Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.08 @ 23:30:56 Player: verv Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (842) 842 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (-2) -2 TOTAL SCORE: 4570 Bonus ------- Friendly Fire -2 Cogmind --------- Core Integrity 982/1000 Matter 7/300 Energy 13/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -5/Factory Parts ------- > --- POWER (2+1) ------ (None) > --- PROPULSION (4+2) - Medium Treads Medium Treads > --- UTILITY (8+2) ---- Large Storage Unit Sensor Array Improved Signal Interpreter Improved Targeting Computer Improved Light Armor Plating Tower Shield Improved System Restoration Module > --- WEAPON (3+1) ----- Improved EM Pulse Cannon Gauss Cannon Mini Grenade Launcher (+) > --- INVENTORY (15) --- Trap Scanner System Shield Relay Coupler [Proto] (4) Shock Rifle Light EM Pulse Cannon Mini Grenade Launcher Datajack CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Signal Interpreter Improved Targeting Computer Improved Light Armor Plating Tower Shield Improved System Restoration Module > --- WEAPON ----------- Improved EM Pulse Cannon Gauss Cannon Mini Grenade Launcher Missile Launcher > --- INVENTORY -------- Trap Scanner System Shield Relay Coupler [Proto] Shock Rifle Light EM Pulse Cannon Mini Grenade Launcher Datajack CPS Tube CPS Tube [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Medium Treads Treads Medium Treads Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Tower Shield Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon CPS Tube Special Melee Weapon Datajack Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 6 | . . . . 6 Weapon 1 | . . . . 1 Parts Attached 34 | 6 9 3 8 8 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 1 . 3 . Treads 6 | 2 1 . 3 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 3 . 2 5 Device 3 | . 1 . . 2 Storage 2 | 1 1 . . . Processor 4 | . 1 . 2 1 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 15 | 2 5 2 3 3 Energy Gun 1 | 1 . . . . Energy Cannon 4 | . 2 1 . 1 Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon 1 | . . . . 1 Launcher 4 | . 3 . . 1 Special Weapon 2 | . . . 2 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . . . 3 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Highest Loss Streak 2 | . . . . 2 To Critical Strikes . | . . . . . Average Backups 11 | . 6 11 13 10 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . 1 5 4 3 Weapon 6 | . 5 6 7 3 Tool/Special . | . . . . . Unused Backups 8 | . . . 3 5 Power . | . . . . . Propulsion . | . . . . . Utility 6 | . . . 3 3 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 96 100 77 49 Engine 12 | . 13 14 14 1 Treads 26 | . 28 28 27 8 Device 1 | . 3 . . 4 Storage 13 | . 14 14 14 4 Processor 12 | . 7 14 14 6 Energy Cannon 2 | . 7 1 . 3 Launcher 7 | . 17 22 . 6 Special Weapon 1 | . . . 3 . Special Melee Weapon 1 | . . . 2 . Peak Build Rating 58 | 6 10 12 23 58 Average Rating 16 | 4 9 10 16 47 On Entrance 9 | . 6 9 11 23 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 85 | 13 27 30 28 85 Greatest Support 56 | 40 40 40 56 56 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 Most Carried 15 | 5 11 14 15 15 Average Carried 12 | . 6 12 14 10 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | . 11 14 15 9 Class Distribution -------------------- 92% | Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Skirmisher | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 714 | 159 253 67 156 79 Remotely . | . . . . . Salvage Created 717 | . 444 111 . 162 Parts 46 | . 26 12 . 8 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 15 | . . 15 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 20 | . 11 5 . 4 Guns 1 | . . 1 . . Cannons 6 | . 4 . . 2 AOE 12 | . 6 4 . 2 Classes Destroyed 9 | . 6 1 . 2 Worker 1 | . 1 . . . Tunneler 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 4 | . 3 1 . . Grunt 12 | . 8 2 . 2 Brawler 1 | . . . . 1 Sentry 1 | . . . . 1 Subdweller 2 | . . 2 . . Best Kill Streak 3 | . 3 2 . 3 Combat Bots Only 3 | . 3 2 . 3 Max Kills in Single Turn 2 | . 2 2 . 1 Gunslinging . | . . . . . Exploded 2 | . 