Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 17:21:49 Player: Zoe Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (831) 831 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1674) 1674 TOTAL SCORE: 4505 Bonus ------- Follower Combat Kills 74 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/400 Matter 50/300 Energy 100/100 System Corruption 0% Temperature Critical (518) Movement Walking (110) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (3) --- Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY (3) ------ Experimental Heat Sink Small Storage Unit Layered Medium Armor Plating > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (8) ---- Makeshift Power Source Zionite Light DM Reactor Experimental Heat Sink Tactical Coordination Suite Particle Charger Zionite Weapon Casing Hacking Drone Bay (1/1) Mining Laser Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- Small Storage Unit Zionite Biocell Layered Medium Armor Plating > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-S > --- INVENTORY -------- Makeshift Power Source Tactical Coordination Suite Particle Charger Hacking Drone Bay Rocket Launcher Mining Laser [Rating: 48] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Particle Charger Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Layered Medium Armor Plating Weapon Makeshift Laser Energy Gun Makeshift Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 45 | 8 8 . 5 . 5 19 Power 8 | 1 2 . 1 . 1 3 Engine 5 | 1 1 . 1 . 1 1 Core 1 | . 1 . . . . . Reactor 2 | . . . . . . 2 Propulsion 7 | 2 3 . . . . 2 Treads . | . . . . . . . Leg 7 | 2 3 . . . . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 2 1 . 2 . 2 7 Device 8 | 1 . . 1 . 2 4 Storage 2 | 1 . . . . . 1 Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 3 | . 1 . . . . 2 Artifact . | . . . . . . . Weapon 16 | 3 2 . 2 . 2 7 Energy Gun 10 | 1 2 . . . 2 5 Energy Cannon 2 | . . . 2 . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . . 1 . 1 7 Parts Lost 12 | . 3 . . . . 9 Power 2 | . 1 . . . . 1 Propulsion 3 | . 1 . . . . 2 Utility 1 | . 1 . . . . . Weapon 6 | . . . . . . 6 Highest Loss Streak 5 | . 2 . . . . 5 To Critical Strikes . | . . . . . . . Average Backups 7 | 4 7 7 8 8 8 7 Power 1 | . 1 2 1 1 1 . Propulsion . | 2 4 4 1 . . . Utility 2 | . . . 1 2 2 3 Weapon 3 | 1 1 1 3 5 4 3 Tool/Special . | . . . . . . . Unused Backups 11 | . . . 6 . 1 4 Power 1 | . . . 1 . . . Propulsion 4 | . . . 4 . . . Utility 3 | . . . . . . 3 Weapon 3 | . . . 1 . 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 92 100 85 88 88 83 Engine 10 | . 8 14 11 11 11 8 Leg 21 | . 24 28 22 22 22 17 Device 10 | . 2 14 11 11 11 11 Storage 11 | . 14 14 11 11 11 11 Processor 8 | . . . 7 11 11 6 Protection 1 | . 7 . . . . 4 Energy Gun 13 | . 12 14 . . 14 17 Energy Cannon 6 | . . . 20 22 7 . Ballistic Gun 1 | . 15 14 . . . . Peak Build Rating 48 | 9 11 10 17 17 27 48 Average Rating 20 | 5 8 10 15 17 21 28 On Entrance 12 | . 9 10 10 17 17 24 Naked Turns . | . . . . . . . Heaviest Build 38 | 15 18 15 25 24 24 38 Greatest Support 48 | 20 20 20 20 20 20 48 Greatest Overweight (x) 9 | . 1 . 1 1 1 9 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 7 8 8 8 8 8 8 Average Carried 7 | 4 7 7 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 6 7 8 8 8 8 8 Class Distribution -------------------- 91% | Mutant 5% | Derelict-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 902 | 310 152 . 69 . . 371 Remotely . | . . . . . . . Salvage Created 885 | 114 399 . 39 . . 333 Parts 50 | 8 21 . 3 . . 18 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 18 | . 8 . 1 . . 9 Guns 11 | . 8 . . . . 3 Cannons 1 | . . . 1 . . . AOE 6 | . . . . . . 6 Classes Destroyed 6 | 2 2 . . . . 2 Tunneler 4 | 3 1 . . . . . Hauler 1 | . 1 . . . . . Recycler 1 | 1 . . . . . . Grunt 9 | . 8 . 1 . . . Z-Technician 2 | . . . . . . 2 Z-Light 9 | . . . . . . 9 Best Kill Streak 4 | 4 2 . 1 . . 4 Combat Bots Only 4 | . 2 . 1 . . 4 Max Kills in Single Turn 2 | 1 1 . 1 . . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 101 | . 50 . 6 . . 45 Missed 22 | . 14 . 1 . . 7 Hits 79 | . 36 . 5 . . 38 Projectile 79 | . 36 . 5 . . 38 AOE 1 | . 1 . . . . . Critical Strikes 1 | . 