Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.14 @ 12:10:05 Player: Beter Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1444) 1444 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (486) 486 TOTAL SCORE: 4210 Bonus ------- Follower Combat Kills 328 Entered Garrisons 200 Friendly Fire -42 Cogmind --------- Core Integrity 0/550 Matter 112/300 Energy 123/125 System Corruption 6% Temperature Hot (239) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Treads Hover Unit Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Particle Gun Gauss Cannon Gauss Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Hover Unit [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Light Armor Plating Device Terrain Scanner Storage Huge Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Rocket Launcher Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Slots Evolved 4 | . . 2 . . 2 Power 1 | . . 1 . . . Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 1 | . . 1 . . . Parts Attached 68 | 5 6 6 16 13 22 Power 13 | 1 1 2 1 3 5 Engine 12 | 1 1 2 1 3 4 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 18 | 2 . 2 1 3 10 Treads 3 | . . . . . 3 Leg 12 | 2 . 1 1 3 5 Wheel 1 | . . . . . 1 Hover 1 | . . . . . 1 Flight 1 | . . 1 . . . Utility 17 | . 3 1 7 3 3 Device 7 | . 2 . 3 2 . Storage 2 | . 1 . . . 1 Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 7 | . . 1 3 1 2 Artifact . | . . . . . . Weapon 20 | 2 2 1 7 4 4 Energy Gun 7 | . . . 2 3 2 Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 2 1 2 . . Ballistic Cannon 2 | . . . . . 2 Launcher 3 | . . . 3 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 30 | . 1 3 1 12 13 Power 9 | . 1 2 . 3 3 Propulsion 9 | . . 1 . 4 4 Utility 5 | . . . . 2 3 Weapon 7 | . . . 1 3 3 Highest Loss Streak 8 | . 1 3 1 6 8 To Critical Strikes . | . . . . . . Average Backups 4 | . 4 4 4 4 3 Power 1 | . . 1 1 1 1 Propulsion 2 | . 3 2 2 3 2 Utility . | . . . . . . Weapon . | . . 1 . . . Tool/Special . | . . . . . . Unused Backups 5 | . 1 . 1 1 2 Power 1 | . . . . . 1 Propulsion 4 | . 1 . 1 1 1 Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 82 | . 94 75 98 75 64 Engine 13 | . 11 10 21 15 6 Treads 1 | . . . . . 4 Leg 16 | . 28 18 22 12 5 Device 9 | . 19 21 12 7 . Storage 2 | . 6 . . . 8 Protection 7 | . . . 7 9 9 Energy Gun 9 | . . . 5 14 13 Ballistic Gun 9 | . 28 23 9 7 . Ballistic Cannon 1 | . . . . . 6 Launcher 6 | . . . 16 2 . Impact Weapon 2 | . . . . 4 5 Peak Build Rating 23 | 5 7 10 21 14 23 Average Rating 11 | 3 6 7 15 9 12 On Entrance 6 | . 5 7 10 14 5 Naked Turns . | . . . . . . Heaviest Build 114 | 7 9 18 34 27 114 Greatest Support 76 | 20 20 20 20 23 76 Greatest Overweight (x) 28 | . . 1 1 3 28 Average Overweight (x) 1 | . . . . 1 5 Largest Inventory Capacity 25 | 5 5 5 5 5 25 Average Capacity 9 | 5 5 5 5 5 22 Most Carried 7 | 1 5 5 5 5 7 Average Carried 4 | . 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 5 4 5 4 3 Class Distribution -------------------- 28% | Scavenger-Mutant 28% | Scavenger-Tank 20% | Mutant 13% | Scavenger-Bomber 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Gar Mat Matter Collected 1319 | 268 36 202 462 193 158 Remotely . | . . . . . . Salvage Created 1628 | 68 86 287 272 532 383 Parts 92 | 4 6 22 19 25 16 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Combat Hostiles Destroyed 36 | 1 5 7 5 10 8 Melee 1 | . . . . 1 . Guns 26 | 1 5 7 1 8 4 Cannons 2 | . . . . . 2 AOE 5 | . . . 4 1 . Classes Destroyed 13 | 2 1 2 4 2 2 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Hauler 1 | . . . 1 . . Recycler 1 | . . . 1 . . Operator 2 | . . . 2 . . Watcher 1 | . . . 1 . . Swarmer 5 | . 5 . . . . Grunt 20 | 1 . 4 3 6 6 Brawler 2 | . . . . 1 1 Duelist 3 | . . 1 . 1 1 Sentry 5 | . . 2 2 1 . Programmer 1 | . . . . 1 . Best Kill Streak 3 | 2 3 3 2 3 3 Combat Bots Only 3 | 1 3 3 2 3 3 Max Kills in Single Turn 2 | 2 1 1 2 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 1 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Hostile Shots Fired 376 | 5 22 42 26 119 162 Missed 95 | 2 5 11 10 24 43 Hits 281 | 3 17 31 16 95 119 Melee 8 | . . 2 . 3 3 Projectile 273 | 3 17 29 16 92 116 Critical Strikes 9 | . . . 1 3 5 Actively Blocked 3 | . . . . 1 2 Damage Taken 4058 | 34 140 413 255 1286 1930 Core 924 | . 37 77 24 230 556 Absorbed by Shields . | . . . . . . Redirected to Shielding 77 | . . . . 27 50 Regen/Repaired (Parts) 71 | . . . . . 71 Core Remaining (%) 67 | 100 85 . . 