Core integrity fell below 50% 5494 | -6/Factory | Self-destructed Last Messages --------------- 05478_ K-01 Serf destroyed. 05478_ Arc Projector destroyed. 05479_ Critical hit (Burn: +37). 05480_ Arm. Huge Wheel destroyed. 05480_ G-50 Soldier IFF system glitched. 05482_ R-10 Processor collects Wheel. 05485_ Penetrated by Slug. 05485_ Arm. Huge Wheel destroyed. 05485_ Penetrated by Slug. 05486_ R-10 Processor collects Med. Matter Pod. 05487_ Hvy. Laser destroyed. 05489_ Penetrated by Slug. 05489_ Slug penetrates G-50 Soldier. 05490_ K-01 Serf collects debris. 05491_ Destroyed Lgt. Angular Momentum Engine. 05491_ G-50 Soldier system corrupted by crushing effect. 05492_ Slug penetrates Wall. 05492_ M-13 Machinist repairs R-10 Processor. 05493_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? ???? | | ?????????????????????????????????????????? ????# | | ?????????????????????????????????????????"" ????# | | ??????????????????????????????????????? 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Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Slug Cannon | 28% | -9/Materials Wheel | 20% | -8/Materials Com. Wheel | 66% | -8/Materials Wheel | 22% | -7/Factory Com. Wheel | 66% | -7/Factory Studied --------- Mni. Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Construction Begets Destruction DATA ERROR: Steam Global Achievement% Ew, Corruption For Emergencies Only I Have A Map? Item+ Maybe Next Time I'll Detach My Launcher Organ Harvest Overwhelming Resistances Are Futile Spot Them First There's More Where That Came From Challenges ------------ None Game ------ Seed BraceElectronCanceller Manual? 0 Play Time 02:43:14 Cumulative 15.8 hours Start 2025.11.04 @ 20:58:15 End 2025.11.05 @ 16:54:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 13 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 75% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f79779e-f74c-449b-972e-30cb4fb16494