Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.07 @ 21:49:16 Player: mournfully Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (597) 597 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1247 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 244/300 Energy 265/265 System Corruption 1% Temperature Warm (115) Movement Rolling (100) Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Medium Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Improved Ion Engine Wheel Wheel Large Matter Pod (150) Hardened Light Armor Plating Hacking Suite Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Small Storage Unit Huge Storage Unit Medium Matter Pod Large Matter Pod Hacking Suite Assault Rifle Grenade Launcher Mining Claw [Rating: 10] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 35 | 9 22 4 Power 6 | 1 5 . Engine 6 | 1 5 . Core . | . . . Reactor . | . . . Propulsion 11 | 4 6 1 Treads 2 | 2 . . Leg . | . . . Wheel 9 | 2 6 1 Hover . | . . . Flight . | . . . Utility 8 | 2 5 1 Device 1 | 1 . . Storage 4 | 1 2 1 Processor 1 | . 1 . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 10 | 2 6 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 7 | 1 5 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 5 1 Power 1 | . 1 . Propulsion 2 | . 2 . Utility 1 | . 1 . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Backups 7 | 2 7 8 Power . | . . 1 Propulsion . | . . 1 Utility 3 | . 3 3 Weapon 2 | . 2 2 Tool/Special . | . . . Unused Backups 8 | . 2 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 4 | . 1 3 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 99 | . 98 99 Engine 14 | . 14 14 Wheel 27 | . 27 28 Device 2 | . 4 . Storage 16 | . 14 20 Processor 2 | . 3 . Protection 6 | . 6 7 Energy Gun 1 | . 2 . Ballistic Gun 24 | . 22 27 Slashing Weapon 1 | . 3 . Peak Build Rating 10 | 7 10 10 Average Rating 8 | 4 7 9 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 89 | 14 89 25 Greatest Support 40 | 40 32 32 Greatest Overweight (x) 8 | 3 8 . Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 25 10 Average Capacity 10 | 7 10 10 Most Carried 10 | 4 9 10 Average Carried 7 | 2 7 8 Final Capacity 10 | 8 10 10 Final Carried 9 | 2 9 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 1235 | 297 564 374 Remotely . | . . . Salvage Created 894 | 86 611 197 Parts 64 | 6 42 16 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 29 | . 21 8 Guns 23 | . 20 3 AOE 6 | . 1 5 Classes Destroyed 7 | 2 5 . Worker 3 | . 2 1 Tunneler 2 | 1 . 1 Hauler 1 | . 1 . Recycler 2 | 1 . 1 Operator 1 | . 1 . Swarmer 19 | . 12 7 Grunt 10 | . 9 1 Best Kill Streak 9 | 2 9 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 3 | . 1 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 177 | . 138 39 Missed 53 | . 45 8 Hits 124 | . 93 31 Projectile 124 | . 93 31 Part Disruptions 1 | . 1 . Damage Taken 1347 | . 1001 346 Core 254 | . 197 57 Absorbed by Shields . | . . . Redirected to Shielding 12 | . 12 . Regen/Repaired (Parts) 19 | . 19 . Core Remaining (%) 100 | 100 . . Volleys Fired 139 | 7 99 33 Largest 2 | 1 2 2 Hottest 70 | 20 70 50 Shots Fired 263 | 7 189 67 Gun 260 | 7 189 64 Cannon . | . . . Launcher 3 | . . 3 Special . | . . . Kinetic 250 | 7 179 64 Thermal 10 | . 10 . Explosive 3 | . . 3 Electromagnetic . | . . . Robot Hit Streak 9 | 2 9 6 Robot Miss Streak 8 | 1 8 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 135 | 5 97 33 Core Hits 63 | 4 42 17 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 1 | . 1 . Destroy 1 | . 1 . Melee Attacks 25 | . 25 . Impact . | . . . Slashing 25 | . 25 . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1642 | 40 1066 536 Guns 1328 | 40 965 323 Cannons . | . . . Explosions 302 | . 95 207 Melee . | . . . Ramming 12 | . 6 6 Kinetic 1279 | 40 916 323 Thermal 49 | . 49 . Explosive 207 | . . 207 Electromagnetic 95 | . 95 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . . 6 Message Errors 3 | . . 3 Matter Fused 2 | . . 