17 . Volleys Fired 123 | 3 18 26 13 28 35 Largest 3 | 2 2 2 3 3 3 Hottest 145 | 40 40 40 112 112 145 Shots Fired 260 | 6 36 52 39 58 69 Gun 218 | 6 36 52 23 57 44 Cannon 25 | . . . . . 25 Launcher 17 | . . . 16 1 . Special . | . . . . . . Kinetic 158 | 6 36 52 14 25 25 Thermal 80 | . . . 4 32 44 Explosive 17 | . . . 16 1 . Electromagnetic 5 | . . . 5 . . Robot Hit Streak 18 | 1 4 18 5 7 9 Robot Miss Streak 5 | 4 5 2 4 3 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 162 | 2 13 41 19 49 38 Core Hits 83 | 3 6 15 19 23 17 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 8 | . . . 1 2 5 Burn 4 | . . . . 1 3 Blast 2 | . . . . . 2 Corrupt 1 | . . . 1 . . Smash 1 | . . . . 1 . Melee Attacks 12 | . . . . 12 . Impact 12 | . . . . 12 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3098 | 63 141 521 632 889 852 Guns 1834 | 63 129 517 153 558 414 Cannons 433 | . . . . . 433 Explosions 484 | . . . 462 22 . Melee 309 | . . . . 309 . Ramming 38 | . 12 4 17 . 5 Kinetic 1533 | 63 129 517 84 307 433 Thermal 694 | . . . 29 251 414 Explosive 484 | . . . 462 22 . Electromagnetic 40 | . . . 40 . . Impact 309 | . . . . 309 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . 6 6 Average Corruption 5 | . . . . 5 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . . 7 9 Message Errors 5 | . . . . 3 2 Matter Fused 4 | . . . . 3 1 Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 41 | . . . . 41 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 41 | . . . . 41 . Knockbacks 7 | . . . 1 1 5 Impact 2 | . . . 1 1 . Kinetic 5 | . . . . . 5 Secondary . | . . . . . . Self-Inflicted Damage 20 | . . . 20 . . Shots 2 | . . . 2 . . Rammed . | . . . . . . Targets Rammed 18 | . 5 2 9 . 2 Kicked 18 | . 5 2 9 . 2 Crushed . | . . . . . . Highest Temperature 434 | . . . 181 171 434 Average Temperature 100 | . . . 61 36 147 Received Heat Transfer 1623 | 18 . 171 105 438 891 Effects 7 | . . . . . 7 Shutdowns 1 | . . . . . 1 Energy Bleed 2 | . . . . . 2 Interference 3 | . . . . . 3 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions 3 | . . . . 3 . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 5 | . . . . . 5 Heat Transferred 1839 | . . . 74 604 1161 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 66 | 100 100 100 40 33 100 Level 1 33 | . . . 59 66 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 306 | 25 100 140 271 306 131 Initial 154 | . 9 18 50 154 131 Average 128 | 2 30 69 200 226 25 Influence Increases 1730 | 25 150 210 859 237 249 Destroy 0b10 Robot/C 1020 | 20 100 140 400 200 160 Destroy 0b10 Robot/NC 50 | 5 . . 30 5 10 Destroy Leader 236 | . 20 40 106 30 40 Allied During Kill 101 | . . . 101 . . Successful Hack 43 | . . . 19 . 24 Disable Machine 60 | . . . 60 . . Destroy Structure 130 | . . . 113 2 15 Lose Combat Pursuer 90 | . 30 30 30 . . Influence Decreases 1695 | 10 119 136 742 203 485 Entered New Map 327 | . 6 28 70 83 140 Time Decay 928 | 10 113 78 452 . 275 Lost Part 230 | . . 30 10 120 70 Lost Ally 210 | . . . 210 . . Squads Dispatched 10 | . 1 2 5 . 2 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 6 | . 1 2 1 . 2 Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | 1 12 10 34 13 17 Peak Tracking Total 7 | 1 4 7 7 4 7 Tactical Retreats 4 | . 1 1 2 . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Traps Triggered 5 | . . . 3 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Gar Mat Machines Disabled 4 | . . . 4 . . Max in Single Turn 2 | . . . 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Machines Accessed 9 | . . . 7 1 1 Terminals 6 | . . . 5 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 18 | . . . 14 2 2 Successful 11 | . . . 9 . 2 Failed 7 | . . . 5 2 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . . . 11 2 . Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 7 | . . . 7 . . Record 2 | . . . 2 . . Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . . 1 . . Level Access Points 1 | . . . 1 . . Recall Investigation 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 1 | . . . 1 . . Process 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . . 4 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 13 | . . . . . 13 Parts Recycled . | . . . . . . Recycled Matter 165 | . . . 165 . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . 1 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 . . Highest-Rated Group 88 | . . . 88 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders . | . . . . . . Ally Attacks 85 | . . . 85 . . Total Damage 750 | . . . 750 . . Kills 16 | . . . 