Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.30 @ 14:36:37 Player: btmk16 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (68) 340 Value Destroyed (1699) 1699 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 5770 Bonus ------- High Alert Combat Kills 11 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 216/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Hovering (56) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved Hover Unit Improved Gravmag System > --- UTILITY (6) ------ Visual Processing Unit Hacking Suite Improved System Shield > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Light Ion Engine Improved Terrain Scanner Transmission Jammer Hardened Light Armor Plating Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Gravmag Array Antigrav System Flight Unit VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Advanced Terrain Scanner > --- WEAPON ----------- Power Maul Katana > --- INVENTORY -------- Light Ion Engine Large Storage Unit Improved Terrain Scanner Transmission Jammer Hardened Light Armor Plating Hardened Light Armor Plating Rocket Launcher Mini Grenade Launcher [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Flight Unit Utility Cargo Storage Unit Device Seismic Detector Storage Cargo Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power . | . . . . . . . Propulsion 4 | . . 1 1 2 . . Utility 4 | . . 1 1 . . 2 Weapon . | . . . . . . . Parts Attached 87 | 2 10 22 13 16 8 16 Power 10 | . 2 4 1 2 1 . Engine 10 | . 2 4 1 2 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 42 | 2 4 7 6 9 7 7 Treads 10 | 2 1 4 3 . . . Leg . | . . . . . . . Wheel 9 | . 3 3 3 . . . Hover 4 | . . . . . . 4 Flight 19 | . . . . 9 7 3 Utility 17 | . 3 3 2 4 . 5 Device 7 | . 1 1 . 2 . 3 Storage 4 | . 2 . . 2 . . Processor 1 | . . . 1 . . . Hackware 2 | . . . . . . 2 Protection 3 | . . 2 1 . . . Artifact . | . . . . . . . Weapon 18 | . 1 8 4 1 . 4 Energy Gun 1 | . . 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 10 | . 1 6 3 . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 1 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 4 | . . . . 1 . 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 41 | . 3 9 5 . 9 15 Power 5 | . 2 1 . . 1 1 Propulsion 23 | . . 2 3 . 8 10 Utility 6 | . . 2 1 . . 3 Weapon 7 | . 1 4 1 . . 1 Highest Loss Streak 13 | . 2 4 2 . 9 13 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 80 | . 85 87 89 85 69 41 Engine 9 | . 13 10 9 7 4 3 Treads 12 | . 17 12 18 3 . . Wheel 13 | . 10 20 17 3 . . Flight 3 | . . . . 36 39 13 Device 3 | . . 8 . 4 3 3 Storage 10 | . 14 11 9 7 7 3 Processor 2 | . . . 8 7 7 6 Protection 2 | . . 2 8 2 . . Energy Gun 4 | . 10 2 2 . . . Ballistic Gun 14 | . 17 19 15 6 . . Naked Turns . | . . . . . . . Heaviest Build 156 | 12 149 154 156 156 20 16 Greatest Support 40 | 40 40 36 32 26 34 31 Greatest Overweight (x) 9 | . 5 9 9 5 4 4 Average Overweight (x) 2 | . 2 5 4 . . . Largest Inventory Capacity 30 | 8 30 30 30 30 10 10 Average Capacity 24 | 8 22 30 30 17 10 7 Most Carried 30 | 6 17 30 30 30 10 10 Average Carried 18 | 6 11 24 28 14 9 7 Final Capacity 30 | 8 30 30 30 10 10 5 Final Carried 29 | 6 17 29 27 10 10 5 Class Distribution -------------------- 63% | Hauler-Mutant 25% | Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Matter Collected 1741 | 188 247 610 452 . 45 199 Remotely . | . . . . . . . Salvage Created 2486 | . 496 904 793 . 45 248 Parts 133 | . 19 54 44 . 7 9 Haulers Intercepted 6 | . 1 2 3 . . . Recyclers Shooed 5 | . . . 5 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 47 | . 6 18 15 . 2 6 Melee 6 | . . . . . 2 4 Guns 35 | . 5 18 12 . . . AOE 3 | . . . 3 . . . Classes Destroyed 13 | . 4 4 2 . 1 2 Worker 6 | . 1 2 2 . . 1 Builder 1 | . . . . . . 1 Tunneler 1 | . . . 1 . . . Hauler 6 | . 1 2 3 . . . Recycler 4 | . 