Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.23 @ 16:54:32 Player: Storm Mk9 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (213) 1065 Value Destroyed (9569) 9569 Prototype IDs (32) 640 Alien Tech Used (1) 200 Bonus (1613) 1613 TOTAL SCORE: 19687 Bonus ------- High Alert Combat Kills 753 Follower Combat Kills 455 Met Imprinter 300 Met Zhirov 300 Friendly Fire -195 Cogmind --------- Core Integrity 485/1150 Matter 224/300 Energy 61/100 System Corruption 17% Temperature Cool (0) Movement Flying (223) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flying Centrium-VTOL Exoskeleton > --- UTILITY (9) ------ Scrap Engine Improved Heat Sink Large Storage Unit Improved Transmission Jammer Hacking Suite > --- WEAPON (4) ------- CR-A16's Pointy Stick > --- INVENTORY (15) --- Antimatter Reactor Antimatter Reactor Antimatter Reactor Advanced Matter Compressor (400) Improved Field Recycling Unit (2) Dirty Bomb Trap Fire Trap Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Antimatter-Fission Reactor > --- PROPULSION ------- Flying Centrium-VTOL Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Large Storage Unit Advanced Targeting Computer Advanced Transmission Jammer Improved Focal Shield Hacking Suite Hacking Suite > --- WEAPON ----------- Railgun Hyp. Accelerated Coil Construct/G > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Antimatter Reactor Advanced Matter Compressor Focal Shield Advanced Shield Generator Enhanced Quantum Rifle Enhanced Quantum Rifle Heavy Flak Cannon Hypervelocity Gauss Cannon CR-A16's Pointy Stick Dirty Bomb Trap Fire Trap Self-destruct Interrupter [Rating: 119] Favorites ----------- Power Constructs Engine Ion Engine Power Core Enhanced Fission Core Reactor Constructs Propulsion Constructs Treads Light Treads Flight Unit Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Medium Laser Energy Cannon Ion Burst Cannon Ballistic Gun Constructs Ballistic Cannon Mini Assault Cannon Launcher Precision Grenade Launcher Impact Weapon Heavy Mace Piercing Weapon Spear Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Slots Evolved 12 | . . . 4 . . 4 . . . . 2 . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . . . . 1 . . Utility 7 | . . . 3 . . 1 . . . . 2 . . . . 1 . . Weapon 2 | . . . 1 . . 1 . . . . . . . . . . . . Parts Attached 84 | 7 . . 17 4 2 12 4 1 . . 13 2 1 4 . 16 . 1 Power 6 | 1 . . 2 . . . . . . . 2 . . . . 1 . . Engine 4 | 1 . . 2 . . . . . . . 1 . . . . . . . Core 1 | . . . . . . . . . . . 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | 2 . . 3 1 . . . . . . . . . . . . . . Treads 6 | 2 . . 3 1 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 48 | 2 . . 5 2 1 6 3 . . . 11 2 . 3 . 12 . 1 Device 31 | 1 . . 2 . 1 4 3 . . . 8 . . 1 . 10 . 1 Storage 4 | 1 . . 1 . . . . . . . . . . 1 . 1 . . Processor 4 | . . . 1 1 . . . . . . 1 1 . . . . . . Hackware 3 | . . . . . . . . . . . 2 1 . . . . . . Protection 6 | . . . 1 1 . 2 . . . . . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 24 | 2 . . 7 1 1 6 1 1 . . . . 1 1 . 3 . . Energy Gun 7 | 2 . . 3 . . . . . . . . . . . . 2 . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . . . Ballistic Gun 5 | . . . 3 1 . . . . . . . . . . . 1 . . Ballistic Cannon 6 | . . . . . . 4 1 . . . . . 1 . . . . . Launcher 2 | . . . 1 . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 1 1 5 . . . . 1 . . 4 . 1 . . Parts Lost 60 | . . . 13 2 . 10 . 1 . 1 8 . . . . 17 . 8 Power 10 | . . . 2 . . 2 . . . . 2 . . . . 3 . 1 Propulsion 7 | . . . 3 . . 1 . . . . . . . . . 1 . 2 Utility 25 | . . . 3 1 . 3 . 1 . 1 5 . . . . 9 . 2 Weapon 18 | . . . 5 1 . 4 . . . . 1 . . . . 4 . 3 Highest Loss Streak 6 | . . . 5 1 . 6 . 1 . 1 3 . . . . 4 . 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . Average Backups 7 | 2 3 3 4 10 7 12 7 6 7 6 8 10 9 9 10 8 8 6 Power . | . 1 1 1 3 1 . . . . . . . . . . 1 2 3 Propulsion . | . . . . 2 2 1 . . . . 1 1 1 1 1 . . . Utility 1 | . . . . . . . . . . 1 2 3 3 3 3 2 2 2 Weapon 5 | . 1 2 2 4 4 10 6 6 6 4 4 6 5 5 6 4 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . . . 2 . 5 11 . 1 . 4 . . . . . 9 . 2 Power 6 | . . . . . 2 2 . . . . . . . . . . . 