2 2 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 73 | . 47 4 . 22 Missed 25 | . 18 3 . 4 Hits 48 | . 29 1 . 18 Projectile 48 | . 29 1 . 18 Critical Strikes 1 | . . . . 1 Damage Taken 960 | . 424 157 . 379 Core 189 | . 143 28 . 18 Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 100 . . 31 . Volleys Fired 61 | . 34 17 . 10 Largest 3 | . 2 2 . 3 Hottest 145 | . 112 60 . 145 Shots Fired 114 | . 68 24 . 22 Gun 29 | . 24 5 . . Cannon 51 | . 33 2 . 16 Launcher 34 | . 11 17 . 6 Special . | . . . . . Kinetic 27 | . 12 5 . 10 Thermal . | . . . . . Explosive 34 | . 11 17 . 6 Electromagnetic 53 | . 45 2 . 6 Robot Hit Streak 11 | . 11 5 . 11 Robot Miss Streak 4 | . 4 1 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 64 | . 36 6 5 17 Core Hits 42 | . 21 8 . 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 2 . . 2 Blast 2 | . . . . 2 Corrupt 2 | . 2 . . . Melee Attacks 5 | . . . 5 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 5 | . . . 5 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2198 | . 1161 403 . 634 Guns 180 | . 165 15 . . Cannons 758 | . 428 . . 330 Explosions 1255 | . 563 388 . 304 Melee . | . . . . . Ramming 5 | . 5 . . . Kinetic 278 | . 71 15 . 192 Thermal 168 | . 168 . . . Explosive 1087 | . 395 388 . 304 Electromagnetic 660 | . 522 . . 138 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged 1 | . . . . 1 Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 33 | . 33 . . . Projectiles 33 | . 33 . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 196 | . 108 88 . . Shots 8 | . 5 3 . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 178 | . 178 . . 51 Average Temperature 44 | . 48 . . 17 Received Heat Transfer 276 | . 123 9 . 144 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 5 | . 4 . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . 100 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 3 . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 160 | . 160 . . 140 Initial . | . . . . . Average 65 | . 75 . . 45 Influence Increases 785 | . 519 80 . 186 Destroy 0b10 Robot/C 360 | . 220 60 . 80 Destroy 0b10 Robot/NC 30 | . 30 . . . Destroy Leader 96 | . 56 20 . 20 Successful Hack 14 | . 14 . . . Disable Machine 90 | . 90 . . . Destroy Structure 180 | . 94 . . 86 Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 785 | . 477 122 . 186 Entered New Map 21 | . . 21 . . Time Decay 748 | . 477 101 . 170 Lost Part 16 | . . . . 16 Squads Dispatched 6 | . 3 . . 3 Investigation 4 | . 2 . . 2 Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 19 4 . 6 Peak Tracking Total 3 | . 3 2 . 3 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 4 | . 3 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 7 | . 6 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 12 | . 7 1 2 2 Terminals 5 | . 5 . . . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 38 | . 10 2 19 7 Successful 33 | . 9 2 19 3 Failed 5 | . 1 . . 4 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 8 . . . Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units 6 | . 2 . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 28 | . 7 2 19 . Record 23 | . 3 1 19 . Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Proto ID Catalog 1 | . . 1 . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 2 . . 2 Report Inventory 4 | . 2 . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events 2 | . . . . 2 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked 4 | . . . 4 . Non-combat 1 | . . . 1 . Combat 3 | . . . 3 . Robot Hacks Applied 5 | . . . 5 . parse_system 5 | . . . 5 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 854 | . 387 . . 467 Sensors 854 | . 387 . . 467 Jamming 48 | . . . . 48 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 6415 | 62 1415 838 3609 491 Spaces Moved 3697 | 40 761 478 2232 186 Core 12 | 12 . . . . Treads 3685 | 28 761 478 2232 186 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 162 | 127 160 160 160 222 Slowest Speed 240 | 160 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 99 27 60 4 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 3 | . . . 