Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.06 @ 17:41:19 Player: chebyrekser Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (535) 535 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2300 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 146/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (155) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Advanced Treads Carbon-fiber Leg > --- UTILITY (4) ------ High-capacity Storage Unit Seismic Detector Hardened Medium Armor Plating Shield Generator > --- WEAPON (2) ------- Assault Rifle Mining Laser > --- INVENTORY (20) --- Improved Ion Engine Aluminum Leg Beam Cannon Assault Rifle Grenade Launcher SUBCON Basin (Full) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Hardened Medium Armor Plating Shield Generator > --- WEAPON ----------- Assault Rifle Mining Laser > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Beam Cannon Assault Rifle Grenade Launcher SUBCON Basin [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 28 | 7 11 4 6 Power 6 | 1 4 1 . Engine 6 | 1 4 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 1 2 Treads 4 | 2 . 1 1 Leg 1 | . . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 3 2 3 Device 6 | 1 1 2 2 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 7 | 2 4 . 1 Energy Gun . | . . . . Energy Cannon 1 | . 1 . . Ballistic Gun 4 | 2 2 . . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 2 2 . Power 1 | . 1 . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . 1 . . Highest Loss Streak 2 | . 2 2 . To Critical Strikes . | . . . . Average Backups 14 | 4 15 17 5 Power 1 | . 1 1 1 Propulsion 5 | 2 5 5 1 Utility 1 | . 2 2 . Weapon 5 | 1 5 7 3 Tool/Special . | . . . . Unused Backups 18 | . 8 7 3 Power 2 | . 1 . 1 Propulsion 7 | . 3 3 1 Utility 2 | . 1 1 . Weapon 7 | . 3 3 1 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 99 98 79 Engine 13 | . 13 14 9 Treads 27 | . 27 27 20 Device 14 | . 13 13 18 Storage 13 | . 14 14 9 Energy Cannon 3 | . . 14 3 Ballistic Gun 20 | . 28 1 9 Ballistic Cannon 2 | . . 12 . Peak Build Rating 37 | 7 10 26 37 Average Rating 10 | 5 8 11 30 On Entrance 10 | . 7 10 26 Avg Prop Armor Cover (%) 3 | . . . 3 Naked Turns . | . . . . Heaviest Build 61 | 13 54 55 61 Greatest Support 62 | 40 40 40 62 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 16 | 7 16 20 20 Most Carried 20 | 8 19 20 20 Average Carried 15 | 4 15 18 20 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 8 19 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1095 | 312 739 44 . Remotely . | . . . . Salvage Created 1119 | 154 885 80 . Parts 60 | 15 43 2 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 6 | . 6 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . 5 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 15 | . 13 2 . Guns 13 | . 13 . . Cannons 2 | . . 2 . Classes Destroyed 8 | 3 4 1 . Worker 3 | 1 2 . . Tunneler 6 | 3 3 . . Hauler 2 | . 2 . . Recycler 4 | 1 3 . . Watcher 3 | . 3 . . Swarmer 6 | . 6 . . Grunt 7 | . 7 . . Subdweller 2 | . . 2 . Best Kill Streak 5 | 2 5 1 . Combat Bots Only 4 | . 4 1 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 123 | . 98 25 . Missed 34 | . 27 7 . Hits 89 | . 71 18 . Projectile 89 | . 71 18 . Critical Strikes 2 | . . 2 . Damage Taken 1043 | . 671 372 . Core 228 | . 149 79 . Absorbed by Shields . | . . . . Regen/Repaired (Parts) 102 | . 102 . . Core Remaining (%) 54 | 100 . 8 . Volleys Fired 120 | 7 92 18 3 Largest 2 | 2 2 2 1 Hottest 100 | 40 40 90 100 Shots Fired 237 | 14 184 36 3 Gun 200 | 14 184 . 2 Cannon 36 | . . 36 . Launcher . | . . . . Special 1 | . . . 1 Kinetic 218 | 14 184 18 2 Thermal 19 | . . 18 1 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 5 13 8 9 Robot Miss Streak 8 | 1 8 2 . Penetration Max . | . . . . Secondary Targets 4 | . 4 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 140 | 9 102 27 2 Core Hits 51 | 6 40 4 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1852 | 114 1391 323 24 Guns 1512 | 114 1374 . 24 Cannons 323 | . . 323 . Explosions . | . . . . Melee . | . . . . Ramming 17 | . 17 . . Kinetic 1643 | 114 1374 131 24 Thermal 192 | . . 192 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . 3 . . Targets Rammed 3 | . 3 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 2 | . 