2 Propulsion 4 | . . . . . 2 1 . . . . . . . . . 1 . . Utility 4 | . . . . . . 1 . . . 1 . . . . . 2 . . Weapon 20 | . . . 2 . 1 7 . 1 . 3 . . . . . 6 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 50 | . 95 100 73 82 67 47 43 39 33 36 53 49 58 54 52 53 37 42 Engine 2 | . 12 14 8 9 8 2 . . . 4 2 . . . . . . . Treads 3 | . 26 28 15 18 12 2 . . . . 2 5 5 4 . . . . Flight 2 | . . . . . . . 6 6 6 1 . . . . . . . 1 Device 14 | . 14 14 11 9 17 14 13 14 13 11 15 17 17 12 11 17 15 12 Storage 6 | . 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 Processor 2 | . . . . 1 9 1 . . . . 3 1 5 5 5 3 . . Hackware 2 | . . . . . . . . . . . 8 5 11 11 11 7 5 5 Protection 1 | . . . 3 8 . 4 . . . . . . . . . . . . Energy Gun 2 | . 26 28 16 9 4 . 1 . . . . . . . . 1 . 6 Energy Cannon 1 | . . . . . . 1 . . . 5 1 . 4 5 5 3 . . Ballistic Gun 1 | . . . 9 17 2 . . . . . . . . . . 1 . 3 Ballistic Cannon 4 | . . . . . 2 4 12 9 6 . 3 5 . . . . . . Peak Build Rating 119 | 7 7 7 16 22 43 78 58 65 57 62 97 86 90 90 88 119 76 69 Average Rating 58 | 4 6 7 11 18 38 54 53 58 56 59 81 80 86 84 87 97 55 59 On Entrance 49 | . 7 7 7 16 22 43 50 55 56 57 57 78 86 86 85 88 84 55 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 15 15 15 37 35 35 67 43 41 35 45 75 69 69 69 63 110 31 44 Greatest Support 117 | 40 40 40 40 40 40 70 23 34 34 34 101 101 101 111 117 117 75 75 Greatest Overweight (x) 14 | . 1 . 1 . 1 1 1 1 1 1 1 . . . . . . 14 Average Overweight (x) . | . . . . . . . 1 1 1 1 . . . . . . . 2 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 8 3 7 13 14 15 8 9 11 11 14 14 13 14 13 15 12 12 Average Carried 9 | 2 3 3 4 10 7 12 7 6 10 9 11 13 12 12 13 11 11 9 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 13 | 2 3 3 6 12 8 8 7 9 11 10 13 13 13 13 13 8 12 8 Scrap Engine Consumption 207 | . . . . . 26 45 7 6 1 7 46 2 2 6 5 47 1 6 Constructs Created 12 | . . . . . 3 3 . . . 1 1 . . . . 3 . 1 Constructs Modified 79 | . . . . . 8 17 3 3 1 3 19 . 3 2 2 18 . . Class Distribution -------------------- 46% | Construct 17% | Hacker-Construct 9% | Commander-Construct 8% | Mutant 7% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Scavenger-Tank | -8/Storage Commander-Construct | -8/Recycling Construct | -6/Factory Tank | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Hacker-Construct | -5/Factory Construct | -5/Upper Caves Hacker-Construct | -5/Upper Caves Hacker-Construct | -5/Zhirov Hacker-Construct | -4/Proximity Caves Hacker-Construct | -4/Factory Mutant | -4/Waste Gunner | -4/Factory Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Matter Collected 6823 | 229 . . 389 136 78 525 433 521 30 109 1275 323 219 55 187 2294 . 20 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 10243 | 29 . . 1044 275 350 1566 366 337 . 626 2171 205 75 102 492 2468 . 137 Parts 485 | 2 . . 41 26 15 76 12 11 . 23 121 5 3 1 8 132 . 9 Haulers Intercepted 1 | . . . . . . . . . . . 1 . . . . . . . Recyclers Shooed 3 | . . . . . . 2 . . . . 1 . . . . . . . Parts Field Recycled 2 | . . . . . . . . . . . . . . . . 2 . . Retrieved Matter 30 | . . . . . . . . . . . . . . . . 30 . . Parts Self-Destructed 54 | . . . . . . . 12 9 3 19 . 5 4 . 2 . . . Prevented 6 | . . . . . . . . . . 4 . . 1 . 1 . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Combat Hostiles Destroyed 183 | . . . 23 9 7 38 9 9 . 7 26 3 4 . 7 37 . 4 Melee 3 | . . . . . . . . . . . . . . . . . . 3 Guns 50 | . . . 23 6 7 . . . . . . . . . . 13 . 1 Cannons 105 | . . . . . . 27 9 9 . 4 23 3 4 . 4 22 . . AOE 14 | . . . . 3 . 9 . . . . 2 . . . . . . . Classes Destroyed 16 | 1 . . 6 . 1 6 . . . . 1 1 . . . . . . Worker 7 | . . . 1 . . 2 . . . . 3 . . . . 1 . . Builder 10 | . . . . . . 2 . . . . 6 . . . . 2 . . Tunneler 2 | 1 . . . . . . . . . . . . . . . 1 . . Hauler 1 | . . . . . . . . . . . 1 . . . . . . . Recycler 6 | . . . 1 . . . . . . . 3 . . . . 2 . . Watcher 4 | . . . . . . 1 . . . . 3 . . . . . . . Swarmer 48 | . . . 7 5 . 10 3 3 . . . . 4 . 1 12 . 3 Saboteur 1 | . . . . . . 1 . . . . . . . . . . . . Grunt 64 | . . . 12 2 1 11 5 6 . 4 8 2 . . 5 7 . 1 Brawler 1 | . . . . . . . . . . . . 1 . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . Sentry 17 | . . . 