1 . . . . . Damage Taken 2102 | . 667 . 55 . . 1380 Core 636 | . 188 . . . . 448 Absorbed by Shields . | . . . . . . . Core Remaining (%) 62 | 100 . 24 . . . . Volleys Fired 75 | 10 43 . 3 . . 19 Largest 2 | 2 2 . 2 . . 2 Hottest 125 | 70 85 . 124 . . 125 Shots Fired 139 | 20 81 . 6 . . 32 Gun 114 | 20 81 . . . . 13 Cannon 6 | . . . 6 . . . Launcher 19 | . . . . . . 19 Special . | . . . . . . . Kinetic 53 | 10 43 . . . . . Thermal 60 | 10 38 . 3 . . 9 Explosive 19 | . . . . . . 19 Electromagnetic 4 | . . . 3 . . 1 Phasic 3 | . . . . . . 3 Robot Hit Streak 7 | 6 7 . 3 . . 6 Robot Miss Streak 4 | 2 4 . 1 . . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 86 | 14 47 . 4 . . 21 Core Hits 59 | 5 23 . 1 . . 30 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | 1 . . . . . 1 Burn 2 | 1 . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2511 | 181 623 2 103 . . 1602 Guns 1053 | 181 613 . . . . 259 Cannons 97 | . . . 97 . . . Explosions 1343 | . . . . . . 1343 Melee . | . . . . . . . Ramming 18 | . 10 2 6 . . . Kinetic 309 | 91 218 . . . . . Thermal 704 | 90 395 . 71 . . 148 Explosive 1343 | . . . . . . 1343 Electromagnetic 38 | . . . 26 . . 12 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Phasic 99 | . . . . . . 99 Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 46 | . . . . . . 46 Projectiles . | . . . . . . . Explosions 46 | . . . . . . 46 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 6 | . 4 1 1 . . . Kicked 6 | . 4 1 1 . . . Crushed . | . . . . . . . Highest Temperature 742 | 45 327 . 145 . . 742 Average Temperature 187 | 18 103 . 70 . . 385 Received Heat Transfer 648 | . 267 . 30 . . 351 Effects 36 | . 2 . . . . 34 Energy Bleed 2 | . . . . . . 2 Interference 7 | . 2 . . . . 5 Matter Decay 7 | . . . . . . 7 Short Circuit 1 | . . . . . . 1 Damage (minor) 5 | . . . . . . 5 Damage (major) 9 | . . . . . . 9 Damage (core) 5 | . . . . . . 5 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | 1 2 . . . . 1 Heat Transferred 1702 | 333 962 . 111 . . 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 55 | 10 55 14 20 4 . . Initial 14 | . . 14 . 4 . . Average 9 | 1 25 4 1 2 . . Influence Increases 257 | 20 217 . 20 . . . Destroy 0b10 Robot/C 180 | . 160 . 20 . . . Destroy 0b10 Robot/NC 30 | 20 10 . . . . . Destroy Leader 32 | . 32 . . . . . Lose Combat Pursuer 15 | . 15 . . . . . Influence Decreases 257 | 20 180 37 8 12 . . Entered New Map 31 | . . 23 . 8 . . Time Decay 196 | 20 150 14 8 4 . . Lost Part 30 | . 30 . . . . . Squads Dispatched 1 | . 1 . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 29 | . 14 . 1 . . 14 Peak Tracking Total 4 | . 3 . 1 . . 4 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 2 | . 1 . . . . 1 Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 1 | . . . . . 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 3 | . . . . . 3 . Successful 3 | . . . . . 3 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 23 | . . . . . 23 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . . . 3 . Part Schematic 3 | . . . . . 3 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 16 | . . . . . 16 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 7 | . . 1 . . 6 . Largest Group 6 | . . 1 . . 6 2 Highest-Rated Group 351 | . . 31 . . 351 192 Highest-Rated Ally 96 | . . 31 . . 96 96 Total Orders . | . . . . . . . Ally Attacks 35 | . . . . . . 35 Total Damage 1010 | . . . . . . 1010 Kills 5 | . . . . . . 5 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Active Infowar (turns) 305 | 21 64 77 143 . . . Terrain 305 | 21 64 77 143 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 4212 | 130 363 77 533 35 2102 972 Spaces Moved 2647 | 70 146 63 290 19 1543 516 Core 30 | 6 . . . . . 24 Treads . | . . . . . . . Legs 2617 | 64 146 63 290 19 1543 492 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 110 Average Speed 134 | 114 128 120 172 190 124 149 Slowest Speed 500 | 120 190 120 190 190 190 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 5 25 17 16 16 91 48 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 53 | . . . . . . 53 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 52 | . . . . . . 