16 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Active Infowar (turns) 974 | . 231 165 578 . . Optics 202 | . . . 202 . . Terrain 772 | . 231 165 376 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 4 | . . . 4 . . Drone Recoveries 1 | . . . 1 . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Gar Mat Turns Passed 3542 | 84 440 165 1129 787 937 Spaces Moved 1485 | 64 284 62 545 349 181 Core 158 | 15 . . . 119 24 Treads 58 | . . . . . 58 Legs 1245 | 49 284 62 545 230 75 Wheels . | . . . . . . Hover 24 | . . . . . 24 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 191 | 103 120 121 182 168 431 Slowest Speed 1450 | 120 120 190 190 200 1450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 5 32 8 77 45 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 148 | . . . 129 2 17 Melee . | . . . . . . Projectile 17 | . . . . . 17 AOE 131 | . . . 129 2 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Total 1889 | 73 348 97 638 473 260 Wait 119 | 1 22 . 34 50 12 Move 1480 | 63 283 61 544 348 181 Hop . | . . . . . . Pick Up 15 | 1 8 . 3 3 . Fast Attach 36 | 5 2 4 2 7 16 Attach 6 | . 1 1 . 2 2 Detach 3 | . . . . . 3 Swap 31 | . 4 2 14 4 7 Drop 18 | . 5 1 6 4 2 Fire 123 | 3 18 26 13 28 35 Melee 12 | . . . . 12 . Ram . | . . . . . . Kick 18 | . 5 2 9 . 2 Crush . | . . . . . . Escape Stasis 25 | . . . 10 15 . Rewire 3 | . . . 3 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: Mat / Gar) -9/Garrison -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 85 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 15) 525 | -10/Materials | Entered another Materials area 525 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 575 | -9/Materials | Discovered new exit (range 7) 677 | -9/Materials | Lost 3 parts (2p1n) 690 | -9/Materials | Entered Storage 707 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 799 | -9/Storage | Lost 4 allies 1087 | -9/Storage | Build established: Scavenger-Tank 1214 | -9/Storage | Lost 3 allies 1480 | -9/Storage | Met 01-MTF 1573 | -9/Storage | Garrison activated, responded to threat 1737 | -9/Storage | Identified exit to Garrison 1779 | -9/Storage | Identified exit to Materials 1819 | -9/Storage | Entered Garrison 1819 | -9/Garrison | Accompanied by 1 ally (01-MTF) 1822 | -9/Garrison | 01-MTF left 1844 | -9/Garrison | Build established: Scavenger-Bomber 1907 | -9/Garrison | Triggered checkpoint 2010 | -9/Garrison | Triggered checkpoint 2085 | -9/Garrison | Core integrity fell below 50% 2132 | -9/Garrison | Lost 6 parts (1p2n1u2w) 2227 | -9/Garrison | Triggered checkpoint 2321 | -9/Garrison | Triggered checkpoint 2394 | -9/Garrison | Lost 5 parts (1p2n1u1w) 2514 | -9/Garrison | Discovered exit to Materials (range 13) 2573 | -9/Garrison | Build established: Scavenger-Mutant 2579 | -9/Garrison | Triggered checkpoint 2598 | -9/Garrison | Core integrity fell below 20% 2606 | -9/Garrison | Entered Materials 2606 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2973 | -8/Materials | Lost 5 parts (1p2n1u1w) 3411 | -8/Materials | Repaired Lgt. Armor Plating 3524 | -8/Materials | Core integrity fell below 50% 3531 | -8/Materials | Core integrity fell below 20% 3534 | -8/Materials | Discovered new exit (range 16) 3543 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 03517_ Aluminum Leg destroyed. 03520_ Gauss Cannon destroyed. 03521_ Slug penetrates Wall. 03524_ Core Shielding destroyed. 03525_ G-50 Soldier suffers critical hit (Burn). 03527_ Slug penetrates Wall. 03529_ Wall collapses. 03530_ G-50 Soldier critical meltdown. 03530_ Carbon-fiber Leg melted. 03530_ Penetrated by Slug. 03531_ Acquired Lgt. Ion Engine. 03531_ Hvy. Particle Gun destroyed. 03533_ Acquired Aluminum Leg. 03534_ EXIT=FOUND You are entering the active sensor range of a Heavy class robot, which gives away their position but also has a chance to call more squads to reinforce the local area while you are within range. 03543_ System corrupted: Heat flow error (+238). 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Armor Plating | 21% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- A New Friend Crack Shot GoHome() It's Just You Loot Pinata Part-time Mechanic Power Corrupts Risk Taker The More The Merrier Troublemaker Challenges ------------ None Game ------ Seed ShrapnelThrusterDissipator Manual? 0 Play Time 01:01:28 Cumulative 2.8 hours Start 2025.09.14 @ 10:40:27 End 2025.09.14 @ 12:10:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b32a07ba-fdfe-4299-99ac-946bb1907e4d