3 2 3 1 1 . . 1 1 . . . 1 4 . . Specialist 1 | . . . . . . 1 . . . . . . . . . . . . Hunter 21 | . . . 1 . . 5 . . . . 11 . . . . 4 . . Programmer 26 | . . . . . . 8 . . . 2 6 . . . . 10 . . Subdweller 3 | . . . . . 3 . . . . . . . . . . . . . Best Kill Streak 11 | 1 . . 6 5 2 11 3 3 . 2 8 2 4 . 4 7 . 3 Combat Bots Only 10 | . . . 5 5 2 10 3 3 . 2 4 2 4 . 4 6 . 3 Max Kills in Single Turn 4 | 1 . . 2 3 1 4 1 1 . 1 2 1 1 . 1 2 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 . 4 . . . . 1 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Hostile Shots Fired 1283 | . . . 157 19 29 259 45 55 . 26 198 12 33 . 19 376 1 54 Missed 383 | . . . 41 6 5 83 18 15 . 10 42 4 13 . 7 122 1 16 Hits 900 | . . . 116 13 24 176 27 40 . 16 156 8 20 . 12 254 . 38 Melee 3 | . . . . . . 1 . . . . . 2 . . . . . . Projectile 897 | . . . 116 13 24 175 27 40 . 16 156 6 20 . 12 254 . 38 AOE 5 | . . . . 1 . . . . . . . . . . . 2 . 2 Critical Strikes 39 | . . . 6 1 1 5 1 2 . 1 6 1 . . 3 11 . 1 Part Disruptions 1 | . . . . 1 . . . . . . . . . . . . . . Damage Taken 16180 | . . . 1550 257 475 2985 400 687 . 313 3101 179 323 . 221 4695 . 994 Core 2075 | . . . 171 74 23 370 73 117 . . 444 87 51 . . 505 . 160 Absorbed by Shields 201 | . . . . . 5 36 . . . . . . . . . 160 . . Ignored by Resistances 585 | . . . . . . 100 75 16 . . 131 . . . . 263 . . Regen/Repaired (Parts) 5487 | . . . . . 155 1052 105 30 128 478 1738 . 291 100 95 1315 . . Core Remaining (%) 65 | 100 . 100 . . 51 . . . . 34 . . . . 41 . . . Volleys Fired 561 | 1 . . 64 16 27 118 20 33 . 19 84 16 9 . 9 143 . 2 Largest 4 | 2 . . 3 3 1 3 3 2 . 1 1 1 1 . 1 4 . 3 Hottest 236 | 100 . . 140 88 56 142 107 163 . 123 236 92 92 . 92 193 . 165 Shots Fired 791 | 2 . . 175 48 27 129 44 45 . 19 82 16 8 . 9 181 . 6 Gun 346 | 2 . . 175 48 26 . 3 . . . . . . . . 86 . 6 Cannon 442 | . . . . . 1 126 41 45 . 19 82 16 8 . 9 95 . . Launcher 3 | . . . . . . 3 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 424 | . . . 64 32 13 65 41 45 . . 51 . 7 . . 103 . 3 Thermal 234 | 2 . . 90 . 6 8 3 . . 10 27 16 . . . 69 . 3 Explosive 3 | . . . . . . 3 . . . . . . . . . . . . Electromagnetic 130 | . . . 21 16 8 53 . . . 9 4 . 1 . 9 9 . . Robot Hit Streak 13 | 1 . . 13 6 11 12 13 12 . 8 13 7 6 . 9 10 . 1 Robot Miss Streak 14 | . . . 4 5 2 14 4 5 . 4 5 1 5 . . 6 . 1 Penetration Max 2 | . . . . . . . . . . . 2 . . . . 1 . . Secondary Targets 10 | . . . 5 2 . . . . . . . . . . . 3 . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . 1 . . Shots Hit Robots 568 | 1 . . 122 26 22 99 31 30 . 13 71 11 8 2 9 115 . 8 Core Hits 349 | 1 . . 53 11 10 90 15 18 . 6 58 3 6 1 4 56 . 17 Critical Kills 5 | . . . 1 . 1 . . . . . . . . . . 3 . . Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . 6 . . Critical Strikes 21 | . . . 4 . 1 . 3 1 . . . . . . . 12 . . Burn 3 | . . . 3 . . . . . . . . . . . . . . . Destroy 14 | . . . 1 . 1 . . . . . . . . . . 12 . . Blast 4 | . . . . . . . 3 1 . . . . . . . . . . Melee Attacks 24 | . . . . . 1 1 . 3 . . . . . 2 . 1 . 16 Impact 2 | . . . . . 1 1 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 22 | . . . . . . . . 3 . . . . . 2 . 1 . 16 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 25995 | 13 . . 1678 523 391 4645 802 1092 . 1042 6586 1075 228 130 816 6490 . 484 Guns 4211 | 13 . . 1678 408 355 . 45 . . . . . . . . 1659 . 53 Cannons 18764 | . . . . . 36 3141 757 1092 . 1042 5746 1075 228 . 816 4831 . . Explosions 2671 | . . . . 115 . 1504 . . . . 840 . . . . . . 212 Melee 349 | . . . . . . . . . . . . . . 130 . . . 219 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 11125 | . . . 561 295 158 1517 757 1092 . . 3560 . 153 . . 3010 . 22 Thermal 8697 | 13 . . 937 115 106 815 45 . . 512 2136 1075 . . . 2894 . 49 Explosive 1244 | . . . . . . 668 . . . . 576 . . . . . . . Electromagnetic 4580 | . . . 180 113 127 1645 . . . 530 314 . 75 . 816 586 . 194 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 349 | . . . . . . . . . . . . . . 130 . . . 219 Highest Corruption 17 | . . . . 1 1 7 7 2 2 . 5 5 5 5 5 10 16 17 Average Corruption 3 | . . . . 1 1 3 5 2 2 . 3 5 5 5 5 5 15 16 Corruption Purged 5 | . . . . . . . 