3 . Spaces Dug . | . . . . . Terrain Destroyed 240 | . 100 95 . 45 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 237 | . 100 95 . 42 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 3979 | 51 891 523 2271 243 Wait 115 | . 61 24 1 29 Move 3693 | 39 760 477 2231 186 Hop . | . . . . . Pick Up 44 | 6 18 2 14 4 Fast Attach . | . . . . . Attach 21 | 6 1 1 3 10 Detach 4 | . . . 2 2 Swap 17 | . 9 2 5 1 Drop 18 | . 7 . 10 1 Fire 61 | . 34 17 . 10 Melee 5 | . . . 5 . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Scr) -7/Scraptown -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 9) 655 | -10/Materials | Discovered new exit (range 12) 672 | -10/Materials | Identified exit to Mines 712 | -10/Materials | Core integrity fell below 50% 749 | -10/Materials | Identified exit to Materials 843 | -10/Materials | Discovered exit to Mines (range 12) 963 | -10/Materials | Discovered exit to Materials (range 3) 1468 | -10/Materials | Discovered new exit (range 7) 1476 | -10/Materials | Identified exit to Subcaves 1478 | -10/Materials | Entered Subcaves 1479 | -10/Subcaves | Approached by a straggling Scientist 1727 | -10/Subcaves | Discovered new exit (range 15) 1806 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1993 | -10/Subcaves | Visited 4L-MR0's lab 2018 | -10/Subcaves | Found Tower Shield 2220 | -10/Subcaves | Identified exit to Materials 2307 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2314 | -10/Subcaves | Identified exit to Scraptown 2316 | -10/Subcaves | Entered Scraptown 2554 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2919 | -7/Scraptown | Discovered new exit (range 5) 2949 | -7/Scraptown | Identified exit to Factory 3140 | -7/Scraptown | Visited CPS Storage 3181 | -7/Scraptown | Visited Shadow of the Wyrm 3226 | -7/Scraptown | Visited Comm Corps 3298 | -7/Scraptown | Visited Awakened 3358 | -7/Scraptown | Visited UFD Registry 3434 | -7/Scraptown | Visited Assassins FH 3480 | -7/Scraptown | Visited Cyclists 3981 | -7/Scraptown | Visited Red Mages 5743 | -7/Scraptown | Found Relay Coupler [Proto] 5925 | -7/Scraptown | Entered Factory 5925 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 6036 | -5/Factory | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 6249 | -5/Factory | Build established: Skirmisher 6416 | -5/Factory | Self-destructed Last Messages --------------- Dispatching Investigation squad. Acquired Imp. System Restoration Module. ALERT: Security rotation in progress. Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Nanoactuators (67%) Imp. Heavy Treads (47%) >>Recycling(Report) Matter reserves: 0 Inventory: Nanoactuators (67%) Imp. Heavy Treads (47%) ALERT: Suspicious activity at Recycling Unit F006. Dispatching Investigation squad. Imp. System Restoration Module purges 1% system corruption (0%). [Achievement: Oops] Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #####+#####???+#???????????????? | | ???# #??? #???????????????? | | ???# #??? #???????????????? | | ???# #??? #????????#######? | | ???# ! #??# #????????# #? | | ?## #??# #????????# """ #? | | # ! #### ##???????# "Y" #? | | #=[ # # ######### " " #? | | #%[= = ### ### # #? | | *%= ] # # #? | | !*## ###### ###+###? | | =% !%* + ## #?? | | !########## # # ## #?? | | ##?#????# # ##! #?? | | # ####???## # # ######?## ##?? | | """" #????#### ###???????# #??? | | ""R"" #??????## ########### #??? | | "" "" ######### R g #??? | | + #####g##g####??? | | ############# @ #??? | | #???????????# "" #??? | | " """ #???????????# """ """ #??? | | " """ #???????????# "F """ #??? | | " """ #???????????# """ """ #??? | | #???????????# "" #??? | | #???????????# #??? | | #######???????????#############??? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 2150 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Civilization 2243 Librarian Made in Tau Ceti IV Oops Remodeling Serviceable Loadout Challenges ------------ None Game ------ Seed FusionCompositeStorage Manual? 0 Play Time 01:23:47 Cumulative 3.9 hours Start 2026.02.07 @ 23:31:25 End 2026.02.08 @ 23:30:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7c42fd7f-8e6a-4fab-a4ef-60a5cc23047d