2 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage 21 | . . 21 Projectiles . | . . . Explosions 21 | . . 21 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 28 | . 24 4 Shots 2 | . 1 1 Rammed 3 | . 2 1 Targets Rammed 3 | . 2 1 Kicked . | . . . Crushed . | . . . Highest Temperature 188 | . 188 114 Average Temperature 50 | . 65 30 Received Heat Transfer 381 | . 258 123 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 222 | . 222 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 198 | 5 198 189 Initial 65 | . . 65 Average 91 | . 106 75 Influence Increases 935 | 10 656 269 Destroy 0b10 Robot/C 580 | . 420 160 Destroy 0b10 Robot/NC 45 | 10 20 15 Destroy Leader 112 | . 82 30 Successful Hack 24 | . 24 . Disable Machine 30 | . 15 15 Destroy Structure 39 | . 20 19 Lose Combat Pursuer 105 | . 75 30 Influence Decreases 933 | 10 487 436 Entered New Map 104 | . . 104 Time Decay 769 | 10 437 322 Lost Part 60 | . 50 10 Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 51 | . 40 11 Peak Tracking Total 7 | . 7 3 Tactical Retreats 5 | . 4 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 6 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 22 4 Successful 16 | . 15 1 Failed 10 | . 7 3 Catastrophic 3 | . 2 1 Database Lockouts . | . . . Manual 9 | . 9 . Terminals 22 | . 18 4 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 8 1 Record 1 | . . 1 Prototype ID Bank 2 | . 2 . Dispatch Records 2 | . 2 . Hauler Manifests 2 | . 2 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 5 1 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 360 | 11 349 . Seismic 360 | 11 349 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2064 | 75 1246 743 Spaces Moved 1427 | 47 808 572 Core 17 | 17 . . Treads 2 | 2 . . Legs . | . . . Wheels 1408 | 28 808 572 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 100 Average Speed 97 | 93 96 100 Slowest Speed 200 | 200 200 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 61 | 4 90 89 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 18 | . 18 . Terrain Destroyed 38 | . 18 20 Melee 18 | . 18 . Projectile . | . . . AOE 20 | . . 20 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1814 | 70 1060 684 Wait 118 | . 56 62 Move 1425 | 46 807 572 Hop . | . . . Pick Up 31 | 6 21 4 Fast Attach 11 | 5 6 . Attach 13 | 4 7 2 Detach . | . . . Swap 25 | . 19 6 Drop 24 | 2 18 4 Fire 139 | 7 99 33 Melee 25 | . 25 . Ram 3 | . 2 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 13) 600 | -10/Materials | Discovered new exit (range 14) 827 | -10/Materials | Discovered new exit (range 13) 876 | -10/Materials | Derelicts attacked the area 899 | -10/Materials | Core integrity fell below 50% 1073 | -10/Materials | Repaired Grenade Launcher 1088 | -10/Materials | Discovered new exit (range 12) 1107 | -10/Materials | Identified exit to Materials 1322 | -10/Materials | Entered Mines 1360 | -10/Mines | Learned Materials emergency access door positions 1414 | -10/Mines | Met a Derelict bent on vengeance 1654 | -10/Mines | Found a hidden stash of uninstalled traps 1722 | -10/Mines | Discovered exit to Materials (range 7) 1876 | -10/Mines | Core integrity fell below 20% 1976 | -10/Mines | Discovered exit to Materials (range 5) 2065 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01811_ Acquired Wheel. 01812_ Acquired 29 matter. 01841_ System corrupted: Matter fused (-5). 01884_ System corrupted: Matter fused (-6). 01887_ S-10 Pest destroyed. 01889_ Acquired 15 matter. 01943_ Searching scrap... 01943_ Found Propulsion Shielding. 01943_ Found Tractor Beam. 01943_ Found 52 Matter. 01944_ Acquired 29 matter. 01976_ EXIT=FOUND: MATERIALS 01991_ System corrupted: FCS attempts to trigger Assault Rifle. 01991_ System corrupted: Assault Rifle misfires. 02043_ G-34 Mercenary destroyed. 02046_ COMG1UH0FXK/3U7/QD=TR&%YJDFYI,3L 02046_ K-01 Serf collects debris. 02059_ Assault Rifle destroyed. 02062_ K-01 Serf collects debris. 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