5 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 269 | . . . . 1 14 43 32 33 4 . 31 14 12 4 19 39 7 16 Message Errors 72 | . . . . . 5 10 8 10 . . 6 3 5 2 6 11 1 5 Matter Fused 62 | . . . . . 5 13 10 5 3 . 6 3 . 1 3 11 . 2 Heat Flow Errors 26 | . . . . . 1 6 1 3 . . 4 1 1 . 2 4 . 3 Energy Discharges 42 | . . . . . 1 7 6 5 1 . 6 2 3 . 2 4 2 3 Parts Rejected 2 | . . . . . . 1 . . . . . . . . . 1 . . Parts Fused 5 | . . . . . 1 1 . . . . . 2 . . . 1 . . Data Loss (minor) 31 | . . . . 1 . 2 4 5 . . 6 3 1 1 4 3 1 . Data Loss (major) 11 | . . . . . 1 1 2 2 . . . . 1 . 2 2 . . Misfires 3 | . . . . . . . 1 1 . . . . . . . . . 1 Alerts 6 | . . . . . . 1 . 2 . . 1 . . . . . 1 1 Misdirections 2 | . . . . . . . . . . . . . . . . . 2 . Weapon Failures 7 | . . . . . . 1 . . . . 2 . 1 . . 2 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1850 | . . . . 16 . 161 . . . 57 429 32 . . 73 1073 . 9 Projectiles 1596 | . . . . . . 57 . . . 57 304 32 . . 73 1073 . . Explosions 249 | . . . . 16 . 104 . . . . 125 . . . . . . 4 Melee 5 | . . . . . . . . . . . . . . . . . . 5 Knockbacks 68 | . . . . . . 15 6 18 . . 18 . 5 . . 6 . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 63 | . . . . . . 15 5 15 . . 17 . 5 . . 6 . . Secondary 5 | . . . . . . . 1 3 . . 1 . . . . . . . Self-Inflicted Damage 571 | . . . . 11 . 222 . . . . 223 . . . . . . 115 Shots 10 | . . . . 1 . 4 . . . . 3 . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 686 | 39 . . 369 18 256 253 140 404 . 213 686 168 246 . 210 312 . 110 Average Temperature 122 | 20 . . 123 10 117 56 29 119 . 80 209 64 102 . 52 80 . 56 Received Heat Transfer 2617 | . . . 747 66 70 348 132 227 . 93 252 54 . . 82 450 . 96 Effects 28 | . . . 4 . . . . . . . 23 . . . . 1 . . Shutdowns 5 | . . . 1 . . . . . . . 4 . . . . . . . Energy Bleed 4 | . . . . . . . . . . . 3 . . . . 1 . . Interference 8 | . . . 3 . . . . . . . 5 . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . Damage (minor) 4 | . . . . . . . . . . . 4 . . . . . . . Damage (major) 4 | . . . . . . . . . . . 4 . . . . . . . Damage (core) 1 | . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 12 | . . . . . . 3 . . . 3 1 . . . 3 2 . . Combat Hostiles 11 | . . . . . . 2 . . . 3 1 . . . 3 2 . . Parts Fried 23 | . . . . . 1 7 . . . 1 2 . 1 . 7 4 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . 3 . 2 2 . . . . . 1 . . . 2 . . Heat Transferred 7593 | 37 . . 2738 150 125 759 125 . . 222 1135 550 . . . 1665 . 87 Parts Sabotaged 2 | . . . . . . 2 . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 1 . 3 . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Maximum Alert Level 3 | . . . 1 1 . 3 . . . . 3 . . . . 2 1 . Low Security (%) 67 | 100 100 . 98 96 100 73 . . . . . . . . . 58 39 100 Level 1 14 | . . . 1 3 . 9 . . . . 36 . . . . 25 60 . Level 2 7 | . . . . . . 13 . . . . 9 . . . . 16 . . Level 3 10 | . . . . . . 4 . . . . 53 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1083 | 5 6 . 203 205 62 719 . . . . 1083 . . . . 639 223 134 Initial 300 | . 3 . . 75 27 . . . . . 300 . . . . . 223 114 Average 215 | . . . 55 126 8 185 . . . . 685 . . . . 167 200 69 Influence Increases 6876 | 5 6 . 656 326 189 1352 240 215 . 228 1785 100 90 5 210 1255 . 214 Destroy 0b10 Robot/C 3780 | . . . 460 200 120 860 180 180 . 160 520 60 80 . 140 740 . 80 Destroy 0b10 Robot/NC 185 | 5 . . 10 . . 40 . . . 15 80 . . 5 . 30 . . Destroy Leader 672 | . . . 90 40 . 144 30 20 . 20 128 10 10 . 10 160 . 10 Allied During Kill 127 | . . . . 30 56 38 . . . 3 . . . . . . . . Successful Hack 165 | . 6 . 49 7 12 42 . . . . 11 . . . . 38 . . Disable Machine 555 | . . . 15 30 . 120 . . . . 225 . . . . 75 . 90 Anti-Garrison Action 200 | . . . . . . . . . . . 200 . . . . . . . Destroy Structure 472 | . . . 2 4 1 63 . . . . 276 . . . . 92 . 34 Advance Influence 300 | . . . . . . . . . . . 300 . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 405 | . . . 30 15 . 45 30 15 . 30 45 30 . . 60 105 . . Influence Decreases 6786 | . 11 . 477 434 260 709 748 350 . 228 706 622 277 375 210 616 476 287 Entered New Map 1757 | . 2 . . 104 44 . 238 27 . . . 400 107 370 . . 416 49 Time Decay 4210 | . 9 . 