52 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 3152 | 98 245 64 319 18 1728 680 Wait 287 | . 34 . 3 . 171 79 Move 2641 | 69 145 62 289 18 1542 516 Hop . | . . . . . . . Pick Up 48 | 11 3 1 7 . 4 22 Fast Attach 11 | 2 3 . 4 . 2 . Attach 17 | 5 1 . . . . 11 Detach . | . . . . . . . Swap 32 | 1 7 . 2 . 3 19 Drop 35 | . 5 . 10 . 6 14 Fire 75 | 10 43 . 3 . . 19 Melee . | . . . . . . . Ram . | . . . . . . . Kick 6 | . 4 1 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 380 | -10/Materials | Core integrity fell below 50% 463 | -10/Materials | Discovered new exit (range 11) 494 | -10/Materials | Entered Mines 522 | -10/Mines | Discovered new exit (range 14) 553 | -10/Mines | Received a Mining Laser from a helpful Derelict 571 | -10/Mines | Entered Materials 571 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 573 | -9/Materials | Discovered new exit (range 15) 1104 | -9/Materials | Entered Mines 1105 | -9/Mines | Met a Derelict bent on vengeance 1126 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1139 | -9/Mines | Entered Zion 1168 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1267 | -7/Zion | Discovered new exit (range 13) 1369 | -7/Zion | Given the Hacking Drone Bay 1372 | -7/Zion | Found Prototype Device 1373 | -7/Zion | Identified Hacking Drone Bay 1441 | -7/Zion | Identified exit to Deep Caves 1531 | -7/Zion | Given A8's code to call for help 2163 | -7/Zion | Met Imprinter 2489 | -7/Zion | Learned Factory stockpile data 2946 | -7/Zion | Imprinted 2948 | -7/Zion | Declared Zion's savior 3161 | -7/Zion | Opened final containment barrier to the Deep Caves 3179 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3181 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3198 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3241 | -7/Zion | Entered Deep Caves 3241 | -7/Deep Caves | Accompanied by 6 allies 3608 | -7/Deep Caves | Attacked by Z-Imprinter 3618 | -7/Deep Caves | Allies destroyed Z-Imprinter 3697 | -7/Deep Caves | Z-Facility disabled 3844 | -7/Deep Caves | Lost 5 parts (1p2n2w) 4059 | -7/Deep Caves | Found Prototype Protection 4060 | -7/Deep Caves | Identified Zio. Weapon Casing 4071 | -7/Deep Caves | Found Prototype Protection 4170 | -7/Deep Caves | Core integrity fell below 50% 4190 | -7/Deep Caves | Lost 4 parts (4w) 4203 | -7/Deep Caves | Core integrity fell below 20% 4214 | -7/Deep Caves | Core destroyed Last Messages --------------- Exp. Heat Sink temporarily disabled. The unstable cave ceiling collapses. Acquired Exp. Heat Sink. Overheating: Energy bleed (-18). Overheating: Matter decay (-16). Exp. Heat Sink broken. Overheating: Short circuit. Overheating: Lyr. Medium Armor Plating damaged (-4). Overheating: Core damaged (-60). Overheating: Matter decay (-7). Overheating: Matter decay (-6). The unstable cave ceiling collapses. Overheating: Rocket Launcher damaged (-4). Overheating: Broken Exp. Heat Sink damaged (-24). Overheating: Zio. Composite Leg I damaged (-37). Overheating: Zio. Light DM Reactor damaged (-25). Overheating: Core damaged (-76). 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"""???????? | | ? ???????? | | ??##### ???????? | | ??????# ???????? | | ??????### ???????? | | ????????# @ ????????? | | ????????## ???????? | | ?????????# ???????? | | ?????????# # ???????? | | ?????????## ## ! ## ???????? | | ??????????# # # #?? ?????????? | | ??????????## ####### # ##????###??????????? | | ???????????###??????##### ####??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 27 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 55 Particle Charging 15 Item Schematics ----------------- Hyp. Gauss Rifle | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Fission Core | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Med. Treads | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Barrage Gun | -7/Zion | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Signs Are For Wimps Challenges ------------ None Game ------ Seed RecoilPortableTrap Manual? 0 Play Time 01:12:19 Cumulative 14.7 hours Start 2025.07.28 @ 15:17:19 End 2025.07.28 @ 17:21:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 26 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c09672d4-c60a-4b54-ad2e-56280b14612a