2 . 2 . . . Operator 2 | . . . 1 . . 1 Watcher 1 | . . 1 . . . . Swarmer 14 | . . 4 6 . . 4 Cutter 2 | . . . . . 2 . Grunt 19 | . 6 8 5 . . . Duelist 2 | . . 1 1 . . . Sentry 9 | . . 5 3 . . 1 Hunter 1 | . . . . . . 1 Best Kill Streak 5 | . 2 3 5 . 2 4 Combat Bots Only 4 | . 2 3 4 . 2 4 Max Kills in Single Turn 2 | . 2 1 2 . 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac DSF Fac Damage Taken 4743 | . 494 1312 824 . 557 1556 Core 1374 | . 88 245 104 . 82 855 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 64 38 81 . 88 . Volleys Fired 233 | . 41 107 85 . . . Largest 2 | . 2 2 2 . . . Hottest 63 | . 60 63 63 . . . Shots Fired 454 | . 82 209 163 . . . Gun 446 | . 82 208 156 . . . Cannon . | . . . . . . . Launcher 8 | . . 1 7 . . . Special . | . . . . . . . Kinetic 388 | . 48 194 146 . . . Thermal 24 | . . 14 10 . . . Explosive 8 | . . 1 7 . . . Electromagnetic 34 | . 34 . . . . . Robot Hit Streak 20 | . 8 20 12 . . . Robot Miss Streak 5 | . 3 5 3 . . . Penetration Max . | . . . . . . . Secondary Targets 6 | . 2 2 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 329 | . 49 148 108 . 2 22 Core Hits 118 | . 18 43 51 . 2 4 Critical Kills 2 | . . 1 . . . 1 Critical Parts Destroyed 4 | . . 1 . . . 3 Critical Strikes 6 | . . 2 . . . 4 Destroy 2 | . . 2 . . . . Smash 4 | . . . . . . 4 Melee Attacks 40 | . . . . . 3 37 Impact 23 | . . . . . . 23 Slashing 17 | . . . . . 3 14 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 5117 | . 709 1778 1612 . 70 948 Guns 3652 | . 610 1762 1280 . . . Cannons . | . . . . . . . Explosions 423 | . 91 . 332 . . . Melee 1018 | . . . . . 70 948 Ramming 24 | . 8 16 . . . . Kinetic 3163 | . 354 1621 1188 . . . Thermal 324 | . 91 141 92 . . . Explosive 332 | . . . 332 . . . Electromagnetic 256 | . 256 . . . . . Impact 605 | . . . . . . 605 Slashing 413 | . . . . . 70 343 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 217 | . . . . . . 217 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 217 | . . . . . . 217 Knockbacks 2 | . 1 1 . . . . Impact 2 | . 1 1 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 38 | . . 8 30 . . . Shots 2 | . . . 2 . . . Rammed 4 | . 2 1 1 . . . Targets Rammed 4 | . 2 1 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 105 | . 105 96 22 . . 11 Average Temperature 21 | . 41 25 4 . . 11 Received Heat Transfer 1329 | . 276 504 252 . . 297 Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried 8 | . . . . . . 8 Impact Corruptions 8 | . . . . . . 8 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 625 | . 100 325 200 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Peak Influence 426 | . 85 261 426 148 148 164 Initial 130 | . . . 62 130 103 48 Average 96 | . 34 111 188 138 108 54 Maximum Alert Level 2 | . . 1 2 . . . Low Security (%) 83 | 100 100 84 44 100 100 100 Level 1 14 | . . 15 49 . . . Level 2 1 | . . . 6 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . . 3 1 . 2 5 Investigation 1 | . . . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 9 | . . 3 1 . 2 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Distress Signals 5 | . 1 3 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 14 35 28 . 8 14 Peak Tracking Total 7 | . 4 7 6 . 4 6 Tactical Retreats 7 | . . 1 3 . 2 1 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Traps Triggered 5 | . . 1 . . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Machines Accessed 15 | . 4 2 2 2 . 5 Terminals 13 | . 4 2 2 2 . 3 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 30 | . 10 4 3 3 . 10 Successful 14 | . 3 3 2 2 . 4 Failed 16 | . 7 1 1 1 . 6 Catastrophic 3 | . 1 . . . . 2 Database Lockouts . | . . . . . . . Manual 13 | . 5 3 1 2 . 2 Terminals 26 | . 10 4 3 3 . 6 Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 2 3 2 1 . 2 Robot Analysis 1 | . . 1 . . . . Open DSF 2 | . . . . 