391 230 216 466 510 313 . 198 626 222 170 5 210 446 40 158 Lost Part 556 | . . . 86 20 . 100 . 10 . 10 80 . . . . 170 . 80 Lost Ally 263 | . . . . 80 . 143 . . . 20 . . . . . . 20 . Squads Dispatched 32 | . . . 3 1 . 10 . . . . 11 . . . . 7 . . Investigation 6 | . . . 1 . . 1 . . . . 2 . . . . 2 . . Extermination 15 | . . . . . . 6 . . . . 5 . . . . 4 . . Reinforcement 11 | . . . 2 1 . 3 . . . . 4 . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . 1 . . . . 1 . . Haulers Reinforced 3 | . . . . . . 2 . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Distress Signals 15 | . . . 3 2 1 . . . . . 6 . . . . 2 . 1 Communications Jammed 13 | . . . . . . . . . . . . . . . . 13 . . Distress Signals 13 | . . . . . . . . . . . . . . . . 13 . . Times Spotted 289 | . . . 32 20 13 56 12 11 . 11 41 5 5 . 10 58 5 10 Peak Tracking Total 12 | . . . 6 7 2 12 3 4 . 5 4 4 5 . 4 5 5 5 Tactical Retreats 18 | . . . 2 1 . 2 1 1 . 1 3 2 . . 1 4 . . Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Traps Triggered 12 | . 2 . 1 1 . 3 . . . . 2 . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . 2 2 2 2 2 2 2 2 2 2 2 Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Machines Disabled 39 | . . . 1 2 . 8 . . . . 15 2 . . . 5 . 6 Max in Single Turn 6 | . . . 1 2 . 3 . . . . 5 1 . . . 2 . 6 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Machines Accessed 45 | . 1 1 7 3 7 7 1 . . . 5 1 . 4 . 6 . 2 Terminals 31 | . 1 . 7 3 6 6 . . . . 4 . . . . 3 . 1 Fabricators 3 | . . . . . . 1 . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . 1 . . Total Hacks 132 | . 3 4 20 4 30 14 1 . . . 19 5 . 17 . 12 . 3 Successful 67 | . 2 4 10 1 13 4 1 . . . 5 5 . 17 . 5 . . Failed 65 | . 1 . 10 3 17 10 . . . . 14 . . . . 7 . 3 Catastrophic 15 | . . . 2 1 . 4 . . . . 3 . . . . 4 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 71 | . 3 . 16 2 22 7 . . 1 . 13 . . . . 5 . 2 Terminals 87 | . 3 . 20 4 28 12 . . . . 13 . . . . 5 . 2 Fabricators 7 | . . . . . . 2 . . . . . . . . . 5 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . 6 . . . . 2 . . Terminal Hacks 41 | . 1 4 2 1 7 1 1 . . . 2 5 . 17 . . . . Record 16 | . . 4 . . . . 1 . . . 1 5 . 5 . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . Robot Analysis 7 | . 1 . 1 . 1 . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . 3 . . . . . . . . 4 . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . 1 . . . . 1 . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 . . Build 2 | . . . . . . . . . . . . . . . . 2 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 24 | . 1 . 8 . 6 3 . . . . 3 . . . . 3 . . Terminals 19 | . 1 . 8 . 6 1 . . . . 2 . . . . 1 . . Botnet 10 | . 1 . 3 . 2 1 . . . . 2 . . . . 1 . . Skim 9 | . . . 5 . 4 . . . . . . . . . . . . . Fabricators 4 | . . . . . . 2 . . . . . . . . . 2 . . Report 2 | . . . . . . 1 . . . . . . . . . 1 . . Liberate 2 | . . . . . . 1 . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . Jam 1 | . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 1 . 7 4 6 6 . . . . 5 . . . . 6 . 2 Full Trace Events 4 | . . . 1 . . . . . . . 1 . . . . 2 . . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . Parts Built 4 | . . . . . . . . . . . . . . . . 4 . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 138 | . . . . . . . . . . . . . . . . 138 . . Total Part Build Rating 36 | . . . . . . . . . . . . . . . . 36 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . 7 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Total Allies 24 | . . . . 10 7 3 . . 3 . . . . . . . 1 . Largest Group 12 | . . . . 10 12 11 . . 3 3 . . . . . . 1 . Highest-Rated Group 189 | . . . . 173 189 170 . . 81 81 . . . . . . 46 . Highest-Rated Ally 46 | . . . . 29 27 29 . . 31 31 . . . . . . 46 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 176 | . . . . 27 59 60 . . . 17 . . . . . . 13 . Total Damage 2353 | . . . . 284 665 804 . . . 318 . . . . . . 282 . Kills 19 | . . . . 1 6 9 . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Active Infowar (turns) 3231 | 3 227 290 1129 . . . 1 . . . . . . . . 1382 99 100 Sensors 1 | . . . . . . . 1 . . . . . . . . . . . Seismic 2009 | 3 227 290 1129 . . . . . . . . . . . . 