2 . . Average Temperature 1 | . 1 . . Received Heat Transfer 216 | . 174 42 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 407 | . . 407 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 1 | . 1 . . Low Security (%) 97 | 100 97 . 100 Level 1 2 | . 2 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 207 | 10 207 . 1 Initial . | . . . . Average 66 | 1 81 . . Influence Increases 453 | 25 427 . 1 Destroy 0b10 Robot/C 260 | . 260 . . Destroy 0b10 Robot/NC 90 | 25 65 . . Destroy Leader 60 | . 60 . . Successful Hack 26 | . 26 . . Disable Machine 15 | . 15 . . Destroy Structure 2 | . 1 . 1 Influence Decreases 453 | 25 367 60 1 Entered New Map 29 | . . 29 . Time Decay 404 | 25 347 31 1 Lost Part 20 | . 20 . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 22 2 . Peak Tracking Total 6 | . 6 1 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 10 | . 8 2 . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 23 2 . Successful 15 | . 13 2 . Failed 10 | . 10 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 20 | . 20 . . Terminals 21 | . 21 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 2 . Robot Analysis 2 | . 2 . . Open Door 1 | . . 1 . Locate Traps 1 | . 1 . . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 8 . . Terminals 8 | . 8 . . Botnet 2 | . 2 . . Operators 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 2676 | 78 1770 576 252 Optics 4 | . . 4 . Seismic 2672 | 78 1770 572 252 Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2836 | 157 1815 612 252 Spaces Moved 1189 | 75 813 191 110 Core 4 | 4 . . . Treads 1185 | 71 813 191 110 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 155 Average Speed 187 | 154 175 240 211 Slowest Speed 240 | 160 240 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 5 91 16 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1558 | 99 1022 316 121 Wait 154 | 3 64 86 1 Move 1186 | 74 812 190 110 Hop . | . . . . Pick Up 33 | 8 22 3 . Fast Attach 14 | 7 2 . 5 Attach 5 | . 2 3 . Detach 1 | . 1 . . Swap 12 | . 9 2 1 Drop 30 | . 15 14 1 Fire 120 | 7 92 18 3 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . 3 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 158 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 3) 730 | -10/Materials | Discovered new exit (range 5) 1041 | -10/Materials | Discovered new exit (range 15) 1130 | -10/Materials | Core integrity fell below 50% 1298 | -10/Materials | Repaired Lgt. Treads 1441 | -10/Materials | Discovered new exit (range 3) 1576 | -10/Materials | Learned location of 2 exits from Mines 1664 | -10/Materials | Identified exit to Mines 1664 | -10/Materials | Identified exit to Materials 1706 | -10/Materials | Learned location of 1 exit from Storage 1973 | -10/Materials | Entered Subcaves 1974 | -10/Subcaves | Approached by a straggling Scientist 1974 | -10/Subcaves | Identified exit to Materials 2375 | -10/Subcaves | Core integrity fell below 20% 2525 | -10/Subcaves | Found SUBCON Basin 2585 | -10/Subcaves | Entered Materials 2585 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2696 | -8/Materials | Discovered new exit (range 8) 2837 | -8/Materials | Self-destructed Last Messages --------------- 02524_ Assault Rifle crushed and broken. 02525_ Acquired SUBCON Basin. 02532_ Subatomizers dissect the Lgt. Cannon. PARAMETERS=PROPULSION+2,UTILITY+2 LOCATION=MATERIALS GOAL=ESCAPE 02617_ Acquired Seismic Detector. 02681_ U-05 Engineer builds a Wall. 02685_ Acquired Shield Generator. 02685_ U-05 Engineer works on Purification Channel. 02696_ EXIT=FOUND 02700_ K-01 Serf collects debris. 02733_ Dropped Seismic Detector. 02734_ Acquired Hrd. Medium Armor Plating. 02735_ K-01 Serf collects debris. 02776_ Acquired Adv. Treads. 02794_ K-01 Serf collects debris. 02798_ Acquired Carbon-fiber Leg. 02799_ K-01 Serf collects debris. 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Treads | 27% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperdenseReflexCore Manual? 1 Play Time 00:16:18 Cumulative 498.9 hours Start 2026.11.06 @ 17:23:45 End 2026.11.06 @ 17:41:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 127 Adventurer 0 Explorer 6 Win Type - Total 38 Types 18/2/8/1/2/1/2/2/1/1 Lore% 91 Gallery% 80 Achievement% 81 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b2677bc-915f-4662-95ee-e73cac8c7a3b