1 . 1 Terminal Index 1 | . 1 . . . . . Alert Level 1 | . . . 1 . . . Recall Reinforcements 1 | . . 1 . . . . Hauler Manifests 4 | . 1 1 1 . . 1 Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 . . 1 . . Terminals 2 | . 1 . . 1 . . Botnet 2 | . 1 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 4 1 1 1 . 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . . . 2 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Turns Passed 4064 | 3 1226 1247 851 99 71 567 Spaces Moved 2759 | 1 541 496 345 66 137 1173 Core 96 | . . . . . 1 95 Treads 303 | 1 302 . . . . . Legs . | . . . . . . . Wheels 1087 | . 239 496 345 7 . . Hover 24 | . . . . . . 24 Flight 1249 | . . . . 59 136 1054 Fastest Speed 25 | 160 105 146 160 28 25 28 Average Speed 108 | 160 197 175 168 42 29 34 Slowest Speed 250 | 160 240 235 235 165 250 60 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . 1 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 1 90 47 35 2 90 31 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 66 | . 3 9 53 . . 1 Melee 1 | . . . . . . 1 Projectile . | . . . . . . . AOE 65 | . 3 9 53 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Total 3337 | 2 616 686 466 145 157 1265 Wait 78 | . 3 20 7 39 9 . Move 2751 | . 540 495 344 65 134 1173 Hop 1 | . . . . . 1 . Pick Up 56 | . 17 27 8 . 1 3 Fast Attach 26 | . 3 3 2 1 7 10 Attach 34 | . 3 8 7 10 1 5 Detach 13 | . 2 . 1 8 . 2 Swap 27 | 2 4 11 4 5 . 1 Drop 43 | . 1 14 7 17 1 3 Fire 233 | . 41 107 85 . . . Melee 39 | . . . . . 3 36 Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush 3 | . 2 . 1 . . . Escape Stasis 32 | . . . . . . 32 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 8) 678 | -10/Materials | Discovered new exit (range 16) 919 | -10/Materials | Discovered new exit (range 4) 1065 | -10/Materials | Build established: Hauler-Mutant 1230 | -10/Materials | Entered another Materials area 1230 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1876 | -9/Materials | Discovered new exit (range 16) 2207 | -9/Materials | Discovered new exit (range 11) 2249 | -9/Materials | Core integrity fell below 50% 2264 | -9/Materials | Lost 4 parts (1n1u2w) 2424 | -9/Materials | Discovered new exit (range 15) 2477 | -9/Materials | Entered another Materials area 2477 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3079 | -8/Materials | Discovered new exit (range 4) 3252 | -8/Materials | Discovered new exit (range 18) 3328 | -8/Materials | Entered Factory 3328 | -7/Factory | Evolved 2 slots: Propulsion x2 3417 | -7/Factory | Identified exit to DSF 3427 | -7/Factory | Entered DSF 3446 | -7/DSF | Additional patrols routed to DSF 3489 | -7/DSF | Discovered new exit (range 7) 3498 | -7/DSF | Entered Factory 3498 | -6/Factory | Evolved 2 slots: Utility x2 3550 | -6/Factory | Lost 13 parts (1p12n) 3848 | -6/Factory | Core integrity fell below 50% 3874 | -6/Factory | Core integrity fell below 20% 3878 | -6/Factory | Lost 9 parts (1p5n2u1w) 4065 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03965_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F019. 03965_ O-24 Administrator locks terminal. 03965_ O-24 Administrator destroyed. 03969_ Acquired Imp. Hover Unit. 03971_ Acquired 20 matter. 03972_ Acquired System Restoration Module. 03975_ Acquired Hacking Suite. 03986_ Dropped Lrg. Storage Unit. 03986_ Acquired Hrd. Light Armor Plating. 03998_ ALERT: Rogue bot located, Programmers report to Factory Zone 8P. 03998_ Acquired Imp. Gravmag System. 04023_ Acquired Imp. System Shield. 04045_ Sneak attack on A-15 Conveyor. 04045_ Destroyed Imp. Ion Engine. 04045_ A-15 Conveyor calls for reinforcements. 04045_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04053_ System Restoration Module destroyed. 04058_ Cesium-ion Thruster destroyed. 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