162 99 99 Jamming 1221 | . . . . . . . . . . . . . . . . 1220 . 1 Robot Analysis Total 7 | . 1 . 1 . 1 . . . . . . . . 4 . . . . Derelict Logs Recovered 7 | . . . . . . . 1 2 . 1 . . 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Turns Passed 22547 | 79 227 290 1480 496 2066 2528 1394 3304 3033 1151 2154 475 350 238 639 2214 99 330 Spaces Moved 10491 | 48 90 182 624 229 1044 1155 657 1398 1308 430 883 299 233 158 407 1102 130 114 Core 32 | 14 3 . . . . . . . . . . . . . . . . 15 Treads 3814 | 34 87 182 624 229 1044 329 . . . . 543 299 233 123 . 87 . . Legs 1843 | . . . . . . 190 . . . 320 203 . . . 280 850 . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 1218 | . . . . . . 551 . . . . 137 . . 35 127 165 130 73 Flight 3584 | . . . . . . 85 657 1398 1308 110 . . . . . . . 26 Fastest Speed 50 | 50 100 160 160 160 162 98 168 168 230 196 145 145 139 139 139 75 75 75 Average Speed 179 | 127 158 160 176 163 167 155 168 227 230 204 187 145 142 139 151 141 75 231 Slowest Speed 750 | 160 160 160 240 165 245 245 168 230 230 230 200 145 145 139 157 157 75 750 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . 5 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 20 14 61 35 99 34 78 91 85 59 21 43 47 60 62 33 87 4 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 4 | . . . . . . . . . . . . . . 3 1 . . . Known Exits Taken 7 | . . . 1 1 . 1 . 1 . 1 1 . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 . . 1 . 1 . 1 . . 1 1 1 . . . . Scrap Searched 13 | . . . . . . . 4 4 2 . . 1 . . 2 . . . Spaces Dug 20 | . . . . . 1 9 . 8 . . 1 . . . . 1 . . Terrain Destroyed 350 | . . . . 2 1 77 7 30 . 4 155 3 . . . 56 . 15 Melee 5 | . . . . . 1 1 . 2 . . . . . . . 1 . . Projectile 180 | . . . . . . 16 7 28 . 4 65 3 . . . 55 . 2 AOE 165 | . . . . 2 . 60 . . . . 90 . . . . . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Total 13483 | 63 175 181 869 317 1346 1777 910 1473 1334 686 1304 326 243 175 422 1606 133 143 Wait 1992 | . 75 . 134 59 155 444 224 34 23 231 307 8 . 2 7 284 . 5 Move 10474 | 47 89 181 623 228 1043 1154 656 1397 1307 429 882 298 232 157 406 1102 129 114 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 129 | 8 6 . 24 9 2 25 3 3 3 3 14 2 . 4 . 22 . 1 Fast Attach 6 | 1 . . . . . 2 . . . . . . . . . 3 . . Attach 97 | 6 5 . 18 3 1 13 4 . . . 10 2 1 5 . 24 . 5 Detach 17 | . . . . . 2 1 . . . . . . 1 1 . 8 4 . Swap 13 | . . . 2 2 1 1 . 1 . . 4 . . . . 2 . . Drop 68 | . . . 4 . 12 18 3 2 1 4 3 . . 4 . 17 . . Fire 561 | 1 . . 64 16 27 118 20 33 . 19 84 16 9 . 9 143 . 2 Melee 24 | . . . . . 1 1 . 3 . . . . . 2 . 1 . 16 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 102 | . . . . . 102 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: [*Res] / [*Upp] / Arm) -4/Waste -4/Factory (discovered 1 exit: Arm) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Entered Subcaves 308 | -10/Subcaves | Build established: Mutant 445 | -10/Subcaves | Visited Clippyterm 450 | -10/Subcaves | Identified exit to Recycling 450 | -10/Subcaves | Learned Research machine intel 504 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 587 | -10/Subcaves | Discovered new exit (range 7) 597 | -10/Subcaves | Entered Materials 597 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1224 | -8/Materials | Build established: Gunner 1482 | -8/Materials | Discovered new exit (range 13) 1637 | -8/Materials | Discovered new exit (range 8) 1777 | -8/Materials | Lost 5 parts (1p1n1u2w) 1874 | -8/Materials | Identified exit to Storage 2077 | -8/Materials | Entered Storage 2184 | -8/Storage | Met 01-MTF 2348 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2387 | -8/Storage | Lost 3 allies 2524 | -8/Storage | Used back door to open Recycling access 2524 | -8/Storage | Discovered exit to Recycling (range 5) 2573 | -8/Storage | Entered Recycling 2573 | -8/Recycling | Accompanied by 6 allies 2654 | -8/Recycling | Entered Scraplab 2661 | -8/Recycling | Found Prototype Device 2662 | -8/Recycling | Identified Scrap Engine 3064 | -8/Recycling | Build established: Commander-Construct 4230 | -8/Recycling | Discovered new exit (range 15) 4639 | -8/Recycling | Entered Factory 4639 | -6/Factory | Accompanied by 11 allies 4639 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 4711 | -6/Factory | Lost 3 allies 5076 | -6/Factory | Lost 4 allies 5301 | -6/Factory | Allied Derelicts emerged from ambush trap array 5350 | -6/Factory | Build established: Construct 5939 | -6/Factory | Discovered new exit (range 15) 6318 | -6/Factory | Discovered new exit (range 16) 6727 | -6/Factory | Cargo convoy interrupted 6778 | -6/Factory | Destroyed 10 combat bots 6817 | -6/Factory | Lost 6 parts (1p1n1u3w) 6971 | -6/Factory | Identified exit to Lower Caves 6971 | -6/Factory | Identified exit to Extension 7027 | -6/Factory | Build established: Mutant 7167 | -6/Factory | Entered Lower Caves 7228 | -6/Lower Caves | Encountered a Warlord checkpoint 7473 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7683 | -6/Lower Caves | Build established: Tank 8184 | -6/Lower Caves | Entered a destroyed Warlord outpost 8192 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 8340 | -6/Lower Caves | Core integrity fell below 50% 8553 | -6/Lower Caves | Discovered new exit (range 5) 8561 | -6/Lower Caves | Entered another Lower Caves area 8746 | -6/Lower Caves | Learned 8 Factory zone layouts 8959 | -6/Lower Caves | Build established: Construct 9370 | -6/Lower Caves | Identified exit to Zion 11173 | -6/Lower Caves | Discovered new exit (range 3) 11865 | -6/Lower Caves | Entered Zion 12072 | -6/Zion | Found CR-A16's Pointy Stick 12176 | -6/Zion | System corruption cleaned by Quarantine Array 12415 | -6/Zion | Received a visual enhancement algorithm 12418 | -6/Zion | Ran a visual enhancement algorithm 13611 | -6/Zion | Gained Derelict followers 14051 | -6/Zion | Met Imprinter 14637 | -6/Zion | Discovered new exit (range 15) 14898 | -6/Zion | Entered Proximity Caves 14898 | -5/Proximity Caves | Accompanied by 3 allies 14899 | -5/Proximity Caves | Identified exit to Factory 14901 | -5/Proximity Caves | Spotter reported a threat 14904 | -5/Proximity Caves | Spotter reported a threat 15061 | -5/Proximity Caves | Lost 3 allies 15303 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15417 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16049 | -5/Proximity Caves | Entered Factory 16049 | -5/Factory | Evolved 2 slots: Utility x2 16050 | -5/Factory | Identified exit to Factory 16478 | -5/Factory | Build established: Hacker-Construct 17321 | -5/Factory | Spotted B-75 Beast 17343 | -5/Factory | Identified exit to Upper Caves 17580 | -5/Factory | Lost 3 parts (2u1w) 17832 | -5/Factory | Build established: Construct 18203 | -5/Factory | Entered Upper Caves 18280 | -5/Upper Caves | Core integrity fell below 50% 18453 | -5/Upper Caves | Entered an active Warlord outpost 18495 | -5/Upper Caves | Learned Extension trap positions 18495 | -5/Upper Caves | Learned Armory trap positions 18495 | -5/Upper Caves | Learned Armory emergency access door positions 18495 | -5/Upper Caves | Learned Factory stockpile data 18495 | -5/Upper Caves | Learned Armory security intel 18622 | -5/Upper Caves | Discovered new exit (range 6) 18678 | -5/Upper Caves | Entered another Upper Caves area 18696 | -5/Upper Caves | Discovered exit to Factory (range 7) 18950 | -5/Upper Caves | Build established: Hacker-Construct 19011 | -5/Upper Caves | Discovered new exit (range 5) 19028 | -5/Upper Caves | Entered Zhirov 19028 | -5/Zhirov | Discovered new exit (range 3) 19054 | -5/Zhirov | Met Zhirov 19098 | -5/Zhirov | Found Alien Artifact 19100 | -5/Zhirov | Identified Integrated Dissipator 19100 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19216 | -5/Zhirov | Learned location of Quarantine (-3) 19216 | -5/Zhirov | Learned location of Testing (-2) 19216 | -5/Zhirov | Learned location of Command (-1) 19225 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19266 | -5/Zhirov | Entered Proximity Caves 19539 | -4/Proximity Caves | Learned Research terminal intel 19615 | -4/Proximity Caves | Learned location of Armory (-4) 19878 | -4/Proximity Caves | Discovered exit to Factory (range 12) 19905 | -4/Proximity Caves | Entered Factory 19905 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19906 | -4/Factory | Identified exit to Armory 20326 | -4/Factory | Discovered new exit (range 5) 20453 | -4/Factory | Fabricated Enh. Quantum Rifle (x2) 20519 | -4/Factory | Spotted B-86 Titan 20827 | -4/Factory | Fabricated Lgt. Quantum Reactor (x2) 21247 | -4/Factory | Lost 4 parts (3u1w) 21589 | -4/Factory | Lost 4 parts (1p2u1w) 21720 | -4/Factory | Build established: Mutant 21803 | -4/Factory | Lost 3 parts (1p1n1u) 21845 | -4/Factory | Discovered new exit (range 15) 22011 | -4/Factory | System corruption reached 10% 22119 | -4/Factory | Sucked down chute 22119 | -4/Factory | Entered Waste 22120 | -4/Waste | Met a frightened Derelict 22134 | -4/Waste | EMP discharged 22169 | -4/Waste | Spotted C-40 Crusher 22175 | -4/Waste | Spotted C-40 Crusher 22182 | -4/Waste | Spotted C-40 Crusher 22183 | -4/Waste | Spotted C-40 Crusher 22189 | -4/Waste | Spotted C-40 Crusher 22193 | -4/Waste | Spotted C-40 Crusher 22206 | -4/Waste | Discovered new exit (range 15) 22218 | -4/Waste | Entered Factory 22318 | -4/Factory | Core integrity fell below 50% 22348 | -4/Factory | Lost 5 parts (1p2n2u) 22548 | -4/Factory | Self-destructed Last Messages --------------- 22539_ W-44 Eye sends out distress signal. 22542_ Scrap Engine consumes Lgt. Antimatter Reactor. 22545_ Slug penetrates Neutrino Reactor. 22545_ Neutrino Reactor explodes. 22545_ Matter Pump disabled. 22545_ Fusion Modulator explodes. 22545_ Door malfunctions. 22545_ Neutrino Reactor explodes. 22545_ Enh. Quantum Rifle destroyed. 22545_ Destroyed Enh. Quantum Rifle. 22545_ Neutrino Reactor explodes. 22545_ H-77 Assassin shuts down. 22545_ Enh. Quantum Rifle destroyed. 22545_ H-77 Assassin misfires. 22545_ Slug penetrates Wall. 22546_ Railgun destroyed. 22548_ U-05 Engineer lays Concrete. 22548_ P-70 Sage resets P-70 Sage, system corruption cleaned. Map ----- +----------------------------------------------------+ | ??????# #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????#######+#+####?????????????????????????????? | | ????????# #????????????????????????????????? | | ????????# #????????????????????????????????? | | ????????# #????????????????????????????????? | | ????????# #????????????????????????????????? | | ????????# ###########??????????????????????? | | ########### # #??????????????????????? | | # # ##?????????????????????? | | # ;#?????????????????????? | | + ;##????????????????????? | | # # ; #????????????????????? | | """" # ;##????????????????????? | | """" # ; #????????????????????? | | """" # ** ; #????????????????????? | | """" # # # ;;###########???????????? | | """" # w ! ???????????? | | """" # %! h p ??????????? | | """" # "%% p ??????????? | | # % ??????????? | | #######?### u ?????????? | | ??????????#########+##### h #???????????? | | ??????????????# #; #???????????? | | ??????????????# #; #???????????? | | ??????????????# #;@ #???????????? | | ??????????????# """ ; +???????????? | | ??????????????# """ ;; #???????????? | | ??????????????# """ ;; #???????????? | | ??????????????# "" #; #???????????? | | ??????????????# "" #; #???????????? | | ??????????????# + #???????????? | | ??????????????############;;;; # ####???????????? | | ?????????????????????????? # = #??????????????? | | ??????????????????????????## #??????????????? | | ???????????????????????????? " "" #??????????????? | | ???????????????????????????? "R"" ???????????????? | | ???????????????????????????# """ #??????????????? | | ???????????????????????????# ???????????????? | | ???????????????????????????########??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 45 Energy Capacity 604 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Resistance: KI 25 Resistance: TH 30 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Enh. Quantum Rifle | x2 | -4/Factory | Preloaded Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonFactorySource Manual? 0 Play Time 02:41:15 Cumulative 84.2 hours Start 2025.06.21 @ 19:22:14 End 2025.06.23 @ 16:54:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 62 Adventurer 0 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 45 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 2b1ae0b6-4e0a-4044-935a-483bcc786bde